gl & hf
scramble decision, submerge, ool
@surfer Time to leave Moscow!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 infantry, 3 marines, 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Shantung to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Jehol to Manchuria
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
4 infantry moved from Kiangsu to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from 6 Sea Zone to Korea
3 tactical_bombers moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
2 fighters moved from Japan to Korea
1 bomber moved from Japan to Korea
3 fighters moved from 19 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Guam
Battle in Manchuria
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 artillery in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Manchuria
Japanese win, taking Guam from Americans, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 transports in 6 Sea Zone, round 2 : 4/9 hits, 4.17 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Korea
Japanese attack with 1 bomber, 6 fighters, 4 infantry and 4 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor and 4 infantry
Japanese roll dice for 1 bomber, 6 fighters, 4 infantry and 4 tactical_bombers in Korea, round 2 : 8/15 hits, 7.00 expected hits
Americans roll dice for 1 artillery and 4 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 bomber, 6 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 4 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 carrier and 1 destroyer
EDIT: Turning off Edit Mode
1 carrier moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Manchuria to 21 Sea Zone
1 tactical_bomber moved from Manchuria to 21 Sea Zone
1 fighter moved from Kiangsi to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Kiangsi to 19 Sea Zone
3 fighters moved from Korea to 19 Sea Zone
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 transport moved from 4 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Japan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Sikang to Szechwan
1 armour and 3 mech_infantrys moved from Kiangsu to Kweichow
2 infantry moved from Anhwe to Kweichow
5 artilleries moved from Kiangsu to Anhwe
1 aaGun moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Korea to Kiangsu
1 bomber and 1 tactical_bomber moved from Korea to Japan
9 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Urals to Novosibirsk
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry and 3 marines placed in Japan
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
5 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -1.33
Japanese regular : 1.17
I hope you don’t mind, I needed to take a CV and DD from SZ6. I should have taken them out before the combat, but I wasn’t paying attention because it was just a DD to kill.
@surfer I am not too sure if I follow, You can’t take any boats that participate in combat in sz 6, hence the purpose of the dd ( if you attack it)
@sovietishcat i had a ridiculous amount of overkill. Id move 1 dd and 1 cv prior to battle. If you want I’ll replay the round.
The other units will put the dd down
@surfer ok no worries! Just wanna be sure, no need to redo the turn, you will kill my dd no matter what.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Spain to Holland Belgium
5 fighters and 1 tactical_bomber moved from Spain to Holland Belgium
1 mech_infantry moved from Venezuela to Bolivia
Americans take Bolivia from Neutral_True
Combat - Americans
Battle in Holland Belgium
Americans attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/7 hits, 3,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Buryatia: 1 mech_infantry
EDIT: Changing ownership of Buryatia from Japanese to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Sakha: 1 mech_infantry
EDIT: Turning off Edit Mode
5 fighters and 1 tactical_bomber moved from Holland Belgium to Spain
3 fighters moved from Spain to Gibraltar
1 aaGun moved from Spain to Gibraltar
1 infantry and 1 marine moved from United Kingdom to 110 Sea Zone
3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 marine moved from Tunisia to Algeria
1 marine moved from 92 Sea Zone to Spain
1 infantry moved from 92 Sea Zone to Spain
1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Venezuela to Brazil
1 bomber moved from British Guiana to Gibraltar
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Amur to Sakha
1 infantry moved from Soviet Far East to Siberia
Place Units - Americans
1 airfield and 3 fighters placed in Spain
2 tactical_bombers placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kwangtung to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 2 : 2/5 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Kwangtung
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Syria to Turkey
British take Turkey from Italians
1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Persia to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from Iraq to Caucasus
1 fighter moved from Persia to Caucasus
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 80 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caucasus
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Caucasus to Persia
2 fighters moved from 80 Sea Zone to Persia
2 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
1 armour and 4 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 mech_infantry moved from India to Yunnan
2 artilleries and 9 infantry moved from India to Burma
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Spain
1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from British Columbia to Western United States
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
3 mech_infantrys placed in Persia
1 infantry placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
UK_Pacific collect 8 PUs (6 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : 0,67
Japanese regular : 0,17
Germans regular : -0,67
British regular : 1,50
@surfer Forgot the walk in combat in Buryatia, let me know if you are not okay with edit.
Its fine.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Southern Italy
10 infantry and 5 mech_infantrys moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Southern France to Southern Italy
1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
1 armour moved from Volgograd to Rostov
2 fighters moved from Southern France to Southern Italy
1 artillery moved from France to Southern France
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
3 infantry placed in Southern France
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Russia to Iraq
1 fighter moved from Russia to Yunnan
2 marines moved from Queensland to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tanganyika Territory to Kenya
Place Units - ANZAC
3 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
@surfer The 2 Anzac Marines are on 2 USA cruisers.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 destroyer, 1 fighter, 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 1 cruiser, 3 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Smolensk to Russia
1 infantry moved from Tambov to Russia
2 infantry moved from Bryansk to Russia
3 tactical_bombers moved from Rostov to Russia
1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Russia
3 armour and 3 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
14 armour and 28 mech_infantrys moved from Bryansk to Caucasus
Combat - Germans
Battle in Russia
Germans attack with 1 bomber, 1 fighter, 4 infantry and 4 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 3 infantry
Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 4 tactical_bombers in Russia, round 2 : 5/10 hits, 4.00 expected hits
Russians roll dice for 3 infantry in Russia, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Russia
Germans captures 10PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 bomber, 1 fighter, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 21 armour and 31 mech_infantrys
British defend with 1 armour, 1 infantry and 2 mech_infantrys
Germans roll dice for 21 armour and 31 mech_infantrys in Caucasus, round 2 : 15/52 hits, 15.67 expected hits
Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
2 mech_infantrys owned by the British, 1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 21 armour and 30 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour, 1 infantry and 2 mech_infantrys
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 mech_infantry moved from Volgograd to Afghanistan
Germans take Afghanistan from Neutral_True
1 mech_infantry moved from Volgograd to Tsinghai
1 infantry moved from Tsinghai to Shensi
3 aaGuns, 18 artilleries and 26 infantry moved from Bryansk to Rostov
2 tactical_bombers moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Rostov
1 bomber moved from Russia to Novgorod
1 tactical_bomber moved from Eastern Poland to Western Germany
1 aaGun and 3 infantry moved from France to Southern France
3 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 fighter moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
Place Units - Germans
3 infantry placed in France
1 aaGun placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 fighter and 7 infantry placed in Western Germany
3 infantry placed in Volgograd
2 infantry and 1 mech_infantry placed in Rostov
Germans undo move 6.
3 infantry placed in Rostov
2 infantry and 1 mech_infantry placed in Ukraine
Turn Complete - Germans
Germans collect 61 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Combat Hit Differential Summary :
Russians regular : -1.50
Germans regular : 0.33
@surfer Oh boy Germany is about to run over the world!
Merry Christmas!! Don’t let the Nazi invasion ruin it :)
@surfer Merry Christmas, as long as they do not reach Canada, I would be fine :rolling_on_the_floor_laughing:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Combat Move - Russians
7 artilleries and 70 infantry moved from Samara to Russia
Combat - Russians
Battle in Russia
Russians attack with 7 artilleries and 70 infantry
Germans defend with 1 airfield, 1 factory_minor and 4 infantry
Russians roll dice for 7 artilleries and 70 infantry in Russia, round 2 : 18/77 hits, 15,17 expected hits
Germans roll dice for 4 infantry in Russia, round 2 : 4/4 hits, 1,33 expected hits
4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans, taking Buryatia from Americans with 7 artilleries and 66 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 4 infantry
Casualties for Germans: 4 infantry
Non Combat Move - Russians
4 aaGuns moved from Samara to Russia
2 fighters moved from Egypt to Spain
2 fighters and 1 tactical_bomber moved from Persia to Egypt
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans regular : 2,67
Russians regular : 2,83
@surfer I must say the 4 infs in Moscow sure knows how to hit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 8 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone
1 marine moved from 5 Sea Zone to Soviet Far East
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 17 Sea Zone
1 marine moved from 17 Sea Zone to Iwo Jima
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 battleship and 2 carriers moved from 19 Sea Zone to 35 Sea Zone
Japanese take 20 Sea Zone from Americans
Japanese take 35 Sea Zone from Americans
2 infantry moved from Kiangsu to Kiangsi
1 bomber and 2 tactical_bombers moved from Kiangsu to Kiangsi
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Kiangsi
2 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Kweichow to Hunan
2 infantry moved from Anhwe to Hunan
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 bomber moved from Japan to Siberia
2 fighters and 2 tactical_bombers moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Battle in Hunan
Japanese attack with 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Hunan, round 2 : 3/11 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 cruiser in Siberia, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Kiangsi, round 2 : 4/9 hits, 4.50 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Iwo Jima
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 cruiser in Iwo Jima, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Iwo Jima, round 2 : 3/5 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Iwo Jima
Japanese win, taking Iwo Jima from ANZAC with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Samara from Russians to Japanese
EDIT: Turning off Edit Mode
2 infantry moved from Guam to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to Java
2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 3 fighters, 4 infantry, 1 marine, 5 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Siberia to Japan
1 infantry moved from Manchuria to Amur
1 aaGun, 5 artilleries and 8 infantry moved from Anhwe to Hunan
1 aaGun moved from Kweichow to Hunan
1 artillery moved from Hopei to Anhwe
1 artillery moved from Shensi to Hopei
1 mech_infantry moved from Kiangsu to Hunan
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
4 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Kiangsi to 35 Sea Zone
3 tactical_bombers moved from Kiangsi to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 bomber moved from Kiangsi to Kiangsu
1 infantry moved from Novosibirsk to Samara
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Korea
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -0.83
Japanese regular : -1.83
ANZAC regular : -0.67
Russians regular : -0.33