L21 Martin (X) - Giallo (L+21) BM

  • 2024 2023 '22 '21

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            2 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 tactical_bomber moved from Poland to France
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in France
                Germans attack with 5 armour, 3 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 1/1 hits, 0,17 expected hits
                    1 tactical_bomber owned by the Germans lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 3 mech_infantrys in France, round 2 : 5/16 hits, 5,33 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4,33 expected hits
                    1 aaGun owned by the French, 3 infantry owned by the Germans and 4 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 3 mech_infantrys in France, round 3 : 4/13 hits, 4,83 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 1/7 hits, 3,00 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 1 infantry and 3 mech_infantrys in France, round 4 : 5/12 hits, 4,67 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 4 : 1/3 hits, 1,67 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 27
                Casualties for Germans: 5 infantry and 1 tactical_bomber
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/15 hits, 4,50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 3 : 6/14 hits, 4,33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,00 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1,00 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/3 hits, 0,83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 5 : 1/3 hits, 0,83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for French: 1 artillery and 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 1/7 hits, 4,17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
                    2 fighters owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    1 cruiser owned by the French lost in 110 Sea Zone
                    Germans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in 110 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits
                    British roll dice for 3 fighters in 110 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits
                    1 cruiser owned by the British, 1 fighter owned by the Germans, 1 battleship owned by the British and 2 fighters owned by the British lost in 110 Sea Zone
                2 submarines owned by the Germans submerged
                    Germans roll dice for 1 bomber and 3 tactical_bombers in 110 Sea Zone, round 4 : 4/4 hits, 2,17 expected hits
                    British roll dice for 1 fighter in 110 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the French lost in 110 Sea Zone
                Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 33
                Casualties for Germans: 3 fighters and 1 tactical_bomber
                Casualties for French: 1 cruiser and 1 fighter
                Casualties for British: 1 battleship, 1 cruiser and 2 fighters
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
            2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 fighter moved from 111 Sea Zone to Western Germany
            1 bomber moved from 111 Sea Zone to Western Germany
            1 bomber moved from 110 Sea Zone to Western Germany
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            3 aaGuns moved from Germany to Slovakia Hungary
            3 infantry moved from Poland to Slovakia Hungary
            3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
            1 fighter moved from Yugoslavia to Southern Italy
            1 aaGun moved from Western Germany to France
            2 infantry moved from Norway to Finland
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Denmark to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    French regular : -3,67
    Neutral_Allies regular : -1,00
    Germans regular : -1,33
    British regular : -4,33
    French AA : 0,83
    

    Savegame

  • 2024 2023 '22 '21

    @Giallo somehow, I didn’t have to make too many non-combat movements with planes :face_with_rolling_eyes:

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Archangel to Belarus
            6 infantry moved from Novgorod to Belarus
            2 infantry moved from Bessarabia to Eastern Poland
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Ukraine to Bryansk
            2 infantry moved from Caucasus to Rostov
            1 artillery and 1 infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Belarus
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
    
        Combat - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Amur to Buryatia
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
    
        Place Units - Russians
            3 artilleries placed in Novgorod
            3 infantry placed in Ukraine
            1 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @martin said in L21 Martin (X) - Giallo (L+21) BM:

    @Giallo somehow, I didn’t have to make too many non-combat movements with planes :face_with_rolling_eyes:

    Pretty bad start, but the dice of the allies we’re bad as well… But the Germans lost a lot of their luftwaffer

  • 2024 2023 '22 '21

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Formosa to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 fighters moved from Manchuria to Hunan
            2 bombers moved from Japan to Yunnan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters and 3 infantry in Hunan, round 2 : 4/7 hits, 2,50 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3,50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Jehol to Anhwe
            1 mech_infantry moved from Manchuria to Chahar
            1 artillery moved from Shantung to Anhwe
            2 infantry moved from Shantung to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            3 fighters moved from Hunan to Kwangsi
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 battleship moved from 6 Sea Zone to 33 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Korea to 36 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            2 fighters and 2 tactical_bombers moved from Japan to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Kwangsi
            2 destroyers moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 cruiser moved from 6 Sea Zone to 33 Sea Zone
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
            1 aaGun moved from Manchuria to Jehol
            4 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            2 tactical_bombers moved from Manchuria to Kwangsi
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : 2,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 destroyers; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            1 submarine moved from 35 Sea Zone to 38 Sea Zone
            1 fighter moved from Philippines to Guam
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to Eastern United States
            1 bomber moved from Central United States to Eastern United States
            1 artillery and 1 infantry moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 carrier and 2 destroyers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 2/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : -2,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Combat Move - British
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            2 fighters moved from Malta to 97 Sea Zone
            2 tactical_bombers moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 carrier and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from Alexandria to Egypt
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @giallo scramble?

  • 2024 2023 '22 '21

    @giallo no thank you.

    I will need to go to the office, today. Starting tonight, I can play regularly.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 destroyers; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            1 submarine moved from 35 Sea Zone to 38 Sea Zone
            1 fighter moved from Philippines to Guam
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to Eastern United States
            1 bomber moved from Central United States to Eastern United States
            1 artillery and 1 infantry moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 carrier and 2 destroyers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 2/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            2 fighters moved from Malta to 97 Sea Zone
            2 tactical_bombers moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 carrier and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from Alexandria to Egypt
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 destroyer
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                    British roll dice for 1 cruiser in 96 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                Italians win with 1 transport remaining. Battle score for attacker is -12
                Casualties for British: 1 cruiser and 1 destroyer
                Casualties for Italians: 1 destroyer
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                Units damaged: 1 carrier owned by the British
                    1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 2 submarines
                    British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                    1 destroyer owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 destroyer
                Casualties for Germans: 2 submarines
            Battle in Ethiopia
                British attack with 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/4 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 0/4 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 4 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Malta
            1 bomber moved from 97 Sea Zone to Malta
            1 artillery moved from Alexandria to Egypt
            1 destroyer moved from 71 Sea Zone to 72 Sea Zone
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 fighter moved from Burma to India
            1 artillery and 6 infantry moved from India to Burma
            2 aaGuns moved from India to Burma
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 tactical_bomber moved from India to Kenya
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            2 fighters moved from 110 Sea Zone to United Kingdom
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 armour and 1 infantry moved from 88 Sea Zone to Suriname
                  British take Suriname from Dutch
    
        Place Units - British
            2 transports placed in 71 Sea Zone
            1 artillery placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 22 PUs
            Some Units in India change ownership: 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Italians regular : 1,17
    Japanese regular : -2,33
    Germans regular : 0,67
    British regular : -1,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @martin Have a good day at the office!

  • 2024 2023 '22 '21

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 artillery moved from Libya to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 bomber moved from Northern Italy to Egypt
            1 artillery moved from Tobruk to Alexandria
            1 infantry moved from Tobruk to Alexandria
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 2 artilleries, 1 bomber and 2 infantry
                British defend with 1 armour, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Egypt, round 2 : 0/5 hits, 2,00 expected hits
                    British roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 2 : 2/5 hits, 1,83 expected hits
                    1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 2 artilleries and 1 bomber in Egypt, round 3 : 2/3 hits, 1,33 expected hits
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 3 : 0/4 hits, 1,50 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Egypt
                    Italians roll dice for 2 artilleries and 1 bomber in Egypt, round 4 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 armour and 1 artillery in Egypt, round 4 : 0/2 hits, 0,83 expected hits
                    1 artillery owned by the British lost in Egypt
                    Italians roll dice for 2 artilleries and 1 bomber in Egypt, round 5 : 0/3 hits, 1,33 expected hits
                    British roll dice for 1 armour in Egypt, round 5 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 2 artilleries and 1 bomber in Egypt, round 6 : 2/3 hits, 1,33 expected hits
                    British roll dice for 1 armour in Egypt, round 6 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 9
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 armour, 1 artillery and 1 infantry
            Battle in 97 Sea Zone
                Italians attack with 2 fighters and 1 submarine
                British defend with 1 carrier and 1 cruiser
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 carrier owned by the British lost in 97 Sea Zone
                    Italians roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the British lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 28
                Casualties for British: 1 carrier and 1 cruiser
            Battle in Alexandria
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kenya
                Italians attack with 1 infantry
                British defend with 1 tactical_bomber
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,17 expected hits
                    British roll dice for 1 tactical_bomber in Kenya, round 2 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the British and 1 infantry owned by the Italians lost in Kenya
                British win with no units remaining. Battle score for attacker is 8
                Casualties for Italians: 1 infantry
                Casualties for British: 1 tactical_bomber
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Tobruk
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            2 fighters moved from 97 Sea Zone to Tobruk
            1 armour moved from Northern Italy to Romania
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            5 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Albania to Romania
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,00
    British regular : -2,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 fighters moved from New Zealand to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 fighters moved from New Zealand to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            2 bombers moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    @Giallo do you intercept? With how many fighters?

  • '21 '20 '19 '18 '17 '16

    @martin no ty, that seems risky

  • 2024 2023 '22 '21

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            2 bombers moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 6 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/3 hits, 0,50 expected hits
                    British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits
                Bombing raid in United Kingdom rolls: 5,7 and causes: 12 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 5,1,3 and causes: 6 damage to unit: airfield
                Bombing raid in United Kingdom causes 18 damage total.  Damaged units is as follows: factory_major = 12, airfield = 6
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
            3 tactical_bombers moved from United Kingdom to Holland Belgium
            2 aaGuns moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
            1 mech_infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 battleship moved from 111 Sea Zone to 112 Sea Zone
            2 submarines moved from 111 Sea Zone to 112 Sea Zone
            2 bombers moved from United Kingdom to Western Germany
            9 infantry moved from Slovakia Hungary to Germany
            5 armour moved from France to Western Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            3 artilleries moved from France to Western Germany
            8 infantry moved from Yugoslavia to Slovakia Hungary
            3 armour moved from Yugoslavia to Slovakia Hungary
            5 infantry moved from Bulgaria to Romania
            2 artilleries moved from Yugoslavia to Slovakia Hungary
            3 artilleries moved from Slovakia Hungary to Germany
            1 armour moved from Slovakia Hungary to Germany
            1 mech_infantry moved from France to Holland Belgium
            1 mech_infantry moved from France to Holland Belgium
    
        Place Units - Germans
            10 transports placed in 112 Sea Zone
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
    
        Non Combat Move - Russians
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            2 infantry moved from Rostov to Bryansk
            2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Belarus
            2 armour, 13 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
            2 aaGuns, 4 artilleries and 5 infantry moved from Novgorod to Baltic States
            1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
            2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
            3 mech_infantrys moved from Russia to Belarus
            1 infantry moved from Russia to Bryansk
            3 infantry moved from Ukraine to Bessarabia
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            3 mech_infantrys placed in Ukraine
            3 armour placed in Novgorod
            2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

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