sorry about not using the correct Marti. My brain is too full today, will try tomorrow.
Merry Christmas!
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Germans to East Poland: 1 infantry
EDIT: Turning off Edit Mode
2 destroyers moved from 51 Sea Zone to 56 Sea Zone
2 infantry moved from Hupeh to Suiyuan
2 fighters moved from Burma to Suiyuan
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 2 submarines
Japanese roll dice for 2 destroyers in 56 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarines
Battle in Suiyuan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Suiyuan, round 2 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Suiyuan to Hupeh
1 artillery and 1 infantry moved from Sikang to Yunnan
1 fighter moved from Japan to Alaska
1 fighter moved from Buryatia S.S.R. to Alaska
1 artillery moved from Soviet Far East to 63 Sea Zone
1 artillery and 1 transport moved from 63 Sea Zone to 64 Sea Zone
1 artillery moved from 64 Sea Zone to Alaska
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 armour and 1 infantry moved from 64 Sea Zone to Alaska
1 fighter moved from Australia to Hawaiian Islands
2 infantry moved from Burma to Yunnan
1 carrier, 2 fighters and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 destroyer and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 62 Sea Zone to 64 Sea Zone
Place Units - Japanese
1 armour and 1 fighter placed in East Indies
2 destroyers placed in 38 Sea Zone
1 armour and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.67
Japanese regular : 3.00
Japanese rolls : 0.00
Territory Summary for Japanese :
Alaska : 1 flag, 4 armour, 1 artillery, 2 fighters and 3 infantry
Australia : 1 flag, 1 aaGun and 1 artillery
Borneo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
East Indies : 1 flag, 1 armour, 1 factory and 1 fighter
Fukien : 1 flag
Hawaiian Islands : 1 flag, 1 fighter and 1 infantry
Hupeh : 1 flag, 2 fighters
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 1 factory and 1 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag
Manchuria : 1 flag
Philippine Islands : 1 flag
Sikang : 1 flag
Soviet Far East : 1 flag
Suiyuan : 1 flag, 2 infantry
Yunnan : 1 flag, 1 artillery and 3 infantry
36 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
38 Sea Zone : 2 destroyers
56 Sea Zone : 1 destroyer
62 Sea Zone : 3 transports
64 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Production/PUs Summary :
Germans : 37 / 38
Russians : 22 / 22
Japanese : 42 / 42
British : 25 / 41
Italians : 15 / 17
Chinese : 2 / 0
Americans : 35 / 35
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 1 battleship, 1 carrier and 1 submarine; Remaining resources: 1 PUs; 1 techTokens;
Non Combat Move - British
3 bombers moved from United Kingdom to Western United States
1 fighter moved from United Kingdom to 2 Sea Zone
Place Units - British
1 battleship, 1 carrier and 1 submarine placed in 2 Sea Zone
Turn Complete - British
British collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
British rolls : 0.00
Territory Summary for British :
India : 1 aaGun, 1 artillery, 1 fighter and 3 infantry
Russia : 2 fighters
United Kingdom : 1 aaGun, 6 armour, 1 artillery, 1 factory and 8 infantry
Western United States : 3 bombers
2 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 submarine
Production/PUs Summary :
Germans : 37 / 38
Russians : 22 / 22
Japanese : 42 / 42
British : 25 / 26
Italians : 15 / 17
Chinese : 2 / 0
Americans : 35 / 35
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 fighter moved from Italy to 12 Sea Zone
1 infantry moved from Anglo-Egypt Sudan to Italian Africa
Italians take Italian Africa from British
1 artillery moved from Anglo-Egypt Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 artillery and 1 infantry moved from Trans-Jordan to Persia
1 battleship moved from 15 Sea Zone to 34 Sea Zone
Combat - Italians
Battle in 12 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 12 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia
Italians win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 fighter moved from 12 Sea Zone to Gibraltar
1 artillery moved from Italy to 14 Sea Zone
1 artillery, 2 cruisers, 1 destroyer and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 artillery moved from 13 Sea Zone to Gibraltar
1 armour moved from Italy to Czechoslovakia Hungary
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : 0.67
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag
Belgian Congo : 1 flag
Czechoslovakia Hungary : 1 armour
East Poland : 1 armour and 1 infantry
Egypt : 1 flag
France : 1 armour, 1 artillery and 1 infantry
French Equatorial Africa : 1 flag, 1 artillery
Gibraltar : 1 artillery and 1 fighter
Italian Africa : 1 flag, 1 infantry
Italy : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 1 infantry
Persia : 1 flag, 1 artillery
Trans-Jordan : 1 flag
Ukraine : 1 infantry
13 Sea Zone : 2 cruisers, 1 destroyer and 1 transport
34 Sea Zone : 1 battleship
Production/PUs Summary :
Germans : 37 / 38
Russians : 22 / 22
Japanese : 42 / 42
British : 22 / 26
Italians : 18 / 18
Chinese : 2 / 0
Americans : 35 / 35
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Heavy Bomber
Activate Technology - Americans
Americans activating Heavy Bomber
Purchase Units - Americans
Americans buy 1 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
2 fighters moved from Wake Island to 56 Sea Zone
Combat - Americans
Battle in 56 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 56 Sea Zone to Western United States
4 armour moved from Western Canada to Western United States
1 infantry moved from Western Canada to Central United States
1 artillery moved from Western Canada to Western United States
Combat Move - Chinese
1 infantry moved from Chinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Americans
1 armour and 2 infantry placed in Eastern United States
1 bomber and 4 infantry placed in Western United States
Place Units - Chinese
1 infantry placed in Chinghai
Turn Complete - Americans
Americans collect 35 PUs; end with 35 PUs
Territory Summary for Americans and Chinese :
Central United States : 1 infantry
Chinghai : 3 infantry
Eastern Canada : 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Mexico : 1 infantry
Midway : 1 infantry
Ningxia : 1 infantry
Sikang : 1 infantry
Wake Island : 1 infantry
Western Canada : 3 infantry
Western United States : 1 aaGun, 4 armour, 2 artilleries, 2 bombers, 1 factory, 2 fighters and 5 infantry
41 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 37 / 38
Russians : 22 / 22
Japanese : 41 / 42
British : 22 / 26
Italians : 18 / 18
Chinese : 3 / 0
Americans : 35 / 35
oh crap :hankey: :grimacing:
Got your heavy bombers
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 2 armour, 1 bomber and 1 fighter; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Germans
2 bombers moved from Karelia S.S.R. to Caucasus
1 fighter moved from Ukraine to Caucasus
1 fighter moved from East Poland to Caucasus
2 armour moved from Ukraine to Caucasus
2 armour moved from East Poland to Caucasus
1 artillery moved from Ukraine to Caucasus
1 fighter moved from Karelia S.S.R. to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 4 armour, 1 artillery, 2 bombers and 3 fighters
Russians defend with 1 aaGun, 1 factory and 6 infantry
Russians roll AA dice in Caucasus : 1/5 hits, 0.83 expected hits
1 bomber owned by the Germans lost in Caucasus
Germans roll dice for 4 armour, 1 artillery, 1 bomber and 3 fighters in Caucasus, round 2 : 8/9 hits, 4.50 expected hits
Russians roll dice for 6 infantry in Caucasus, round 2 : 2/6 hits, 2.00 expected hits
6 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour, 1 artillery and 1 bomber
Casualties for Russians: 6 infantry
Non Combat Move - Germans
1 fighter moved from Caucasus to Karelia S.S.R.
1 fighter moved from Caucasus to East Poland
1 fighter moved from Caucasus to Ukraine
1 bomber moved from Caucasus to Karelia S.S.R.
1 fighter moved from Germany to Northwestern Europe
1 armour moved from Germany to East Poland
1 armour moved from East Poland to Caucasus
Place Units - Germans
2 armour placed in Bulgaria Romania
Germans undo move 1.
1 armour and 1 bomber placed in Bulgaria Romania
1 armour and 1 fighter placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00
Russians regular : 0.00
Germans regular : 3.50
Russians AA : 0.17
Territory Summary for Germans :
Baltic States : 1 flag, 2 armour and 1 infantry
Caucasus : 1 flag, 1 aaGun, 4 armour and 1 factory
East Poland : 1 flag, 1 armour, 1 artillery, 1 fighter and 1 infantry
France : 1 aaGun and 1 fighter
Germany : 1 aaGun, 1 armour, 1 factory and 1 fighter
Gibraltar : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 5 armour, 1 bomber, 1 factory and 1 fighter
Northwestern Europe : 1 aaGun, 1 artillery, 1 fighter and 4 infantry
Norway : 1 fighter and 2 infantry
Bulgaria Romania : 1 armour, 1 bomber and 1 factory
Ukraine : 1 flag, 1 fighter
Production/PUs Summary :
Germans : 41 / 42
Russians : 18 / 22
Japanese : 41 / 42
British : 22 / 26
Italians : 18 / 18
Chinese : 3 / 0
Americans : 35 / 35
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
3 armour, 2 artilleries and 2 infantry moved from Russia to Caucasus
5 infantry moved from Russia to Caucasus
2 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
3 infantry moved from Belorussia to East Poland
2 fighters moved from Russia to East Poland
Combat - Russians
Battle in Caucasus
Russians attack with 3 armour, 2 artilleries and 10 infantry
Germans defend with 1 aaGun, 4 armour and 1 factory
Russians roll dice for 3 armour, 2 artilleries and 10 infantry in Caucasus, round 2 : 4/15 hits, 4.17 expected hits
Germans roll dice for 4 armour in Caucasus, round 2 : 2/4 hits, 2.00 expected hits
2 infantry owned by the Russians and 4 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 2 infantry
Casualties for Germans: 4 armour
Battle in East Poland
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 1 infantry; Italians defend with 1 armour and 1 infantry
Russians roll dice for 2 fighters and 3 infantry in East Poland, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in East Poland, round 2 : 3/6 hits, 2.67 expected hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in East Poland
2 fighters owned by the Russians retreated
Germans win with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 3 infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 fighters moved from East Poland to Russia
3 infantry moved from Russia to Belorussia
Place Units - Russians
2 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.33
Territory Summary for Russians :
Archangel : 2 infantry
Belorussia : 3 infantry
Caucasus : 1 aaGun, 3 armour, 2 artilleries, 1 factory and 8 infantry
Kazakh S.S.R. : 1 infantry
Eastern Ukraine : 3 infantry
Russia : 1 aaGun, 2 armour, 1 factory, 2 fighters and 8 infantry
Urals : 1 infantry
Production/PUs Summary :
Germans : 37 / 42
Russians : 22 / 22
Japanese : 41 / 42
British : 22 / 26
Italians : 18 / 18
Chinese : 3 / 0
Americans : 35 / 35
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
2 infantry moved from Suiyuan to Ningxia
2 fighters moved from Hupeh to Ningxia
1 artillery and 3 infantry moved from Yunnan to Sikang
Combat - Japanese
Battle in Ningxia
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Ningxia, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Ningxia
Japanese win, taking Ningxia from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Sikang, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Sikang, round 3 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Ningxia to Yunnan
1 fighter moved from East Indies to Yunnan
2 transports moved from 64 Sea Zone to 58 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 armour and 1 infantry moved from 64 Sea Zone to Alaska
1 fighter moved from Hawaiian Islands to Alaska
2 transports moved from 58 Sea Zone to 62 Sea Zone
2 transports moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 carrier and 2 fighters moved from 36 Sea Zone to 62 Sea Zone
Place Units - Japanese
2 armour, 1 fighter and 2 infantry placed in Japan
2 armour and 2 infantry placed in East Indies
Japanese undo move 2.
Japanese undo move 1.
3 armour, 1 fighter and 3 infantry placed in Japan
1 armour and 1 infantry placed in East Indies
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -0.33
Japanese rolls : 0.00
Territory Summary for Japanese :
Alaska : 1 flag, 5 armour, 1 artillery, 3 fighters and 4 infantry
Australia : 1 flag, 1 aaGun and 1 artillery
Borneo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
East Indies : 1 flag, 2 armour, 1 factory and 1 infantry
Fukien : 1 flag
Hawaiian Islands : 1 flag, 1 infantry
Hupeh : 1 flag
Iwo Jima : 1 infantry
Japan : 1 aaGun, 3 armour, 1 factory, 1 fighter and 3 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag
Manchuria : 1 flag
Ningxia : 1 flag, 2 infantry
Philippine Islands : 1 flag
Sikang : 1 flag, 1 artillery and 3 infantry
Soviet Far East : 1 flag
Suiyuan : 1 flag
Yunnan : 1 flag, 3 fighters
38 Sea Zone : 3 destroyers and 2 transports
62 Sea Zone : 1 carrier, 2 fighters and 4 transports
64 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Production/PUs Summary :
Germans : 37 / 42
Russians : 22 / 22
Japanese : 43 / 43
British : 22 / 26
Italians : 18 / 18
Chinese : 1 / 0
Americans : 35 / 35
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 1 cruiser and 1 fighter; Remaining resources: 4 PUs; 1 techTokens;
Combat Move - British
3 bombers moved from Western United States to 64 Sea Zone
Combat - British
Battle in 64 Sea Zone
British attack with 3 bombers
Japanese defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 3 bombers in 64 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 64 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 bomber owned by the British and 1 cruiser owned by the Japanese lost in 64 Sea Zone
British roll dice for 2 bombers in 64 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 battleship and 1 transport in 64 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Japanese and 1 bomber owned by the British lost in 64 Sea Zone
1 transport owned by the Japanese lost in 64 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 9
Casualties for British: 2 bombers
Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport
Non Combat Move - British
1 bomber moved from 64 Sea Zone to Western United States
2 fighters moved from Russia to India
Place Units - British
1 cruiser and 1 fighter placed in 2 Sea Zone
Turn Complete - British
British collect 22 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
British rolls : 0.00
British regular : -0.33
Territory Summary for British :
India : 1 aaGun, 1 artillery, 3 fighters and 3 infantry
United Kingdom : 1 aaGun, 6 armour, 1 artillery, 1 factory and 8 infantry
Western United States : 1 bomber
2 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Production/PUs Summary :
Germans : 37 / 42
Russians : 22 / 22
Japanese : 43 / 43
British : 22 / 26
Italians : 18 / 18
Chinese : 1 / 0
Americans : 35 / 35
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour and 2 artilleries; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 artillery moved from French Equatorial Africa to French West Africa
Italians take French West Africa from British
1 infantry moved from Italian Africa to Rhodesia
Italians take Rhodesia from British
1 artillery moved from Gibraltar to 13 Sea Zone
1 infantry moved from France to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from 18 Sea Zone to Brazil
Italians take Brazil from Americans
Combat - Italians
Non Combat Move - Italians
1 battleship moved from 34 Sea Zone to 14 Sea Zone
1 armour moved from Czechoslovakia Hungary to Ukraine
1 fighter moved from Italy to Ukraine
1 artillery and 1 infantry moved from Italy to Balkans
Place Units - Italians
2 armour and 2 artilleries placed in Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag
Balkans : 1 artillery and 1 infantry
Belgian Congo : 1 flag
Brazil : 1 flag, 1 artillery and 1 infantry
East Poland : 1 armour
Egypt : 1 flag
France : 1 armour and 1 artillery
French Equatorial Africa : 1 flag
French West Africa : 1 flag, 1 artillery
Gibraltar : 1 fighter
Italian Africa : 1 flag
Italy : 1 aaGun, 2 armour, 2 artilleries and 1 factory
Persia : 1 flag, 1 artillery
Rhodesia : 1 flag, 1 infantry
Trans-Jordan : 1 flag
Ukraine : 1 armour, 1 fighter and 1 infantry
13 Sea Zone : 2 cruisers and 1 destroyer
14 Sea Zone : 1 battleship
18 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 37 / 42
Russians : 22 / 22
Japanese : 43 / 43
British : 20 / 26
Italians : 23 / 23
Chinese : 1 / 0
Americans : 32 / 35
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Non Combat Move - Americans
1 infantry moved from Mexico to Panama
1 infantry moved from Western United States to Mexico
1 fighter moved from Western United States to Eastern United States
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Territory Summary for Americans and Chinese :
Central United States : 1 infantry
Chinghai : 3 infantry
Eastern Canada : 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry
Mexico : 1 infantry
Midway : 1 infantry
Panama : 1 infantry
Wake Island : 1 infantry
Western Canada : 3 infantry
Western United States : 1 aaGun, 4 armour, 3 artilleries, 3 bombers, 1 factory, 1 fighter and 5 infantry
10 Sea Zone : 1 destroyer and 1 transport
41 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 37 / 42
Russians : 22 / 22
Japanese : 43 / 43
British : 20 / 26
Italians : 23 / 23
Chinese : 1 / 0
Americans : 32 / 33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Research Technology - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans spend 0 on tech rolls
Germans rolls : 1/1 hits, 0.00 expected hits
Germans removing all Technology Tokens after successful research.
Germans discover Super subs
Activate Technology - Germans
Germans activating Super subs
Purchase Units - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans buy 6 armour and 1 fighter; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Germans
Combat - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 submarines moved from 41 Sea Zone to 45 Sea Zone
1 armour moved from Bulgaria Romania to Ukraine
1 armour moved from Germany to East Poland
1 fighter moved from Germany to Baltic States
Place Units - Germans
2 armour placed in Bulgaria Romania
2 armour placed in Karelia S.S.R.
2 armour and 1 fighter placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans rolls : 1.00
Territory Summary for Germans :
Baltic States : 1 flag, 2 armour, 1 fighter and 1 infantry
East Poland : 1 flag, 2 armour, 1 artillery and 1 fighter
France : 1 aaGun and 1 fighter
Germany : 1 aaGun, 2 armour, 1 factory and 1 fighter
Gibraltar : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 7 armour, 1 bomber, 1 factory and 1 fighter
Northwestern Europe : 1 aaGun, 1 artillery, 1 fighter and 4 infantry
Norway : 1 fighter and 2 infantry
Bulgaria Romania : 2 armour, 1 bomber and 1 factory
Ukraine : 1 flag, 1 armour and 1 fighter
Production/PUs Summary :
Germans : 37 / 39
Russians : 22 / 22
Japanese : 43 / 43
British : 20 / 26
Italians : 23 / 23
Chinese : 1 / 0
Americans : 32 / 33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
3 armour, 2 artilleries and 8 infantry moved from Caucasus to Ukraine
2 fighters moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 3 armour, 2 artilleries, 2 fighters and 8 infantry
Germans defend with 1 armour and 1 fighter; Italians defend with 1 armour, 1 fighter and 1 infantry
Russians roll dice for 3 armour, 2 artilleries, 2 fighters and 8 infantry in Ukraine, round 2 : 5/15 hits, 4.83 expected hits
Germans roll dice for 2 armour, 2 fighters and 1 infantry in Ukraine, round 2 : 2/5 hits, 2.67 expected hits
2 infantry owned by the Russians, 1 fighter owned by the Germans, 1 armour owned by the Germans, 1 fighter owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Germans with 3 armour, 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 27
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour, 1 fighter and 1 infantry
Casualties for Germans: 1 armour and 1 fighter
Non Combat Move - Russians
2 fighters moved from Ukraine to Russia
Place Units - Russians
2 infantry placed in Caucasus
2 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.17
Territory Summary for Russians :
Archangel : 2 infantry
Belorussia : 3 infantry
Caucasus : 1 aaGun, 1 factory and 2 infantry
Kazakh S.S.R. : 1 infantry
Eastern Ukraine : 3 infantry
Russia : 1 aaGun, 4 armour, 1 factory, 2 fighters and 10 infantry
Ukraine : 3 armour, 2 artilleries and 6 infantry
Urals : 1 infantry
Production/PUs Summary :
Germans : 35 / 39
Russians : 24 / 24
Japanese : 43 / 43
British : 20 / 26
Italians : 23 / 23
Chinese : 1 / 0
Americans : 32 / 33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Research Technology - Japanese
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 4 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
3 fighters moved from Yunnan to Chinghai
1 artillery and 3 infantry moved from Sikang to Chinghai
2 infantry moved from Ningxia to Chinghai
Combat - Japanese
Battle in Chinghai
Japanese attack with 1 artillery, 3 fighters and 5 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters and 5 infantry in Chinghai, round 2 : 4/9 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Chinghai, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Chinghai
Japanese win, taking Chinghai from Chinese with 1 artillery, 3 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
3 fighters moved from Chinghai to Ningxia
2 armour and 1 infantry moved from East Indies to 38 Sea Zone
2 armour, 3 destroyers, 1 infantry and 2 transports moved from 38 Sea Zone to 36 Sea Zone
2 armour and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 fighter moved from Japan to Alaska
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Place Units - Japanese
1 artillery and 1 infantry placed in East Indies
2 armour and 2 infantry placed in Japan
1 carrier placed in 62 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 1.17
Japanese rolls : 0.00
Territory Summary for Japanese :
Alaska : 1 flag, 5 armour, 1 artillery, 4 fighters and 4 infantry
Australia : 1 flag, 1 aaGun and 1 artillery
Borneo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry
Chinghai : 1 flag, 1 artillery and 4 infantry
East Indies : 1 flag, 1 artillery, 1 factory and 1 infantry
French Indo-China Thailand : 2 armour and 1 infantry
Fukien : 1 flag
Hawaiian Islands : 1 flag, 1 infantry
Hupeh : 1 flag
Iwo Jima : 1 infantry
Japan : 1 aaGun, 4 armour, 1 factory and 5 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag
Manchuria : 1 flag
Ningxia : 1 flag, 3 fighters
Philippine Islands : 1 flag
Sikang : 1 flag
Soviet Far East : 1 flag
Suiyuan : 1 flag
Yunnan : 1 flag
36 Sea Zone : 3 destroyers and 2 transports
62 Sea Zone : 2 carriers, 2 fighters and 4 transports
Production/PUs Summary :
Germans : 35 / 39
Russians : 24 / 24
Japanese : 44 / 44
British : 20 / 26
Italians : 23 / 23
Chinese : 0 / 0
Americans : 32 / 33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 1 carrier and 1 fighter; Remaining resources: 2 PUs; 1 techTokens;
Place Units - British
1 carrier and 1 fighter placed in 2 Sea Zone
Turn Complete - British
British collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
British rolls : 0.00
Territory Summary for British :
India : 1 aaGun, 1 artillery, 3 fighters and 3 infantry
United Kingdom : 1 aaGun, 6 armour, 1 artillery, 1 factory and 8 infantry
Western United States : 1 bomber
2 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 submarine
Production/PUs Summary :
Germans : 35 / 39
Russians : 24 / 24
Japanese : 44 / 44
British : 20 / 22
Italians : 23 / 23
Chinese : 0 / 0
Americans : 32 / 33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 carrier; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Rhodesia to Union of South Africa
Italians take Union of South Africa from British
Combat - Italians
Non Combat Move - Italians
2 armour moved from Italy to Bulgaria Romania
1 artillery and 1 infantry moved from Balkans to Bulgaria Romania
1 artillery moved from Italy to France
1 artillery moved from Italy to Balkans
1 transport moved from 18 Sea Zone to 23 Sea Zone
1 artillery moved from French West Africa to French Equatorial Africa
2 cruisers and 1 destroyer moved from 13 Sea Zone to 14 Sea Zone
1 fighter moved from Gibraltar to Bulgaria Romania
Place Units - Italians
1 carrier placed in 14 Sea Zone
1 armour and 1 artillery placed in Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag
Balkans : 1 artillery
Belgian Congo : 1 flag
Brazil : 1 flag, 1 artillery and 1 infantry
East Poland : 1 armour
Egypt : 1 flag
France : 1 armour and 2 artilleries
French Equatorial Africa : 1 flag, 1 artillery
French West Africa : 1 flag
Italian Africa : 1 flag
Italy : 1 aaGun, 1 armour, 1 artillery and 1 factory
Persia : 1 flag, 1 artillery
Rhodesia : 1 flag
Bulgaria Romania : 2 armour, 1 artillery, 1 fighter and 1 infantry
Trans-Jordan : 1 flag
Union of South Africa : 1 flag, 1 infantry
14 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
23 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 35 / 39
Russians : 24 / 24
Japanese : 44 / 44
British : 18 / 22
Italians : 25 / 25
Chinese : 0 / 0
Americans : 32 / 33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
Combat - Americans
Non Combat Move - Americans
4 armour, 3 artilleries, 2 bombers, 1 fighter and 5 infantry moved from Western United States to Western Canada
2 submarines moved from 45 Sea Zone to 57 Sea Zone
Place Units - Americans
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Territory Summary for Americans and Chinese :
Central United States : 1 infantry
Eastern Canada : 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 2 infantry
Mexico : 1 infantry
Midway : 1 infantry
Morocco Algeria : 1 flag, 1 artillery and 1 infantry
Panama : 1 infantry
Wake Island : 1 infantry
Western Canada : 4 armour, 3 artilleries, 2 bombers, 1 fighter and 8 infantry
Western United States : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 1 infantry
10 Sea Zone : 1 transport
12 Sea Zone : 1 destroyer and 1 transport
57 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 34 / 39
Russians : 24 / 24
Japanese : 44 / 44
British : 18 / 22
Italians : 25 / 25
Chinese : 0 / 0
Americans : 33 / 33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 2 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Germans
3 armour moved from Karelia S.S.R. to Archangel
2 armour, 1 fighter and 1 infantry moved from Baltic States to Belorussia
2 armour, 1 artillery and 1 fighter moved from East Poland to Eastern Ukraine
1 fighter moved from Karelia S.S.R. to Archangel
1 fighter moved from Norway to Archangel
1 bomber moved from Karelia S.S.R. to Russia
1 bomber moved from Bulgaria Romania to Russia
1 fighter moved from Northwestern Europe to 12 Sea Zone
1 fighter moved from France to 12 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Russia causes 3 damage total.
Battle in 12 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 12 Sea Zone
1 transport owned by the Americans lost in 12 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Archangel
Germans attack with 3 armour and 2 fighters
Russians defend with 2 infantry
Germans roll dice for 3 armour and 2 fighters in Archangel, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantry
Battle in Belorussia
Germans attack with 2 armour, 1 fighter and 1 infantry
Russians defend with 3 infantry
Germans roll dice for 2 armour, 1 fighter and 1 infantry in Belorussia, round 2 : 4/4 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Ukraine
Germans attack with 2 armour, 1 artillery and 1 fighter
Russians defend with 3 infantry
Germans roll dice for 2 armour, 1 artillery and 1 fighter in Eastern Ukraine, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Ukraine
Germans roll dice for 2 armour and 1 fighter in Eastern Ukraine, round 3 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 fighter moved from Archangel to Norway
1 fighter moved from Archangel to Karelia S.S.R.
1 fighter moved from Belorussia to East Poland
1 fighter moved from Eastern Ukraine to Bulgaria Romania
1 fighter moved from 12 Sea Zone to Northwestern Europe
1 fighter moved from 12 Sea Zone to France
2 armour moved from Karelia S.S.R. to Archangel
1 fighter moved from Germany to East Poland
2 armour moved from Germany to East Poland
1 bomber moved from Russia to Karelia S.S.R.
Place Units - Germans
1 armour and 1 infantry placed in Bulgaria Romania
2 armour placed in Karelia S.S.R.
1 bomber and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans rolls : 0.00
Russians regular : 1.00
Germans regular : 2.50
Russians AA : 0.67
Territory Summary for Germans :
Archangel : 1 flag, 3 armour
Baltic States : 1 flag
Belorussia : 1 flag, 2 armour
East Poland : 1 flag, 2 armour and 2 fighters
France : 1 aaGun and 1 fighter
Germany : 1 aaGun, 1 bomber, 1 factory and 1 infantry
Gibraltar : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 4 armour, 1 bomber, 1 factory and 1 fighter
Eastern Ukraine : 1 flag, 2 armour
Northwestern Europe : 1 aaGun, 1 artillery, 1 fighter and 4 infantry
Norway : 1 fighter and 2 infantry
Bulgaria Romania : 3 armour, 1 factory, 1 fighter and 1 infantry
Production/PUs Summary :
Germans : 38 / 39
Russians : 20 / 24
Japanese : 44 / 44
British : 18 / 22
Italians : 25 / 25
Chinese : 0 / 0
Americans : 33 / 33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 21 PUs; 0 techTokens;
Russians buy 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 artilleries moved from Ukraine to Eastern Ukraine
3 infantry moved from Ukraine to Eastern Ukraine
2 armour moved from Ukraine to Eastern Ukraine
1 armour moved from Ukraine to Eastern Ukraine
1 infantry moved from Ukraine to Eastern Ukraine
2 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 fighter moved from Russia to Belorussia
1 fighter moved from Russia to Archangel
2 armour moved from Russia to Archangel
3 infantry moved from Russia to Archangel
1 infantry moved from Russia to Archangel
1 armour moved from Russia to Belorussia
Combat - Russians
Battle in Eastern Ukraine
Russians attack with 3 armour, 2 artilleries and 4 infantry
Germans defend with 2 armour
Russians roll dice for 3 armour, 2 artilleries and 4 infantry in Eastern Ukraine, round 2 : 2/9 hits, 3.17 expected hits
Germans roll dice for 2 armour in Eastern Ukraine, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour
Battle in Archangel
Russians attack with 2 armour, 1 fighter and 4 infantry
Germans defend with 3 armour
Russians roll dice for 2 armour, 1 fighter and 4 infantry in Archangel, round 2 : 2/7 hits, 2.17 expected hits
Germans roll dice for 3 armour in Archangel, round 2 : 2/3 hits, 1.50 expected hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Archangel
Russians roll dice for 2 armour, 1 fighter and 2 infantry in Archangel, round 3 : 0/5 hits, 1.83 expected hits
Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 2 armour, 1 fighter and 1 infantry in Archangel, round 4 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Archangel, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 4 infantry
Casualties for Germans: 3 armour
Battle in Belorussia
Russians attack with 1 armour, 1 fighter and 3 infantry
Germans defend with 2 armour
Russians roll dice for 1 armour, 1 fighter and 3 infantry in Belorussia, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 armour in Belorussia, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 infantry moved from Russia to Archangel
1 fighter moved from Belorussia to Russia
1 infantry moved from Urals to Novosibirsk
Place Units - Russians
2 infantry placed in Caucasus
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -0.50
Russians regular : -1.33
Territory Summary for Russians :
Archangel : 2 armour and 1 infantry
Belorussia : 1 armour and 3 infantry
Caucasus : 1 aaGun, 1 factory and 4 infantry
Kazakh S.S.R. : 1 infantry
Eastern Ukraine : 3 armour, 2 artilleries and 4 infantry
Novosibirsk : 1 infantry
Russia : 1 aaGun, 1 armour, 1 factory, 2 fighters and 7 infantry
Ukraine : 2 infantry
Production/PUs Summary :
Germans : 34 / 39
Russians : 24 / 24
Japanese : 44 / 44
British : 18 / 22
Italians : 25 / 25
Chinese : 0 / 0
Americans : 33 / 33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Research Technology - Japanese
Japanese rolls : 1/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Jet Power
Activate Technology - Japanese
Japanese activating Jet Power
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 2 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 armour moved from Stanovoj Chrebet to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 2 infantry moved from Chinghai to Kazakh S.S.R.
2 infantry moved from Chinghai to Novosibirsk
1 fighter moved from Ningxia to Kazakh S.S.R.
2 fighters moved from Ningxia to Novosibirsk
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakh S.S.R., round 4 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Novosibirsk to Chinghai
1 fighter moved from Kazakh S.S.R. to Chinghai
3 destroyers and 2 transports moved from 36 Sea Zone to 38 Sea Zone
2 fighters moved from 62 Sea Zone to Alaska
2 armour and 1 infantry moved from French Indo-China Thailand to Burma
Place Units - Japanese
3 destroyers placed in 62 Sea Zone
1 transport placed in 38 Sea Zone
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in East Indies
1 armour and 1 infantry placed in Japan
Japanese undo move 5.
1 armour placed in Japan
1 infantry placed in East Indies
Turn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : -4.00
Japanese rolls : 1.00
Russians regular : -0.33
Territory Summary for Japanese :
Alaska : 1 flag, 5 armour, 1 artillery, 6 fighters and 4 infantry
Australia : 1 flag, 1 aaGun and 1 artillery
Borneo : 1 flag
Burma : 1 flag, 2 armour and 1 infantry
Buryatia S.S.R. : 1 flag
Chinghai : 1 flag, 3 fighters
East Indies : 1 flag, 1 armour, 1 artillery, 1 factory and 3 infantry
Fukien : 1 flag
Hawaiian Islands : 1 flag, 1 infantry
Hupeh : 1 flag
Iwo Jima : 1 infantry
Japan : 1 aaGun, 5 armour, 1 factory and 5 infantry
Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag
Manchuria : 1 flag
Ningxia : 1 flag
Novosibirsk : 1 flag, 2 infantry
Philippine Islands : 1 flag
Sikang : 1 flag
Soviet Far East : 1 flag
Stanovoj Chrebet : 1 flag, 1 infantry
Suiyuan : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Yunnan : 1 flag
38 Sea Zone : 3 destroyers and 3 transports
62 Sea Zone : 2 carriers, 3 destroyers and 5 transports
Production/PUs Summary :
Germans : 34 / 39
Russians : 18 / 24
Japanese : 50 / 51
British : 18 / 22
Italians : 25 / 25
Chinese : 0 / 0
Americans : 33 / 33