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sub missed. keep damaged battleship and Ftr?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 5 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
2 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
Combat - Americans
Battle in Southern France
Americans attack with 1 armour, 2 artilleries and 3 infantry
Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Southern France, round 2 : 2/6 hits, 2,00 expected hits
Italians roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits
1 aaGun owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
1 armour owned by the Americans, 2 infantry owned by the Americans and 2 artilleries owned by the Americans retreated to Normandy Bordeaux
Italians win with 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Italians: 1 aaGun and 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
1 fighter moved from 25 Sea Zone to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 destroyer, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Gibraltar to Egypt
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 4 infantry and 4 transports moved from 104 Sea Zone to 110 Sea Zone
1 aaGun and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 transports moved from 90 Sea Zone to 102 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 fighter placed in Eastern United States
1 fighter placed in Western United States
4 destroyers and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
4 infantry placed in Central United States
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0,17
Japanese regular : -0,50
Italians regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
18 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 18 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 18 infantry in Szechwan, round 2 : 2/18 hits, 3,00 expected hits
Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Szechwan
Chinese win, taking Szechwan from Germans with 18 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 5 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
2 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
Combat - Americans
Battle in Southern France
Americans attack with 1 armour, 2 artilleries and 3 infantry
Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Southern France, round 2 : 2/6 hits, 2,00 expected hits
Italians roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits
1 aaGun owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
1 armour owned by the Americans, 2 infantry owned by the Americans and 2 artilleries owned by the Americans retreated to Normandy Bordeaux
Italians win with 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Italians: 1 aaGun and 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
1 fighter moved from 25 Sea Zone to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 destroyer, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Gibraltar to Egypt
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 4 infantry and 4 transports moved from 104 Sea Zone to 110 Sea Zone
1 aaGun and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 transports moved from 90 Sea Zone to 102 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 fighter placed in Eastern United States
1 fighter placed in Western United States
4 destroyers and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
4 infantry placed in Central United States
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
18 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 18 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 18 infantry in Szechwan, round 2 : 2/18 hits, 3,00 expected hits
Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Szechwan
Chinese win, taking Szechwan from Germans with 18 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Persia to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
3 fighters moved from Eastern Persia to Northwest Persia
1 fighter moved from Gibraltar to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
Combat - British
Battle in Southern France
British attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Northwest Persia
British attack with 4 fighters and 3 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 4 fighters and 3 infantry in Northwest Persia, round 2 : 3/7 hits, 2,50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
2 artilleries, 4 fighters and 6 infantry moved from Eastern Persia to West India
4 fighters moved from Northwest Persia to Eastern Persia
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
4 infantry moved from Persia to Eastern Persia
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from French Central Africa to French Equatorial Africa
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 destroyer placed in 98 Sea Zone
1 armour and 1 artillery placed in Egypt
1 fighter and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 46 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,17
Japanese regular : -0,50
Italians regular : -0,33
Germans regular : 0,33
British regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from France to Southern France
1 fighter moved from Western Germany to Southern France
3 fighters moved from Southern Italy to Southern France
2 armour, 1 artillery and 3 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Volgograd to Northwest Persia
1 mech_infantry moved from Kansu to Urals
Italians take Urals from Russians
Combat - Italians
Battle in Northwest Persia
Italians attack with 2 armour, 1 artillery, 1 bomber and 3 infantry
British defend with 2 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Northwest Persia, round 2 : 3/7 hits, 2.67 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Battle in Southern France
Italians attack with 1 artillery, 4 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 4 fighters and 2 infantry in Southern France, round 2 : 5/7 hits, 2.83 expected hits
British roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to France
1 fighter moved from Southern France to Western Germany
1 bomber moved from Northwest Persia to Ukraine
1 mech_infantry moved from Ukraine to Caucasus
2 infantry moved from Ukraine to Rostov
Place Units - Italians
2 infantry and 1 mech_infantry placed in Ukraine
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 2.50
British regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,33
ANZAC regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 14 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Archangel to Vologda
2 infantry moved from Smolensk to Vologda
1 bomber moved from Volgograd to Vologda
1 tactical_bomber moved from Volgograd to Vologda
1 mech_infantry moved from Suiyuyan to Novosibirsk
1 armour moved from Timguska to Novosibirsk
1 bomber moved from Volgograd to Novosibirsk
1 infantry moved from Rostov to Tambov
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Samara
1 mech_infantry moved from Kweichow to Yunnan
Germans take Yunnan from Chinese
2 infantry moved from Western Germany to Holland Belgium
1 bomber and 3 fighters moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 3 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Vologda to Volgograd
5 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Belarus to Smolensk
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 bomber moved from Novosibirsk to Ukraine
2 fighters and 1 tactical_bomber moved from Germany to Ukraine
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 armour and 5 mech_infantrys moved from Western Germany to Germany
1 bomber moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Western Germany
1 artillery and 4 infantry moved from France to Western Germany
2 infantry moved from France to Western Germany
Place Units - Germans
3 mech_infantrys placed in Volgograd
2 infantry and 1 mech_infantry placed in Novgorod
1 fighter and 6 infantry placed in Germany
1 fighter and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 2.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Vologda
3 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Tambov, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
1 tactical_bomber owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Smolensk
2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 4 infantry in Samara, round 2 : 2/5 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 3 : 1/5 hits, 1,67 expected hits
Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
4 aaGuns, 5 armour, 7 artilleries, 85 infantry and 2 mech_infantrys moved from Bryansk to Russia
Place Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 6 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 8 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans regular : -2,00
Russians regular : -0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 fighters, 6 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
17 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Celebes
Japanese attack with 17 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 17 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 10/20 hits, 9.50 expected hits
Americans roll dice for 1 mech_infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 17 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 transport owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine and 1 transport
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter moved from Malaya to India
1 submarine moved from 37 Sea Zone to 35 Sea Zone
12 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
5 fighters moved from Celebes to 35 Sea Zone
2 fighters moved from Japan to Philippines
3 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
2 bombers and 2 fighters moved from Kweichow to India
1 artillery, 9 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Chahar to Suiyuyan
3 infantry moved from Kiangsu to Anhwe
1 armour moved from Buryatia to Sakha
2 infantry moved from Yakut S.S.R. to Buryatia
Place Units - Japanese
3 submarines placed in 36 Sea Zone
1 submarine placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in India
2 fighters and 1 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 1.83
ANZAC regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from 110 Sea Zone to Southern France
1 armour, 4 artilleries and 6 infantry moved from Normandy Bordeaux to France
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marianas
Battle in Southern France
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits
Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
Americans win, taking Marianas from Japanese, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Battle in France
Americans attack with 1 armour, 4 artilleries and 6 infantry
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 armour, 4 artilleries and 4 infantry
Americans roll dice for 1 armour, 4 artilleries and 6 infantry in France, round 2 : 8/11 hits, 3,50 expected hits
Germans roll dice for 1 armour, 4 artilleries and 4 infantry in France, round 2 : 2/9 hits, 3,17 expected hits
2 infantry owned by the Americans, 4 artilleries owned by the Italians and 4 infantry owned by the Italians lost in France
1 armour owned by the Americans, 4 infantry owned by the Americans and 4 artilleries owned by the Americans retreated to Normandy Bordeaux
Germans win with 1 armour remaining. Battle score for attacker is 22
Casualties for Americans: 2 infantry
Casualties for Italians: 4 artilleries and 4 infantry
Non Combat Move - Americans
1 transport moved from 110 Sea Zone to 104 Sea Zone
1 transport moved from 110 Sea Zone to 104 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
2 transports moved from 104 Sea Zone to 91 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to Egypt
4 fighters moved from Egypt to West India
4 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Southern France to 110 Sea Zone
2 transports moved from 90 Sea Zone to 101 Sea Zone
9 carriers, 12 fighters and 4 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 carrier moved from 26 Sea Zone to 22 Sea Zone
1 fighter moved from Hawaiian Islands to 22 Sea Zone
1 fighter moved from Hawaiian Islands to 22 Sea Zone
1 battleship moved from 33 Sea Zone to 22 Sea Zone
2 cruisers and 9 destroyers moved from 33 Sea Zone to 22 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 4 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
2 armour and 1 artillery placed in Normandy Bordeaux
1 fighter placed in Eastern United States
4 infantry placed in Central United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter, 1 infantry and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 3,67
Italians regular : 0,67
Germans regular : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
5 infantry moved from Szechwan to Sikang
15 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Sikang
Chinese attack with 5 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 5 infantry in Sikang, round 2 : 1/5 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Germans with 4 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Shensi
Chinese attack with 15 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 15 infantry in Shensi, round 2 : 4/15 hits, 2,50 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 14 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67
Japanese regular : 0,67
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from 110 Sea Zone to Southern France
1 armour, 4 artilleries and 6 infantry moved from Normandy Bordeaux to France
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marianas
Battle in Southern France
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits
Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
Americans win, taking Marianas from Japanese, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Battle in France
Americans attack with 1 armour, 4 artilleries and 6 infantry
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 armour, 4 artilleries and 4 infantry
Americans roll dice for 1 armour, 4 artilleries and 6 infantry in France, round 2 : 8/11 hits, 3,50 expected hits
Germans roll dice for 1 armour, 4 artilleries and 4 infantry in France, round 2 : 2/9 hits, 3,17 expected hits
2 infantry owned by the Americans, 4 artilleries owned by the Italians and 4 infantry owned by the Italians lost in France
1 armour owned by the Americans, 4 infantry owned by the Americans and 4 artilleries owned by the Americans retreated to Normandy Bordeaux
Germans win with 1 armour remaining. Battle score for attacker is 22
Casualties for Americans: 2 infantry
Casualties for Italians: 4 artilleries and 4 infantry
Non Combat Move - Americans
1 transport moved from 110 Sea Zone to 104 Sea Zone
1 transport moved from 110 Sea Zone to 104 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
2 transports moved from 104 Sea Zone to 91 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to Egypt
4 fighters moved from Egypt to West India
4 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Southern France to 110 Sea Zone
2 transports moved from 90 Sea Zone to 101 Sea Zone
9 carriers, 12 fighters and 4 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 carrier moved from 26 Sea Zone to 22 Sea Zone
1 fighter moved from Hawaiian Islands to 22 Sea Zone
1 fighter moved from Hawaiian Islands to 22 Sea Zone
1 battleship moved from 33 Sea Zone to 22 Sea Zone
2 cruisers and 9 destroyers moved from 33 Sea Zone to 22 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 4 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
2 armour and 1 artillery placed in Normandy Bordeaux
1 fighter placed in Eastern United States
4 infantry placed in Central United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter, 1 infantry and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
5 infantry moved from Szechwan to Sikang
15 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Sikang
Chinese attack with 5 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 5 infantry in Sikang, round 2 : 1/5 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Germans with 4 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Shensi
Chinese attack with 15 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 15 infantry in Shensi, round 2 : 4/15 hits, 2,50 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 14 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 5 fighters and 3 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 infantry moved from Eastern Persia to Persia
1 armour moved from Iraq to Trans-Jordan
1 marine moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
3 infantry moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to West India
2 fighters moved from Eastern Persia to Russia
4 fighters moved from Bryansk to Russia
1 battleship moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 fighter and 1 mech_infantry placed in Union of South Africa
9 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 6 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 6 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,67
Americans regular : 3,67
Japanese regular : 0,67
Italians regular : 0,67
Germans regular : -0,17
British regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Western Germany to Southern France
3 fighters moved from Southern Italy to Southern France
1 infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Northwest Persia to Iraq
Italians take Iraq from British
1 armour moved from Iraq to Northwest Persia
1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Caucasus to Persia
1 bomber moved from Ukraine to Persia
Combat - Italians
Battle in Persia
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Persia, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 4 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 1/6 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 armour moved from France to Northern Italy
1 armour and 1 artillery moved from Northwest Persia to Caucasus
1 bomber moved from Persia to Caucasus
2 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Urals to Kazakhstan
2 fighters moved from Southern France to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Southern France to Western Germany
Place Units - Italians
3 mech_infantrys placed in Ukraine
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 29 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
Combat - ANZAC
ANZAC creates battle in territory 22 Sea Zone
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 3 submarines moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from Caroline Islands to 22 Sea Zone
1 fighter moved from Caroline Islands to 22 Sea Zone
1 fighter moved from Caroline Islands to New South Wales
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 16 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
4 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 mech_infantry moved from Yunnan to Szechwan
Germans take Szechwan from Chinese
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Tsinghai to Samara
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Volgograd to Samara
1 infantry moved from Smolensk to Vologda
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
2 infantry moved from Novgorod to Belarus
2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Volgograd to Samara
2 fighters and 1 tactical_bomber moved from Volgograd to Vologda
1 bomber moved from Ukraine to Samara
1 fighter and 1 tactical_bomber moved from Ukraine to Samara
Combat - Germans
Battle in Samara
Germans attack with 1 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 1 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 3/8 hits, 3.50 expected hits
Russians roll dice for 4 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans roll dice for 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 3 : 1/7 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Vologda
Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 5 fighters and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber, 5 fighters and 3 infantry in Holland Belgium, round 2 : 5/9 hits, 3.67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 5 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
8 infantry moved from Germany to Western Germany
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
3 aaGuns, 9 armour, 11 artilleries, 3 fighters, 20 infantry, 50 mech_infantrys and 4 tactical_bombers moved from Ukraine to Bryansk
5 mech_infantrys moved from Volgograd to Bryansk
2 bombers moved from Samara to Bryansk
1 tactical_bomber moved from Vologda to Bryansk
2 fighters moved from Vologda to Bryansk
1 fighter and 1 tactical_bomber moved from Samara to Volgograd
5 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
Place Units - Germans
10 mech_infantrys placed in Germany
1 bomber placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 16 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
4 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 mech_infantry moved from Yunnan to Szechwan
Germans take Szechwan from Chinese
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Tsinghai to Samara
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Volgograd to Samara
1 infantry moved from Smolensk to Vologda
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
2 infantry moved from Novgorod to Belarus
2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Volgograd to Samara
2 fighters and 1 tactical_bomber moved from Volgograd to Vologda
1 bomber moved from Ukraine to Samara
1 fighter and 1 tactical_bomber moved from Ukraine to Samara
Combat - Germans
Battle in Samara
Germans attack with 1 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 1 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 3/8 hits, 3.50 expected hits
Russians roll dice for 4 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans roll dice for 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 3 : 1/7 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Vologda
Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 5 fighters and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber, 5 fighters and 3 infantry in Holland Belgium, round 2 : 5/9 hits, 3.67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 5 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
8 infantry moved from Germany to Western Germany
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
3 aaGuns, 9 armour, 11 artilleries, 3 fighters, 20 infantry, 50 mech_infantrys and 4 tactical_bombers moved from Ukraine to Bryansk
5 mech_infantrys moved from Volgograd to Bryansk
2 bombers moved from Samara to Bryansk
1 tactical_bomber moved from Vologda to Bryansk
2 fighters moved from Vologda to Bryansk
1 fighter and 1 tactical_bomber moved from Samara to Volgograd
5 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
Place Units - Germans
10 mech_infantrys placed in Germany
1 bomber placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
3 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Samara
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 1,67 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 1,17 expected hits
2 mech_infantrys owned by the Germans lost in Samara
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 3 : 1/5 hits, 1,67 expected hits
Germans roll dice for 1 armour in Samara, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Samara to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans regular : -2,00
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 6 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 57 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 57 Sea Zone
1 artillery and 5 infantry moved from Yunnan to Burma
4 fighters moved from India to Burma
2 bombers moved from India to Burma
2 tactical_bombers moved from India to Burma
1 fighter moved from Japan to 17 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 5 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 5 infantry and 2 tactical_bombers in Burma, round 2 : 6/14 hits, 6.00 expected hits
Chinese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Burma
Japanese win, taking Burma from Chinese with 1 artillery, 2 bombers, 4 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 57 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 57 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 57 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 57 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 fighters moved from Philippines to 35 Sea Zone
2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 19 fighters, 1 marine and 3 submarines moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
2 infantry moved from Buryatia to Sakha
1 infantry moved from Anhwe to Hopei
3 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Yunnan to India
4 fighters moved from Burma to India
2 tactical_bombers moved from Burma to India
2 bombers moved from Burma to French Indo China
1 infantry moved from Hunan to Anhwe
1 carrier, 1 destroyer and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 57 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
10 infantry moved from Yunnan to Hunan
Place Units - Japanese
3 infantry placed in India
2 infantry placed in Malaya
1 transport placed in 37 Sea Zone
1 fighter placed in Japan
2 destroyers, 4 submarines and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : -0.83
ANZAC regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 4 destroyers, 7 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Marianas to 22 Sea Zone
1 mech_infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
1 mech_infantry moved from 34 Sea Zone to Paulau Island
14 fighters and 3 tactical_bombers moved from 22 Sea Zone to Paulau Island
4 armour, 5 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France
Combat - Americans
Battle in Paulau Island
Americans attack with 14 fighters, 1 mech_infantry and 3 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 14 fighters, 1 mech_infantry and 3 tactical_bombers in Paulau Island, round 2 : 9/18 hits, 9,17 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 14 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 4 armour, 5 artilleries and 8 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 4 armour, 5 artilleries and 8 infantry in Southern France, round 2 : 5/17 hits, 5,83 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 4 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 aaGun moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
4 transports moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 91 Sea Zone to 102 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Egypt to West India
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
4 transports moved from 104 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 4 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 7 destroyers and 3 fighters moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 22 Sea Zone to 23 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to Hawaiian Islands
1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from 54 Sea Zone to Queensland
Place Units - Americans
2 armour and 1 infantry placed in Normandy Bordeaux
2 tactical_bombers placed in Western United States
4 destroyers and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
4 infantry placed in Central United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Marshall Islands: 1 infantry
EDIT: Changing ownership of Marshall Islands from Japanese to Americans
EDIT: Removing units owned by Americans from Johnston Island: 1 infantry
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 32 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 94 to 99
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1,00
Italians regular : -0,67
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Sikang to Tsinghai
4 infantry moved from Shensi to Kansu
5 infantry moved from Shensi to Suiyuyan
4 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Italians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 5 infantry in Suiyuyan, round 3 : 1/5 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 4 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Tsinghai
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Tsinghai, round 2 : 0/4 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 4 infantry in Tsinghai, round 3 : 0/4 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 4 infantry in Tsinghai, round 4 : 0/4 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 4 infantry in Tsinghai, round 5 : 1/4 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67
Italians regular : 0,67
Germans regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 4 destroyers, 7 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Marianas to 22 Sea Zone
1 mech_infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
1 mech_infantry moved from 34 Sea Zone to Paulau Island
14 fighters and 3 tactical_bombers moved from 22 Sea Zone to Paulau Island
4 armour, 5 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France
Combat - Americans
Battle in Paulau Island
Americans attack with 14 fighters, 1 mech_infantry and 3 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 14 fighters, 1 mech_infantry and 3 tactical_bombers in Paulau Island, round 2 : 9/18 hits, 9,17 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 14 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 4 armour, 5 artilleries and 8 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 4 armour, 5 artilleries and 8 infantry in Southern France, round 2 : 5/17 hits, 5,83 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 4 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 aaGun moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
4 transports moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 91 Sea Zone to 102 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Egypt to West India
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
4 transports moved from 104 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 4 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 7 destroyers and 3 fighters moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 22 Sea Zone to 23 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to Hawaiian Islands
1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from 54 Sea Zone to Queensland
Place Units - Americans
2 armour and 1 infantry placed in Normandy Bordeaux
2 tactical_bombers placed in Western United States
4 destroyers and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
4 infantry placed in Central United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Marshall Islands: 1 infantry
EDIT: Changing ownership of Marshall Islands from Japanese to Americans
EDIT: Removing units owned by Americans from Johnston Island: 1 infantry
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 32 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 94 to 99
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Sikang to Tsinghai
4 infantry moved from Shensi to Kansu
5 infantry moved from Shensi to Suiyuyan
4 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Italians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 5 infantry in Suiyuyan, round 3 : 1/5 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 4 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Tsinghai
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Tsinghai, round 2 : 0/4 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 4 infantry in Tsinghai, round 3 : 0/4 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 4 infantry in Tsinghai, round 4 : 0/4 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 4 infantry in Tsinghai, round 5 : 1/4 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 armour moved from Trans-Jordan to Iraq
British take Iraq from Italians
1 armour moved from Iraq to Trans-Jordan
Combat - British
British creates battle in territory 22 Sea Zone
Battle in Holland Belgium
British attack with 5 fighters and 4 infantry
Germans defend with 3 infantry
British roll dice for 5 fighters and 4 infantry in Holland Belgium, round 2 : 4/9 hits, 3,17 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Germans lost in Holland Belgium
British win, taking 22 Sea Zone from Japanese, taking Holland Belgium from Germans with 5 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - British
1 fighter moved from Holland Belgium to 110 Sea Zone
4 fighters moved from Holland Belgium to United Kingdom
1 artillery, 9 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 battleship moved from 22 Sea Zone to 33 Sea Zone
Place Units - British
8 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Egypt
1 fighter and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1,67
Americans regular : -1,00
Italians regular : 0,00
Japanese regular : -0,33
Germans regular : -2,33
British regular : 0,83