@Adam514 That was an interesting G1/J1. I’d say outside of 110, the dice were pretty good for the axis. But the outcome in 110 was obviously great for me and certainly the most signficant. And then the decision not to go for Yunnan. Really changes the game and I didn’t expect my one inf bid to do that. I had thought it might encourage you to go for a J2 or J3 but not to avoid Yunnan. I’ve been slow in playing because I had a hard time deciding on the allied moves as a result.
x-y-axis dominion vs trollpen (+20)
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Very small change. US-inf to Morocco from Rio de Oro.
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13 Purchase Units - Italians Italians buy nothing; Remaining resources: 14 PUs; Combat Move - Italians 1 infantry moved from Caucasus to Northwest Persia 2 infantry moved from Turkey to Northwest Persia 3 armour and 1 mech_infantry moved from Rostov to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 3 armour, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 3 armour, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/7 hits, 2.17 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 armour, 3 infantry and 1 mech_infantry in Northwest Persia, round 3 : 5/7 hits, 2.17 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 3 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun moved from Turkey to Northwest Persia 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 bomber moved from Novgorod to Western Germany 1 aaGun and 7 infantry moved from Southern France to Spain 6 infantry and 1 marine moved from Northern Italy to Southern Italy 4 infantry moved from Northern Italy to Western Germany 4 fighters and 1 tactical_bomber moved from Spain to Southern Italy 1 infantry moved from Portugal to Spain Turn Complete - Italians Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,2,4,5,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,6,3,2,5,5,3,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5 Italians collect 9 PUs (15 lost to blockades); end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.67
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 30 Sea Zone 1 cruiser, 2 destroyers, 1 marine and 5 submarines moved from 17 Sea Zone to 25 Sea Zone 2 infantry moved from Queensland to South Australia 2 aaGuns moved from Queensland to South Australia 1 tactical_bomber moved from Queensland to South Australia 1 mech_infantry moved from Queensland to South Australia 1 armour and 1 mech_infantry moved from Queensland to New South Wales Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 30 Sea Zone 1 cruiser, 2 destroyers, 1 marine and 5 submarines moved from 17 Sea Zone to 25 Sea Zone 2 infantry moved from Queensland to South Australia 2 aaGuns moved from Queensland to South Australia 1 tactical_bomber moved from Queensland to South Australia 1 mech_infantry moved from Queensland to South Australia 1 armour and 1 mech_infantry moved from Queensland to New South Wales Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 fighter moved from Novgorod to Bryansk 2 fighters moved from Rostov to Bryansk 2 bombers moved from Western Germany to Bryansk 4 infantry moved from Rostov to Bryansk 1 artillery moved from Rostov to Bryansk 1 infantry moved from Rostov to Bryansk 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Rostov to Bryansk 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus 1 tactical_bomber moved from Western Germany to Western Ukraine 1 infantry moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 2 infantry moved from Novgorod to Belarus Combat - Germans Germans creates battle in territory 109 Sea Zone Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win, taking 109 Sea Zone from British with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Bryansk Germans attack with 2 artilleries, 2 bombers, 3 fighters and 6 infantry Russians defend with 8 infantry Germans roll dice for 2 artilleries, 2 bombers, 3 fighters and 6 infantry in Bryansk, round 2 : 7/13 hits, 4.83 expected hits Russians roll dice for 8 infantry in Bryansk, round 2 : 3/8 hits, 2.67 expected hits 7 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk 3 fighters owned by the Germans and 2 bombers owned by the Germans retreated 2 artilleries owned by the Germans and 3 infantry owned by the Germans retreated to Ukraine Russians win with 1 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 3 infantry Casualties for Russians: 7 infantry Non Combat Move - Germans 1 aaGun moved from Rostov to Caucasus 1 aaGun moved from Ukraine to Western Ukraine 2 infantry moved from Baltic States to Eastern Poland 1 aaGun moved from Rostov to Ukraine 2 fighters moved from Bryansk to Ukraine 1 tactical_bomber moved from Western Ukraine to Ukraine 1 fighter moved from Bryansk to Novgorod 1 fighter moved from Belarus to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 1 bomber moved from Bryansk to Caucasus 1 bomber moved from Bryansk to Caucasus 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Southern France to Spain 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 2 carriers and 4 fighters moved from 112 Sea Zone to 113 Sea Zone 10 armour moved from Rostov to Northwest Persia 10 mech_infantrys moved from Rostov to Northwest Persia 11 tactical_bombers moved from Western Germany to Southern Italy 10 armour and 31 mech_infantrys moved from Rostov to Caucasus 1 infantry moved from Caucasus to Turkey 11 artilleries and 12 infantry moved from Rostov to Caucasus 1 fighter moved from Western Germany to Southern Italy 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 bomber moved from Japan to Philippines 3 mech_infantrys moved from Caucasus to Northwest Persia 3 armour moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia Place Units - Germans 3 infantry placed in Ukraine 1 destroyer placed in 113 Sea Zone 3 infantry placed in Novgorod 1 artillery and 9 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,6,2,3,4,5,2,4 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 2.67 Germans regular : 0.67
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Ah, the ruskijs are gaining confidence! :grinning:
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Volgograd 2 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Tambov to Volgograd 1 fighter moved from Tambov to Rostov Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Rostov to Russia 1 infantry moved from Samara to Novosibirsk 5 artilleries and 3 infantry moved from Russia to Bryansk 1 infantry moved from Belarus to Bryansk 10 artilleries moved from Tambov to Bryansk 21 infantry moved from Tambov to Bryansk 5 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 2 aaGuns moved from Tambov to Bryansk 1 armour and 1 mech_infantry moved from Tambov to Bryansk 2 mech_infantrys moved from Tambov to Bryansk 4 infantry moved from Tambov to Bryansk Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Germans regular : 0,67 Russians regular : 1,67
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@trulpen said in x-y-axis dominion vs trollpen (+20):
Ah, the ruskijs are gaining confidence! :grinning:
And the nazis are still crazy good…
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Ok, I’m off to running excercise. Will be back in about 2 h.
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 6 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 33 Sea Zone Japanese take 17 Sea Zone from Americans 1 marine moved from 33 Sea Zone to Caroline Islands Combat - Japanese Battle in Caroline Islands Non Combat Move - Japanese 3 infantry moved from French Indo China to Shan State 3 infantry moved from Malaya to Shan State 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Anhwe to Szechwan 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Shantung to Anhwe 9 carriers moved from 6 Sea Zone to 33 Sea Zone 11 submarines moved from 6 Sea Zone to 33 Sea Zone 3 marines moved from Japan to 6 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 6 Sea Zone to 36 Sea Zone 3 marines moved from 36 Sea Zone to French Indo China 2 artilleries and 8 infantry moved from Japan to 6 Sea Zone 2 artilleries, 8 infantry and 5 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 8 infantry moved from 36 Sea Zone to French Indo China 3 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 42 Sea Zone to 33 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 2 bombers moved from Philippines to French Indo China 5 fighters moved from 6 Sea Zone to Japan 8 tactical_bombers moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to French Indo China 2 mech_infantrys moved from Yunnan to Burma 1 aaGun moved from Shan State to Burma 1 artillery moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to French Indo China Place Units - Japanese 3 armour placed in Malaya 3 armour placed in French Indo China 3 mech_infantrys placed in Shantung 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 6 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 33 Sea Zone Japanese take 17 Sea Zone from Americans 1 marine moved from 33 Sea Zone to Caroline Islands Combat - Japanese Battle in Caroline Islands Non Combat Move - Japanese 3 infantry moved from French Indo China to Shan State 3 infantry moved from Malaya to Shan State 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Anhwe to Szechwan 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Shantung to Anhwe 9 carriers moved from 6 Sea Zone to 33 Sea Zone 11 submarines moved from 6 Sea Zone to 33 Sea Zone 3 marines moved from Japan to 6 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 6 Sea Zone to 36 Sea Zone 3 marines moved from 36 Sea Zone to French Indo China 2 artilleries and 8 infantry moved from Japan to 6 Sea Zone 2 artilleries, 8 infantry and 5 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 8 infantry moved from 36 Sea Zone to French Indo China 3 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 42 Sea Zone to 33 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 2 bombers moved from Philippines to French Indo China 5 fighters moved from 6 Sea Zone to Japan 8 tactical_bombers moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to French Indo China 2 mech_infantrys moved from Yunnan to Burma 1 aaGun moved from Shan State to Burma 1 artillery moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to French Indo China Place Units - Japanese 3 armour placed in Malaya 3 armour placed in French Indo China 3 mech_infantrys placed in Shantung 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Americans Americans buy 5 artilleries, 1 bomber, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from Gibraltar to 104 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 4 fighters moved from 104 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar 2 infantry moved from Venezuela to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 2 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 battleship, 10 carriers, 2 cruisers, 7 destroyers, 15 fighters, 2 infantry, 1 marine, 8 submarines, 3 tactical_bombers and 2 transports moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 infantry moved from Peru to Colombia Americans take Colombia from Neutral_True 1 infantry moved from Argentina to Bolivia Americans take Bolivia from Neutral_True 4 infantry moved from Argentina to Brazil 3 fighters moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 91 Sea Zone to 105 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 bomber placed in Eastern United States 5 artilleries and 5 infantry placed in Central United States 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Germans regular : -0,33
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TripleA Manual Gamesave Post: British round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Combat Move - British 1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma 1 artillery and 3 infantry moved from India to Burma Combat - British Battle in Burma British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 artillery and 2 mech_infantrys Japanese roll AA dice in Burma : 2/2 hits, 0,33 expected hits 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Burma British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1,00 expected hits
Combat Hit Differential Summary :
Japanese AA : 1,67 British regular : 0,00
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WTF!!!
This is fucking insane! So depressing!
Casualty?
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@trulpen said in x-y-axis dominion vs trollpen (+20):
WTF!!!
This is fucking insane! So depressing!
Casualty?
yea that was so bad for you damn! plz max defense, so aa gun first
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@axis-dominion said in x-y-axis dominion vs trollpen (+20):
@trulpen said in x-y-axis dominion vs trollpen (+20):
WTF!!!
This is fucking insane! So depressing!
Casualty?
yea that was so bad for you damn! plz max defense, so aa gun first
Gave me a fucking migraine. Can hardly see the screen. :monkey:
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Americans Americans buy 5 artilleries, 1 bomber, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from Gibraltar to 104 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 4 fighters moved from 104 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar 2 infantry moved from Venezuela to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 2 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 battleship, 10 carriers, 2 cruisers, 7 destroyers, 15 fighters, 2 infantry, 1 marine, 8 submarines, 3 tactical_bombers and 2 transports moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 infantry moved from Peru to Colombia Americans take Colombia from Neutral_True 1 infantry moved from Argentina to Bolivia Americans take Bolivia from Neutral_True 4 infantry moved from Argentina to Brazil 3 fighters moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 91 Sea Zone to 105 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 bomber placed in Eastern United States 5 artilleries and 5 infantry placed in Central United States 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma 1 artillery and 3 infantry moved from India to Burma Combat - British Battle in Burma British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 artillery and 2 mech_infantrys Japanese roll AA dice in Burma : 2/2 hits, 0,33 expected hits 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Burma British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 2 mech_infantrys in Burma, round 2 : 2/3 hits, 1,00 expected hits 1 aaGun owned by the Japanese and 2 infantry owned by the British lost in Burma 1 artillery owned by the British and 1 infantry owned by the British retreated to India Japanese win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -22 Casualties for British: 1 fighter, 2 infantry and 1 tactical_bomber Casualties for Japanese: 1 aaGun Non Combat Move - British 8 infantry and 3 mech_infantrys moved from India to West India 1 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Trans-Jordan 5 armour and 8 mech_infantrys moved from Iraq to Trans-Jordan 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 fighters moved from Gibraltar to Egypt 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 2 submarines moved from 81 Sea Zone to 80 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 mech_infantrys moved from Belgian Congo to Egypt 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 6 infantry moved from United Kingdom to Scotland 2 aaGuns moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 fighter and 1 tactical_bomber moved from United Kingdom to Scotland 1 bomber moved from United Kingdom to Scotland 5 fighters moved from United Kingdom to Gibraltar 4 fighters moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 106 Sea Zone Place Units - British 1 infantry and 1 mech_infantry placed in Quebec 1 destroyer placed in 106 Sea Zone 2 armour and 1 mech_infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Egypt 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 45 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : 1,00 Japanese AA : 1,67 Germans regular : -0,33 British regular : 0,00
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Italians Italians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour, 3 infantry and 1 mech_infantry moved from Northwest Persia to Persia Combat - Italians Battle in Persia Italians attack with 3 armour, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 3 armour, 3 infantry and 1 mech_infantry in Persia, round 2 : 3/7 hits, 2.17 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 3 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun moved from Northwest Persia to Persia 1 armour and 2 mech_infantrys moved from Spain to Northern Italy 4 infantry moved from Western Germany to Northern Italy 1 aaGun and 22 infantry moved from Spain to Southern France 4 fighters and 1 tactical_bomber moved from Southern Italy to Northwest Persia 1 mech_infantry moved from Slovakia Hungary to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 7 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 bomber EDIT: Adding units owned by Italians to Southern Italy: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,1,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,2,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,4,6,3,3,5,4,3,1,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4,1,6 Italians collect 9 PUs (15 lost to blockades); end with 9 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 British regular : -0.33
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Italians Italians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour, 3 infantry and 1 mech_infantry moved from Northwest Persia to Persia Combat - Italians Battle in Persia Italians attack with 3 armour, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 3 armour, 3 infantry and 1 mech_infantry in Persia, round 2 : 3/7 hits, 2.17 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 3 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun moved from Northwest Persia to Persia 1 armour and 2 mech_infantrys moved from Spain to Northern Italy 4 infantry moved from Western Germany to Northern Italy 1 aaGun and 22 infantry moved from Spain to Southern France 4 fighters and 1 tactical_bomber moved from Southern Italy to Northwest Persia 1 mech_infantry moved from Slovakia Hungary to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 7 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 bomber EDIT: Adding units owned by Italians to Southern Italy: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,1,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,2,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,4,6,3,3,5,4,3,1,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4,1,6 Italians collect 9 PUs (15 lost to blockades); end with 9 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 bomber EDIT: Adding units owned by Italians to Northwest Persia: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.83 British regular : -0.33
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moved my Italian bomber to nw Persia as well