Trying a radical attack. Scramble from Leningrad?
x-y-axis dominion vs trollpen (+20)
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 submarines; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 transport moved from 92 Sea Zone to 97 Sea Zone 2 artilleries moved from Yugoslavia to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Greece 1 battleship and 2 cruisers moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from Southern Italy to Greece 1 fighter moved from France to Greece 1 infantry moved from Bulgaria to Greece Combat - Italians Battle in Greece Italians attack with 2 artilleries, 1 bomber, 1 fighter and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Greece, round 2 : 2/7 hits, 2.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Greece, round 3 : 2/5 hits, 2.17 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 infantry moved from Bulgaria to Romania 1 aaGun and 2 infantry moved from Yugoslavia to Romania 1 bomber moved from Greece to Southern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Slovakia Hungary to Poland 1 fighter moved from Greece to Southern Italy 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 1 infantry moved from Kenya to Italian Somaliland 1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Normandy Bordeaux to Northern Italy Place Units - Italians 2 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -1.50 Neutral_Allies regular : 0.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter moved from India to Burma Non Combat Move - ANZAC 1 infantry moved from Alexandria to Egypt 1 infantry moved from Shan State to Burma 1 fighter moved from Java to India 2 fighters moved from Java to Burma 1 aaGun and 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales 1 submarine moved from 62 Sea Zone to 61 Sea Zone 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 cruiser moved from 63 Sea Zone to 61 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone 1 aaGun and 1 infantry moved from 61 Sea Zone to South Australia Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Dutch New Guinea to New Guinea Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 76 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 10 infantry moved from Romania to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 2 armour moved from Poland to Eastern Poland 2 carriers moved from 112 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in 110 Sea Zone Germans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 9/9 hits, 5.17 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Eastern Poland Germans attack with 4 armour and 10 infantry Russians defend with 1 infantry Germans roll dice for 4 armour and 10 infantry in Eastern Poland, round 2 : 5/14 hits, 3.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 4 armour and 10 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 infantry moved from Romania to Bessarabia 1 aaGun moved from Romania to Bessarabia 5 artilleries moved from Romania to Eastern Poland 11 infantry moved from Romania to Eastern Poland 2 infantry moved from Poland to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 1 aaGun moved from Romania to Eastern Poland 5 mech_infantrys moved from Germany to Poland 5 armour moved from Germany to Poland 6 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from France to Normandy Bordeaux 1 aaGun moved from France to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from 110 Sea Zone to Gibraltar 1 fighter moved from Western Germany to Gibraltar 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 bombers moved from 110 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to Gibraltar 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 121 Sea Zone to 120 Sea Zone Place Units - Germans 1 fighter and 1 tactical_bomber placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 4.83 British regular : -0.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Amur to Buryatia 3 infantry moved from Ukraine to Bryansk 2 aaGuns, 1 artillery and 7 infantry moved from Western Ukraine to Bryansk 1 aaGun, 2 armour, 2 artilleries, 19 infantry and 2 mech_infantrys moved from Belarus to Bryansk 2 infantry moved from Russia to Vologda 4 infantry moved from Russia to Bryansk 1 infantry moved from Baltic States to Belarus 3 infantry moved from Novgorod to Archangel 1 aaGun and 1 infantry moved from Baltic States to Novgorod 1 submarine moved from 105 Sea Zone to 109 Sea Zone Place Units - Russians 1 infantry placed in Ukraine 10 infantry placed in Russia 2 infantry placed in Volgograd Russians undo move 3. 2 infantry placed in Novgorod Russians undo move 2. 1 infantry placed in Novgorod 9 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Amur to Buryatia 3 infantry moved from Ukraine to Bryansk 2 aaGuns, 1 artillery and 7 infantry moved from Western Ukraine to Bryansk 1 aaGun, 2 armour, 2 artilleries, 19 infantry and 2 mech_infantrys moved from Belarus to Bryansk 2 infantry moved from Russia to Vologda 4 infantry moved from Russia to Bryansk 1 infantry moved from Baltic States to Belarus 3 infantry moved from Novgorod to Archangel 1 aaGun and 1 infantry moved from Baltic States to Novgorod 1 submarine moved from 105 Sea Zone to 109 Sea Zone Place Units - Russians 1 infantry placed in Ukraine 10 infantry placed in Russia 2 infantry placed in Volgograd Russians undo move 3. 2 infantry placed in Novgorod Russians undo move 2. 1 infantry placed in Novgorod 9 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Adding units owned by Russians to Smolensk: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Amur to Buryatia 3 infantry moved from Ukraine to Bryansk 2 aaGuns, 1 artillery and 7 infantry moved from Western Ukraine to Bryansk 1 aaGun, 2 armour, 2 artilleries, 19 infantry and 2 mech_infantrys moved from Belarus to Bryansk 2 infantry moved from Russia to Vologda 4 infantry moved from Russia to Bryansk 1 infantry moved from Baltic States to Belarus 3 infantry moved from Novgorod to Archangel 1 aaGun and 1 infantry moved from Baltic States to Novgorod 1 submarine moved from 105 Sea Zone to 109 Sea Zone Place Units - Russians 1 infantry placed in Ukraine 10 infantry placed in Russia 2 infantry placed in Volgograd Russians undo move 3. 2 infantry placed in Novgorod Russians undo move 2. 1 infantry placed in Novgorod 9 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Adding units owned by Russians to Smolensk: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 infantry EDIT: Adding units owned by Russians to Russia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Keeping sub in z105 and building one more inf in Moscow and one less in Leningrad.
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I’ll DOW on Italy as well, so reposting.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Non Combat Move - Russians 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 3 infantry moved from Novgorod to Archangel 1 aaGun, 2 armour, 2 artilleries, 19 infantry and 2 mech_infantrys moved from Belarus to Bryansk 2 aaGuns, 1 artillery and 7 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 3 infantry moved from Russia to Bryansk 1 infantry moved from Baltic States to Belarus 1 aaGun and 1 infantry moved from Baltic States to Novgorod 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Amur to Buryatia Place Units - Russians 2 infantry placed in Novgorod 1 infantry placed in Ukraine 10 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Yunnan to French Indo China 1 infantry moved from Kwangsi to French Indo China 1 armour and 1 infantry moved from Kwangsi to Kwangtung 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 2 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 2 bombers moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 2 fighters moved from Kwangsi to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from Anhwe to French Indo China 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to French Indo China Combat - Japanese Battle in Java Battle in Borneo Battle in Guam Battle in Celebes Battle in Kwangtung Japanese attack with 1 armour, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 3 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/9 hits, 4.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 battleship, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malaya Battle in French Indo China Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking Malaya from UK_Pacific, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Philippines Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 3/8 hits, 4.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 2 bombers moved from Philippines to Kwangsi 2 tactical_bombers moved from Philippines to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from Hunan to Yunnan 1 artillery moved from Hunan to Kwangsi 1 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Suiyuyan to Kweichow 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 battleship moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from Kwangtung to Anhwe 1 tactical_bomber moved from Kwangtung to Kwangsi Place Units - Japanese 1 factory_minor placed in Shantung 1 submarine placed in 6 Sea Zone 1 infantry and 2 tactical_bombers placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.33 UK_Pacific regular : 0.00 British regular : -0.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Iwo Jima: 1 artillery EDIT: Turning off Edit Mode 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 26 Sea Zone to 17 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone 2 fighters moved from 26 Sea Zone to 17 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 101 Sea Zone to 89 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Western United States to 89 Sea Zone 1 fighter moved from Western United States to 89 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry EDIT: Adding units owned by Americans to Iwo Jima: 1 infantry EDIT: Turning off Edit Mode 1 tactical_bomber placed in Western United States 1 infantry placed in Central United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 89 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 fighter moved from Burma to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 5 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Iwo Jima: 1 artillery EDIT: Turning off Edit Mode 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 26 Sea Zone to 17 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone 2 fighters moved from 26 Sea Zone to 17 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 101 Sea Zone to 89 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Western United States to 89 Sea Zone 1 fighter moved from Western United States to 89 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry EDIT: Adding units owned by Americans to Iwo Jima: 1 infantry EDIT: Turning off Edit Mode 1 tactical_bomber placed in Western United States 1 infantry placed in Central United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 89 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 fighter moved from Burma to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 5 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 carrier and 3 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Syria 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 infantry moved from Iraq to Syria 1 infantry moved from Iraq to Syria 1 artillery moved from Iraq to Syria 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 marine moved from Ethiopia to 76 Sea Zone 1 battleship and 1 marine moved from 76 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Syria 1 armour and 1 mech_infantry moved from Iraq to Syria 1 destroyer moved from 106 Sea Zone to 120 Sea Zone British take 106 Sea Zone from Germans 1 bomber moved from Quebec to 120 Sea Zone 1 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from India to Yunnan Combat - British Battle in French Madagascar Battle in 120 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British lost in 120 Sea Zone Germans and British reach a stalemate , taking French Madagascar from Neutral_Axis. Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in Yunnan British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Syria British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 1 battleship in Syria, round 2 : 1/1 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Syria to 98 Sea Zone 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 bomber moved from 120 Sea Zone to Quebec 1 battleship moved from 106 Sea Zone to 89 Sea Zone 3 aaGuns and 12 infantry moved from Burma to India 2 fighters and 1 tactical_bomber moved from Yunnan to India 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Eire to United Kingdom 1 fighter moved from United Kingdom to 106 Sea Zone 1 fighter moved from 106 Sea Zone to Quebec Place Units - British 3 submarines placed in 98 Sea Zone 1 carrier placed in 106 Sea Zone Turn Complete - British British collect 35 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,4,6,2,4,2,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -0,67 Germans regular : 0,67 Neutral_Axis regular : -0,33 British regular : -0,50
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Baltic States 1 armour and 1 mech_infantry moved from Romania to Baltic States 1 armour moved from Poland to Baltic States 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk Combat - Italians Battle in Baltic States Italians attack with 2 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Baltic States, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun and 3 infantry moved from Romania to Eastern Poland 1 bomber moved from Baltic States to Germany 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 armour moved from Northern Italy to Southern Italy 2 artilleries and 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 aaGun moved from Yugoslavia to Northern Italy 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar 1 battleship, 2 cruisers, 1 destroyer and 3 submarines moved from 97 Sea Zone to 92 Sea Zone Place Units - Italians 1 fighter, 1 infantry and 1 marine placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Italians collect 14 PUs (2 lost to blockades); end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 Russians regular : -0.33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 aaGun, 1 armour, 2 artilleries and 4 infantry moved from New South Wales to South Australia 1 infantry moved from Burma to India 2 fighters moved from Burma to India Place Units - ANZAC 1 infantry placed in New South Wales 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 aaGun, 1 armour, 2 artilleries and 4 infantry moved from New South Wales to South Australia 1 infantry moved from Burma to India 2 fighters moved from Burma to India Place Units - ANZAC 1 infantry placed in New South Wales 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 77 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 2 armour and 2 mech_infantrys moved from Poland to Novgorod 1 armour and 1 mech_infantry moved from Poland to Novgorod 1 bomber moved from Gibraltar to 86 Sea Zone 1 tactical_bomber moved from Western Germany to Belarus 2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine 1 artillery and 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in 86 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 86 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Novgorod Germans attack with 3 armour, 2 infantry and 3 mech_infantrys Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Novgorod, round 2 : 1/8 hits, 2.33 expected hits Russians roll dice for 1 aaGun and 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Novgorod, round 3 : 3/8 hits, 2.33 expected hits Russians roll dice for 3 infantry in Novgorod, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Russians: 1 aaGun and 3 infantry Battle in Western Ukraine Germans attack with 2 artilleries and 4 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery and 1 tactical_bomber in Belarus, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco 1 aaGun and 3 infantry moved from Bessarabia to Western Ukraine 2 aaGuns, 4 armour, 2 artilleries, 18 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine 2 armour and 2 mech_infantrys moved from Poland to Western Ukraine 7 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Belarus to Baltic States 7 infantry moved from Finland to Karelia 1 artillery and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Gibraltar 3 fighters moved from Gibraltar to 92 Sea Zone 2 tactical_bombers moved from 110 Sea Zone to Gibraltar 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 bomber moved from 86 Sea Zone to Gibraltar 1 fighter moved from Western Germany to Gibraltar 1 tactical_bomber moved from Gibraltar to Southern Italy 1 artillery moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 aaGun moved from Normandy Bordeaux to Southern France 1 bomber moved from Gibraltar to Southern Italy Place Units - Germans 2 fighters placed in Western Germany 1 armour and 5 mech_infantrys placed in Germany Germans undo move 2. 1 mech_infantry placed in Western Germany 1 armour and 4 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -2.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 9 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus 2 fighters and 1 tactical_bomber moved from Russia to Belarus Combat - Russians Battle in Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Archangel to Smolensk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Ukraine to Bryansk 10 infantry moved from Russia to Bryansk 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 1 infantry placed in Ukraine 9 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -0,83
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 9 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus 2 fighters and 1 tactical_bomber moved from Russia to Belarus Combat - Russians Battle in Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Archangel to Smolensk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Ukraine to Bryansk 10 infantry moved from Russia to Bryansk 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 1 infantry placed in Ukraine 9 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Russia: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -0,83
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Keeping a tank and mech back in Moscow.