@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
6 infantry moved from Manchuria to Korea
1 mech_infantry moved from Kansu to Tsinghai
1 artillery moved from Kansu to Shensi
2 infantry moved from Hunan to Kweichow
1 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
1 fighter moved from Suiyuyan to Tsinghai
1 tactical_bomber moved from Anhwe to Shensi
1 tactical_bomber moved from Kiangsu to Kweichow
1 tactical_bomber moved from Borneo to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 fighter moved from Borneo to French Indo China
1 tactical_bomber moved from Hainan to 6 Sea Zone
2 bombers moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Siam to French Indo China
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kweichow
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
1 fighter owned by the Japanese retreated
ANZAC win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport
Americans defend with 2 carriers and 4 fighters
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
Americans roll dice for 2 carriers and 4 fighters in 6 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 4/10 hits, 6.00 expected hits
Americans roll dice for 3 fighters in 6 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
2 carriers owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 bombers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 28
Casualties for Americans: 2 carriers and 4 fighters
Casualties for Japanese: 2 carriers and 1 cruiser
Battle in Tsinghai
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
French roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from French with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in French Indo China
Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in French Indo China, round 2 : 0/5 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in French Indo China, round 3 : 3/5 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 6 infantry
Russians defend with 1 infantry
Japanese roll dice for 6 infantry in Korea, round 2 : 0/6 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 infantry in Korea, round 3 : 0/6 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 5 infantry in Korea, round 4 : 1/5 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 tactical_bomber in Shensi, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 tactical_bomber in Shensi, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber could not land in 6 Sea Zone and was removed
1 tactical_bomber moved from Kweichow to Hunan
1 fighter moved from French Indo China to Kwangsi
3 mech_infantrys moved from Kiangsu to Kiangsi
3 mech_infantrys moved from Kiangsi to Kwangsi
1 aaGun, 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from Tsinghai to Suiyuyan
1 tactical_bomber moved from Shensi to Suiyuyan
1 tactical_bomber moved from 42 Sea Zone to Borneo
1 fighter moved from 46 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 bombers moved from 6 Sea Zone to Kwangtung
1 fighter moved from 6 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
French regular : -0.33
Japanese regular : -5.33
UK_Pacific regular : 0.33
ANZAC regular : 0.67
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
6 infantry moved from Manchuria to Korea
1 mech_infantry moved from Kansu to Tsinghai
1 artillery moved from Kansu to Shensi
2 infantry moved from Hunan to Kweichow
1 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
1 fighter moved from Suiyuyan to Tsinghai
1 tactical_bomber moved from Anhwe to Shensi
1 tactical_bomber moved from Kiangsu to Kweichow
1 tactical_bomber moved from Borneo to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 fighter moved from Borneo to French Indo China
1 tactical_bomber moved from Hainan to 6 Sea Zone
2 bombers moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Siam to French Indo China
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kweichow
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
1 fighter owned by the Japanese retreated
ANZAC win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport
Americans defend with 2 carriers and 4 fighters
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
Americans roll dice for 2 carriers and 4 fighters in 6 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 4/10 hits, 6.00 expected hits
Americans roll dice for 3 fighters in 6 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
2 carriers owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 bombers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 28
Casualties for Americans: 2 carriers and 4 fighters
Casualties for Japanese: 2 carriers and 1 cruiser
Battle in Tsinghai
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
French roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from French with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in French Indo China
Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in French Indo China, round 2 : 0/5 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in French Indo China, round 3 : 3/5 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 6 infantry
Russians defend with 1 infantry
Japanese roll dice for 6 infantry in Korea, round 2 : 0/6 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 infantry in Korea, round 3 : 0/6 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 5 infantry in Korea, round 4 : 1/5 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 tactical_bomber in Shensi, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 tactical_bomber in Shensi, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber could not land in 6 Sea Zone and was removed
1 tactical_bomber moved from Kweichow to Hunan
1 fighter moved from French Indo China to Kwangsi
3 mech_infantrys moved from Kiangsu to Kiangsi
3 mech_infantrys moved from Kiangsi to Kwangsi
1 aaGun, 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from Tsinghai to Suiyuyan
1 tactical_bomber moved from Shensi to Suiyuyan
1 tactical_bomber moved from 42 Sea Zone to Borneo
1 fighter moved from 46 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 bombers moved from 6 Sea Zone to Kwangtung
1 fighter moved from 6 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
French regular : -0.33
Japanese regular : -5.33
UK_Pacific regular : 0.33
ANZAC regular : 0.67
Russians regular : 0.00
@feltmarskal Battle in sz 6 i was too fast on casualty. sink a carrie and keep a plane, i meant to do the opposite. i edit , hop its ok. The plane sunk.
@feltmarskal I could actually have saved one more carrier for a plane.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
2 destroyers moved from 101 Sea Zone to 104 Sea Zone
2 submarines moved from 101 Sea Zone to 104 Sea Zone
2 submarines moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 mech_infantry moved from British Columbia to Western United States
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 2 destroyers and 4 submarines
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Americans roll dice for 4 submarines in 104 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 104 Sea Zone
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 3 submarines in 104 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 0/5 hits, 2,50 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans roll dice for 3 submarines in 104 Sea Zone, round 4 : 1/3 hits, 1,00 expected hits
1 cruiser owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 carrier in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 submarines in 104 Sea Zone, round 5 : 0/3 hits, 1,00 expected hits
Germans roll dice for 1 carrier in 104 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 submarines in 104 Sea Zone, round 6 : 3/3 hits, 1,00 expected hits
1 carrier owned by the Germans lost in 104 Sea Zone
Germans and Americans reach a stalemate
. Battle score for attacker is 20
Casualties for Americans: 2 destroyers and 1 submarine
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
2 fighters owned by the Germans could not land and were killed
Non Combat Move - Americans
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Germans regular : -3,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Szechwan
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
2 destroyers moved from 101 Sea Zone to 104 Sea Zone
2 submarines moved from 101 Sea Zone to 104 Sea Zone
2 submarines moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 mech_infantry moved from British Columbia to Western United States
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 2 destroyers and 4 submarines
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Americans roll dice for 4 submarines in 104 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 104 Sea Zone
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 3 submarines in 104 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 0/5 hits, 2,50 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans roll dice for 3 submarines in 104 Sea Zone, round 4 : 1/3 hits, 1,00 expected hits
1 cruiser owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 carrier in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 submarines in 104 Sea Zone, round 5 : 0/3 hits, 1,00 expected hits
Germans roll dice for 1 carrier in 104 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 submarines in 104 Sea Zone, round 6 : 3/3 hits, 1,00 expected hits
1 carrier owned by the Germans lost in 104 Sea Zone
Germans and Americans reach a stalemate
. Battle score for attacker is 20
Casualties for Americans: 2 destroyers and 1 submarine
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
2 fighters owned by the Germans could not land and were killed
Non Combat Move - Americans
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Szechwan
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Yunnan to French Indo China
2 infantry moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Egypt to Iraq
1 bomber moved from United Kingdom to Northern Italy
1 bomber moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to Malta
1 submarine moved from 76 Sea Zone to 79 Sea Zone
Combat - British
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in Iraq
British attack with 1 fighter
Neutral_Axis defend with 1 infantry
British roll dice for 1 fighter in Iraq, round 2 : 1/1 hits, 0,50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry and 1 tactical_bomber
British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Borneo, round 2 : 0/2 hits, 0,83 expected hits
British roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Borneo, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
British roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 tactical_bomber in Borneo, round 4 : 0/1 hits, 0,50 expected hits
British roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 tactical_bomber in Borneo, round 5 : 0/1 hits, 0,50 expected hits
British roll dice for 1 artillery in Borneo, round 6 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 tactical_bomber in Borneo, round 6 : 0/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in French Indo China
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/6 hits, 2,50 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in French Indo China, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
1 fighter moved from Iraq to Caucasus
2 mech_infantrys moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Gibraltar to Malta
1 bomber moved from Northern Italy to Malta
Place Units - British
2 submarines placed in 98 Sea Zone
1 mech_infantry placed in Egypt
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 3 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : -1,17
Germans regular : -3,00
Neutral_Axis regular : -0,33
British regular : 0,67
Italians AA : -0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Eastern Poland to Bessarabia
3 fighters and 5 infantry moved from Romania to Bessarabia
1 bomber moved from Northern Italy to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 5 armour
Russians roll AA dice in Bessarabia : 1/3 hits, 0.50 expected hits
1 fighter owned by the Italians lost in Bessarabia
Italians roll dice for 1 armour, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/12 hits, 3.50 expected hits
Russians roll dice for 1 aaGun and 5 armour in Bessarabia, round 2 : 4/5 hits, 2.50 expected hits
1 armour owned by the Russians, 1 aaGun owned by the Russians and 4 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 armour, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Bessarabia, round 3 : 2/8 hits, 2.83 expected hits
Russians roll dice for 4 armour in Bessarabia, round 3 : 4/4 hits, 2.00 expected hits
1 mech_infantry owned by the Italians, 2 armour owned by the Russians and 3 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Bessarabia, round 4 : 2/4 hits, 2.17 expected hits
Russians roll dice for 2 armour in Bessarabia, round 4 : 1/2 hits, 1.00 expected hits
2 armour owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour, 1 fighter, 7 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun and 5 armour
Non Combat Move - Italians
2 fighters moved from Bessarabia to Romania
1 bomber moved from Bessarabia to Romania
1 infantry moved from Yugoslavia to Romania
3 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -2.50
Russians regular : 3.50
Russians AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@martin Missing the French
@feltmarskal I had posted France turn 4 - please see below
@feltmarskal France did nothing
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Vyborg to Novgorod
4 infantry moved from Karelia to Novgorod
3 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 mech_infantry moved from Romania to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
2 armour, 8 artilleries, 16 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Poland to Western Ukraine
5 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Western Germany to Belarus
1 bomber moved from Normandy Bordeaux to Baltic States
2 infantry moved from Western Germany to 113 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from Normandy Bordeaux to 114 Sea Zone
5 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Poland to Baltic States
3 infantry moved from Poland to Eastern Poland
Combat - Germans
Battle in Novgorod
Germans attack with 7 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/8 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 2 infantry, 1 submarine and 1 transport
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Western Ukraine
Germans attack with 4 armour, 8 artilleries, 16 infantry and 2 mech_infantrys
Russians defend with 1 aaGun, 3 infantry and 1 mech_infantry
Germans roll dice for 4 armour, 8 artilleries, 16 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 9/30 hits, 9.00 expected hits
Russians roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 armour, 8 artilleries, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 3 infantry and 1 mech_infantry
Battle in Baltic States
Germans attack with 1 bomber and 7 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber and 7 infantry in Baltic States, round 2 : 1/8 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 bomber and 6 infantry in Baltic States, round 3 : 2/7 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
1 bomber moved from Baltic States to Eastern Poland
2 bombers moved from 114 Sea Zone to Western Germany
2 infantry moved from 114 Sea Zone to Poland
2 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery moved from France to Western Germany
Place Units - Germans
1 bomber placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 3.17
Germans regular : 3.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Vyborg to Novgorod
4 infantry moved from Karelia to Novgorod
3 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 mech_infantry moved from Romania to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
2 armour, 8 artilleries, 16 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Poland to Western Ukraine
5 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Western Germany to Belarus
1 bomber moved from Normandy Bordeaux to Baltic States
2 infantry moved from Western Germany to 113 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from Normandy Bordeaux to 114 Sea Zone
5 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Poland to Baltic States
3 infantry moved from Poland to Eastern Poland
Combat - Germans
Battle in Novgorod
Germans attack with 7 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/8 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 2 infantry, 1 submarine and 1 transport
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Western Ukraine
Germans attack with 4 armour, 8 artilleries, 16 infantry and 2 mech_infantrys
Russians defend with 1 aaGun, 3 infantry and 1 mech_infantry
Germans roll dice for 4 armour, 8 artilleries, 16 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 9/30 hits, 9.00 expected hits
Russians roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 armour, 8 artilleries, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 3 infantry and 1 mech_infantry
Battle in Baltic States
Germans attack with 1 bomber and 7 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber and 7 infantry in Baltic States, round 2 : 1/8 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 bomber and 6 infantry in Baltic States, round 3 : 2/7 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
1 bomber moved from Baltic States to Eastern Poland
2 bombers moved from 114 Sea Zone to Western Germany
2 infantry moved from 114 Sea Zone to Poland
2 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery moved from France to Western Germany
Place Units - Germans
1 bomber placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 3.17
Germans regular : 3.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Neutral_Axis
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
3 infantry moved from Novosibirsk to Tsinghai
2 infantry moved from Smolensk to Belarus
2 fighters and 2 tactical_bombers moved from Bryansk to Belarus
Combat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 transport
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer and 1 transport in 114 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer and 1 transport in 114 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Tsinghai
Russians attack with 3 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 3/6 hits, 2,67 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 armour, 3 artilleries and 6 infantry moved from Bryansk to Russia
1 aaGun moved from Smolensk to Russia
1 infantry moved from Smolensk to Russia
2 fighters moved from Belarus to Russia
2 tactical_bombers moved from Belarus to Russia
1 aaGun moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
3 infantry moved from Novosibirsk to Vologda
1 infantry moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Rostov
1 mech_infantry moved from Volgograd to Russia
4 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Timguska to Novosibirsk
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Ukraine
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : -0,67
Russians regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 artillery moved from Shensi to Szechwan
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Kwangsi to Hunan
2 artilleries moved from Kwangsi to French Indo China
2 infantry moved from Kwangsi to French Indo China
2 mech_infantrys moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Kwangtung to Szechwan
1 bomber moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Szechwan, round 2 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 2 artilleries, 6 infantry and 2 mech_infantrys
British defend with 1 artillery
Japanese roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 aaGun moved from Kwangsi to French Indo China
1 armour and 4 mech_infantrys moved from Kwangsi to Siam
1 bomber moved from Szechwan to Siam
1 bomber moved from Hunan to Siam
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Caroline Islands to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Siam
1 fighter moved from Philippines to Siam
2 mech_infantrys moved from Kiangsu to Chahar
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kwangtung
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Philippines to Kwangtung
1 tactical_bomber moved from Hunan to Kwangtung
1 fighter moved from Hunan to Kwangtung
4 infantry moved from Korea to Manchuria
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 2.17
UK_Pacific regular : -0.33
@feltmarskal If i can move in Amur without triggered the Mongolian then i will do that. Russia attack japan so i can take Amour with no consequence ?
@feltmarskal said in L21 Feltmarskal (X) - 2 Martin (L+30) OOB 2nd:
ed the Mongolian then i will do that. Russia attack japan so i can ta
Russia declared war on Japan but never attacked Japanese controlled territories adjacent to Monglia and also did not attack Korea. So until now, the Mondolian rule is not negated.
I think this explanation is very well done by @Young-Grasshopper :