No scramble
BM3 Majikforce vs Avner +24
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Szechwan 1 infantry moved from Sikang to Szechwan 14 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 5 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Kweichow, round 2 : 3/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0,00 Japanese regular : 0,00
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery moved from Wake Island to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 mech_infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 cruiser moved from 31 Sea Zone to 33 Sea Zone 1 cruiser moved from 31 Sea Zone to 33 Sea Zone 1 battleship moved from 31 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 31 Sea Zone to Caroline Islands 3 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Americans attack with 3 fighters and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 0/6 hits, 2,00 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 4/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/5 hits, 1,50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Caroline Islands to 33 Sea Zone 6 carriers, 6 destroyers, 6 fighters and 2 submarines moved from 31 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 1 artillery moved from Algeria to Morocco 1 aaGun moved from Algeria to Morocco 1 fighter moved from Eastern United States to Gibraltar 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Northern Territory to 33 Sea Zone 1 tactical_bomber moved from Northern Territory to 33 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 3 infantry placed in Central United States 1 carrier and 2 destroyers placed in 10 Sea Zone 2 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 88 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Szechwan 1 infantry moved from Sikang to Szechwan 14 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 5 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Kweichow, round 2 : 3/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from 92 Sea Zone to 110 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium Combat - British Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 mech_infantrys moved from Northwest Persia to Eastern Persia 3 armour moved from Northwest Persia to Eastern Persia 3 fighters moved from Egypt to Eastern Persia 1 artillery moved from Caucasus to Kazakhstan 1 artillery moved from Caucasus to Kazakhstan 1 infantry moved from Iraq to Northwest Persia 2 artilleries and 9 infantry moved from Trans-Jordan to Iraq 1 destroyer and 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Libya to Tobruk 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Hopei to India 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 battleship moved from 31 Sea Zone to 33 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone Place Units - British 3 fighters placed in Egypt 2 artilleries and 2 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 aaGun and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 aaGun and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0,00 Americans regular : -1,83 Japanese regular : 0,67 Japanese AA : -0,17 Germans regular : 0,33 British regular : -0,17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov 4 infantry moved from France to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber and 3 fighters moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Rostov Italians attack with 2 artilleries, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Normandy Bordeaux Italians attack with 1 bomber, 4 fighters and 6 infantry British defend with 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 bomber, 4 fighters and 6 infantry in Normandy Bordeaux, round 2 : 5/11 hits, 3.67 expected hits Americans roll dice for 6 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.00 expected hits 1 infantry owned by the Americans, 4 infantry owned by the British and 3 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 bomber, 4 fighters and 3 infantry in Normandy Bordeaux, round 3 : 2/8 hits, 3.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 4 infantry Casualties for Americans: 2 infantry Casualties for British: 4 infantry Non Combat Move - Italians 1 infantry moved from Southern France to France 3 infantry moved from Northern Italy to France 1 bomber moved from Normandy Bordeaux to Southern Italy 3 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Normandy Bordeaux to Southern Italy 3 fighters moved from Normandy Bordeaux to Western Germany 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia Place Units - Italians 1 artillery and 2 infantry placed in Southern France 3 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : 1.67 Italians regular : 0.83 Russians regular : -0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 artillery moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea Non Combat Move - ANZAC 1 cruiser moved from 31 Sea Zone to 33 Sea Zone 3 fighters moved from Wake Island to Caroline Islands 2 fighters and 1 tactical_bomber moved from Northern Territory to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 2 aaGuns and 2 artilleries moved from Northern Territory to South Australia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Tobruk to Alexandria 2 fighters moved from Hopei to India Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 armour and 1 mech_infantry moved from Nenetsia to Timguska Germans take Urals from Russians Germans take Timguska from Russians 1 fighter moved from Ukraine to Smolensk 1 fighter moved from Ukraine to Belarus 2 tactical_bombers moved from Ukraine to Smolensk 2 tactical_bombers moved from Ukraine to Belarus 1 tactical_bomber moved from Ukraine to Smolensk 3 mech_infantrys moved from Nenetsia to Smolensk 1 mech_infantry moved from Archangel to Smolensk 2 infantry moved from Archangel to Belarus 1 mech_infantry moved from Archangel to Belarus 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Norway to Holland Belgium 1 bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Smolensk Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 1 fighter, 4 mech_infantrys and 3 tactical_bombers Russians defend with 3 infantry Germans roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 3 tactical_bombers in Smolensk, round 2 : 2/9 hits, 3.50 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Smolensk, round 3 : 1/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 3 infantry Battle in Belarus Germans attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 : 2/7 hits, 2.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 artillery moved from Archangel to Novgorod 5 mech_infantrys moved from Archangel to Novgorod 1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland 7 mech_infantrys moved from Eastern Poland to Ukraine 5 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Nenetsia to Novgorod 1 infantry moved from Ukraine to Western Ukraine 1 fighter and 2 tactical_bombers moved from Belarus to Ukraine 1 bomber moved from Belarus to Novgorod 1 bomber moved from Smolensk to Novgorod 1 fighter and 3 tactical_bombers moved from Smolensk to Ukraine 1 aaGun and 6 infantry moved from Norway to Finland 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 9 mech_infantrys moved from Ukraine to Volgograd 5 mech_infantrys moved from Ukraine to Volgograd 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 5 mech_infantrys placed in Germany 3 infantry placed in Novgorod 1 fighter and 7 infantry placed in Western Germany Germans undo move 3. 1 fighter placed in Germany 7 infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -5.50 British regular : 0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Urals Russians take Urals from Germans 2 infantry moved from Vologda to Smolensk 1 fighter moved from Bryansk to Smolensk 1 tactical_bomber moved from Bryansk to Smolensk 1 infantry moved from Russia to Tambov 1 fighter moved from Bryansk to Tambov 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 fighter moved from Smolensk to Bryansk 1 tactical_bomber moved from Smolensk to Bryansk 2 aaGuns, 2 artilleries and 6 infantry moved from Russia to Bryansk 2 aaGuns, 2 artilleries and 20 infantry moved from Vologda to Russia 1 fighter moved from Tambov to Bryansk Place Units - Russians 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : 1,00 Russians regular : 0,83
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 destroyers, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals 3 infantry moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Jehol to Hopei Japanese take Hopei from Chinese 1 submarine moved from 42 Sea Zone to 46 Sea Zone 1 battleship and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to India 1 fighter moved from 38 Sea Zone to India 1 armour, 3 artilleries, 16 infantry and 4 mech_infantrys moved from Burma to India 1 bomber and 6 tactical_bombers moved from Yunnan to India 1 fighter moved from Malaya to India 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to India 1 bomber moved from Jehol to India 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to India Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 39 Sea Zone Japanese attack with 2 battleships, 1 carrier, 2 destroyers and 2 transports British defend with 1 destroyer Japanese roll dice for 2 battleships, 1 carrier, 2 destroyers and 2 transports in 39 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 destroyers and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in India Japanese attack with 1 armour, 5 artilleries, 2 bombers, 5 fighters, 18 infantry, 4 mech_infantrys and 8 tactical_bombers British defend with 4 aaGuns, 1 armour, 1 artillery, 2 fighters, 15 infantry, 7 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 1/12 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese lost in India Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 5 fighters, 18 infantry, 4 mech_infantrys and 7 tactical_bombers in India, round 2 : 11/42 hits, 15.00 expected hits UK_Pacific roll dice for 4 aaGuns, 1 armour, 1 artillery, 4 fighters, 15 infantry, 7 mech_infantrys and 1 tactical_bomber in India, round 2 : 10/29 hits, 11.33 expected hits 10 infantry owned by the Japanese, 4 aaGuns owned by the British and 7 infantry owned by the British lost in India Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 5 fighters, 8 infantry, 4 mech_infantrys and 7 tactical_bombers in India, round 3 : 10/32 hits, 13.33 expected hits UK_Pacific roll dice for 1 armour, 1 artillery, 4 fighters, 8 infantry, 7 mech_infantrys and 1 tactical_bomber in India, round 3 : 12/22 hits, 9.00 expected hits 8 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 8 infantry owned by the British lost in India Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 5 fighters and 7 tactical_bombers in India, round 4 : 12/20 hits, 10.50 expected hits UK_Pacific roll dice for 1 armour, 1 artillery, 4 fighters, 5 mech_infantrys and 1 tactical_bomber in India, round 4 : 5/12 hits, 5.67 expected hits 5 artilleries owned by the Japanese, 5 mech_infantrys owned by the British, 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the British, 1 artillery owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 53 Casualties for Japanese: 5 artilleries, 18 infantry, 4 mech_infantrys and 1 tactical_bomber Casualties for British: 4 aaGuns, 1 armour, 1 artillery, 2 fighters, 15 infantry, 7 mech_infantrys and 1 tactical_bomber Casualties for ANZAC: 2 fighters Battle in Urals Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Urals 1 armour owned by the Japanese retreated to Evenkiyskiy Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 mech_infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 infantry moved from Jehol to Chahar 2 infantry moved from Yunnan to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Jehol to Chahar 2 infantry moved from Manchuria to Jehol 1 infantry and 1 marine moved from Korea to 6 Sea Zone 1 infantry and 1 marine moved from 6 Sea Zone to Japan 2 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from India to 39 Sea Zone 2 bombers, 3 fighters and 7 tactical_bombers moved from India to Burma Place Units - Japanese 3 destroyers, 2 fighters and 1 submarine placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 transport placed in 37 Sea Zone 2 infantry placed in Malaya 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3 Japanese collect 68 PUs (3 lost to blockades); end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Japanese regular : -7.83 British AA : -1.00 UK_Pacific regular : 1.00 Russians regular : 0.00 British regular : -0.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 mech_infantry moved from 44 Sea Zone to Celebes 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 4 fighters moved from 33 Sea Zone to 34 Sea Zone 4 fighters moved from 33 Sea Zone to 46 Sea Zone Combat - Americans Battle in Java Battle in Celebes Battle in 46 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win, taking Java from Japanese, taking Celebes from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Normandy Bordeaux Americans attack with 2 artilleries, 3 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 2 artilleries, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 6/7 hits, 2,83 expected hits Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 34 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 4 fighters moved from 46 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 48 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 33 Sea Zone 1 carrier and 2 destroyers moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to 30 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 83 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 transport moved from 90 Sea Zone to 101 Sea Zone 1 transport moved from 90 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to Egypt Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 artillery placed in Western United States 4 infantry placed in Central United States 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from British Columbia: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 5,00 Italians regular : -0,67 Japanese regular : -0,50
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i continue tomorrow or the day after tomorrow ;)
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan 14 infantry moved from Kweichow to Yunnan Combat - Chinese Chinese creates battle in territory Szechwan Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Szechwan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Yunnan, round 2 : 1/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -1,17 Japanese regular : -0,67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 mech_infantry moved from 44 Sea Zone to Celebes 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 4 fighters moved from 33 Sea Zone to 34 Sea Zone 4 fighters moved from 33 Sea Zone to 46 Sea Zone Combat - Americans Battle in Java Battle in Celebes Battle in 46 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win, taking Java from Japanese, taking Celebes from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Normandy Bordeaux Americans attack with 2 artilleries, 3 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 2 artilleries, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 6/7 hits, 2,83 expected hits Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 34 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 4 fighters moved from 46 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 48 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 33 Sea Zone 1 carrier and 2 destroyers moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to 30 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 83 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 transport moved from 90 Sea Zone to 101 Sea Zone 1 transport moved from 90 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to Egypt Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 artillery placed in Western United States 4 infantry placed in Central United States 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from British Columbia: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan 14 infantry moved from Kweichow to Yunnan Combat - Chinese Chinese creates battle in territory Szechwan Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Szechwan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Yunnan, round 2 : 1/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 armour moved from Eastern Persia to India 1 mech_infantry moved from Eastern Persia to India 3 fighters moved from Eastern Persia to India 1 infantry moved from Northwest Persia to Caucasus 4 fighters moved from Bryansk to Caucasus 1 infantry moved from 83 Sea Zone to French West Africa 1 infantry moved from 83 Sea Zone to French West Africa Combat - British Battle in French West Africa Battle in Holland Belgium British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking French West Africa from Neutral_Axis, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in India British attack with 1 armour, 3 fighters and 1 mech_infantry Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour British roll dice for 1 armour, 3 fighters and 1 mech_infantry in India, round 2 : 2/5 hits, 2,17 expected hits Japanese roll dice for 1 armour in India, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in India British win, taking India from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 armour Battle in Caucasus British attack with 4 fighters and 1 infantry Germans defend with 1 mech_infantry British roll dice for 4 fighters and 1 infantry in Caucasus, round 2 : 1/5 hits, 2,17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 4 fighters moved from Caucasus to Bryansk 2 artilleries moved from Kazakhstan to Sikang 3 fighters moved from India to Eastern Persia 3 infantry moved from Northwest Persia to Persia 2 artilleries and 9 infantry moved from Iraq to Persia 3 fighters moved from Egypt to Eastern Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - British 1 transport placed in 98 Sea Zone 1 fighter placed in Egypt 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,5,4,1,6,2,1 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -1,17 Americans regular : 5,00 Italians regular : -0,67 Japanese regular : -0,67 Germans regular : 0,33 British regular : -1,50
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Rostov to Kazakhstan Italians take Kazakhstan from Russians 1 infantry moved from Rostov to Caucasus 2 artilleries moved from Rostov to Caucasus 2 armour moved from Ukraine to Caucasus 1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux 1 armour, 4 infantry and 1 mech_infantry moved from France to Normandy Bordeaux 3 fighters moved from Western Germany to Normandy Bordeaux 1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 armour, 1 artillery, 1 bomber, 4 fighters, 6 infantry and 1 mech_infantry British defend with 1 aaGun, 1 artillery and 4 infantry; Americans defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry Americans roll AA dice in Normandy Bordeaux : 0/5 hits, 0.83 expected hits Italians roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/14 hits, 4.83 expected hits Americans roll dice for 2 aaGuns, 3 artilleries and 7 infantry in Normandy Bordeaux, round 2 : 4/10 hits, 3.33 expected hits 1 aaGun owned by the British, 1 aaGun owned by the Americans and 4 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/10 hits, 4.17 expected hits Americans roll dice for 3 artilleries and 7 infantry in Normandy Bordeaux, round 3 : 3/10 hits, 3.33 expected hits 1 mech_infantry owned by the Italians, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux 1 bomber owned by the Italians and 4 fighters owned by the Italians retreated 1 artillery owned by the Italians and 1 armour owned by the Italians retreated to France Americans win with 3 artilleries and 4 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 6 infantry and 1 mech_infantry Casualties for Americans: 1 aaGun and 3 infantry Casualties for British: 1 aaGun Battle in Caucasus Italians attack with 2 armour, 2 artilleries and 1 infantry British defend with 1 infantry Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Caucasus, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 3 infantry moved from Ukraine to Rostov 3 infantry moved from Northern Italy to France 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy 1 aaGun moved from France to Southern France 3 fighters moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Southern Italy Place Units - Italians 3 infantry placed in Southern France 3 artilleries placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -3.00 Americans AA : -0.83 Russians regular : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea 1 fighter moved from 33 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 tactical_bomber moved from Dutch New Guinea to New Guinea 1 fighter moved from Dutch New Guinea to New Guinea 2 aaGuns and 2 artilleries moved from South Australia to New South Wales 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 44 Sea Zone to 46 Sea Zone 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -0,83
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 7 infantry and 10 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Timguska to Novosibirsk Germans take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai Germans take Tsinghai from Chinese 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 2 mech_infantrys moved from Volgograd to Tambov 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Northwest Persia from British 5 mech_infantrys moved from Volgograd to Sikang 1 mech_infantry moved from Volgograd to Sikang 1 mech_infantry moved from Belarus to Vologda Germans take Vologda from Russians 1 artillery and 2 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Ukraine to Archangel 2 bombers moved from Novgorod to Sikang 2 mech_infantrys moved from Volgograd to Sikang 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 2 fighters and 4 tactical_bombers moved from Ukraine to Tambov Combat - Germans Battle in Holland Belgium Germans attack with 5 fighters and 2 infantry British defend with 1 artillery Germans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 2.83 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 5 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Tambov Germans attack with 2 fighters, 2 mech_infantrys and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 4 tactical_bombers in Tambov, round 2 : 5/8 hits, 3.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sikang Germans attack with 2 bombers and 8 mech_infantrys British defend with 2 artilleries; Chinese defend with 1 fighter and 2 infantry Germans roll dice for 2 bombers and 8 mech_infantrys in Sikang, round 2 : 4/10 hits, 2.67 expected hits Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Sikang, round 2 : 3/5 hits, 2.00 expected hits 2 infantry owned by the Chinese, 2 artilleries owned by the British and 3 mech_infantrys owned by the Germans lost in Sikang Germans roll dice for 2 bombers and 5 mech_infantrys in Sikang, round 3 : 3/7 hits, 2.17 expected hits Chinese roll dice for 1 fighter in Sikang, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Sikang Germans win, taking Sikang from Chinese with 2 bombers and 5 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Casualties for British: 2 artilleries Casualties for Chinese: 1 fighter and 2 infantry Non Combat Move - Germans 2 bombers moved from Sikang to Volgograd 4 tactical_bombers moved from Tambov to Ukraine 2 fighters moved from Tambov to Volgograd 1 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Belarus to Smolensk 1 infantry moved from Novgorod to Belarus 9 mech_infantrys moved from Novgorod to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Southern Italy to Ukraine 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 infantry moved from Norway to Finland 1 tactical_bomber moved from Western Germany to Germany 2 fighters moved from Holland Belgium to Germany 3 fighters moved from Holland Belgium to Western Germany 3 infantry moved from Western Germany to France 1 tactical_bomber moved from Archangel to Novgorod Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Volgograd 1 artillery and 1 infantry placed in Western Germany 5 mech_infantrys placed in Western Germany 1 armour and 5 mech_infantrys placed in Germany Germans undo move 5. 1 armour placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Russians regular : 0.33 Germans regular : 3.33 British regular : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Timguska Russians take Timguska from Germans 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Tambov 1 fighter moved from Bryansk to Vologda 1 fighter moved from Bryansk to Samara 1 tactical_bomber moved from Bryansk to Tambov Combat - Russians Battle in Tambov Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Samara to Russia 1 fighter moved from Vologda to Russia 20 infantry moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 infantry moved from Nenetsia to Urals Place Units - Russians 4 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 0,33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 carriers, 2 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 2 infantry moved from Dzavhan to Yenisey 1 armour moved from Evenkiyskiy to Yenisey 2 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 bombers moved from Burma to Suiyuyan 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 artillery and 6 infantry moved from Kiangsu to Anhwe 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 39 Sea Zone to 42 Sea Zone 2 infantry moved from Burma to India 3 fighters moved from Burma to India 7 tactical_bombers moved from Burma to India 1 fighter moved from 39 Sea Zone to India 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in West India Battle in 44 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking West India from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Midway Battle in India Japanese attack with 4 fighters, 2 infantry and 7 tactical_bombers British defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 4 fighters, 2 infantry and 7 tactical_bombers in India, round 2 : 8/13 hits, 6.50 expected hits UK_Pacific roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking Midway from Americans, taking India from UK_Pacific with 4 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in Suiyuyan Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Burma to India 2 battleships, 1 carrier, 2 destroyers and 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 4 fighters moved from India to 37 Sea Zone 2 tactical_bombers moved from India to 37 Sea Zone 2 tactical_bombers moved from India to 37 Sea Zone 1 tactical_bomber moved from India to 37 Sea Zone 2 tactical_bombers moved from India to Shan State 2 bombers moved from Suiyuyan to Anhwe Place Units - Japanese 1 infantry placed in Malaya 1 carrier placed in 37 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 infantry placed in Japan 1 carrier, 2 fighters, 1 submarine and 1 transport placed in 6 Sea Zone 2 tactical_bombers could not land in 37 Sea Zone and were removed Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Shan State: 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 1.33 UK_Pacific regular : 0.50
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery moved from 25 Sea Zone to Midway 1 destroyer moved from 46 Sea Zone to 44 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Midway Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Midway Americans roll dice for 1 artillery and 1 infantry in Midway, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 6 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 7 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 7 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 8 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 8 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 44 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 submarine moved from 34 Sea Zone to 33 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 30 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 4 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 90 Sea Zone to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to Gibraltar 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 armour and 1 mech_infantry moved from British Columbia to Western United States Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 1 fighter placed in Eastern United States 4 infantry placed in Central United States 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -2,00 Japanese regular : -2,83
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery moved from 25 Sea Zone to Midway 1 destroyer moved from 46 Sea Zone to 44 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Midway Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Midway Americans roll dice for 1 artillery and 1 infantry in Midway, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 6 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 7 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 7 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 8 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 8 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 44 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 submarine moved from 34 Sea Zone to 33 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 30 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 4 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 90 Sea Zone to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to Gibraltar 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 armour and 1 mech_infantry moved from British Columbia to Western United States Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 1 fighter placed in Eastern United States 4 infantry placed in Central United States 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from United Kingdom to Holland Belgium 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 1 fighter moved from Eastern Persia to 79 Sea Zone 2 armour and 2 mech_infantrys moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to West India 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 artillery moved from 96 Sea Zone to Malta 1 fighter moved from Eastern Persia to Northwest Persia 1 fighter moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to Northwest Persia 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in 79 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 79 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium British attack with 3 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 4/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Malta British attack with 1 artillery and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Malta British roll dice for 1 artillery and 1 infantry in Malta, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta British win, taking Malta from Italians with 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Battle in Northwest Persia British attack with 3 fighters and 1 infantry Germans defend with 1 mech_infantry British roll dice for 3 fighters and 1 infantry in Northwest Persia, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in West India British attack with 2 armour, 3 fighters and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 armour, 3 fighters and 2 mech_infantrys in West India, round 2 : 5/7 hits, 2,83 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India British win, taking West India from Japanese with 2 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from 79 Sea Zone to Eastern Persia 3 fighters moved from West India to Eastern Persia 3 fighters moved from Northwest Persia to Eastern Persia 1 artillery moved from Persia to Eastern Persia 1 artillery moved from Persia to Eastern Persia 4 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Iraq to Persia 1 infantry moved from Alexandria to Egypt 1 marine moved from Trans-Jordan to Egypt 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom Place Units - British 1 submarine placed in 98 Sea Zone 1 armour and 1 fighter placed in Egypt 8 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -2,00 Italians regular : 0,00 Japanese regular : -2,17 Germans regular : 0,00 British regular : 4,17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Kazakhstan to Kansu Italians take Kansu from Chinese 1 artillery and 1 infantry moved from Caucasus to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia 1 fighter moved from Southern Italy to 96 Sea Zone 2 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Holland Belgium Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Northwest Persia Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Northwest Persia, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Volgograd 3 infantry moved from Rostov to Caucasus 3 infantry moved from Southern France to France 4 artilleries and 1 infantry moved from Northern Italy to France 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Southern France 2 infantry and 1 mech_infantry placed in Northern Italy Italians undo move 2. 2 infantry and 1 mech_infantry placed in Ukraine 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 British regular : 0.00
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New Guinea to 62 Sea Zone 1 tactical_bomber moved from New Guinea to 62 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Dutch New Guinea to New Guinea 1 artillery moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :