TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
1 Infantry moved from Ontario to Canadian Prairies
1 Infantry moved from E.Mexico to Southwest USA
1 ArmoredCar moved from French Equatorial Africa to Kufra
1 Infantry moved from Kufra to El Agheila
1 Fighter moved from Syria to Cairo
1 ArmoredCar and 1 Artillery moved from French Equatorial Africa to Spanish Guinea
2 Mech.Infs moved from Belgian Congo to Spanish Guinea
1 Infantry moved from Belgian Congo to French Equatorial Africa
2 Mech.Infs moved from Cape Town to Belgian Congo
1 S.Submarine moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
British take Belgium from Germans
1 Submarine moved from 18 Sea Zone to 21 Sea Zone
4 Infantrys moved from Manchester to 21 Sea Zone
4 Infantrys moved from 21 Sea Zone to Netherlands
3 Fighters moved from 21 Sea Zone to Netherlands
1 Submarine moved from 11 Sea Zone to 21 Sea Zone
1 Infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Yamamoto
3 Artillerys and 4 Infantrys moved from Assam to Burma
3 Infantrys moved from Yunnan to N.Thailand
4 Artillerys and 6 Infantrys moved from Bihar to Assam
3 Artillerys and 4 Infantrys moved from Hyderabad to Bihar
2 Artillerys and 3 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Rajputana to Hyderabad
2 Artillerys and 3 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Bombay to Rajputana
2 Infantrys moved from Baluchistan to Rajputana
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Cruiser moved from 57 Sea Zone to 58 Sea Zone
2 ArmoredCars and 1 Tank moved from W.Iran to 58 Sea Zone
2 ArmoredCars, 1 Cruiser, 1 Tank and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
2 ArmoredCars, 3 Artillerys, 1 Elite and 3 Infantrys moved from N.Saudi Arabia to S.Saudi Arabia
1 Tank moved from Iraq to S.Saudi Arabia
2 ArmoredCars and 1 Tank moved from 57 Sea Zone to S.Saudi Arabia
1 Infantry moved from Kamchatka to 76 Sea Zone
1 Tank moved from Paramushir to 76 Sea Zone
1 Infantry and 1 Tank moved from 76 Sea Zone to Iturup
Purchase Units - British
British buy 4 ArmoredCars, 6 Artillerys, 2 Destroyers, 1 Elite, 13 Infantrys, 2 Mech.Infs, 1 Submarine, 1 Tank and 2 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in Burma
British attack with 3 Artillerys and 4 Infantrys
Thai defend with 4 Infantrys
British roll dice for 3 Artillerys and 4 Infantrys in Burma, round 2 : 3/7 hits, 2.17 expected hits
Thai roll dice for 4 Infantrys in Burma, round 2 : 2/4 hits, 1.33 expected hits
3 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Burma
British roll dice for 3 Artillerys and 2 Infantrys in Burma, round 3 : 1/5 hits, 1.67 expected hits
Thai roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma
British win, taking Burma from Thai with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 3 Infantrys
Casualties for Thai: 4 Infantrys
Battle in Iturup
British attack with 1 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Iturup, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Iturup, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry and 1 Tank in Iturup, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Iturup, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Iturup
British roll dice for 1 Tank in Iturup, round 4 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Iturup, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the British lost in Iturup
Yamamoto win with 1 Infantry remaining. Battle score for attacker is -7
Casualties for British: 1 Infantry and 1 Tank
Battle in S.Saudi Arabia
British attack with 4 ArmoredCars, 3 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 3 Infantrys
British roll dice for 2 Cruisers in S.Saudi Arabia, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks in S.Saudi Arabia, round 2 : 2/13 hits, 4.67 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Neutral lost in S.Saudi Arabia
British roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks in S.Saudi Arabia, round 3 : 4/13 hits, 4.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in S.Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in S.Saudi Arabia
British loses 0 PUs for violating S.Saudi Arabias neutrality.
British win, taking S.Saudi Arabia from Neutral with 4 ArmoredCars, 3 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 3 Infantrys
Casualties for British: 1 Infantry
Battle in Spanish Guinea
British attack with 1 ArmoredCar, 1 Artillery and 2 Mech.Infs
Neutral defend with 1 Infantry
British roll dice for 1 ArmoredCar, 1 Artillery and 2 Mech.Infs in Spanish Guinea, round 2 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Neutral lost in Spanish Guinea
British loses 0 PUs for violating Spanish Guineas neutrality.
British win, taking Spanish Guinea from Neutral with 1 Artillery and 2 Mech.Infs remaining. Battle score for attacker is -2
Casualties for British: 1 ArmoredCar
Casualties for Neutral: 1 Infantry
Battle in El Agheila
British attack with 1 Infantry
Italians defend with 1 Infantry
British roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in El Agheila, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Infantry in El Agheila, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in El Agheila
Germans win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Battle in Netherlands
British attack with 3 Fighters and 4 Infantrys
Germans defend with 4 Infantrys
British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 3 Fighters and 4 Infantrys in Netherlands, round 2 : 3/7 hits, 1.67 expected hits
Germans roll dice for 4 Infantrys in Netherlands, round 2 : 2/4 hits, 1.33 expected hits
4 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands
British win, taking Netherlands from Germans with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Casualties for Germans: 4 Infantrys
Battle in N.Thailand
British attack with 3 Infantrys
Hisaichi defend with 1 Artillery
British roll dice for 3 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.50 expected hits
Thai roll dice for 1 Artillery in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in N.Thailand
British win, taking N.Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Non Combat Move - British
3 Fighters moved from Netherlands to 21 Sea Zone
Place Units - British
1 Transport placed in 80 Sea Zone
1 Destroyer placed in 80 Sea Zone
British undo move 2.
British undo move 1.
1 Transport placed in 80 Sea Zone
2 Artillerys and 3 Infantrys placed in Delhi
2 Artillerys and 3 Infantrys placed in Madras
2 Infantrys placed in Bombay
2 ArmoredCars and 1 Tank placed in W.Iran
2 Mech.Infs placed in Cape Town
2 Artillerys and 4 Infantrys placed in Cairo
2 Destroyers, 1 Submarine and 1 Transport placed in 21 Sea Zone
2 ArmoredCars, 1 Elite and 1 Infantry placed in Wales
Turn Complete - British
British collect 121 PUs; end with 121 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Anzac
1 Adv.Fighter moved from Banjarmasin to 105 Sea Zone
1 Artillery moved from Java to 67 Sea Zone
1 Tank moved from Java to 67 Sea Zone
1 Adv.Fighter moved from Broome to 106 Sea Zone
3 Infantrys moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Artillery, 2 Cruisers, 1 Destroyer, 4 Infantrys, 1 Tank and 2 Transports moved from 67 Sea Zone to 106 Sea Zone
1 Artillery, 4 Infantrys and 1 Tank moved from 106 Sea Zone to S.French Indochina
Purchase Units - Anzac
Anzac buy 2 Cruisers, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 106 Sea Zone
Anzac attack with 1 Adv.Fighter, 2 Cruisers, 1 Destroyer and 2 Transports
Yamamoto defend with 1 Battleship and 1 Cruiser
Anzac roll dice for 1 Adv.Fighter, 2 Cruisers, 1 Destroyer and 2 Transports in 106 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Yamamoto roll dice for 1 Battleship and 1 Cruiser in 106 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 Cruiser owned by the Yamamoto, 1 Battleship owned by the Yamamoto and 1 Adv.Fighter owned by the Anzac lost in 106 Sea Zone
Anzac win with 2 Cruisers, 1 Destroyer and 2 Transports remaining. Battle score for attacker is 22
Casualties for Anzac: 1 Adv.Fighter
Casualties for Yamamoto: 1 Battleship and 1 Cruiser
Battle in 105 Sea Zone
Anzac attack with 1 Adv.Fighter
Thai defend with 1 Destroyer and 1 Transport
Anzac roll dice for 1 Adv.Fighter in 105 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
Anzac roll dice for 1 Adv.Fighter in 105 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
Anzac roll dice for 1 Adv.Fighter in 105 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 4 : 1/2 hits, 0.50 expected hits
1 Adv.Fighter owned by the Anzac lost in 105 Sea Zone
Thai win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -10
Casualties for Anzac: 1 Adv.Fighter
Battle in S.French Indochina
Anzac attack with 1 Artillery, 4 Infantrys and 1 Tank
Yamamoto defend with 3 Artillerys and 3 Infantrys
Anzac roll dice for 1 Artillery, 4 Infantrys and 1 Tank in S.French Indochina, round 2 : 1/6 hits, 1.67 expected hits
Hisaichi roll dice for 3 Artillerys and 3 Infantrys in S.French Indochina, round 2 : 1/6 hits, 2.00 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in S.French Indochina
Anzac roll dice for 1 Artillery, 3 Infantrys and 1 Tank in S.French Indochina, round 3 : 1/5 hits, 1.50 expected hits
Hisaichi roll dice for 3 Artillerys and 2 Infantrys in S.French Indochina, round 3 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in S.French Indochina
Anzac roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.French Indochina, round 4 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 3 Artillerys and 1 Infantry in S.French Indochina, round 4 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in S.French Indochina
Anzac roll dice for 1 Artillery and 1 Tank in S.French Indochina, round 5 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 3 Artillerys in S.French Indochina, round 5 : 0/3 hits, 1.00 expected hits
1 Artillery owned by the Yamamoto lost in S.French Indochina
Anzac roll dice for 1 Artillery and 1 Tank in S.French Indochina, round 6 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 2 Artillerys in S.French Indochina, round 6 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Artillery and 1 Tank in S.French Indochina, round 7 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 2 Artillerys in S.French Indochina, round 7 : 2/2 hits, 0.67 expected hits
1 Artillery owned by the Anzac and 1 Tank owned by the Anzac lost in S.French Indochina
Hisaichi win with 2 Artillerys remaining. Battle score for attacker is -7
Casualties for Anzac: 1 Artillery, 4 Infantrys and 1 Tank
Casualties for Yamamoto: 1 Artillery and 3 Infantrys
Non Combat Move - Anzac
2 Infantrys moved from Northern Territory to Western Australia
3 Infantrys moved from Townsville to Northern Territory
1 Elite and 1 Infantry moved from Port Moresby to West Papua
Place Units - Anzac
2 Cruisers and 1 Submarine placed in 67 Sea Zone
1 S.Submarine placed in 113 Sea Zone
Turn Complete - Anzac
Anzac collect 41 PUs; end with 41 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Dutch
2 Adv.Fighters moved from Banjarmasin to 105 Sea Zone
2 Fighters moved from N.French Indochina to 105 Sea Zone
1 Elite, 5 Infantrys and 3 Tanks moved from Banjarmasin to West Borneo
Purchase Units - Dutch
Dutch buy 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;
Combat - Dutch
Battle in West Borneo
Dutch attack with 1 Elite, 5 Infantrys and 3 Tanks
Hisaichi defend with 2 Artillerys and 2 Infantrys
Dutch roll dice for 1 Elite, 5 Infantrys and 3 Tanks in West Borneo, round 2 : 2/9 hits, 2.67 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in West Borneo, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in West Borneo
Dutch roll dice for 1 Elite, 4 Infantrys and 3 Tanks in West Borneo, round 3 : 4/8 hits, 2.50 expected hits
Hisaichi roll dice for 2 Artillerys in West Borneo, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Dutch and 2 Artillerys owned by the Hisaichi lost in West Borneo
Dutch win, taking West Borneo from Hisaichi with 1 Elite, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Dutch: 2 Infantrys
Casualties for Hisaichi: 2 Artillerys and 2 Infantrys
Battle in 105 Sea Zone
Dutch attack with 2 Adv.Fighters and 2 Fighters
Thai defend with 1 Destroyer and 1 Transport
Dutch roll dice for 2 Adv.Fighters and 2 Fighters in 105 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Transport owned by the Thai and 1 Fighter owned by the Dutch lost in 105 Sea Zone
Dutch roll dice for 2 Adv.Fighters and 1 Fighter in 105 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Thai roll dice for 1 Destroyer in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 2 Adv.Fighters and 1 Fighter in 105 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
Thai roll dice for 1 Destroyer in 105 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Thai lost in 105 Sea Zone
Dutch win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Fighter
Casualties for Thai: 1 Destroyer and 1 Transport
Non Combat Move - Dutch
2 Adv.Fighters and 1 Fighter moved from 105 Sea Zone to Banjarmasin
Place Units - Dutch
1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
2 Artillerys, 1 Elite and 2 Infantrys moved from Tampere to Kotka
1 Artillery and 2 Infantrys moved from Oulu to N.Karelia
1 Infantry moved from Oulu to N.Karelia
3 Infantrys and 1 Tank moved from Oulu to Vyborg
1 Fighter moved from Oulu to Kotka
1 Mech.Inf moved from Helsinki to Kotka
Purchase Units - Finns
Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Kotka
Finns attack with 2 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 1 Mech.Inf
Russians defend with 1 Artillery and 2 Infantrys
Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 1 Mech.Inf in Kotka, round 2 : 1/7 hits, 2.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Kotka, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka
Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 1 Mech.Inf in Kotka, round 3 : 3/6 hits, 2.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Kotka, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Kotka
Finns win, taking Kotka from Russians with 2 Artillerys, 1 Elite, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Finns: 2 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in N.Karelia
Finns attack with 1 Artillery and 3 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Finns roll dice for 1 Artillery and 3 Infantrys in N.Karelia, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 0/3 hits, 1.00 expected hits
Finns roll dice for 1 Artillery and 3 Infantrys in N.Karelia, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 3 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in N.Karelia
Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 4 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Finns: 2 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Vyborg
Finns attack with 3 Infantrys and 1 Tank
Russians defend with 1 Infantry
Finns roll dice for 3 Infantrys and 1 Tank in Vyborg, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 3 Infantrys and 1 Tank in Vyborg, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
Finns win, taking Vyborg from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Kotka to Oulu
5 Infantrys moved from Helsinki to Tampere
Place Units - Finns
2 Elites and 4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
1 Artillery and 1 Infantry moved from Vinnytsia to Kiev
1 Fighter moved from E.Romania to Kiev
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Kiev
Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kiev, round 2 : 3/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Kiev to Vinnytsia
1 Infantry moved from E.Romania to Odessa
2 ArmoredCars moved from W.Romania to Vinnytsia
1 Infantry moved from W.Romania to E.Romania
2 Artillerys and 2 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
3 Infantrys placed in W.Romania
2 ArmoredCars and 2 Elites placed in Bucharest
Turn Complete - Romanians
Romanians collect 20 PUs; end with 20 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - Thai
Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Place Units - Thai
2 Artillerys, 3 Infantrys and 1 Marine placed in Bangkok
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
1 unit repaired.
1 Artillery moved from Jamaica to 25 Sea Zone
2 ArmoredCars and 1 Marine moved from South Atlantic USA to 25 Sea Zone
1 Transport moved from 34 Sea Zone to 33 Sea Zone
2 Artillerys, 1 Elite and 3 Infantrys moved from Rio de Oro to 34 Sea Zone
2 Artillerys, 2 B.Transports, 1 Elite and 3 Infantrys moved from 34 Sea Zone to 31 Sea Zone
2 Artillerys, 1 Elite and 3 Infantrys moved from 31 Sea Zone to W.Morocco
2 Tanks moved from Bahia to 32 Sea Zone
1 B.Transport and 2 Tanks moved from 32 Sea Zone to 35 Sea Zone
1 ArmoredCar moved from Salvador to 35 Sea Zone
1 ArmoredCar, 1 B.Transport and 2 Tanks moved from 35 Sea Zone to 36 Sea Zone
1 Transport moved from 33 Sea Zone to 35 Sea Zone
1 ArmoredCar and 2 Tanks moved from 36 Sea Zone to Mauritania
2 ArmoredCars, 1 Artillery, 1 B.Transport, 1 Destroyer, 1 Marine and 1 Transport moved from 25 Sea Zone to 32 Sea Zone
2 ArmoredCars, 1 Artillery and 1 Marine moved from 32 Sea Zone to Bahia
2 Tanks moved from Bolivia to Bahia
1 ArmoredCar moved from Salvador to Bahia
1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters moved from 107 Sea Zone to 110 Sea Zone
2 Adv.Fighters moved from 108 Sea Zone to 110 Sea Zone
3 Bombers moved from West Papua to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from Celebes to 107 Sea Zone
1 Infantry moved from Ulithi to Yap
Americans take Yap from Yamamoto
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 106 Sea Zone
1 Artillery and 1 Infantry moved from 106 Sea Zone to Manila
Americans take Manila from Hisaichi
1 Artillery, 1 B.Transport and 1 Infantry moved from 107 Sea Zone to 106 Sea Zone
1 Artillery and 1 Infantry moved from 106 Sea Zone to S.French Indochina
1 Bomber moved from 110 Sea Zone to S.French Indochina
1 Destroyer and 2 Submarines moved from 72 Sea Zone to 75 Sea Zone
1 Bomber moved from Jaluit to 75 Sea Zone
1 Bomber moved from San Francisco to Nauru
1 Battleship moved from 72 Sea Zone to 71 Sea Zone
2 Artillerys and 2 Infantrys moved from Koryakia to 72 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan
1 Artillery, 1 B.Transport and 1 Infantry moved from 72 Sea Zone to 75 Sea Zone
1 Artillery and 1 Infantry moved from 75 Sea Zone to Hokkaido
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 4 ArmoredCars, 1 B.Transport, 3 Destroyers, 1 Factory, 1 Marine, 1 S.Bomber and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in S.French Indochina
Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
Yamamoto defend with 2 Artillerys
Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in S.French Indochina, round 2 : 2/3 hits, 1.33 expected hits
Hisaichi roll dice for 2 Artillerys in S.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Yamamoto lost in S.French Indochina
Americans win, taking S.French Indochina from Hisaichi with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 Artillerys
Battle in 110 Sea Zone
Americans attack with 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 2 Fighters
Hisaichi defend with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports
Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 5/9 hits, 4.17 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 2 Transports in 110 Sea Zone, round 2 : 1/7 hits, 2.83 expected hits
Units damaged: 1 Battleship owned by the Americans
2 Transports owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
Americans roll dice for 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 3 : 3/9 hits, 4.17 expected hits
Hisaichi roll dice for 1 Battleship, 1 Carrier and 2 Fighters in 110 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
1 Carrier owned by the Hisaichi, 2 Fighters owned by the Americans, 1 Bomber owned by the Americans and 2 Fighters owned by the Hisaichi lost in 110 Sea Zone
Americans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier and 1 Destroyer in 110 Sea Zone, round 4 : 5/6 hits, 2.83 expected hits
Hisaichi roll dice for 1 Battleship in 110 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 Battleship owned by the Hisaichi lost in 110 Sea Zone
Americans win with 2 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier and 1 Destroyer remaining. Battle score for attacker is 47
Casualties for Hisaichi: 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports
Casualties for Americans: 1 Bomber and 2 Fighters
Battle in W.Morocco
Americans attack with 2 Artillerys, 1 Elite and 3 Infantrys
Italians defend with 1 Artillery and 2 Tanks
Americans roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in W.Morocco, round 2 : 2/6 hits, 1.83 expected hits
Italians roll dice for 1 Artillery and 2 Tanks in W.Morocco, round 2 : 1/3 hits, 1.33 expected hits
1 Tank owned by the Italians, 1 Infantry owned by the Americans and 1 Artillery owned by the Italians lost in W.Morocco
Americans roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in W.Morocco, round 3 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 Tank in W.Morocco, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Italians and 1 Infantry owned by the Americans lost in W.Morocco
Americans win, taking W.Morocco from Italians with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 10
Casualties for Americans: 2 Infantrys
Casualties for Italians: 1 Artillery and 2 Tanks
Battle in 75 Sea Zone
Americans attack with 1 B.Transport, 1 Bomber, 1 Destroyer, 2 Submarines and 1 Transport
Hisaichi defend with 2 Submarines
Americans roll dice for 2 Submarines in 75 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Submarines in 75 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 Submarine owned by the Hisaichi lost in 75 Sea Zone
Americans roll dice for 1 B.Transport, 1 Bomber, 1 Destroyer and 1 Transport in 75 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
2 Submarines owned by the Americans lost in 75 Sea Zone
Hisaichi roll dice for 1 Submarine in 75 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 B.Transport, 1 Bomber, 1 Destroyer and 1 Transport in 75 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Hisaichi lost in 75 Sea Zone
Americans win with 1 B.Transport, 1 Bomber and 1 Transport remaining. Battle score for attacker is -8
Casualties for Hisaichi: 2 Submarines
Casualties for Americans: 1 Destroyer and 2 Submarines
Battle in Hokkaido
Battle in Ayan
Americans attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 ArmoredCar
Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Ayan, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Ayan, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 4 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Ayan, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 5 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Ayan, round 5 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Ayan
Americans win, taking Hokkaido from Yamamoto, taking Ayan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Non Combat Move - Americans
1 Bomber moved from 75 Sea Zone to Kamchatka
1 Bomber moved from 110 Sea Zone to Banjarmasin
1 Bomber moved from S.French Indochina to N.Thailand
Place Units - Americans
2 Destroyers and 1 S.Submarine placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 108 Sea Zone: 1 Battleship and 1 Carrier
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 B.Carrier and 1 Battleship
EDIT: Removing units owned by Americans from 98 Sea Zone: 2 Adv.Fighters and 1 Transport
EDIT: Removing units owned by Americans from Christmas: 1 Infantry
EDIT: Removing units owned by Americans from Palmyra: 1 Infantry
EDIT: Adding units owned by Americans to 104 Sea Zone: 2 Adv.Fighters, 2 Infantrys and 1 Transport
EDIT: Turning off Edit Mode
2 Adv.Fighters and 1 Destroyer placed in 98 Sea Zone
1 S.Bomber placed in San Francisco
2 ArmoredCars placed in Salvador
1 Factory placed in Rio de Oro
1 B.Transport placed in 26 Sea Zone
1 ArmoredCar and 1 Marine placed in South Atlantic USA
1 ArmoredCar placed in South Central USA
Turn Complete - Americans
Americans collect 121 PUs; end with 121 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Germans
2 Infantrys moved from Picardy to Belgium
1 Artillery moved from Rhine to Belgium
2 Infantrys moved from Hamburg to Netherlands
1 Artillery moved from Hamburg to Netherlands
1 ArmoredCar moved from Hamburg to Netherlands
1 ArmoredCar moved from Hamburg to Belgium
2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys, 1 JetFighter, 1 Stuka and 2 Tanks moved from Brest to Minsk
1 Mech.Inf moved from Krakow to Latvia
1 Artillery moved from Lithuania to Latvia
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Tanks moved from Hamburg to 23 Sea Zone
2 Tanks and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Tanks moved from 24 Sea Zone to Latvia
2 Fighters moved from 23 Sea Zone to Latvia
4 Adv.Fighters moved from 23 Sea Zone to Latvia
1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 2 Submarines and 1 Transport moved from 44 Sea Zone to 48 Sea Zone
1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk
1 Infantry moved from Hun to Kufra
Purchase Units - Germans
Germans buy 4 ArmoredCars, 6 Artillerys, 1 Elite, 1 HeavyTank, 15 Infantrys, 2 Mech.Infs, 3 Submarines and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Netherlands
Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
British defend with 2 Infantrys
Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Netherlands, round 2 : 1/4 hits, 1.17 expected hits
British roll dice for 2 Infantrys in Netherlands, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Netherlands, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Netherlands, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar and 1 Infantry
Casualties for British: 2 Infantrys
Battle in Belgium
Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
British defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Belgium, round 2 : 0/4 hits, 1.17 expected hits
British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Belgium
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Belgium, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Belgium
Germans win, taking Belgium from British with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Battle in Latvia
Germans attack with 4 Adv.Fighters, 1 Artillery, 2 Fighters, 1 Mech.Inf and 2 Tanks
Russians defend with 1 Artillery and 4 Infantrys
Germans roll dice for 4 Adv.Fighters, 1 Artillery, 2 Fighters, 1 Mech.Inf and 2 Tanks in Latvia, round 2 : 5/10 hits, 4.33 expected hits
Russians roll dice for 1 Artillery and 4 Infantrys in Latvia, round 2 : 2/5 hits, 1.67 expected hits
4 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 1 Artillery owned by the Germans and 1 Mech.Inf owned by the Germans lost in Latvia
Germans win, taking Latvia from Russians with 4 Adv.Fighters, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 1 Artillery and 1 Mech.Inf
Casualties for Russians: 1 Artillery and 4 Infantrys
Battle in Minsk
Germans attack with 2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys, 1 JetFighter, 1 Stuka and 2 Tanks
Russians defend with 1 ArmoredCar, 3 Artillerys, 4 Infantrys and 1 Tank
Germans roll dice for 2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys, 1 JetFighter, 1 Stuka and 2 Tanks in Minsk, round 2 : 8/17 hits, 7.17 expected hits
Russians roll dice for 1 ArmoredCar, 3 Artillerys, 4 Infantrys and 1 Tank in Minsk, round 2 : 4/9 hits, 3.00 expected hits
1 ArmoredCar owned by the Russians, 4 Infantrys owned by the Russians, 3 Artillerys owned by the Russians and 4 Infantrys owned by the Germans lost in Minsk
Germans roll dice for 2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 1 Infantry, 1 JetFighter, 1 Stuka and 2 Tanks in Minsk, round 3 : 5/13 hits, 5.83 expected hits
Russians roll dice for 1 Tank in Minsk, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 1 JetFighter, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 19
Casualties for Germans: 5 Infantrys
Casualties for Russians: 1 ArmoredCar, 3 Artillerys, 4 Infantrys and 1 Tank
Battle in Kufra
Germans attack with 1 Infantry
British defend with 1 ArmoredCar
Germans roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 ArmoredCar in Kufra, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 ArmoredCar in Kufra, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Infantry in Kufra, round 4 : 1/1 hits, 0.17 expected hits
British roll dice for 1 ArmoredCar in Kufra, round 4 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British lost in Kufra
Germans win, taking Kufra from British with 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCar
Non Combat Move - Germans
1 Artillery, 2 Elites and 2 Infantrys moved from Krakow to Brest
2 Artillerys and 2 Infantrys moved from Warsaw to Brest
1 AAGun moved from Brest to Warsaw
2 Adv.Fighters, 1 Bomber, 1 Fighter, 1 JetFighter and 1 Stuka moved from Minsk to Brest
4 Adv.Fighters moved from Latvia to 23 Sea Zone
2 Fighters moved from Latvia to 23 Sea Zone
3 ArmoredCars moved from Silesia to Brest
1 Tank moved from Silesia to Brest
1 Artillery and 1 Infantry moved from Silesia to Danzig
1 HeavyTank moved from Silesia to Brest
7 ArmoredCars and 2 Tanks moved from Bohemia to Brest
1 Artillery and 1 Infantry moved from Bohemia to Krakow
2 ArmoredCars moved from Saxony to Danzig
9 Tanks moved from Hamburg to Danzig
1 AAGun moved from Rhine to Belgium
1 AAGun moved from Hamburg to Netherlands
1 AAGun moved from Saxony to Hamburg
8 Infantrys moved from Paris to Picardy
2 Tanks moved from Lorraine to Bohemia
2 ArmoredCars moved from Bavaria to Bohemia
2 Infantrys moved from Bavaria to Bohemia
Place Units - Germans
3 Submarines placed in 23 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry placed in Warsaw
3 Infantrys placed in Normandy
8 Infantrys placed in Paris
1 Artillery and 2 Infantrys placed in Hamburg
3 Artillerys and 1 Infantry placed in Bohemia
1 HeavyTank placed in Bohemia
3 ArmoredCars placed in Bavaria
1 ArmoredCar, 2 Mech.Infs and 2 Tanks placed in Berlin
Turn Complete - Germans
Germans collect 118 PUs; end with 118 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Russians
1 ArmoredCar, 1 Artillery and 1 Infantry moved from Donetsk to Odessa
1 Infantry moved from Donetsk to Kiev
1 ArmoredCar and 2 Infantrys moved from Kursk to Kiev
1 Infantry moved from Rostov to Donetsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
5 Artillerys, 1 Elite, 1 Infantry and 3 Tanks moved from Bursa to Istanbul
2 Infantrys moved from Leningrad to Latvia
1 Elite moved from Leningrad to Latvia
1 Infantry moved from Leningrad to Latvia
4 Infantrys moved from Smolensk to Minsk
2 Infantrys moved from Kursk to Minsk
1 Bomber and 1 Fighter moved from Kursk to Minsk
1 Infantry moved from Kursk to Minsk
7 Infantrys and 1 Mech.Inf moved from Kursk to Kiev
1 Tank moved from Kursk to Minsk
1 Artillery, 1 Elite and 2 Infantrys moved from S.Karelia to N.Karelia
1 HeavyTank and 2 Infantrys moved from Leningrad to Vyborg
1 ArmoredCar moved from Arkhangelsk to Vyborg
1 Artillery and 1 Infantry moved from Uzbekistan to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
1 Artillery and 1 Infantry moved from Tashkent to Uzbekistan
3 Infantrys moved from Arkhangelsk to S.Karelia
1 Submarine moved from 21 Sea Zone to 22 Sea Zone
1 ArmoredCar moved from Olyokminsk to S.Buryat Mongolia
2 Infantrys moved from Irkutsk to S.Buryat Mongolia
1 Infantry moved from Irkutsk to S.Buryat Mongolia
1 Infantry moved from Irkutsk to N.Buryat Mongolia
2 Artillerys, 1 Elite and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 4 Infantrys moved from Evenkia to Olyokminsk
1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Sibirsky to Olyokminsk
1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia
5 Infantrys moved from Krasnoyarsk to Irkutsk
4 Infantrys moved from Novosibirsk to Krasnoyarsk
5 Infantrys moved from Sverdlovsk to Novosibirsk
Purchase Units - Russians
Russians buy 4 ArmoredCars, 4 Artillerys, 1 Bunker, 1 HeavyTank, 26 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in S.Buryat Mongolia
Russians attack with 1 ArmoredCar and 3 Infantrys
Hisaichi defend with 2 ArmoredCars
Russians roll dice for 1 ArmoredCar and 3 Infantrys in S.Buryat Mongolia, round 2 : 2/4 hits, 0.83 expected hits
Hisaichi roll dice for 2 ArmoredCars in S.Buryat Mongolia, round 2 : 0/2 hits, 0.33 expected hits
2 ArmoredCars owned by the Hisaichi lost in S.Buryat Mongolia
Russians win, taking S.Buryat Mongolia from Hisaichi with 1 ArmoredCar and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 ArmoredCars
Battle in Odessa
Russians attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
Romanians defend with 1 Infantry
Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Odessa, round 2 : 2/3 hits, 1.00 expected hits
Romanians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Odessa
Russians win, taking Odessa from Romanians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Battle in Vyborg
Russians attack with 1 ArmoredCar, 1 HeavyTank and 2 Infantrys
Finns defend with 2 Infantrys and 1 Tank
Russians roll dice for 1 ArmoredCar, 1 HeavyTank and 2 Infantrys in Vyborg, round 2 : 2/4 hits, 1.33 expected hits
Finns roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Finns and 2 Infantrys owned by the Russians lost in Vyborg
Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Vyborg, round 3 : 1/2 hits, 1.00 expected hits
Finns roll dice for 1 Tank in Vyborg, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 ArmoredCar and 1 HeavyTank remaining. Battle score for attacker is 5
Casualties for Russians: 2 Infantrys
Casualties for Finns: 2 Infantrys and 1 Tank
Battle in Istanbul
Russians attack with 5 Artillerys, 1 Elite, 1 Infantry and 3 Tanks
Neutral defend with 1 Bunker and 2 Infantrys
Russians roll dice for 5 Artillerys, 1 Elite, 1 Infantry and 3 Tanks in Istanbul, round 2 : 6/10 hits, 4.00 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 1/3 hits, 1.17 expected hits
1 Bunker owned by the Neutral, 1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Istanbul
Russians loses 0 PUs for violating Istanbuls neutrality.
Russians win, taking Istanbul from Neutral with 5 Artillerys, 1 Elite and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Russians: 1 Infantry
Casualties for Neutral: 1 Bunker and 2 Infantrys
Battle in Kiev
Russians attack with 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf
Romanians defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf in Kiev, round 2 : 3/12 hits, 2.50 expected hits
Romanians roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 6
Casualties for Romanians: 1 Artillery and 1 Infantry
Battle in N.Buryat Mongolia
Russians attack with 2 Artillerys, 1 Elite and 3 Infantrys
Hisaichi defend with 2 ArmoredCars, 2 Mech.Infs and 1 Tank
Russians roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in N.Buryat Mongolia, round 2 : 4/6 hits, 1.83 expected hits
Hisaichi roll dice for 2 ArmoredCars, 2 Mech.Infs and 1 Tank in N.Buryat Mongolia, round 2 : 2/5 hits, 1.50 expected hits
2 ArmoredCars owned by the Hisaichi, 2 Infantrys owned by the Russians and 2 Mech.Infs owned by the Hisaichi lost in N.Buryat Mongolia
Russians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in N.Buryat Mongolia, round 3 : 2/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Tank in N.Buryat Mongolia, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in N.Buryat Mongolia
Russians win, taking N.Buryat Mongolia from Hisaichi with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 21
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 2 ArmoredCars, 2 Mech.Infs and 1 Tank
Battle in N.Karelia
Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
Finns defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in N.Karelia, round 2 : 0/4 hits, 1.17 expected hits
Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in N.Karelia
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in N.Karelia, round 3 : 2/3 hits, 1.00 expected hits
Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Finns and 1 Artillery owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Artillery and 1 Infantry
Battle in Minsk
Russians attack with 1 Bomber, 1 Fighter, 7 Infantrys and 1 Tank
Germans defend with 4 Artillerys and 2 Tanks
Russians roll dice for 1 Bomber, 1 Fighter, 7 Infantrys and 1 Tank in Minsk, round 2 : 4/10 hits, 2.67 expected hits
Germans roll dice for 4 Artillerys and 2 Tanks in Minsk, round 2 : 1/6 hits, 2.33 expected hits
1 Infantry owned by the Russians and 4 Artillerys owned by the Germans lost in Minsk
Russians roll dice for 1 Bomber, 1 Fighter, 6 Infantrys and 1 Tank in Minsk, round 3 : 4/9 hits, 2.50 expected hits
Germans roll dice for 2 Tanks in Minsk, round 3 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Bomber, 1 Fighter, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 24
Casualties for Russians: 1 Infantry
Casualties for Germans: 4 Artillerys and 2 Tanks
Battle in Latvia
Russians attack with 1 Elite and 3 Infantrys
Germans defend with 2 Tanks
Russians roll dice for 1 Elite and 3 Infantrys in Latvia, round 2 : 1/4 hits, 0.83 expected hits
Germans roll dice for 2 Tanks in Latvia, round 2 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Germans lost in Latvia
Russians roll dice for 1 Elite and 3 Infantrys in Latvia, round 3 : 0/4 hits, 0.83 expected hits
Germans roll dice for 1 Tank in Latvia, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Latvia
Russians roll dice for 1 Elite and 2 Infantrys in Latvia, round 4 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 Tank in Latvia, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Elite and 2 Infantrys in Latvia, round 5 : 1/3 hits, 0.67 expected hits
Germans roll dice for 1 Tank in Latvia, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 Tanks
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Minsk to Kursk
1 Bomber moved from Minsk to Moscow
11 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
1 Artillery and 1 Infantry moved from Rostov to Kursk
5 Infantrys moved from Stalingrad to Rostov
1 Artillery and 2 Infantrys moved from Georgia to Rostov
1 AAGun moved from Bursa to Istanbul
1 Infantry moved from Okhotsk to Yakutsk
Place Units - Russians
3 Artillerys placed in Kursk
1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank placed in Leningrad
2 ArmoredCars and 2 Infantrys placed in Arkhangelsk
5 Infantrys placed in Stalingrad
2 ArmoredCars and 1 Infantry placed in Georgia
1 HeavyTank, 3 Infantrys, 1 Mech.Inf and 1 Tank placed in Sibirsky
10 Infantrys placed in Moscow
3 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 111 PUs; end with 111 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Italians
5 Infantrys moved from Tobruk to Mersa Matruh
1 Artillery and 2 Infantrys moved from Hun to Kufra
1 Infantry moved from El Agheila to Tobruk
4 Artillerys and 5 Infantrys moved from E.Morocco to W.Morocco
1 Destroyer and 2 Submarines moved from 46 Sea Zone to 42 Sea Zone
1 Transport moved from 46 Sea Zone to 44 Sea Zone
1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 45 Sea Zone
1 Artillery and 1 Infantry moved from 45 Sea Zone to N.Tunisia
1 Artillery and 2 Infantrys moved from Tunis to N.Tunisia
2 Tanks moved from E.Romania to Bulgaria
2 Adv.Fighters moved from 51 Sea Zone to Bulgaria
Purchase Units - Italians
Italians buy 4 ArmoredCars, 4 Artillerys, 5 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in W.Morocco
Italians attack with 4 Artillerys and 5 Infantrys
Americans defend with 2 Artillerys, 1 Elite and 1 Infantry
Italians roll dice for 4 Artillerys and 5 Infantrys in W.Morocco, round 2 : 2/9 hits, 2.83 expected hits
French roll dice for 2 Artillerys, 1 Elite and 1 Infantry in W.Morocco, round 2 : 0/4 hits, 1.33 expected hits
1 Elite owned by the Americans and 1 Infantry owned by the Americans lost in W.Morocco
Italians roll dice for 4 Artillerys and 5 Infantrys in W.Morocco, round 3 : 1/9 hits, 2.83 expected hits
French roll dice for 2 Artillerys in W.Morocco, round 3 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Americans and 1 Infantry owned by the Italians lost in W.Morocco
Italians roll dice for 4 Artillerys and 4 Infantrys in W.Morocco, round 4 : 0/8 hits, 2.67 expected hits
French roll dice for 1 Artillery in W.Morocco, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 Artillerys and 4 Infantrys in W.Morocco, round 5 : 2/8 hits, 2.67 expected hits
French roll dice for 1 Artillery in W.Morocco, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in W.Morocco
Italians win, taking W.Morocco from French with 4 Artillerys and 4 Infantrys remaining. Battle score for attacker is 11
Casualties for Americans: 2 Artillerys, 1 Elite and 1 Infantry
Casualties for Italians: 1 Infantry
Battle in Mersa Matruh
Italians attack with 5 Infantrys
French defend with 1 Mech.Inf
Italians roll dice for 5 Infantrys in Mersa Matruh, round 2 : 0/5 hits, 0.83 expected hits
British roll dice for 1 Mech.Inf in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
Italians roll dice for 4 Infantrys in Mersa Matruh, round 3 : 1/4 hits, 0.67 expected hits
British roll dice for 1 Mech.Inf in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the French lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 Infantry
Casualties for French: 1 Mech.Inf
Battle in Bulgaria
Italians attack with 2 Adv.Fighters and 2 Tanks
Russians defend with 2 Infantrys
Italians roll dice for 2 Adv.Fighters and 2 Tanks in Bulgaria, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 2 Adv.Fighters and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Italians
1 S.Submarine moved from 48 Sea Zone to 45 Sea Zone
1 S.Submarine moved from 45 Sea Zone to 42 Sea Zone
3 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Transports moved from 51 Sea Zone to 46 Sea Zone
1 Destroyer and 1 Submarine moved from 48 Sea Zone to 45 Sea Zone
2 Adv.Fighters moved from Bulgaria to 51 Sea Zone
Place Units - Italians
3 Mech.Infs placed in Hun
2 ArmoredCars and 2 Infantrys placed in E.Morocco
2 ArmoredCars placed in Tunis
Italians undo move 3.
Italians undo move 2.
2 Artillerys and 2 Infantrys placed in E.Morocco
4 ArmoredCars placed in Tunis
2 Artillerys and 3 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
French regular : -1.67
Italians regular : -5.50
Russians regular : -0.67
British regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - French
1 ArmoredCar moved from French Equatorial Africa to New Valley
1 ArmoredCar moved from French Equatorial Africa to 38 Sea Zone
1 Infantry moved from French Equatorial Africa to 38 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 38 Sea Zone to 36 Sea Zone
1 ArmoredCar and 1 Infantry moved from 36 Sea Zone to Liberia
Purchase Units - French
French buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in Liberia
French attack with 1 ArmoredCar and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 ArmoredCar and 1 Infantry in Liberia, round 2 : 1/2 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Liberia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Liberia
French loses 0 PUs for violating Liberias neutrality.
French win, taking Liberia from Neutral with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - French
Place Units - French
1 ArmoredCar, 1 Artillery and 1 Infantry placed in French Equatorial Africa
1 Artillery and 1 Infantry placed in Syria
1 ArmoredCar placed in Churchill
Turn Complete - French
French collect 21 PUs; end with 21 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
1 Submarine moved from 85 Sea Zone to 75 Sea Zone
1 Submarine moved from 85 Sea Zone to 75 Sea Zone
1 Submarine moved from 85 Sea Zone to 76 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone
1 Fighter moved from 85 Sea Zone to 75 Sea Zone
1 Artillery moved from Tokyo to 85 Sea Zone
1 Elite moved from Kyushu to 85 Sea Zone
1 Infantry moved from Kyushu to 85 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 85 Sea Zone to Hokkaido
1 Adv.Fighter moved from 85 Sea Zone to Hokkaido
1 Fighter moved from 85 Sea Zone to Hokkaido
1 Infantry and 1 Marine moved from Kyushu to 85 Sea Zone
1 B.Transport, 1 Infantry and 1 Marine moved from 85 Sea Zone to 84 Sea Zone
1 Infantry and 1 Marine moved from 84 Sea Zone to Formosa
2 Fighters moved from Tokyo to Formosa
1 Infantry moved from Kwangtung to Hunan
1 Artillery moved from Kwangtung to Kwangsi
1 Artillery moved from Kwangtung to Hunan
1 Infantry moved from Kwangtung to Kwangsi
1 Artillery and 1 Infantry moved from Kwangtung to Hunan
1 Artillery and 1 Infantry moved from S.Thailand to N.Thailand
2 Adv.Fighters moved from Bangkok to N.Thailand
1 Artillery moved from S.Thailand to N.Thailand
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 1 B.Carrier, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 75 Sea Zone
Yamamoto attack with 1 Fighter and 2 Submarines
Americans defend with 1 B.Transport and 1 Transport
Yamamoto roll dice for 2 Submarines in 75 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Transport owned by the Americans lost in 75 Sea Zone
Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 B.Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 Submarines in 75 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 B.Transport owned by the Americans lost in 75 Sea Zone
Yamamoto win with 1 Fighter and 2 Submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 B.Transport and 1 Transport
Battle in N.Thailand
Yamamoto attack with 2 Adv.Fighters, 2 Artillerys and 1 Infantry
British defend with 2 Infantrys; Americans defend with 1 Bomber
Yamamoto roll dice for 2 Adv.Fighters, 2 Artillerys and 1 Infantry in N.Thailand, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 1 Bomber and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.83 expected hits
1 Bomber owned by the Americans and 2 Infantrys owned by the British lost in N.Thailand
Yamamoto win, taking N.Thailand from British with 2 Adv.Fighters, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 18
Casualties for Americans: 1 Bomber
Casualties for British: 2 Infantrys
Battle in 76 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 1 Submarine
British defend with 1 Transport
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter in 76 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Transport in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in 76 Sea Zone
Yamamoto win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in Hokkaido
Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Hokkaido, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Hokkaido, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Hokkaido
Yamamoto win, taking Hokkaido from Americans with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Formosa
Yamamoto attack with 2 Fighters, 1 Infantry and 1 Marine
Anzac defend with 1 Infantry
Yamamoto roll dice for 2 Fighters, 1 Infantry and 1 Marine in Formosa, round 2 : 0/4 hits, 1.33 expected hits
Anzac roll dice for 1 Infantry in Formosa, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Formosa
Yamamoto roll dice for 2 Fighters and 1 Marine in Formosa, round 3 : 1/3 hits, 1.17 expected hits
Anzac roll dice for 1 Infantry in Formosa, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Fighter owned by the Yamamoto lost in Formosa
Yamamoto win, taking Formosa from Anzac with 1 Fighter and 1 Marine remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 Fighter and 1 Infantry
Casualties for Anzac: 1 Infantry
Non Combat Move - Yamamoto
1 Fighter moved from Formosa to 85 Sea Zone
1 Fighter moved from 75 Sea Zone to 85 Sea Zone
1 Adv.Fighter moved from 76 Sea Zone to 85 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Hokkaido to 85 Sea Zone
2 Adv.Fighters moved from N.Thailand to Bangkok
Place Units - Yamamoto
1 Adv.Fighter and 1 B.Carrier placed in 85 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank placed in Hong Kong
4 Infantrys placed in Davao
2 Artillerys and 4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 68 PUs; end with 68 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
1 Mech.Inf moved from Anhwei to Shanghai
Chinese take Shanghai from Yamamoto
1 Mech.Inf moved from Shanghai to Kiangsi
Chinese take Kiangsi from Yamamoto
1 Mech.Inf moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Yamamoto
1 Artillery, 1 Elite and 1 Infantry moved from Szechwan to Hupeh
2 ArmoredCars moved from Shensi to Shantung
1 Infantry moved from Suiyuan to Shansi
1 Artillery and 1 Infantry moved from Shensi to Shansi
1 Adv.Fighter moved from Szechwan to Hupeh
1 Infantry and 1 Marine moved from Lanchow to Shensi
3 Infantrys moved from Ningsia to Suiyuan
2 ArmoredCars and 2 Tanks moved from Gobi Altai to Shensi
2 Infantrys moved from E.Qinghai to Lanchow
4 Infantrys moved from E.Qinghai to Ningsia
1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from Urumqi to E.Sinkiang
2 ArmoredCars moved from Urumqi to Gobi Altai
1 Mech.Inf moved from Urumqi to Ningsia
Purchase Units - Chinese
Chinese buy 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hupeh
Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
Yamamoto defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Hupeh, round 2 : 2/4 hits, 1.50 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hupeh
Chinese win, taking Hupeh from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Shantung
Chinese attack with 2 ArmoredCars
Hisaichi defend with 2 Artillerys
Chinese roll dice for 2 ArmoredCars in Shantung, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Artillerys in Shantung, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shantung
Chinese roll dice for 1 ArmoredCar in Shantung, round 3 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 2 Artillerys
Non Combat Move - Chinese
1 Adv.Fighter moved from Hupeh to Shansi
Place Units - Chinese
6 Infantrys placed in Hsining
4 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 42 PUs; end with 42 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
2 ArmoredCars moved from Liaoning to Shantung
1 ArmoredCar moved from Liaoning to Chahar
Hisaichi take Chahar from Chinese
1 ArmoredCar moved from Liaoning to Shantung
2 ArmoredCars moved from Changchun to Vladivostok
1 Mech.Inf moved from Changchun to Ayan
1 Fighter moved from Chita to Ayan
2 Tanks moved from Heilungchiang to Ayan
2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys moved from Chita to N.Buryat Mongolia
1 Artillery, 1 Elite and 1 Marine moved from Hulunbuir to Chita
4 Artillerys moved from Kirin to Heilungchiang
1 Artillery moved from Changchun to 84 Sea Zone
1 Artillery moved from 84 Sea Zone to Shanghai
Hisaichi take Shanghai from Chinese
1 Artillery moved from Changchun to 84 Sea Zone
1 Artillery moved from 84 Sea Zone to Kiangsi
Hisaichi take Kiangsi from Chinese
Purchase Units - Hisaichi
Hisaichi buy 8 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.Buryat Mongolia
Hisaichi attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys
Russians defend with 2 Artillerys, 1 Elite and 1 Infantry
Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 2 : 3/9 hits, 3.67 expected hits
Russians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in N.Buryat Mongolia, round 2 : 0/4 hits, 1.33 expected hits
1 Elite owned by the Russians, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in N.Buryat Mongolia
Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 3 : 2/9 hits, 3.67 expected hits
Russians roll dice for 1 Artillery in N.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 13
Casualties for Russians: 2 Artillerys, 1 Elite and 1 Infantry
Battle in Shantung
Hisaichi attack with 3 ArmoredCars
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 3 ArmoredCars in Shantung, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar in Shantung, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 3 ArmoredCars remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Battle in Vladivostok
Hisaichi attack with 2 ArmoredCars
Russians defend with 1 Bunker
Hisaichi roll dice for 2 ArmoredCars in Vladivostok, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 ArmoredCars in Vladivostok, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 2 ArmoredCars remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Ayan
Hisaichi attack with 1 Fighter, 1 Mech.Inf and 2 Tanks
Americans defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Fighter, 1 Mech.Inf and 2 Tanks in Ayan, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Fighter, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Non Combat Move - Hisaichi
1 Fighter moved from Ayan to Chita
1 Fighter moved from N.Buryat Mongolia to Chita
1 Bomber moved from N.Buryat Mongolia to Chita
2 Adv.Fighters moved from N.Buryat Mongolia to Chita
1 Submarine moved from 84 Sea Zone to 92 Sea Zone
1 Submarine moved from 84 Sea Zone to 93 Sea Zone
1 Submarine moved from 84 Sea Zone to 94 Sea Zone
1 Submarine moved from 84 Sea Zone to 76 Sea Zone
Place Units - Hisaichi
1 Artillery and 1 Infantry placed in Hulunbuir
1 Artillery and 1 Infantry placed in Liaoning
1 Elite placed in Hulunbuir
1 Infantry placed in Liaoning
6 Artillerys, 1 Infantry and 1 Tank placed in Changchun
1 Tank placed in Liaoning
Turn Complete - Hisaichi
Hisaichi collect 51 PUs; end with 51 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
1 Artillery moved from Manchester to 21 Sea Zone
5 Infantrys moved from Dover to 21 Sea Zone
1 ArmoredCar moved from Wales to 20 Sea Zone
1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone
1 Infantry moved from 12 Sea Zone to Oslo
British take Oslo from Germans
1 ArmoredCar and 1 S.Submarine moved from 20 Sea Zone to 21 Sea Zone
1 ArmoredCar, 1 Artillery and 4 Infantrys moved from 21 Sea Zone to Netherlands
1 ArmoredCar, 1 Elite and 1 Infantry moved from Wales to Dover
1 Infantry moved from Canadian Prairies to British Columbia
1 Infantry moved from Southwest USA to Northwest USA
1 Transport moved from 80 Sea Zone to 74 Sea Zone
2 ArmoredCars moved from Alaska to 74 Sea Zone
2 ArmoredCars and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
2 ArmoredCars moved from 71 Sea Zone to Attu
1 Infantry moved from French Equatorial Africa to Darfur
1 Mech.Inf moved from Cape Town to Belgian Congo
1 Mech.Inf moved from Cape Town to Belgian Congo
2 Mech.Infs moved from Belgian Congo to Kufra
2 Mech.Infs moved from Spanish Guinea to Kufra
1 Artillery moved from Spanish Guinea to French Equatorial Africa
1 Fighter moved from Cairo to Kufra
1 Elite and 2 Infantrys moved from S.Saudi Arabia to Yemen
4 ArmoredCars moved from S.Saudi Arabia to Oman
3 Artillerys moved from S.Saudi Arabia to Yemen
2 Transports moved from 57 Sea Zone to 58 Sea Zone
2 ArmoredCars and 1 Tank moved from W.Iran to 58 Sea Zone
1 Tank moved from S.Saudi Arabia to 58 Sea Zone
1 Tank moved from S.Saudi Arabia to Oman
2 ArmoredCars, 2 Tanks and 2 Transports moved from 58 Sea Zone to 59 Sea Zone
3 Artillerys and 1 Infantry moved from Burma to N.Thailand
4 Artillerys and 6 Infantrys moved from Assam to Burma
5 Artillerys and 7 Infantrys moved from Bihar to Assam
2 Artillerys and 5 Infantrys moved from Hyderabad to Bihar
2 Artillerys and 3 Infantrys moved from Delhi to Bihar
4 Infantrys moved from Rajputana to Hyderabad
2 Artillerys and 3 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Bombay to Rajputana
2 ArmoredCars and 2 Tanks moved from 59 Sea Zone to Rajputana
Purchase Units - British
British buy 6 ArmoredCars, 6 Artillerys, 3 Destroyers, 16 Infantrys, 2 Mech.Infs, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Yemen
British attack with 3 Artillerys, 1 Elite and 2 Infantrys
Neutral defend with 2 Infantrys
British roll dice for 3 Artillerys, 1 Elite and 2 Infantrys in Yemen, round 2 : 3/6 hits, 2.17 expected hits
Neutral roll dice for 2 Infantrys in Yemen, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Yemen
British loses 0 PUs for violating Yemens neutrality.
British win, taking Yemen from Neutral with 3 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Oman
British attack with 4 ArmoredCars and 1 Tank
Neutral defend with 2 Infantrys
British roll dice for 4 ArmoredCars and 1 Tank in Oman, round 2 : 2/5 hits, 1.83 expected hits
Neutral roll dice for 2 Infantrys in Oman, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the British and 2 Infantrys owned by the Neutral lost in Oman
British loses 0 PUs for violating Omans neutrality.
British win, taking Oman from Neutral with 3 ArmoredCars and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 ArmoredCar
Casualties for Neutral: 2 Infantrys
Battle in Kufra
British attack with 1 Fighter and 4 Mech.Infs
Germans defend with 1 Infantry; Italians defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Fighter and 4 Mech.Infs in Kufra, round 2 : 0/5 hits, 1.67 expected hits
Italians roll dice for 1 Artillery and 3 Infantrys in Kufra, round 2 : 1/4 hits, 1.33 expected hits
1 Mech.Inf owned by the British lost in Kufra
British roll dice for 1 Fighter and 3 Mech.Infs in Kufra, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 Artillery and 3 Infantrys in Kufra, round 3 : 0/4 hits, 1.33 expected hits
1 Infantry owned by the Italians lost in Kufra
British roll dice for 1 Fighter and 3 Mech.Infs in Kufra, round 4 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 4 : 2/3 hits, 1.00 expected hits
2 Mech.Infs owned by the British lost in Kufra
British roll dice for 1 Fighter and 1 Mech.Inf in Kufra, round 5 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 5 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Fighter and 1 Mech.Inf in Kufra, round 6 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 6 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 1 Mech.Inf owned by the British lost in Kufra
1 Fighter owned by the British retreated
Italians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -20
Casualties for British: 4 Mech.Infs
Casualties for Italians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Netherlands
British attack with 1 ArmoredCar, 1 Artillery and 4 Infantrys
Germans defend with 1 AAGun, 1 Artillery and 1 Infantry
British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Netherlands, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands
British win, taking Netherlands from Germans with 1 ArmoredCar, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Germans: 1 Artillery and 1 Infantry
Battle in N.Thailand
British attack with 3 Artillerys and 1 Infantry
Yamamoto defend with 2 Artillerys and 1 Infantry
British roll dice for 3 Artillerys and 1 Infantry in N.Thailand, round 2 : 1/4 hits, 1.33 expected hits
Thai roll dice for 2 Artillerys and 1 Infantry in N.Thailand, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto lost in N.Thailand
British roll dice for 3 Artillerys and 1 Infantry in N.Thailand, round 3 : 2/4 hits, 1.33 expected hits
Thai roll dice for 2 Artillerys in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits
2 Artillerys owned by the Yamamoto and 1 Infantry owned by the British lost in N.Thailand
British win, taking N.Thailand from Thai with 3 Artillerys remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 Artillerys and 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - British
1 Fighter moved from Kufra to Darfur
Place Units - British
2 Mech.Infs placed in Cape Town
2 ArmoredCars and 1 Tank placed in W.Iran
2 Artillerys and 4 Infantrys placed in Cairo
2 Artillerys and 3 Infantrys placed in Delhi
2 Artillerys and 3 Infantrys placed in Madras
2 Infantrys placed in Bombay
1 Transport placed in 80 Sea Zone
2 ArmoredCars placed in Vancouver
British undo move 6.
2 ArmoredCars placed in Bombay
3 Destroyers placed in 21 Sea Zone
1 Infantry placed in Manchester
4 Infantrys placed in Wales
1 Infantry placed in London
British undo move 11.
British undo move 8.
2 Infantrys placed in Bombay
2 ArmoredCars placed in Montreal
2 Infantrys placed in Wales
Turn Complete - British
British collect 119 PUs; end with 119 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
2 Infantrys moved from Western Australia to 67 Sea Zone
1 Elite moved from West Papua to 113 Sea Zone
1 Elite and 1 S.Submarine moved from 113 Sea Zone to 110 Sea Zone
1 Elite moved from 110 Sea Zone to Malaya
1 Cruiser and 1 Infantry moved from 67 Sea Zone to 105 Sea Zone
1 Infantry moved from 105 Sea Zone to S.Thailand
Anzac take S.Thailand from Thai
1 Cruiser and 1 Infantry moved from 67 Sea Zone to 110 Sea Zone
1 Cruiser moved from 106 Sea Zone to 110 Sea Zone
1 Transport moved from 106 Sea Zone to 110 Sea Zone
3 Infantrys moved from Java to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Malaya
1 Cruiser and 1 Destroyer moved from 106 Sea Zone to 92 Sea Zone
3 Infantrys moved from Northern Territory to Western Australia
Purchase Units - Anzac
Anzac buy 1 Destroyer, 1 Marine, 1 S.Submarine, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Malaya
Anzac attack with 1 Elite and 4 Infantrys
Thai defend with 1 AAGun and 2 Infantrys
Anzac roll dice for 2 Cruisers in Malaya, round 2 : 2/2 hits, 1.00 expected hits
Thai roll dice for 2 Infantrys in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in Malaya
Anzac win, taking Malaya from Thai with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Thai: 2 Infantrys
Battle in 92 Sea Zone
Anzac attack with 1 Cruiser and 1 Destroyer
Hisaichi defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Cruiser and 1 Destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 Submarine owned by the Hisaichi lost in 92 Sea Zone
Anzac win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Submarine
Non Combat Move - Anzac
Place Units - Anzac
1 S.Submarine and 2 Transports placed in 122 Sea Zone
1 Destroyer and 1 Submarine placed in 67 Sea Zone
1 Marine placed in Broome
Turn Complete - Anzac
Anzac collect 40 PUs; end with 40 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
2 Infantrys moved from Western Australia to 67 Sea Zone
1 Elite moved from West Papua to 113 Sea Zone
1 Elite and 1 S.Submarine moved from 113 Sea Zone to 110 Sea Zone
1 Elite moved from 110 Sea Zone to Malaya
1 Cruiser and 1 Infantry moved from 67 Sea Zone to 105 Sea Zone
1 Infantry moved from 105 Sea Zone to S.Thailand
Anzac take S.Thailand from Thai
1 Cruiser and 1 Infantry moved from 67 Sea Zone to 110 Sea Zone
1 Cruiser moved from 106 Sea Zone to 110 Sea Zone
1 Transport moved from 106 Sea Zone to 110 Sea Zone
3 Infantrys moved from Java to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Malaya
1 Cruiser and 1 Destroyer moved from 106 Sea Zone to 92 Sea Zone
3 Infantrys moved from Northern Territory to Western Australia
Purchase Units - Anzac
Anzac buy 1 Destroyer, 1 Marine, 1 S.Submarine, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Malaya
Anzac attack with 1 Elite and 4 Infantrys
Thai defend with 1 AAGun and 2 Infantrys
Anzac roll dice for 2 Cruisers in Malaya, round 2 : 2/2 hits, 1.00 expected hits
Thai roll dice for 2 Infantrys in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in Malaya
Anzac win, taking Malaya from Thai with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Thai: 2 Infantrys
Battle in 92 Sea Zone
Anzac attack with 1 Cruiser and 1 Destroyer
Hisaichi defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Cruiser and 1 Destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 Submarine owned by the Hisaichi lost in 92 Sea Zone
Anzac win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Submarine
Non Combat Move - Anzac
Place Units - Anzac
1 S.Submarine and 2 Transports placed in 122 Sea Zone
1 Destroyer and 1 Submarine placed in 67 Sea Zone
1 Marine placed in Broome
Turn Complete - Anzac
Anzac collect 40 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Anzac from 106 Sea Zone: 1 Transport
EDIT: Adding units owned by Anzac to 67 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Dutch
3 Adv.Fighters and 2 Fighters moved from Banjarmasin to 93 Sea Zone
1 Infantry moved from West Borneo to British Borneo
British take British Borneo from Yamamoto
Purchase Units - Dutch
Dutch buy 4 Transports; Remaining resources: 3 PUs;
Combat - Dutch
Battle in 93 Sea Zone
Dutch attack with 3 Adv.Fighters and 2 Fighters
Hisaichi defend with 1 Submarine; Yamamoto defend with 2 Submarines
Dutch roll dice for 3 Adv.Fighters and 2 Fighters in 93 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
2 Submarines owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 93 Sea Zone
Dutch win with 3 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 21
Casualties for Yamamoto: 2 Submarines
Casualties for Hisaichi: 1 Submarine
Non Combat Move - Dutch
3 Adv.Fighters and 2 Fighters moved from 93 Sea Zone to Peleliu
1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Hollandia
Place Units - Dutch
4 Transports placed in 110 Sea Zone
Turn Complete - Dutch
Dutch collect 27 PUs; end with 30 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Mech.Inf moved from Kotka to Vyborg
2 Artillerys and 1 Elite moved from Kotka to Vyborg
1 Fighter moved from Oulu to Vyborg
1 Infantry moved from Tampere to Kotka
4 Infantrys moved from Tampere to Oulu
2 Elites moved from Helsinki to Tampere
4 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 ArmoredCars, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 2 Artillerys, 1 Elite, 1 Fighter and 1 Mech.Inf
Russians defend with 1 ArmoredCar and 1 HeavyTank
Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Mech.Inf in Vyborg, round 2 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Vyborg, round 2 : 0/2 hits, 0.83 expected hits
Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Mech.Inf in Vyborg, round 3 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Vyborg, round 3 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Finns lost in Vyborg
Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Mech.Inf in Vyborg, round 4 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Vyborg, round 4 : 1/2 hits, 0.83 expected hits
1 ArmoredCar owned by the Russians, 1 Artillery owned by the Finns and 1 HeavyTank owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Elite, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 3
Casualties for Finns: 2 Artillerys
Casualties for Russians: 1 ArmoredCar and 1 HeavyTank
Non Combat Move - Finns
1 Fighter moved from Vyborg to Kotka
Place Units - Finns
2 ArmoredCars, 1 Elite and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
2 Artillerys and 3 Infantrys moved from E.Romania to Odessa
1 Fighter moved from Vinnytsia to Odessa
2 ArmoredCars moved from Bucharest to Odessa
2 Elites moved from Bucharest to E.Romania
3 Infantrys moved from W.Romania to E.Romania
2 ArmoredCars moved from Vinnytsia to Odessa
1 Artillery moved from Vinnytsia to Odessa
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 4 ArmoredCars, 3 Artillerys, 1 Fighter and 3 Infantrys
Russians defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
Romanians roll dice for 4 ArmoredCars, 3 Artillerys, 1 Fighter and 3 Infantrys in Odessa, round 2 : 2/11 hits, 3.67 expected hits
Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Odessa, round 2 : 1/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
Romanians roll dice for 4 ArmoredCars, 3 Artillerys, 1 Fighter and 2 Infantrys in Odessa, round 3 : 4/10 hits, 3.33 expected hits
Russians roll dice for 1 Artillery in Odessa, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Odessa
Romanians win, taking Odessa from Russians with 4 ArmoredCars, 3 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Odessa to E.Romania
Place Units - Romanians
1 ArmoredCar and 3 Infantrys placed in Bucharest
1 ArmoredCar and 2 Artillerys placed in W.Romania
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Germans roll mine dice in SZ 11 : 0/1 hits, 0.17 expected hits
Ottomans roll mine dice in SZ 20 : 1/2 hits, 0.33 expected hits
1 cruiser lost in SZ 20
1 artillery and 6 infantry moved from Poland to Ukraine
1 artillery and 6 infantry moved from Belarus to Ukraine
6 infantry moved from Moscow to Ukraine
3 infantry moved from Tatarstan to Ukraine
1 infantry moved from Kazakhstan to Tatarstan
1 artillery and 2 infantry moved from Sevastopol to Ukraine
1 infantry moved from Finland to Karelia
3 infantry moved from Livonia to Belarus
1 artillery moved from Livonia to Karelia
1 battleship moved from SZ 12 to SZ 11
2 cruisers moved from SZ 21 to SZ 20
Combat - Russians
Russians creates battle in territory SZ 11
Russians has abandoned SZ 10 to Germans
Russians has abandoned SZ 17 to AustroHungarians
Russians has abandoned SZ 18 to AustroHungarians
Battle in SZ 20
Russians attack with 1 cruiser
Ottomans defend with 2 cruisers and 1 mines
Russians roll dice for 1 cruiser in SZ 20, round 2 : 1/1 hits, 0.50 expected hits
Ottomans roll dice for 2 cruisers in SZ 20, round 2 : 2/2 hits, 1.00 expected hits
1 cruiser owned by the Russians lost in SZ 20
1 cruiser owned by the Ottomans lost in SZ 20
Ottomans win, taking SZ 10 from Neutral, taking SZ 17 from Italians, taking SZ 18 from Neutral, taking SZ 20 from Neutral with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Russians: 1 cruiser
Casualties for Ottomans: 1 cruiser
Combat Move - Russians
Trigger ChangeToRomeMine: Italians captures territory SZ 17
Place Units - Russians
4 artilleries and 3 infantry placed in Moscow
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Round: 6
Combat Move - Hisaichi
1 unit repaired.
1 Artillery and 1 Elite moved from Chita to Ayan
1 Artillery, 3 Infantrys and 1 Tank moved from Shantung to Chahar
1 Infantry and 1 Tank moved from Peking to Chahar
1 Infantry moved from Peking to Chahar
1 Artillery and 1 Elite moved from Flores to Soembawa
1 Adv.Fighter moved from 67 Sea Zone to 108 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Hollandia
Hisaichi take Hollandia from Dutch
2 Fighters moved from 84 Sea Zone to 94 Sea Zone
1 Infantry moved from Heilungchiang to Ayan
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 2 Elites and 9 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 108 Sea Zone
Hisaichi attack with 1 Adv.Fighter
Americans defend with 1 Submarine
Hisaichi roll dice for 1 Adv.Fighter in 108 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Americans lost in 108 Sea Zone
Hisaichi win with 1 Adv.Fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in 94 Sea Zone
Hisaichi attack with 2 Fighters
Americans defend with 1 Submarine
Hisaichi roll dice for 2 Fighters in 94 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Americans lost in 94 Sea Zone
Hisaichi win with 2 Fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in Ayan
Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Elite
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Ayan, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Elite in Ayan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
1 Elite owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Elite
Battle in Chahar
Hisaichi attack with 1 Artillery, 5 Infantrys and 2 Tanks
Chinese defend with 1 Elite, 2 Infantrys and 2 Tanks
Hisaichi roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Chahar, round 2 : 2/8 hits, 2.33 expected hits
Chinese roll dice for 1 Elite, 2 Infantrys and 2 Tanks in Chahar, round 2 : 1/5 hits, 2.00 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
2 Infantrys owned by the Chinese lost in Chahar
Hisaichi roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Chahar, round 3 : 1/7 hits, 2.17 expected hits
Chinese roll dice for 1 Elite and 2 Tanks in Chahar, round 3 : 2/3 hits, 1.33 expected hits
2 Infantrys owned by the Hisaichi lost in Chahar
1 Elite owned by the Chinese lost in Chahar
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Chahar, round 4 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 2 Tanks in Chahar, round 4 : 2/2 hits, 1.00 expected hits
2 Infantrys owned by the Hisaichi lost in Chahar
2 Tanks owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Hisaichi: 5 Infantrys
Casualties for Chinese: 1 Elite, 2 Infantrys and 2 Tanks
Battle in Soembawa
Hisaichi attack with 1 Artillery and 1 Elite
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Elite in Soembawa, round 2 : 1/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in Soembawa, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi lost in Soembawa
1 Infantry owned by the Dutch lost in Soembawa
Hisaichi win, taking Soembawa from Dutch with 1 Artillery remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Elite
Casualties for Dutch: 1 Infantry
Non Combat Move - Hisaichi
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Java
1 Battleship and 1 Carrier moved from 67 Sea Zone to 110 Sea Zone
1 Adv.Fighter moved from 108 Sea Zone to 107 Sea Zone
1 Carrier moved from 84 Sea Zone to 107 Sea Zone
2 Fighters moved from 94 Sea Zone to 84 Sea Zone
1 Destroyer moved from 93 Sea Zone to 85 Sea Zone
1 Infantry moved from Peking to Shantung
1 Infantry moved from Heilungchiang to Chita
1 Artillery and 3 Infantrys moved from Liaoning to Peking
1 Tank moved from Heilungchiang to Peking
1 Tank moved from Changchun to Heilungchiang
2 Infantrys moved from Changchun to Kirin
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Peking
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Peking
Place Units - Hisaichi
1 Carrier and 1 Destroyer placed in 84 Sea Zone
1 Adv.Fighter placed in 110 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang
3 Infantrys placed in Changchun
2 Infantrys placed in Davao
1 Infantry placed in Banjarmasin
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Davao: 1 Infantry
EDIT: Adding units owned by Hisaichi to Mindanao: 2 Infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 75 Sea Zone: 1 T.Boat
EDIT: Adding units owned by Hisaichi to 85 Sea Zone: 1 T.Boat
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 85 Sea Zone: 1 T.Boat
EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 T.Boat
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Heilungchiang: 1 Infantry
EDIT: Adding units owned by Hisaichi to Khabarovsk: 1 Infantry
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Davao: 1 Infantry
EDIT: Turning off Edit Mode