2r.JPG
2nd round… 2 HIT
ool?
@nikola1975 I changed my mind and moved some units in the Edit mode. Sorry about that, hope you don’t mind?
@nikola1975 said in PtV Nikola1975 (Axis+7) vs FlyingBadger (Allies):
@nikola1975 I changed my mind and moved some units in the Edit mode. Sorry about that, hope you don’t mind?
No problem, that’s fine by me.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Kursk to Rostov
1 armour and 1 mech_infantry moved from Russia to Stalingrad
1 armour and 1 mech_infantry moved from Kursk to Stalingrad
1 infantry moved from Kazakhstan to Stalingrad
2 fighters and 1 tactical_bomber moved from Russia to Stalingrad
Combat - Russians
Battle in Stalingrad
Russians attack with 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 4 armour
Russians roll dice for 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Stalingrad, round 2 : 4/8 hits, 3.50 expected hits
Germans roll dice for 4 armour in Stalingrad, round 2 : 2/4 hits, 2.00 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 4 armour owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 4 armour
Battle in Rostov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Rostov, round 3 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Stalingrad to Russia
1 infantry moved from Gorky to Kirov
1 infantry moved from Russia to Gorky
3 artilleries and 6 infantry moved from Tula to Kursk
1 infantry moved from Bryansk to Kursk
1 infantry moved from Russia to Bryansk
1 infantry moved from Urals to Kazakhstan
2 infantry moved from Urals to Samara
2 artilleries and 4 infantry moved from Russia to Samara
4 artilleries and 10 infantry moved from Russia to Tula
2 aaGuns, 1 artillery and 9 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Urals
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.50
@flyingbadger Big naval battle… I think it did not start well for IJN.
Losses?
@nikola1975 said in PtV Nikola1975 (Axis+7) vs FlyingBadger (Allies):
@flyingbadger Big naval battle… I think it did not start well for IJN.
Losses?
Crap. Did not realise the Japanese planes from Japan would reach there… :scream:
Max defense will be needed.
Damage the 4 carriers
Damage the battleship
Kill the 2 subs
Kill 2 carriers
@flyingbadger You hit 8. And Japan hit a lot this time.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 5 artilleries, 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 31 Sea Zone
1 submarine moved from 65 Sea Zone to 31 Sea Zone
1 carrier moved from 35 Sea Zone to 31 Sea Zone
1 submarine moved from 35 Sea Zone to 31 Sea Zone
1 destroyer moved from 35 Sea Zone to 31 Sea Zone
1 battleship moved from 35 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 31 Sea Zone
1 fighter moved from Japan to 31 Sea Zone
1 bomber moved from Queensland to 31 Sea Zone
4 fighters and 3 tactical_bombers moved from Queensland to 31 Sea Zone
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Northern Manchuria to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
1 infantry moved from 24 Sea Zone to Wake Island
1 infantry moved from Queensland to South Australia
Japanese take South Australia from ANZAC
2 infantry and 1 transport moved from 35 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to New Zealand
1 infantry moved from Queensland to New South Wales
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kiangsi to Kwangtung
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shansi to Honan
1 artillery moved from Shansi to Honan
1 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
Combat - Japanese
Battle in New Zealand
Battle in Midway
Battle in Wake Island
Battle in New South Wales
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 artillery, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery and 2 infantry in New South Wales, round 2 : 0/3 hits, 0.83 expected hits
ANZAC roll dice for 1 artillery in New South Wales, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New South Wales
Japanese roll dice for 1 artillery and 1 infantry in New South Wales, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in New South Wales, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in New South Wales
Japanese captures 3PUs while taking ANZAC capital
Japanese win, taking New Zealand from ANZAC, taking Midway from Americans, taking Wake Island from Americans, taking New South Wales from ANZAC with 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 artillery
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 5/7 hits, 3.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 31 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 5 destroyers, 9 fighters, 2 submarines, 6 tactical_bombers and 1 transport
Americans defend with 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports; ANZAC defend with 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
Japanese roll dice for 2 submarines in 31 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 5 destroyers, 9 fighters, 6 tactical_bombers and 1 transport in 31 Sea Zone, round 2 : 9/25 hits, 13.00 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 31 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 6 fighters, 2 tactical_bombers and 4 transports in 31 Sea Zone, round 2 : 8/23 hits, 10.17 expected hits
Units damaged: 2 battleships owned by the Japanese
1 submarine owned by the Americans, 3 carriers owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 31 Sea Zone
Japanese roll dice for 2 submarines in 31 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 5 destroyers, 9 fighters, 6 tactical_bombers and 1 transport in 31 Sea Zone, round 3 : 16/25 hits, 13.00 expected hits
Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 7 destroyers, 6 fighters, 2 tactical_bombers and 4 transports in 31 Sea Zone, round 3 : 9/21 hits, 9.83 expected hits
1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 6 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 2 tactical_bombers owned by the Americans, 1 carrier owned by the Japanese, 4 destroyers owned by the Japanese, 2 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 31 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 8 fighters, 6 tactical_bombers and 1 transport in 31 Sea Zone, round 4 : 7/20 hits, 11.17 expected hits
Americans roll dice for 1 battleship, 4 fighters and 4 transports in 31 Sea Zone, round 4 : 3/5 hits, 3.33 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 2 fighters owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 31 Sea Zone
2 transports owned by the Americans lost in 31 Sea Zone
Japanese win with 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 139
Casualties for Japanese: 4 carriers, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
1 bomber moved from 31 Sea Zone to Queensland
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
1 marine moved from Western Australia to 58 Sea Zone
1 cruiser and 1 marine moved from 58 Sea Zone to 64 Sea Zone
1 carrier moved from 7 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Solomon Islands
1 fighter moved from 31 Sea Zone to Solomon Islands
1 tactical_bomber moved from 31 Sea Zone to Solomon Islands
1 tactical_bomber moved from 31 Sea Zone to Solomon Islands
1 fighter moved from 31 Sea Zone to Solomon Islands
1 fighter moved from 31 Sea Zone to Solomon Islands
1 destroyer moved from 17 Sea Zone to 24 Sea Zone
1 destroyer moved from 7 Sea Zone to 33 Sea Zone
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 bomber moved from Shan State to French Indo China
2 infantry moved from Korea to Southern Manchuria
1 armour moved from Korea to Jehol
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 transports moved from 35 Sea Zone to 7 Sea Zone
Place Units - Japanese
2 destroyers and 1 submarine placed in 7 Sea Zone
2 armour and 1 artillery placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Shantung
2 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 75 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : -3.67
Japanese regular : -5.50
UK_Pacific regular : 0.33
ANZAC regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 3 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Malta to 93 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 93 Sea Zone
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
2 infantry moved from Algeria to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Tobruk to Alexandria
1 transport moved from 91 Sea Zone to 104 Sea Zone
1 transport moved from 91 Sea Zone to 12 Sea Zone
1 destroyer moved from 11 Sea Zone to 12 Sea Zone
1 aaGun moved from Central United States to Western United States
1 fighter moved from Gibraltar to 93 Sea Zone
Place Units - Americans
1 infantry placed in Eastern United States
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Kansu to Tsinghai
1 artillery and 2 infantry moved from Szechwan to Hopei
1 artillery moved from Yunnan to Kweichow
2 infantry moved from Szechwan to Kweichow
2 infantry moved from Szechwan to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Szechwan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -2.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 3 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Malta to 93 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 93 Sea Zone
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
2 infantry moved from Algeria to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Tobruk to Alexandria
1 transport moved from 91 Sea Zone to 104 Sea Zone
1 transport moved from 91 Sea Zone to 12 Sea Zone
1 destroyer moved from 11 Sea Zone to 12 Sea Zone
1 aaGun moved from Central United States to Western United States
1 fighter moved from Gibraltar to 93 Sea Zone
Place Units - Americans
1 infantry placed in Eastern United States
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Kansu to Tsinghai
1 artillery and 2 infantry moved from Szechwan to Hopei
1 artillery moved from Yunnan to Kweichow
2 infantry moved from Szechwan to Kweichow
2 infantry moved from Szechwan to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Szechwan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
2 fighters moved from Eastern India to Shan State
1 bomber moved from Eastern India to Malaya
1 armour and 1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour and 1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
Combat - British
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Malaya causes 4 damage total.
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters moved from Shan State to Eastern India
1 artillery moved from Burma to Yunnan
3 infantry moved from Eastern India to Burma
1 infantry moved from Tanganyika Territory to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Western India
2 artilleries and 1 infantry moved from Southern Persia to Northwest Persia
1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Syria to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 cruisers, 5 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
2 fighters moved from Malta to Gibraltar
1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Malaya to Eastern India
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
2 fighters moved from Egypt to Gibraltar
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Southern Persia
1 factory_minor placed in Iraq
1 submarine placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,4,6,3
British collect 33 PUs (3 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -2.33
Japanese AA : -0.17
British regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Malta
1 bomber moved from Greece to Malta
Combat - Italians
Battle in Malta
Italians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 airfield and 1 infantry
British roll AA dice in Malta : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 bomber moved from Malta to Greece
1 fighter moved from Malta to 99 Sea Zone
1 tactical_bomber moved from Malta to 99 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry placed in Southern Italy
1 transport placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British AA : -0.50
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from Johnston Island to 27 Sea Zone
1 marine and 1 transport moved from 27 Sea Zone to 28 Sea Zone
1 marine moved from 28 Sea Zone to Hawaiian Islands
Turn Complete - ANZAC
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from Johnston Island to 27 Sea Zone
1 marine and 1 transport moved from 27 Sea Zone to 28 Sea Zone
1 marine moved from 28 Sea Zone to Hawaiian Islands
Turn Complete - ANZAC
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Egypt
3 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 carrier, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour and 2 mech_infantrys moved from Nenetsia to Yaroslavl
1 infantry moved from Vologda to Yaroslavl
1 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Novgorod to Yaroslavl
1 mech_infantry moved from Northern Caucasus to Southern Caucasus
2 armour moved from Northern Caucasus to Stalingrad
1 fighter and 1 tactical_bomber moved from Ukraine to Stalingrad
1 bomber moved from Ukraine to Southern Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Stalingrad
1 armour moved from Northern Caucasus to Stalingrad
2 artilleries and 3 infantry moved from Ukraine to Rostov
1 fighter moved from Greece to Southern Caucasus
Combat - Germans
Battle in Southern Caucasus
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Southern Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Caucasus
Germans win, taking Southern Caucasus from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 artilleries and 3 infantry in Rostov, round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Rostov
2 artilleries owned by the Germans and 1 infantry owned by the Germans retreated to Ukraine
Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Yaroslavl
Germans attack with 5 armour, 1 artillery, 12 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 1 artillery, 12 infantry and 3 mech_infantrys in Yaroslavl, round 2 : 1/21 hits, 6.00 expected hits
Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 5 armour, 1 artillery, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Stalingrad
Germans attack with 3 armour, 2 fighters and 2 tactical_bombers
Russians defend with 2 armour and 1 mech_infantry
Germans roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Stalingrad, round 2 : 3/7 hits, 3.83 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Stalingrad, round 2 : 1/3 hits, 1.50 expected hits
1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 1 armour owned by the Germans lost in Stalingrad
Germans win, taking Stalingrad from Russians with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour
Casualties for Russians: 2 armour and 1 mech_infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Stalingrad to Ukraine
1 fighter moved from Southern Caucasus to Ukraine
1 bomber moved from Southern Caucasus to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Eastern Poland to Northern Belarus
1 artillery and 2 infantry moved from Baltic States to Northern Belarus
1 artillery and 4 infantry moved from Leningrad to Novgorod
1 aaGun moved from Novgorod to Yaroslavl
1 artillery and 3 infantry moved from Poland to Eastern Poland
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 107 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 126 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 artillery moved from Germany to Poland
1 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 armour moved from Germany to Eastern Poland
Place Units - Germans
1 carrier, 1 destroyer and 1 fighter placed in 113 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 armour and 2 artilleries placed in Leningrad
2 infantry placed in France
1 armour, 1 artillery and 1 infantry placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,3
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : -7.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Northern Caucasus
Russians take Northern Caucasus from Germans
1 artillery moved from Rostov to Stalingrad
2 infantry moved from Rostov to Stalingrad
1 infantry moved from Urals to Kazakhstan
2 artilleries and 6 infantry moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Russia to Stalingrad
1 infantry moved from Gorky to Russia
1 infantry moved from Kirov to Gorky
2 infantry moved from Urals to Samara
1 infantry moved from Bryansk to Russia
3 infantry moved from Tula to Russia
3 artilleries and 6 infantry moved from Tula to Kursk
1 artillery and 1 infantry moved from Tula to Kursk
Combat - Russians
Battle in Stalingrad
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 1/6 hits, 2.50 expected hits
Germans roll dice for 2 armour in Stalingrad, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Stalingrad
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Stalingrad, round 3 : 4/5 hits, 2.33 expected hits
Germans roll dice for 1 armour in Stalingrad, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Stalingrad to Russia
2 aaGuns, 1 artillery and 10 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Urals
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 0.50
Russians regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 97 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 3 artilleries, 2 carriers, 1 destroyer, 7 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Wake Island to 24 Sea Zone
1 infantry and 1 transport moved from 24 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Marshall Islands
1 destroyer moved from 7 Sea Zone to 37 Sea Zone
1 submarine moved from 64 Sea Zone to 43 Sea Zone
1 submarine moved from 64 Sea Zone to 43 Sea Zone
1 cruiser and 1 marine moved from 64 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 artillery and 2 infantry moved from Anhwe to Hopei
1 bomber moved from French Indo China to Hopei
1 artillery moved from Honan to Hopei
1 infantry moved from South Australia to New South Wales
3 artilleries and 5 infantry moved from Queensland to New South Wales
2 marines moved from Queensland to New South Wales
2 infantry moved from New Zealand to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
1 fighter and 1 tactical_bomber moved from Solomon Islands to Queensland
1 fighter and 1 tactical_bomber moved from Solomon Islands to Queensland
1 fighter moved from Solomon Islands to Queensland
1 destroyer moved from 24 Sea Zone to 34 Sea Zone
1 destroyer moved from 24 Sea Zone to 34 Sea Zone
1 destroyer moved from 7 Sea Zone to 33 Sea Zone
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 transport moved from 55 Sea Zone to 36 Sea Zone
1 cruiser moved from 31 Sea Zone to 33 Sea Zone
2 battleships moved from 31 Sea Zone to 34 Sea Zone
1 carrier moved from 31 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 34 Sea Zone
1 cruiser moved from 31 Sea Zone to 55 Sea Zone
1 destroyer moved from 31 Sea Zone to 34 Sea Zone
1 transport moved from 31 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from Queensland to New South Wales
1 fighter and 1 tactical_bomber moved from Solomon Islands to Caroline Islands
Combat - Japanese
Battle in Alaska
Battle in Marshall Islands
Battle in 26 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese win, taking Alaska from Americans, taking Marshall Islands from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 3 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Hopei, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Hopei, round 3 : 0/5 hits, 1.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Hopei, round 4 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 bomber moved from Hopei to French Indo China
1 infantry moved from Shantung to Anhwe
1 armour moved from Jehol to Kiangsi
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from French Indo China to Kwangsi
1 armour and 3 infantry moved from Korea to 6 Sea Zone
1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 37 Sea Zone
1 armour and 3 infantry moved from 37 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
2 infantry moved from 64 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 25 Sea Zone to 7 Sea Zone
1 infantry moved from Southern Manchuria to Northern Manchuria
1 infantry moved from Sakha to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Southern Manchuria to Jehol
1 aaGun moved from Southern Manchuria to Jehol
1 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
1 armour moved from French Indo China to Kwangtung
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
1 armour and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in New South Wales
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Shantung
1 transport placed in 7 Sea Zone
2 submarines placed in 7 Sea Zone
2 carriers placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 0.67
Japanese regular : -1.00
UK_Pacific regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 2 mech_infantrys, 3 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Gibraltar to 107 Sea Zone
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
Combat Hit Differential Summary :
@nikola1975 Scramble to SZ107?
@flyingbadger Yes, scramble 3 fighters.