L21 Feltmarskal (X) - 2 Martin (L+30) OOB 2nd

  • 2024 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from Midway to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            1 cruiser moved from 4 Sea Zone to 6 Sea Zone
            1 transport moved from 4 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Western United States to British Columbia
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits.  Rolls: 2,1
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits.  Rolls: 2,3,2
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Battle in 19 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 19 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 6 Sea Zone
                Americans attack with 2 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 carriers and 4 fighters in 6 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 carriers and 3 fighters remaining. Battle score for attacker is 16
                Casualties for Americans: 1 destroyer, 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Americans
            1 fighter moved from 19 Sea Zone to 6 Sea Zone
            1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
    
        Place Units - Americans
            2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
            2 destroyers and 2 submarines placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Shensi
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Persia to Iraq
            1 infantry moved from Persia to Iraq
            1 infantry moved from Persia to Iraq
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 armour moved from Tanganyika Territory to Ethiopia
            1 fighter moved from Malta to Egypt
            1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
            2 fighters moved from India to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 infantry moved from India to Burma
            1 artillery and 1 infantry moved from West India to India
            1 armour and 1 transport moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 3 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 1,17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                1 mech_infantry owned by the British, 1 infantry owned by the British and 1 armour owned by the British retreated to Persia
                Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 2 infantry
            Battle in Java
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Java
                British win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 aaGun moved from Burma to Yunnan
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            1 submarine moved from 39 Sea Zone to 76 Sea Zone
            2 artilleries moved from Alexandria to Egypt
            1 artillery moved from Alexandria to Tobruk
            1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour and 3 infantry moved from Brazil to British Guiana
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            1 artillery, 1 bomber and 1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 21 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 2,00
    Japanese regular : 0,83
    Neutral_Axis regular : 1,00
    British regular : 2,17
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Poland to Eastern Poland
            2 infantry moved from Romania to Eastern Poland
            1 armour, 2 artilleries and 2 infantry moved from Romania to Bessarabia
            1 bomber moved from Southern Italy to Eastern Poland
            3 fighters moved from Southern Italy to Bessarabia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 armour, 2 artilleries, 3 fighters and 2 infantry
                Russians defend with 3 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 3 fighters and 2 infantry in Bessarabia, round 2 : 3/8 hits, 3.33 expected hits
                    Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 armour, 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Eastern Poland
                Italians attack with 1 armour, 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 2 infantry in Eastern Poland, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Eastern Poland to Northern Italy
            5 infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from Bessarabia to Romania
            1 fighter moved from Bessarabia to Romania
            1 fighter moved from Bessarabia to Romania
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    Russians regular : -1.33
    

    Savegame


  • @feltmarskal I thought we were friends - and now, you declare war on me?:cry:

  • 2024 2023 '22 '21

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 49 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 49 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
    
        Combat - French
            Battle in 35 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 35 Sea Zone
                French win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 fighter, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 unit repaired.
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
            2 bombers moved from Western Germany to 91 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
            1 artillery and 2 infantry moved from Poland to Baltic States
            1 fighter moved from Western Germany to 104 Sea Zone
            3 infantry moved from Finland to Vyborg
            4 infantry moved from Finland to Karelia
            1 tactical_bomber moved from Western Germany to Western Ukraine
            2 mech_infantrys moved from Poland to Western Ukraine
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 infantry in Karelia, round 2 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
                British defend with 2 transports; Americans defend with 1 armour, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
                2 submarines owned by the Americans submerged
                    Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/6 hits, 3.83 expected hits
                    Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 4 bombers in 91 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
                    Americans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    2 transports owned by the British, 1 bomber owned by the Germans, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
                Germans win with 3 bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
                Casualties for Americans: 1 armour, 1 carrier, 1 fighter and 1 tactical_bomber
                Casualties for British: 2 transports
            Battle in Western Ukraine
                Germans attack with 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Vyborg
                Germans attack with 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Western Germany to 104 Sea Zone
            3 bombers moved from 91 Sea Zone to Normandy Bordeaux
            1 aaGun and 1 artillery moved from France to Normandy Bordeaux
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            3 armour, 2 artilleries and 7 infantry moved from Romania to Bessarabia
            3 infantry moved from Bulgaria to Romania
            2 mech_infantrys moved from Slovakia Hungary to Bessarabia
            1 aaGun, 1 artillery and 6 infantry moved from Slovakia Hungary to Eastern Poland
            1 mech_infantry moved from Poland to Bessarabia
            1 aaGun, 7 artilleries and 12 infantry moved from Poland to Eastern Poland
            2 armour and 1 mech_infantry moved from Germany to Eastern Poland
            2 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
            10 infantry moved from Germany to Poland
            2 armour moved from Western Germany to Poland
            1 mech_infantry moved from Northern Italy to Romania
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Western Germany to France
            2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
    
        Place Units - Germans
            1 fighter placed in Western Germany
            5 mech_infantrys placed in Germany
            1 destroyer and 1 submarine placed in 113 Sea Zone
            2 infantry placed in Western Germany
            2 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
            Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Russians regular : -1.67
    Germans regular : 0.50
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            4 infantry moved from Belarus to Baltic States
            3 artilleries moved from Ukraine to Bessarabia
            2 mech_infantrys moved from Ukraine to Bessarabia
            8 mech_infantrys moved from Bryansk to Bessarabia
            1 mech_infantry moved from Bryansk to Bessarabia
            2 tactical_bombers moved from Novgorod to Bessarabia
            1 fighter moved from Novgorod to Bessarabia
            2 mech_infantrys moved from Bryansk to Bessarabia
            3 armour moved from Bryansk to Bessarabia
            2 armour moved from Bryansk to Bessarabia
            1 artillery moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Bessarabia
            1 armour moved from Bryansk to Bessarabia
            1 mech_infantry moved from Russia to Western Ukraine
            1 infantry moved from Belarus to Baltic States
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 6 armour, 3 artilleries, 2 fighters, 13 mech_infantrys and 2 tactical_bombers
                Germans defend with 5 armour, 2 artilleries, 7 infantry and 5 mech_infantrys; Italians defend with 1 armour, 2 artilleries and 2 infantry
                    Russians roll dice for 6 armour, 3 artilleries, 2 fighters, 13 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 11/26 hits, 9,00 expected hits
                    Italians roll dice for 6 armour, 4 artilleries, 9 infantry and 5 mech_infantrys in Bessarabia, round 2 : 10/24 hits, 9,00 expected hits
                    10 mech_infantrys owned by the Russians, 7 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the Italians lost in Bessarabia
                    Russians roll dice for 6 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Bessarabia, round 3 : 9/16 hits, 7,33 expected hits
                    Italians roll dice for 6 armour, 4 artilleries and 3 mech_infantrys in Bessarabia, round 3 : 7/13 hits, 5,33 expected hits
                    3 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Germans, 3 artilleries owned by the Russians, 1 armour owned by the Germans, 2 artilleries owned by the Italians, 3 mech_infantrys owned by the Germans and 1 armour owned by the Italians lost in Bessarabia
                    Russians roll dice for 5 armour, 2 fighters and 2 tactical_bombers in Bessarabia, round 4 : 4/9 hits, 4,83 expected hits
                    Italians roll dice for 4 armour in Bessarabia, round 4 : 0/4 hits, 2,00 expected hits
                    4 armour owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 5 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29
                Casualties for Russians: 1 armour, 3 artilleries and 13 mech_infantrys
                Casualties for Germans: 5 armour, 2 artilleries, 7 infantry and 5 mech_infantrys
                Casualties for Italians: 1 armour, 2 artilleries and 2 infantry
            Battle in Baltic States
                Russians attack with 1 artillery and 5 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery and 5 infantry in Baltic States, round 2 : 1/6 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 4 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Western Ukraine
                Russians attack with 4 infantry and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 4 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/5 hits, 0,83 expected hits
                    Germans roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 4 infantry and 1 mech_infantry in Western Ukraine, round 3 : 0/5 hits, 0,83 expected hits
                    Germans roll dice for 2 mech_infantrys in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 4 infantry and 1 mech_infantry in Western Ukraine, round 4 : 1/5 hits, 0,83 expected hits
                    Germans roll dice for 2 mech_infantrys in Western Ukraine, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 3 infantry and 1 mech_infantry in Western Ukraine, round 5 : 1/4 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            2 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Russia to Volgograd
            3 infantry moved from Timguska to Novosibirsk
            3 infantry moved from Timguska to Novosibirsk
            6 infantry moved from Yenisey to Timguska
            2 infantry moved from Yenisey to Yakut S.S.R.
            1 aaGun moved from Yenisey to Timguska
            1 aaGun moved from Ukraine to Bessarabia
            1 aaGun moved from Bryansk to Western Ukraine
            3 artilleries moved from Belarus to Bryansk
            1 armour moved from Novgorod to Bryansk
            1 artillery moved from Novgorod to Archangel
            1 aaGun moved from Novgorod to Archangel
            1 aaGun moved from Belarus to Smolensk
            3 infantry moved from Belarus to Smolensk
            2 fighters moved from Bessarabia to Bryansk
            2 tactical_bombers moved from Bessarabia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Bryansk
            3 infantry moved from Belarus to Bryansk
    
        Place Units - Russians
            3 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            1 infantry and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    Germans regular : -0,67
    Russians regular : 1,50
    

    Savegame

  • 2024 2023 '22 '21

    @feltmarskal you neglect me… ;-)


  • TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 infantry moved from Manchuria to Korea
            1 mech_infantry moved from Kansu to Tsinghai
            1 artillery moved from Kansu to Shensi
            2 infantry moved from Hunan to Kweichow
            1 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
            1 fighter moved from Suiyuyan to Tsinghai
            1 tactical_bomber moved from Anhwe to Shensi
            1 tactical_bomber moved from Kiangsu to Kweichow
            1 tactical_bomber moved from Borneo to 42 Sea Zone
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter moved from Kiangsu to 6 Sea Zone
            1 fighter moved from Celebes to 35 Sea Zone
            1 fighter moved from Borneo to French Indo China
            1 tactical_bomber moved from Hainan to 6 Sea Zone
            2 bombers moved from Philippines to 6 Sea Zone
            1 tactical_bomber moved from Celebes to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Siam to French Indo China
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Kweichow
                Japanese attack with 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                1 fighter owned by the Japanese retreated
                ANZAC win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport
                Americans defend with 2 carriers and 4 fighters
                    Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
                    Americans roll dice for 2 carriers and 4 fighters in 6 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 4/10 hits, 6.00 expected hits
                    Americans roll dice for 3 fighters in 6 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                    2 carriers owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 bombers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 28
                Casualties for Americans: 2 carriers and 4 fighters
                Casualties for Japanese: 2 carriers and 1 cruiser
            Battle in Tsinghai
                Japanese attack with 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    French roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from French with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in French Indo China
                Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in French Indo China, round 2 : 0/5 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in French Indo China, round 3 : 3/5 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Korea
                Japanese attack with 6 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 6 infantry in Korea, round 2 : 0/6 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 6 infantry in Korea, round 3 : 0/6 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    Japanese roll dice for 5 infantry in Korea, round 4 : 1/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 tactical_bomber in Shensi, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 tactical_bomber in Shensi, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber could not land in 6 Sea Zone and was removed
            1 tactical_bomber moved from Kweichow to Hunan
            1 fighter moved from French Indo China to Kwangsi
            3 mech_infantrys moved from Kiangsu to Kiangsi
            3 mech_infantrys moved from Kiangsi to Kwangsi
            1 aaGun, 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Hunan to Kwangsi
            1 fighter moved from Tsinghai to Suiyuyan
            1 tactical_bomber moved from Shensi to Suiyuyan
            1 tactical_bomber moved from 42 Sea Zone to Borneo
            1 fighter moved from 46 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            2 bombers moved from 6 Sea Zone to Kwangtung
            1 fighter moved from 6 Sea Zone to Philippines
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            1 infantry placed in Japan
            1 destroyer and 2 transports placed in 6 Sea Zone
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.67
    French regular : -0.33
    Japanese regular : -5.33
    UK_Pacific regular : 0.33
    ANZAC regular : 0.67
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 infantry moved from Manchuria to Korea
            1 mech_infantry moved from Kansu to Tsinghai
            1 artillery moved from Kansu to Shensi
            2 infantry moved from Hunan to Kweichow
            1 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
            1 fighter moved from Suiyuyan to Tsinghai
            1 tactical_bomber moved from Anhwe to Shensi
            1 tactical_bomber moved from Kiangsu to Kweichow
            1 tactical_bomber moved from Borneo to 42 Sea Zone
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter moved from Kiangsu to 6 Sea Zone
            1 fighter moved from Celebes to 35 Sea Zone
            1 fighter moved from Borneo to French Indo China
            1 tactical_bomber moved from Hainan to 6 Sea Zone
            2 bombers moved from Philippines to 6 Sea Zone
            1 tactical_bomber moved from Celebes to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Siam to French Indo China
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Kweichow
                Japanese attack with 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                1 fighter owned by the Japanese retreated
                ANZAC win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport
                Americans defend with 2 carriers and 4 fighters
                    Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
                    Americans roll dice for 2 carriers and 4 fighters in 6 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 4/10 hits, 6.00 expected hits
                    Americans roll dice for 3 fighters in 6 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                    2 carriers owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 bombers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 28
                Casualties for Americans: 2 carriers and 4 fighters
                Casualties for Japanese: 2 carriers and 1 cruiser
            Battle in Tsinghai
                Japanese attack with 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    French roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from French with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in French Indo China
                Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in French Indo China, round 2 : 0/5 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in French Indo China, round 3 : 3/5 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Korea
                Japanese attack with 6 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 6 infantry in Korea, round 2 : 0/6 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 6 infantry in Korea, round 3 : 0/6 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    Japanese roll dice for 5 infantry in Korea, round 4 : 1/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 tactical_bomber in Shensi, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 tactical_bomber in Shensi, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber could not land in 6 Sea Zone and was removed
            1 tactical_bomber moved from Kweichow to Hunan
            1 fighter moved from French Indo China to Kwangsi
            3 mech_infantrys moved from Kiangsu to Kiangsi
            3 mech_infantrys moved from Kiangsi to Kwangsi
            1 aaGun, 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Hunan to Kwangsi
            1 fighter moved from Tsinghai to Suiyuyan
            1 tactical_bomber moved from Shensi to Suiyuyan
            1 tactical_bomber moved from 42 Sea Zone to Borneo
            1 fighter moved from 46 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            2 bombers moved from 6 Sea Zone to Kwangtung
            1 fighter moved from 6 Sea Zone to Philippines
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            1 infantry placed in Japan
            1 destroyer and 2 transports placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.67
    French regular : -0.33
    Japanese regular : -5.33
    UK_Pacific regular : 0.33
    ANZAC regular : 0.67
    Russians regular : 0.00
    

    Savegame


  • @feltmarskal Battle in sz 6 i was too fast on casualty. sink a carrie and keep a plane, i meant to do the opposite. i edit , hop its ok. The plane sunk.


  • @feltmarskal I could actually have saved one more carrier for a plane.

  • 2024 2023 '22 '21

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 101 Sea Zone to 104 Sea Zone
            2 submarines moved from 101 Sea Zone to 104 Sea Zone
            2 submarines moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            4 submarines moved from 10 Sea Zone to 26 Sea Zone
                  Americans take 26 Sea Zone from Japanese
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from British Columbia to Western United States
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 2 destroyers and 4 submarines
                Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Americans roll dice for 4 submarines in 104 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 104 Sea Zone
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 3 submarines in 104 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 0/5 hits, 2,50 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans roll dice for 3 submarines in 104 Sea Zone, round 4 : 1/3 hits, 1,00 expected hits
                    1 cruiser owned by the Germans lost in 104 Sea Zone
                    Germans roll dice for 1 carrier in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 submarines in 104 Sea Zone, round 5 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 1 carrier in 104 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 submarines in 104 Sea Zone, round 6 : 3/3 hits, 1,00 expected hits
                    1 carrier owned by the Germans lost in 104 Sea Zone
                Germans and Americans reach a stalemate
                . Battle score for attacker is 20
                Casualties for Americans: 2 destroyers and 1 submarine
                Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                2 fighters owned by the Germans could not land and were killed
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            3 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Germans regular : -3,00
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Szechwan
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 101 Sea Zone to 104 Sea Zone
            2 submarines moved from 101 Sea Zone to 104 Sea Zone
            2 submarines moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            4 submarines moved from 10 Sea Zone to 26 Sea Zone
                  Americans take 26 Sea Zone from Japanese
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from British Columbia to Western United States
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 2 destroyers and 4 submarines
                Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Americans roll dice for 4 submarines in 104 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 104 Sea Zone
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 3 submarines in 104 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 0/5 hits, 2,50 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans roll dice for 3 submarines in 104 Sea Zone, round 4 : 1/3 hits, 1,00 expected hits
                    1 cruiser owned by the Germans lost in 104 Sea Zone
                    Germans roll dice for 1 carrier in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 submarines in 104 Sea Zone, round 5 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 1 carrier in 104 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 submarines in 104 Sea Zone, round 6 : 3/3 hits, 1,00 expected hits
                    1 carrier owned by the Germans lost in 104 Sea Zone
                Germans and Americans reach a stalemate
                . Battle score for attacker is 20
                Casualties for Americans: 2 destroyers and 1 submarine
                Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                2 fighters owned by the Germans could not land and were killed
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            3 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Szechwan
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Yunnan to French Indo China
            2 infantry moved from Yunnan to French Indo China
            2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter moved from Egypt to Iraq
            1 bomber moved from United Kingdom to Northern Italy
            1 bomber moved from Gibraltar to United Kingdom
            1 fighter moved from Gibraltar to Malta
            1 submarine moved from 76 Sea Zone to 79 Sea Zone
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Northern Italy causes 5 damage total. 
            Battle in Iraq
                British attack with 1 fighter
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 fighter in Iraq, round 2 : 1/1 hits, 0,50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Borneo
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry and 1 tactical_bomber
                    British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Borneo, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Borneo, round 3 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
                    British roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in Borneo, round 4 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in Borneo, round 5 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery in Borneo, round 6 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in Borneo, round 6 : 0/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Borneo
                British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 11
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
            Battle in French Indo China
                British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry and 1 mech_infantry
                    British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/6 hits, 2,50 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in French Indo China, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            1 infantry moved from Burma to Yunnan
            1 armour moved from India to Yunnan
            2 mech_infantrys moved from India to Yunnan
            1 mech_infantry moved from Persia to Caucasus
            1 armour moved from Persia to Caucasus
            1 infantry moved from Persia to Northwest Persia
            1 fighter moved from Iraq to Caucasus
            2 mech_infantrys moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            2 artilleries moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Gibraltar to Malta
            1 bomber moved from Northern Italy to Malta
    
        Place Units - British
            2 submarines placed in 98 Sea Zone
            1 mech_infantry placed in Egypt
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery and 3 infantry
                Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Japanese regular : -1,17
    Germans regular : -3,00
    Neutral_Axis regular : -0,33
    British regular : 0,67
    Italians AA : -0,17
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 2 infantry moved from Eastern Poland to Bessarabia
            3 fighters and 5 infantry moved from Romania to Bessarabia
            1 bomber moved from Northern Italy to Bessarabia
            1 mech_infantry moved from Yugoslavia to Bessarabia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 armour, 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry
                Russians defend with 1 aaGun and 5 armour
                    Russians roll AA dice in Bessarabia : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Italians lost in Bessarabia
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/12 hits, 3.50 expected hits
                    Russians roll dice for 1 aaGun and 5 armour in Bessarabia, round 2 : 4/5 hits, 2.50 expected hits
                    1 armour owned by the Russians, 1 aaGun owned by the Russians and 4 infantry owned by the Italians lost in Bessarabia
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Bessarabia, round 3 : 2/8 hits, 2.83 expected hits
                    Russians roll dice for 4 armour in Bessarabia, round 3 : 4/4 hits, 2.00 expected hits
                    1 mech_infantry owned by the Italians, 2 armour owned by the Russians and 3 infantry owned by the Italians lost in Bessarabia
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Bessarabia, round 4 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 2 armour in Bessarabia, round 4 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour, 1 fighter, 7 infantry and 1 mech_infantry
                Casualties for Russians: 1 aaGun and 5 armour
    
        Non Combat Move - Italians
            2 fighters moved from Bessarabia to Romania
            1 bomber moved from Bessarabia to Romania
            1 infantry moved from Yugoslavia to Romania
            3 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            4 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.50
    Russians regular : 3.50
    Russians AA : 0.50
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 49 Sea Zone to 54 Sea Zone
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 49 Sea Zone to 54 Sea Zone
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @martin Missing the French


  • @feltmarskal I had posted France turn 4 - please see below

Suggested Topics

  • 91
  • 34
  • 104
  • 153
  • 117
  • 204
  • 201
  • 708
Axis & Allies Boardgaming Custom Painted Miniatures

12

Online

17.4k

Users

39.9k

Topics

1.7m

Posts