W@W Entek (axis) v. Dawg (allies)


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            4 Infantrys moved from Rhine to Netherlands
                  Germans take Netherlands from British
            5 Artillerys, 1 Bomber, 9 Infantrys and 1 Stuka moved from Brest to Minsk
            1 Artillery and 1 Infantry moved from East Prussia to Lithuania
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia
            2 Infantrys moved from El Agheila to Hun
            1 Destroyer and 1 Transport moved from 48 Sea Zone to 44 Sea Zone
            2 Fighters moved from 23 Sea Zone to Latvia
            2 Adv.Fighters moved from 23 Sea Zone to Latvia
            1 Battleship, 1 Submarine and 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
            1 Destroyer moved from 24 Sea Zone to 23 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 4 ArmoredCars, 4 Artillerys, 1 Carrier, 15 Infantrys and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Hun
                Germans attack with 2 Infantrys
                British defend with 1 Factory and 1 Tank
                    Germans roll dice for 2 Infantrys in Hun, round 2 : 1/2 hits, 0.33 expected hits
                    British roll dice for 1 Tank in Hun, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Germans lost in Hun
                Germans win, taking Hun from British with 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Tank
            Battle in Latvia
                Germans attack with 2 Adv.Fighters, 2 Artillerys, 2 Fighters and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Fighters and 2 Infantrys in Latvia, round 2 : 3/8 hits, 3.00 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 2 Adv.Fighters, 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Minsk
                Germans attack with 5 Artillerys, 1 Bomber, 9 Infantrys and 1 Stuka
                Russians defend with 4 Infantrys and 2 Tanks
                    Germans roll dice for 5 Artillerys, 1 Bomber, 9 Infantrys and 1 Stuka in Minsk, round 2 : 7/16 hits, 5.33 expected hits
                    Russians roll dice for 4 Infantrys and 2 Tanks in Minsk, round 2 : 1/6 hits, 2.33 expected hits
                    4 Infantrys owned by the Russians, 1 Infantry owned by the Germans and 2 Tanks owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 5 Artillerys, 1 Bomber, 8 Infantrys and 1 Stuka remaining. Battle score for attacker is 16
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 4 Infantrys and 2 Tanks
            Battle in Lithuania
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 2 Infantrys in Lithuania, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
                Germans win, taking Lithuania from Russians with 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Germans
            1 Bomber moved from Minsk to Brest
            1 Stuka moved from Minsk to Brest
            1 AAGun, 2 Artillerys and 2 Infantrys moved from Warsaw to Brest
            2 Artillerys and 3 Infantrys moved from Krakow to Brest
            2 Fighters moved from Latvia to 23 Sea Zone
            2 Adv.Fighters moved from Latvia to 23 Sea Zone
            1 Artillery, 2 Elites and 2 Infantrys moved from Bohemia to Krakow
            2 Tanks moved from Pomerania to Brest
            1 Artillery and 1 Infantry moved from Brandenburg to Silesia
            1 HeavyTank moved from Berlin to Silesia
            1 Mech.Inf moved from Berlin to Krakow
            1 Tank moved from Berlin to Silesia
            1 JetFighter moved from Berlin to Brest
            2 Adv.Fighters moved from Berlin to Brest
            1 Fighter moved from Berlin to Brest
            2 ArmoredCars moved from Berlin to Silesia
            1 ArmoredCar moved from Berlin to Silesia
            2 ArmoredCars moved from Rhine to Bohemia
            2 ArmoredCars and 2 Tanks moved from Rhine to Bohemia
            2 Infantrys moved from Normandy to Brittany
            1 Infantry moved from Normandy to Brittany
            2 Tanks moved from Normandy to Lorraine
            2 ArmoredCars moved from Belgium to Saxony
            2 ArmoredCars and 11 Tanks moved from Belgium to Hamburg
            1 Artillery moved from Belgium to Rhine
            8 Infantrys moved from Paris to Normandy
    
        Place Units - Germans
            2 Adv.Fighters and 1 Carrier placed in 23 Sea Zone
            1 ArmoredCar, 1 Artillery and 1 Infantry placed in Hamburg
            Germans undo move 2.
            1 Submarine placed in 23 Sea Zone
            1 Artillery and 1 Infantry placed in Hamburg
            8 Infantrys placed in Paris
            3 Infantrys placed in Normandy
            2 Artillerys and 2 Infantrys placed in Warsaw
            3 ArmoredCars, 1 Artillery and 1 Infantry placed in Bohemia
            1 ArmoredCar placed in Bavaria
            2 Submarines placed in 44 Sea Zone
    
        Turn Complete - Germans
            Germans collect 118 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : 3.67
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Russians
            1 Infantry moved from Kursk to Kiev
            2 Artillerys and 1 Tank moved from Kiev to Minsk
            1 ArmoredCar, 1 Artillery, 1 Bomber, 1 Fighter and 9 Infantrys moved from Kursk to Minsk
            3 Infantrys moved from Smolensk to Minsk
            1 Artillery and 2 Infantrys moved from Leningrad to Latvia
            3 Infantrys moved from Leningrad to Latvia
            1 Artillery and 2 Infantrys moved from Vyborg to Kotka
            1 Artillery and 2 Infantrys moved from S.Karelia to N.Karelia
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery moved from Georgia to 54 Sea Zone
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 1 Infantry moved from 53 Sea Zone to Bursa
            4 Artillerys, 1 Elite, 2 Infantrys and 3 Tanks moved from Ankara to Bursa
            2 Infantrys moved from Rostov to Donetsk
            1 ArmoredCar moved from Stalingrad to Donetsk
            1 Artillery moved from Rostov to Donetsk
            2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            1 ArmoredCar moved from Zhigansk to Ayan
                  Russians take Yakutsk from Hisaichi
                  Russians take Ayan from Hisaichi
            1 Infantry moved from Zhigansk to Okhotsk
                  Russians take Okhotsk from Hisaichi
            4 Infantrys moved from Krasnoyarsk to Irkutsk
            5 Infantrys moved from Novosibirsk to Krasnoyarsk
            4 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Mech.Inf moved from Georgia to Kursk
            1 Artillery and 1 Infantry moved from Astrakhan to Georgia
            1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Stalingrad to Rostov
            1 ArmoredCar and 4 Infantrys moved from Rostov to Kursk
            1 Infantry moved from Tula to Kursk
            4 Infantrys moved from Yaroslavl to Smolensk
            5 Infantrys moved from Yaroslavl to Kursk
            1 Infantry moved from Moscow to Yaroslavl
            10 Infantrys moved from Moscow to Yaroslavl
            1 Elite and 2 Infantrys moved from Vyborg to Leningrad
            1 Infantry moved from S.Karelia to Vyborg
            1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to S.Karelia
            1 Destroyer and 1 Submarine moved from 4 Sea Zone to 21 Sea Zone
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 34 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in N.Buryat Mongolia
                Russians attack with 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Mech.Inf and 1 Tank
                    Russians roll dice for 2 Infantrys and 1 Tank in N.Buryat Mongolia, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Mech.Inf and 1 Tank in N.Buryat Mongolia, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians lost in N.Buryat Mongolia
                    Russians roll dice for 1 Infantry and 1 Tank in N.Buryat Mongolia, round 3 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Mech.Inf and 1 Tank in N.Buryat Mongolia, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the Hisaichi lost in N.Buryat Mongolia
                Russians win, taking N.Buryat Mongolia from Hisaichi with 1 Tank remaining. Battle score for attacker is 7
                Casualties for Russians: 2 Infantrys
                Casualties for Hisaichi: 1 Mech.Inf and 1 Tank
            Battle in Donetsk
                Russians attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                Romanians defend with 1 Artillery
                    Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.17 expected hits
                    Romanians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Artillery
            Battle in Bursa
                Russians attack with 5 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 1 Bunker, 3 Infantrys and 1 Tank
                    Russians roll dice for 5 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks in Bursa, round 2 : 5/12 hits, 4.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 2 : 1/5 hits, 2.00 expected hits
                    1 Infantry owned by the Russians, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bursa
                    Russians roll dice for 5 Artillerys, 1 Elite, 2 Infantrys and 3 Tanks in Bursa, round 3 : 3/11 hits, 4.33 expected hits
                    Neutral roll dice for 1 Bunker in Bursa, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Russians lost in Bursa
                Russians loses 0 PUs for violating Bursas neutrality.
                Russians win, taking Bursa from Neutral with 5 Artillerys, 1 Elite, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 13
                Casualties for Russians: 2 Infantrys
                Casualties for Neutral: 1 Bunker, 3 Infantrys and 1 Tank
            Battle in N.Karelia
                Russians attack with 1 Artillery and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 1/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Minsk
                Russians attack with 1 ArmoredCar, 3 Artillerys, 1 Bomber, 1 Fighter, 12 Infantrys and 1 Tank
                Germans defend with 5 Artillerys and 8 Infantrys
                    Russians roll dice for 1 ArmoredCar, 3 Artillerys, 1 Bomber, 1 Fighter, 12 Infantrys and 1 Tank in Minsk, round 2 : 5/19 hits, 5.33 expected hits
                    Germans roll dice for 5 Artillerys and 8 Infantrys in Minsk, round 2 : 6/13 hits, 4.33 expected hits
                    6 Infantrys owned by the Russians and 5 Infantrys owned by the Germans lost in Minsk
                    Russians roll dice for 1 ArmoredCar, 3 Artillerys, 1 Bomber, 1 Fighter, 6 Infantrys and 1 Tank in Minsk, round 3 : 5/13 hits, 4.33 expected hits
                    Germans roll dice for 5 Artillerys and 3 Infantrys in Minsk, round 3 : 1/8 hits, 2.67 expected hits
                    1 Infantry owned by the Russians, 2 Artillerys owned by the Germans and 3 Infantrys owned by the Germans lost in Minsk
                    Russians roll dice for 1 ArmoredCar, 3 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys and 1 Tank in Minsk, round 4 : 1/12 hits, 4.17 expected hits
                    Germans roll dice for 3 Artillerys in Minsk, round 4 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
                    Russians roll dice for 1 ArmoredCar, 3 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys and 1 Tank in Minsk, round 5 : 5/11 hits, 4.00 expected hits
                    Germans roll dice for 2 Artillerys in Minsk, round 5 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 ArmoredCar, 3 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 20
                Casualties for Russians: 8 Infantrys
                Casualties for Germans: 5 Artillerys and 8 Infantrys
            Battle in Kotka
                Russians attack with 1 Artillery and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Kotka, round 2 : 1/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Kotka
                Russians win, taking Kotka from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Latvia
                Russians attack with 1 Artillery and 5 Infantrys
                Germans defend with 2 Artillerys and 2 Infantrys
                    Russians roll dice for 1 Artillery and 5 Infantrys in Latvia, round 2 : 2/6 hits, 1.33 expected hits
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 0/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Germans lost in Latvia
                    Russians roll dice for 1 Artillery and 5 Infantrys in Latvia, round 3 : 4/6 hits, 1.33 expected hits
                    Germans roll dice for 2 Artillerys in Latvia, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Artillerys owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 2 Artillerys and 2 Infantrys
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Russians
            1 Bomber and 1 Fighter moved from Minsk to Kursk
            2 Artillerys, 1 Elite and 2 Infantrys moved from Evenkia to Olyokminsk
            1 ArmoredCar moved from Sibirsky to Olyokminsk
            1 Artillery and 4 Infantrys moved from Sibirsky to Evenkia
    
        Place Units - Russians
            1 ArmoredCar, 1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Tank placed in Sibirsky
            1 Artillery and 1 Infantry placed in Tashkent
            1 HeavyTank and 3 Infantrys placed in Leningrad
            1 ArmoredCar and 3 Infantrys placed in Arkhangelsk
            2 Infantrys and 1 Tank placed in Kursk
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            10 Infantrys placed in Moscow
            5 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.67
    Romanians regular : -0.33
    Germans regular : -1.67
    Russians regular : 1.17
    Neutral regular : -0.50
    Hisaichi regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Italians
            1 unit repaired.
            1 Infantry moved from Tobruk to El Agheila
            2 ArmoredCars, 2 Artillerys and 1 Infantry moved from Tobruk to Mersa Matruh
            1 Artillery and 2 Tanks moved from E.Morocco to W.Morocco
            2 Artillerys and 3 Infantrys moved from N.Algeria to E.Morocco
            1 Transport moved from 48 Sea Zone to 47 Sea Zone
            2 Infantrys moved from Tunis to 47 Sea Zone
            1 Transport moved from 48 Sea Zone to 47 Sea Zone
            2 Infantrys moved from Tunis to 47 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Destroyer, 1 Infantry, 1 S.Submarine and 1 Submarine moved from 46 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Tobruk
            4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
            4 Infantrys moved from 48 Sea Zone to Tobruk
            2 Tanks moved from Greece to E.Romania
            2 Artillerys and 2 Infantrys moved from Languedoc to Provence
            2 Adv.Fighters moved from Rome to 51 Sea Zone
    
        Purchase Units - Italians
            Italians buy 4 Artillerys, 1 Destroyer, 6 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in W.Morocco
                Italians attack with 1 Artillery and 2 Tanks
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 2 Tanks in W.Morocco, round 2 : 2/3 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in W.Morocco
                Italians win, taking W.Morocco from French with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Mersa Matruh
                Italians attack with 2 ArmoredCars, 2 Artillerys and 1 Infantry
                British defend with 1 Artillery and 1 Infantry; French defend with 1 Infantry
                    Italians roll dice for 2 ArmoredCars, 2 Artillerys and 1 Infantry in Mersa Matruh, round 2 : 2/5 hits, 1.67 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 2/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Italians, 1 Infantry owned by the French, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                    Italians roll dice for 1 ArmoredCar and 2 Artillerys in Mersa Matruh, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Artillery in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 ArmoredCar and 2 Artillerys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 ArmoredCar and 1 Infantry
                Casualties for British: 1 Artillery and 1 Infantry
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 Artillery and 2 Infantrys placed in Hun
            2 Artillerys and 2 Infantrys placed in E.Morocco
            1 Artillery and 2 Infantrys placed in Tunis
            1 Destroyer, 2 Submarines and 1 Transport placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : 1.00
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - French
            1 Infantry moved from Colombia to Central America
            1 Infantry moved from Baffin to Keewatin
            2 Infantrys moved from Madagascar to 68 Sea Zone
            2 Infantrys and 1 Transport moved from 68 Sea Zone to 38 Sea Zone
            2 Infantrys moved from 38 Sea Zone to Spanish Guinea
            1 Carrier, 1 Destroyer and 1 Fighter moved from 41 Sea Zone to 34 Sea Zone
            1 Infantry moved from Churchill to Canadian Prairies
            1 Infantry moved from Keewatin to Canadian Prairies
            2 Mech.Infs moved from Syria to Mersa Matruh
            1 Infantry moved from Kufra to Mersa Matruh
    
        Purchase Units - French
            French buy 2 ArmoredCars, 1 Infantry and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Mersa Matruh
                French attack with 1 Infantry and 2 Mech.Infs
                Italians defend with 1 ArmoredCar and 2 Artillerys
                    French roll dice for 1 Infantry and 2 Mech.Infs in Mersa Matruh, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 ArmoredCar and 2 Artillerys in Mersa Matruh, round 2 : 1/3 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Italians and 1 Infantry owned by the French lost in Mersa Matruh
                    French roll dice for 2 Mech.Infs in Mersa Matruh, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 2 Artillerys in Mersa Matruh, round 3 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Italians lost in Mersa Matruh
                    French roll dice for 2 Mech.Infs in Mersa Matruh, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Artillery in Mersa Matruh, round 4 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the French lost in Mersa Matruh
                    French roll dice for 1 Mech.Inf in Mersa Matruh, round 5 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery in Mersa Matruh, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Mersa Matruh
                French win, taking Mersa Matruh from Italians with 1 Mech.Inf remaining. Battle score for attacker is 4
                Casualties for French: 1 Infantry and 1 Mech.Inf
                Casualties for Italians: 1 ArmoredCar and 2 Artillerys
            Battle in Spanish Guinea
                French attack with 2 Infantrys
                Neutral defend with 1 Infantry
                    French roll dice for 2 Infantrys in Spanish Guinea, round 2 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 Infantrys in Spanish Guinea, round 3 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Spanish Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 Infantrys in Spanish Guinea, round 4 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Spanish Guinea, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Spanish Guinea
                    French roll dice for 1 Infantry in Spanish Guinea, round 5 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Spanish Guinea, round 5 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Spanish Guinea, round 6 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Spanish Guinea, round 6 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Spanish Guinea, round 7 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Spanish Guinea, round 7 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Spanish Guinea, round 8 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Spanish Guinea, round 8 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Spanish Guinea, round 9 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Spanish Guinea, round 9 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Spanish Guinea, round 10 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Spanish Guinea, round 10 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Spanish Guinea, round 11 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Spanish Guinea, round 11 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Spanish Guinea
                Neutral win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for French: 2 Infantrys
    
        Non Combat Move - French
    
        Place Units - French
            2 ArmoredCars and 1 Infantry placed in French Equatorial Africa
            2 Mech.Infs placed in Syria
    
        Turn Complete - French
            French collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    French regular : -1.83
    Neutral regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            2 Submarines moved from 85 Sea Zone to 93 Sea Zone
            2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 110 Sea Zone to 106 Sea Zone
            1 Artillery and 1 Infantry moved from Hunan to N.French Indochina
            1 Artillery and 1 Infantry moved from Kweichow to Hupeh
            2 Adv.Fighters moved from 85 Sea Zone to 106 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 B.Transports, 1 Carrier, 2 Fighters, 2 Infantrys and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 93 Sea Zone
                Yamamoto attack with 2 Submarines
                Anzac defend with 1 Transport
                    Yamamoto roll dice for 2 Submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Transport in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 2 Submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Transport in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 2 Submarines in 93 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    1 Transport owned by the Anzac lost in 93 Sea Zone
                Yamamoto win with 2 Submarines remaining. Battle score for attacker is 6
                Casualties for Anzac: 1 Transport
            Battle in N.French Indochina
                Yamamoto attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry; Dutch defend with 2 Fighters
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 2 Fighters and 1 Infantry in N.French Indochina, round 2 : 2/3 hits, 1.33 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in N.French Indochina
                French win with 2 Fighters and 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Hupeh
                Yamamoto attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Mech.Inf
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Mech.Inf in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Chinese lost in Hupeh
                Yamamoto win, taking Hupeh from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Mech.Inf
            Battle in 106 Sea Zone
                Yamamoto attack with 4 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport
                Anzac defend with 1 Carrier, 1 Destroyer and 1 Submarine; Dutch defend with 2 Adv.Fighters
                    Yamamoto roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 4 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Transport in 106 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits
                    Anzac roll dice for 2 Adv.Fighters, 1 Carrier and 1 Destroyer in 106 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    1 Submarine owned by the Yamamoto, 1 Submarine owned by the Anzac, 1 Carrier owned by the Yamamoto, 1 Destroyer owned by the Anzac, 1 Carrier owned by the Anzac, 1 Destroyer owned by the Yamamoto and 1 Transport owned by the Yamamoto lost in 106 Sea Zone
                    Yamamoto roll dice for 4 Adv.Fighters, 1 Battleship and 1 Cruiser in 106 Sea Zone, round 3 : 6/6 hits, 3.17 expected hits
                    Anzac roll dice for 2 Adv.Fighters in 106 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
                2 Adv.Fighters owned by the Dutch lost in 106 Sea Zone
                Yamamoto win with 4 Adv.Fighters, 1 Battleship and 1 Cruiser remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport
                Casualties for Anzac: 1 Carrier, 1 Destroyer and 1 Submarine
                Casualties for Dutch: 2 Adv.Fighters
    
        Non Combat Move - Yamamoto
            2 Adv.Fighters moved from 106 Sea Zone to 85 Sea Zone
            2 Adv.Fighters moved from 106 Sea Zone to Bangkok
            3 Artillerys and 3 Infantrys moved from Hong Kong to Kwangtung
    
        Place Units - Yamamoto
            2 B.Transports, 1 Carrier, 2 Fighters and 3 Submarines placed in 85 Sea Zone
            2 Infantrys placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Yamamoto regular : 0.50
    French regular : 0.67
    Anzac regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Chinese
            1 Mech.Inf moved from Ningsia to Shensi
                  Chinese take Shensi from Hisaichi
            1 Mech.Inf moved from Shensi to Shansi
                  Chinese take Shansi from Hisaichi
            1 Mech.Inf moved from Shansi to Anhwei
                  Chinese take Anhwei from Hisaichi
            1 Mech.Inf moved from Ningsia to Chahar
                  Chinese take Chahar from Hisaichi
            1 Mech.Inf moved from Chahar to Shantung
                  Chinese take Shantung from Hisaichi
            1 Tank moved from Suiyuan to Peking
                  Chinese take Peking from Hisaichi
            1 Infantry moved from Szechwan to Hupeh
            1 Tank moved from Ningsia to Hupeh
            1 Adv.Fighter moved from Lanchow to Hupeh
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 1 Elite, 6 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 1 Adv.Fighter, 1 Infantry and 1 Tank
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter, 1 Infantry and 1 Tank in Hupeh, round 2 : 0/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 2/2 hits, 0.67 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Hupeh
                1 Adv.Fighter owned by the Chinese retreated
                Yamamoto win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 Infantry and 1 Tank
    
        Non Combat Move - Chinese
            1 Infantry moved from Ningsia to Suiyuan
            1 Artillery and 1 Infantry moved from Ningsia to Shensi
            1 Artillery, 1 Elite and 1 Infantry moved from Lanchow to Szechwan
            2 ArmoredCars moved from Gobi Altai to Shensi
            1 Adv.Fighter moved from Hupeh to Szechwan
            2 Infantrys moved from E.Qinghai to Ningsia
            1 Infantry and 1 Marine moved from E.Qinghai to Lanchow
            1 Infantry moved from E.Qinghai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            2 ArmoredCars and 2 Tanks moved from Urumqi to E.Sinkiang
            2 ArmoredCars and 2 Tanks moved from E.Sinkiang to Gobi Altai
    
        Place Units - Chinese
            1 Elite and 5 Infantrys placed in Hsining
            2 ArmoredCars, 1 Infantry and 1 Mech.Inf placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.33
    Chinese regular : -1.17
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            1 Artillery moved from Liaoning to Peking
            1 Infantry moved from Hulunbuir to Peking
            3 Artillerys moved from Liaoning to 84 Sea Zone
            3 Artillerys moved from 84 Sea Zone to Shantung
            2 ArmoredCars moved from Heilungchiang to Ayan
            1 Adv.Fighter, 1 ArmoredCar, 1 Bomber, 2 Fighters and 2 Mech.Infs moved from Chita to N.Buryat Mongolia
            1 ArmoredCar moved from Heilungchiang to N.Buryat Mongolia
            2 ArmoredCars moved from Heilungchiang to S.Buryat Mongolia
            1 Tank moved from Heilungchiang to N.Buryat Mongolia
            1 Adv.Fighter moved from Changchun to Ayan
            1 Tank moved from Samar to Davao
            1 Artillery and 1 Infantry moved from N.Thailand to N.French Indochina
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 ArmoredCars, 4 Artillerys, 1 Elite, 1 Marine, 1 Mech.Inf and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in N.Buryat Mongolia
                Hisaichi attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber, 2 Fighters, 2 Mech.Infs and 1 Tank
                Russians defend with 1 Tank
                    Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber, 2 Fighters, 2 Mech.Infs and 1 Tank in N.Buryat Mongolia, round 2 : 3/9 hits, 3.67 expected hits
                    Russians roll dice for 1 Tank in N.Buryat Mongolia, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in N.Buryat Mongolia
                Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber, 2 Fighters, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Tank
            Battle in Shantung
                Hisaichi attack with 3 Artillerys
                Chinese defend with 1 Mech.Inf
                    Hisaichi roll dice for 3 Artillerys in Shantung, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Mech.Inf in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 3 Artillerys in Shantung, round 3 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Mech.Inf in Shantung, round 3 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 2 Artillerys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Artillery
                Casualties for Chinese: 1 Mech.Inf
            Battle in N.French Indochina
                Hisaichi attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry; Dutch defend with 2 Fighters
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 2 Fighters and 1 Infantry in N.French Indochina, round 2 : 0/3 hits, 1.33 expected hits
                    1 Infantry owned by the British lost in N.French Indochina
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 3 : 0/2 hits, 0.67 expected hits
                    French roll dice for 2 Fighters in N.French Indochina, round 3 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Hisaichi lost in N.French Indochina
                1 Artillery owned by the Hisaichi retreated to N.Thailand
                French win with 2 Fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Peking
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Peking, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Tank in Peking, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking
                Hisaichi win, taking Peking from Chinese with 1 Artillery remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Tank
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter and 2 ArmoredCars
                Russians defend with 1 ArmoredCar
                    Hisaichi roll dice for 1 Adv.Fighter and 2 ArmoredCars in Ayan, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 ArmoredCar in Ayan, round 2 : 1/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 ArmoredCar owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter and 1 ArmoredCar remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Russians: 1 ArmoredCar
            Battle in S.Buryat Mongolia
                Hisaichi attack with 2 ArmoredCars
                Russians defend with 1 Artillery
                    Hisaichi roll dice for 2 ArmoredCars in S.Buryat Mongolia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in S.Buryat Mongolia
                Hisaichi win, taking S.Buryat Mongolia from Russians with 2 ArmoredCars remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
    
        Non Combat Move - Hisaichi
            2 Fighters moved from N.Buryat Mongolia to Chita
            1 Adv.Fighter moved from N.Buryat Mongolia to Chita
            1 Bomber moved from N.Buryat Mongolia to Chita
            1 Adv.Fighter moved from Ayan to Chita
            2 Artillerys, 1 Elite and 2 Infantrys moved from Hulunbuir to Chita
            2 Tanks moved from Changchun to Heilungchiang
            4 Artillerys moved from Changchun to Kirin
    
        Place Units - Hisaichi
            1 Artillery, 1 Elite and 1 Marine placed in Hulunbuir
            4 ArmoredCars placed in Liaoning
            2 ArmoredCars, 3 Artillerys and 1 Mech.Inf placed in Changchun
            2 Submarines placed in 84 Sea Zone
    
        Turn Complete - Hisaichi
            Hisaichi collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    French regular : -1.33
    Russians regular : 0.00
    Hisaichi regular : -1.50
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - British
            1 Infantry moved from Ontario to Canadian Prairies
            1 Infantry moved from E.Mexico to Southwest USA
            1 ArmoredCar moved from French Equatorial Africa to Kufra
            1 Infantry moved from Kufra to El Agheila
            1 Fighter moved from Syria to Cairo
            1 ArmoredCar and 1 Artillery moved from French Equatorial Africa to Spanish Guinea
            2 Mech.Infs moved from Belgian Congo to Spanish Guinea
            1 Infantry moved from Belgian Congo to French Equatorial Africa
            2 Mech.Infs moved from Cape Town to Belgian Congo
            1 S.Submarine moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from Dover to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Belgium
                  British take Belgium from Germans
            1 Submarine moved from 18 Sea Zone to 21 Sea Zone
            4 Infantrys moved from Manchester to 21 Sea Zone
            4 Infantrys moved from 21 Sea Zone to Netherlands
            3 Fighters moved from 21 Sea Zone to Netherlands
            1 Submarine moved from 11 Sea Zone to 21 Sea Zone
            1 Infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Yamamoto
            3 Artillerys and 4 Infantrys moved from Assam to Burma
            3 Infantrys moved from Yunnan to N.Thailand
            4 Artillerys and 6 Infantrys moved from Bihar to Assam
            3 Artillerys and 4 Infantrys moved from Hyderabad to Bihar
            2 Artillerys and 3 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Rajputana to Hyderabad
            2 Artillerys and 3 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from Bombay to Rajputana
            2 Infantrys moved from Baluchistan to Rajputana
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Cruiser moved from 57 Sea Zone to 58 Sea Zone
            2 ArmoredCars and 1 Tank moved from W.Iran to 58 Sea Zone
            2 ArmoredCars, 1 Cruiser, 1 Tank and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            2 ArmoredCars, 3 Artillerys, 1 Elite and 3 Infantrys moved from N.Saudi Arabia to S.Saudi Arabia
            1 Tank moved from Iraq to S.Saudi Arabia
            2 ArmoredCars and 1 Tank moved from 57 Sea Zone to S.Saudi Arabia
            1 Infantry moved from Kamchatka to 76 Sea Zone
            1 Tank moved from Paramushir to 76 Sea Zone
            1 Infantry and 1 Tank moved from 76 Sea Zone to Iturup
    
        Purchase Units - British
            British buy 4 ArmoredCars, 6 Artillerys, 2 Destroyers, 1 Elite, 13 Infantrys, 2 Mech.Infs, 1 Submarine, 1 Tank and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Burma
                British attack with 3 Artillerys and 4 Infantrys
                Thai defend with 4 Infantrys
                    British roll dice for 3 Artillerys and 4 Infantrys in Burma, round 2 : 3/7 hits, 2.17 expected hits
                    Thai roll dice for 4 Infantrys in Burma, round 2 : 2/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Burma
                    British roll dice for 3 Artillerys and 2 Infantrys in Burma, round 3 : 1/5 hits, 1.67 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma
                British win, taking Burma from Thai with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 3 Infantrys
                Casualties for Thai: 4 Infantrys
            Battle in Iturup
                British attack with 1 Infantry and 1 Tank
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Tank in Iturup, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Iturup, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Iturup, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Iturup, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Iturup
                    British roll dice for 1 Tank in Iturup, round 4 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Iturup, round 4 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the British lost in Iturup
                Yamamoto win with 1 Infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 Infantry and 1 Tank
            Battle in S.Saudi Arabia
                British attack with 4 ArmoredCars, 3 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 3 Infantrys
                    British roll dice for 2 Cruisers in S.Saudi Arabia, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks in S.Saudi Arabia, round 2 : 2/13 hits, 4.67 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 0/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Neutral lost in S.Saudi Arabia
                    British roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks in S.Saudi Arabia, round 3 : 4/13 hits, 4.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in S.Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in S.Saudi Arabia
                British loses 0 PUs for violating S.Saudi Arabias neutrality.
                British win, taking S.Saudi Arabia from Neutral with 4 ArmoredCars, 3 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 3 Infantrys
                Casualties for British: 1 Infantry
            Battle in Spanish Guinea
                British attack with 1 ArmoredCar, 1 Artillery and 2 Mech.Infs
                Neutral defend with 1 Infantry
                    British roll dice for 1 ArmoredCar, 1 Artillery and 2 Mech.Infs in Spanish Guinea, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Neutral lost in Spanish Guinea
                British loses 0 PUs for violating Spanish Guineas neutrality.
                British win, taking Spanish Guinea from Neutral with 1 Artillery and 2 Mech.Infs remaining. Battle score for attacker is -2
                Casualties for British: 1 ArmoredCar
                Casualties for Neutral: 1 Infantry
            Battle in El Agheila
                British attack with 1 Infantry
                Italians defend with 1 Infantry
                    British roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in El Agheila, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Infantry in El Agheila, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in El Agheila
                Germans win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for British: 1 Infantry
            Battle in Netherlands
                British attack with 3 Fighters and 4 Infantrys
                Germans defend with 4 Infantrys
                    British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 3 Fighters and 4 Infantrys in Netherlands, round 2 : 3/7 hits, 1.67 expected hits
                    Germans roll dice for 4 Infantrys in Netherlands, round 2 : 2/4 hits, 1.33 expected hits
                    4 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands
                British win, taking Netherlands from Germans with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
                Casualties for Germans: 4 Infantrys
            Battle in N.Thailand
                British attack with 3 Infantrys
                Hisaichi defend with 1 Artillery
                    British roll dice for 3 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.50 expected hits
                    Thai roll dice for 1 Artillery in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in N.Thailand
                British win, taking N.Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Hisaichi: 1 Artillery
    
        Non Combat Move - British
            3 Fighters moved from Netherlands to 21 Sea Zone
    
        Place Units - British
            1 Transport placed in 80 Sea Zone
            1 Destroyer placed in 80 Sea Zone
            British undo move 2.
            British undo move 1.
            1 Transport placed in 80 Sea Zone
            2 Artillerys and 3 Infantrys placed in Delhi
            2 Artillerys and 3 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            2 ArmoredCars and 1 Tank placed in W.Iran
            2 Mech.Infs placed in Cape Town
            2 Artillerys and 4 Infantrys placed in Cairo
            2 Destroyers, 1 Submarine and 1 Transport placed in 21 Sea Zone
            2 ArmoredCars, 1 Elite and 1 Infantry placed in Wales
    
        Turn Complete - British
            British collect 121 PUs; end with 121 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.00
    Thai regular : 2.00
    Germans regular : 1.00
    Neutral regular : -0.33
    British regular : -4.00
    

    Savegame


  • TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Anzac
            1 Adv.Fighter moved from Banjarmasin to 105 Sea Zone
            1 Artillery moved from Java to 67 Sea Zone
            1 Tank moved from Java to 67 Sea Zone
            1 Adv.Fighter moved from Broome to 106 Sea Zone
            3 Infantrys moved from Broome to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            1 Artillery, 2 Cruisers, 1 Destroyer, 4 Infantrys, 1 Tank and 2 Transports moved from 67 Sea Zone to 106 Sea Zone
            1 Artillery, 4 Infantrys and 1 Tank moved from 106 Sea Zone to S.French Indochina
    
        Purchase Units - Anzac
            Anzac buy 2 Cruisers, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 106 Sea Zone
                Anzac attack with 1 Adv.Fighter, 2 Cruisers, 1 Destroyer and 2 Transports
                Yamamoto defend with 1 Battleship and 1 Cruiser
                    Anzac roll dice for 1 Adv.Fighter, 2 Cruisers, 1 Destroyer and 2 Transports in 106 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in 106 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 Cruiser owned by the Yamamoto, 1 Battleship owned by the Yamamoto and 1 Adv.Fighter owned by the Anzac lost in 106 Sea Zone
                Anzac win with 2 Cruisers, 1 Destroyer and 2 Transports remaining. Battle score for attacker is 22
                Casualties for Anzac: 1 Adv.Fighter
                Casualties for Yamamoto: 1 Battleship and 1 Cruiser
            Battle in 105 Sea Zone
                Anzac attack with 1 Adv.Fighter
                Thai defend with 1 Destroyer and 1 Transport
                    Anzac roll dice for 1 Adv.Fighter in 105 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    Anzac roll dice for 1 Adv.Fighter in 105 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
                    Anzac roll dice for 1 Adv.Fighter in 105 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 4 : 1/2 hits, 0.50 expected hits
                1 Adv.Fighter owned by the Anzac lost in 105 Sea Zone
                Thai win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -10
                Casualties for Anzac: 1 Adv.Fighter
            Battle in S.French Indochina
                Anzac attack with 1 Artillery, 4 Infantrys and 1 Tank
                Yamamoto defend with 3 Artillerys and 3 Infantrys
                    Anzac roll dice for 1 Artillery, 4 Infantrys and 1 Tank in S.French Indochina, round 2 : 1/6 hits, 1.67 expected hits
                    Hisaichi roll dice for 3 Artillerys and 3 Infantrys in S.French Indochina, round 2 : 1/6 hits, 2.00 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in S.French Indochina
                    Anzac roll dice for 1 Artillery, 3 Infantrys and 1 Tank in S.French Indochina, round 3 : 1/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 3 Artillerys and 2 Infantrys in S.French Indochina, round 3 : 2/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in S.French Indochina
                    Anzac roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.French Indochina, round 4 : 1/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 3 Artillerys and 1 Infantry in S.French Indochina, round 4 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in S.French Indochina
                    Anzac roll dice for 1 Artillery and 1 Tank in S.French Indochina, round 5 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 3 Artillerys in S.French Indochina, round 5 : 0/3 hits, 1.00 expected hits
                    1 Artillery owned by the Yamamoto lost in S.French Indochina
                    Anzac roll dice for 1 Artillery and 1 Tank in S.French Indochina, round 6 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 2 Artillerys in S.French Indochina, round 6 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Artillery and 1 Tank in S.French Indochina, round 7 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 2 Artillerys in S.French Indochina, round 7 : 2/2 hits, 0.67 expected hits
                    1 Artillery owned by the Anzac and 1 Tank owned by the Anzac lost in S.French Indochina
                Hisaichi win with 2 Artillerys remaining. Battle score for attacker is -7
                Casualties for Anzac: 1 Artillery, 4 Infantrys and 1 Tank
                Casualties for Yamamoto: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Anzac
            2 Infantrys moved from Northern Territory to Western Australia
            3 Infantrys moved from Townsville to Northern Territory
            1 Elite and 1 Infantry moved from Port Moresby to West Papua
    
        Place Units - Anzac
            2 Cruisers and 1 Submarine placed in 67 Sea Zone
            1 S.Submarine placed in 113 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.17
    Anzac regular : -4.17
    Thai regular : -0.50
    Hisaichi regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Dutch
            2 Adv.Fighters moved from Banjarmasin to 105 Sea Zone
            2 Fighters moved from N.French Indochina to 105 Sea Zone
            1 Elite, 5 Infantrys and 3 Tanks moved from Banjarmasin to West Borneo
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in West Borneo
                Dutch attack with 1 Elite, 5 Infantrys and 3 Tanks
                Hisaichi defend with 2 Artillerys and 2 Infantrys
                    Dutch roll dice for 1 Elite, 5 Infantrys and 3 Tanks in West Borneo, round 2 : 2/9 hits, 2.67 expected hits
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in West Borneo, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in West Borneo
                    Dutch roll dice for 1 Elite, 4 Infantrys and 3 Tanks in West Borneo, round 3 : 4/8 hits, 2.50 expected hits
                    Hisaichi roll dice for 2 Artillerys in West Borneo, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch and 2 Artillerys owned by the Hisaichi lost in West Borneo
                Dutch win, taking West Borneo from Hisaichi with 1 Elite, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for Dutch: 2 Infantrys
                Casualties for Hisaichi: 2 Artillerys and 2 Infantrys
            Battle in 105 Sea Zone
                Dutch attack with 2 Adv.Fighters and 2 Fighters
                Thai defend with 1 Destroyer and 1 Transport
                    Dutch roll dice for 2 Adv.Fighters and 2 Fighters in 105 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Transport owned by the Thai and 1 Fighter owned by the Dutch lost in 105 Sea Zone
                    Dutch roll dice for 2 Adv.Fighters and 1 Fighter in 105 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                    Thai roll dice for 1 Destroyer in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 2 Adv.Fighters and 1 Fighter in 105 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
                    Thai roll dice for 1 Destroyer in 105 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Thai lost in 105 Sea Zone
                Dutch win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Fighter
                Casualties for Thai: 1 Destroyer and 1 Transport
    
        Non Combat Move - Dutch
            2 Adv.Fighters and 1 Fighter moved from 105 Sea Zone to Banjarmasin
    
        Place Units - Dutch
            1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.17
    Dutch regular : -1.50
    Hisaichi regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Finns
            2 Artillerys, 1 Elite and 2 Infantrys moved from Tampere to Kotka
            1 Artillery and 2 Infantrys moved from Oulu to N.Karelia
            1 Infantry moved from Oulu to N.Karelia
            3 Infantrys and 1 Tank moved from Oulu to Vyborg
            1 Fighter moved from Oulu to Kotka
            1 Mech.Inf moved from Helsinki to Kotka
    
        Purchase Units - Finns
            Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Kotka
                Finns attack with 2 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 1 Mech.Inf
                Russians defend with 1 Artillery and 2 Infantrys
                    Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 1 Mech.Inf in Kotka, round 2 : 1/7 hits, 2.50 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Kotka, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka
                    Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 1 Mech.Inf in Kotka, round 3 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Kotka, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Kotka
                Finns win, taking Kotka from Russians with 2 Artillerys, 1 Elite, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 4
                Casualties for Finns: 2 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in N.Karelia
                Finns attack with 1 Artillery and 3 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Finns roll dice for 1 Artillery and 3 Infantrys in N.Karelia, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 0/3 hits, 1.00 expected hits
                    Finns roll dice for 1 Artillery and 3 Infantrys in N.Karelia, round 3 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 3 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in N.Karelia
                    Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 4 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Finns: 2 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Vyborg
                Finns attack with 3 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 3 Infantrys and 1 Tank in Vyborg, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 3 Infantrys and 1 Tank in Vyborg, round 3 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
                Finns win, taking Vyborg from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Kotka to Oulu
            5 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Elites and 4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.33
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from Vinnytsia to Kiev
            1 Fighter moved from E.Romania to Kiev
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Kiev
                Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kiev, round 2 : 3/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Romanians win, taking Kiev from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Kiev to Vinnytsia
            1 Infantry moved from E.Romania to Odessa
            2 ArmoredCars moved from W.Romania to Vinnytsia
            1 Infantry moved from W.Romania to E.Romania
            2 Artillerys and 2 Infantrys moved from Bucharest to E.Romania
    
        Place Units - Romanians
            3 Infantrys placed in W.Romania
            2 ArmoredCars and 2 Elites placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 2.00
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Place Units - Thai
            2 Artillerys, 3 Infantrys and 1 Marine placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Americans
            1 unit repaired.
            1 Artillery moved from Jamaica to 25 Sea Zone
            2 ArmoredCars and 1 Marine moved from South Atlantic USA to 25 Sea Zone
            1 Transport moved from 34 Sea Zone to 33 Sea Zone
            2 Artillerys, 1 Elite and 3 Infantrys moved from Rio de Oro to 34 Sea Zone
            2 Artillerys, 2 B.Transports, 1 Elite and 3 Infantrys moved from 34 Sea Zone to 31 Sea Zone
            2 Artillerys, 1 Elite and 3 Infantrys moved from 31 Sea Zone to W.Morocco
            2 Tanks moved from Bahia to 32 Sea Zone
            1 B.Transport and 2 Tanks moved from 32 Sea Zone to 35 Sea Zone
            1 ArmoredCar moved from Salvador to 35 Sea Zone
            1 ArmoredCar, 1 B.Transport and 2 Tanks moved from 35 Sea Zone to 36 Sea Zone
            1 Transport moved from 33 Sea Zone to 35 Sea Zone
            1 ArmoredCar and 2 Tanks moved from 36 Sea Zone to Mauritania
            2 ArmoredCars, 1 Artillery, 1 B.Transport, 1 Destroyer, 1 Marine and 1 Transport moved from 25 Sea Zone to 32 Sea Zone
            2 ArmoredCars, 1 Artillery and 1 Marine moved from 32 Sea Zone to Bahia
            2 Tanks moved from Bolivia to Bahia
            1 ArmoredCar moved from Salvador to Bahia
            1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters moved from 107 Sea Zone to 110 Sea Zone
            2 Adv.Fighters moved from 108 Sea Zone to 110 Sea Zone
            3 Bombers moved from West Papua to 110 Sea Zone
            2 Artillerys and 2 Infantrys moved from Celebes to 107 Sea Zone
            1 Infantry moved from Ulithi to Yap
                  Americans take Yap from Yamamoto
            1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 106 Sea Zone
            1 Artillery and 1 Infantry moved from 106 Sea Zone to Manila
                  Americans take Manila from Hisaichi
            1 Artillery, 1 B.Transport and 1 Infantry moved from 107 Sea Zone to 106 Sea Zone
            1 Artillery and 1 Infantry moved from 106 Sea Zone to S.French Indochina
            1 Bomber moved from 110 Sea Zone to S.French Indochina
            1 Destroyer and 2 Submarines moved from 72 Sea Zone to 75 Sea Zone
            1 Bomber moved from Jaluit to 75 Sea Zone
            1 Bomber moved from San Francisco to Nauru
            1 Battleship moved from 72 Sea Zone to 71 Sea Zone
            2 Artillerys and 2 Infantrys moved from Koryakia to 72 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
            1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan
            1 Artillery, 1 B.Transport and 1 Infantry moved from 72 Sea Zone to 75 Sea Zone
            1 Artillery and 1 Infantry moved from 75 Sea Zone to Hokkaido
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 4 ArmoredCars, 1 B.Transport, 3 Destroyers, 1 Factory, 1 Marine, 1 S.Bomber and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in S.French Indochina
                Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
                Yamamoto defend with 2 Artillerys
                    Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in S.French Indochina, round 2 : 2/3 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 Artillerys in S.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Yamamoto lost in S.French Indochina
                Americans win, taking S.French Indochina from Hisaichi with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 2 Artillerys
            Battle in 110 Sea Zone
                Americans attack with 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 2 Fighters
                Hisaichi defend with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 5/9 hits, 4.17 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 2 Transports in 110 Sea Zone, round 2 : 1/7 hits, 2.83 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    2 Transports owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                    Americans roll dice for 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 3 : 3/9 hits, 4.17 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Carrier and 2 Fighters in 110 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
                    1 Carrier owned by the Hisaichi, 2 Fighters owned by the Americans, 1 Bomber owned by the Americans and 2 Fighters owned by the Hisaichi lost in 110 Sea Zone
                    Americans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier and 1 Destroyer in 110 Sea Zone, round 4 : 5/6 hits, 2.83 expected hits
                    Hisaichi roll dice for 1 Battleship in 110 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 Battleship owned by the Hisaichi lost in 110 Sea Zone
                Americans win with 2 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier and 1 Destroyer remaining. Battle score for attacker is 47
                Casualties for Hisaichi: 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports
                Casualties for Americans: 1 Bomber and 2 Fighters
            Battle in W.Morocco
                Americans attack with 2 Artillerys, 1 Elite and 3 Infantrys
                Italians defend with 1 Artillery and 2 Tanks
                    Americans roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in W.Morocco, round 2 : 2/6 hits, 1.83 expected hits
                    Italians roll dice for 1 Artillery and 2 Tanks in W.Morocco, round 2 : 1/3 hits, 1.33 expected hits
                    1 Tank owned by the Italians, 1 Infantry owned by the Americans and 1 Artillery owned by the Italians lost in W.Morocco
                    Americans roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in W.Morocco, round 3 : 2/5 hits, 1.67 expected hits
                    Italians roll dice for 1 Tank in W.Morocco, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Infantry owned by the Americans lost in W.Morocco
                Americans win, taking W.Morocco from Italians with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 2 Infantrys
                Casualties for Italians: 1 Artillery and 2 Tanks
            Battle in 75 Sea Zone
                Americans attack with 1 B.Transport, 1 Bomber, 1 Destroyer, 2 Submarines and 1 Transport
                Hisaichi defend with 2 Submarines
                    Americans roll dice for 2 Submarines in 75 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Submarines in 75 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 Submarine owned by the Hisaichi lost in 75 Sea Zone
                    Americans roll dice for 1 B.Transport, 1 Bomber, 1 Destroyer and 1 Transport in 75 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    2 Submarines owned by the Americans lost in 75 Sea Zone
                    Hisaichi roll dice for 1 Submarine in 75 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 B.Transport, 1 Bomber, 1 Destroyer and 1 Transport in 75 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Hisaichi lost in 75 Sea Zone
                Americans win with 1 B.Transport, 1 Bomber and 1 Transport remaining. Battle score for attacker is -8
                Casualties for Hisaichi: 2 Submarines
                Casualties for Americans: 1 Destroyer and 2 Submarines
            Battle in Hokkaido
            Battle in Ayan
                Americans attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 ArmoredCar
                    Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Ayan, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Ayan, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 4 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Ayan, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 5 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Ayan, round 5 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Ayan
                Americans win, taking Hokkaido from Yamamoto, taking Ayan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
    
        Non Combat Move - Americans
            1 Bomber moved from 75 Sea Zone to Kamchatka
            1 Bomber moved from 110 Sea Zone to Banjarmasin
            1 Bomber moved from S.French Indochina to N.Thailand
    
        Place Units - Americans
            2 Destroyers and 1 S.Submarine placed in 71 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 108 Sea Zone: 1 Battleship and 1 Carrier
            EDIT: Adding units owned by Americans to 104 Sea Zone: 1 B.Carrier and 1 Battleship
            EDIT: Removing units owned by Americans from 98 Sea Zone: 2 Adv.Fighters and 1 Transport
            EDIT: Removing units owned by Americans from Christmas: 1 Infantry
            EDIT: Removing units owned by Americans from Palmyra: 1 Infantry
            EDIT: Adding units owned by Americans to 104 Sea Zone: 2 Adv.Fighters, 2 Infantrys and 1 Transport
            EDIT: Turning off Edit Mode
            2 Adv.Fighters and 1 Destroyer placed in 98 Sea Zone
            1 S.Bomber placed in San Francisco
            2 ArmoredCars placed in Salvador
            1 Factory placed in Rio de Oro
            1 B.Transport placed in 26 Sea Zone
            1 ArmoredCar and 1 Marine placed in South Atlantic USA
            1 ArmoredCar placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 121 PUs; end with 121 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.17
    Hisaichi regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Germans
            2 Infantrys moved from Picardy to Belgium
            1 Artillery moved from Rhine to Belgium
            2 Infantrys moved from Hamburg to Netherlands
            1 Artillery moved from Hamburg to Netherlands
            1 ArmoredCar moved from Hamburg to Netherlands
            1 ArmoredCar moved from Hamburg to Belgium
            2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys, 1 JetFighter, 1 Stuka and 2 Tanks moved from Brest to Minsk
            1 Mech.Inf moved from Krakow to Latvia
            1 Artillery moved from Lithuania to Latvia
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Tanks moved from Hamburg to 23 Sea Zone
            2 Tanks and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Tanks moved from 24 Sea Zone to Latvia
            2 Fighters moved from 23 Sea Zone to Latvia
            4 Adv.Fighters moved from 23 Sea Zone to Latvia
            1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry, 2 Submarines and 1 Transport moved from 44 Sea Zone to 48 Sea Zone
            1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk
            1 Infantry moved from Hun to Kufra
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 6 Artillerys, 1 Elite, 1 HeavyTank, 15 Infantrys, 2 Mech.Infs, 3 Submarines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Netherlands
                Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                British defend with 2 Infantrys
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Netherlands, round 2 : 1/4 hits, 1.17 expected hits
                    British roll dice for 2 Infantrys in Netherlands, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Netherlands, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Netherlands, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 1 ArmoredCar and 1 Infantry
                Casualties for British: 2 Infantrys
            Battle in Belgium
                Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Belgium, round 2 : 0/4 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Belgium, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Latvia
                Germans attack with 4 Adv.Fighters, 1 Artillery, 2 Fighters, 1 Mech.Inf and 2 Tanks
                Russians defend with 1 Artillery and 4 Infantrys
                    Germans roll dice for 4 Adv.Fighters, 1 Artillery, 2 Fighters, 1 Mech.Inf and 2 Tanks in Latvia, round 2 : 5/10 hits, 4.33 expected hits
                    Russians roll dice for 1 Artillery and 4 Infantrys in Latvia, round 2 : 2/5 hits, 1.67 expected hits
                    4 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 1 Artillery owned by the Germans and 1 Mech.Inf owned by the Germans lost in Latvia
                Germans win, taking Latvia from Russians with 4 Adv.Fighters, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Artillery and 1 Mech.Inf
                Casualties for Russians: 1 Artillery and 4 Infantrys
            Battle in Minsk
                Germans attack with 2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys, 1 JetFighter, 1 Stuka and 2 Tanks
                Russians defend with 1 ArmoredCar, 3 Artillerys, 4 Infantrys and 1 Tank
                    Germans roll dice for 2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys, 1 JetFighter, 1 Stuka and 2 Tanks in Minsk, round 2 : 8/17 hits, 7.17 expected hits
                    Russians roll dice for 1 ArmoredCar, 3 Artillerys, 4 Infantrys and 1 Tank in Minsk, round 2 : 4/9 hits, 3.00 expected hits
                    1 ArmoredCar owned by the Russians, 4 Infantrys owned by the Russians, 3 Artillerys owned by the Russians and 4 Infantrys owned by the Germans lost in Minsk
                    Germans roll dice for 2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 1 Infantry, 1 JetFighter, 1 Stuka and 2 Tanks in Minsk, round 3 : 5/13 hits, 5.83 expected hits
                    Russians roll dice for 1 Tank in Minsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 1 JetFighter, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 19
                Casualties for Germans: 5 Infantrys
                Casualties for Russians: 1 ArmoredCar, 3 Artillerys, 4 Infantrys and 1 Tank
            Battle in Kufra
                Germans attack with 1 Infantry
                British defend with 1 ArmoredCar
                    Germans roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 ArmoredCar in Kufra, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 ArmoredCar in Kufra, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Infantry in Kufra, round 4 : 1/1 hits, 0.17 expected hits
                    British roll dice for 1 ArmoredCar in Kufra, round 4 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British lost in Kufra
                Germans win, taking Kufra from British with 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 ArmoredCar
    
        Non Combat Move - Germans
            1 Artillery, 2 Elites and 2 Infantrys moved from Krakow to Brest
            2 Artillerys and 2 Infantrys moved from Warsaw to Brest
            1 AAGun moved from Brest to Warsaw
            2 Adv.Fighters, 1 Bomber, 1 Fighter, 1 JetFighter and 1 Stuka moved from Minsk to Brest
            4 Adv.Fighters moved from Latvia to 23 Sea Zone
            2 Fighters moved from Latvia to 23 Sea Zone
            3 ArmoredCars moved from Silesia to Brest
            1 Tank moved from Silesia to Brest
            1 Artillery and 1 Infantry moved from Silesia to Danzig
            1 HeavyTank moved from Silesia to Brest
            7 ArmoredCars and 2 Tanks moved from Bohemia to Brest
            1 Artillery and 1 Infantry moved from Bohemia to Krakow
            2 ArmoredCars moved from Saxony to Danzig
            9 Tanks moved from Hamburg to Danzig
            1 AAGun moved from Rhine to Belgium
            1 AAGun moved from Hamburg to Netherlands
            1 AAGun moved from Saxony to Hamburg
            8 Infantrys moved from Paris to Picardy
            2 Tanks moved from Lorraine to Bohemia
            2 ArmoredCars moved from Bavaria to Bohemia
            2 Infantrys moved from Bavaria to Bohemia
    
        Place Units - Germans
            3 Submarines placed in 23 Sea Zone
            2 Artillerys, 1 Elite and 1 Infantry placed in Warsaw
            3 Infantrys placed in Normandy
            8 Infantrys placed in Paris
            1 Artillery and 2 Infantrys placed in Hamburg
            3 Artillerys and 1 Infantry placed in Bohemia
            1 HeavyTank placed in Bohemia
            3 ArmoredCars placed in Bavaria
            1 ArmoredCar, 2 Mech.Infs and 2 Tanks placed in Berlin
    
        Turn Complete - Germans
            Germans collect 118 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.83
    Germans regular : -0.17
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Russians
            1 ArmoredCar, 1 Artillery and 1 Infantry moved from Donetsk to Odessa
            1 Infantry moved from Donetsk to Kiev
            1 ArmoredCar and 2 Infantrys moved from Kursk to Kiev
            1 Infantry moved from Rostov to Donetsk
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            2 Infantrys moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            5 Artillerys, 1 Elite, 1 Infantry and 3 Tanks moved from Bursa to Istanbul
            2 Infantrys moved from Leningrad to Latvia
            1 Elite moved from Leningrad to Latvia
            1 Infantry moved from Leningrad to Latvia
            4 Infantrys moved from Smolensk to Minsk
            2 Infantrys moved from Kursk to Minsk
            1 Bomber and 1 Fighter moved from Kursk to Minsk
            1 Infantry moved from Kursk to Minsk
            7 Infantrys and 1 Mech.Inf moved from Kursk to Kiev
            1 Tank moved from Kursk to Minsk
            1 Artillery, 1 Elite and 2 Infantrys moved from S.Karelia to N.Karelia
            1 HeavyTank and 2 Infantrys moved from Leningrad to Vyborg
            1 ArmoredCar moved from Arkhangelsk to Vyborg
            1 Artillery and 1 Infantry moved from Uzbekistan to 126 Sea Zone
            1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
            1 Artillery and 1 Infantry moved from Tashkent to Uzbekistan
            3 Infantrys moved from Arkhangelsk to S.Karelia
            1 Submarine moved from 21 Sea Zone to 22 Sea Zone
            1 ArmoredCar moved from Olyokminsk to S.Buryat Mongolia
            2 Infantrys moved from Irkutsk to S.Buryat Mongolia
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
            1 Infantry moved from Irkutsk to N.Buryat Mongolia
            2 Artillerys, 1 Elite and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 4 Infantrys moved from Evenkia to Olyokminsk
            1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Sibirsky to Olyokminsk
            1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia
            5 Infantrys moved from Krasnoyarsk to Irkutsk
            4 Infantrys moved from Novosibirsk to Krasnoyarsk
            5 Infantrys moved from Sverdlovsk to Novosibirsk
    
        Purchase Units - Russians
            Russians buy 4 ArmoredCars, 4 Artillerys, 1 Bunker, 1 HeavyTank, 26 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in S.Buryat Mongolia
                Russians attack with 1 ArmoredCar and 3 Infantrys
                Hisaichi defend with 2 ArmoredCars
                    Russians roll dice for 1 ArmoredCar and 3 Infantrys in S.Buryat Mongolia, round 2 : 2/4 hits, 0.83 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in S.Buryat Mongolia, round 2 : 0/2 hits, 0.33 expected hits
                    2 ArmoredCars owned by the Hisaichi lost in S.Buryat Mongolia
                Russians win, taking S.Buryat Mongolia from Hisaichi with 1 ArmoredCar and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 2 ArmoredCars
            Battle in Odessa
                Russians attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Odessa, round 2 : 2/3 hits, 1.00 expected hits
                    Romanians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Odessa
                Russians win, taking Odessa from Romanians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
            Battle in Vyborg
                Russians attack with 1 ArmoredCar, 1 HeavyTank and 2 Infantrys
                Finns defend with 2 Infantrys and 1 Tank
                    Russians roll dice for 1 ArmoredCar, 1 HeavyTank and 2 Infantrys in Vyborg, round 2 : 2/4 hits, 1.33 expected hits
                    Finns roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Finns and 2 Infantrys owned by the Russians lost in Vyborg
                    Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Vyborg, round 3 : 1/2 hits, 1.00 expected hits
                    Finns roll dice for 1 Tank in Vyborg, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 ArmoredCar and 1 HeavyTank remaining. Battle score for attacker is 5
                Casualties for Russians: 2 Infantrys
                Casualties for Finns: 2 Infantrys and 1 Tank
            Battle in Istanbul
                Russians attack with 5 Artillerys, 1 Elite, 1 Infantry and 3 Tanks
                Neutral defend with 1 Bunker and 2 Infantrys
                    Russians roll dice for 5 Artillerys, 1 Elite, 1 Infantry and 3 Tanks in Istanbul, round 2 : 6/10 hits, 4.00 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 1/3 hits, 1.17 expected hits
                    1 Bunker owned by the Neutral, 1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Istanbul
                Russians loses 0 PUs for violating Istanbuls neutrality.
                Russians win, taking Istanbul from Neutral with 5 Artillerys, 1 Elite and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Infantry
                Casualties for Neutral: 1 Bunker and 2 Infantrys
            Battle in Kiev
                Russians attack with 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf
                Romanians defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf in Kiev, round 2 : 3/12 hits, 2.50 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Kiev
                Russians win, taking Kiev from Romanians with 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 6
                Casualties for Romanians: 1 Artillery and 1 Infantry
            Battle in N.Buryat Mongolia
                Russians attack with 2 Artillerys, 1 Elite and 3 Infantrys
                Hisaichi defend with 2 ArmoredCars, 2 Mech.Infs and 1 Tank
                    Russians roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in N.Buryat Mongolia, round 2 : 4/6 hits, 1.83 expected hits
                    Hisaichi roll dice for 2 ArmoredCars, 2 Mech.Infs and 1 Tank in N.Buryat Mongolia, round 2 : 2/5 hits, 1.50 expected hits
                    2 ArmoredCars owned by the Hisaichi, 2 Infantrys owned by the Russians and 2 Mech.Infs owned by the Hisaichi lost in N.Buryat Mongolia
                    Russians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in N.Buryat Mongolia, round 3 : 2/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Tank in N.Buryat Mongolia, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in N.Buryat Mongolia
                Russians win, taking N.Buryat Mongolia from Hisaichi with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 21
                Casualties for Russians: 2 Infantrys
                Casualties for Hisaichi: 2 ArmoredCars, 2 Mech.Infs and 1 Tank
            Battle in N.Karelia
                Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
                Finns defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in N.Karelia, round 2 : 0/4 hits, 1.17 expected hits
                    Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in N.Karelia, round 3 : 2/3 hits, 1.00 expected hits
                    Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns and 1 Artillery owned by the Finns lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Artillery and 1 Infantry
            Battle in Minsk
                Russians attack with 1 Bomber, 1 Fighter, 7 Infantrys and 1 Tank
                Germans defend with 4 Artillerys and 2 Tanks
                    Russians roll dice for 1 Bomber, 1 Fighter, 7 Infantrys and 1 Tank in Minsk, round 2 : 4/10 hits, 2.67 expected hits
                    Germans roll dice for 4 Artillerys and 2 Tanks in Minsk, round 2 : 1/6 hits, 2.33 expected hits
                    1 Infantry owned by the Russians and 4 Artillerys owned by the Germans lost in Minsk
                    Russians roll dice for 1 Bomber, 1 Fighter, 6 Infantrys and 1 Tank in Minsk, round 3 : 4/9 hits, 2.50 expected hits
                    Germans roll dice for 2 Tanks in Minsk, round 3 : 0/2 hits, 1.00 expected hits
                    2 Tanks owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Bomber, 1 Fighter, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 24
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 4 Artillerys and 2 Tanks
            Battle in Latvia
                Russians attack with 1 Elite and 3 Infantrys
                Germans defend with 2 Tanks
                    Russians roll dice for 1 Elite and 3 Infantrys in Latvia, round 2 : 1/4 hits, 0.83 expected hits
                    Germans roll dice for 2 Tanks in Latvia, round 2 : 0/2 hits, 1.00 expected hits
                    1 Tank owned by the Germans lost in Latvia
                    Russians roll dice for 1 Elite and 3 Infantrys in Latvia, round 3 : 0/4 hits, 0.83 expected hits
                    Germans roll dice for 1 Tank in Latvia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Russians roll dice for 1 Elite and 2 Infantrys in Latvia, round 4 : 0/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Tank in Latvia, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Elite and 2 Infantrys in Latvia, round 5 : 1/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Tank in Latvia, round 5 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 Tanks
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Minsk to Kursk
            1 Bomber moved from Minsk to Moscow
            11 Infantrys moved from Yaroslavl to Kursk
            10 Infantrys moved from Moscow to Yaroslavl
            1 Artillery and 1 Infantry moved from Rostov to Kursk
            5 Infantrys moved from Stalingrad to Rostov
            1 Artillery and 2 Infantrys moved from Georgia to Rostov
            1 AAGun moved from Bursa to Istanbul
            1 Infantry moved from Okhotsk to Yakutsk
    
        Place Units - Russians
            3 Artillerys placed in Kursk
            1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank placed in Leningrad
            2 ArmoredCars and 2 Infantrys placed in Arkhangelsk
            5 Infantrys placed in Stalingrad
            2 ArmoredCars and 1 Infantry placed in Georgia
            1 HeavyTank, 3 Infantrys, 1 Mech.Inf and 1 Tank placed in Sibirsky
            10 Infantrys placed in Moscow
            3 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 111 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.00
    Romanians regular : -1.00
    Germans regular : -3.83
    Russians regular : 9.67
    Neutral regular : -0.17
    Hisaichi regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Italians
            5 Infantrys moved from Tobruk to Mersa Matruh
            1 Artillery and 2 Infantrys moved from Hun to Kufra
            1 Infantry moved from El Agheila to Tobruk
            4 Artillerys and 5 Infantrys moved from E.Morocco to W.Morocco
            1 Destroyer and 2 Submarines moved from 46 Sea Zone to 42 Sea Zone
            1 Transport moved from 46 Sea Zone to 44 Sea Zone
            1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 45 Sea Zone
            1 Artillery and 1 Infantry moved from 45 Sea Zone to N.Tunisia
            1 Artillery and 2 Infantrys moved from Tunis to N.Tunisia
            2 Tanks moved from E.Romania to Bulgaria
            2 Adv.Fighters moved from 51 Sea Zone to Bulgaria
    
        Purchase Units - Italians
            Italians buy 4 ArmoredCars, 4 Artillerys, 5 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in W.Morocco
                Italians attack with 4 Artillerys and 5 Infantrys
                Americans defend with 2 Artillerys, 1 Elite and 1 Infantry
                    Italians roll dice for 4 Artillerys and 5 Infantrys in W.Morocco, round 2 : 2/9 hits, 2.83 expected hits
                    French roll dice for 2 Artillerys, 1 Elite and 1 Infantry in W.Morocco, round 2 : 0/4 hits, 1.33 expected hits
                    1 Elite owned by the Americans and 1 Infantry owned by the Americans lost in W.Morocco
                    Italians roll dice for 4 Artillerys and 5 Infantrys in W.Morocco, round 3 : 1/9 hits, 2.83 expected hits
                    French roll dice for 2 Artillerys in W.Morocco, round 3 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Americans and 1 Infantry owned by the Italians lost in W.Morocco
                    Italians roll dice for 4 Artillerys and 4 Infantrys in W.Morocco, round 4 : 0/8 hits, 2.67 expected hits
                    French roll dice for 1 Artillery in W.Morocco, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 4 Artillerys and 4 Infantrys in W.Morocco, round 5 : 2/8 hits, 2.67 expected hits
                    French roll dice for 1 Artillery in W.Morocco, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in W.Morocco
                Italians win, taking W.Morocco from French with 4 Artillerys and 4 Infantrys remaining. Battle score for attacker is 11
                Casualties for Americans: 2 Artillerys, 1 Elite and 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Mersa Matruh
                Italians attack with 5 Infantrys
                French defend with 1 Mech.Inf
                    Italians roll dice for 5 Infantrys in Mersa Matruh, round 2 : 0/5 hits, 0.83 expected hits
                    British roll dice for 1 Mech.Inf in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                    Italians roll dice for 4 Infantrys in Mersa Matruh, round 3 : 1/4 hits, 0.67 expected hits
                    British roll dice for 1 Mech.Inf in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the French lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Mech.Inf
            Battle in Bulgaria
                Italians attack with 2 Adv.Fighters and 2 Tanks
                Russians defend with 2 Infantrys
                    Italians roll dice for 2 Adv.Fighters and 2 Tanks in Bulgaria, round 2 : 3/4 hits, 2.00 expected hits
                    Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 2 Adv.Fighters and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Italians
            1 S.Submarine moved from 48 Sea Zone to 45 Sea Zone
            1 S.Submarine moved from 45 Sea Zone to 42 Sea Zone
            3 Transports moved from 48 Sea Zone to 46 Sea Zone
            2 Transports moved from 51 Sea Zone to 46 Sea Zone
            1 Destroyer and 1 Submarine moved from 48 Sea Zone to 45 Sea Zone
            2 Adv.Fighters moved from Bulgaria to 51 Sea Zone
    
        Place Units - Italians
            3 Mech.Infs placed in Hun
            2 ArmoredCars and 2 Infantrys placed in E.Morocco
            2 ArmoredCars placed in Tunis
            Italians undo move 3.
            Italians undo move 2.
            2 Artillerys and 2 Infantrys placed in E.Morocco
            4 ArmoredCars placed in Tunis
            2 Artillerys and 3 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.67
    Italians regular : -5.50
    Russians regular : -0.67
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - French
            1 ArmoredCar moved from French Equatorial Africa to New Valley
            1 ArmoredCar moved from French Equatorial Africa to 38 Sea Zone
            1 Infantry moved from French Equatorial Africa to 38 Sea Zone
            1 ArmoredCar, 1 Infantry and 1 Transport moved from 38 Sea Zone to 36 Sea Zone
            1 ArmoredCar and 1 Infantry moved from 36 Sea Zone to Liberia
    
        Purchase Units - French
            French buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Liberia
                French attack with 1 ArmoredCar and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 ArmoredCar and 1 Infantry in Liberia, round 2 : 1/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Liberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Liberia
                French loses 0 PUs for violating Liberias neutrality.
                French win, taking Liberia from Neutral with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
    
        Place Units - French
            1 ArmoredCar, 1 Artillery and 1 Infantry placed in French Equatorial Africa
            1 Artillery and 1 Infantry placed in Syria
            1 ArmoredCar placed in Churchill
    
        Turn Complete - French
            French collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.50
    Neutral regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            1 Submarine moved from 85 Sea Zone to 75 Sea Zone
            1 Submarine moved from 85 Sea Zone to 75 Sea Zone
            1 Submarine moved from 85 Sea Zone to 76 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone
            1 Fighter moved from 85 Sea Zone to 75 Sea Zone
            1 Artillery moved from Tokyo to 85 Sea Zone
            1 Elite moved from Kyushu to 85 Sea Zone
            1 Infantry moved from Kyushu to 85 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from 85 Sea Zone to Hokkaido
            1 Adv.Fighter moved from 85 Sea Zone to Hokkaido
            1 Fighter moved from 85 Sea Zone to Hokkaido
            1 Infantry and 1 Marine moved from Kyushu to 85 Sea Zone
            1 B.Transport, 1 Infantry and 1 Marine moved from 85 Sea Zone to 84 Sea Zone
            1 Infantry and 1 Marine moved from 84 Sea Zone to Formosa
            2 Fighters moved from Tokyo to Formosa
            1 Infantry moved from Kwangtung to Hunan
            1 Artillery moved from Kwangtung to Kwangsi
            1 Artillery moved from Kwangtung to Hunan
            1 Infantry moved from Kwangtung to Kwangsi
            1 Artillery and 1 Infantry moved from Kwangtung to Hunan
            1 Artillery and 1 Infantry moved from S.Thailand to N.Thailand
            2 Adv.Fighters moved from Bangkok to N.Thailand
            1 Artillery moved from S.Thailand to N.Thailand
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 1 B.Carrier, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 75 Sea Zone
                Yamamoto attack with 1 Fighter and 2 Submarines
                Americans defend with 1 B.Transport and 1 Transport
                    Yamamoto roll dice for 2 Submarines in 75 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Transport owned by the Americans lost in 75 Sea Zone
                    Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 B.Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 2 Submarines in 75 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                1 B.Transport owned by the Americans lost in 75 Sea Zone
                Yamamoto win with 1 Fighter and 2 Submarines remaining. Battle score for attacker is 14
                Casualties for Americans: 1 B.Transport and 1 Transport
            Battle in N.Thailand
                Yamamoto attack with 2 Adv.Fighters, 2 Artillerys and 1 Infantry
                British defend with 2 Infantrys; Americans defend with 1 Bomber
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Artillerys and 1 Infantry in N.Thailand, round 2 : 3/5 hits, 2.00 expected hits
                    British roll dice for 1 Bomber and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.83 expected hits
                    1 Bomber owned by the Americans and 2 Infantrys owned by the British lost in N.Thailand
                Yamamoto win, taking N.Thailand from British with 2 Adv.Fighters, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 18
                Casualties for Americans: 1 Bomber
                Casualties for British: 2 Infantrys
            Battle in 76 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 1 Submarine
                British defend with 1 Transport
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter in 76 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 Transport in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 76 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
            Battle in Hokkaido
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Hokkaido, round 2 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Hokkaido, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Hokkaido
                Yamamoto win, taking Hokkaido from Americans with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Formosa
                Yamamoto attack with 2 Fighters, 1 Infantry and 1 Marine
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 2 Fighters, 1 Infantry and 1 Marine in Formosa, round 2 : 0/4 hits, 1.33 expected hits
                    Anzac roll dice for 1 Infantry in Formosa, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Formosa
                    Yamamoto roll dice for 2 Fighters and 1 Marine in Formosa, round 3 : 1/3 hits, 1.17 expected hits
                    Anzac roll dice for 1 Infantry in Formosa, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Fighter owned by the Yamamoto lost in Formosa
                Yamamoto win, taking Formosa from Anzac with 1 Fighter and 1 Marine remaining. Battle score for attacker is -8
                Casualties for Yamamoto: 1 Fighter and 1 Infantry
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Fighter moved from Formosa to 85 Sea Zone
            1 Fighter moved from 75 Sea Zone to 85 Sea Zone
            1 Adv.Fighter moved from 76 Sea Zone to 85 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Hokkaido to 85 Sea Zone
            2 Adv.Fighters moved from N.Thailand to Bangkok
    
        Place Units - Yamamoto
            1 Adv.Fighter and 1 B.Carrier placed in 85 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank placed in Hong Kong
            4 Infantrys placed in Davao
            2 Artillerys and 4 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.17
    Americans regular : 0.17
    Anzac regular : 1.33
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 Mech.Inf moved from Anhwei to Shanghai
                  Chinese take Shanghai from Yamamoto
            1 Mech.Inf moved from Shanghai to Kiangsi
                  Chinese take Kiangsi from Yamamoto
            1 Mech.Inf moved from Kiangsi to Kwangtung
                  Chinese take Kwangtung from Yamamoto
            1 Artillery, 1 Elite and 1 Infantry moved from Szechwan to Hupeh
            2 ArmoredCars moved from Shensi to Shantung
            1 Infantry moved from Suiyuan to Shansi
            1 Artillery and 1 Infantry moved from Shensi to Shansi
            1 Adv.Fighter moved from Szechwan to Hupeh
            1 Infantry and 1 Marine moved from Lanchow to Shensi
            3 Infantrys moved from Ningsia to Suiyuan
            2 ArmoredCars and 2 Tanks moved from Gobi Altai to Shensi
            2 Infantrys moved from E.Qinghai to Lanchow
            4 Infantrys moved from E.Qinghai to Ningsia
            1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from Urumqi to E.Sinkiang
            2 ArmoredCars moved from Urumqi to Gobi Altai
            1 Mech.Inf moved from Urumqi to Ningsia
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Hupeh, round 2 : 2/4 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hupeh
                Chinese win, taking Hupeh from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Shantung
                Chinese attack with 2 ArmoredCars
                Hisaichi defend with 2 Artillerys
                    Chinese roll dice for 2 ArmoredCars in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Artillerys in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shantung
                    Chinese roll dice for 1 ArmoredCar in Shantung, round 3 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 ArmoredCar
                Casualties for Hisaichi: 2 Artillerys
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Hupeh to Shansi
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            4 Mech.Infs placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Chinese regular : 1.50
    Hisaichi regular : 0.00
    

    Savegame

4 / 9

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