x-y-axis dominion vs trollpen (+20)


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 9 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship moved from 26 Sea Zone to 8 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 8 Sea Zone
            1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands
            2 fighters moved from Western United States to Aleutian Islands
            1 tactical_bomber moved from 10 Sea Zone to Aleutian Islands
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 carrier moved from 10 Sea Zone to 8 Sea Zone
            1 carrier and 1 fighter moved from 26 Sea Zone to 8 Sea Zone
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 3 submarines and 2 transports
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 3 submarines in 8 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 3 submarines and 2 transports remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Aleutian Islands
                Americans attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 2/7 hits, 2,67 expected hits
                    Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            2 transports moved from 110 Sea Zone to 109 Sea Zone
            1 artillery moved from Iceland to 123 Sea Zone
            1 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            4 submarines moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 104 Sea Zone to 91 Sea Zone
            2 carriers moved from 110 Sea Zone to 109 Sea Zone
            1 cruiser moved from 110 Sea Zone to 109 Sea Zone
            1 marine moved from United Kingdom to 109 Sea Zone
            1 destroyer moved from 110 Sea Zone to 109 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 89 Sea Zone to 101 Sea Zone
            2 fighters moved from 110 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 marine placed in Western United States
            4 artilleries and 6 infantry placed in Eastern United States
            3 infantry placed in Central United States
            Americans undo move 4.
            Americans undo move 3.
            2 infantry placed in Western United States
            4 artilleries and 6 infantry placed in Central United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : 0,83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 9 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship moved from 26 Sea Zone to 8 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 8 Sea Zone
            1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands
            2 fighters moved from Western United States to Aleutian Islands
            1 tactical_bomber moved from 10 Sea Zone to Aleutian Islands
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 carrier moved from 10 Sea Zone to 8 Sea Zone
            1 carrier and 1 fighter moved from 26 Sea Zone to 8 Sea Zone
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 3 submarines and 2 transports
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 3 submarines in 8 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 3 submarines and 2 transports remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Aleutian Islands
                Americans attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 2/7 hits, 2,67 expected hits
                    Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            2 transports moved from 110 Sea Zone to 109 Sea Zone
            1 artillery moved from Iceland to 123 Sea Zone
            1 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            4 submarines moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 104 Sea Zone to 91 Sea Zone
            2 carriers moved from 110 Sea Zone to 109 Sea Zone
            1 cruiser moved from 110 Sea Zone to 109 Sea Zone
            1 marine moved from United Kingdom to 109 Sea Zone
            1 destroyer moved from 110 Sea Zone to 109 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 89 Sea Zone to 101 Sea Zone
            2 fighters moved from 110 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 marine placed in Western United States
            4 artilleries and 6 infantry placed in Eastern United States
            3 infantry placed in Central United States
            Americans undo move 4.
            Americans undo move 3.
            2 infantry placed in Western United States
            4 artilleries and 6 infantry placed in Central United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
            4 mech_infantrys moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
            1 marine moved from Egypt to 81 Sea Zone
            1 marine moved from 81 Sea Zone to Trans-Jordan
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 destroyer moved from 123 Sea Zone to 125 Sea Zone
            1 bomber moved from United Kingdom to 125 Sea Zone
            2 fighters moved from Iceland to 125 Sea Zone
            1 fighter moved from United Kingdom to 125 Sea Zone
    
        Combat - British
            Battle in 125 Sea Zone
                British attack with 1 bomber, 1 destroyer and 3 fighters
                Italians defend with 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
                    Italians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Trans-Jordan
                British attack with 3 artilleries, 1 fighter, 5 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 3/3 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 3 artilleries, 1 fighter, 4 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Shan State to India
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            2 aaGuns and 10 infantry moved from India to Burma
            1 armour and 1 infantry moved from Iceland to 123 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
            2 aaGuns moved from United Kingdom to Scotland
            2 infantry moved from United Kingdom to Scotland
            3 fighters moved from 125 Sea Zone to Scotland
            1 bomber moved from 125 Sea Zone to United Kingdom
            1 infantry moved from United Kingdom to Scotland
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            3 fighters moved from Morocco to 91 Sea Zone
            EDIT: 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            EDIT: British undo move 16.
            EDIT: 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 110 Sea Zone to 109 Sea Zone
            2 battleships, 2 carriers, 1 cruiser and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun, 3 artilleries and 8 infantry moved from Alexandria to Egypt
            1 armour moved from Tunisia to Morocco
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 transport placed in 106 Sea Zone
            1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,5,2,5,2,6,1,2,6,5,2
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Italians regular : 0,17
    Japanese regular : 2,17
    British regular : 1,83
    

    Savegame


  • Hmm, came to think of something. Need to switch places of fleet in the Atlantic.


  • If there’s a US invasion in Gibraltar, the surviving air should be able to land elsewhere to give space to RAF.


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 9 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship moved from 26 Sea Zone to 8 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 8 Sea Zone
            1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands
            2 fighters moved from Western United States to Aleutian Islands
            1 tactical_bomber moved from 10 Sea Zone to Aleutian Islands
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 carrier moved from 10 Sea Zone to 8 Sea Zone
            1 carrier and 1 fighter moved from 26 Sea Zone to 8 Sea Zone
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 3 submarines and 2 transports
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 3 submarines in 8 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 3 submarines and 2 transports remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Aleutian Islands
                Americans attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 2/7 hits, 2,67 expected hits
                    Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            2 transports moved from 110 Sea Zone to 109 Sea Zone
            1 artillery moved from Iceland to 123 Sea Zone
            1 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            4 submarines moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 104 Sea Zone to 91 Sea Zone
            2 carriers moved from 110 Sea Zone to 109 Sea Zone
            1 cruiser moved from 110 Sea Zone to 109 Sea Zone
            1 marine moved from United Kingdom to 109 Sea Zone
            1 destroyer moved from 110 Sea Zone to 109 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 89 Sea Zone to 101 Sea Zone
            2 fighters moved from 110 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 marine placed in Western United States
            4 artilleries and 6 infantry placed in Eastern United States
            3 infantry placed in Central United States
            Americans undo move 4.
            Americans undo move 3.
            2 infantry placed in Western United States
            4 artilleries and 6 infantry placed in Central United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
            4 mech_infantrys moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
            1 marine moved from Egypt to 81 Sea Zone
            1 marine moved from 81 Sea Zone to Trans-Jordan
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 destroyer moved from 123 Sea Zone to 125 Sea Zone
            1 bomber moved from United Kingdom to 125 Sea Zone
            2 fighters moved from Iceland to 125 Sea Zone
            1 fighter moved from United Kingdom to 125 Sea Zone
    
        Combat - British
            Battle in 125 Sea Zone
                British attack with 1 bomber, 1 destroyer and 3 fighters
                Italians defend with 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
                    Italians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Trans-Jordan
                British attack with 3 artilleries, 1 fighter, 5 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 3/3 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 3 artilleries, 1 fighter, 4 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Shan State to India
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            2 aaGuns and 10 infantry moved from India to Burma
            1 armour and 1 infantry moved from Iceland to 123 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
            2 aaGuns moved from United Kingdom to Scotland
            2 infantry moved from United Kingdom to Scotland
            3 fighters moved from 125 Sea Zone to Scotland
            1 bomber moved from 125 Sea Zone to United Kingdom
            1 infantry moved from United Kingdom to Scotland
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            3 fighters moved from Morocco to 91 Sea Zone
            EDIT: 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            EDIT: British undo move 16.
            EDIT: 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 110 Sea Zone to 109 Sea Zone
            2 battleships, 2 carriers, 1 cruiser and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun, 3 artilleries and 8 infantry moved from Alexandria to Egypt
            1 armour moved from Tunisia to Morocco
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 transport placed in 106 Sea Zone
            1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,5,2,5,2,6,1,2,6,5,2
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 carriers
            EDIT: Adding units owned by Americans to 91 Sea Zone: 3 fighters and 1 tactical_bomber
            EDIT: Removing units owned by Americans from 109 Sea Zone: 2 carriers
            EDIT: Removing units owned by Americans from United Kingdom: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Americans from 109 Sea Zone: 2 fighters
            EDIT: Removing units owned by British from 91 Sea Zone: 2 carriers and 4 fighters
            EDIT: Adding units owned by British to 109 Sea Zone: 2 carriers and 4 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 109 Sea Zone: 1 cruiser, 1 destroyer and 2 marines
            EDIT: Adding units owned by Americans to Morocco: 1 marine
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Italians regular : 0,17
    Japanese regular : 2,17
    British regular : 1,83
    

    Savegame


  • You don’t need the luck.

    Think it’s a better setup for fleet. Rechecked fleet stability as well.


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Volgograd to Caucasus
            1 mech_infantry moved from Volgograd to Caucasus
            1 mech_infantry moved from Bessarabia to Rostov
            1 bomber moved from Greece to Caucasus
            2 fighters moved from Volgograd to Rostov
            1 tactical_bomber moved from Bessarabia to Rostov
            1 armour and 1 infantry moved from Syria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Crete
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from Greece to 99 Sea Zone
            1 mech_infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from 96 Sea Zone to Malta
            1 marine moved from Syria to 98 Sea Zone
            1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Cyprus
            1 fighter moved from Southern Italy to Caucasus
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Malta
            Battle in Rostov
                Italians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British, taking Rostov from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Italians attack with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to Volgograd
            2 fighters and 1 tactical_bomber moved from Rostov to Ukraine
            1 mech_infantry moved from Bessarabia to Ukraine
            1 aaGun and 3 infantry moved from Western Ukraine to Ukraine
            1 bomber moved from Caucasus to Ukraine
            1 armour moved from Greece to Romania
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 battleship, 1 cruiser, 2 destroyers and 3 submarines moved from 98 Sea Zone to 99 Sea Zone
            1 aaGun moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Normandy Bordeaux
            2 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2,4,2
            Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.17
    Russians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 63 Sea Zone to 62 Sea Zone
            1 transport moved from 50 Sea Zone to 26 Sea Zone
            2 submarines moved from 26 Sea Zone to 63 Sea Zone
            1 fighter moved from New South Wales to South Australia
            2 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 63 Sea Zone to 62 Sea Zone
            1 transport moved from 50 Sea Zone to 26 Sea Zone
            2 submarines moved from 26 Sea Zone to 63 Sea Zone
            1 fighter moved from New South Wales to South Australia
            2 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Iceland to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Vyborg to Novgorod
            1 armour and 1 mech_infantry moved from Vyborg to Novgorod
            1 armour and 1 mech_infantry moved from Vyborg to Novgorod
            1 bomber moved from Western Ukraine to Belarus
            1 bomber moved from Western Germany to Belarus
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
            1 tactical_bomber moved from Western Germany to 125 Sea Zone
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Novgorod, round 2 : 0/6 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in 125 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Belarus
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Volgograd to Ukraine
            3 aaGuns, 3 armour, 7 artilleries, 25 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
            8 mech_infantrys moved from Romania to Ukraine
            3 armour moved from Volgograd to Ukraine
            8 mech_infantrys moved from Volgograd to Ukraine
            2 mech_infantrys moved from Volgograd to Ukraine
            1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 fighter and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
            1 bomber moved from Belarus to Western Germany
            1 bomber moved from Belarus to Germany
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from Gibraltar to Southern Italy
            1 fighter moved from Germany to Southern Italy
            1 fighter moved from Gibraltar to Southern Italy
            2 fighters moved from Gibraltar to Normandy Bordeaux
            4 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Western Germany to Germany
            3 mech_infantrys moved from Western Germany to Germany
            2 mech_infantrys moved from Western Germany to Germany
            2 mech_infantrys moved from Western Germany to Germany
    
        Place Units - Germans
            1 submarine placed in 113 Sea Zone
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            9 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.17
    British regular : -0.33
    

    Savegame


  • hold on a sec


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Vyborg to Novgorod
            1 armour and 1 mech_infantry moved from Vyborg to Novgorod
            1 armour and 1 mech_infantry moved from Vyborg to Novgorod
            1 bomber moved from Western Ukraine to Belarus
            1 bomber moved from Western Germany to Belarus
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
            1 tactical_bomber moved from Western Germany to 125 Sea Zone
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Novgorod, round 2 : 0/6 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in 125 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Belarus
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Volgograd to Ukraine
            3 aaGuns, 3 armour, 7 artilleries, 25 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
            8 mech_infantrys moved from Romania to Ukraine
            3 armour moved from Volgograd to Ukraine
            8 mech_infantrys moved from Volgograd to Ukraine
            2 mech_infantrys moved from Volgograd to Ukraine
            1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 fighter and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
            1 bomber moved from Belarus to Western Germany
            1 bomber moved from Belarus to Germany
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from Gibraltar to Southern Italy
            1 fighter moved from Germany to Southern Italy
            1 fighter moved from Gibraltar to Southern Italy
            2 fighters moved from Gibraltar to Normandy Bordeaux
            4 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Western Germany to Germany
            3 mech_infantrys moved from Western Germany to Germany
            2 mech_infantrys moved from Western Germany to Germany
            2 mech_infantrys moved from Western Germany to Germany
    
        Place Units - Germans
            1 submarine placed in 113 Sea Zone
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            9 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Vyborg: 1 armour and 5 mech_infantrys
            EDIT: Adding units owned by Germans to Finland: 1 armour and 5 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Vyborg: 1 mech_infantry
            EDIT: Adding units owned by Germans to Finland: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.17
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Vyborg to Novgorod
            1 armour and 1 mech_infantry moved from Vyborg to Novgorod
            1 armour and 1 mech_infantry moved from Vyborg to Novgorod
            1 bomber moved from Western Ukraine to Belarus
            1 bomber moved from Western Germany to Belarus
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
            1 tactical_bomber moved from Western Germany to 125 Sea Zone
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Novgorod, round 2 : 0/6 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in 125 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Belarus
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Volgograd to Ukraine
            3 aaGuns, 3 armour, 7 artilleries, 25 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
            8 mech_infantrys moved from Romania to Ukraine
            3 armour moved from Volgograd to Ukraine
            8 mech_infantrys moved from Volgograd to Ukraine
            2 mech_infantrys moved from Volgograd to Ukraine
            1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 fighter and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
            1 bomber moved from Belarus to Western Germany
            1 bomber moved from Belarus to Germany
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from Gibraltar to Southern Italy
            1 fighter moved from Germany to Southern Italy
            1 fighter moved from Gibraltar to Southern Italy
            2 fighters moved from Gibraltar to Normandy Bordeaux
            4 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Western Germany to Germany
            3 mech_infantrys moved from Western Germany to Germany
            2 mech_infantrys moved from Western Germany to Germany
            2 mech_infantrys moved from Western Germany to Germany
    
        Place Units - Germans
            1 submarine placed in 113 Sea Zone
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            9 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Vyborg: 1 armour and 5 mech_infantrys
            EDIT: Adding units owned by Germans to Finland: 1 armour and 5 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Vyborg: 1 mech_infantry
            EDIT: Adding units owned by Germans to Finland: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 4 mech_infantrys
            EDIT: Adding units owned by Germans to Baltic States: 4 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.17
    British regular : -0.33
    

    Savegame


  • use this latest file, thanks


  • @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    use this latest file, thanks

    Will do


  • Hastened after coming home from an MRT and made a mistake. Went into Rostov with everything, but then realize I can’t protect against the italian can-opening anywhere and then can look forward to a lot of pansar gangbanging Moscow.

    Will hence change the attack on Rostov to 2 inf, 1 tac instead and re-roll the attack-dice here. Defender already rolled. If no hits, then I pursue battle in a normal manner.


  • [dice 2d6<=1]
    [dice 1d5<=3]


  • 2d6<=1: 6, 1; Hits: 1
    1d5<=3: 4; Hits: 0


  • @trulpen said in x-y-axis dominion vs trollpen (+20):

    Hastened after coming home from an MRT and made a mistake. Went into Rostov with everything, but then realize I can’t protect against the italian can-opening anywhere and then can look forward to a lot of pansar gangbanging Moscow.

    Will hence change the attack on Rostov to 2 inf, 1 tac instead and re-roll the attack-dice here. Defender already rolled. If no hits, then I pursue battle in a normal manner.

    yea I was wondering about that. all-in on Rostov at this point is a very dangerous idea. sure go ahead with the adjustment


  • @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    @trulpen said in x-y-axis dominion vs trollpen (+20):

    Hastened after coming home from an MRT and made a mistake. Went into Rostov with everything, but then realize I can’t protect against the italian can-opening anywhere and then can look forward to a lot of pansar gangbanging Moscow.

    Will hence change the attack on Rostov to 2 inf, 1 tac instead and re-roll the attack-dice here. Defender already rolled. If no hits, then I pursue battle in a normal manner.

    yea I was wondering about that. all-in on Rostov at this point is a very dangerous idea. sure go ahead with the adjustment

    Thanks!

    Very suicide indeed! :D

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