TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Non Combat Move - Japanese
10 fighters moved from French Indo China to Kazakhstan
Place Units - Japanese
2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,2,2,5
Japanese collect 5 PUs (5 lost to blockades); end with 7 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 carriers, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
4 fighters moved from Gibraltar to 99 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 infantry and 1 mech_infantry moved from Shensi to Kansu
3 armour moved from Korea to Buryatia
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
9 fighters moved from United Kingdom to 119 Sea Zone
1 fighter moved from Gibraltar to 99 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber and 5 fighters
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 9 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 9 fighters in 119 Sea Zone, round 2 : 2/10 hits, 4,83 expected hits
Italians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 9 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
9 fighters moved from 119 Sea Zone to United Kingdom
1 bomber moved from 99 Sea Zone to Egypt
5 fighters moved from 99 Sea Zone to Cyprus
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
5 tactical_bombers moved from Eastern United States to Gibraltar
3 fighters moved from Korea to Kansu
4 carriers, 2 cruisers, 4 fighters and 1 transport moved from 25 Sea Zone to 6 Sea Zone
3 battleships moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Korea
4 carriers, 2 destroyers and 3 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Shensi to Sikang
Place Units - Chinese
2 infantry placed in Tsinghai
6 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 carriers, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
4 fighters moved from Gibraltar to 99 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 infantry and 1 mech_infantry moved from Shensi to Kansu
3 armour moved from Korea to Buryatia
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
9 fighters moved from United Kingdom to 119 Sea Zone
1 fighter moved from Gibraltar to 99 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber and 5 fighters
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 9 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 9 fighters in 119 Sea Zone, round 2 : 2/10 hits, 4,83 expected hits
Italians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 9 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
9 fighters moved from 119 Sea Zone to United Kingdom
1 bomber moved from 99 Sea Zone to Egypt
5 fighters moved from 99 Sea Zone to Cyprus
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
5 tactical_bombers moved from Eastern United States to Gibraltar
3 fighters moved from Korea to Kansu
4 carriers, 2 cruisers, 4 fighters and 1 transport moved from 25 Sea Zone to 6 Sea Zone
3 battleships moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Korea
4 carriers, 2 destroyers and 3 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Shensi to Sikang
Place Units - Chinese
2 infantry placed in Tsinghai
6 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Purchase Units - British
British repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 32 PUs;
British buy 9 infantry; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 artilleries; Remaining resources: 0 PUs;
Combat Move - British
6 artilleries and 9 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
4 armour and 7 mech_infantrys moved from Shan State to French Indo China
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
2 infantry moved from Persia to Northwest Persia
3 fighters moved from Egypt to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 3/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in French Indo China
British attack with 4 armour, 6 artilleries, 1 fighter, 9 infantry, 7 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 9 infantry and 5 mech_infantrys
British roll dice for 4 armour, 6 artilleries, 1 fighter, 9 infantry, 7 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 7/28 hits, 8,83 expected hits
Japanese roll dice for 2 armour, 4 artilleries, 9 infantry and 5 mech_infantrys in French Indo China, round 2 : 9/20 hits, 7,00 expected hits
7 infantry owned by the Japanese and 9 infantry owned by the British lost in French Indo China
British roll dice for 4 armour, 6 artilleries, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 4/19 hits, 7,33 expected hits
Japanese roll dice for 2 armour, 4 artilleries, 2 infantry and 5 mech_infantrys in French Indo China, round 3 : 5/13 hits, 4,67 expected hits
2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 3 artilleries owned by the British lost in French Indo China
British roll dice for 4 armour, 3 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in French Indo China, round 4 : 6/14 hits, 5,50 expected hits
Japanese roll dice for 2 armour, 4 artilleries and 3 mech_infantrys in French Indo China, round 4 : 6/9 hits, 3,33 expected hits
3 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 4 mech_infantrys owned by the British and 2 artilleries owned by the British lost in French Indo China
British roll dice for 4 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 5 : 4/8 hits, 3,83 expected hits
Japanese roll dice for 2 armour and 1 artillery in French Indo China, round 5 : 2/3 hits, 1,33 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 2 armour owned by the Japanese and 1 artillery owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 6 artilleries, 9 infantry and 7 mech_infantrys
Casualties for Japanese: 2 armour, 4 artilleries, 9 infantry and 5 mech_infantrys
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 aaGun moved from Malaya to Shan State
5 artilleries and 1 infantry moved from Trans-Jordan to Iraq
5 armour and 3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Iraq
1 armour, 2 infantry and 3 mech_infantrys moved from Persia to Iraq
1 artillery moved from Persia to Iraq
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 36 PUs (1 lost to blockades); end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
7 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 7 artilleries
Combat Hit Differential Summary :
Americans regular : -2,83
Japanese regular : 5,67
Italians regular : -0,17
Germans regular : 0,33
British regular : -3,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 4 PUs;
Combat Move - Italians
2 bombers moved from Caucasus to Cyprus
3 fighters moved from Southern Italy to Cyprus
3 fighters moved from Greece to Cyprus
Combat - Italians
Battle in Cyprus
Italians attack with 2 bombers and 6 fighters
Americans defend with 5 fighters
Italians roll dice for 2 bombers and 6 fighters in Cyprus, round 2 : 5/8 hits, 4.33 expected hits
British roll dice for 5 fighters in Cyprus, round 2 : 3/5 hits, 3.33 expected hits
5 fighters owned by the Americans and 3 fighters owned by the Italians lost in Cyprus
Italians win with 2 bombers and 3 fighters remaining. Battle score for attacker is 20
Casualties for Italians: 3 fighters
Casualties for Americans: 5 fighters
Non Combat Move - Italians
2 bombers moved from Cyprus to Greece
3 fighters moved from Cyprus to Greece
3 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 2 infantry moved from Bessarabia to Ukraine
2 artilleries and 2 infantry moved from Romania to Bessarabia
2 artilleries and 4 infantry moved from Yugoslavia to Romania
1 aaGun moved from Romania to Bulgaria
3 infantry moved from Yugoslavia to Albania
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 7 PUs;
Combat Move - ANZAC
3 fighters moved from Shan State to India
2 fighters moved from India to Iraq
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from Queensland to 41 Sea Zone
1 fighter moved from Queensland to Shan State
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 7 PUs;
Combat Move - ANZAC
3 fighters moved from Shan State to India
2 fighters moved from India to Iraq
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from Queensland to 41 Sea Zone
1 fighter moved from Queensland to Shan State
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 armour and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
10 armour, 7 artilleries, 4 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
Combat - Germans
Battle in Northwest Persia
Germans attack with 13 armour, 7 artilleries, 4 infantry and 5 mech_infantrys
British defend with 1 infantry
Germans roll dice for 13 armour, 7 artilleries, 4 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 14/29 hits, 11.50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 13 armour, 7 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Caucasus to Northwest Persia
2 infantry moved from Kazakhstan to Caucasus
2 artilleries moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
4 mech_infantrys moved from Belarus to Rostov
1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
2 fighters and 2 tactical_bombers moved from Novgorod to Volgograd
2 armour moved from Russia to Volgograd
1 artillery moved from Russia to Samara
1 armour and 2 mech_infantrys moved from Novosibirsk to Caucasus
7 mech_infantrys moved from Norway to Karelia
2 artilleries and 1 marine moved from Norway to 112 Sea Zone
2 artilleries and 1 marine moved from 112 Sea Zone to Western Germany
2 artilleries moved from Norway to Finland
2 fighters moved from Western Germany to 112 Sea Zone
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Russia
3 armour placed in Novgorod
2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 7 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,5,4,3,4,2,1,1,1,2,5,3,5,4
Japanese collect 0 PUs (8 lost to blockades); end with 7 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kazakhstan: 10 fighters
EDIT: Adding units owned by Japanese to Northwest Persia: 10 fighters
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Changing PUs for Japanese from 7 to 1
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kazakhstan: 10 fighters
EDIT: Adding units owned by Japanese to Northwest Persia: 10 fighters
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Changing PUs for Japanese from 7 to 1
EDIT: Turning off Edit Mode
Americans buy 8 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 battleships, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 destroyer moved from 119 Sea Zone to 117 Sea Zone
8 tactical_bombers moved from Gibraltar to United Kingdom
4 fighters moved from Gibraltar to Egypt
2 fighters moved from Gibraltar to United Kingdom
1 infantry moved from Kansu to Novosibirsk
2 armour and 1 mech_infantry moved from Kansu to Timguska
2 fighters moved from Kansu to Novosibirsk
1 fighter moved from Kansu to Timguska
3 armour moved from Buryatia to Yenisey
1 fighter moved from Western United States to French Guiana
Combat - Americans
Battle in Timguska
Americans attack with 2 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Timguska, round 2 : 0/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Timguska
Americans roll dice for 2 armour and 1 fighter in Timguska, round 3 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Timguska
Americans win, taking Timguska from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novosibirsk
Americans win, taking Novosibirsk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Novosibirsk to Persia
1 fighter moved from Timguska to Kansu
Place Units - Americans
3 infantry placed in Central United States
2 transports placed in 101 Sea Zone
8 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 28 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 51 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kazakhstan: 10 fighters
EDIT: Adding units owned by Japanese to Northwest Persia: 10 fighters
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Changing PUs for Japanese from 7 to 1
EDIT: Turning off Edit Mode
Americans buy 8 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 battleships, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 destroyer moved from 119 Sea Zone to 117 Sea Zone
8 tactical_bombers moved from Gibraltar to United Kingdom
4 fighters moved from Gibraltar to Egypt
2 fighters moved from Gibraltar to United Kingdom
1 infantry moved from Kansu to Novosibirsk
2 armour and 1 mech_infantry moved from Kansu to Timguska
2 fighters moved from Kansu to Novosibirsk
1 fighter moved from Kansu to Timguska
3 armour moved from Buryatia to Yenisey
1 fighter moved from Western United States to French Guiana
Combat - Americans
Battle in Timguska
Americans attack with 2 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Timguska, round 2 : 0/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Timguska
Americans roll dice for 2 armour and 1 fighter in Timguska, round 3 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Timguska
Americans win, taking Timguska from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novosibirsk
Americans win, taking Novosibirsk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Novosibirsk to Persia
1 fighter moved from Timguska to Kansu
Place Units - Americans
3 infantry placed in Central United States
2 transports placed in 101 Sea Zone
8 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 28 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 51 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 54 PUs
Purchase Units - British
British buy 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Northwest Persia
8 artilleries, 2 fighters and 11 infantry moved from Persia to Northwest Persia
6 armour, 6 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
4 armour moved from French Indo China to Burma
1 artillery and 1 infantry moved from Shan State to Burma
7 artilleries moved from India to West India
1 carrier and 2 fighters moved from 41 Sea Zone to 79 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
4 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in Northwest Persia
British attack with 6 armour, 14 artilleries, 5 fighters, 17 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 13 armour, 7 artilleries, 4 infantry and 5 mech_infantrys; Japanese defend with 10 fighters
Germans roll AA dice in Northwest Persia : 2/6 hits, 1,00 expected hits
2 fighters owned by the British lost in Northwest Persia
British roll dice for 6 armour, 14 artilleries, 3 fighters, 17 infantry, 6 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 19/47 hits, 16,00 expected hits
Germans roll dice for 3 aaGuns, 13 armour, 7 artilleries, 10 fighters, 4 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 19/39 hits, 18,50 expected hits
3 aaGuns owned by the Germans, 7 artilleries owned by the Germans, 4 infantry owned by the Germans, 5 mech_infantrys owned by the Germans, 2 artilleries owned by the British and 17 infantry owned by the British lost in Northwest Persia
British roll dice for 6 armour, 12 artilleries, 3 fighters, 6 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 13/28 hits, 11,17 expected hits
Germans roll dice for 13 armour and 10 fighters in Northwest Persia, round 3 : 10/23 hits, 13,17 expected hits
13 armour owned by the Germans and 10 artilleries owned by the British lost in Northwest Persia
British roll dice for 6 armour, 2 artilleries, 3 fighters, 6 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 4 : 9/18 hits, 7,17 expected hits
Germans roll dice for 10 fighters in Northwest Persia, round 4 : 6/10 hits, 6,67 expected hits
9 fighters owned by the Japanese, 5 mech_infantrys owned by the British and 1 artillery owned by the British lost in Northwest Persia
1 tactical_bomber owned by the British and 3 fighters owned by the British retreated
1 mech_infantry owned by the British, 1 artillery owned by the British and 6 armour owned by the British retreated to Iraq
Germans win with 1 fighter remaining. Battle score for attacker is 100
Casualties for British: 13 artilleries, 2 fighters, 17 infantry and 5 mech_infantrys
Casualties for Germans: 3 aaGuns, 13 armour, 7 artilleries, 4 infantry and 5 mech_infantrys
Casualties for Japanese: 9 fighters
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
1 aaGun moved from Kweichow to Yunnan
2 aaGuns moved from Shan State to Burma
1 infantry moved from 39 Sea Zone to India
Place Units - British
3 artilleries placed in Iraq
3 infantry placed in Persia
3 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 37 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 armour and 6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour and 6 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1,33
Germans AA : 1,00
Germans regular : -3,33
British regular : 6,67
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Vyborg to Novgorod
1 artillery and 6 infantry moved from Karelia to Novgorod
5 mech_infantrys moved from Poland to Eastern Poland
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Southern France to France
1 artillery moved from Southern France to France
1 tactical_bomber moved from Western Germany to Southern Italy
2 bombers moved from Western Germany to Algeria
2 fighters and 2 tactical_bombers moved from Western Germany to Algeria
Combat - Germans
Non Combat Move - Germans
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
5 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
2 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 artillery moved from Queensland to New South Wales
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Rostov to Ukraine
3 infantry moved from Stalingrad to Rostov
2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Ukraine
1 infantry moved from Bryansk to Kursk
3 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
1 aaGun and 1 fighter moved from Amur to Siberia
1 aaGun, 2 artilleries and 13 infantry moved from Amur to Northern Manchuria
1 submarine moved from 128 Sea Zone to 126 Sea Zone
Place Units - Russians
3 infantry placed in Siberia
2 fighters and 1 infantry placed in Ukraine
3 infantry placed in Stalingrad
2 infantry placed in Russia
Russians undo move 4.
Russians undo move 3.
3 infantry placed in Stalingrad
2 infantry placed in Leningrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,4,6
Russians collect 48 PUs (1 lost to blockades); end with 48 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Siberia : 1 aaGun, 1 factory_minor, 1 fighter and 6 infantry
Bryansk : 3 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield and 1 factory_major
Kursk : 1 infantry
Archangel : 1 artillery and 8 infantry
Buryatia : 1 armour and 1 mech_infantry
Ukraine : 2 aaGuns, 2 artilleries, 1 factory_minor, 4 fighters, 16 infantry and 1 tactical_bomber
Urals : 1 factory_minor
Leningrad : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 16 infantry and 1 mech_infantry
Rostov : 3 infantry
Stalingrad : 1 factory_minor and 3 infantry
Northern Manchuria : 1 aaGun, 2 artilleries and 14 infantry
Korea : 1 flag, 1 infantry
117 Sea Zone : 1 cruiser
126 Sea Zone : 1 submarine
116 Sea Zone : 1 submarine
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 3 infantry, 1 marine and 1 mech_infantry; Remaining resources: 6 PUs;
Combat Move - Italians
2 armour moved from Ukraine to Northern Caucasus
1 fighter and 1 tactical_bomber moved from Southern Italy to Libya
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Malta to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Libya
Combat - Italians
Italians creates battle in territory 84 Sea Zone
Battle in Northern Caucasus
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Northern Caucasus, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
Italians win, taking Northern Caucasus from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Libya
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Belgian Congo from British to Italians
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Libya to Malta
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Greece to Bulgaria
1 armour and 1 infantry moved from Bulgaria to Romania
1 aaGun and 2 infantry moved from Yugoslavia to Romania
1 aaGun and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Gold Coast to 84 Sea Zone
1 infantry and 1 transport moved from 84 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Belgian Congo
Place Units - Italians
1 marine placed in Southern Italy
1 armour, 3 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 1.
1 marine placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,5,4,6,1,2,3,6,4
Italians collect 10 PUs (9 lost to blockades); end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
I hope all is well with you. You usually are more talkative. Been a very cold winter here. My stove broke down so my wife and I have been surviving on a small heaters. Its cold in here but we’ll survive until we get our new stove in. Lots of blankets and movies. Lol. Well you have a great day.