• '21 '18 '17 '15

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 7x factory; Remaining resources: 9 PUs; 0 techTokens; 
            Russians buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
                  Russians take Kazakh S.S.R. from Japanese
            1 fighter moved from Russia to Urals
            1 infantry moved from Novosibirsk to Urals
            1 infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Novosibirsk to Urals
    
        Combat - Russians
            Battle in Urals
                Russians attack with 1 armour, 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Urals
                Russians win, taking Urals from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Urals to Russia
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    Russians regular : 0.83
    

    Territory Summary for Russians :

    Archangel : 1 infantry
    Kazakh S.S.R. : 1 infantry
    Russia : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 9 infantry
    Urals : 1 armour
    

    Production/PUs Summary :

    Germans : 33 / 36
    Russians : 13 / 13
    Japanese : 49 / 52
    British : 16 / 16
    Italians : 32 / 33
    Chinese : 0 / 0
    Americans : 35 / 36
    

    Savegame

  • '21

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Research Technology - Japanese
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 cruiser, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from New Guinea to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to New Zealand
                  Japanese take New Zealand from British
            3 armour moved from India to Kazakh S.S.R.
            3 fighters moved from Persia to Kazakh S.S.R.
    
        Combat - Japanese
            Battle in Kazakh S.S.R.
                Japanese attack with 3 armour and 3 fighters
                Russians defend with 1 infantry
                    Japanese roll dice for 3 armour and 3 fighters in Kazakh S.S.R., round 2 : 3/6 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 2 armour and 3 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 armour and 1 infantry moved from East Indies to 38 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone
            3 destroyers moved from 35 Sea Zone to 36 Sea Zone
            2 transports moved from 35 Sea Zone to 38 Sea Zone
            2 fighters moved from 62 Sea Zone to Soviet Far East
            2 armour and 2 infantry moved from Buryatia S.S.R. to Soviet Far East
            2 armour and 2 infantry moved from Japan to 62 Sea Zone
            2 armour and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            3 fighters moved from Kazakh S.S.R. to Karelia S.S.R.
    
        Place Units - Japanese
            1 cruiser placed in 62 Sea Zone
            2 fighters placed in 62 Sea Zone
            1 armour and 2 infantry placed in East Indies
            1 armour and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    Japanese rolls : 0.00
    Russians regular : 0.67
    

    Territory Summary for Japanese :

    Australia : 1 flag, 1 aaGun and 1 artillery
    Borneo : 1 flag
    Burma : 1 flag
    Buryatia S.S.R. : 1 flag, 2 armour and 2 infantry
    Chinghai : 1 flag
    East Indies : 1 flag, 1 armour, 1 artillery, 1 factory and 2 infantry
    Evenki National Okrug : 1 flag, 1 infantry
    Fukien : 1 flag
    Hawaiian Islands : 1 flag, 1 infantry
    Hupeh : 1 flag
    India : 1 flag, 1 aaGun
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 3 armour, 1 factory and 4 infantry
    Karelia S.S.R. : 3 fighters
    Kazakh S.S.R. : 1 flag, 2 armour
    Kiangsu : 1 flag
    Kwangtung : 1 flag
    Manchuria : 1 flag
    New Guinea : 1 flag
    New Zealand : 1 flag, 1 infantry
    Ningxia : 1 flag
    Philippine Islands : 1 flag
    Sikang : 1 flag
    Soviet Far East : 1 flag, 2 armour, 2 fighters and 2 infantry
    Stanovoj Chrebet : 1 flag
    Suiyuan : 1 flag
    Yakut S.S.R. : 1 flag
    Yunnan : 1 flag
    34 Sea Zone : 1 armour, 1 infantry and 1 transport
    36 Sea Zone : 3 destroyers
    38 Sea Zone : 2 transports
    42 Sea Zone : 1 transport
    62 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 5 transports
    

    Production/PUs Summary :

    Germans : 33 / 36
    Russians : 11 / 13
    Japanese : 52 / 52
    British : 15 / 16
    Italians : 32 / 33
    Chinese : 0 / 0
    Americans : 35 / 36
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 1/1 hits, 0.00 expected hits
            British removing all Technology Tokens after successful research.
            British discover Heavy Bomber
    
        Activate Technology - British
            British activating Heavy Bomber
    
        Purchase Units - British
            British buy 1 artillery and 1 bomber; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            3 armour and 3 infantry moved from United Kingdom to 3 Sea Zone
            3 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 infantry, 1 submarine and 3 transports moved from 3 Sea Zone to 7 Sea Zone
            3 armour moved from 7 Sea Zone to France
            3 infantry moved from 7 Sea Zone to France
            1 fighter moved from 7 Sea Zone to France
    
        Combat - British
            Battle in France
                British attack with 3 armour, 1 fighter and 3 infantry
                Germans defend with 1 aaGun and 1 fighter; Italians defend with 1 armour and 2 artilleries
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 battleship and 1 cruiser in France, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 3 armour, 1 fighter and 3 infantry in France, round 2 : 2/7 hits, 2.50 expected hits
                    Germans roll dice for 1 armour, 2 artilleries and 1 fighter in France, round 2 : 1/4 hits, 1.83 expected hits
                    2 artilleries owned by the Italians and 1 infantry owned by the British lost in France
                    British roll dice for 3 armour, 1 fighter and 2 infantry in France, round 3 : 4/6 hits, 2.33 expected hits
                    Germans roll dice for 1 armour and 1 fighter in France, round 3 : 2/2 hits, 1.17 expected hits
                    1 fighter owned by the Germans, 2 infantry owned by the British and 1 armour owned by the Italians lost in France
                British win, taking France from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 14
                Casualties for British: 3 infantry
                Casualties for Italians: 1 armour and 2 artilleries
                Casualties for Germans: 1 fighter
    
        Non Combat Move - British
            1 fighter moved from France to 7 Sea Zone
            1 bomber moved from Western United States to United Kingdom
    
        Place Units - British
            1 artillery and 1 bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.17
    British rolls : 1.00
    Germans regular : 0.00
    British regular : -0.00
    

    Territory Summary for British :

    France : 1 flag, 1 aaGun and 3 armour
    Norway : 1 flag
    United Kingdom : 1 aaGun, 1 armour, 2 artilleries, 2 bombers, 1 factory and 4 infantry
    7 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 transports
    

    Production/PUs Summary :

    Germans : 27 / 36
    Russians : 11 / 13
    Japanese : 52 / 52
    British : 21 / 21
    Italians : 32 / 33
    Chinese : 0 / 0
    Americans : 35 / 36
    

    Savegame

  • '21

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 armour, 1 destroyer and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Libya to Morocco Algeria
            1 armour and 1 infantry moved from Italy to 14 Sea Zone
            1 armour, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            3 armour and 2 artilleries moved from Caucasus to Russia
            1 carrier and 2 fighters moved from 14 Sea Zone to 16 Sea Zone
            2 fighters moved from 16 Sea Zone to Russia
            1 armour and 1 infantry moved from 13 Sea Zone to Morocco Algeria
    
        Combat - Italians
            Battle in Morocco Algeria
                Italians attack with 2 armour and 1 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 1 battleship and 1 cruiser in Morocco Algeria, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Morocco Algeria
                Italians win, taking Morocco Algeria from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Russia
                Italians attack with 3 armour, 2 artilleries and 2 fighters
                Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 9 infantry
                    Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in Russia
                    Italians roll dice for 3 armour, 2 artilleries and 1 fighter in Russia, round 2 : 1/6 hits, 2.67 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 2 fighters and 9 infantry in Russia, round 2 : 9/13 hits, 5.17 expected hits
                    1 infantry owned by the Russians, 1 fighter owned by the Italians, 2 artilleries owned by the Italians and 3 armour owned by the Italians lost in Russia
                Russians win with 1 armour, 1 artillery, 2 fighters and 8 infantry remaining. Battle score for attacker is -40
                Casualties for Italians: 3 armour, 2 artilleries and 2 fighters
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery moved from Ukraine to Caucasus
            1 transport moved from 34 Sea Zone to 15 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 15 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from 16 Sea Zone to Caucasus
    
        Place Units - Italians
            1 destroyer placed in 14 Sea Zone
            2 armour and 3 infantry placed in Italy
            1 armour placed in Caucasus
    
        Turn Complete - Italians
            Italians collect 32 PUs; end with 33 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Morocco Algeria: 1 infantry
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -0.83
    Russians regular : 3.83
    Russians AA : 0.67
    

    Territory Summary for Italians :

    Anglo-Egypt Sudan : 1 flag
    Belgian Congo : 1 flag
    Brazil : 1 flag, 1 artillery and 1 fighter
    Caucasus : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory and 1 infantry
    Egypt : 1 flag
    French Equatorial Africa : 1 flag
    French Madagascar : 1 flag
    French West Africa : 1 flag
    Italian Africa : 1 flag
    Italy : 1 aaGun, 3 armour, 1 artillery, 1 factory and 3 infantry
    Morocco Algeria : 2 armour
    Persia : 1 flag
    Rhodesia : 1 flag
    Trans-Jordan : 1 flag
    Ukraine : 1 flag
    Union of South Africa : 1 flag
    13 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 1 transport
    14 Sea Zone : 1 destroyer
    16 Sea Zone : 1 carrier and 1 transport
    

    Production/PUs Summary :

    Germans : 28 / 36
    Russians : 11 / 13
    Japanese : 52 / 52
    British : 21 / 21
    Italians : 32 / 33
    Chinese : 0 / 0
    Americans : 34 / 36
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            2 infantry moved from Eastern United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
            2 infantry moved from 18 Sea Zone to Brazil
            1 bomber moved from Panama to Brazil
            2 infantry moved from Western United States to 56 Sea Zone
            2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            1 bomber moved from Western Canada to Hawaiian Islands
            2 infantry moved from 53 Sea Zone to Hawaiian Islands
            2 bombers moved from United Kingdom to Italy
    
        Combat - Americans
            Strategic bombing raid in Italy
                    Italians roll AA dice in Italy : 0/2 hits, 0.33 expected hits
                Bombing raid in Italy rolls: 1,2,6,3 and causes: 12 damage to unit: factory
                Bombing raid in Italy causes 12 damage total. 
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Brazil: 1 artillery and 1 fighter
                EDIT: Removing units owned by Americans from Brazil: 1 bomber and 2 infantry
                EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 infantry
                EDIT: Changing ownership of Hawaiian Islands from Japanese to Americans
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
            EDIT: Battle in Brazil
                EDIT: Italians win
            EDIT: Battle in Hawaiian Islands
                EDIT: Americans attack with 1 bomber and 2 infantry
                EDIT: Americans win
            EDIT: Recording Battle Statistics
    
        Non Combat Move - Americans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Italy: 1 bomber
            EDIT: Turning off Edit Mode
            1 bomber moved from Italy to United Kingdom
            1 bomber moved from Eastern United States to Panama
            1 bomber moved from Hawaiian Islands to Western Canada
            3 armour moved from Alaska to Western Canada
            1 infantry moved from Western United States to Western Canada
            1 artillery moved from Alaska to Western Canada
            1 fighter moved from Alaska to Western Canada
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 transport placed in 56 Sea Zone
            1 bomber and 3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 35 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians AA : -0.33
    

    Territory Summary for Americans and Chinese :

    Alaska : 2 infantry
    Eastern Canada : 1 infantry
    Eastern United States : 1 aaGun, 1 factory and 2 infantry
    Hawaiian Islands : 2 infantry
    Mexico : 1 infantry
    Midway : 1 infantry
    Panama : 1 armour, 1 bomber, 1 fighter and 1 infantry
    United Kingdom : 1 bomber
    Wake Island : 1 infantry
    Western Canada : 3 armour, 1 artillery, 2 bombers, 1 fighter and 1 infantry
    Western United States : 1 aaGun, 1 bomber, 1 factory and 5 infantry
    10 Sea Zone : 1 transport
    18 Sea Zone : 1 transport
    53 Sea Zone : 1 transport
    56 Sea Zone : 3 submarines and 1 transport
    

    Production/PUs Summary :

    Germans : 28 / 36
    Russians : 11 / 13
    Japanese : 51 / 52
    British : 21 / 21
    Italians : 32 / 33
    Chinese : 0 / 0
    Americans : 35 / 36
    

    Savegame

  • '21

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 11
    
        Research Technology - Germans
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 5 armour and 3 infantry; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat Move - Germans
            4 armour and 4 fighters moved from Karelia S.S.R. to Russia
            1 infantry moved from Belorussia to Russia
            2 armour moved from Eastern Ukraine to Russia
            3 bombers moved from Ukraine to Russia
            3 armour moved from Germany to France
            3 infantry moved from Germany to France
            2 infantry moved from Germany to France
    
        Combat - Germans
            Battle in France
                Germans attack with 3 armour and 5 infantry
                British defend with 1 aaGun and 3 armour
                    Germans roll dice for 3 armour and 5 infantry in France, round 2 : 5/8 hits, 2.33 expected hits
                    British roll dice for 3 armour in France, round 2 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the Germans and 3 armour owned by the British lost in France
                Germans win, taking France from British with 3 armour and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for British: 3 armour
            Battle in Russia
                Germans attack with 6 armour, 3 bombers, 4 fighters and 1 infantry
                Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 5 infantry
                    Russians roll AA dice in Russia : 0/7 hits, 1.17 expected hits
                    Germans roll dice for 6 armour, 3 bombers, 4 fighters and 1 infantry in Russia, round 2 : 8/14 hits, 7.17 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 2 fighters and 5 infantry in Russia, round 2 : 3/9 hits, 3.83 expected hits
                    1 fighter owned by the Russians, 5 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Russia
                    Germans roll dice for 4 armour, 3 bombers and 4 fighters in Russia, round 3 : 6/11 hits, 6.00 expected hits
                    Russians roll dice for 1 fighter in Russia, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Germans lost in Russia
                Germans captures 13PUs while taking Russians capital
                Germans win, taking Russia from Russians with 3 armour, 3 bombers and 4 fighters remaining. Battle score for attacker is 26
                Casualties for Germans: 3 armour and 1 infantry
                Casualties for Russians: 1 armour, 1 artillery, 2 fighters and 5 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Russia to Karelia S.S.R.
            2 fighters moved from Russia to Karelia S.S.R.
            2 fighters moved from Russia to East Poland
    
        Place Units - Germans
            2 armour placed in Karelia S.S.R.
            3 armour and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 55 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Italians from 33 to 38
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans rolls : 0.00
    Russians regular : -0.50
    Germans regular : 3.50
    Russians AA : -1.17
    British regular : 0.50
    

    Territory Summary for Germans :

    Baltic States : 1 flag
    Belorussia : 1 flag
    East Poland : 1 flag, 2 fighters
    France : 1 aaGun, 3 armour and 3 infantry
    Germany : 1 aaGun, 3 armour, 1 factory, 1 fighter and 6 infantry
    Gibraltar : 1 flag, 1 infantry
    Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour, 3 bombers, 1 factory and 2 fighters
    Eastern Ukraine : 1 flag
    Northwestern Europe : 1 aaGun, 1 artillery and 4 infantry
    Bulgaria Romania : 1 factory
    Russia : 1 flag, 1 aaGun, 3 armour and 1 factory
    

    Production/PUs Summary :

    Germans : 40 / 55
    Russians : 5 / 0
    Japanese : 51 / 52
    British : 15 / 21
    Italians : 32 / 38
    Chinese : 0 / 0
    Americans : 35 / 36
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 11
    
        Combat Move - Russians
            1 armour moved from Urals to Russia
            1 infantry moved from Archangel to Russia
    
        Combat - Russians
            Battle in Russia
                Russians attack with 1 armour and 1 infantry
                Germans defend with 1 aaGun, 3 armour and 1 factory
                    Russians roll dice for 1 armour and 1 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 3 armour in Russia, round 2 : 2/3 hits, 1.50 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Germans lost in Russia
                Germans win with 2 armour remaining. Battle score for attacker is -3
                Casualties for Russians: 1 armour and 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0.50
    Russians regular : 0.33
    

    Savegame

  • '21

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 11
    
        Research Technology - Japanese
                Japanese rolls : 1/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover War Bonds
    
        Activate Technology - Japanese
            Japanese activating War Bonds
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 battleship, 2 fighters and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from New Zealand to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 47 Sea Zone
            1 artillery moved from Australia to 47 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands
                  Japanese take Solomon Islands from British
            1 armour and 1 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
            1 armour and 1 infantry moved from 57 Sea Zone to Midway
            1 armour and 1 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone
            1 armour and 1 infantry moved from 52 Sea Zone to Wake Island
    
        Combat - Japanese
            Battle in Midway
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Midway
                Japanese win, taking Midway from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Wake Island
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Wake Island
                Japanese win, taking Wake Island from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            2 armour and 2 infantry moved from Buryatia S.S.R. to Soviet Far East
            1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 14 Sea Zone
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
            2 armour moved from Kazakh S.S.R. to Ningxia
            1 armour, 1 artillery and 2 infantry moved from East Indies to 38 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 50 Sea Zone
            3 destroyers moved from 36 Sea Zone to 62 Sea Zone
    
        Place Units - Japanese
            1 battleship and 2 fighters placed in 62 Sea Zone
            2 armour and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 53 PUs
            Japanese collect 1 PU from War Bonds; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 0.67
    Japanese rolls : 1.00
    

    Territory Summary for Japanese :

    Australia : 1 flag, 1 aaGun
    Borneo : 1 flag
    Burma : 1 flag
    Buryatia S.S.R. : 1 flag
    Chinghai : 1 flag
    East Indies : 1 flag, 1 factory
    Evenki National Okrug : 1 flag
    Fukien : 1 flag
    Hupeh : 1 flag
    India : 1 flag, 1 aaGun
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 3 armour, 1 factory and 3 infantry
    Karelia S.S.R. : 3 fighters
    Kazakh S.S.R. : 1 flag
    Kiangsu : 1 flag
    Kwangtung : 1 flag
    Manchuria : 1 flag
    Midway : 1 flag, 1 armour and 1 infantry
    New Guinea : 1 flag
    New Zealand : 1 flag
    Ningxia : 1 flag, 2 armour
    Philippine Islands : 1 flag
    Sikang : 1 flag
    Solomon Islands : 1 flag, 1 artillery and 1 infantry
    Soviet Far East : 1 flag, 4 armour, 2 fighters and 4 infantry
    Stanovoj Chrebet : 1 flag
    Suiyuan : 1 flag
    Wake Island : 1 flag, 1 armour and 1 infantry
    Yakut S.S.R. : 1 flag, 1 infantry
    Yunnan : 1 flag
    14 Sea Zone : 1 armour, 1 infantry and 1 transport
    46 Sea Zone : 1 transport
    50 Sea Zone : 1 armour, 1 artillery, 2 infantry and 2 transports
    52 Sea Zone : 1 transport
    57 Sea Zone : 1 transport
    62 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 3 transports
    

    Production/PUs Summary :

    Germans : 40 / 55
    Russians : 5 / 0
    Japanese : 51 / 54
    British : 15 / 21
    Italians : 32 / 38
    Chinese : 0 / 0
    Americans : 35 / 36
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 11
    
        Purchase Units - British
            British buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 armour, 2 artilleries and 3 infantry moved from United Kingdom to 7 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 7 Sea Zone to 13 Sea Zone
            3 infantry moved from 13 Sea Zone to Morocco Algeria
            2 artilleries moved from 13 Sea Zone to Morocco Algeria
            1 armour moved from 13 Sea Zone to Morocco Algeria
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine moved from 7 Sea Zone to 13 Sea Zone
            2 bombers moved from United Kingdom to 13 Sea Zone
    
        Combat - British
            Battle in 13 Sea Zone
                British attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 transports
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 1 transport
                    British roll dice for 1 submarine in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 transports in 13 Sea Zone, round 2 : 5/13 hits, 6.33 expected hits
                    Italians roll dice for 2 submarines in 13 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 13 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 2 submarines owned by the Italians and 1 submarine owned by the British lost in 13 Sea Zone
                    British roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 transports in 13 Sea Zone, round 3 : 6/13 hits, 6.33 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 13 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 13 Sea Zone
                British win with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 55
                Casualties for British: 1 fighter and 1 submarine
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 1 transport
            Battle in Morocco Algeria
                British attack with 1 armour, 2 artilleries and 3 infantry
                Italians defend with 2 armour
                    British roll dice for 1 armour, 2 artilleries and 3 infantry in Morocco Algeria, round 2 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 2 armour in Morocco Algeria, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Italians lost in Morocco Algeria
                British win, taking Morocco Algeria from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 2 armour
    
        Non Combat Move - British
            2 bombers moved from 13 Sea Zone to United Kingdom
    
        Place Units - British
            3 artilleries and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 16 PUs; end with 16 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Germans regular : -1.00
    British regular : -1.00
    

    Territory Summary for British :

    Morocco Algeria : 1 flag, 1 armour, 2 artilleries and 3 infantry
    Norway : 1 flag
    United Kingdom : 1 aaGun, 3 artilleries, 2 bombers, 1 factory and 4 infantry
    13 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
    

    Production/PUs Summary :

    Germans : 39 / 55
    Russians : 5 / 0
    Japanese : 51 / 54
    British : 16 / 16
    Italians : 32 / 38
    Chinese : 0 / 0
    Americans : 35 / 36
    

    Savegame

  • '21

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians repair damage of 12x factory; Remaining resources: 26 PUs; 0 techTokens; 
            Italians buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Italians
            1 armour and 1 infantry moved from Caucasus to 16 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 16 Sea Zone to 14 Sea Zone
            1 armour and 1 infantry moved from 14 Sea Zone to Libya
    
        Place Units - Italians
            1 destroyer and 3 submarines placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Anglo-Egypt Sudan : 1 flag
    Belgian Congo : 1 flag
    Brazil : 1 flag
    Caucasus : 1 flag, 1 aaGun, 2 artilleries and 1 factory
    Egypt : 1 flag
    French Equatorial Africa : 1 flag
    French Madagascar : 1 flag
    French West Africa : 1 flag
    Italian Africa : 1 flag
    Italy : 1 aaGun, 3 armour, 1 artillery, 1 factory and 3 infantry
    Libya : 1 armour and 1 infantry
    Persia : 1 flag
    Rhodesia : 1 flag
    Trans-Jordan : 1 flag
    Ukraine : 1 flag
    Union of South Africa : 1 flag
    14 Sea Zone : 2 destroyers, 3 submarines and 1 transport
    16 Sea Zone : 1 carrier
    

    Production/PUs Summary :

    Germans : 39 / 55
    Russians : 5 / 0
    Japanese : 51 / 54
    British : 16 / 16
    Italians : 32 / 32
    Chinese : 0 / 0
    Americans : 35 / 36
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 bomber, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 53 Sea Zone
            2 infantry and 1 transport moved from 53 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to Australia
                  British take Australia from Japanese
            1 submarine moved from 56 Sea Zone to 46 Sea Zone
            1 bomber moved from Western United States to 52 Sea Zone
            1 bomber moved from Western Canada to 57 Sea Zone
            1 transport moved from 18 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from Panama to 19 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 18 Sea Zone
            1 armour and 1 infantry moved from 18 Sea Zone to Brazil
                  Americans take Brazil from Italians
            2 infantry moved from Western United States to 56 Sea Zone
            2 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
            2 infantry moved from 57 Sea Zone to Midway
            1 bomber moved from Western Canada to Midway
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 52 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 52 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 57 Sea Zone
                Americans attack with 1 bomber and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 57 Sea Zone
                Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Midway
                Americans attack with 1 bomber and 2 infantry
                Japanese defend with 1 armour and 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Midway, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Midway, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                    Americans roll dice for 1 bomber and 1 infantry in Midway, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour in Midway, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Midway
                Americans win, taking Midway from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Midway to Western Canada
            1 bomber moved from 57 Sea Zone to Western Canada
            1 bomber moved from 52 Sea Zone to Western Canada
            3 infantry moved from Western United States to Western Canada
            2 infantry moved from Eastern United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
            2 infantry moved from 18 Sea Zone to Brazil
            1 bomber moved from Panama to United Kingdom
            1 fighter moved from Panama to Western United States
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 bomber and 4 infantry placed in Western United States
            1 submarine placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Japanese regular : -0.33
    

    Territory Summary for Americans and Chinese :

    Alaska : 2 infantry
    Australia : 2 infantry
    Brazil : 1 armour and 3 infantry
    Eastern Canada : 1 infantry
    Eastern United States : 1 aaGun, 1 factory and 2 infantry
    Mexico : 1 infantry
    Midway : 1 infantry
    United Kingdom : 2 bombers
    Western Canada : 3 armour, 1 artillery, 3 bombers, 1 fighter and 4 infantry
    Western United States : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 4 infantry
    18 Sea Zone : 2 transports
    46 Sea Zone : 1 submarine
    47 Sea Zone : 1 transport
    56 Sea Zone : 3 submarines
    57 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 39 / 55
    Russians : 5 / 0
    Japanese : 49 / 54
    British : 18 / 16
    Italians : 29 / 32
    Chinese : 0 / 0
    Americans : 38 / 38
    

    Savegame

  • '21

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 12
    
        Research Technology - Germans
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans repair damage of 1x factory; Remaining resources: 54 PUs; 1 techTokens; 
            Germans buy 2 armour, 1 battleship, 1 bomber, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Russia to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Urals
                  Germans take Urals from Russians
            1 armour moved from Russia to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Karelia S.S.R.
            1 armour moved from Karelia S.S.R. to Norway
                  Germans take Norway from British
    
        Combat - Germans
    
        Non Combat Move - Germans
            3 bombers moved from Karelia S.S.R. to Germany
            3 armour moved from Germany to Bulgaria Romania
            2 fighters moved from East Poland to France
            2 fighters moved from Karelia S.S.R. to Northwestern Europe
            1 armour moved from Karelia S.S.R. to Poland
    
        Place Units - Germans
            1 battleship and 1 submarine placed in 16 Sea Zone
            2 armour, 1 bomber and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans rolls : 0.00
    

    Territory Summary for Germans :

    Archangel : 1 flag
    Baltic States : 1 flag
    Belorussia : 1 flag
    East Poland : 1 flag
    France : 1 aaGun, 3 armour, 2 fighters and 3 infantry
    Germany : 1 aaGun, 2 armour, 4 bombers, 1 factory, 1 fighter and 8 infantry
    Gibraltar : 1 flag, 1 infantry
    Karelia S.S.R. : 1 flag, 1 aaGun, 1 armour and 1 factory
    Eastern Ukraine : 1 flag
    Northwestern Europe : 1 aaGun, 1 artillery, 2 fighters and 4 infantry
    Norway : 1 armour
    Novosibirsk : 1 flag
    Poland : 1 armour
    Bulgaria Romania : 3 armour and 1 factory
    Russia : 1 flag, 1 aaGun and 1 factory
    Urals : 1 flag, 1 armour
    16 Sea Zone : 1 battleship and 1 submarine
    

    Production/PUs Summary :

    Germans : 47 / 47
    Russians : 0 / 0
    Japanese : 49 / 54
    British : 15 / 16
    Italians : 29 / 32
    Chinese : 0 / 0
    Americans : 38 / 38
    

    Savegame

  • '21

    Going to post Russia’s turn since there are no Russians left…Sorry Russia :joy:

  • '21

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 12
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Production/PUs Summary :

    Germans : 47 / 47
    Russians : 0 / 0
    Japanese : 49 / 54
    British : 15 / 16
    Italians : 29 / 32
    Chinese : 0 / 0
    Americans : 38 / 38
    

    Savegame

  • '21

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 12
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 1/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Heavy Bomber
    
        Activate Technology - Japanese
            Japanese activating Heavy Bomber
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 50 Sea Zone to 39 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to Australia
            1 fighter moved from 62 Sea Zone to 57 Sea Zone
    
        Combat - Japanese
            Battle in 57 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 57 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Australia
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 aaGun; Americans defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Australia, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Australia
                Japanese win, taking Australia from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 62 Sea Zone to New Guinea
            1 fighter moved from 57 Sea Zone to 62 Sea Zone
            2 armour moved from Ningxia to Manchuria
            1 infantry moved from Yakut S.S.R. to Soviet Far East
            3 fighters moved from Karelia S.S.R. to Yakut S.S.R.
            1 armour and 1 infantry moved from 14 Sea Zone to Libya
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 38 Sea Zone
            1 fighter placed in 38 Sea Zone
            1 fighter placed in 62 Sea Zone
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Japanese collect 6 PUs from War Bonds; end with 57 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Japanese rolls : 1.00
    British regular : -0.67
    

    Territory Summary for Japanese :

    Australia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry
    Borneo : 1 flag
    Burma : 1 flag
    Buryatia S.S.R. : 1 flag
    Chinghai : 1 flag
    East Indies : 1 flag, 1 factory
    Evenki National Okrug : 1 flag
    Fukien : 1 flag
    Hupeh : 1 flag
    India : 1 flag, 1 aaGun
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 3 armour, 1 artillery, 1 factory and 3 infantry
    Kazakh S.S.R. : 1 flag
    Kiangsu : 1 flag
    Kwangtung : 1 flag
    Libya : 1 armour and 1 infantry
    Manchuria : 1 flag, 2 armour
    New Guinea : 1 flag, 1 fighter
    New Zealand : 1 flag
    Ningxia : 1 flag
    Philippine Islands : 1 flag
    Sikang : 1 flag
    Solomon Islands : 1 flag, 1 artillery and 1 infantry
    Soviet Far East : 1 flag, 4 armour, 2 fighters and 5 infantry
    Stanovoj Chrebet : 1 flag
    Suiyuan : 1 flag
    Wake Island : 1 flag, 1 armour and 1 infantry
    Yakut S.S.R. : 1 flag, 3 fighters
    Yunnan : 1 flag
    14 Sea Zone : 1 transport
    38 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
    39 Sea Zone : 2 transports
    62 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 3 transports
    

    Production/PUs Summary :

    Germans : 47 / 47
    Russians : 0 / 0
    Japanese : 51 / 57
    British : 13 / 16
    Italians : 29 / 32
    Chinese : 0 / 0
    Americans : 38 / 38
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: British round 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 12
    
        Purchase Units - British
            British buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 armour, 2 artilleries and 3 infantry moved from Morocco Algeria to 13 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 13 Sea Zone to 14 Sea Zone
            3 infantry moved from 14 Sea Zone to Italy
            2 artilleries moved from 14 Sea Zone to Italy
            1 armour moved from 14 Sea Zone to Italy
            2 bombers moved from United Kingdom to Italy
    
        Combat - British
            Battle in 14 Sea Zone
                British attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
                Italians defend with 2 destroyers, 3 submarines and 1 transport; Japanese defend with 1 transport
                    British roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 14 Sea Zone, round 2 : 2/8 hits, 3.17 expected hits
                    Italians roll dice for 3 submarines in 14 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 2 destroyers and 2 transports in 14 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 submarines owned by the Italians lost in 14 Sea Zone
                    British roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 14 Sea Zone, round 3 : 5/8 hits, 3.17 expected hits
                    Italians roll dice for 1 submarine in 14 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 2 destroyers and 2 transports in 14 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    1 transport owned by the Japanese, 2 destroyers owned by the Italians, 1 transport owned by the Italians and 1 submarine owned by the Italians lost in 14 Sea Zone
                British win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 48
                Casualties for Italians: 2 destroyers, 3 submarines and 1 transport
                Casualties for Japanese: 1 transport
            Battle in Italy
                British attack with 1 armour, 2 artilleries, 2 bombers and 3 infantry
                Italians defend with 1 aaGun, 3 armour, 1 artillery, 1 factory and 3 infantry
                    Italians roll AA dice in Italy : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 armour, 2 artilleries, 2 bombers and 3 infantry in Italy, round 2 : 2/10 hits, 4.67 expected hits
                    Italians roll dice for 3 armour, 1 artillery and 3 infantry in Italy, round 2 : 4/7 hits, 2.83 expected hits
                    1 artillery owned by the British, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Italy
                    British roll dice for 1 armour, 1 artillery and 2 bombers in Italy, round 3 : 5/6 hits, 3.50 expected hits
                    Italians roll dice for 3 armour, 1 artillery and 1 infantry in Italy, round 3 : 0/5 hits, 2.17 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 3 armour owned by the Italians lost in Italy
                British captures 32PUs while taking Italians capital
                British win, taking Italy from Italians with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 15
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Italians: 3 armour, 1 artillery and 3 infantry
    
        Non Combat Move - British
            2 bombers moved from Italy to United Kingdom
    
        Place Units - British
            1 artillery and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 19 PUs; end with 51 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Italians regular : -2.00
    British regular : -0.50
    Italians AA : -0.33
    

    Territory Summary for British :

    Italy : 1 flag, 1 aaGun, 1 armour, 1 artillery and 1 factory
    Morocco Algeria : 1 flag
    United Kingdom : 1 aaGun, 4 artilleries, 2 bombers, 1 factory and 8 infantry
    14 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
    

    Production/PUs Summary :

    Germans : 47 / 47
    Russians : 0 / 0
    Japanese : 51 / 57
    British : 19 / 51
    Italians : 23 / 0
    Chinese : 0 / 0
    Americans : 38 / 38
    

    Savegame

  • '21

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 12
    
        Combat Move - Italians
            1 armour and 1 infantry moved from Libya to Morocco Algeria
                  Germans take Morocco Algeria from British
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Anglo-Egypt Sudan : 1 flag
    Belgian Congo : 1 flag
    Caucasus : 1 flag, 1 aaGun, 2 artilleries and 1 factory
    Egypt : 1 flag
    French Equatorial Africa : 1 flag
    French Madagascar : 1 flag
    French West Africa : 1 flag
    Italian Africa : 1 flag
    Morocco Algeria : 1 armour and 1 infantry
    Persia : 1 flag
    Rhodesia : 1 flag
    Trans-Jordan : 1 flag
    Ukraine : 1 flag
    Union of South Africa : 1 flag
    16 Sea Zone : 1 carrier
    

    Production/PUs Summary :

    Germans : 48 / 47
    Russians : 0 / 0
    Japanese : 51 / 57
    British : 18 / 51
    Italians : 23 / 0
    Chinese : 0 / 0
    Americans : 38 / 38
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Brazil to 18 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 23 Sea Zone
            1 armour and 1 infantry moved from 23 Sea Zone to Belgian Congo
                  British take Belgian Congo from Italians
            1 infantry moved from Brazil to 18 Sea Zone
            1 infantry and 1 transport moved from 18 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to French West Africa
                  British take French West Africa from Italians
            1 submarine moved from 46 Sea Zone to 39 Sea Zone
            2 bombers moved from United Kingdom to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 1,6 and causes: 8 damage to unit: factory
                Bombing raid in Germany causes 8 damage total. 
            Battle in 39 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 39 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 transports
    
        Non Combat Move - Americans
            1 transport moved from 47 Sea Zone to 53 Sea Zone
            1 bomber moved from Germany to United Kingdom
            1 bomber moved from Western United States to Western Canada
            2 infantry moved from Western United States to Western Canada
            1 submarine moved from 56 Sea Zone to 53 Sea Zone
            1 submarine moved from 56 Sea Zone to 53 Sea Zone
    
        Place Units - Americans
            1 submarine placed in 56 Sea Zone
            1 armour, 1 bomber and 5 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 0.67
    

    Territory Summary for Americans and Chinese :

    Alaska : 2 infantry
    Belgian Congo : 1 armour and 1 infantry
    Brazil : 1 infantry
    Eastern Canada : 1 infantry
    Eastern United States : 1 aaGun, 1 factory and 2 infantry
    French West Africa : 1 infantry
    Mexico : 1 infantry
    Midway : 1 infantry
    United Kingdom : 1 bomber
    Western Canada : 3 armour, 1 artillery, 4 bombers, 1 fighter and 6 infantry
    Western United States : 1 aaGun, 1 armour, 1 bomber, 1 factory, 1 fighter and 7 infantry
    17 Sea Zone : 1 transport
    23 Sea Zone : 1 transport
    39 Sea Zone : 1 submarine
    53 Sea Zone : 2 submarines and 1 transport
    56 Sea Zone : 2 submarines
    

    Production/PUs Summary :

    Germans : 48 / 47
    Russians : 0 / 0
    Japanese : 51 / 57
    British : 20 / 51
    Italians : 21 / 0
    Chinese : 0 / 0
    Americans : 38 / 38
    

    Savegame

  • '21

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 13
    
        Research Technology - Germans
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans repair damage of 8x factory; Remaining resources: 43 PUs; 1 techTokens; 
            Germans buy 2 bombers, 1 fighter and 1 transport; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 battleship and 1 submarine moved from 16 Sea Zone to 14 Sea Zone
            4 bombers moved from Germany to 14 Sea Zone
            2 fighters moved from France to 14 Sea Zone
            2 fighters moved from Northwestern Europe to 14 Sea Zone
            3 armour moved from Bulgaria Romania to Italy
            1 armour moved from France to Italy
            1 armour moved from Germany to Italy
    
        Combat - Germans
            Battle in Italy
                Germans attack with 5 armour
                British defend with 1 aaGun, 1 armour, 1 artillery and 1 factory
                    Germans roll dice for 5 armour in Italy, round 2 : 3/5 hits, 2.50 expected hits
                    British roll dice for 1 armour and 1 artillery in Italy, round 2 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Italy
                Germans win, taking Italy from British with 4 armour remaining. Battle score for attacker is 4
                Casualties for Germans: 1 armour
                Casualties for British: 1 armour and 1 artillery
            Battle in 14 Sea Zone
                Germans attack with 1 battleship, 4 bombers, 4 fighters and 1 submarine
                British defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
                    Germans roll dice for 1 submarine in 14 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 4 bombers and 4 fighters in 14 Sea Zone, round 2 : 5/9 hits, 5.33 expected hits
                    British roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 14 Sea Zone, round 2 : 2/8 hits, 3.83 expected hits
                Units damaged: 1 battleship owned by the Germans
                    2 destroyers owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 2 carriers owned by the British lost in 14 Sea Zone
                    Germans roll dice for 1 battleship, 4 bombers and 4 fighters in 14 Sea Zone, round 3 : 4/9 hits, 5.33 expected hits
                    British roll dice for 1 battleship, 2 fighters and 3 transports in 14 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                    1 transport owned by the British, 3 fighters owned by the Germans, 1 battleship owned by the British and 2 fighters owned by the British lost in 14 Sea Zone
                    2 transports owned by the British lost in 14 Sea Zone
                Germans win with 1 battleship, 4 bombers and 1 fighter remaining. Battle score for attacker is 81
                Casualties for Germans: 3 fighters and 1 submarine
                Casualties for British: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
    
        Non Combat Move - Germans
            4 bombers moved from 14 Sea Zone to Germany
            1 armour moved from Poland to Germany
            1 fighter moved from 14 Sea Zone to France
            1 armour moved from Urals to Karelia S.S.R.
            1 armour moved from Karelia S.S.R. to Norway
    
        Place Units - Germans
            2 bombers and 1 fighter placed in Germany
            1 transport placed in 16 Sea Zone
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 50 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans rolls : 0.00
    Germans regular : -0.67
    British regular : -0.67
    

    Territory Summary for Germans :

    Archangel : 1 flag
    Baltic States : 1 flag
    Belorussia : 1 flag
    East Poland : 1 flag
    France : 1 aaGun, 2 armour, 1 fighter and 3 infantry
    Germany : 1 aaGun, 2 armour, 6 bombers, 1 factory, 2 fighters and 8 infantry
    Gibraltar : 1 flag, 1 infantry
    Italy : 4 armour
    Karelia S.S.R. : 1 flag, 1 aaGun, 1 armour and 1 factory
    Eastern Ukraine : 1 flag
    Northwestern Europe : 1 aaGun, 1 artillery and 4 infantry
    Norway : 2 armour
    Novosibirsk : 1 flag
    Bulgaria Romania : 1 factory
    Russia : 1 flag, 1 aaGun and 1 factory
    Urals : 1 flag
    14 Sea Zone : 1 battleship
    16 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 48 / 50
    Russians : 0 / 0
    Japanese : 51 / 57
    British : 14 / 51
    Italians : 27 / 0
    Chinese : 0 / 0
    Americans : 38 / 38
    

    Savegame

  • '21

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 1 cruiser, 1 fighter and 2 submarines; Remaining resources: 3 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 fighter moved from New Guinea to 53 Sea Zone
            2 destroyers moved from 38 Sea Zone to 39 Sea Zone
            1 fighter moved from 38 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in 53 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 2 submarines and 1 transport
                2 submarines owned by the Americans submerged
                    1 transport owned by the Americans lost in 53 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 39 Sea Zone
                Japanese attack with 2 destroyers and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 2 destroyers and 1 fighter in 39 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 39 Sea Zone
                Japanese win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter could not land in 53 Sea Zone and was removed
            1 fighter moved from 39 Sea Zone to 38 Sea Zone
            1 carrier and 1 fighter moved from 38 Sea Zone to 36 Sea Zone
            1 fighter moved from 62 Sea Zone to 36 Sea Zone
            1 fighter moved from Yakut S.S.R. to 62 Sea Zone
            2 fighters moved from Yakut S.S.R. to Soviet Far East
            2 armour moved from Manchuria to Soviet Far East
            1 armour and 1 infantry moved from Libya to Egypt
    
        Place Units - Japanese
            2 bombers placed in Japan
            1 fighter placed in Japan
            Japanese undo move 2.
            Japanese undo move 1.
            2 bombers and 1 fighter placed in Japan
            1 cruiser and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 54 PUs
            Japanese collect 2 PUs from War Bonds; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -0.33
    

    Territory Summary for Japanese :

    Australia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry
    Borneo : 1 flag
    Burma : 1 flag
    Buryatia S.S.R. : 1 flag
    Chinghai : 1 flag
    East Indies : 1 flag, 1 factory
    Egypt : 1 armour and 1 infantry
    Evenki National Okrug : 1 flag
    Fukien : 1 flag
    Hupeh : 1 flag
    India : 1 flag, 1 aaGun
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 3 armour, 1 artillery, 2 bombers, 1 factory, 1 fighter and 3 infantry
    Kazakh S.S.R. : 1 flag
    Kiangsu : 1 flag
    Kwangtung : 1 flag
    Manchuria : 1 flag
    New Guinea : 1 flag
    New Zealand : 1 flag
    Ningxia : 1 flag
    Philippine Islands : 1 flag
    Sikang : 1 flag
    Solomon Islands : 1 flag, 1 artillery and 1 infantry
    Soviet Far East : 1 flag, 6 armour, 4 fighters and 5 infantry
    Stanovoj Chrebet : 1 flag
    Suiyuan : 1 flag
    Wake Island : 1 flag, 1 armour and 1 infantry
    Yakut S.S.R. : 1 flag
    Yunnan : 1 flag
    36 Sea Zone : 1 carrier and 2 fighters
    39 Sea Zone : 2 destroyers
    62 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 4 fighters, 2 submarines and 3 transports
    

    Production/PUs Summary :

    Germans : 48 / 50
    Russians : 0 / 0
    Japanese : 51 / 56
    British : 14 / 51
    Italians : 27 / 0
    Chinese : 0 / 0
    Americans : 38 / 38
    

    Savegame

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