We are under way! Scramble?
x-y-axis dominion vs trollpen (+20)
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Screw Europe!
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 3 armour and 1 mech_infantry moved from Persia to Afghanistan 1 aaGun and 3 infantry moved from Persia to Eastern Persia 1 bomber moved from Northwest Persia to French Indo China 4 fighters and 1 tactical_bomber moved from Northwest Persia to Shensi 1 armour and 3 mech_infantrys moved from Northern Italy to Romania 9 infantry and 1 marine moved from Southern Italy to Northern Italy 4 infantry moved from Northern Italy to Yugoslavia 7 infantry moved from Northern Italy to Southern France Place Units - Italians 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,3,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,1,3,2,3,2,1,6 Italians collect 6 PUs (13 lost to blockades); end with 6 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 10 PUs
Combat Hit Differential Summary :
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actually, can you hold off plz, I may redo my Italian turn altogether, or parts of it, as I have to think it thru some more. looks like I may have screwed up my planning on the pac side lol so I have to think thru it some more on the Europe side. however, I have work a lot of meetings today so I may not be able to get to this until later tonight.
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@axis-dominion said in x-y-axis dominion vs trollpen (+20):
actually, can you hold off plz, I may redo my Italian turn altogether, or parts of it, as I have to think it thru some more. looks like I may have screwed up my planning on the pac side lol so I have to think thru it some more on the Europe side. however, I have work a lot of meetings today so I may not be able to get to this until later tonight.
Take your time. I’ll hold.
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ok let’s keep it as is, plz go for anz
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Queensland 1 infantry moved from South Australia to Queensland 1 fighter and 1 tactical_bomber moved from South Australia to Queensland 1 submarine moved from 26 Sea Zone to 54 Sea Zone Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone Battle in 54 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 54 Sea Zone ANZAC win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Queensland ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Queensland ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 3 : 3/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Queensland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Queensland ANZAC win, taking Queensland from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Caroline Islands from Japanese to ANZAC EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Queensland to New South Wales 2 aaGuns, 1 artillery and 5 infantry moved from South Australia to New South Wales 1 fighter moved from 22 Sea Zone to Hawaiian Islands 4 submarines moved from 26 Sea Zone to 6 Sea Zone 4 destroyers moved from 26 Sea Zone to 22 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Scotland to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,00 ANZAC regular : 1,00
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Ok, that should be it. Sad to sacrifice a cruiser and marine like that, but it’s almost useless anyway with all the kamikaze in the area.
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Have to make a second thought on that though.
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Queensland 1 infantry moved from South Australia to Queensland 1 fighter and 1 tactical_bomber moved from South Australia to Queensland 1 submarine moved from 26 Sea Zone to 54 Sea Zone Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone Battle in 54 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 54 Sea Zone ANZAC win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Queensland ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Queensland ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 3 : 3/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Queensland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Queensland ANZAC win, taking Queensland from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Caroline Islands from Japanese to ANZAC EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Queensland to New South Wales 2 aaGuns, 1 artillery and 5 infantry moved from South Australia to New South Wales 1 fighter moved from 22 Sea Zone to Hawaiian Islands 4 submarines moved from 26 Sea Zone to 6 Sea Zone 4 destroyers moved from 26 Sea Zone to 22 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Scotland to United Kingdom Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser EDIT: Removing units owned by ANZAC from Caroline Islands: 1 marine EDIT: Changing ownership of Caroline Islands from ANZAC to Japanese EDIT: Adding units owned by ANZAC to 22 Sea Zone: 1 cruiser and 1 marine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1,00 ANZAC regular : 1,00
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Changed it. Don’t think it makes a frog’s fart of difference, so might better keep them.
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 5 bombers; Remaining resources: 1 PUs; Combat Move - Germans 14 armour and 14 mech_infantrys moved from Eastern Persia to India Germans take West India from UK_Pacific 1 fighter and 1 tactical_bomber moved from Persia to India 1 fighter moved from Southern Italy to 99 Sea Zone 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 bomber moved from Philippines to 62 Sea Zone 1 mech_infantry moved from Northwest Persia to Turkey 3 fighters and 5 tactical_bombers moved from Southern Italy to Turkey 6 tactical_bombers moved from Southern Italy to Turkey 2 infantry moved from Eastern Poland to Western Ukraine 5 fighters moved from Western Germany to Western Ukraine Combat - Germans Battle in 99 Sea Zone Germans attack with 1 fighter British defend with 2 submarines and 1 transport 2 submarines owned by the British submerged 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Turkey Germans attack with 3 fighters, 1 mech_infantry and 11 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 3 fighters, 1 mech_infantry and 11 tactical_bombers in Turkey, round 2 : 7/15 hits, 7.67 expected hits British roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Turkey Germans win with 3 fighters and 11 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Western Ukraine Germans attack with 5 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 5 fighters and 2 infantry in Western Ukraine, round 2 : 1/7 hits, 2.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in India Germans attack with 14 armour, 1 fighter, 14 mech_infantrys and 1 tactical_bomber British defend with 8 infantry and 4 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 14 armour, 1 fighter, 14 mech_infantrys and 1 tactical_bomber in India, round 2 : 10/30 hits, 10.50 expected hits UK_Pacific roll dice for 8 infantry and 4 mech_infantrys in India, round 2 : 7/12 hits, 4.00 expected hits 2 mech_infantrys owned by the British, 7 mech_infantrys owned by the Germans and 8 infantry owned by the British lost in India Germans roll dice for 14 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in India, round 3 : 8/23 hits, 9.33 expected hits UK_Pacific roll dice for 2 mech_infantrys in India, round 3 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in India Germans destroys 8PUs while taking UK_Pacific capital Germans win, taking India from UK_Pacific with 14 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 8 mech_infantrys Casualties for British: 8 infantry and 4 mech_infantrys Battle in 62 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 destroyer Germans roll dice for 1 bomber in 62 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 bomber owned by the Germans lost in 62 Sea Zone ANZAC win with no units remaining. Battle score for attacker is -6 Casualties for Germans: 1 bomber Casualties for ANZAC: 1 destroyer Non Combat Move - Germans 2 bombers moved from French Indo China to Japan 1 infantry moved from Novgorod to Archangel 1 fighter moved from Novgorod to Suiyuyan 1 fighter and 1 tactical_bomber moved from Northwest Persia to Shensi 1 mech_infantry moved from Northwest Persia to Kazakhstan 3 fighters and 11 tactical_bombers moved from Turkey to Kazakhstan 1 infantry moved from Afghanistan to Kazakhstan 1 mech_infantry moved from Turkmenistan to Kazakhstan 15 mech_infantrys moved from Afghanistan to Kazakhstan 2 armour and 2 mech_infantrys moved from Afghanistan to Kazakhstan 1 armour and 1 mech_infantry moved from Afghanistan to Kazakhstan 1 armour moved from Afghanistan to Kazakhstan 1 fighter moved from 99 Sea Zone to Kazakhstan 2 armour and 2 mech_infantrys moved from Afghanistan to Kazakhstan 3 mech_infantrys moved from Persia to Afghanistan 1 fighter and 1 tactical_bomber moved from India to Burma 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 artillery and 3 infantry moved from Finland to Vyborg 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 111 Sea Zone 3 infantry moved from Germany to Poland 5 fighters moved from Western Ukraine to Eastern Poland 1 aaGun, 2 artilleries and 3 infantry moved from Bessarabia to Eastern Poland 8 mech_infantrys moved from Northern Italy to Slovakia Hungary 1 artillery moved from Northern Italy to Southern France 3 fighters moved from 113 Sea Zone to Western Germany 11 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 fighter moved from 113 Sea Zone to Novgorod 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France Place Units - Germans 3 bombers placed in Novgorod 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,1,5,6,2,1,5,6 Germans collect 51 PUs (2 lost to blockades); end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC regular : 0.67 UK_Pacific regular : 3.33 Russians regular : -0.33 Germans regular : -4.00 British regular : 0.67
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 16 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Smolensk to Belarus 1 fighter moved from Russia to Belarus 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Italians 1 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Archangel 1 infantry moved from Smolensk to Archangel 1 tactical_bomber moved from Russia to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Belarus to Russia 2 infantry moved from Ukraine to Bryansk 1 artillery moved from Russia to Bryansk 2 artilleries and 3 infantry moved from Smolensk to Bryansk 16 artilleries and 31 infantry moved from Volgograd to Samara 1 artillery moved from Tambov to Bryansk 2 aaGuns moved from Volgograd to Samara 2 armour and 7 mech_infantrys moved from Volgograd to Russia 1 aaGun moved from Tambov to Russia 1 aaGun moved from Rostov to Bryansk 2 artilleries and 3 infantry moved from Rostov to Bryansk 2 infantry moved from Tambov to Russia 4 artilleries moved from Tambov to Samara 7 infantry moved from Tambov to Samara 1 infantry moved from Tambov to Samara 3 artilleries moved from Tambov to Samara 3 infantry moved from Tambov to Samara 1 infantry moved from Tambov to Samara 1 aaGun and 10 infantry moved from Buryatia to Amur 1 infantry moved from Tambov to Samara Place Units - Russians 1 infantry placed in Volgograd 1 infantry placed in Ukraine 1 artillery, 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,00
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Wait, have to change NCM due to a shitload of air.
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 16 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Smolensk to Belarus 1 fighter moved from Russia to Belarus 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Italians 1 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Archangel 1 infantry moved from Smolensk to Archangel 1 tactical_bomber moved from Russia to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Belarus to Russia 16 artilleries and 31 infantry moved from Volgograd to Samara 2 aaGuns moved from Volgograd to Samara 1 aaGun moved from Tambov to Russia 4 artilleries moved from Tambov to Samara 7 infantry moved from Tambov to Samara 1 infantry moved from Tambov to Samara 3 artilleries moved from Tambov to Samara 3 infantry moved from Tambov to Samara 1 infantry moved from Tambov to Samara 1 aaGun and 10 infantry moved from Buryatia to Amur 1 infantry moved from Tambov to Samara 1 artillery moved from Tambov to Samara 2 infantry moved from Tambov to Samara 2 armour and 7 mech_infantrys moved from Volgograd to Samara 1 infantry moved from Russia to Samara 3 infantry moved from Smolensk to Russia 2 artilleries moved from Smolensk to Russia 1 infantry moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 1 infantry moved from Russia to Samara 2 infantry moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 2 infantry moved from Ukraine to Bryansk 1 aaGun, 2 artilleries and 3 infantry moved from Rostov to Bryansk 1 infantry moved from Rostov to Bryansk Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Rostov: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in Volgograd 1 infantry placed in Ukraine 1 artillery, 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,00
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Think this is ok.
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 9 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 63 Sea Zone to New South Wales 1 marine moved from New Zealand to 63 Sea Zone 1 battleship and 1 marine moved from 63 Sea Zone to 62 Sea Zone 1 marine moved from 62 Sea Zone to New South Wales 1 marine moved from New Guinea to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 62 Sea Zone 1 marine moved from 62 Sea Zone to New South Wales 2 marines moved from Java to 42 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 42 Sea Zone to 62 Sea Zone 2 marines moved from 62 Sea Zone to New South Wales 2 armour and 4 artilleries moved from Java to 42 Sea Zone 6 infantry moved from Java to 42 Sea Zone 2 armour, 4 artilleries, 6 infantry and 6 transports moved from 42 Sea Zone to 62 Sea Zone 2 armour, 4 artilleries and 6 infantry moved from 62 Sea Zone to New South Wales 1 tactical_bomber moved from New Guinea to New South Wales 2 fighters and 1 tactical_bomber moved from Java to Queensland 1 bomber moved from Java to Queensland Combat - Japanese Battle in Queensland Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber ANZAC defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Queensland, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 2 infantry in Queensland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Queensland Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 bomber Casualties for ANZAC: 2 infantry Battle in New South Wales Japanese attack with 2 armour, 4 artilleries, 3 fighters, 6 infantry, 4 marines and 4 tactical_bombers ANZAC defend with 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry, 2 mech_infantrys and 1 tactical_bomber ANZAC roll AA dice in New South Wales : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 battleships and 2 cruisers in New South Wales, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 2 armour, 4 artilleries, 3 fighters, 6 infantry, 4 marines and 4 tactical_bombers in New South Wales, round 2 : 10/23 hits, 9.50 expected hits ANZAC roll dice for 2 aaGuns, 2 armour, 1 artillery, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in New South Wales, round 2 : 3/16 hits, 6.17 expected hits 3 infantry owned by the Japanese, 9 infantry owned by the ANZAC, 2 aaGuns owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales Japanese roll dice for 2 armour, 4 artilleries, 3 fighters, 3 infantry, 4 marines and 4 tactical_bombers in New South Wales, round 3 : 8/20 hits, 8.83 expected hits ANZAC roll dice for 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in New South Wales, round 3 : 4/6 hits, 2.83 expected hits 3 infantry owned by the Japanese, 2 armour owned by the ANZAC, 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC, 1 artillery owned by the ANZAC, 1 tactical_bomber owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales Japanese captures 11PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 2 armour, 3 artilleries, 3 fighters, 4 marines and 4 tactical_bombers remaining. Battle score for attacker is 60 Casualties for Japanese: 1 artillery and 6 infantry Casualties for ANZAC: 2 aaGuns, 2 armour, 1 artillery, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 bomber moved from Java to Japan 2 aaGuns and 7 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Anhwe to Kiangsu 1 mech_infantry moved from Hopei to Kiangsu 1 mech_infantry moved from Kweichow to Kiangsu 1 mech_infantry moved from Hunan to Kiangsu 4 tactical_bombers moved from Philippines to Japan 1 destroyer moved from 63 Sea Zone to 34 Sea Zone 1 destroyer moved from 46 Sea Zone to 21 Sea Zone 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from New Guinea to Kiangsu 8 fighters moved from 46 Sea Zone to Kiangsu 2 fighters and 1 tactical_bomber moved from French Indo China to Kiangsu 1 tactical_bomber moved from Philippines to Kiangsu 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 aaGun, 1 artillery and 6 infantry moved from Burma to Yunnan 1 mech_infantry moved from Szechwan to Hopei 1 mech_infantry moved from Burma to Szechwan 4 armour and 2 mech_infantrys moved from Burma to Hunan 7 carriers moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 8 submarines moved from 63 Sea Zone to 54 Sea Zone 2 submarines moved from 46 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone 3 fighters and 3 tactical_bombers moved from New South Wales to 54 Sea Zone 1 carrier moved from 46 Sea Zone to 62 Sea Zone 1 tactical_bomber moved from New South Wales to 62 Sea Zone 3 carriers moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from Chahar to Anhwe 1 armour moved from Manchuria to Chahar 2 tactical_bombers moved from Philippines to Japan 1 tactical_bomber moved from Philippines to Japan 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone Place Units - Japanese 9 fighters and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,3,1,3,3,2 Japanese collect 59 PUs (11 lost to blockades); end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Japanese regular : -0.00 ANZAC AA : -1.00 ANZAC regular : -1.67
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alright, it’s gg unless you can recover one VC back in the pac before japan’s turn is up again
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TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 factory_minor, 2 fighters and 5 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Italians 3 submarines moved from 22 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 2 submarines moved from 22 Sea Zone to 34 Sea Zone 1 battleship, 2 cruisers and 8 destroyers moved from 22 Sea Zone to 19 Sea Zone 13 fighters and 3 tactical_bombers moved from 22 Sea Zone to Kiangsu 1 artillery, 4 infantry and 1 marine moved from Marianas to 22 Sea Zone 1 artillery, 4 infantry, 1 marine and 3 transports moved from 22 Sea Zone to 19 Sea Zone 1 artillery, 4 infantry and 1 marine moved from 19 Sea Zone to Kiangsu Combat - Americans
Combat Hit Differential Summary :
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@axis-dominion said in x-y-axis dominion vs trollpen (+20):
alright, it’s gg unless you can recover one VC back in the pac before japan’s turn is up again
Looks tough.
I curse my bad luck in Burma! Didn’t analyse deeply, but might have been able to hold out for one more turn with normal outcome. And perhaps spare Sydney, if Japan were keen on going for Calcutta. I guess though that you delegated that part to the nazis.
Any kamikaze in z19?
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@trulpen said in x-y-axis dominion vs trollpen (+20):
@axis-dominion said in x-y-axis dominion vs trollpen (+20):
alright, it’s gg unless you can recover one VC back in the pac before japan’s turn is up again
Looks tough.
I curse my bad luck in Burma! Didn’t analyse deeply, but might have been able to hold out for one more turn with normal outcome. And perhaps spare Sydney, if Japan were keen on going for Calcutta. I guess though that you delegated that part to the nazis.
Any kamikaze in z19?
no kamis. I’m saving them :)