TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - French
1 ArmoredCar moved from French Equatorial Africa to New Valley
1 ArmoredCar moved from French Equatorial Africa to 38 Sea Zone
1 Infantry moved from French Equatorial Africa to 38 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 38 Sea Zone to 36 Sea Zone
1 ArmoredCar and 1 Infantry moved from 36 Sea Zone to Liberia
Purchase Units - French
French buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in Liberia
French attack with 1 ArmoredCar and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 ArmoredCar and 1 Infantry in Liberia, round 2 : 1/2 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Liberia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Liberia
French loses 0 PUs for violating Liberias neutrality.
French win, taking Liberia from Neutral with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - French
Place Units - French
1 ArmoredCar, 1 Artillery and 1 Infantry placed in French Equatorial Africa
1 Artillery and 1 Infantry placed in Syria
1 ArmoredCar placed in Churchill
Turn Complete - French
French collect 21 PUs; end with 21 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
1 Submarine moved from 85 Sea Zone to 75 Sea Zone
1 Submarine moved from 85 Sea Zone to 75 Sea Zone
1 Submarine moved from 85 Sea Zone to 76 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone
1 Fighter moved from 85 Sea Zone to 75 Sea Zone
1 Artillery moved from Tokyo to 85 Sea Zone
1 Elite moved from Kyushu to 85 Sea Zone
1 Infantry moved from Kyushu to 85 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 85 Sea Zone to Hokkaido
1 Adv.Fighter moved from 85 Sea Zone to Hokkaido
1 Fighter moved from 85 Sea Zone to Hokkaido
1 Infantry and 1 Marine moved from Kyushu to 85 Sea Zone
1 B.Transport, 1 Infantry and 1 Marine moved from 85 Sea Zone to 84 Sea Zone
1 Infantry and 1 Marine moved from 84 Sea Zone to Formosa
2 Fighters moved from Tokyo to Formosa
1 Infantry moved from Kwangtung to Hunan
1 Artillery moved from Kwangtung to Kwangsi
1 Artillery moved from Kwangtung to Hunan
1 Infantry moved from Kwangtung to Kwangsi
1 Artillery and 1 Infantry moved from Kwangtung to Hunan
1 Artillery and 1 Infantry moved from S.Thailand to N.Thailand
2 Adv.Fighters moved from Bangkok to N.Thailand
1 Artillery moved from S.Thailand to N.Thailand
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 1 B.Carrier, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 75 Sea Zone
Yamamoto attack with 1 Fighter and 2 Submarines
Americans defend with 1 B.Transport and 1 Transport
Yamamoto roll dice for 2 Submarines in 75 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Transport owned by the Americans lost in 75 Sea Zone
Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 B.Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 Submarines in 75 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 B.Transport owned by the Americans lost in 75 Sea Zone
Yamamoto win with 1 Fighter and 2 Submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 B.Transport and 1 Transport
Battle in N.Thailand
Yamamoto attack with 2 Adv.Fighters, 2 Artillerys and 1 Infantry
British defend with 2 Infantrys; Americans defend with 1 Bomber
Yamamoto roll dice for 2 Adv.Fighters, 2 Artillerys and 1 Infantry in N.Thailand, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 1 Bomber and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.83 expected hits
1 Bomber owned by the Americans and 2 Infantrys owned by the British lost in N.Thailand
Yamamoto win, taking N.Thailand from British with 2 Adv.Fighters, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 18
Casualties for Americans: 1 Bomber
Casualties for British: 2 Infantrys
Battle in 76 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 1 Submarine
British defend with 1 Transport
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter in 76 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Transport in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in 76 Sea Zone
Yamamoto win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in Hokkaido
Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Hokkaido, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Hokkaido, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Hokkaido
Yamamoto win, taking Hokkaido from Americans with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Formosa
Yamamoto attack with 2 Fighters, 1 Infantry and 1 Marine
Anzac defend with 1 Infantry
Yamamoto roll dice for 2 Fighters, 1 Infantry and 1 Marine in Formosa, round 2 : 0/4 hits, 1.33 expected hits
Anzac roll dice for 1 Infantry in Formosa, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Formosa
Yamamoto roll dice for 2 Fighters and 1 Marine in Formosa, round 3 : 1/3 hits, 1.17 expected hits
Anzac roll dice for 1 Infantry in Formosa, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Fighter owned by the Yamamoto lost in Formosa
Yamamoto win, taking Formosa from Anzac with 1 Fighter and 1 Marine remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 Fighter and 1 Infantry
Casualties for Anzac: 1 Infantry
Non Combat Move - Yamamoto
1 Fighter moved from Formosa to 85 Sea Zone
1 Fighter moved from 75 Sea Zone to 85 Sea Zone
1 Adv.Fighter moved from 76 Sea Zone to 85 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Hokkaido to 85 Sea Zone
2 Adv.Fighters moved from N.Thailand to Bangkok
Place Units - Yamamoto
1 Adv.Fighter and 1 B.Carrier placed in 85 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank placed in Hong Kong
4 Infantrys placed in Davao
2 Artillerys and 4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 68 PUs; end with 68 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
1 Mech.Inf moved from Anhwei to Shanghai
Chinese take Shanghai from Yamamoto
1 Mech.Inf moved from Shanghai to Kiangsi
Chinese take Kiangsi from Yamamoto
1 Mech.Inf moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Yamamoto
1 Artillery, 1 Elite and 1 Infantry moved from Szechwan to Hupeh
2 ArmoredCars moved from Shensi to Shantung
1 Infantry moved from Suiyuan to Shansi
1 Artillery and 1 Infantry moved from Shensi to Shansi
1 Adv.Fighter moved from Szechwan to Hupeh
1 Infantry and 1 Marine moved from Lanchow to Shensi
3 Infantrys moved from Ningsia to Suiyuan
2 ArmoredCars and 2 Tanks moved from Gobi Altai to Shensi
2 Infantrys moved from E.Qinghai to Lanchow
4 Infantrys moved from E.Qinghai to Ningsia
1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from Urumqi to E.Sinkiang
2 ArmoredCars moved from Urumqi to Gobi Altai
1 Mech.Inf moved from Urumqi to Ningsia
Purchase Units - Chinese
Chinese buy 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hupeh
Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
Yamamoto defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Hupeh, round 2 : 2/4 hits, 1.50 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hupeh
Chinese win, taking Hupeh from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Shantung
Chinese attack with 2 ArmoredCars
Hisaichi defend with 2 Artillerys
Chinese roll dice for 2 ArmoredCars in Shantung, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Artillerys in Shantung, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shantung
Chinese roll dice for 1 ArmoredCar in Shantung, round 3 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 2 Artillerys
Non Combat Move - Chinese
1 Adv.Fighter moved from Hupeh to Shansi
Place Units - Chinese
6 Infantrys placed in Hsining
4 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 42 PUs; end with 42 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
2 ArmoredCars moved from Liaoning to Shantung
1 ArmoredCar moved from Liaoning to Chahar
Hisaichi take Chahar from Chinese
1 ArmoredCar moved from Liaoning to Shantung
2 ArmoredCars moved from Changchun to Vladivostok
1 Mech.Inf moved from Changchun to Ayan
1 Fighter moved from Chita to Ayan
2 Tanks moved from Heilungchiang to Ayan
2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys moved from Chita to N.Buryat Mongolia
1 Artillery, 1 Elite and 1 Marine moved from Hulunbuir to Chita
4 Artillerys moved from Kirin to Heilungchiang
1 Artillery moved from Changchun to 84 Sea Zone
1 Artillery moved from 84 Sea Zone to Shanghai
Hisaichi take Shanghai from Chinese
1 Artillery moved from Changchun to 84 Sea Zone
1 Artillery moved from 84 Sea Zone to Kiangsi
Hisaichi take Kiangsi from Chinese
Purchase Units - Hisaichi
Hisaichi buy 8 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.Buryat Mongolia
Hisaichi attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys
Russians defend with 2 Artillerys, 1 Elite and 1 Infantry
Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 2 : 3/9 hits, 3.67 expected hits
Russians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in N.Buryat Mongolia, round 2 : 0/4 hits, 1.33 expected hits
1 Elite owned by the Russians, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in N.Buryat Mongolia
Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 3 : 2/9 hits, 3.67 expected hits
Russians roll dice for 1 Artillery in N.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 13
Casualties for Russians: 2 Artillerys, 1 Elite and 1 Infantry
Battle in Shantung
Hisaichi attack with 3 ArmoredCars
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 3 ArmoredCars in Shantung, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar in Shantung, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 3 ArmoredCars remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Battle in Vladivostok
Hisaichi attack with 2 ArmoredCars
Russians defend with 1 Bunker
Hisaichi roll dice for 2 ArmoredCars in Vladivostok, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 ArmoredCars in Vladivostok, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 2 ArmoredCars remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Ayan
Hisaichi attack with 1 Fighter, 1 Mech.Inf and 2 Tanks
Americans defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Fighter, 1 Mech.Inf and 2 Tanks in Ayan, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Fighter, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Non Combat Move - Hisaichi
1 Fighter moved from Ayan to Chita
1 Fighter moved from N.Buryat Mongolia to Chita
1 Bomber moved from N.Buryat Mongolia to Chita
2 Adv.Fighters moved from N.Buryat Mongolia to Chita
1 Submarine moved from 84 Sea Zone to 92 Sea Zone
1 Submarine moved from 84 Sea Zone to 93 Sea Zone
1 Submarine moved from 84 Sea Zone to 94 Sea Zone
1 Submarine moved from 84 Sea Zone to 76 Sea Zone
Place Units - Hisaichi
1 Artillery and 1 Infantry placed in Hulunbuir
1 Artillery and 1 Infantry placed in Liaoning
1 Elite placed in Hulunbuir
1 Infantry placed in Liaoning
6 Artillerys, 1 Infantry and 1 Tank placed in Changchun
1 Tank placed in Liaoning
Turn Complete - Hisaichi
Hisaichi collect 51 PUs; end with 51 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
1 Artillery moved from Manchester to 21 Sea Zone
5 Infantrys moved from Dover to 21 Sea Zone
1 ArmoredCar moved from Wales to 20 Sea Zone
1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone
1 Infantry moved from 12 Sea Zone to Oslo
British take Oslo from Germans
1 ArmoredCar and 1 S.Submarine moved from 20 Sea Zone to 21 Sea Zone
1 ArmoredCar, 1 Artillery and 4 Infantrys moved from 21 Sea Zone to Netherlands
1 ArmoredCar, 1 Elite and 1 Infantry moved from Wales to Dover
1 Infantry moved from Canadian Prairies to British Columbia
1 Infantry moved from Southwest USA to Northwest USA
1 Transport moved from 80 Sea Zone to 74 Sea Zone
2 ArmoredCars moved from Alaska to 74 Sea Zone
2 ArmoredCars and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
2 ArmoredCars moved from 71 Sea Zone to Attu
1 Infantry moved from French Equatorial Africa to Darfur
1 Mech.Inf moved from Cape Town to Belgian Congo
1 Mech.Inf moved from Cape Town to Belgian Congo
2 Mech.Infs moved from Belgian Congo to Kufra
2 Mech.Infs moved from Spanish Guinea to Kufra
1 Artillery moved from Spanish Guinea to French Equatorial Africa
1 Fighter moved from Cairo to Kufra
1 Elite and 2 Infantrys moved from S.Saudi Arabia to Yemen
4 ArmoredCars moved from S.Saudi Arabia to Oman
3 Artillerys moved from S.Saudi Arabia to Yemen
2 Transports moved from 57 Sea Zone to 58 Sea Zone
2 ArmoredCars and 1 Tank moved from W.Iran to 58 Sea Zone
1 Tank moved from S.Saudi Arabia to 58 Sea Zone
1 Tank moved from S.Saudi Arabia to Oman
2 ArmoredCars, 2 Tanks and 2 Transports moved from 58 Sea Zone to 59 Sea Zone
3 Artillerys and 1 Infantry moved from Burma to N.Thailand
4 Artillerys and 6 Infantrys moved from Assam to Burma
5 Artillerys and 7 Infantrys moved from Bihar to Assam
2 Artillerys and 5 Infantrys moved from Hyderabad to Bihar
2 Artillerys and 3 Infantrys moved from Delhi to Bihar
4 Infantrys moved from Rajputana to Hyderabad
2 Artillerys and 3 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Bombay to Rajputana
2 ArmoredCars and 2 Tanks moved from 59 Sea Zone to Rajputana
Purchase Units - British
British buy 6 ArmoredCars, 6 Artillerys, 3 Destroyers, 16 Infantrys, 2 Mech.Infs, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Yemen
British attack with 3 Artillerys, 1 Elite and 2 Infantrys
Neutral defend with 2 Infantrys
British roll dice for 3 Artillerys, 1 Elite and 2 Infantrys in Yemen, round 2 : 3/6 hits, 2.17 expected hits
Neutral roll dice for 2 Infantrys in Yemen, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Yemen
British loses 0 PUs for violating Yemens neutrality.
British win, taking Yemen from Neutral with 3 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Oman
British attack with 4 ArmoredCars and 1 Tank
Neutral defend with 2 Infantrys
British roll dice for 4 ArmoredCars and 1 Tank in Oman, round 2 : 2/5 hits, 1.83 expected hits
Neutral roll dice for 2 Infantrys in Oman, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the British and 2 Infantrys owned by the Neutral lost in Oman
British loses 0 PUs for violating Omans neutrality.
British win, taking Oman from Neutral with 3 ArmoredCars and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 ArmoredCar
Casualties for Neutral: 2 Infantrys
Battle in Kufra
British attack with 1 Fighter and 4 Mech.Infs
Germans defend with 1 Infantry; Italians defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Fighter and 4 Mech.Infs in Kufra, round 2 : 0/5 hits, 1.67 expected hits
Italians roll dice for 1 Artillery and 3 Infantrys in Kufra, round 2 : 1/4 hits, 1.33 expected hits
1 Mech.Inf owned by the British lost in Kufra
British roll dice for 1 Fighter and 3 Mech.Infs in Kufra, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 Artillery and 3 Infantrys in Kufra, round 3 : 0/4 hits, 1.33 expected hits
1 Infantry owned by the Italians lost in Kufra
British roll dice for 1 Fighter and 3 Mech.Infs in Kufra, round 4 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 4 : 2/3 hits, 1.00 expected hits
2 Mech.Infs owned by the British lost in Kufra
British roll dice for 1 Fighter and 1 Mech.Inf in Kufra, round 5 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 5 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Fighter and 1 Mech.Inf in Kufra, round 6 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 6 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 1 Mech.Inf owned by the British lost in Kufra
1 Fighter owned by the British retreated
Italians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -20
Casualties for British: 4 Mech.Infs
Casualties for Italians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Netherlands
British attack with 1 ArmoredCar, 1 Artillery and 4 Infantrys
Germans defend with 1 AAGun, 1 Artillery and 1 Infantry
British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Netherlands, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands
British win, taking Netherlands from Germans with 1 ArmoredCar, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Germans: 1 Artillery and 1 Infantry
Battle in N.Thailand
British attack with 3 Artillerys and 1 Infantry
Yamamoto defend with 2 Artillerys and 1 Infantry
British roll dice for 3 Artillerys and 1 Infantry in N.Thailand, round 2 : 1/4 hits, 1.33 expected hits
Thai roll dice for 2 Artillerys and 1 Infantry in N.Thailand, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto lost in N.Thailand
British roll dice for 3 Artillerys and 1 Infantry in N.Thailand, round 3 : 2/4 hits, 1.33 expected hits
Thai roll dice for 2 Artillerys in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits
2 Artillerys owned by the Yamamoto and 1 Infantry owned by the British lost in N.Thailand
British win, taking N.Thailand from Thai with 3 Artillerys remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 Artillerys and 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - British
1 Fighter moved from Kufra to Darfur
Place Units - British
2 Mech.Infs placed in Cape Town
2 ArmoredCars and 1 Tank placed in W.Iran
2 Artillerys and 4 Infantrys placed in Cairo
2 Artillerys and 3 Infantrys placed in Delhi
2 Artillerys and 3 Infantrys placed in Madras
2 Infantrys placed in Bombay
1 Transport placed in 80 Sea Zone
2 ArmoredCars placed in Vancouver
British undo move 6.
2 ArmoredCars placed in Bombay
3 Destroyers placed in 21 Sea Zone
1 Infantry placed in Manchester
4 Infantrys placed in Wales
1 Infantry placed in London
British undo move 11.
British undo move 8.
2 Infantrys placed in Bombay
2 ArmoredCars placed in Montreal
2 Infantrys placed in Wales
Turn Complete - British
British collect 119 PUs; end with 119 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
2 Infantrys moved from Western Australia to 67 Sea Zone
1 Elite moved from West Papua to 113 Sea Zone
1 Elite and 1 S.Submarine moved from 113 Sea Zone to 110 Sea Zone
1 Elite moved from 110 Sea Zone to Malaya
1 Cruiser and 1 Infantry moved from 67 Sea Zone to 105 Sea Zone
1 Infantry moved from 105 Sea Zone to S.Thailand
Anzac take S.Thailand from Thai
1 Cruiser and 1 Infantry moved from 67 Sea Zone to 110 Sea Zone
1 Cruiser moved from 106 Sea Zone to 110 Sea Zone
1 Transport moved from 106 Sea Zone to 110 Sea Zone
3 Infantrys moved from Java to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Malaya
1 Cruiser and 1 Destroyer moved from 106 Sea Zone to 92 Sea Zone
3 Infantrys moved from Northern Territory to Western Australia
Purchase Units - Anzac
Anzac buy 1 Destroyer, 1 Marine, 1 S.Submarine, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Malaya
Anzac attack with 1 Elite and 4 Infantrys
Thai defend with 1 AAGun and 2 Infantrys
Anzac roll dice for 2 Cruisers in Malaya, round 2 : 2/2 hits, 1.00 expected hits
Thai roll dice for 2 Infantrys in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in Malaya
Anzac win, taking Malaya from Thai with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Thai: 2 Infantrys
Battle in 92 Sea Zone
Anzac attack with 1 Cruiser and 1 Destroyer
Hisaichi defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Cruiser and 1 Destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 Submarine owned by the Hisaichi lost in 92 Sea Zone
Anzac win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Submarine
Non Combat Move - Anzac
Place Units - Anzac
1 S.Submarine and 2 Transports placed in 122 Sea Zone
1 Destroyer and 1 Submarine placed in 67 Sea Zone
1 Marine placed in Broome
Turn Complete - Anzac
Anzac collect 40 PUs; end with 40 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
2 Infantrys moved from Western Australia to 67 Sea Zone
1 Elite moved from West Papua to 113 Sea Zone
1 Elite and 1 S.Submarine moved from 113 Sea Zone to 110 Sea Zone
1 Elite moved from 110 Sea Zone to Malaya
1 Cruiser and 1 Infantry moved from 67 Sea Zone to 105 Sea Zone
1 Infantry moved from 105 Sea Zone to S.Thailand
Anzac take S.Thailand from Thai
1 Cruiser and 1 Infantry moved from 67 Sea Zone to 110 Sea Zone
1 Cruiser moved from 106 Sea Zone to 110 Sea Zone
1 Transport moved from 106 Sea Zone to 110 Sea Zone
3 Infantrys moved from Java to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Malaya
1 Cruiser and 1 Destroyer moved from 106 Sea Zone to 92 Sea Zone
3 Infantrys moved from Northern Territory to Western Australia
Purchase Units - Anzac
Anzac buy 1 Destroyer, 1 Marine, 1 S.Submarine, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Malaya
Anzac attack with 1 Elite and 4 Infantrys
Thai defend with 1 AAGun and 2 Infantrys
Anzac roll dice for 2 Cruisers in Malaya, round 2 : 2/2 hits, 1.00 expected hits
Thai roll dice for 2 Infantrys in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in Malaya
Anzac win, taking Malaya from Thai with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Thai: 2 Infantrys
Battle in 92 Sea Zone
Anzac attack with 1 Cruiser and 1 Destroyer
Hisaichi defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Cruiser and 1 Destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 Submarine owned by the Hisaichi lost in 92 Sea Zone
Anzac win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Submarine
Non Combat Move - Anzac
Place Units - Anzac
1 S.Submarine and 2 Transports placed in 122 Sea Zone
1 Destroyer and 1 Submarine placed in 67 Sea Zone
1 Marine placed in Broome
Turn Complete - Anzac
Anzac collect 40 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Anzac from 106 Sea Zone: 1 Transport
EDIT: Adding units owned by Anzac to 67 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Dutch
3 Adv.Fighters and 2 Fighters moved from Banjarmasin to 93 Sea Zone
1 Infantry moved from West Borneo to British Borneo
British take British Borneo from Yamamoto
Purchase Units - Dutch
Dutch buy 4 Transports; Remaining resources: 3 PUs;
Combat - Dutch
Battle in 93 Sea Zone
Dutch attack with 3 Adv.Fighters and 2 Fighters
Hisaichi defend with 1 Submarine; Yamamoto defend with 2 Submarines
Dutch roll dice for 3 Adv.Fighters and 2 Fighters in 93 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
2 Submarines owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 93 Sea Zone
Dutch win with 3 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 21
Casualties for Yamamoto: 2 Submarines
Casualties for Hisaichi: 1 Submarine
Non Combat Move - Dutch
3 Adv.Fighters and 2 Fighters moved from 93 Sea Zone to Peleliu
1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Hollandia
Place Units - Dutch
4 Transports placed in 110 Sea Zone
Turn Complete - Dutch
Dutch collect 27 PUs; end with 30 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Mech.Inf moved from Kotka to Vyborg
2 Artillerys and 1 Elite moved from Kotka to Vyborg
1 Fighter moved from Oulu to Vyborg
1 Infantry moved from Tampere to Kotka
4 Infantrys moved from Tampere to Oulu
2 Elites moved from Helsinki to Tampere
4 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 ArmoredCars, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 2 Artillerys, 1 Elite, 1 Fighter and 1 Mech.Inf
Russians defend with 1 ArmoredCar and 1 HeavyTank
Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Mech.Inf in Vyborg, round 2 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Vyborg, round 2 : 0/2 hits, 0.83 expected hits
Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Mech.Inf in Vyborg, round 3 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Vyborg, round 3 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Finns lost in Vyborg
Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Mech.Inf in Vyborg, round 4 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Vyborg, round 4 : 1/2 hits, 0.83 expected hits
1 ArmoredCar owned by the Russians, 1 Artillery owned by the Finns and 1 HeavyTank owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Elite, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 3
Casualties for Finns: 2 Artillerys
Casualties for Russians: 1 ArmoredCar and 1 HeavyTank
Non Combat Move - Finns
1 Fighter moved from Vyborg to Kotka
Place Units - Finns
2 ArmoredCars, 1 Elite and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
2 Artillerys and 3 Infantrys moved from E.Romania to Odessa
1 Fighter moved from Vinnytsia to Odessa
2 ArmoredCars moved from Bucharest to Odessa
2 Elites moved from Bucharest to E.Romania
3 Infantrys moved from W.Romania to E.Romania
2 ArmoredCars moved from Vinnytsia to Odessa
1 Artillery moved from Vinnytsia to Odessa
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 4 ArmoredCars, 3 Artillerys, 1 Fighter and 3 Infantrys
Russians defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
Romanians roll dice for 4 ArmoredCars, 3 Artillerys, 1 Fighter and 3 Infantrys in Odessa, round 2 : 2/11 hits, 3.67 expected hits
Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Odessa, round 2 : 1/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
Romanians roll dice for 4 ArmoredCars, 3 Artillerys, 1 Fighter and 2 Infantrys in Odessa, round 3 : 4/10 hits, 3.33 expected hits
Russians roll dice for 1 Artillery in Odessa, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Odessa
Romanians win, taking Odessa from Russians with 4 ArmoredCars, 3 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Odessa to E.Romania
Place Units - Romanians
1 ArmoredCar and 3 Infantrys placed in Bucharest
1 ArmoredCar and 2 Artillerys placed in W.Romania
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
1 Fighter moved from Bangkok to 106 Sea Zone
Purchase Units - Thai
Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Battle in 106 Sea Zone
Thai attack with 1 Fighter
Americans defend with 1 B.Transport and 1 Transport
Thai roll dice for 1 Fighter in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 B.Transport and 1 Transport in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Thai roll dice for 1 Fighter in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 B.Transport and 1 Transport in 106 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Thai roll dice for 1 Fighter in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 B.Transport and 1 Transport in 106 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
1 Fighter owned by the Thai retreated
Non Combat Move - Thai
1 Fighter moved from 106 Sea Zone to Bangkok
Place Units - Thai
5 Infantrys and 1 Marine placed in Bangkok
Turn Complete - Thai
Thai collect 6 PUs; end with 6 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
1 unit repaired.
1 Tank moved from Bahia to 35 Sea Zone
1 ArmoredCar moved from Salvador to 35 Sea Zone
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
1 Tank moved from Bahia to 35 Sea Zone
1 ArmoredCar moved from Salvador to 35 Sea Zone
1 Marine moved from Bahia to 35 Sea Zone
1 B.Transport moved from 32 Sea Zone to 35 Sea Zone
2 ArmoredCars and 1 Artillery moved from Bahia to 35 Sea Zone
4 ArmoredCars, 1 Artillery, 2 B.Transports, 1 Marine, 2 Tanks and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
1 B.Transport moved from 31 Sea Zone to 34 Sea Zone
1 ArmoredCar and 2 Tanks moved from Mauritania to 31 Sea Zone
1 ArmoredCar, 1 B.Transport and 2 Tanks moved from 31 Sea Zone to 41 Sea Zone
1 ArmoredCar and 2 Tanks moved from 41 Sea Zone to E.Morocco
4 ArmoredCars, 1 Artillery, 1 Marine and 2 Tanks moved from 36 Sea Zone to Mauritania
1 B.Transport moved from 34 Sea Zone to 36 Sea Zone
1 Transport moved from 32 Sea Zone to 26 Sea Zone
1 ArmoredCar and 1 Marine moved from South Atlantic USA to 26 Sea Zone
1 ArmoredCar, 1 Marine and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
1 ArmoredCar and 1 Marine moved from 32 Sea Zone to Bahia
1 ArmoredCar moved from South Central USA to South Atlantic USA
1 Artillery and 1 Infantry moved from S.French Indochina to 106 Sea Zone
1 Artillery moved from Manila to 106 Sea Zone
1 Infantry moved from Manila to 106 Sea Zone
2 Artillerys, 1 B.Transport, 2 Infantrys and 1 Transport moved from 106 Sea Zone to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Kwangsi
2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 Destroyer moved from 110 Sea Zone to 92 Sea Zone
2 Adv.Fighters moved from 92 Sea Zone to Kwangsi
2 Adv.Fighters moved from 104 Sea Zone to 108 Sea Zone
1 B.Carrier, 1 Battleship, 2 Infantrys, 1 Submarine and 1 Transport moved from 104 Sea Zone to 108 Sea Zone
2 Adv.Fighters and 2 Infantrys moved from 108 Sea Zone to Peleliu
2 Adv.Fighters moved from 98 Sea Zone to 108 Sea Zone
1 Bomber moved from Nauru to 94 Sea Zone
1 Bomber moved from Kamchatka to 76 Sea Zone
1 Bomber moved from Banjarmasin to 94 Sea Zone
2 Fighters moved from 71 Sea Zone to 76 Sea Zone
1 Destroyer moved from 71 Sea Zone to 76 Sea Zone
1 S.Bomber moved from San Francisco to Peleliu
1 Destroyer moved from 98 Sea Zone to 104 Sea Zone
1 Destroyer moved from 32 Sea Zone to 34 Sea Zone
Purchase Units - Americans
Americans buy 4 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Infantry, 1 L.Fighter, 1 S.Bomber and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 2 Bombers
Hisaichi defend with 1 Submarine
Americans roll dice for 2 Bombers in 94 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
1 Submarine owned by the Hisaichi lost in 94 Sea Zone
Americans win with 2 Bombers remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Submarine
Battle in E.Morocco
Americans attack with 1 ArmoredCar and 2 Tanks
Italians defend with 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys
Americans roll dice for 1 ArmoredCar and 2 Tanks in E.Morocco, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 2 Artillerys and 2 Infantrys in E.Morocco, round 2 : 2/4 hits, 1.33 expected hits
1 Infantry owned by the Italians, 1 Tank owned by the Americans and 1 ArmoredCar owned by the Americans lost in E.Morocco
Americans roll dice for 1 Tank in E.Morocco, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 Artillerys and 1 Infantry in E.Morocco, round 3 : 1/3 hits, 1.00 expected hits
1 Tank owned by the Americans lost in E.Morocco
Italians win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 ArmoredCar and 2 Tanks
Casualties for Italians: 1 Infantry
Battle in Kwangsi
Americans attack with 2 Adv.Fighters, 2 Artillerys and 2 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Battleship in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 2 Adv.Fighters, 2 Artillerys and 2 Infantrys in Kwangsi, round 2 : 2/6 hits, 2.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Kwangsi
Americans win, taking Kwangsi from Yamamoto with 2 Adv.Fighters, 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in 76 Sea Zone
Americans attack with 1 Bomber, 1 Destroyer and 2 Fighters
Hisaichi defend with 1 Submarine; Yamamoto defend with 1 Submarine
Yamamoto roll dice for 2 Submarines in 76 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 76 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 76 Sea Zone
Americans win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 1 Submarine
Casualties for Hisaichi: 1 Submarine
Non Combat Move - Americans
2 Fighters moved from 76 Sea Zone to 72 Sea Zone
2 Fighters moved from 72 Sea Zone to 71 Sea Zone
1 Bomber moved from 76 Sea Zone to Peleliu
2 Bombers moved from 94 Sea Zone to Peleliu
2 Adv.Fighters moved from Kwangsi to 92 Sea Zone
Place Units - Americans
2 Adv.Fighters and 1 Carrier placed in 71 Sea Zone
2 Adv.Fighters and 1 B.Transport placed in 98 Sea Zone
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Rio de Oro
1 ArmoredCar and 1 Artillery placed in Salvador
2 ArmoredCars placed in South Atlantic USA
1 L.Fighter and 1 S.Bomber placed in San Francisco
1 Transport placed in 26 Sea Zone
Turn Complete - Americans
Americans collect 118 PUs; end with 118 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
1 ArmoredCar moved from Belgium to Netherlands
1 Infantry moved from Belgium to Netherlands
1 Artillery moved from Belgium to Netherlands
2 Fighters moved from 23 Sea Zone to Netherlands
4 Adv.Fighters moved from 23 Sea Zone to Netherlands
1 Destroyer moved from 23 Sea Zone to 22 Sea Zone
1 Battleship, 3 Carriers, 11 Submarines and 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys moved from Hamburg to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia
2 ArmoredCars and 9 Tanks moved from Danzig to Latvia
2 Adv.Fighters, 10 ArmoredCars, 3 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 1 HeavyTank, 4 Infantrys, 1 JetFighter, 1 Stuka and 3 Tanks moved from Brest to Kiev
2 Artillerys, 1 Elite and 1 Infantry moved from Warsaw to Brest
1 Artillery and 1 Infantry moved from Krakow to Brest
2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Bohemia to Brest
3 Artillerys and 3 Infantrys moved from Bohemia to Krakow
1 Artillery and 1 Infantry moved from Danzig to Brest
2 Mech.Infs moved from Berlin to Netherlands
1 Artillery and 1 Infantry moved from Tobruk to 48 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
1 Artillery and 1 Infantry moved from 51 Sea Zone to Crete
Germans take Crete from British
Purchase Units - Germans
Germans buy 2 ArmoredCars, 6 Artillerys, 1 Bunker, 1 Elite, 2 HeavyTanks, 11 Infantrys, 3 Mech.Infs, 3 Submarines and 1 Tank; Remaining resources: 1 PUs;
Combat - Germans
Battle in Latvia
Germans attack with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 9 Tanks
Russians defend with 1 Elite and 2 Infantrys
Germans roll dice for 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 9 Tanks in Latvia, round 2 : 9/15 hits, 6.50 expected hits
Russians roll dice for 1 Elite and 2 Infantrys in Latvia, round 2 : 0/3 hits, 1.00 expected hits
1 Elite owned by the Russians and 2 Infantrys owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 9 Tanks remaining. Battle score for attacker is 7
Casualties for Russians: 1 Elite and 2 Infantrys
Battle in Netherlands
Germans attack with 4 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 2 Fighters, 1 Infantry and 2 Mech.Infs
British defend with 1 AAGun, 1 ArmoredCar, 1 Artillery and 3 Infantrys
British roll AA dice in Netherlands : 1/6 hits, 1.00 expected hits
1 Adv.Fighter owned by the Germans lost in Netherlands
Germans roll dice for 3 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 2 Fighters, 1 Infantry and 2 Mech.Infs in Netherlands, round 2 : 4/10 hits, 3.83 expected hits
British roll dice for 1 ArmoredCar, 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/5 hits, 1.50 expected hits
1 ArmoredCar owned by the British, 1 Infantry owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
Germans roll dice for 3 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 2 Fighters and 2 Mech.Infs in Netherlands, round 3 : 2/9 hits, 3.50 expected hits
British roll dice for 1 Artillery in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 3 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 2 Fighters and 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Germans: 1 Adv.Fighter and 1 Infantry
Casualties for British: 1 ArmoredCar, 1 Artillery and 3 Infantrys
Battle in 22 Sea Zone
Germans attack with 1 Battleship, 3 Carriers, 1 Destroyer, 11 Submarines and 1 T.Boat
Russians defend with 1 Submarine
Germans roll dice for 11 Submarines in 22 Sea Zone, round 2 : 3/11 hits, 3.67 expected hits
Russians roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Russians lost in 22 Sea Zone
Germans win with 1 Battleship, 3 Carriers, 1 Destroyer, 11 Submarines and 1 T.Boat remaining. Battle score for attacker is 7
Casualties for Russians: 1 Submarine
Battle in Kiev
Germans attack with 2 Adv.Fighters, 10 ArmoredCars, 3 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 1 HeavyTank, 4 Infantrys, 1 JetFighter, 1 Stuka and 3 Tanks
Russians defend with 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf
Germans roll dice for 2 Adv.Fighters, 10 ArmoredCars, 3 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 1 HeavyTank, 4 Infantrys, 1 JetFighter, 1 Stuka and 3 Tanks in Kiev, round 2 : 10/29 hits, 11.67 expected hits
Russians roll dice for 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf in Kiev, round 2 : 4/12 hits, 3.83 expected hits
1 ArmoredCar owned by the Russians, 9 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Kiev
Germans roll dice for 2 Adv.Fighters, 10 ArmoredCars, 3 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 1 HeavyTank, 1 JetFighter, 1 Stuka and 3 Tanks in Kiev, round 3 : 9/25 hits, 10.67 expected hits
Russians roll dice for 1 Infantry and 1 Mech.Inf in Kiev, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 2 Adv.Fighters, 9 ArmoredCars, 3 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 1 HeavyTank, 1 JetFighter, 1 Stuka and 3 Tanks remaining. Battle score for attacker is 18
Casualties for Germans: 1 ArmoredCar and 4 Infantrys
Casualties for Russians: 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf
Non Combat Move - Germans
1 Fighter moved from Kiev to Brest
1 Stuka moved from Kiev to Brest
1 Adv.Fighter moved from Kiev to Brest
1 Adv.Fighter moved from Kiev to Brest
1 JetFighter moved from Kiev to 22 Sea Zone
1 Bomber moved from Kiev to Brest
2 Fighters moved from Netherlands to 22 Sea Zone
3 Adv.Fighters moved from Netherlands to 22 Sea Zone
2 Tanks moved from Berlin to Pomerania
1 ArmoredCar moved from Berlin to Pomerania
3 ArmoredCars moved from Bavaria to Krakow
8 Infantrys moved from Picardy to Belgium
8 Infantrys moved from Paris to Picardy
3 Infantrys moved from Brittany to Aquitaine
3 Infantrys moved from Normandy to Brittany
Place Units - Germans
1 Bunker placed in Greece
8 Infantrys placed in Paris
3 Infantrys placed in Normandy
2 Artillerys, 1 Elite and 1 Tank placed in Warsaw
3 Submarines placed in 22 Sea Zone
3 Artillerys placed in Hamburg
2 ArmoredCars, 1 Artillery and 2 Mech.Infs placed in Bohemia
Germans undo move 7.
2 ArmoredCars, 1 Artillery and 2 HeavyTanks placed in Bohemia
3 Mech.Infs placed in Berlin
Turn Complete - Germans
Germans collect 120 PUs; end with 121 PUs
Combat Hit Differential Summary :
British AA : 0.00
Russians regular : -0.83
Germans regular : -2.83
British regular : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Russians
1 Infantry moved from Minsk to Lithuania
Russians take Lithuania from Germans
1 Tank moved from Minsk to Kursk
4 Infantrys moved from Minsk to Kursk
10 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Donetsk to Vinnytsia
1 Fighter moved from Kursk to Vinnytsia
1 Infantry moved from Rostov to Donetsk
1 Artillery and 6 Infantrys moved from Rostov to Kursk
5 Infantrys moved from Stalingrad to Rostov
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 ArmoredCars moved from Georgia to 54 Sea Zone
2 ArmoredCars and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 ArmoredCars moved from 53 Sea Zone to Bulgaria
2 Artillerys moved from Istanbul to Bulgaria
3 Artillerys, 1 Elite and 3 Tanks moved from Istanbul to Greece
1 Infantry moved from Georgia to Rostov
1 Artillery and 1 Infantry moved from Astrakhan to Georgia
1 Artillery and 1 Infantry moved from Uzbekistan to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
1 Infantry moved from N.Karelia to Murmansk
Russians take Murmansk from Finns
1 Elite moved from N.Karelia to Lapland
Russians take Lapland from Finns
1 Artillery moved from N.Karelia to Vyborg
2 Infantrys moved from S.Karelia to Vyborg
1 Infantry moved from S.Karelia to N.Karelia
2 ArmoredCars and 2 Infantrys moved from Arkhangelsk to S.Karelia
2 ArmoredCars moved from S.Karelia to Leningrad
1 Infantry moved from Leningrad to Novgorod
10 Infantrys moved from Moscow to Yaroslavl
1 Bomber moved from Moscow to Vyborg
1 Infantry moved from Yakutsk to Ayan
1 ArmoredCar and 1 Tank moved from Olyokminsk to Ayan
5 Infantrys moved from Irkutsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Evenkia to Olyokminsk
1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia
1 HeavyTank, 3 Infantrys and 1 Tank moved from Sibirsky to Evenkia
1 HeavyTank moved from Olyokminsk to Ayan
1 Artillery and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 HeavyTank and 1 Tank moved from Evenkia to Olyokminsk
1 ArmoredCar and 2 Infantrys moved from S.Buryat Mongolia to N.Buryat Mongolia
4 Infantrys moved from Krasnoyarsk to Irkutsk
5 Infantrys moved from Novosibirsk to Krasnoyarsk
3 Infantrys moved from Sverdlovsk to Perm
Purchase Units - Russians
Russians buy 2 Bunkers, 2 HeavyTanks, 35 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 1 Artillery, 1 Bomber and 2 Infantrys
Finns defend with 1 Elite and 1 Mech.Inf
Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.50 expected hits
Finns roll dice for 1 Elite and 1 Mech.Inf in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Finns lost in Vyborg
Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Vyborg, round 3 : 1/4 hits, 1.50 expected hits
Finns roll dice for 1 Mech.Inf in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 9
Casualties for Finns: 1 Elite and 1 Mech.Inf
Battle in Bulgaria
Russians attack with 2 ArmoredCars and 2 Artillerys
Italians defend with 2 Tanks
Russians roll dice for 2 ArmoredCars and 2 Artillerys in Bulgaria, round 2 : 2/4 hits, 1.33 expected hits
Romanians roll dice for 2 Tanks in Bulgaria, round 2 : 2/2 hits, 1.00 expected hits
2 ArmoredCars owned by the Russians and 2 Tanks owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Romanians with 2 Artillerys remaining. Battle score for attacker is 2
Casualties for Russians: 2 ArmoredCars
Casualties for Italians: 2 Tanks
Battle in Ayan
Russians attack with 1 ArmoredCar, 1 HeavyTank, 1 Infantry and 1 Tank
Hisaichi defend with 1 Mech.Inf and 2 Tanks
Russians roll dice for 1 ArmoredCar, 1 HeavyTank, 1 Infantry and 1 Tank in Ayan, round 2 : 2/4 hits, 1.67 expected hits
Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Ayan, round 2 : 1/3 hits, 1.33 expected hits
1 ArmoredCar owned by the Russians, 1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the Hisaichi lost in Ayan
Russians roll dice for 1 HeavyTank, 1 Infantry and 1 Tank in Ayan, round 3 : 2/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 Tank in Ayan, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 HeavyTank and 1 Tank remaining. Battle score for attacker is 10
Casualties for Russians: 1 ArmoredCar and 1 Infantry
Casualties for Hisaichi: 1 Mech.Inf and 2 Tanks
Battle in Vinnytsia
Russians attack with 1 Fighter and 1 Infantry
Romanians defend with 1 Elite
Russians roll dice for 1 Fighter and 1 Infantry in Vinnytsia, round 2 : 0/2 hits, 0.50 expected hits
Romanians roll dice for 1 Elite in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 1 Infantry in Vinnytsia, round 3 : 0/2 hits, 0.50 expected hits
Romanians roll dice for 1 Elite in Vinnytsia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vinnytsia
1 Fighter owned by the Russians retreated
Romanians win with 1 Elite remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Battle in N.Buryat Mongolia
Russians attack with 1 ArmoredCar, 1 Artillery, 11 Infantrys and 1 Mech.Inf
Hisaichi defend with 2 Artillerys, 1 Elite and 2 Infantrys
Russians roll dice for 1 ArmoredCar, 1 Artillery, 11 Infantrys and 1 Mech.Inf in N.Buryat Mongolia, round 2 : 6/14 hits, 3.17 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/5 hits, 1.67 expected hits
1 Elite owned by the Hisaichi, 1 Infantry owned by the Russians, 2 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in N.Buryat Mongolia
Russians win, taking N.Buryat Mongolia from Hisaichi with 1 ArmoredCar, 1 Artillery, 10 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 13
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 2 Artillerys, 1 Elite and 2 Infantrys
Battle in Greece
Russians attack with 3 Artillerys, 1 Elite and 3 Tanks
Germans defend with 1 AAGun, 1 Artillery, 1 Bunker and 1 Infantry
Russians roll dice for 3 Artillerys, 1 Elite and 3 Tanks in Greece, round 2 : 2/7 hits, 3.00 expected hits
Units damaged: 1 Bunker owned by the Germans
Germans roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Greece, round 2 : 2/3 hits, 1.17 expected hits
2 Artillerys owned by the Russians and 1 Infantry owned by the Germans lost in Greece
Russians roll dice for 1 Artillery, 1 Elite and 3 Tanks in Greece, round 3 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 Artillery and 1 Bunker in Greece, round 3 : 1/2 hits, 0.83 expected hits
1 Elite owned by the Russians, 1 Artillery owned by the Germans and 1 Bunker owned by the Germans lost in Greece
Russians win, taking Greece from Germans with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 1
Casualties for Russians: 2 Artillerys and 1 Elite
Casualties for Germans: 1 Artillery, 1 Bunker and 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Vinnytsia to Kursk
1 Bomber moved from Vyborg to Moscow
Place Units - Russians
1 Bunker, 1 HeavyTank, 2 Infantrys and 1 Tank placed in Leningrad
1 Bunker placed in Kursk
3 Infantrys placed in Kursk
10 Infantrys placed in Moscow
4 Infantrys placed in Arkhangelsk
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
1 HeavyTank, 3 Infantrys and 2 Tanks placed in Sibirsky
5 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 111 PUs; end with 111 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Italians
2 Artillerys and 3 Infantrys moved from Rome to 46 Sea Zone
2 Artillerys, 3 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
2 Artillerys and 3 Infantrys moved from 48 Sea Zone to Greece
1 Artillery and 1 Infantry moved from Kufra to New Valley
3 Mech.Infs moved from Hun to Darfur
2 Transports moved from 48 Sea Zone to 51 Sea Zone
2 Infantrys moved from Mersa Matruh to 51 Sea Zone
2 Infantrys moved from 51 Sea Zone to Greece
2 Infantrys moved from Mersa Matruh to Lower Egypt
Italians take Lower Egypt from British
1 Artillery and 1 Infantry moved from N.Tunisia to 45 Sea Zone
1 Infantry moved from N.Tunisia to 42 Sea Zone
1 Destroyer, 1 Infantry, 1 S.Submarine and 2 Submarines moved from 42 Sea Zone to 41 Sea Zone
2 Artillerys and 1 Infantry moved from E.Morocco to W.Morocco
1 Infantry moved from 41 Sea Zone to Tangier
1 Artillery, 1 Infantry and 1 Transport moved from 45 Sea Zone to 41 Sea Zone
1 Destroyer and 1 Submarine moved from 45 Sea Zone to 41 Sea Zone
Purchase Units - Italians
Italians buy 4 ArmoredCars, 2 Artillerys, 1 HeavyTank, 4 Infantrys, 2 Tanks and 2 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in 41 Sea Zone
Italians attack with 1 Artillery, 2 Destroyers, 1 Infantry, 1 S.Submarine, 3 Submarines and 1 Transport
Americans defend with 1 B.Transport
Italians roll dice for 1 S.Submarine and 3 Submarines in 41 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
1 B.Transport owned by the Americans lost in 41 Sea Zone
Italians win with 2 Destroyers, 1 S.Submarine, 3 Submarines and 1 Transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 B.Transport
Battle in Darfur
Italians attack with 3 Mech.Infs
British defend with 1 Fighter and 1 Infantry
Italians roll dice for 3 Mech.Infs in Darfur, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 Fighter and 1 Infantry in Darfur, round 2 : 0/2 hits, 0.83 expected hits
1 Fighter owned by the British and 1 Infantry owned by the British lost in Darfur
Italians win, taking Darfur from British with 3 Mech.Infs remaining. Battle score for attacker is 10
Casualties for British: 1 Fighter and 1 Infantry
Battle in New Valley
Italians attack with 1 Artillery and 1 Infantry
French defend with 1 ArmoredCar
Italians roll dice for 1 Artillery and 1 Infantry in New Valley, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 ArmoredCar in New Valley, round 2 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Italians lost in New Valley
Italians roll dice for 1 Artillery in New Valley, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 ArmoredCar in New Valley, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Artillery in New Valley, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 ArmoredCar in New Valley, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Artillery in New Valley, round 5 : 1/1 hits, 0.33 expected hits
British roll dice for 1 ArmoredCar in New Valley, round 5 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the French lost in New Valley
Italians win, taking New Valley from British with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Casualties for French: 1 ArmoredCar
Battle in Tangier
Battle in Greece
Italians attack with 2 Artillerys and 5 Infantrys
Russians defend with 1 AAGun, 1 Artillery and 3 Tanks
Italians roll dice for 1 Battleship in Greece, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 2 Artillerys and 5 Infantrys in Greece, round 2 : 3/7 hits, 1.83 expected hits
Russians roll dice for 1 Artillery and 3 Tanks in Greece, round 2 : 2/4 hits, 1.83 expected hits
1 Artillery owned by the Russians, 2 Infantrys owned by the Italians and 3 Tanks owned by the Russians lost in Greece
Italians win, taking Tangier from French, taking Greece from Russians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 15
Casualties for Italians: 2 Infantrys
Casualties for Russians: 1 Artillery and 3 Tanks
Non Combat Move - Italians
1 Artillery and 1 Infantry moved from 41 Sea Zone to E.Morocco
1 Artillery and 1 Infantry moved from N.Tunisia to N.Algeria
4 ArmoredCars moved from Tunis to N.Algeria
1 Infantry moved from Tobruk to Mersa Matruh
Place Units - Italians
1 HeavyTank and 2 Tanks placed in Hun
4 ArmoredCars placed in Tunis
2 Artillerys and 2 Infantrys placed in E.Morocco
2 Transports placed in 46 Sea Zone
2 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 66 PUs; end with 66 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - French
1 ArmoredCar and 1 Infantry moved from Liberia to 36 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 36 Sea Zone to 34 Sea Zone
1 ArmoredCar and 1 Infantry moved from 34 Sea Zone to Mauritania
2 Infantrys moved from Canadian Prairies to Churchill
1 ArmoredCar moved from Churchill to Canadian Prairies
1 ArmoredCar moved from Canadian Prairies to Churchill
1 Infantry moved from Keewatin to Churchill
2 Mech.Infs moved from Syria to Lower Egypt
1 ArmoredCar, 1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur
1 Infantry moved from Central America to E.Mexico
Purchase Units - French
French buy 2 Artillerys, 1 Infantry and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - French
Battle in Lower Egypt
French attack with 2 Mech.Infs
Italians defend with 2 Infantrys
French roll dice for 2 Mech.Infs in Lower Egypt, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 2 Infantrys in Lower Egypt, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians and 1 Mech.Inf owned by the French lost in Lower Egypt
French roll dice for 1 Mech.Inf in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Mech.Inf in Lower Egypt, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Lower Egypt, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Lower Egypt
French win, taking Lower Egypt from Italians with 1 Mech.Inf remaining. Battle score for attacker is -2
Casualties for French: 1 Mech.Inf
Casualties for Italians: 2 Infantrys
Battle in Darfur
French attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
Italians defend with 3 Mech.Infs
French roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Darfur, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 3 Mech.Infs in Darfur, round 2 : 2/3 hits, 1.00 expected hits
1 ArmoredCar owned by the French, 1 Infantry owned by the French and 1 Mech.Inf owned by the Italians lost in Darfur
French roll dice for 1 Artillery in Darfur, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 2 Mech.Infs in Darfur, round 3 : 2/2 hits, 0.67 expected hits
1 Artillery owned by the French and 1 Mech.Inf owned by the Italians lost in Darfur
Italians win with 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for French: 1 ArmoredCar, 1 Artillery and 1 Infantry
Casualties for Italians: 2 Mech.Infs
Non Combat Move - French
Place Units - French
2 Artillerys and 1 Infantry placed in French Equatorial Africa
2 Mech.Infs placed in Syria
Turn Complete - French
French collect 21 PUs; end with 21 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
1 Artillery and 1 Infantry moved from Hunan to Kweichow
1 Infantry moved from Hunan to Anhwei
Yamamoto take Anhwei from Chinese
1 Artillery moved from Hunan to N.French Indochina
Yamamoto take N.French Indochina from French
2 Artillerys and 2 Infantrys moved from Hong Kong to Kwangtung
1 Infantry moved from Hong Kong to Kwangtung
Purchase Units - Yamamoto
Yamamoto buy 1 Battleship, 2 Bunkers, 11 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kweichow
Yamamoto attack with 1 Artillery and 1 Infantry
British defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Kwangtung
Yamamoto attack with 2 Artillerys and 3 Infantrys
Chinese defend with 1 Mech.Inf
Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Kwangtung, round 2 : 4/5 hits, 1.50 expected hits
Chinese roll dice for 1 Mech.Inf in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Mech.Inf
Non Combat Move - Yamamoto
1 B.Transport moved from 84 Sea Zone to 85 Sea Zone
1 Submarine moved from 75 Sea Zone to 93 Sea Zone
1 Submarine moved from 75 Sea Zone to 94 Sea Zone
Place Units - Yamamoto
1 Bunker and 6 Infantrys placed in Hong Kong
1 Bunker and 5 Infantrys placed in Tokyo
1 Battleship and 2 Submarines placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 62 PUs; end with 62 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
1 Infantry moved from Hupeh to Hunan
Chinese take Hunan from Yamamoto
1 Artillery and 2 Infantrys moved from Shansi to Shantung
2 Infantrys moved from Suiyuan to Chahar
1 Adv.Fighter moved from Shansi to Chahar
1 Artillery and 1 Elite moved from Hupeh to Anhwei
1 ArmoredCar moved from Shensi to Anhwei
1 ArmoredCar moved from Shensi to Kweichow
2 Tanks moved from Shensi to Kweichow
1 Infantry moved from Suiyuan to Chahar
1 Mech.Inf moved from Ningsia to Shantung
1 Infantry and 1 Marine moved from Shensi to Shansi
2 Infantrys moved from Lanchow to Szechwan
2 Infantrys moved from Ningsia to Shensi
2 Infantrys moved from Ningsia to Suiyuan
1 ArmoredCar moved from Gobi Altai to Suiyuan
1 ArmoredCar moved from Gobi Altai to Shensi
1 Elite and 2 Infantrys moved from E.Qinghai to Ningsia
3 Infantrys moved from E.Qinghai to Lanchow
6 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from E.Sinkiang to Gobi Altai
4 Mech.Infs moved from Urumqi to Ningsia
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 3 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Anhwei
Chinese attack with 1 ArmoredCar, 1 Artillery and 1 Elite
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Anhwei, round 2 : 2/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is -2
Casualties for Chinese: 1 ArmoredCar
Casualties for Yamamoto: 1 Infantry
Battle in Shantung
Chinese attack with 1 Artillery, 2 Infantrys and 1 Mech.Inf
Hisaichi defend with 3 ArmoredCars
Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Mech.Inf in Shantung, round 2 : 3/4 hits, 1.33 expected hits
Hisaichi roll dice for 3 ArmoredCars in Shantung, round 2 : 1/3 hits, 0.50 expected hits
3 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Artillery, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 10
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 3 ArmoredCars
Battle in Chahar
Chinese attack with 1 Adv.Fighter and 3 Infantrys
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Chahar, round 2 : 2/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Kweichow
Chinese attack with 1 ArmoredCar and 2 Tanks
Yamamoto defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 ArmoredCar and 2 Tanks in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Kweichow
Chinese win, taking Kweichow from Yamamoto with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Non Combat Move - Chinese
1 Adv.Fighter moved from Chahar to Shansi
Place Units - Chinese
2 ArmoredCars, 3 Infantrys and 1 Tank placed in Hsining
4 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 41 PUs; end with 41 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
1 Artillery, 1 Elite and 1 Infantry moved from Hulunbuir to Chita
4 Artillerys moved from Heilungchiang to Chita
2 ArmoredCars moved from Vladivostok to Ayan
2 Adv.Fighters, 1 Bomber and 2 Fighters moved from Chita to Ayan
2 Artillerys and 1 Infantry moved from Changchun to 84 Sea Zone
2 Artillerys and 1 Infantry moved from 84 Sea Zone to Shantung
1 Tank moved from Liaoning to Shantung
1 Artillery and 2 Infantrys moved from Liaoning to Peking
1 Tank moved from Changchun to Heilungchiang
5 Artillerys moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 2 Destroyers, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shantung
Hisaichi attack with 2 Artillerys, 1 Infantry and 1 Tank
Chinese defend with 1 Artillery, 1 Infantry and 1 Mech.Inf
Hisaichi roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Shantung, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Mech.Inf in Shantung, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
Hisaichi roll dice for 2 Artillerys and 1 Tank in Shantung, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery and 1 Mech.Inf in Shantung, round 3 : 1/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Chinese, 1 Artillery owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Mech.Inf
Battle in Ayan
Hisaichi attack with 2 Adv.Fighters, 2 ArmoredCars, 1 Bomber and 2 Fighters
Russians defend with 1 HeavyTank and 1 Tank
Hisaichi roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Bomber and 2 Fighters in Ayan, round 2 : 2/7 hits, 3.00 expected hits
Russians roll dice for 1 HeavyTank and 1 Tank in Ayan, round 2 : 2/2 hits, 1.17 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 1 Tank owned by the Russians and 1 HeavyTank owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 2 Adv.Fighters, 1 ArmoredCar, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 ArmoredCar and 1 Fighter
Casualties for Russians: 1 HeavyTank and 1 Tank
Non Combat Move - Hisaichi
2 Adv.Fighters, 1 Bomber and 1 Fighter moved from Ayan to Chita
Place Units - Hisaichi
1 Artillery and 2 Infantrys placed in Hulunbuir
1 Artillery and 3 Infantrys placed in Liaoning
2 Destroyers and 1 Submarine placed in 84 Sea Zone
2 Artillerys and 2 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 47 PUs; end with 47 PUs
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Germans roll mine dice in SZ 11 : 0/1 hits, 0.17 expected hits
Ottomans roll mine dice in SZ 20 : 1/2 hits, 0.33 expected hits
1 cruiser lost in SZ 20
1 artillery and 6 infantry moved from Poland to Ukraine
1 artillery and 6 infantry moved from Belarus to Ukraine
6 infantry moved from Moscow to Ukraine
3 infantry moved from Tatarstan to Ukraine
1 infantry moved from Kazakhstan to Tatarstan
1 artillery and 2 infantry moved from Sevastopol to Ukraine
1 infantry moved from Finland to Karelia
3 infantry moved from Livonia to Belarus
1 artillery moved from Livonia to Karelia
1 battleship moved from SZ 12 to SZ 11
2 cruisers moved from SZ 21 to SZ 20
Combat - Russians
Russians creates battle in territory SZ 11
Russians has abandoned SZ 10 to Germans
Russians has abandoned SZ 17 to AustroHungarians
Russians has abandoned SZ 18 to AustroHungarians
Battle in SZ 20
Russians attack with 1 cruiser
Ottomans defend with 2 cruisers and 1 mines
Russians roll dice for 1 cruiser in SZ 20, round 2 : 1/1 hits, 0.50 expected hits
Ottomans roll dice for 2 cruisers in SZ 20, round 2 : 2/2 hits, 1.00 expected hits
1 cruiser owned by the Russians lost in SZ 20
1 cruiser owned by the Ottomans lost in SZ 20
Ottomans win, taking SZ 10 from Neutral, taking SZ 17 from Italians, taking SZ 18 from Neutral, taking SZ 20 from Neutral with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Russians: 1 cruiser
Casualties for Ottomans: 1 cruiser
Combat Move - Russians
Trigger ChangeToRomeMine: Italians captures territory SZ 17
Place Units - Russians
4 artilleries and 3 infantry placed in Moscow
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Yakut S.S.R. to Novosibirsk
2 armour moved from India to Novosibirsk
1 bomber and 4 fighters moved from India to Novosibirsk
1 fighter moved from Manchuria to Novosibirsk
1 armour moved from Manchuria to Novosibirsk
1 infantry moved from Persia to Caucasus
Japanese take Caucasus from Russians
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 3 armour, 1 bomber, 5 fighters and 2 infantry
British defend with 1 armour and 1 fighter; Russians defend with 2 fighters and 4 infantry
Japanese roll dice for 3 armour, 1 bomber, 5 fighters and 2 infantry in Novosibirsk, round 2 : 3/11 hits, 5.00 expected hits
Russians roll dice for 1 armour, 3 fighters and 4 infantry in Novosibirsk, round 2 : 4/8 hits, 3.67 expected hits
2 infantry owned by the Japanese and 2 armour owned by the Japanese lost in Novosibirsk
3 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 armour, 1 bomber and 5 fighters in Novosibirsk, round 3 : 3/7 hits, 3.67 expected hits
Russians roll dice for 1 armour, 3 fighters and 1 infantry in Novosibirsk, round 3 : 1/5 hits, 2.67 expected hits
1 armour owned by the Japanese lost in Novosibirsk
1 infantry owned by the Russians, 1 fighter owned by the British and 1 armour owned by the British lost in Novosibirsk
Japanese roll dice for 1 bomber and 5 fighters in Novosibirsk, round 4 : 3/6 hits, 3.17 expected hits
Russians roll dice for 2 fighters in Novosibirsk, round 4 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Japanese lost in Novosibirsk
2 fighters owned by the Russians lost in Novosibirsk
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 3 armour, 1 fighter and 2 infantry
Casualties for Russians: 2 fighters and 4 infantry
Casualties for British: 1 armour and 1 fighter
Non Combat Move - Japanese
1 infantry moved from Manchuria to Yakut S.S.R.
3 infantry moved from Manchuria to China
1 infantry moved from China to Sinkiang
2 infantry moved from China to Sinkiang
8 infantry moved from French Indo China to Sinkiang
1 infantry moved from India to Persia
2 infantry moved from East Indies to East Indies Sea Zone
2 infantry and 1 transport moved from East Indies Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
6 infantry moved from Japan to Japan Sea Zone
6 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
3 transports moved from French Indo China Sea Zone to Japan Sea Zone
6 infantry moved from French Indo China Sea Zone to French Indo China
6 infantry moved from Japan to Japan Sea Zone
6 infantry moved from Japan Sea Zone to Manchuria
2 battleships and 1 carrier moved from Caroline Islands Sea Zone to French Indo China Sea Zone
1 fighter moved from Novosibirsk to Manchuria
1 fighter moved from Novosibirsk to Manchuria
2 fighters moved from Novosibirsk to Sinkiang
1 bomber moved from Novosibirsk to Sinkiang
1 submarine moved from South Compass Sea Zone to East Compass Sea Zone
Place Units - Japanese
1 armour and 10 infantry placed in Japan
1 transport placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Round: 2
Combat Move - Dutch
1 Fighter and 1 Infantry moved from Banjarmasin to East And South Borneo
1 Infantry moved from Banjarmasin to East And South Borneo
Purchase Units - Dutch
Dutch buy 1 Factory, 3 Infantrys and 1 Tank; Remaining resources: 2 PUs;
Combat - Dutch
Battle in East And South Borneo
Dutch attack with 1 Fighter and 2 Infantrys
Thai defend with 1 Infantry
Dutch roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 2 : 2/3 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in East And South Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in East And South Borneo
1 Infantry owned by the Thai lost in East And South Borneo
Dutch win, taking East And South Borneo from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Dutch: 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - Dutch
1 Fighter moved from East And South Borneo to Banjarmasin
Place Units - Dutch
1 Factory placed in Suriname
3 Infantrys and 1 Tank placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 28 PUs; end with 30 PUs
Round: 3
Combat Move - Russians
1 Infantry moved from Latvia to Lithuania
Russians take Lithuania from Germans
1 Fighter moved from Leningrad to Vyborg
1 Infantry and 1 Tank moved from S.Karelia to Vyborg
1 Infantry moved from Leningrad to Vyborg
1 Infantry moved from Leningrad to Vyborg
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Infantry moved from 53 Sea Zone to Odessa
Russians take Odessa from Romanians
1 Artillery moved from Tula to Kursk
10 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Penza to Tula
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
1 Artillery and 1 Infantry moved from Astrakhan to Saratov
1 Artillery and 1 Infantry moved from Kuybyshev to Penza
3 Infantrys moved from Yakutsk to Ayan
1 Infantry moved from Okhotsk to Ayan
2 Fighters moved from N.Buryat Mongolia to Ayan
Purchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 1 Factory, 33 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ayan
Russians attack with 2 Fighters and 4 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 2 Fighters and 4 Infantrys in Ayan, round 2 : 2/6 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Vyborg
Russians attack with 1 Fighter, 3 Infantrys and 1 Tank
Finns defend with 3 Infantrys
Russians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Vyborg, round 2 : 2/5 hits, 1.33 expected hits
Finns roll dice for 3 Infantrys in Vyborg, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Finns lost in Vyborg
Russians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Vyborg, round 3 : 2/5 hits, 1.33 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Finns: 3 Infantrys
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
3 Infantrys moved from Murmansk to N.Karelia
3 Infantrys moved from Arkhangelsk to S.Karelia
2 Artillerys moved from Arkhangelsk to S.Karelia
1 Submarine moved from 6 Sea Zone to 12 Sea Zone
1 Fighter moved from Vyborg to Leningrad
1 Infantry moved from Leningrad to Latvia
1 Artillery moved from Minsk to Kursk
1 Infantry moved from Kiev to Minsk
1 Infantry moved from Kursk to Kiev
2 Fighters moved from Ayan to N.Buryat Mongolia
1 AAGun, 1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery moved from Evenkia to Olyokminsk
1 Infantry moved from Irkutsk to S.Buryat Mongolia
3 Infantrys moved from Yeniseysk to Evenkia
1 Tank moved from Sibirsky to Olyokminsk
2 Infantrys moved from Sibirsky to Evenkia
2 ArmoredCars moved from Sibirsky to Olyokminsk
1 Artillery moved from Sibirsky to Evenkia
1 Mech.Inf moved from Sverdlovsk to Irkutsk
1 Adv.Fighter moved from Sverdlovsk to Olyokminsk
3 Tanks moved from Sverdlovsk to Kuybyshev
2 Tanks moved from Tashkent to Kuybyshev
1 Infantry moved from Kolyma to Okhotsk
Place Units - Russians
1 Factory placed in Kursk
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
4 Infantrys placed in Leningrad
2 Artillerys and 2 Infantrys placed in Arkhangelsk
2 ArmoredCars placed in Tashkent
3 Infantrys and 2 Tanks placed in Sverdlovsk
6 Infantrys placed in Sibirsky
10 Infantrys placed in Moscow
Turn Complete - Russians
Russians collect 101 PUs; end with 101 PUs
Round: 3
Combat Move - Russians
1 Artillery and 2 Infantrys moved from Ulaan Ude to Jinan
1 Artillery and 2 Infantrys moved from Ulaan Ude to Quingdao
1 EarlyFighter moved from Ulaan Ude to Jinan
3 Infantrys moved from Yakutsk to Vostok
Russians take Vostok from Masaharu
Purchase Units - Russians
Russians buy 1 Elite, 5 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Quingdao
Russians attack with 1 Artillery and 2 Infantrys
Masaharu defend with 2 Infantrys
Russians roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 2 : 1/3 hits, 0.83 expected hits
Masaharu roll dice for 2 Infantrys in Quingdao, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Masaharu lost in Quingdao
Russians roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 3 : 2/3 hits, 0.83 expected hits
Masaharu roll dice for 1 Infantry in Quingdao, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Quingdao
1 Infantry owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Masaharu: 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in Jinan
Russians attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Yamamoto defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 2 Infantrys in Jinan, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Jinan
Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Jinan, round 3 : 0/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Jinan, round 4 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Jinan, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Jinan
1 Infantry owned by the Yamamoto lost in Jinan
Russians win, taking Jinan from Yamamoto with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Infantrys
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Jinan to Ulaan Ude
1 Infantry moved from Kyzal to Ulaan Ude
4 Infantrys moved from Tulun to Ulaan Ude
1 Infantry moved from Jinquan to Kyzal
1 Artillery moved from Kaask to Kyzal
1 Marine moved from Kaask to Kyzal
3 Infantrys moved from Kaask to Kyzal
3 Infantrys moved from Kaask to Kyzal
3 Mech.Infs moved from Achinsk to Kyzal
1 Infantry moved from Achinsk to Kyzyl
Place Units - Russians
1 Elite and 5 Infantrys placed in Kaask
4 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Bessarabia to Novgorod
1 fighter moved from Bessarabia to Germany
2 armour, 1 bomber, 1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
Combat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from 97 Sea Zone to Yugoslavia
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Cyprus : 1 flag
Romania : 1 artillery and 1 infantry
Germany : 1 fighter
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Belarus : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Eastern Poland : 1 flag
Bessarabia : 1 flag, 3 artilleries and 1 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Novgorod : 1 fighter
97 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport
Yugoslavia : 1 artillery and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
2 fighters moved from 20 Sea Zone to Kwangsi
Combat - ANZAC
Battle in Formosa
Battle in Kwangsi
ANZAC attack with 2 fighters
Japanese defend with 1 mech_infantry
ANZAC roll dice for 2 fighters in Kwangsi, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC lost in Kwangsi
1 fighter owned by the ANZAC retreated
Japanese win, taking Formosa from Japanese with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Kwangsi to 20 Sea Zone
2 fighters moved from Caroline Islands to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
5 infantry moved from Tobruk to Alexandria
1 fighter and 2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Turn Complete - French