edit was to change landing place for planes. Also I assumed no scramble
x-y-axis dominion vs trollpen (+20)
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines moved from 63 Sea Zone to 62 Sea Zone 1 transport moved from 50 Sea Zone to 26 Sea Zone 2 submarines moved from 26 Sea Zone to 63 Sea Zone 1 fighter moved from New South Wales to South Australia 2 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from New South Wales to South Australia Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines moved from 63 Sea Zone to 62 Sea Zone 1 transport moved from 50 Sea Zone to 26 Sea Zone 2 submarines moved from 26 Sea Zone to 63 Sea Zone 1 fighter moved from New South Wales to South Australia 2 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from New South Wales to South Australia Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Iceland to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 2 infantry moved from Vyborg to Novgorod 1 armour and 1 mech_infantry moved from Vyborg to Novgorod 1 armour and 1 mech_infantry moved from Vyborg to Novgorod 1 bomber moved from Western Ukraine to Belarus 1 bomber moved from Western Germany to Belarus 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 tactical_bomber moved from Western Germany to 125 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 2 armour, 2 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Novgorod, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 125 Sea Zone Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Belarus Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Volgograd to Ukraine 3 aaGuns, 3 armour, 7 artilleries, 25 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine 8 mech_infantrys moved from Romania to Ukraine 3 armour moved from Volgograd to Ukraine 8 mech_infantrys moved from Volgograd to Ukraine 2 mech_infantrys moved from Volgograd to Ukraine 1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 fighter and 2 tactical_bombers moved from 125 Sea Zone to Western Germany 1 bomber moved from Belarus to Western Germany 1 bomber moved from Belarus to Germany 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to Southern Italy 1 fighter moved from Germany to Southern Italy 1 fighter moved from Gibraltar to Southern Italy 2 fighters moved from Gibraltar to Normandy Bordeaux 4 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Western Germany to Germany 3 mech_infantrys moved from Western Germany to Germany 2 mech_infantrys moved from Western Germany to Germany 2 mech_infantrys moved from Western Germany to Germany Place Units - Germans 1 submarine placed in 113 Sea Zone 3 armour placed in Volgograd 3 armour placed in Ukraine 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.17 British regular : -0.33
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hold on a sec
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 2 infantry moved from Vyborg to Novgorod 1 armour and 1 mech_infantry moved from Vyborg to Novgorod 1 armour and 1 mech_infantry moved from Vyborg to Novgorod 1 bomber moved from Western Ukraine to Belarus 1 bomber moved from Western Germany to Belarus 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 tactical_bomber moved from Western Germany to 125 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 2 armour, 2 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Novgorod, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 125 Sea Zone Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Belarus Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Volgograd to Ukraine 3 aaGuns, 3 armour, 7 artilleries, 25 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine 8 mech_infantrys moved from Romania to Ukraine 3 armour moved from Volgograd to Ukraine 8 mech_infantrys moved from Volgograd to Ukraine 2 mech_infantrys moved from Volgograd to Ukraine 1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 fighter and 2 tactical_bombers moved from 125 Sea Zone to Western Germany 1 bomber moved from Belarus to Western Germany 1 bomber moved from Belarus to Germany 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to Southern Italy 1 fighter moved from Germany to Southern Italy 1 fighter moved from Gibraltar to Southern Italy 2 fighters moved from Gibraltar to Normandy Bordeaux 4 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Western Germany to Germany 3 mech_infantrys moved from Western Germany to Germany 2 mech_infantrys moved from Western Germany to Germany 2 mech_infantrys moved from Western Germany to Germany Place Units - Germans 1 submarine placed in 113 Sea Zone 3 armour placed in Volgograd 3 armour placed in Ukraine 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Vyborg: 1 armour and 5 mech_infantrys EDIT: Adding units owned by Germans to Finland: 1 armour and 5 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Vyborg: 1 mech_infantry EDIT: Adding units owned by Germans to Finland: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.17 British regular : -0.33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 2 infantry moved from Vyborg to Novgorod 1 armour and 1 mech_infantry moved from Vyborg to Novgorod 1 armour and 1 mech_infantry moved from Vyborg to Novgorod 1 bomber moved from Western Ukraine to Belarus 1 bomber moved from Western Germany to Belarus 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 tactical_bomber moved from Western Germany to 125 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 2 armour, 2 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Novgorod, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 125 Sea Zone Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Belarus Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Volgograd to Ukraine 3 aaGuns, 3 armour, 7 artilleries, 25 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine 8 mech_infantrys moved from Romania to Ukraine 3 armour moved from Volgograd to Ukraine 8 mech_infantrys moved from Volgograd to Ukraine 2 mech_infantrys moved from Volgograd to Ukraine 1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 fighter and 2 tactical_bombers moved from 125 Sea Zone to Western Germany 1 bomber moved from Belarus to Western Germany 1 bomber moved from Belarus to Germany 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to Southern Italy 1 fighter moved from Germany to Southern Italy 1 fighter moved from Gibraltar to Southern Italy 2 fighters moved from Gibraltar to Normandy Bordeaux 4 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Western Germany to Germany 3 mech_infantrys moved from Western Germany to Germany 2 mech_infantrys moved from Western Germany to Germany 2 mech_infantrys moved from Western Germany to Germany Place Units - Germans 1 submarine placed in 113 Sea Zone 3 armour placed in Volgograd 3 armour placed in Ukraine 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Vyborg: 1 armour and 5 mech_infantrys EDIT: Adding units owned by Germans to Finland: 1 armour and 5 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Vyborg: 1 mech_infantry EDIT: Adding units owned by Germans to Finland: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 4 mech_infantrys EDIT: Adding units owned by Germans to Baltic States: 4 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.17 British regular : -0.33
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use this latest file, thanks
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Hastened after coming home from an MRT and made a mistake. Went into Rostov with everything, but then realize I can’t protect against the italian can-opening anywhere and then can look forward to a lot of pansar gangbanging Moscow.
Will hence change the attack on Rostov to 2 inf, 1 tac instead and re-roll the attack-dice here. Defender already rolled. If no hits, then I pursue battle in a normal manner.
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[dice 2d6<=1]
[dice 1d5<=3] -
2d6<=1: 6, 1; Hits: 1
1d5<=3: 4; Hits: 0 -
@trulpen said in x-y-axis dominion vs trollpen (+20):
Hastened after coming home from an MRT and made a mistake. Went into Rostov with everything, but then realize I can’t protect against the italian can-opening anywhere and then can look forward to a lot of pansar gangbanging Moscow.
Will hence change the attack on Rostov to 2 inf, 1 tac instead and re-roll the attack-dice here. Defender already rolled. If no hits, then I pursue battle in a normal manner.
yea I was wondering about that. all-in on Rostov at this point is a very dangerous idea. sure go ahead with the adjustment
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@axis-dominion said in x-y-axis dominion vs trollpen (+20):
@trulpen said in x-y-axis dominion vs trollpen (+20):
Hastened after coming home from an MRT and made a mistake. Went into Rostov with everything, but then realize I can’t protect against the italian can-opening anywhere and then can look forward to a lot of pansar gangbanging Moscow.
Will hence change the attack on Rostov to 2 inf, 1 tac instead and re-roll the attack-dice here. Defender already rolled. If no hits, then I pursue battle in a normal manner.
yea I was wondering about that. all-in on Rostov at this point is a very dangerous idea. sure go ahead with the adjustment
Thanks!
Very suicide indeed! :D
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 23 artilleries and 45 infantry moved from Bryansk to Rostov 1 infantry moved from Tambov to Rostov 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Samara to Kazakhstan 2 fighters moved from Russia to Kazakhstan Combat - Russians Battle in Rostov Russians attack with 23 artilleries and 46 infantry Italians defend with 1 mech_infantry Russians roll dice for 23 artilleries and 46 infantry in Rostov, round 2 : 19/69 hits, 19,17 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 23 artilleries and 46 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Kazakhstan Russians attack with 2 fighters and 2 infantry Japanese defend with 1 artillery and 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Kazakhstan to Russia 1 tactical_bomber moved from Bryansk to Russia 1 aaGun and 6 infantry moved from Timguska to Novosibirsk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Tambov 1 aaGun moved from Bryansk to Russia 1 infantry moved from Russia to Samara 4 infantry moved from Ulaanbaatar to Yakut S.S.R. EDIT: 23 artilleries moved from Rostov to Bryansk EDIT: 44 infantry moved from Rostov to Bryansk 2 artilleries and 12 infantry moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 Italians regular : -0,33 Russians regular : 0,50
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I do my best to encircle general Paulus, but the nazis are devious.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 23 artilleries and 45 infantry moved from Bryansk to Rostov 1 infantry moved from Tambov to Rostov 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Samara to Kazakhstan 2 fighters moved from Russia to Kazakhstan Combat - Russians Battle in Rostov Russians attack with 23 artilleries and 46 infantry Italians defend with 1 mech_infantry Russians roll dice for 23 artilleries and 46 infantry in Rostov, round 2 : 19/69 hits, 19,17 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 23 artilleries and 46 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Kazakhstan Russians attack with 2 fighters and 2 infantry Japanese defend with 1 artillery and 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Kazakhstan to Russia 1 tactical_bomber moved from Bryansk to Russia 1 aaGun and 6 infantry moved from Timguska to Novosibirsk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Tambov 1 aaGun moved from Bryansk to Russia 1 infantry moved from Russia to Samara 4 infantry moved from Ulaanbaatar to Yakut S.S.R. EDIT: 23 artilleries moved from Rostov to Bryansk EDIT: 44 infantry moved from Rostov to Bryansk 2 artilleries and 12 infantry moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 1 infantry EDIT: Adding units owned by Russians to Russia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,33 Italians regular : -0,33 Russians regular : 0,50
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The guy in Vologda will go to Moscow instead, holding the fort against some crazy double-attack.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 8 artilleries, 4 infantry, 1 marine, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Kazakhstan 2 bombers moved from Hopei to Kazakhstan 1 armour moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from Buryatia to Amur 1 mech_infantry moved from Tsagaan Olom to Olgiy Japanese take Olgiy from Russians 1 armour moved from Hopei to Central Mongolia Japanese take Central Mongolia from Russians 1 mech_infantry moved from Chahar to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 mech_infantry moved from Shensi to Kazakhstan Combat - Japanese Battle in Kazakhstan Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 armour and 2 mech_infantrys moved from Tsinghai to Caucasus 1 infantry moved from Kweichow to Yunnan 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Tsinghai to Sikang 1 mech_infantry moved from Shantung to Anhwe 2 infantry moved from 19 Sea Zone to Kiangsu 1 carrier, 1 destroyer and 1 transport moved from 5 Sea Zone to 19 Sea Zone 2 fighters moved from 5 Sea Zone to Japan 2 fighters moved from French Indo China to 19 Sea Zone 1 battleship moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 5 carriers moved from 35 Sea Zone to 33 Sea Zone 4 fighters moved from Caroline Islands to 33 Sea Zone 4 tactical_bombers moved from Caroline Islands to 33 Sea Zone 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 56 Sea Zone to 37 Sea Zone 4 submarines moved from 35 Sea Zone to 33 Sea Zone 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Siberia to Amur 1 infantry moved from Sakha to Amur 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Philippines to 33 Sea Zone 1 fighter moved from French Indo China to 33 Sea Zone 3 fighters moved from 33 Sea Zone to Caroline Islands 1 fighter moved from French Indo China to 33 Sea Zone 2 tactical_bombers moved from Philippines to 33 Sea Zone 1 tactical_bomber moved from French Indo China to Philippines 1 infantry moved from French Indo China to Kwangsi 2 bombers moved from Kazakhstan to Hopei 1 infantry moved from Shensi to Tsinghai Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Olgiy: 1 mech_infantry EDIT: Adding units owned by Japanese to Shensi: 1 mech_infantry EDIT: Changing ownership of Olgiy from Japanese to Russians EDIT: Turning off Edit Mode 2 artilleries and 1 marine placed in Shantung 1 submarine placed in 6 Sea Zone 2 tactical_bombers placed in Japan 4 infantry placed in Japan 3 artilleries placed in French Indo China 3 artilleries placed in Malaya Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Russians regular : -0.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 marine moved from Morocco to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to 96 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 4 artilleries, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 7 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Gibraltar Americans attack with 1 armour, 8 artilleries, 13 infantry, 1 marine and 2 mech_infantrys Germans defend with 1 aaGun and 1 artillery; Italians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour, 8 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 8 artilleries, 13 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 2 : 6/25 hits, 7,33 expected hits Italians roll dice for 3 aaGuns, 3 artilleries, 8 infantry and 1 mech_infantry in Gibraltar, round 2 : 7/12 hits, 4,00 expected hits 1 aaGun owned by the Germans, 2 aaGuns owned by the Italians, 7 infantry owned by the Americans and 4 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 8 artilleries, 6 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 3 : 5/18 hits, 6,17 expected hits Italians roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Gibraltar, round 3 : 2/8 hits, 2,67 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 8 artilleries, 4 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 4 : 4/16 hits, 5,50 expected hits Italians roll dice for 3 artilleries in Gibraltar, round 4 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 8 artilleries, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 25 Casualties for Americans: 10 infantry Casualties for Italians: 2 aaGuns, 2 artilleries, 8 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun and 1 artillery Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 96 Sea Zone to Tobruk 2 fighters moved from 91 Sea Zone to Tobruk 2 mech_infantrys moved from Morocco to Tunisia 3 fighters and 1 tactical_bomber moved from 8 Sea Zone to 26 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 2 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 8 Sea Zone to 10 Sea Zone Place Units - Americans 2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -3,50 Italians regular : 2,33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 marine moved from Morocco to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to 96 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 4 artilleries, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 7 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Gibraltar Americans attack with 1 armour, 8 artilleries, 13 infantry, 1 marine and 2 mech_infantrys Germans defend with 1 aaGun and 1 artillery; Italians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour, 8 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 8 artilleries, 13 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 2 : 6/25 hits, 7,33 expected hits Italians roll dice for 3 aaGuns, 3 artilleries, 8 infantry and 1 mech_infantry in Gibraltar, round 2 : 7/12 hits, 4,00 expected hits 1 aaGun owned by the Germans, 2 aaGuns owned by the Italians, 7 infantry owned by the Americans and 4 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 8 artilleries, 6 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 3 : 5/18 hits, 6,17 expected hits Italians roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Gibraltar, round 3 : 2/8 hits, 2,67 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 8 artilleries, 4 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 4 : 4/16 hits, 5,50 expected hits Italians roll dice for 3 artilleries in Gibraltar, round 4 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 8 artilleries, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 25 Casualties for Americans: 10 infantry Casualties for Italians: 2 aaGuns, 2 artilleries, 8 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun and 1 artillery Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 96 Sea Zone to Tobruk 2 fighters moved from 91 Sea Zone to Tobruk 2 mech_infantrys moved from Morocco to Tunisia 3 fighters and 1 tactical_bomber moved from 8 Sea Zone to 26 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 2 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 8 Sea Zone to 10 Sea Zone Place Units - Americans 2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from India to Yunnan 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 battleship moved from 81 Sea Zone to 96 Sea Zone British take 98 Sea Zone from Italians 1 battleship moved from 91 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from Egypt to Malta 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 bomber moved from United Kingdom to 125 Sea Zone 1 fighter moved from Scotland to 125 Sea Zone 1 mech_infantry moved from Egypt to Syria British take Syria from Italians Combat - British Battle in 125 Sea Zone British attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Yunnan British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Malta British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry British roll dice for 2 battleships in Malta, round 2 : 2/2 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Malta British win, taking Malta from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone 1 battleship, 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 4 mech_infantrys moved from Trans-Jordan to Iraq 2 submarines moved from 80 Sea Zone to 81 Sea Zone 1 destroyer and 1 submarine moved from 77 Sea Zone to 81 Sea Zone 1 armour moved from Morocco to Tunisia 1 marine moved from Trans-Jordan to 81 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 1 marine and 3 submarines moved from 81 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Tobruk 1 mech_infantry moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 carriers and 4 fighters moved from 109 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Scotland to Gibraltar 1 fighter moved from Scotland to Gibraltar 1 fighter moved from 125 Sea Zone to United Kingdom 2 aaGuns and 3 infantry moved from Scotland to United Kingdom 1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Iraq to Northwest Persia 3 artilleries and 4 infantry moved from Trans-Jordan to Iraq 3 artilleries moved from Egypt to Trans-Jordan 7 infantry moved from Egypt to Trans-Jordan 1 bomber moved from 125 Sea Zone to United Kingdom 1 artillery moved from Burma to Shan State 1 artillery and 2 infantry moved from India to Burma 1 aaGun moved from Burma to Shan State 19 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Yunnan to Burma Place Units - British 1 airfield placed in Tobruk 1 artillery and 2 infantry placed in Egypt 2 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,4,2,4,1,5,3,3,5,5,6,6,3,5 British collect 38 PUs (1 lost to blockades); end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -3,50 Japanese regular : 0,67 Italians regular : 2,00 Germans regular : -0,17 British regular : -0,67