@mikawagunichi Dice are loving the axis this turn…
x-y-axis dominion vs trollpen (+20)
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Wait, have to change NCM due to a shitload of air.
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 16 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Smolensk to Belarus 1 fighter moved from Russia to Belarus 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Italians 1 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Archangel 1 infantry moved from Smolensk to Archangel 1 tactical_bomber moved from Russia to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Belarus to Russia 16 artilleries and 31 infantry moved from Volgograd to Samara 2 aaGuns moved from Volgograd to Samara 1 aaGun moved from Tambov to Russia 4 artilleries moved from Tambov to Samara 7 infantry moved from Tambov to Samara 1 infantry moved from Tambov to Samara 3 artilleries moved from Tambov to Samara 3 infantry moved from Tambov to Samara 1 infantry moved from Tambov to Samara 1 aaGun and 10 infantry moved from Buryatia to Amur 1 infantry moved from Tambov to Samara 1 artillery moved from Tambov to Samara 2 infantry moved from Tambov to Samara 2 armour and 7 mech_infantrys moved from Volgograd to Samara 1 infantry moved from Russia to Samara 3 infantry moved from Smolensk to Russia 2 artilleries moved from Smolensk to Russia 1 infantry moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 1 infantry moved from Russia to Samara 2 infantry moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 2 infantry moved from Ukraine to Bryansk 1 aaGun, 2 artilleries and 3 infantry moved from Rostov to Bryansk 1 infantry moved from Rostov to Bryansk Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Rostov: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in Volgograd 1 infantry placed in Ukraine 1 artillery, 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,00
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Think this is ok.
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 9 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 63 Sea Zone to New South Wales 1 marine moved from New Zealand to 63 Sea Zone 1 battleship and 1 marine moved from 63 Sea Zone to 62 Sea Zone 1 marine moved from 62 Sea Zone to New South Wales 1 marine moved from New Guinea to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 62 Sea Zone 1 marine moved from 62 Sea Zone to New South Wales 2 marines moved from Java to 42 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 42 Sea Zone to 62 Sea Zone 2 marines moved from 62 Sea Zone to New South Wales 2 armour and 4 artilleries moved from Java to 42 Sea Zone 6 infantry moved from Java to 42 Sea Zone 2 armour, 4 artilleries, 6 infantry and 6 transports moved from 42 Sea Zone to 62 Sea Zone 2 armour, 4 artilleries and 6 infantry moved from 62 Sea Zone to New South Wales 1 tactical_bomber moved from New Guinea to New South Wales 2 fighters and 1 tactical_bomber moved from Java to Queensland 1 bomber moved from Java to Queensland Combat - Japanese Battle in Queensland Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber ANZAC defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Queensland, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 2 infantry in Queensland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Queensland Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 bomber Casualties for ANZAC: 2 infantry Battle in New South Wales Japanese attack with 2 armour, 4 artilleries, 3 fighters, 6 infantry, 4 marines and 4 tactical_bombers ANZAC defend with 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry, 2 mech_infantrys and 1 tactical_bomber ANZAC roll AA dice in New South Wales : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 battleships and 2 cruisers in New South Wales, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 2 armour, 4 artilleries, 3 fighters, 6 infantry, 4 marines and 4 tactical_bombers in New South Wales, round 2 : 10/23 hits, 9.50 expected hits ANZAC roll dice for 2 aaGuns, 2 armour, 1 artillery, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in New South Wales, round 2 : 3/16 hits, 6.17 expected hits 3 infantry owned by the Japanese, 9 infantry owned by the ANZAC, 2 aaGuns owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales Japanese roll dice for 2 armour, 4 artilleries, 3 fighters, 3 infantry, 4 marines and 4 tactical_bombers in New South Wales, round 3 : 8/20 hits, 8.83 expected hits ANZAC roll dice for 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in New South Wales, round 3 : 4/6 hits, 2.83 expected hits 3 infantry owned by the Japanese, 2 armour owned by the ANZAC, 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC, 1 artillery owned by the ANZAC, 1 tactical_bomber owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales Japanese captures 11PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 2 armour, 3 artilleries, 3 fighters, 4 marines and 4 tactical_bombers remaining. Battle score for attacker is 60 Casualties for Japanese: 1 artillery and 6 infantry Casualties for ANZAC: 2 aaGuns, 2 armour, 1 artillery, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 bomber moved from Java to Japan 2 aaGuns and 7 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Anhwe to Kiangsu 1 mech_infantry moved from Hopei to Kiangsu 1 mech_infantry moved from Kweichow to Kiangsu 1 mech_infantry moved from Hunan to Kiangsu 4 tactical_bombers moved from Philippines to Japan 1 destroyer moved from 63 Sea Zone to 34 Sea Zone 1 destroyer moved from 46 Sea Zone to 21 Sea Zone 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from New Guinea to Kiangsu 8 fighters moved from 46 Sea Zone to Kiangsu 2 fighters and 1 tactical_bomber moved from French Indo China to Kiangsu 1 tactical_bomber moved from Philippines to Kiangsu 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 aaGun, 1 artillery and 6 infantry moved from Burma to Yunnan 1 mech_infantry moved from Szechwan to Hopei 1 mech_infantry moved from Burma to Szechwan 4 armour and 2 mech_infantrys moved from Burma to Hunan 7 carriers moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 8 submarines moved from 63 Sea Zone to 54 Sea Zone 2 submarines moved from 46 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone 3 fighters and 3 tactical_bombers moved from New South Wales to 54 Sea Zone 1 carrier moved from 46 Sea Zone to 62 Sea Zone 1 tactical_bomber moved from New South Wales to 62 Sea Zone 3 carriers moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from Chahar to Anhwe 1 armour moved from Manchuria to Chahar 2 tactical_bombers moved from Philippines to Japan 1 tactical_bomber moved from Philippines to Japan 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone Place Units - Japanese 9 fighters and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,3,1,3,3,2 Japanese collect 59 PUs (11 lost to blockades); end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Japanese regular : -0.00 ANZAC AA : -1.00 ANZAC regular : -1.67
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alright, it’s gg unless you can recover one VC back in the pac before japan’s turn is up again
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TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 factory_minor, 2 fighters and 5 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Italians 3 submarines moved from 22 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 2 submarines moved from 22 Sea Zone to 34 Sea Zone 1 battleship, 2 cruisers and 8 destroyers moved from 22 Sea Zone to 19 Sea Zone 13 fighters and 3 tactical_bombers moved from 22 Sea Zone to Kiangsu 1 artillery, 4 infantry and 1 marine moved from Marianas to 22 Sea Zone 1 artillery, 4 infantry, 1 marine and 3 transports moved from 22 Sea Zone to 19 Sea Zone 1 artillery, 4 infantry and 1 marine moved from 19 Sea Zone to Kiangsu Combat - Americans
Combat Hit Differential Summary :
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@axis-dominion said in x-y-axis dominion vs trollpen (+20):
alright, it’s gg unless you can recover one VC back in the pac before japan’s turn is up again
Looks tough.
I curse my bad luck in Burma! Didn’t analyse deeply, but might have been able to hold out for one more turn with normal outcome. And perhaps spare Sydney, if Japan were keen on going for Calcutta. I guess though that you delegated that part to the nazis.
Any kamikaze in z19?
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@trulpen said in x-y-axis dominion vs trollpen (+20):
@axis-dominion said in x-y-axis dominion vs trollpen (+20):
alright, it’s gg unless you can recover one VC back in the pac before japan’s turn is up again
Looks tough.
I curse my bad luck in Burma! Didn’t analyse deeply, but might have been able to hold out for one more turn with normal outcome. And perhaps spare Sydney, if Japan were keen on going for Calcutta. I guess though that you delegated that part to the nazis.
Any kamikaze in z19?
no kamis. I’m saving them :)
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That’s wise. No respite for me, eh?
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 factory_minor, 2 fighters and 5 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Italians 3 submarines moved from 22 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 2 submarines moved from 22 Sea Zone to 34 Sea Zone 1 battleship, 2 cruisers and 8 destroyers moved from 22 Sea Zone to 19 Sea Zone 13 fighters and 3 tactical_bombers moved from 22 Sea Zone to Kiangsu 1 artillery, 4 infantry and 1 marine moved from Marianas to 22 Sea Zone 1 artillery, 4 infantry, 1 marine and 3 transports moved from 22 Sea Zone to 19 Sea Zone 1 artillery, 4 infantry and 1 marine moved from 19 Sea Zone to Kiangsu Combat - Americans Battle in 19 Sea Zone Americans attack with 1 battleship, 2 cruisers, 8 destroyers and 3 transports Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 2 cruisers, 8 destroyers and 3 transports in 19 Sea Zone, round 2 : 7/11 hits, 4,33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 battleship, 2 cruisers, 8 destroyers and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 submarines in 34 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 3 submarines Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 21 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 submarines in 21 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Kiangsu Americans attack with 1 artillery, 13 fighters, 4 infantry, 1 marine and 3 tactical_bombers Japanese defend with 12 fighters, 4 mech_infantrys and 4 tactical_bombers Americans roll dice for 1 artillery, 13 fighters, 4 infantry, 1 marine and 3 tactical_bombers in Kiangsu, round 2 : 15/22 hits, 10,00 expected hits Japanese roll dice for 12 fighters, 4 mech_infantrys and 4 tactical_bombers in Kiangsu, round 2 : 12/20 hits, 11,33 expected hits 4 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 4 mech_infantrys owned by the Japanese, 7 fighters owned by the Americans, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu Americans roll dice for 6 fighters, 1 marine and 3 tactical_bombers in Kiangsu, round 3 : 8/10 hits, 5,33 expected hits Japanese roll dice for 5 fighters in Kiangsu, round 3 : 5/5 hits, 3,33 expected hits 5 fighters owned by the Japanese, 2 tactical_bombers owned by the Americans and 3 fighters owned by the Americans lost in Kiangsu Americans win, taking Kiangsu from Japanese with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Americans: 1 artillery, 10 fighters, 4 infantry and 2 tactical_bombers Casualties for Japanese: 12 fighters, 4 mech_infantrys and 4 tactical_bombers Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 11 carriers and 3 fighters moved from 22 Sea Zone to 19 Sea Zone 1 submarine moved from 30 Sea Zone to 23 Sea Zone 5 artilleries and 5 infantry moved from Central America to 64 Sea Zone 4 infantry moved from Colombia to 64 Sea Zone 2 infantry, 1 marine and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone 5 artilleries, 2 carriers, 2 destroyers, 4 fighters, 11 infantry, 1 marine, 1 mech_infantry, 3 submarines and 9 transports moved from 64 Sea Zone to 26 Sea Zone 5 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Western United States to Midway 2 fighters moved from Mexico to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Mexico to Hawaiian Islands 1 bomber moved from French Guiana to Western United States 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 mech_infantry moved from Portugal to Spain 1 infantry moved from Brazil to Uruguay Americans take Uruguay from Neutral_True Place Units - Americans 1 factory_minor placed in Spain 2 fighters and 5 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 9,00 Japanese regular : 2,67
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 factory_minor, 2 fighters and 5 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Italians 3 submarines moved from 22 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 2 submarines moved from 22 Sea Zone to 34 Sea Zone 1 battleship, 2 cruisers and 8 destroyers moved from 22 Sea Zone to 19 Sea Zone 13 fighters and 3 tactical_bombers moved from 22 Sea Zone to Kiangsu 1 artillery, 4 infantry and 1 marine moved from Marianas to 22 Sea Zone 1 artillery, 4 infantry, 1 marine and 3 transports moved from 22 Sea Zone to 19 Sea Zone 1 artillery, 4 infantry and 1 marine moved from 19 Sea Zone to Kiangsu Combat - Americans Battle in 19 Sea Zone Americans attack with 1 battleship, 2 cruisers, 8 destroyers and 3 transports Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 2 cruisers, 8 destroyers and 3 transports in 19 Sea Zone, round 2 : 7/11 hits, 4,33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 battleship, 2 cruisers, 8 destroyers and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 submarines in 34 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 3 submarines Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 21 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 submarines in 21 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Kiangsu Americans attack with 1 artillery, 13 fighters, 4 infantry, 1 marine and 3 tactical_bombers Japanese defend with 12 fighters, 4 mech_infantrys and 4 tactical_bombers Americans roll dice for 1 artillery, 13 fighters, 4 infantry, 1 marine and 3 tactical_bombers in Kiangsu, round 2 : 15/22 hits, 10,00 expected hits Japanese roll dice for 12 fighters, 4 mech_infantrys and 4 tactical_bombers in Kiangsu, round 2 : 12/20 hits, 11,33 expected hits 4 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 4 mech_infantrys owned by the Japanese, 7 fighters owned by the Americans, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu Americans roll dice for 6 fighters, 1 marine and 3 tactical_bombers in Kiangsu, round 3 : 8/10 hits, 5,33 expected hits Japanese roll dice for 5 fighters in Kiangsu, round 3 : 5/5 hits, 3,33 expected hits 5 fighters owned by the Japanese, 2 tactical_bombers owned by the Americans and 3 fighters owned by the Americans lost in Kiangsu Americans win, taking Kiangsu from Japanese with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Americans: 1 artillery, 10 fighters, 4 infantry and 2 tactical_bombers Casualties for Japanese: 12 fighters, 4 mech_infantrys and 4 tactical_bombers Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 11 carriers and 3 fighters moved from 22 Sea Zone to 19 Sea Zone 1 submarine moved from 30 Sea Zone to 23 Sea Zone 5 artilleries and 5 infantry moved from Central America to 64 Sea Zone 4 infantry moved from Colombia to 64 Sea Zone 2 infantry, 1 marine and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone 5 artilleries, 2 carriers, 2 destroyers, 4 fighters, 11 infantry, 1 marine, 1 mech_infantry, 3 submarines and 9 transports moved from 64 Sea Zone to 26 Sea Zone 5 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Western United States to Midway 2 fighters moved from Mexico to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Mexico to Hawaiian Islands 1 bomber moved from French Guiana to Western United States 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 mech_infantry moved from Portugal to Spain 1 infantry moved from Brazil to Uruguay Americans take Uruguay from Neutral_True Place Units - Americans 1 factory_minor placed in Spain 2 fighters and 5 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Iraq to Persia British take Persia from Italians 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Italians 1 artillery moved from Greece to Bulgaria British take Bulgaria from Italians 1 infantry moved from Greece to Albania British take Albania from Italians EDIT: 1 submarine moved from 91 Sea Zone to 93 Sea Zone EDIT: 1 submarine moved from 91 Sea Zone to 105 Sea Zone EDIT: 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - British British creates battle in territory 109 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun, 10 artilleries and 25 infantry moved from Trans-Jordan to Iraq 5 armour and 11 mech_infantrys moved from Trans-Jordan to Iraq 2 submarines moved from 99 Sea Zone to 81 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan 2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 5 infantry moved from United Kingdom to Scotland 2 aaGuns moved from United Kingdom to Scotland 3 fighters moved from Spain to Scotland 3 fighters moved from Gibraltar to Egypt 1 bomber moved from Gibraltar to Western United States 1 tactical_bomber moved from Spain to United Kingdom 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone 3 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone Place Units - British 1 carrier, 2 destroyers and 1 transport placed in 109 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter placed in 109 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to 109 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Egypt Turn Complete - British British collect 51 PUs; end with 51 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 9,00 Japanese regular : 2,67
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 29 infantry moved from Southern France to Normandy Bordeaux 2 infantry moved from Yugoslavia to Bulgaria 2 infantry moved from Yugoslavia to Albania 1 mech_infantry moved from Northern Italy to Albania 1 armour moved from Romania to Bulgaria 1 mech_infantry moved from Romania to Bulgaria 2 mech_infantrys moved from Romania to Albania Combat - Italians Battle in Normandy Bordeaux Italians attack with 29 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 29 infantry in Normandy Bordeaux, round 2 : 5/29 hits, 4.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 28 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Bulgaria Italians attack with 1 armour, 2 infantry and 1 mech_infantry British defend with 1 artillery Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bulgaria, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bulgaria, round 3 : 2/4 hits, 1.00 expected hits British roll dice for 1 artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Albania Italians attack with 2 infantry and 3 mech_infantrys British defend with 1 infantry Italians roll dice for 2 infantry and 3 mech_infantrys in Albania, round 2 : 1/5 hits, 0.83 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Italians win, taking Albania from British with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun moved from Southern France to Normandy Bordeaux 4 fighters and 1 tactical_bomber moved from Shensi to French Indo China 1 bomber moved from French Indo China to Japan 3 armour and 1 mech_infantry moved from Afghanistan to Sikang 1 aaGun and 3 infantry moved from Eastern Persia to West India Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,2,4,4,1,3,3,3,5,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Italians collect 4 PUs (11 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.33 British regular : -1.00
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 factory_minor, 2 fighters and 5 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Italians 3 submarines moved from 22 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 2 submarines moved from 22 Sea Zone to 34 Sea Zone 1 battleship, 2 cruisers and 8 destroyers moved from 22 Sea Zone to 19 Sea Zone 13 fighters and 3 tactical_bombers moved from 22 Sea Zone to Kiangsu 1 artillery, 4 infantry and 1 marine moved from Marianas to 22 Sea Zone 1 artillery, 4 infantry, 1 marine and 3 transports moved from 22 Sea Zone to 19 Sea Zone 1 artillery, 4 infantry and 1 marine moved from 19 Sea Zone to Kiangsu Combat - Americans Battle in 19 Sea Zone Americans attack with 1 battleship, 2 cruisers, 8 destroyers and 3 transports Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 2 cruisers, 8 destroyers and 3 transports in 19 Sea Zone, round 2 : 7/11 hits, 4,33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 battleship, 2 cruisers, 8 destroyers and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 submarines in 34 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 3 submarines Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 21 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 submarines in 21 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Kiangsu Americans attack with 1 artillery, 13 fighters, 4 infantry, 1 marine and 3 tactical_bombers Japanese defend with 12 fighters, 4 mech_infantrys and 4 tactical_bombers Americans roll dice for 1 artillery, 13 fighters, 4 infantry, 1 marine and 3 tactical_bombers in Kiangsu, round 2 : 15/22 hits, 10,00 expected hits Japanese roll dice for 12 fighters, 4 mech_infantrys and 4 tactical_bombers in Kiangsu, round 2 : 12/20 hits, 11,33 expected hits 4 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 4 mech_infantrys owned by the Japanese, 7 fighters owned by the Americans, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu Americans roll dice for 6 fighters, 1 marine and 3 tactical_bombers in Kiangsu, round 3 : 8/10 hits, 5,33 expected hits Japanese roll dice for 5 fighters in Kiangsu, round 3 : 5/5 hits, 3,33 expected hits 5 fighters owned by the Japanese, 2 tactical_bombers owned by the Americans and 3 fighters owned by the Americans lost in Kiangsu Americans win, taking Kiangsu from Japanese with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Americans: 1 artillery, 10 fighters, 4 infantry and 2 tactical_bombers Casualties for Japanese: 12 fighters, 4 mech_infantrys and 4 tactical_bombers Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 11 carriers and 3 fighters moved from 22 Sea Zone to 19 Sea Zone 1 submarine moved from 30 Sea Zone to 23 Sea Zone 5 artilleries and 5 infantry moved from Central America to 64 Sea Zone 4 infantry moved from Colombia to 64 Sea Zone 2 infantry, 1 marine and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone 5 artilleries, 2 carriers, 2 destroyers, 4 fighters, 11 infantry, 1 marine, 1 mech_infantry, 3 submarines and 9 transports moved from 64 Sea Zone to 26 Sea Zone 5 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Western United States to Midway 2 fighters moved from Mexico to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Mexico to Hawaiian Islands 1 bomber moved from French Guiana to Western United States 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 mech_infantry moved from Portugal to Spain 1 infantry moved from Brazil to Uruguay Americans take Uruguay from Neutral_True Place Units - Americans 1 factory_minor placed in Spain 2 fighters and 5 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Iraq to Persia British take Persia from Italians 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Italians 1 artillery moved from Greece to Bulgaria British take Bulgaria from Italians 1 infantry moved from Greece to Albania British take Albania from Italians EDIT: 1 submarine moved from 91 Sea Zone to 93 Sea Zone EDIT: 1 submarine moved from 91 Sea Zone to 105 Sea Zone EDIT: 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - British British creates battle in territory 109 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun, 10 artilleries and 25 infantry moved from Trans-Jordan to Iraq 5 armour and 11 mech_infantrys moved from Trans-Jordan to Iraq 2 submarines moved from 99 Sea Zone to 81 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan 2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 5 infantry moved from United Kingdom to Scotland 2 aaGuns moved from United Kingdom to Scotland 3 fighters moved from Spain to Scotland 3 fighters moved from Gibraltar to Egypt 1 bomber moved from Gibraltar to Western United States 1 tactical_bomber moved from Spain to United Kingdom 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone 3 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone Place Units - British 1 carrier, 2 destroyers and 1 transport placed in 109 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter placed in 109 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to 109 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Egypt Turn Complete - British British collect 51 PUs; end with 51 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 9,00 Japanese regular : 2,67
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I didn’t see any post by my UK here, but apparently you see it?
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 29 infantry moved from Southern France to Normandy Bordeaux 2 infantry moved from Yugoslavia to Bulgaria 2 infantry moved from Yugoslavia to Albania 1 mech_infantry moved from Northern Italy to Albania 1 armour moved from Romania to Bulgaria 1 mech_infantry moved from Romania to Bulgaria 2 mech_infantrys moved from Romania to Albania Combat - Italians Battle in Normandy Bordeaux Italians attack with 29 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 29 infantry in Normandy Bordeaux, round 2 : 5/29 hits, 4.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 28 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Bulgaria Italians attack with 1 armour, 2 infantry and 1 mech_infantry British defend with 1 artillery Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bulgaria, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bulgaria, round 3 : 2/4 hits, 1.00 expected hits British roll dice for 1 artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Albania Italians attack with 2 infantry and 3 mech_infantrys British defend with 1 infantry Italians roll dice for 2 infantry and 3 mech_infantrys in Albania, round 2 : 1/5 hits, 0.83 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Italians win, taking Albania from British with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun moved from Southern France to Normandy Bordeaux 4 fighters and 1 tactical_bomber moved from Shensi to French Indo China 1 bomber moved from French Indo China to Japan 3 armour and 1 mech_infantry moved from Afghanistan to Sikang 1 aaGun and 3 infantry moved from Eastern Persia to West India Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,2,4,4,1,3,3,3,5,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Italians collect 4 PUs (11 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.33 British regular : -1.00
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@trulpen said in x-y-axis dominion vs trollpen (+20):
I didn’t see any post by my UK here, but apparently you see it?
yep I got it, did italy. you’re up again
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TripleA Manual Gamesave Post: ANZAC round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 16 Combat Move - ANZAC 1 cruiser and 1 marine moved from 22 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 marine moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese ANZAC take 37 Sea Zone from Japanese Combat - ANZAC
Combat Hit Differential Summary :
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Kamis z35?
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all 6 kamis on it plz