Game 1 of 2025
WW2 v3 1941
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; 1 techTokens; Place Units - British 1 destroyer and 2 transports placed in 2 Sea Zone Turn Complete - British British collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
British rolls : 0.00
Territory Summary for British :
India : 1 aaGun, 1 artillery, 3 fighters and 3 infantry United Kingdom : 1 aaGun, 6 armour, 1 artillery, 1 factory and 8 infantry Western United States : 1 bomber 2 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 34 / 39 Russians : 18 / 24 Japanese : 50 / 51 British : 18 / 18 Italians : 25 / 25 Chinese : 0 / 0 Americans : 33 / 33
Dice Statistics:
Total 1 was rolled 101 times 2 was rolled 132 times 3 was rolled 128 times 4 was rolled 124 times 5 was rolled 102 times 6 was rolled 122 times Average roll : 3.508 Median : 3.000 Variance : 1.261 Standard Deviation : 1.123 Total rolls : 709 Null / Other 1 was rolled 12 times 2 was rolled 9 times 3 was rolled 8 times 4 was rolled 10 times 5 was rolled 10 times 6 was rolled 10 times Average roll : 3.458 Median : 4.000 Variance : 0.152 Standard Deviation : 0.390 Total rolls : 59 Germans Combat 1 was rolled 31 times 2 was rolled 29 times 3 was rolled 34 times 4 was rolled 38 times 5 was rolled 22 times 6 was rolled 26 times Average roll : 3.383 Median : 3.000 Variance : 0.905 Standard Deviation : 0.951 Total rolls : 180 British Combat 1 was rolled 12 times 2 was rolled 9 times 3 was rolled 8 times 4 was rolled 10 times 5 was rolled 10 times 6 was rolled 10 times Average roll : 3.458 Median : 4.000 Variance : 0.152 Standard Deviation : 0.390 Total rolls : 59 Italians Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.864 Median : 4.000 Variance : 0.730 Standard Deviation : 0.854 Total rolls : 22 Americans Combat 1 was rolled 3 times 2 was rolled 8 times 3 was rolled 11 times 4 was rolled 11 times 5 was rolled 6 times 6 was rolled 9 times Average roll : 3.750 Median : 4.000 Variance : 1.021 Standard Deviation : 1.011 Total rolls : 48 Chinese Combat 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 15 Russians Combat 1 was rolled 20 times 2 was rolled 35 times 3 was rolled 24 times 4 was rolled 32 times 5 was rolled 26 times 6 was rolled 32 times Average roll : 3.621 Median : 4.000 Variance : 0.981 Standard Deviation : 0.991 Total rolls : 169 Japanese Combat 1 was rolled 20 times 2 was rolled 36 times 3 was rolled 36 times 4 was rolled 17 times 5 was rolled 23 times 6 was rolled 25 times Average roll : 3.395 Median : 3.000 Variance : 2.095 Standard Deviation : 1.447 Total rolls : 157
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 artillery moved from French Equatorial Africa to 23 Sea Zone 1 artillery and 1 transport moved from 23 Sea Zone to 28 Sea Zone 1 artillery moved from 28 Sea Zone to French Madagascar Italians take French Madagascar from British 2 armour, 1 artillery, 1 fighter and 1 infantry moved from Bulgaria Romania to Ukraine Combat - Italians Battle in Ukraine Italians attack with 2 armour, 1 artillery, 1 fighter and 1 infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 battleship, 2 cruisers and 1 destroyer moved from 14 Sea Zone to 12 Sea Zone 1 fighter moved from Ukraine to 14 Sea Zone 1 artillery moved from Balkans to Bulgaria Romania Place Units - Italians 1 submarine and 1 transport placed in 14 Sea Zone 1 fighter placed in 14 Sea Zone Turn Complete - Italians Italians collect 28 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 Russians regular : -0.67
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Belgian Congo : 1 flag Brazil : 1 flag, 1 artillery and 1 infantry East Poland : 1 armour Egypt : 1 flag France : 1 armour and 2 artilleries French Equatorial Africa : 1 flag French Madagascar : 1 flag, 1 artillery French West Africa : 1 flag Italian Africa : 1 flag Italy : 1 aaGun, 1 armour, 1 artillery and 1 factory Persia : 1 flag, 1 artillery Rhodesia : 1 flag Bulgaria Romania : 1 artillery Trans-Jordan : 1 flag Ukraine : 1 flag, 2 armour, 1 artillery and 1 infantry Union of South Africa : 1 flag, 1 infantry 12 Sea Zone : 1 battleship, 2 cruisers and 1 destroyer 14 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport 28 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 34 / 39 Russians : 16 / 24 Japanese : 50 / 51 British : 17 / 18 Italians : 28 / 30 Chinese : 0 / 0 Americans : 33 / 33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from 18 Sea Zone to Brazil 1 infantry moved from Morocco Algeria to Libya Americans take Libya from Italians 4 armour, 3 artilleries, 2 bombers, 1 fighter and 8 infantry moved from Western Canada to Alaska 1 bomber moved from Western United States to Alaska 1 bomber moved from Eastern United States to Alaska Combat - Americans Battle in Brazil Americans attack with 1 artillery and 1 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Brazil Americans roll dice for 1 artillery in Brazil, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Brazil, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Brazil Italians win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Battle in Alaska Americans attack with 4 armour, 3 artilleries, 4 bombers, 1 fighter and 8 infantry Japanese defend with 5 armour, 1 artillery, 6 fighters and 4 infantry Americans roll dice for 4 armour, 3 artilleries, 4 bombers, 1 fighter and 8 infantry in Alaska, round 2 : 9/24 hits, 10.67 expected hits Japanese roll dice for 5 armour, 1 artillery, 6 fighters and 4 infantry in Alaska, round 2 : 7/16 hits, 8.17 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 4 armour owned by the Japanese and 7 infantry owned by the Americans lost in Alaska Americans roll dice for 4 armour, 3 artilleries, 4 bombers, 1 fighter and 1 infantry in Alaska, round 3 : 12/17 hits, 9.17 expected hits Japanese roll dice for 1 armour and 6 fighters in Alaska, round 3 : 5/7 hits, 4.50 expected hits 6 fighters owned by the Japanese, 1 armour owned by the Japanese, 1 armour owned by the Americans, 1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 3 armour, 4 bombers and 1 fighter remaining. Battle score for attacker is 60 Casualties for Americans: 1 armour, 3 artilleries and 8 infantry Casualties for Japanese: 5 armour, 1 artillery, 6 fighters and 4 infantry Non Combat Move - Americans 1 armour moved from Eastern United States to Panama 1 fighter moved from Eastern United States to Panama 1 bomber moved from Alaska to Panama 1 bomber moved from Alaska to Eastern United States 2 bombers moved from Alaska to Western United States 1 fighter moved from Alaska to Western United States 1 infantry moved from Central United States to Western Canada 2 submarines moved from 57 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from Western United States to Western Canada Place Units - Americans 1 submarine placed in 56 Sea Zone 1 bomber and 2 infantry placed in Eastern United States 3 infantry placed in Western United States Turn Complete - Americans Americans collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : -0.67 Italians regular : 0.67
Territory Summary for Americans and Chinese :
Alaska : 3 armour Eastern Canada : 1 infantry Eastern United States : 1 aaGun, 2 bombers, 1 factory and 3 infantry Libya : 1 flag, 1 infantry Mexico : 1 infantry Midway : 1 infantry Morocco Algeria : 1 flag, 1 artillery Panama : 1 armour, 1 bomber, 1 fighter and 1 infantry Wake Island : 1 infantry Western Canada : 1 artillery and 2 infantry Western United States : 1 aaGun, 2 bombers, 1 factory, 1 fighter and 3 infantry 18 Sea Zone : 1 transport 56 Sea Zone : 3 submarines
Production/PUs Summary :
Germans : 34 / 39 Russians : 16 / 24 Japanese : 48 / 51 British : 17 / 18 Italians : 27 / 30 Chinese : 0 / 0 Americans : 36 / 36
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Research Technology - Germans Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 4 armour, 1 bomber and 2 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 2 armour and 2 fighters moved from East Poland to Belorussia 1 fighter moved from Norway to Archangel 3 armour moved from Bulgaria Romania to Caucasus 1 fighter moved from Bulgaria Romania to Caucasus 1 bomber moved from Germany to Russia 1 bomber moved from Karelia S.S.R. to Russia 1 fighter moved from Northwestern Europe to Belorussia 4 armour moved from Karelia S.S.R. to Archangel 1 fighter moved from Karelia S.S.R. to Caucasus Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 2,3 and causes: 5 damage to unit: factory Bombing raid in Russia causes 5 damage total. Battle in Archangel Germans attack with 4 armour and 1 fighter Russians defend with 2 armour and 1 infantry Germans roll dice for 4 armour and 1 fighter in Archangel, round 2 : 5/5 hits, 2.50 expected hits Russians roll dice for 2 armour and 1 infantry in Archangel, round 2 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Russians, 2 armour owned by the Russians and 2 armour owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 2 armour Casualties for Russians: 2 armour and 1 infantry Battle in Belorussia Germans attack with 2 armour and 3 fighters Russians defend with 1 armour and 3 infantry Germans roll dice for 2 armour and 3 fighters in Belorussia, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 1/4 hits, 1.50 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Germans roll dice for 1 armour and 3 fighters in Belorussia, round 3 : 0/4 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 armour and 3 fighters in Belorussia, round 4 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 infantry in Belorussia, round 4 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Germans roll dice for 3 fighters in Belorussia, round 5 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 armour in Belorussia, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 3 fighters in Belorussia, round 6 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 armour in Belorussia, round 6 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belorussia Germans win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 2 armour Casualties for Russians: 1 armour and 3 infantry Battle in Caucasus Germans attack with 3 armour and 2 fighters Russians defend with 1 aaGun, 1 factory and 4 infantry Russians roll AA dice in Caucasus : 0/2 hits, 0.33 expected hits Germans roll dice for 3 armour and 2 fighters in Caucasus, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 4 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus Germans roll dice for 1 armour and 2 fighters in Caucasus, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -8 Casualties for Germans: 2 armour and 1 fighter Casualties for Russians: 4 infantry Non Combat Move - Germans 1 fighter moved from Archangel to Karelia S.S.R. 1 fighter moved from Caucasus to Ukraine 2 fighters moved from Belorussia to Ukraine 1 fighter moved from Belorussia to Karelia S.S.R. 2 bombers moved from Russia to Chinghai 1 infantry moved from Germany to Poland 1 infantry moved from Bulgaria Romania to East Poland Place Units - Germans 2 armour placed in Karelia S.S.R. 2 armour placed in Bulgaria Romania 1 bomber and 2 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : -0.17 Germans regular : 0.00 Russians AA : -0.67
Territory Summary for Germans :
Archangel : 1 flag, 2 armour Baltic States : 1 flag Caucasus : 1 flag, 1 aaGun, 1 armour and 1 factory Chinghai : 2 bombers East Poland : 1 flag, 1 infantry France : 1 aaGun and 1 fighter Germany : 1 aaGun, 1 bomber, 1 factory and 2 infantry Gibraltar : 1 flag, 1 infantry Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour, 1 factory and 2 fighters Northwestern Europe : 1 aaGun, 1 artillery and 4 infantry Norway : 2 infantry Poland : 1 infantry Bulgaria Romania : 2 armour and 1 factory Ukraine : 3 fighters
Production/PUs Summary :
Germans : 40 / 41 Russians : 10 / 24 Japanese : 48 / 51 British : 17 / 18 Italians : 27 / 30 Chinese : 0 / 0 Americans : 36 / 36
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 5x factory; Remaining resources: 19 PUs; 0 techTokens; Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 1 infantry moved from Eastern Ukraine to Caucasus 1 artillery and 1 infantry moved from Eastern Ukraine to Caucasus 2 armour moved from Eastern Ukraine to Kazakh S.S.R. 2 infantry moved from Russia to Kazakh S.S.R. 1 fighter moved from Russia to Kazakh S.S.R. 1 armour moved from Eastern Ukraine to Novosibirsk 1 fighter moved from Russia to Novosibirsk 2 infantry moved from Russia to Novosibirsk Combat - Russians Battle in Kazakh S.S.R. Russians attack with 2 armour, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 2 armour, 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 0/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Kazakh S.S.R. Russians roll dice for 2 armour and 1 fighter in Kazakh S.S.R., round 3 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 armour owned by the Russians lost in Kazakh S.S.R. Russians win with 1 fighter remaining. Battle score for attacker is -9 Casualties for Russians: 2 armour and 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Caucasus Russians attack with 2 artilleries and 2 infantry Germans defend with 1 aaGun, 1 armour and 1 factory Russians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Novosibirsk Russians attack with 1 armour, 1 fighter and 2 infantry Japanese defend with 2 infantry Russians roll dice for 1 armour, 1 fighter and 2 infantry in Novosibirsk, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Russia 1 fighter moved from Kazakh S.S.R. to Russia 1 infantry moved from Russia to Belorussia Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00 Germans regular : -0.50 Russians regular : 0.00
Territory Summary for Russians :
Belorussia : 1 infantry Caucasus : 1 aaGun, 2 artilleries, 1 factory and 2 infantry Eastern Ukraine : 2 infantry Novosibirsk : 1 armour and 2 infantry Russia : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 7 infantry
Production/PUs Summary :
Germans : 36 / 41 Russians : 16 / 16 Japanese : 46 / 51 British : 17 / 18 Italians : 27 / 30 Chinese : 0 / 0 Americans : 36 / 36
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 1 armour, 1 artillery and 2 infantry moved from East Indies to 38 Sea Zone 1 armour, 1 artillery, 3 destroyers, 2 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to India 2 armour and 1 infantry moved from Burma to India 3 fighters moved from Chinghai to India 1 armour moved from Yakut S.S.R. to Urals Japanese take Evenki National Okrug from Russians Japanese take Urals from Russians Combat - Japanese Battle in India Japanese attack with 3 armour, 1 artillery, 3 fighters and 3 infantry British defend with 1 aaGun, 1 artillery, 3 fighters and 3 infantry British roll AA dice in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 3 armour, 1 artillery, 3 fighters and 3 infantry in India, round 2 : 7/10 hits, 4.50 expected hits British roll dice for 1 artillery, 3 fighters and 3 infantry in India, round 2 : 4/7 hits, 3.33 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British, 3 infantry owned by the British and 3 fighters owned by the British lost in India Japanese win, taking India from British with 3 armour and 3 fighters remaining. Battle score for attacker is 30 Casualties for Japanese: 1 artillery and 3 infantry Casualties for British: 1 artillery, 3 fighters and 3 infantry Non Combat Move - Japanese 3 fighters moved from India to Persia 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 2 armour and 2 infantry moved from Japan to 62 Sea Zone 2 armour and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. Place Units - Japanese 1 transport placed in 38 Sea Zone 1 armour, 1 artillery and 1 infantry placed in East Indies 1 armour, 2 fighters and 1 infantry placed in Japan Japanese undo move 3. 1 armour and 1 infantry placed in Japan 2 fighters placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Japanese regular : 2.50 British AA : -0.50 Japanese rolls : 0.00 British regular : 0.67
Territory Summary for Japanese :
Australia : 1 flag, 1 aaGun and 1 artillery Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag, 2 armour and 2 infantry Chinghai : 1 flag East Indies : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry Evenki National Okrug : 1 flag Fukien : 1 flag Hawaiian Islands : 1 flag, 1 infantry Hupeh : 1 flag India : 1 flag, 1 aaGun and 3 armour Iwo Jima : 1 infantry Japan : 1 aaGun, 4 armour, 1 factory and 4 infantry Kazakh S.S.R. : 1 flag Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag New Guinea : 1 flag, 1 infantry Ningxia : 1 flag Persia : 3 fighters Philippine Islands : 1 flag Sikang : 1 flag Soviet Far East : 1 flag Stanovoj Chrebet : 1 flag Suiyuan : 1 flag Urals : 1 flag, 1 armour Yakut S.S.R. : 1 flag, 1 infantry Yunnan : 1 flag 35 Sea Zone : 3 destroyers and 2 transports 38 Sea Zone : 1 transport 48 Sea Zone : 1 transport 62 Sea Zone : 2 carriers, 3 destroyers, 2 fighters and 5 transports
Production/PUs Summary :
Germans : 36 / 41 Russians : 14 / 16 Japanese : 52 / 52 British : 13 / 18 Italians : 27 / 30 Chinese : 0 / 0 Americans : 36 / 36
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 2 armour and 2 infantry moved from United Kingdom to 2 Sea Zone 2 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports moved from 2 Sea Zone to 3 Sea Zone 2 armour, 3 fighters and 2 infantry moved from 3 Sea Zone to Norway Combat - British Battle in Norway British attack with 2 armour, 3 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 2 armour, 3 fighters and 2 infantry in Norway, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 3 fighters moved from Norway to 3 Sea Zone Place Units - British 1 destroyer and 1 transport placed in 3 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
British rolls : 0.00 Germans regular : 0.33 British regular : -0.00
Territory Summary for British :
Norway : 1 flag, 2 armour and 1 infantry United Kingdom : 1 aaGun, 4 armour, 1 artillery, 1 factory and 7 infantry Western United States : 1 bomber 3 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 33 / 41 Russians : 14 / 16 Japanese : 52 / 52 British : 16 / 16 Italians : 27 / 30 Chinese : 0 / 0 Americans : 36 / 36
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 armour, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 fighter moved from 14 Sea Zone to 18 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 armour moved from 14 Sea Zone to Libya 1 fighter moved from 14 Sea Zone to Libya 2 armour, 1 artillery and 1 infantry moved from Ukraine to Caucasus 1 artillery moved from Persia to Caucasus 1 armour moved from East Poland to Caucasus Combat - Italians Battle in 18 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 18 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Libya Italians attack with 1 armour and 1 fighter Americans defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Libya, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 fighter in Libya, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Libya Italians win, taking Libya from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Caucasus Italians attack with 3 armour, 2 artilleries and 1 infantry Russians defend with 1 aaGun, 2 artilleries, 1 factory and 2 infantry Italians roll dice for 3 armour, 2 artilleries and 1 infantry in Caucasus, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus Italians roll dice for 3 armour and 2 artilleries in Caucasus, round 3 : 1/5 hits, 2.17 expected hits Russians roll dice for 2 artilleries in Caucasus, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Russians lost in Caucasus Italians roll dice for 3 armour and 2 artilleries in Caucasus, round 4 : 0/5 hits, 2.17 expected hits Russians roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 armour and 2 artilleries in Caucasus, round 5 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 artillery in Caucasus, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 3 armour and 2 artilleries remaining. Battle score for attacker is 11 Casualties for Italians: 1 infantry Casualties for Russians: 2 artilleries and 2 infantry Non Combat Move - Italians 1 fighter moved from Libya to 14 Sea Zone 1 fighter moved from 18 Sea Zone to Brazil 1 artillery moved from Bulgaria Romania to Ukraine 1 artillery moved from French Madagascar to 28 Sea Zone 1 infantry moved from Union of South Africa to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Egypt 1 battleship, 2 cruisers and 1 destroyer moved from 12 Sea Zone to 14 Sea Zone Place Units - Italians 1 fighter and 1 submarine placed in 14 Sea Zone 2 armour and 1 infantry placed in Italy Turn Complete - Italians Italians collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -5.00 Russians regular : -1.67
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Belgian Congo : 1 flag Brazil : 1 flag, 1 artillery and 1 fighter Caucasus : 1 flag, 1 aaGun, 3 armour, 2 artilleries and 1 factory Egypt : 1 flag, 1 artillery and 1 infantry France : 1 armour and 2 artilleries French Equatorial Africa : 1 flag French Madagascar : 1 flag French West Africa : 1 flag Italian Africa : 1 flag Italy : 1 aaGun, 2 armour, 1 artillery, 1 factory and 1 infantry Libya : 1 armour Persia : 1 flag Rhodesia : 1 flag Trans-Jordan : 1 flag Ukraine : 1 flag, 1 artillery Union of South Africa : 1 flag 14 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport 34 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 33 / 41 Russians : 10 / 16 Japanese : 52 / 52 British : 16 / 16 Italians : 32 / 33 Chinese : 0 / 0 Americans : 35 / 36
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 3 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 2 bombers moved from Eastern United States to United Kingdom 1 artillery and 2 infantry moved from Western Canada to Alaska 1 fighter moved from Western United States to Alaska 2 bombers moved from Western United States to Western Canada Place Units - Americans 1 transport placed in 10 Sea Zone 1 transport placed in 56 Sea Zone 1 bomber and 1 infantry placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Territory Summary for Americans and Chinese :
Alaska : 3 armour, 1 artillery, 1 fighter and 2 infantry Eastern Canada : 1 infantry Eastern United States : 1 aaGun, 1 bomber, 1 factory and 4 infantry Mexico : 1 infantry Midway : 1 infantry Morocco Algeria : 1 flag, 1 artillery Panama : 1 armour, 1 bomber, 1 fighter and 1 infantry United Kingdom : 2 bombers Wake Island : 1 infantry Western Canada : 2 bombers Western United States : 1 aaGun, 1 factory and 5 infantry 10 Sea Zone : 1 transport 56 Sea Zone : 3 submarines and 1 transport
Production/PUs Summary :
Germans : 33 / 41 Russians : 10 / 16 Japanese : 52 / 52 British : 16 / 16 Italians : 32 / 33 Chinese : 0 / 0 Americans : 35 / 36
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Research Technology - Germans Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 5 armour and 5 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 2 armour moved from Karelia S.S.R. to Norway 2 fighters moved from Karelia S.S.R. to Norway 2 armour moved from Bulgaria Romania to Eastern Ukraine 1 infantry moved from East Poland to Belorussia 2 fighters moved from Ukraine to Belorussia 1 fighter moved from Ukraine to Eastern Ukraine 2 bombers moved from Chinghai to Russia 1 bomber moved from Germany to Russia Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 2,5,1 and causes: 8 damage to unit: factory Bombing raid in Russia causes 8 damage total. Battle in Eastern Ukraine Germans attack with 2 armour and 1 fighter Russians defend with 2 infantry Germans roll dice for 2 armour and 1 fighter in Eastern Ukraine, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans roll dice for 2 armour and 1 fighter in Eastern Ukraine, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belorussia Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 2 armour and 2 fighters British defend with 2 armour and 1 infantry Germans roll dice for 2 armour and 2 fighters in Norway, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 2 armour and 1 infantry in Norway, round 2 : 2/3 hits, 1.33 expected hits 2 armour owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Norway Germans roll dice for 2 fighters in Norway, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour in Norway, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Norway Germans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 2 armour Casualties for British: 2 armour and 1 infantry Non Combat Move - Germans 2 fighters moved from Norway to Karelia S.S.R. 3 bombers moved from Russia to Ukraine 1 infantry moved from Poland to Germany 1 fighter moved from Eastern Ukraine to Germany 2 fighters moved from Belorussia to Karelia S.S.R. 2 armour moved from Archangel to Karelia S.S.R. Place Units - Germans 2 armour placed in Karelia S.S.R. 5 infantry placed in Germany 1 armour placed in Bulgaria Romania 2 armour placed in Germany Germans undo move 3. Germans undo move 3. 3 armour placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : -1.67 Germans regular : -0.33 British regular : 0.17 Russians AA : -0.50
Territory Summary for Germans :
Archangel : 1 flag Baltic States : 1 flag Belorussia : 1 flag, 1 infantry East Poland : 1 flag France : 1 aaGun and 1 fighter Germany : 1 aaGun, 3 armour, 1 factory, 1 fighter and 8 infantry Gibraltar : 1 flag, 1 infantry Karelia S.S.R. : 1 flag, 1 aaGun, 4 armour, 1 factory and 4 fighters Eastern Ukraine : 1 flag, 2 armour Northwestern Europe : 1 aaGun, 1 artillery and 4 infantry Bulgaria Romania : 1 factory Ukraine : 3 bombers
Production/PUs Summary :
Germans : 35 / 36 Russians : 8 / 16 Japanese : 52 / 52 British : 16 / 16 Italians : 32 / 33 Chinese : 0 / 0 Americans : 35 / 36
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 7x factory; Remaining resources: 9 PUs; 0 techTokens; Russians buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Novosibirsk to Kazakh S.S.R. Russians take Kazakh S.S.R. from Japanese 1 fighter moved from Russia to Urals 1 infantry moved from Novosibirsk to Urals 1 infantry moved from Russia to Archangel Russians take Archangel from Germans 1 armour moved from Novosibirsk to Urals Combat - Russians Battle in Urals Russians attack with 1 armour, 1 fighter and 1 infantry Japanese defend with 1 armour Russians roll dice for 1 armour, 1 fighter and 1 infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Urals Russians win, taking Urals from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Russians 1 fighter moved from Urals to Russia Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 Russians regular : 0.83
Territory Summary for Russians :
Archangel : 1 infantry Kazakh S.S.R. : 1 infantry Russia : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 9 infantry Urals : 1 armour
Production/PUs Summary :
Germans : 33 / 36 Russians : 13 / 13 Japanese : 49 / 52 British : 16 / 16 Italians : 32 / 33 Chinese : 0 / 0 Americans : 35 / 36
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Research Technology - Japanese Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 1 cruiser, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from New Guinea to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to New Zealand Japanese take New Zealand from British 3 armour moved from India to Kazakh S.S.R. 3 fighters moved from Persia to Kazakh S.S.R. Combat - Japanese Battle in Kazakh S.S.R. Japanese attack with 3 armour and 3 fighters Russians defend with 1 infantry Japanese roll dice for 3 armour and 3 fighters in Kazakh S.S.R., round 2 : 3/6 hits, 3.50 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 2 armour and 3 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 armour and 1 infantry moved from East Indies to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone 3 destroyers moved from 35 Sea Zone to 36 Sea Zone 2 transports moved from 35 Sea Zone to 38 Sea Zone 2 fighters moved from 62 Sea Zone to Soviet Far East 2 armour and 2 infantry moved from Buryatia S.S.R. to Soviet Far East 2 armour and 2 infantry moved from Japan to 62 Sea Zone 2 armour and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 3 fighters moved from Kazakh S.S.R. to Karelia S.S.R. Place Units - Japanese 1 cruiser placed in 62 Sea Zone 2 fighters placed in 62 Sea Zone 1 armour and 2 infantry placed in East Indies 1 armour and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 Japanese rolls : 0.00 Russians regular : 0.67
Territory Summary for Japanese :
Australia : 1 flag, 1 aaGun and 1 artillery Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag, 2 armour and 2 infantry Chinghai : 1 flag East Indies : 1 flag, 1 armour, 1 artillery, 1 factory and 2 infantry Evenki National Okrug : 1 flag, 1 infantry Fukien : 1 flag Hawaiian Islands : 1 flag, 1 infantry Hupeh : 1 flag India : 1 flag, 1 aaGun Iwo Jima : 1 infantry Japan : 1 aaGun, 3 armour, 1 factory and 4 infantry Karelia S.S.R. : 3 fighters Kazakh S.S.R. : 1 flag, 2 armour Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag New Guinea : 1 flag New Zealand : 1 flag, 1 infantry Ningxia : 1 flag Philippine Islands : 1 flag Sikang : 1 flag Soviet Far East : 1 flag, 2 armour, 2 fighters and 2 infantry Stanovoj Chrebet : 1 flag Suiyuan : 1 flag Yakut S.S.R. : 1 flag Yunnan : 1 flag 34 Sea Zone : 1 armour, 1 infantry and 1 transport 36 Sea Zone : 3 destroyers 38 Sea Zone : 2 transports 42 Sea Zone : 1 transport 62 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 5 transports
Production/PUs Summary :
Germans : 33 / 36 Russians : 11 / 13 Japanese : 52 / 52 British : 15 / 16 Italians : 32 / 33 Chinese : 0 / 0 Americans : 35 / 36
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Research Technology - British British spend 0 on tech rolls British rolls : 1/1 hits, 0.00 expected hits British removing all Technology Tokens after successful research. British discover Heavy Bomber Activate Technology - British British activating Heavy Bomber Purchase Units - British British buy 1 artillery and 1 bomber; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 3 armour and 3 infantry moved from United Kingdom to 3 Sea Zone 3 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 infantry, 1 submarine and 3 transports moved from 3 Sea Zone to 7 Sea Zone 3 armour moved from 7 Sea Zone to France 3 infantry moved from 7 Sea Zone to France 1 fighter moved from 7 Sea Zone to France Combat - British Battle in France British attack with 3 armour, 1 fighter and 3 infantry Germans defend with 1 aaGun and 1 fighter; Italians defend with 1 armour and 2 artilleries Germans roll AA dice in France : 0/1 hits, 0.17 expected hits British roll dice for 1 battleship and 1 cruiser in France, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 3 armour, 1 fighter and 3 infantry in France, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 armour, 2 artilleries and 1 fighter in France, round 2 : 1/4 hits, 1.83 expected hits 2 artilleries owned by the Italians and 1 infantry owned by the British lost in France British roll dice for 3 armour, 1 fighter and 2 infantry in France, round 3 : 4/6 hits, 2.33 expected hits Germans roll dice for 1 armour and 1 fighter in France, round 3 : 2/2 hits, 1.17 expected hits 1 fighter owned by the Germans, 2 infantry owned by the British and 1 armour owned by the Italians lost in France British win, taking France from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 3 infantry Casualties for Italians: 1 armour and 2 artilleries Casualties for Germans: 1 fighter Non Combat Move - British 1 fighter moved from France to 7 Sea Zone 1 bomber moved from Western United States to United Kingdom Place Units - British 1 artillery and 1 bomber placed in United Kingdom Turn Complete - British British collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans AA : -0.17 British rolls : 1.00 Germans regular : 0.00 British regular : -0.00
Territory Summary for British :
France : 1 flag, 1 aaGun and 3 armour Norway : 1 flag United Kingdom : 1 aaGun, 1 armour, 2 artilleries, 2 bombers, 1 factory and 4 infantry 7 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 27 / 36 Russians : 11 / 13 Japanese : 52 / 52 British : 21 / 21 Italians : 32 / 33 Chinese : 0 / 0 Americans : 35 / 36
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Purchase Units - Italians Italians buy 3 armour, 1 destroyer and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Libya to Morocco Algeria 1 armour and 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 14 Sea Zone to 13 Sea Zone 3 armour and 2 artilleries moved from Caucasus to Russia 1 carrier and 2 fighters moved from 14 Sea Zone to 16 Sea Zone 2 fighters moved from 16 Sea Zone to Russia 1 armour and 1 infantry moved from 13 Sea Zone to Morocco Algeria Combat - Italians Battle in Morocco Algeria Italians attack with 2 armour and 1 infantry Americans defend with 1 artillery Italians roll dice for 1 battleship and 1 cruiser in Morocco Algeria, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 artillery in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Morocco Algeria Italians win, taking Morocco Algeria from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Russia Italians attack with 3 armour, 2 artilleries and 2 fighters Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 9 infantry Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Russia Italians roll dice for 3 armour, 2 artilleries and 1 fighter in Russia, round 2 : 1/6 hits, 2.67 expected hits Russians roll dice for 1 armour, 1 artillery, 2 fighters and 9 infantry in Russia, round 2 : 9/13 hits, 5.17 expected hits 1 infantry owned by the Russians, 1 fighter owned by the Italians, 2 artilleries owned by the Italians and 3 armour owned by the Italians lost in Russia Russians win with 1 armour, 1 artillery, 2 fighters and 8 infantry remaining. Battle score for attacker is -40 Casualties for Italians: 3 armour, 2 artilleries and 2 fighters Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Ukraine to Caucasus 1 transport moved from 34 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from Egypt to 15 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from 16 Sea Zone to Caucasus Place Units - Italians 1 destroyer placed in 14 Sea Zone 2 armour and 3 infantry placed in Italy 1 armour placed in Caucasus Turn Complete - Italians Italians collect 32 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Morocco Algeria: 1 infantry EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.83 Russians regular : 3.83 Russians AA : 0.67
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Belgian Congo : 1 flag Brazil : 1 flag, 1 artillery and 1 fighter Caucasus : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory and 1 infantry Egypt : 1 flag French Equatorial Africa : 1 flag French Madagascar : 1 flag French West Africa : 1 flag Italian Africa : 1 flag Italy : 1 aaGun, 3 armour, 1 artillery, 1 factory and 3 infantry Morocco Algeria : 2 armour Persia : 1 flag Rhodesia : 1 flag Trans-Jordan : 1 flag Ukraine : 1 flag Union of South Africa : 1 flag 13 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 1 transport 14 Sea Zone : 1 destroyer 16 Sea Zone : 1 carrier and 1 transport
Production/PUs Summary :
Germans : 28 / 36 Russians : 11 / 13 Japanese : 52 / 52 British : 21 / 21 Italians : 32 / 33 Chinese : 0 / 0 Americans : 34 / 36
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 bomber, 3 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Brazil 1 bomber moved from Panama to Brazil 2 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 bomber moved from Western Canada to Hawaiian Islands 2 infantry moved from 53 Sea Zone to Hawaiian Islands 2 bombers moved from United Kingdom to Italy Combat - Americans Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/2 hits, 0.33 expected hits Bombing raid in Italy rolls: 1,2,6,3 and causes: 12 damage to unit: factory Bombing raid in Italy causes 12 damage total. Turning on Edit Mode EDIT: Removing units owned by Italians from Brazil: 1 artillery and 1 fighter EDIT: Removing units owned by Americans from Brazil: 1 bomber and 2 infantry EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 infantry EDIT: Changing ownership of Hawaiian Islands from Japanese to Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Battle in Brazil EDIT: Italians win EDIT: Battle in Hawaiian Islands EDIT: Americans attack with 1 bomber and 2 infantry EDIT: Americans win EDIT: Recording Battle Statistics Non Combat Move - Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Italy: 1 bomber EDIT: Turning off Edit Mode 1 bomber moved from Italy to United Kingdom 1 bomber moved from Eastern United States to Panama 1 bomber moved from Hawaiian Islands to Western Canada 3 armour moved from Alaska to Western Canada 1 infantry moved from Western United States to Western Canada 1 artillery moved from Alaska to Western Canada 1 fighter moved from Alaska to Western Canada Place Units - Americans 1 transport placed in 10 Sea Zone 1 transport placed in 56 Sea Zone 1 bomber and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians AA : -0.33
Territory Summary for Americans and Chinese :
Alaska : 2 infantry Eastern Canada : 1 infantry Eastern United States : 1 aaGun, 1 factory and 2 infantry Hawaiian Islands : 2 infantry Mexico : 1 infantry Midway : 1 infantry Panama : 1 armour, 1 bomber, 1 fighter and 1 infantry United Kingdom : 1 bomber Wake Island : 1 infantry Western Canada : 3 armour, 1 artillery, 2 bombers, 1 fighter and 1 infantry Western United States : 1 aaGun, 1 bomber, 1 factory and 5 infantry 10 Sea Zone : 1 transport 18 Sea Zone : 1 transport 53 Sea Zone : 1 transport 56 Sea Zone : 3 submarines and 1 transport
Production/PUs Summary :
Germans : 28 / 36 Russians : 11 / 13 Japanese : 51 / 52 British : 21 / 21 Italians : 32 / 33 Chinese : 0 / 0 Americans : 35 / 36
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Research Technology - Germans Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 5 armour and 3 infantry; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Germans 4 armour and 4 fighters moved from Karelia S.S.R. to Russia 1 infantry moved from Belorussia to Russia 2 armour moved from Eastern Ukraine to Russia 3 bombers moved from Ukraine to Russia 3 armour moved from Germany to France 3 infantry moved from Germany to France 2 infantry moved from Germany to France Combat - Germans Battle in France Germans attack with 3 armour and 5 infantry British defend with 1 aaGun and 3 armour Germans roll dice for 3 armour and 5 infantry in France, round 2 : 5/8 hits, 2.33 expected hits British roll dice for 3 armour in France, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Germans and 3 armour owned by the British lost in France Germans win, taking France from British with 3 armour and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for British: 3 armour Battle in Russia Germans attack with 6 armour, 3 bombers, 4 fighters and 1 infantry Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 5 infantry Russians roll AA dice in Russia : 0/7 hits, 1.17 expected hits Germans roll dice for 6 armour, 3 bombers, 4 fighters and 1 infantry in Russia, round 2 : 8/14 hits, 7.17 expected hits Russians roll dice for 1 armour, 1 artillery, 2 fighters and 5 infantry in Russia, round 2 : 3/9 hits, 3.83 expected hits 1 fighter owned by the Russians, 5 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Russia Germans roll dice for 4 armour, 3 bombers and 4 fighters in Russia, round 3 : 6/11 hits, 6.00 expected hits Russians roll dice for 1 fighter in Russia, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 armour owned by the Germans lost in Russia Germans captures 13PUs while taking Russians capital Germans win, taking Russia from Russians with 3 armour, 3 bombers and 4 fighters remaining. Battle score for attacker is 26 Casualties for Germans: 3 armour and 1 infantry Casualties for Russians: 1 armour, 1 artillery, 2 fighters and 5 infantry Non Combat Move - Germans 3 bombers moved from Russia to Karelia S.S.R. 2 fighters moved from Russia to Karelia S.S.R. 2 fighters moved from Russia to East Poland Place Units - Germans 2 armour placed in Karelia S.S.R. 3 armour and 3 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 55 PUs Turning on Edit Mode EDIT: Changing PUs for Italians from 33 to 38 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : -0.50 Germans regular : 3.50 Russians AA : -1.17 British regular : 0.50
Territory Summary for Germans :
Baltic States : 1 flag Belorussia : 1 flag East Poland : 1 flag, 2 fighters France : 1 aaGun, 3 armour and 3 infantry Germany : 1 aaGun, 3 armour, 1 factory, 1 fighter and 6 infantry Gibraltar : 1 flag, 1 infantry Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour, 3 bombers, 1 factory and 2 fighters Eastern Ukraine : 1 flag Northwestern Europe : 1 aaGun, 1 artillery and 4 infantry Bulgaria Romania : 1 factory Russia : 1 flag, 1 aaGun, 3 armour and 1 factory
Production/PUs Summary :
Germans : 40 / 55 Russians : 5 / 0 Japanese : 51 / 52 British : 15 / 21 Italians : 32 / 38 Chinese : 0 / 0 Americans : 35 / 36
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Combat Move - Russians 1 armour moved from Urals to Russia 1 infantry moved from Archangel to Russia Combat - Russians Battle in Russia Russians attack with 1 armour and 1 infantry Germans defend with 1 aaGun, 3 armour and 1 factory Russians roll dice for 1 armour and 1 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 3 armour in Russia, round 2 : 2/3 hits, 1.50 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Germans lost in Russia Germans win with 2 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour and 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.50 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Research Technology - Japanese Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover War Bonds Activate Technology - Japanese Japanese activating War Bonds Purchase Units - Japanese Japanese buy 2 armour, 1 battleship, 2 fighters and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from New Zealand to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 47 Sea Zone 1 artillery moved from Australia to 47 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands Japanese take Solomon Islands from British 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone 1 armour and 1 infantry moved from 57 Sea Zone to Midway 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone 1 armour and 1 infantry moved from 52 Sea Zone to Wake Island Combat - Japanese Battle in Midway Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Wake Island Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 armour and 2 infantry moved from Buryatia S.S.R. to Soviet Far East 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 14 Sea Zone 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 2 armour moved from Kazakh S.S.R. to Ningxia 1 armour, 1 artillery and 2 infantry moved from East Indies to 38 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 50 Sea Zone 3 destroyers moved from 36 Sea Zone to 62 Sea Zone Place Units - Japanese 1 battleship and 2 fighters placed in 62 Sea Zone 2 armour and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 53 PUs Japanese collect 1 PU from War Bonds; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.67 Japanese rolls : 1.00
Territory Summary for Japanese :
Australia : 1 flag, 1 aaGun Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag Chinghai : 1 flag East Indies : 1 flag, 1 factory Evenki National Okrug : 1 flag Fukien : 1 flag Hupeh : 1 flag India : 1 flag, 1 aaGun Iwo Jima : 1 infantry Japan : 1 aaGun, 3 armour, 1 factory and 3 infantry Karelia S.S.R. : 3 fighters Kazakh S.S.R. : 1 flag Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag Midway : 1 flag, 1 armour and 1 infantry New Guinea : 1 flag New Zealand : 1 flag Ningxia : 1 flag, 2 armour Philippine Islands : 1 flag Sikang : 1 flag Solomon Islands : 1 flag, 1 artillery and 1 infantry Soviet Far East : 1 flag, 4 armour, 2 fighters and 4 infantry Stanovoj Chrebet : 1 flag Suiyuan : 1 flag Wake Island : 1 flag, 1 armour and 1 infantry Yakut S.S.R. : 1 flag, 1 infantry Yunnan : 1 flag 14 Sea Zone : 1 armour, 1 infantry and 1 transport 46 Sea Zone : 1 transport 50 Sea Zone : 1 armour, 1 artillery, 2 infantry and 2 transports 52 Sea Zone : 1 transport 57 Sea Zone : 1 transport 62 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 3 transports
Production/PUs Summary :
Germans : 40 / 55 Russians : 5 / 0 Japanese : 51 / 54 British : 15 / 21 Italians : 32 / 38 Chinese : 0 / 0 Americans : 35 / 36
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - British British buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour, 2 artilleries and 3 infantry moved from United Kingdom to 7 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 7 Sea Zone to 13 Sea Zone 3 infantry moved from 13 Sea Zone to Morocco Algeria 2 artilleries moved from 13 Sea Zone to Morocco Algeria 1 armour moved from 13 Sea Zone to Morocco Algeria 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine moved from 7 Sea Zone to 13 Sea Zone 2 bombers moved from United Kingdom to 13 Sea Zone Combat - British Battle in 13 Sea Zone British attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 transports Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 1 transport British roll dice for 1 submarine in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 transports in 13 Sea Zone, round 2 : 5/13 hits, 6.33 expected hits Italians roll dice for 2 submarines in 13 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 13 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 2 submarines owned by the Italians and 1 submarine owned by the British lost in 13 Sea Zone British roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 transports in 13 Sea Zone, round 3 : 6/13 hits, 6.33 expected hits Italians roll dice for 1 battleship and 1 transport in 13 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 13 Sea Zone British win with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 55 Casualties for British: 1 fighter and 1 submarine Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 1 transport Battle in Morocco Algeria British attack with 1 armour, 2 artilleries and 3 infantry Italians defend with 2 armour British roll dice for 1 armour, 2 artilleries and 3 infantry in Morocco Algeria, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 2 armour in Morocco Algeria, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Italians lost in Morocco Algeria British win, taking Morocco Algeria from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 2 armour Non Combat Move - British 2 bombers moved from 13 Sea Zone to United Kingdom Place Units - British 3 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 16 PUs; end with 16 PUs 1 unit repaired.
Combat Hit Differential Summary :
Italians regular : 0.00 Germans regular : -1.00 British regular : -1.00
Territory Summary for British :
Morocco Algeria : 1 flag, 1 armour, 2 artilleries and 3 infantry Norway : 1 flag United Kingdom : 1 aaGun, 3 artilleries, 2 bombers, 1 factory and 4 infantry 13 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 39 / 55 Russians : 5 / 0 Japanese : 51 / 54 British : 16 / 16 Italians : 32 / 38 Chinese : 0 / 0 Americans : 35 / 36
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - Italians Italians repair damage of 12x factory; Remaining resources: 26 PUs; 0 techTokens; Italians buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italians 1 armour and 1 infantry moved from Caucasus to 16 Sea Zone 1 armour, 1 infantry and 1 transport moved from 16 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from 14 Sea Zone to Libya Place Units - Italians 1 destroyer and 3 submarines placed in 14 Sea Zone Turn Complete - Italians Italians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Belgian Congo : 1 flag Brazil : 1 flag Caucasus : 1 flag, 1 aaGun, 2 artilleries and 1 factory Egypt : 1 flag French Equatorial Africa : 1 flag French Madagascar : 1 flag French West Africa : 1 flag Italian Africa : 1 flag Italy : 1 aaGun, 3 armour, 1 artillery, 1 factory and 3 infantry Libya : 1 armour and 1 infantry Persia : 1 flag Rhodesia : 1 flag Trans-Jordan : 1 flag Ukraine : 1 flag Union of South Africa : 1 flag 14 Sea Zone : 2 destroyers, 3 submarines and 1 transport 16 Sea Zone : 1 carrier
Production/PUs Summary :
Germans : 39 / 55 Russians : 5 / 0 Japanese : 51 / 54 British : 16 / 16 Italians : 32 / 32 Chinese : 0 / 0 Americans : 35 / 36