@lebowsky Oh yeah, actually maybe better if I take allies again.
Ghostglider (Allies+15) vs Simon33 (Axis) BM4
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If you attack me in z97 in G7 I will do max defense (=kill AC first)
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Forgot to attack Stalingrad. Hope it’s ok if I add it here.
4xmech
[dice 4d6]4xarm
[dice 4d6]1xinf
[dice 1d6] -
4d6: 1, 2, 4, 5
4d6: 1, 3, 5, 5
1d6: 6 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Archangel Germans take Belarus from Russians 4 infantry moved from Novgorod to Archangel 1 armour moved from Ukraine to Bessarabia Germans take Western Ukraine from Russians 2 bombers moved from Ukraine to Russia 1 fighter and 2 tactical_bombers moved from Ukraine to 97 Sea Zone 1 tactical_bomber moved from Alexandria to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 5 artilleries moved from Novgorod to Archangel 2 artilleries and 8 mech_infantrys moved from Western Germany to Denmark Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in 97 Sea Zone Germans attack with 4 fighters and 4 tactical_bombers; Italians loiter and taunt British defend with 1 carrier, 2 fighters and 2 submarines; Americans defend with 2 submarines 2 submarines owned by the Americans and 2 submarines owned by the British submerged Germans roll dice for 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits British roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 carrier and 2 fighters Battle in Denmark Germans attack with 2 artilleries and 8 mech_infantrys Americans defend with 1 infantry Germans roll dice for 2 artilleries and 8 mech_infantrys in Denmark, round 2 : 3/10 hits, 2.33 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 1 armour, 5 artilleries and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 5 artilleries and 4 infantry in Archangel, round 2 : 7/10 hits, 3.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Changing ownership of Volgograd from Russians to Germans EDIT: Turning off Edit Mode 2 bombers moved from Russia to Rostov 3 aaGuns, 7 armour, 14 artilleries, 3 fighters, 24 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Ukraine to Rostov 3 mech_infantrys moved from Eastern Poland to Archangel 1 armour moved from Novgorod to Finland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 4 armour and 4 mech_infantrys moved from Rostov to Volgograd 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Rostov 2 artilleries and 3 infantry moved from Eastern Poland to Bessarabia 2 aaGuns moved from Western Germany to Denmark 1 aaGun and 6 infantry moved from Germany to Western Germany 1 tactical_bomber moved from 97 Sea Zone to Western Germany 1 fighter moved from 97 Sea Zone to Southern Italy 4 mech_infantrys moved from Eastern Poland to Bessarabia Place Units - Germans 3 infantry placed in Novgorod 4 artilleries, 1 fighter and 5 infantry placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,4,3,4,4,5 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.33 Germans regular : 5.50 British regular : 1.33 Russians AA : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 11x factory_major; Remaining resources: 24 PUs; Russians buy 8 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans Combat - Russians Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Amur to Korea 3 aaGuns, 2 armour, 13 artilleries, 3 fighters, 56 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia 4 infantry moved from Vologda to Urals 1 infantry moved from Vologda to Russia 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 carriers, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Jehol to Shantung 1 fighter and 1 tactical_bomber moved from Japan to Shantung 1 fighter and 1 tactical_bomber moved from Japan to Kiangsu 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 infantry moved from French Indo China to Kwangsi 1 bomber moved from French Indo China to Kiangsi 1 tactical_bomber moved from French Indo China to Kiangsi 1 fighter moved from Jehol to Kiangsi 1 fighter and 1 infantry moved from Jehol to Anhwe 1 bomber moved from French Indo China to Anhwe 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter moved from Japan to 6 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 armour moved from India to Eastern Persia Japanese take West India from UK_Pacific Japanese take Eastern Persia from British 2 artilleries moved from India to Burma 1 artillery and 3 infantry moved from Shan State to Burma 1 artillery and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to French Madagascar 1 fighter moved from Anhwe to Kwangsi 1 bomber moved from Kiangsi to Anhwe Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in French Madagascar Battle in Kiangsu Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 4/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking French Madagascar from British, taking Kiangsu from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 3 artilleries and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 3 infantry in Burma, round 2 : 0/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 3 artilleries and 2 infantry in Burma, round 3 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Burma Japanese win, taking Burma from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Kwangsi to India 1 mech_infantry moved from India to Eastern Persia 1 armour and 2 mech_infantrys moved from India to Burma 1 aaGun moved from India to Burma 1 fighter moved from Kwangsi to French Indo China 2 bombers moved from Anhwe to Manchuria 2 artilleries and 4 infantry moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from Kiangsi to 19 Sea Zone 2 carriers moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 2 battleships, 1 carrier, 5 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 1 fighter moved from Kiangsu to 6 Sea Zone 2 carriers moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 carrier moved from 39 Sea Zone to 36 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 submarines moved from 39 Sea Zone to 72 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 2 carriers and 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : -0.17
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So many allied footholds conceded in this game. Not good.
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auch… but fun :-)
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 factory_minor, 6 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 97 Sea Zone to 98 Sea Zone Americans take 98 Sea Zone from Italians 1 bomber moved from United Kingdom to Germany 3 fighters moved from Hawaiian Islands to 19 Sea Zone 2 fighters moved from 26 Sea Zone to 19 Sea Zone 1 fighter moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 7 Sea Zone to 20 Sea Zone 3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 19 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in 20 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 1 fighter Japanese defend with 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 2 submarines, 3 tactical_bombers and 1 transport 2 submarines owned by the Japanese submerged Americans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 9/23 hits, 11.50 expected hits 1 fighter owned by the Americans lost in 6 Sea Zone Japanese win with 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter Battle in 19 Sea Zone Americans attack with 8 fighters and 1 tactical_bomber Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport Americans roll dice for 8 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/9 hits, 4.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport in 19 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits 5 fighters owned by the Americans lost in 19 Sea Zone 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated Japanese win with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -50 Casualties for Americans: 5 fighters Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan 2 tactical_bombers owned by the Japanese forced to land in Manchuria Turning on Edit Mode EDIT: Removing units owned by Americans from 19 Sea Zone: 3 fighters and 1 tactical_bomber EDIT: Adding units owned by Americans to Korea: 3 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode 3 carriers moved from 7 Sea Zone to 9 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 9 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 fighter and 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Tunisia to Libya 1 fighter moved from Normandy Bordeaux to Greece 1 bomber moved from Germany to Norway 1 aaGun and 4 infantry moved from Morocco to Algeria 3 transports moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from 20 Sea Zone to Kiangsi Place Units - Americans 1 factory_minor placed in Norway 3 infantry placed in Normandy Bordeaux 4 infantry placed in Eastern United States 6 fighters placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,2,1,4,3,4,1,3,5,2,3,2,1,4,5,6,2,3,6,2,1,3,3,1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5 Americans collect 66 PUs (3 lost to blockades); end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : -3.17 Japanese regular : -0.50 Germans AA : -0.17
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese 13 infantry moved from Hunan to Kiangsi 1 fighter and 5 infantry moved from Hopei to Anhwe Place Units - Chinese 1 infantry placed in Kwangsi 2 infantry placed in Hunan 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 factory_minor, 6 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 97 Sea Zone to 98 Sea Zone Americans take 98 Sea Zone from Italians 1 bomber moved from United Kingdom to Germany 3 fighters moved from Hawaiian Islands to 19 Sea Zone 2 fighters moved from 26 Sea Zone to 19 Sea Zone 1 fighter moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 7 Sea Zone to 20 Sea Zone 3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 19 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in 20 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 1 fighter Japanese defend with 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 2 submarines, 3 tactical_bombers and 1 transport 2 submarines owned by the Japanese submerged Americans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 9/23 hits, 11.50 expected hits 1 fighter owned by the Americans lost in 6 Sea Zone Japanese win with 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter Battle in 19 Sea Zone Americans attack with 8 fighters and 1 tactical_bomber Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport Americans roll dice for 8 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/9 hits, 4.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport in 19 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits 5 fighters owned by the Americans lost in 19 Sea Zone 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated Japanese win with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -50 Casualties for Americans: 5 fighters Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan 2 tactical_bombers owned by the Japanese forced to land in Manchuria Turning on Edit Mode EDIT: Removing units owned by Americans from 19 Sea Zone: 3 fighters and 1 tactical_bomber EDIT: Adding units owned by Americans to Korea: 3 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode 3 carriers moved from 7 Sea Zone to 9 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 9 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 fighter and 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Tunisia to Libya 1 fighter moved from Normandy Bordeaux to Greece 1 bomber moved from Germany to Norway 1 aaGun and 4 infantry moved from Morocco to Algeria 3 transports moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from 20 Sea Zone to Kiangsi Place Units - Americans 1 factory_minor placed in Norway 3 infantry placed in Normandy Bordeaux 4 infantry placed in Eastern United States 6 fighters placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,2,1,4,3,4,1,3,5,2,3,2,1,4,5,6,2,3,6,2,1,3,3,1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5 Americans collect 66 PUs (3 lost to blockades); end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese 13 infantry moved from Hunan to Kiangsi 1 fighter and 5 infantry moved from Hopei to Anhwe Place Units - Chinese 1 infantry placed in Kwangsi 2 infantry placed in Hunan 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Gibraltar to 97 Sea Zone 3 fighters and 1 tactical_bomber moved from Greece to 97 Sea Zone 1 bomber moved from Tunisia to Egypt 3 infantry moved from Anglo Egyptian Sudan to Egypt Combat - British Battle in 97 Sea Zone British attack with 4 fighters, 2 submarines and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone British win with 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Egypt British attack with 1 bomber and 3 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 1 bomber and 3 infantry in Egypt, round 2 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Egypt British roll dice for 1 bomber and 3 infantry in Egypt, round 3 : 2/4 hits, 1.17 expected hits Italians roll dice for 1 artillery in Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - British 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 71 Sea Zone to 83 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 bomber moved from Egypt to Anglo Egyptian Sudan 1 destroyer and 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Norway 1 fighter moved from 110 Sea Zone to Gibraltar 4 fighters and 1 tactical_bomber moved from 97 Sea Zone to Greece 1 artillery and 1 infantry moved from Tunisia to Libya 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 aaGun and 1 infantry moved from 125 Sea Zone to Norway 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Union of South Africa 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2,4,1,1,2,6,1,1 British collect 28 PUs (2 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -3.17 Italians regular : -0.33 Japanese regular : -0.50 Germans AA : -0.17 British regular : 1.00
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please feel free to change landing spot for your planes from z19 after my disaster attack
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 6 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to 125 Sea Zone 1 infantry and 1 marine moved from Alexandria to Egypt 1 fighter moved from Southern Italy to Egypt 1 armour moved from Caucasus to Novosibirsk Italians take Kazakhstan from Russians Italians take Novosibirsk from Russians 1 armour moved from Caucasus to Tsinghai Italians take Tsinghai from Chinese Combat - Italians Battle in 125 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 125 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Egypt Italians attack with 1 artillery, 3 fighters, 2 infantry and 1 marine British defend with 1 harbour and 2 infantry Italians roll dice for 1 artillery, 3 fighters, 2 infantry and 1 marine in Egypt, round 2 : 4/7 hits, 2.50 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 artillery, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 3 fighters moved from Egypt to Alexandria 2 infantry moved from Iraq to Trans-Jordan 1 aaGun, 2 artilleries and 5 infantry moved from Rostov to Volgograd 1 bomber moved from 125 Sea Zone to Novgorod Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,6,3 Italians collect 11 PUs (12 lost to blockades); end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 British regular : 0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 52 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 aaGun, 3 fighters and 4 infantry moved from New South Wales to Queensland 2 infantry moved from South Australia to New South Wales 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry moved from South Australia to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 artillery moved from Denmark to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 battleship and 1 cruiser moved from 115 Sea Zone to 112 Sea Zone 1 armour moved from Archangel to Novosibirsk Germans take Vologda from Russians 1 armour moved from Volgograd to Novosibirsk Germans take Samara from Russians 1 mech_infantry moved from Volgograd to Sikang Germans take Sikang from Chinese 1 armour moved from Rostov to Volgograd Germans take Tambov from Russians 1 armour moved from Rostov to Western Ukraine Germans take Bryansk from Russians 2 artilleries and 3 infantry moved from Bessarabia to Western Ukraine 4 mech_infantrys moved from Rostov to Western Ukraine 6 artilleries and 11 infantry moved from Western Germany to Holland Belgium 8 mech_infantrys moved from Denmark to Holland Belgium 2 bombers and 3 fighters moved from Rostov to Russia Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 3,3 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in Norway Germans attack with 1 artillery and 1 infantry British defend with 2 aaGuns, 1 fighter and 6 infantry; French defend with 1 fighter and 2 infantry; Americans defend with 1 artillery, 1 bomber, 1 factory_minor and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 aaGuns, 1 artillery, 1 bomber, 2 fighters and 9 infantry in Norway, round 2 : 5/13 hits, 4.83 expected hits 2 aaGuns owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Norway Americans win with 1 artillery, 1 bomber, 2 fighters and 9 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 2 aaGuns Battle in Holland Belgium Germans attack with 6 artilleries, 11 infantry and 8 mech_infantrys British defend with 1 aaGun; Americans defend with 1 infantry Germans roll dice for 6 artilleries, 11 infantry and 8 mech_infantrys in Holland Belgium, round 2 : 3/25 hits, 6.17 expected hits Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 6 artilleries, 11 infantry and 8 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun Casualties for Americans: 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 2/10 hits, 2.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Rostov to Egypt 1 fighter moved from Southern Italy to Egypt 2 aaGuns moved from Denmark to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Germany to Poland 1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone 3 infantry moved from Novgorod to Vyborg 3 mech_infantrys moved from Archangel to Vyborg 2 bombers moved from Russia to Novgorod 1 fighter moved from Russia to Volgograd 2 fighters moved from Russia to Novosibirsk 3 armour and 3 mech_infantrys moved from Volgograd to Novosibirsk 3 aaGuns, 1 armour, 14 artilleries, 24 infantry and 3 mech_infantrys moved from Rostov to Volgograd 1 armour and 4 mech_infantrys moved from Bessarabia to Bulgaria Place Units - Germans 3 artilleries placed in Volgograd 3 artilleries placed in Novgorod Germans undo move 2. 2 artilleries and 1 infantry placed in Novgorod Germans undo move 2. 3 artilleries placed in Novgorod 1 artillery, 1 fighter and 1 infantry placed in Western Germany 2 artilleries placed in Germany 1 artillery and 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,4 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Russians regular : -0.33 Germans regular : -3.67 Russians AA : -0.33
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Assumed no intercept in Moscow. Also assumed Max D in Norway, which is probably wrong - you might want to check that one.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by British from Norway: 2 infantry EDIT: Adding units owned by British to Norway: 2 aaGuns EDIT: Turning off Edit Mode Russians repair damage of 5x factory_major; Remaining resources: 22 PUs; Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 infantry moved from Urals to Timguska 1 infantry moved from Urals to Evenkiyskiy 1 infantry moved from Urals to Vologda Russians take Vologda from Germans 1 submarine moved from 110 Sea Zone to 92 Sea Zone Combat - Russians Non Combat Move - Russians 16 artilleries moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 50 infantry moved from Russia to Tambov 10 infantry moved from Russia to Tambov Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from 19 Sea Zone to Korea 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers moved from Manchuria to Korea 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 armour, 2 artilleries and 2 infantry moved from French Indo China to Yunnan 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Burma to Yunnan 5 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea 3 fighters moved from Japan to Korea Combat - Japanese Battle in Korea Japanese attack with 4 artilleries, 2 bombers, 11 fighters, 6 infantry and 6 tactical_bombers Americans defend with 3 fighters, 2 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns and 12 infantry Russians roll AA dice in Korea : 3/6 hits, 1.00 expected hits 3 fighters owned by the Japanese lost in Korea Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 6 infantry and 6 tactical_bombers in Korea, round 2 : 16/26 hits, 12.33 expected hits Americans roll dice for 2 aaGuns, 3 fighters, 14 infantry and 1 tactical_bomber in Korea, round 2 : 10/18 hits, 7.17 expected hits 1 fighter owned by the Japanese, 6 infantry owned by the Japanese, 12 infantry owned by the Russians, 3 artilleries owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 infantry owned by the Americans and 2 aaGuns owned by the Russians lost in Korea Japanese roll dice for 1 artillery, 2 bombers, 7 fighters and 6 tactical_bombers in Korea, round 3 : 12/16 hits, 9.17 expected hits Americans roll dice for 3 fighters in Korea, round 3 : 3/3 hits, 2.00 expected hits 2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Korea Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 4 artilleries, 6 fighters and 6 infantry Casualties for Russians: 2 aaGuns and 12 infantry Casualties for Americans: 3 fighters, 2 infantry and 1 tactical_bomber Battle in Yunnan Japanese attack with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/13 hits, 4.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from French Indo China to 35 Sea Zone 1 aaGun moved from Burma to Yunnan 1 armour moved from India to Yunnan 2 carriers moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to Shantung 3 fighters moved from Korea to Shantung 1 tactical_bomber moved from Korea to Shantung 2 bombers moved from Korea to Philippines 1 tactical_bomber moved from India to 81 Sea Zone 1 armour and 1 mech_infantry moved from Eastern Persia to Iraq 1 artillery moved from French Madagascar to 72 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 fighter moved from 81 Sea Zone to Egypt 2 fighters and 5 tactical_bombers moved from Korea to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 2 fighters placed in India 1 transport placed in 39 Sea Zone 1 carrier placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 2 artilleries and 2 infantry placed in Japan Japanese undo move 5. Japanese undo move 2. Japanese undo move 1. 1 transport placed in 39 Sea Zone 2 fighters placed in India 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 3.83 Japanese regular : 6.67 Russians AA : 2.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from 19 Sea Zone to Korea 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers moved from Manchuria to Korea 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 armour, 2 artilleries and 2 infantry moved from French Indo China to Yunnan 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Burma to Yunnan 5 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea 3 fighters moved from Japan to Korea Combat - Japanese Battle in Korea Japanese attack with 4 artilleries, 2 bombers, 11 fighters, 6 infantry and 6 tactical_bombers Americans defend with 3 fighters, 2 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns and 12 infantry Russians roll AA dice in Korea : 3/6 hits, 1.00 expected hits 3 fighters owned by the Japanese lost in Korea Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 6 infantry and 6 tactical_bombers in Korea, round 2 : 16/26 hits, 12.33 expected hits Americans roll dice for 2 aaGuns, 3 fighters, 14 infantry and 1 tactical_bomber in Korea, round 2 : 10/18 hits, 7.17 expected hits 1 fighter owned by the Japanese, 6 infantry owned by the Japanese, 12 infantry owned by the Russians, 3 artilleries owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 infantry owned by the Americans and 2 aaGuns owned by the Russians lost in Korea Japanese roll dice for 1 artillery, 2 bombers, 7 fighters and 6 tactical_bombers in Korea, round 3 : 12/16 hits, 9.17 expected hits Americans roll dice for 3 fighters in Korea, round 3 : 3/3 hits, 2.00 expected hits 2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Korea Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 4 artilleries, 6 fighters and 6 infantry Casualties for Russians: 2 aaGuns and 12 infantry Casualties for Americans: 3 fighters, 2 infantry and 1 tactical_bomber Battle in Yunnan Japanese attack with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/13 hits, 4.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from French Indo China to 35 Sea Zone 1 aaGun moved from Burma to Yunnan 1 armour moved from India to Yunnan 2 carriers moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to Shantung 3 fighters moved from Korea to Shantung 1 tactical_bomber moved from Korea to Shantung 2 bombers moved from Korea to Philippines 1 tactical_bomber moved from India to 81 Sea Zone 1 armour and 1 mech_infantry moved from Eastern Persia to Iraq 1 artillery moved from French Madagascar to 72 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 fighter moved from 81 Sea Zone to Egypt 2 fighters and 5 tactical_bombers moved from Korea to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 2 fighters placed in India 1 transport placed in 39 Sea Zone 1 carrier placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 2 artilleries and 2 infantry placed in Japan Japanese undo move 5. Japanese undo move 2. Japanese undo move 1. 1 transport placed in 39 Sea Zone 2 fighters placed in India 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier, 1 destroyer and 2 tactical_bombers EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 carrier, 1 destroyer and 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 3.83 Japanese regular : 6.67 Russians AA : 2.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from 19 Sea Zone to Korea 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers moved from Manchuria to Korea 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 armour, 2 artilleries and 2 infantry moved from French Indo China to Yunnan 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Burma to Yunnan 5 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea 3 fighters moved from Japan to Korea Combat - Japanese Battle in Korea Japanese attack with 4 artilleries, 2 bombers, 11 fighters, 6 infantry and 6 tactical_bombers Americans defend with 3 fighters, 2 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns and 12 infantry Russians roll AA dice in Korea : 3/6 hits, 1.00 expected hits 3 fighters owned by the Japanese lost in Korea Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 6 infantry and 6 tactical_bombers in Korea, round 2 : 16/26 hits, 12.33 expected hits Americans roll dice for 2 aaGuns, 3 fighters, 14 infantry and 1 tactical_bomber in Korea, round 2 : 10/18 hits, 7.17 expected hits 1 fighter owned by the Japanese, 6 infantry owned by the Japanese, 12 infantry owned by the Russians, 3 artilleries owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 infantry owned by the Americans and 2 aaGuns owned by the Russians lost in Korea Japanese roll dice for 1 artillery, 2 bombers, 7 fighters and 6 tactical_bombers in Korea, round 3 : 12/16 hits, 9.17 expected hits Americans roll dice for 3 fighters in Korea, round 3 : 3/3 hits, 2.00 expected hits 2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Korea Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 4 artilleries, 6 fighters and 6 infantry Casualties for Russians: 2 aaGuns and 12 infantry Casualties for Americans: 3 fighters, 2 infantry and 1 tactical_bomber Battle in Yunnan Japanese attack with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/13 hits, 4.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from French Indo China to 35 Sea Zone 1 aaGun moved from Burma to Yunnan 1 armour moved from India to Yunnan 2 carriers moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to Shantung 3 fighters moved from Korea to Shantung 1 tactical_bomber moved from Korea to Shantung 2 bombers moved from Korea to Philippines 1 tactical_bomber moved from India to 81 Sea Zone 1 armour and 1 mech_infantry moved from Eastern Persia to Iraq 1 artillery moved from French Madagascar to 72 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 fighter moved from 81 Sea Zone to Egypt 2 fighters and 5 tactical_bombers moved from Korea to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 2 fighters placed in India 1 transport placed in 39 Sea Zone 1 carrier placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 2 artilleries and 2 infantry placed in Japan Japanese undo move 5. Japanese undo move 2. Japanese undo move 1. 1 transport placed in 39 Sea Zone 2 fighters placed in India 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier, 1 destroyer and 2 tactical_bombers EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 carrier, 1 destroyer and 2 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 3.83 Japanese regular : 6.67 Russians AA : 2.00