@Martin no scramble
BM FlyingBadger (Axis) vs Giallo (Allies+21) #1
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TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 5 infantry moved from West India to Eastern Persia 5 fighters moved from 80 Sea Zone to Eastern Persia Combat - ANZAC Battle in Eastern Persia ANZAC attack with 1 artillery, 5 fighters and 5 infantry Italians defend with 3 artilleries and 1 infantry ANZAC roll dice for 1 artillery, 5 fighters and 5 infantry in Eastern Persia, round 2 : 4/11 hits, 3,83 expected hits Italians roll dice for 3 artilleries and 1 infantry in Eastern Persia, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the ANZAC, 3 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Eastern Persia ANZAC win, taking Eastern Persia from Italians with 1 artillery, 5 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for ANZAC: 2 infantry Casualties for Italians: 3 artilleries and 1 infantry Non Combat Move - ANZAC 4 fighters moved from Eastern Persia to 80 Sea Zone 1 aaGun and 3 infantry moved from Northern Territory to 55 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 55 Sea Zone to 37 Sea Zone 1 aaGun and 3 infantry moved from 37 Sea Zone to Shan State 3 fighters moved from Queensland to Shan State 1 fighter moved from Eastern Persia to 80 Sea Zone Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,67 ANZAC regular : 0,17
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans 2 artilleries and 2 infantry moved from Novosibirsk to Kazakhstan 2 armour and 1 mech_infantry moved from Russia to Volgograd 3 armour and 4 artilleries moved from Caucasus to Volgograd 3 armour moved from Ukraine to Volgograd 6 armour moved from Northwest Persia to Volgograd 6 bombers moved from Northwest Persia to Western Germany 3 artilleries and 5 infantry moved from Romania to Bessarabia 1 aaGun, 6 artilleries, 9 infantry and 1 marine moved from Northern Italy to Western Germany 4 infantry moved from Southern Italy to Northern Italy 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 1 fighter, 1 tactical_bomber and 6 transports placed in 112 Sea Zone Germans undo move 1. 1 artillery, 3 fighters and 1 marine placed in Western Germany 1 tactical_bomber placed in 112 Sea Zone 4 transports placed in 112 Sea Zone 2 transports placed in 113 Sea Zone Germans undo move 4. Germans undo move 3. Germans undo move 1. 3 fighters and 1 marine placed in Western Germany 4 transports placed in 112 Sea Zone 1 artillery placed in Western Germany 2 transports placed in 113 Sea Zone 1 infantry placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,6,2,6,4,5,6,1,6,1,3,3,6,4,4,3,1,6,4 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
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@flyingbadger you might want to reconsider the placement of your tr’s
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TripleA Manual Gamesave Post: Germans round 21
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans 2 artilleries and 2 infantry moved from Novosibirsk to Kazakhstan 2 armour and 1 mech_infantry moved from Russia to Volgograd 3 armour and 4 artilleries moved from Caucasus to Volgograd 3 armour moved from Ukraine to Volgograd 6 armour moved from Northwest Persia to Volgograd 6 bombers moved from Northwest Persia to Western Germany 3 artilleries and 5 infantry moved from Romania to Bessarabia 1 aaGun, 6 artilleries, 9 infantry and 1 marine moved from Northern Italy to Western Germany 4 infantry moved from Southern Italy to Northern Italy 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 1 fighter, 1 tactical_bomber and 6 transports placed in 112 Sea Zone Germans undo move 1. 1 artillery, 3 fighters and 1 marine placed in Western Germany 1 tactical_bomber placed in 112 Sea Zone 4 transports placed in 112 Sea Zone 2 transports placed in 113 Sea Zone Germans undo move 4. Germans undo move 3. Germans undo move 1. 3 fighters and 1 marine placed in Western Germany 4 transports placed in 112 Sea Zone 1 artillery placed in Western Germany 2 transports placed in 113 Sea Zone 1 infantry placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,6,2,6,4,5,6,1,6,1,3,3,6,4,4,3,1,6,4 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship, 2 carriers and 1 tactical_bomber EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 2 carriers and 1 tactical_bomber EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser, 1 destroyer and 6 transports EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser, 1 destroyer and 6 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@giallo said in BM FlyingBadger (Axis) vs Giallo (Allies+21) #1:
@flyingbadger you might want to reconsider the placement of your tr’s
Thanks for kindly pointing that out, I had forgotten that the Russian Baltic fleet still existed.
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TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21 Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,1,1,6,6,1,4,6,5,6,2,3,6,2 Japanese collect 0 PUs (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 5 fighters, 1 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 armour moved from Burma to West India 1 armour moved from Iraq to Northwest Persia Americans take Northwest Persia from Germans 1 armour moved from Northwest Persia to Iraq 3 battleships, 2 carriers, 1 destroyer, 3 fighters and 3 transports moved from 80 Sea Zone to 81 Sea Zone 9 fighters moved from Gibraltar to United Kingdom 8 fighters moved from Eastern United States to Gibraltar 3 transports moved from 10 Sea Zone to 26 Sea Zone 27 fighters and 10 tactical_bombers moved from Trans-Jordan to Egypt 1 bomber moved from Trans-Jordan to Volgograd 4 carriers, 1 destroyer, 8 fighters and 2 submarines moved from 97 Sea Zone to 98 Sea Zone Combat - Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Volgograd causes 0 damage total. Non Combat Move - Americans Place Units - Americans 2 artilleries and 1 infantry placed in Korea 3 armour placed in Iraq 3 transports placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 5 fighters placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 98 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 97 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans AA : 0,83
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TripleA Turn Summary: Chinese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 17 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 7 infantry placed in Sikang 10 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 5 fighters, 1 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 armour moved from Burma to West India 1 armour moved from Iraq to Northwest Persia Americans take Northwest Persia from Germans 1 armour moved from Northwest Persia to Iraq 3 battleships, 2 carriers, 1 destroyer, 3 fighters and 3 transports moved from 80 Sea Zone to 81 Sea Zone 9 fighters moved from Gibraltar to United Kingdom 8 fighters moved from Eastern United States to Gibraltar 3 transports moved from 10 Sea Zone to 26 Sea Zone 27 fighters and 10 tactical_bombers moved from Trans-Jordan to Egypt 1 bomber moved from Trans-Jordan to Volgograd 4 carriers, 1 destroyer, 8 fighters and 2 submarines moved from 97 Sea Zone to 98 Sea Zone Combat - Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Volgograd causes 0 damage total. Non Combat Move - Americans Place Units - Americans 2 artilleries and 1 infantry placed in Korea 3 armour placed in Iraq 3 transports placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 5 fighters placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 98 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 97 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 17 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 7 infantry placed in Sikang 10 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs Purchase Units - British British repair damage of 3x factory_minor; Remaining resources: 44 PUs; British buy 5 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 armour; Remaining resources: 0 PUs; Combat Move - British 1 armour and 6 mech_infantrys moved from India to Eastern Persia 1 mech_infantry moved from Persia to Caucasus British take Caucasus from Germans 4 armour and 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Iraq 3 armour moved from Belgian Congo to Egypt 3 armour moved from Union of South Africa to Belgian Congo Combat - British Non Combat Move - British Place Units - British 3 mech_infantrys placed in Egypt 5 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 5 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Some Units in India change ownership: 5 armour
Combat Hit Differential Summary :
Germans AA : 0,83
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TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 2 fighters moved from Greece to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber and 2 fighters British defend with 1 mech_infantry Italians roll dice for 1 bomber and 2 fighters in Caucasus, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Caucasus to Greece 2 artilleries and 10 infantry moved from Southern Italy to Northern Italy 1 artillery and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6 Italians collect 13 PUs (6 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : -0.33
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TripleA Turn Summary: ANZAC round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 2 artilleries and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 3 infantry moved from Eastern Persia to Persia 2 fighters moved from Shan State to 80 Sea Zone 2 fighters moved from 80 Sea Zone to Persia 1 fighter moved from Shan State to West India 3 infantry moved from Shan State to Burma 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery moved from Formosa to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Hainan Combat - ANZAC Battle in Hainan Non Combat Move - ANZAC 1 transport moved from 37 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from Northern Territory to 55 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 3 fighters moved from Queensland to Shan State 1 aaGun moved from Shan State to Burma Place Units - ANZAC 2 artilleries and 1 fighter placed in Queensland ANZAC undo move 1. 1 artillery and 2 fighters placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 2 artilleries and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 3 infantry moved from Eastern Persia to Persia 2 fighters moved from Shan State to 80 Sea Zone 2 fighters moved from 80 Sea Zone to Persia 1 fighter moved from Shan State to West India 3 infantry moved from Shan State to Burma 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery moved from Formosa to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Hainan Combat - ANZAC Battle in Hainan Non Combat Move - ANZAC 1 transport moved from 37 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from Northern Territory to 55 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 3 fighters moved from Queensland to Shan State 1 aaGun moved from Shan State to Burma Place Units - ANZAC 2 artilleries and 1 fighter placed in Queensland ANZAC undo move 1. 1 artillery and 2 fighters placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 22
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 fighter, 13 infantry and 2 marines; Remaining resources: 0 PUs; Combat Move - Germans 7 artilleries and 9 infantry moved from Western Germany to 113 Sea Zone 2 marines moved from Western Germany to 113 Sea Zone 7 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 9 infantry, 2 marines, 1 tactical_bomber and 8 transports moved from 113 Sea Zone to 110 Sea Zone 7 artilleries, 9 infantry and 2 marines moved from 110 Sea Zone to United Kingdom 9 bombers and 3 fighters moved from Western Germany to United Kingdom 1 armour moved from Volgograd to Northwest Persia Germans take Caucasus from British Germans take Northwest Persia from Americans 1 infantry moved from Kazakhstan to Turkmenistan Combat - Germans
Combat Hit Differential Summary :
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@Giallo Scramble?
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@flyingbadger no thanks
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TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 fighter, 13 infantry and 2 marines; Remaining resources: 0 PUs; Combat Move - Germans 7 artilleries and 9 infantry moved from Western Germany to 113 Sea Zone 2 marines moved from Western Germany to 113 Sea Zone 7 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 9 infantry, 2 marines, 1 tactical_bomber and 8 transports moved from 113 Sea Zone to 110 Sea Zone 7 artilleries, 9 infantry and 2 marines moved from 110 Sea Zone to United Kingdom 9 bombers and 3 fighters moved from Western Germany to United Kingdom 1 armour moved from Volgograd to Northwest Persia Germans take Caucasus from British Germans take Northwest Persia from Americans 1 infantry moved from Kazakhstan to Turkmenistan Combat - Germans Battle in United Kingdom Germans attack with 7 artilleries, 9 bombers, 3 fighters, 9 infantry and 2 marines British defend with 3 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 2 fighters, 1 harbour and 20 infantry; French defend with 1 fighter and 2 infantry; Americans defend with 1 artillery and 18 fighters British roll AA dice in United Kingdom : 1/9 hits, 1.50 expected hits 1 bomber owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 7 artilleries, 8 bombers, 3 fighters, 9 infantry and 2 marines in United Kingdom, round 2 : 17/29 hits, 12.50 expected hits British roll dice for 3 aaGuns, 11 artilleries, 21 fighters and 22 infantry in United Kingdom, round 2 : 22/54 hits, 25.00 expected hits 3 aaGuns owned by the British, 7 artilleries owned by the Germans, 4 bombers owned by the Germans, 9 infantry owned by the Germans, 2 infantry owned by the French, 13 infantry owned by the British and 2 marines owned by the Germans lost in United Kingdom 3 fighters owned by the Germans and 4 bombers owned by the Germans retreated British win with 11 artilleries, 21 fighters and 7 infantry remaining. Battle score for attacker is -75 Casualties for Germans: 7 artilleries, 5 bombers, 9 infantry and 2 marines Casualties for British: 3 aaGuns and 13 infantry Casualties for French: 2 infantry Non Combat Move - Germans 3 fighters moved from United Kingdom to 110 Sea Zone 4 bombers moved from United Kingdom to Western Germany 4 infantry moved from Northern Italy to Western Germany 3 artilleries and 5 infantry moved from Bessarabia to Ukraine 2 artilleries and 1 infantry moved from Kazakhstan to Volgograd Place Units - Germans 7 artilleries and 3 infantry placed in Western Germany 3 infantry placed in Volgograd 4 infantry and 2 marines placed in Germany 1 fighter placed in France 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,2 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
British AA : -0.50 Germans regular : 4.33 British regular : -3.00
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TripleA Turn Summary: Russians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 22 Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 10 infantry moved from Yenisey to Timguska Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 22 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,3,5,4,5,6,5,5,1,6,5,4,3,4,6 Japanese collect 0 PUs (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 22 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 8 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 8 fighters moved from Gibraltar to 110 Sea Zone 18 fighters moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 5 armour moved from West India to Persia 4 armour moved from Iraq to Northwest Persia 3 transports moved from 26 Sea Zone to 6 Sea Zone 3 transports moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 destroyer, 26 fighters and 1 submarine Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 8 transports Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 destroyer and 26 fighters in 110 Sea Zone, round 2 : 13/27 hits, 13,33 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 8 transports in 110 Sea Zone, round 2 : 3/9 hits, 4,67 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 3 fighters owned by the Germans, 2 carriers owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans, 2 transports owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone 6 transports owned by the Germans lost in 110 Sea Zone Americans win with 25 fighters remaining. Battle score for attacker is 145 Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 8 transports Battle in Northwest Persia Americans attack with 4 armour Germans defend with 1 armour Americans roll dice for 4 armour in Northwest Persia, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 armour owned by the Americans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 3 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour Casualties for Germans: 1 armour Non Combat Move - Americans 25 fighters moved from 110 Sea Zone to United Kingdom 1 aaGun moved from Central United States to 101 Sea Zone 5 fighters moved from Eastern United States to Gibraltar 1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 3 battleships, 2 carriers, 1 destroyer and 3 fighters moved from 81 Sea Zone to 98 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 2 transports moved from 81 Sea Zone to 98 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Korea 2 armour and 1 mech_infantry placed in Iraq 8 fighters placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Germans regular : -1,17