@zarhunter
casualties back to you
632082ae-d13e-468d-a9b7-dc90b9ee7c58-image.png
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 5 infantry moved from West India to Eastern Persia
5 fighters moved from 80 Sea Zone to Eastern Persia
Combat - ANZAC
Battle in Eastern Persia
ANZAC attack with 1 artillery, 5 fighters and 5 infantry
Italians defend with 3 artilleries and 1 infantry
ANZAC roll dice for 1 artillery, 5 fighters and 5 infantry in Eastern Persia, round 2 : 4/11 hits, 3,83 expected hits
Italians roll dice for 3 artilleries and 1 infantry in Eastern Persia, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the ANZAC, 3 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Eastern Persia
ANZAC win, taking Eastern Persia from Italians with 1 artillery, 5 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 2 infantry
Casualties for Italians: 3 artilleries and 1 infantry
Non Combat Move - ANZAC
4 fighters moved from Eastern Persia to 80 Sea Zone
1 aaGun and 3 infantry moved from Northern Territory to 55 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 55 Sea Zone to 37 Sea Zone
1 aaGun and 3 infantry moved from 37 Sea Zone to Shan State
3 fighters moved from Queensland to Shan State
1 fighter moved from Eastern Persia to 80 Sea Zone
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,67
ANZAC regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 6 transports; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
2 artilleries and 2 infantry moved from Novosibirsk to Kazakhstan
2 armour and 1 mech_infantry moved from Russia to Volgograd
3 armour and 4 artilleries moved from Caucasus to Volgograd
3 armour moved from Ukraine to Volgograd
6 armour moved from Northwest Persia to Volgograd
6 bombers moved from Northwest Persia to Western Germany
3 artilleries and 5 infantry moved from Romania to Bessarabia
1 aaGun, 6 artilleries, 9 infantry and 1 marine moved from Northern Italy to Western Germany
4 infantry moved from Southern Italy to Northern Italy
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
1 fighter, 1 tactical_bomber and 6 transports placed in 112 Sea Zone
Germans undo move 1.
1 artillery, 3 fighters and 1 marine placed in Western Germany
1 tactical_bomber placed in 112 Sea Zone
4 transports placed in 112 Sea Zone
2 transports placed in 113 Sea Zone
Germans undo move 4.
Germans undo move 3.
Germans undo move 1.
3 fighters and 1 marine placed in Western Germany
4 transports placed in 112 Sea Zone
1 artillery placed in Western Germany
2 transports placed in 113 Sea Zone
1 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,6,2,6,4,5,6,1,6,1,3,3,6,4,4,3,1,6,4
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
@flyingbadger you might want to reconsider the placement of your tr’s
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 6 transports; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
2 artilleries and 2 infantry moved from Novosibirsk to Kazakhstan
2 armour and 1 mech_infantry moved from Russia to Volgograd
3 armour and 4 artilleries moved from Caucasus to Volgograd
3 armour moved from Ukraine to Volgograd
6 armour moved from Northwest Persia to Volgograd
6 bombers moved from Northwest Persia to Western Germany
3 artilleries and 5 infantry moved from Romania to Bessarabia
1 aaGun, 6 artilleries, 9 infantry and 1 marine moved from Northern Italy to Western Germany
4 infantry moved from Southern Italy to Northern Italy
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
1 fighter, 1 tactical_bomber and 6 transports placed in 112 Sea Zone
Germans undo move 1.
1 artillery, 3 fighters and 1 marine placed in Western Germany
1 tactical_bomber placed in 112 Sea Zone
4 transports placed in 112 Sea Zone
2 transports placed in 113 Sea Zone
Germans undo move 4.
Germans undo move 3.
Germans undo move 1.
3 fighters and 1 marine placed in Western Germany
4 transports placed in 112 Sea Zone
1 artillery placed in Western Germany
2 transports placed in 113 Sea Zone
1 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,6,2,6,4,5,6,1,6,1,3,3,6,4,4,3,1,6,4
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship, 2 carriers and 1 tactical_bomber
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 2 carriers and 1 tactical_bomber
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser, 1 destroyer and 6 transports
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser, 1 destroyer and 6 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@giallo said in BM FlyingBadger (Axis) vs Giallo (Allies+21) #1:
@flyingbadger you might want to reconsider the placement of your tr’s
Thanks for kindly pointing that out, I had forgotten that the Russian Baltic fleet still existed.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,1,1,6,6,1,4,6,5,6,2,3,6,2
Japanese collect 0 PUs (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 5 fighters, 1 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 armour moved from Burma to West India
1 armour moved from Iraq to Northwest Persia
Americans take Northwest Persia from Germans
1 armour moved from Northwest Persia to Iraq
3 battleships, 2 carriers, 1 destroyer, 3 fighters and 3 transports moved from 80 Sea Zone to 81 Sea Zone
9 fighters moved from Gibraltar to United Kingdom
8 fighters moved from Eastern United States to Gibraltar
3 transports moved from 10 Sea Zone to 26 Sea Zone
27 fighters and 10 tactical_bombers moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Volgograd
4 carriers, 1 destroyer, 8 fighters and 2 submarines moved from 97 Sea Zone to 98 Sea Zone
Combat - Americans
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Non Combat Move - Americans
Place Units - Americans
2 artilleries and 1 infantry placed in Korea
3 armour placed in Iraq
3 transports placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
5 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 98 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 97 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans AA : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 17 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
7 infantry placed in Sikang
10 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 5 fighters, 1 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 armour moved from Burma to West India
1 armour moved from Iraq to Northwest Persia
Americans take Northwest Persia from Germans
1 armour moved from Northwest Persia to Iraq
3 battleships, 2 carriers, 1 destroyer, 3 fighters and 3 transports moved from 80 Sea Zone to 81 Sea Zone
9 fighters moved from Gibraltar to United Kingdom
8 fighters moved from Eastern United States to Gibraltar
3 transports moved from 10 Sea Zone to 26 Sea Zone
27 fighters and 10 tactical_bombers moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Volgograd
4 carriers, 1 destroyer, 8 fighters and 2 submarines moved from 97 Sea Zone to 98 Sea Zone
Combat - Americans
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Non Combat Move - Americans
Place Units - Americans
2 artilleries and 1 infantry placed in Korea
3 armour placed in Iraq
3 transports placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
5 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 98 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 97 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 17 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
7 infantry placed in Sikang
10 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 44 PUs;
British buy 5 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 armour; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 6 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Persia to Caucasus
British take Caucasus from Germans
4 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 armour moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
Combat - British
Non Combat Move - British
Place Units - British
3 mech_infantrys placed in Egypt
5 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
5 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 5 armour
Combat Hit Differential Summary :
Germans AA : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Greece to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber and 2 fighters
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 2 fighters in Caucasus, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Caucasus to Greece
2 artilleries and 10 infantry moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Italians collect 13 PUs (6 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from Eastern Persia to Persia
2 fighters moved from Shan State to 80 Sea Zone
2 fighters moved from 80 Sea Zone to Persia
1 fighter moved from Shan State to West India
3 infantry moved from Shan State to Burma
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
Combat - ANZAC
Battle in Hainan
Non Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from Northern Territory to 55 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
3 fighters moved from Queensland to Shan State
1 aaGun moved from Shan State to Burma
Place Units - ANZAC
2 artilleries and 1 fighter placed in Queensland
ANZAC undo move 1.
1 artillery and 2 fighters placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from Eastern Persia to Persia
2 fighters moved from Shan State to 80 Sea Zone
2 fighters moved from 80 Sea Zone to Persia
1 fighter moved from Shan State to West India
3 infantry moved from Shan State to Burma
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
Combat - ANZAC
Battle in Hainan
Non Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from Northern Territory to 55 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
3 fighters moved from Queensland to Shan State
1 aaGun moved from Shan State to Burma
Place Units - ANZAC
2 artilleries and 1 fighter placed in Queensland
ANZAC undo move 1.
1 artillery and 2 fighters placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 fighter, 13 infantry and 2 marines; Remaining resources: 0 PUs;
Combat Move - Germans
7 artilleries and 9 infantry moved from Western Germany to 113 Sea Zone
2 marines moved from Western Germany to 113 Sea Zone
7 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 9 infantry, 2 marines, 1 tactical_bomber and 8 transports moved from 113 Sea Zone to 110 Sea Zone
7 artilleries, 9 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
9 bombers and 3 fighters moved from Western Germany to United Kingdom
1 armour moved from Volgograd to Northwest Persia
Germans take Caucasus from British
Germans take Northwest Persia from Americans
1 infantry moved from Kazakhstan to Turkmenistan
Combat - Germans
Combat Hit Differential Summary :
@Giallo Scramble?
@flyingbadger no thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 fighter, 13 infantry and 2 marines; Remaining resources: 0 PUs;
Combat Move - Germans
7 artilleries and 9 infantry moved from Western Germany to 113 Sea Zone
2 marines moved from Western Germany to 113 Sea Zone
7 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 9 infantry, 2 marines, 1 tactical_bomber and 8 transports moved from 113 Sea Zone to 110 Sea Zone
7 artilleries, 9 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
9 bombers and 3 fighters moved from Western Germany to United Kingdom
1 armour moved from Volgograd to Northwest Persia
Germans take Caucasus from British
Germans take Northwest Persia from Americans
1 infantry moved from Kazakhstan to Turkmenistan
Combat - Germans
Battle in United Kingdom
Germans attack with 7 artilleries, 9 bombers, 3 fighters, 9 infantry and 2 marines
British defend with 3 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 2 fighters, 1 harbour and 20 infantry; French defend with 1 fighter and 2 infantry; Americans defend with 1 artillery and 18 fighters
British roll AA dice in United Kingdom : 1/9 hits, 1.50 expected hits
1 bomber owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 7 artilleries, 8 bombers, 3 fighters, 9 infantry and 2 marines in United Kingdom, round 2 : 17/29 hits, 12.50 expected hits
British roll dice for 3 aaGuns, 11 artilleries, 21 fighters and 22 infantry in United Kingdom, round 2 : 22/54 hits, 25.00 expected hits
3 aaGuns owned by the British, 7 artilleries owned by the Germans, 4 bombers owned by the Germans, 9 infantry owned by the Germans, 2 infantry owned by the French, 13 infantry owned by the British and 2 marines owned by the Germans lost in United Kingdom
3 fighters owned by the Germans and 4 bombers owned by the Germans retreated
British win with 11 artilleries, 21 fighters and 7 infantry remaining. Battle score for attacker is -75
Casualties for Germans: 7 artilleries, 5 bombers, 9 infantry and 2 marines
Casualties for British: 3 aaGuns and 13 infantry
Casualties for French: 2 infantry
Non Combat Move - Germans
3 fighters moved from United Kingdom to 110 Sea Zone
4 bombers moved from United Kingdom to Western Germany
4 infantry moved from Northern Italy to Western Germany
3 artilleries and 5 infantry moved from Bessarabia to Ukraine
2 artilleries and 1 infantry moved from Kazakhstan to Volgograd
Place Units - Germans
7 artilleries and 3 infantry placed in Western Germany
3 infantry placed in Volgograd
4 infantry and 2 marines placed in Germany
1 fighter placed in France
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,2
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
British AA : -0.50
Germans regular : 4.33
British regular : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 22
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 10 infantry moved from Yenisey to Timguska
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 22
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,3,5,4,5,6,5,5,1,6,5,4,3,4,6
Japanese collect 0 PUs (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 22
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 8 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
8 fighters moved from Gibraltar to 110 Sea Zone
18 fighters moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
5 armour moved from West India to Persia
4 armour moved from Iraq to Northwest Persia
3 transports moved from 26 Sea Zone to 6 Sea Zone
3 transports moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 26 fighters and 1 submarine
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 8 transports
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 destroyer and 26 fighters in 110 Sea Zone, round 2 : 13/27 hits, 13,33 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 8 transports in 110 Sea Zone, round 2 : 3/9 hits, 4,67 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 3 fighters owned by the Germans, 2 carriers owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans, 2 transports owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
6 transports owned by the Germans lost in 110 Sea Zone
Americans win with 25 fighters remaining. Battle score for attacker is 145
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 8 transports
Battle in Northwest Persia
Americans attack with 4 armour
Germans defend with 1 armour
Americans roll dice for 4 armour in Northwest Persia, round 2 : 2/4 hits, 2,00 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 armour owned by the Americans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 3 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 armour
Casualties for Germans: 1 armour
Non Combat Move - Americans
25 fighters moved from 110 Sea Zone to United Kingdom
1 aaGun moved from Central United States to 101 Sea Zone
5 fighters moved from Eastern United States to Gibraltar
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
3 battleships, 2 carriers, 1 destroyer and 3 fighters moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
2 transports moved from 81 Sea Zone to 98 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Korea
2 armour and 1 mech_infantry placed in Iraq
8 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Germans regular : -1,17