WW2 v3 1941
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour and 2 artilleries; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery moved from French Equatorial Africa to French West Africa Italians take French West Africa from British 1 infantry moved from Italian Africa to Rhodesia Italians take Rhodesia from British 1 artillery moved from Gibraltar to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from 18 Sea Zone to Brazil Italians take Brazil from Americans Combat - Italians Non Combat Move - Italians 1 battleship moved from 34 Sea Zone to 14 Sea Zone 1 armour moved from Czechoslovakia Hungary to Ukraine 1 fighter moved from Italy to Ukraine 1 artillery and 1 infantry moved from Italy to Balkans Place Units - Italians 2 armour and 2 artilleries placed in Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Balkans : 1 artillery and 1 infantry Belgian Congo : 1 flag Brazil : 1 flag, 1 artillery and 1 infantry East Poland : 1 armour Egypt : 1 flag France : 1 armour and 1 artillery French Equatorial Africa : 1 flag French West Africa : 1 flag, 1 artillery Gibraltar : 1 fighter Italian Africa : 1 flag Italy : 1 aaGun, 2 armour, 2 artilleries and 1 factory Persia : 1 flag, 1 artillery Rhodesia : 1 flag, 1 infantry Trans-Jordan : 1 flag Ukraine : 1 armour, 1 fighter and 1 infantry 13 Sea Zone : 2 cruisers and 1 destroyer 14 Sea Zone : 1 battleship 18 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 37 / 42 Russians : 22 / 22 Japanese : 43 / 43 British : 20 / 26 Italians : 23 / 23 Chinese : 1 / 0 Americans : 32 / 35
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 1 infantry moved from Mexico to Panama 1 infantry moved from Western United States to Mexico 1 fighter moved from Western United States to Eastern United States Place Units - Americans 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Territory Summary for Americans and Chinese :
Central United States : 1 infantry Chinghai : 3 infantry Eastern Canada : 1 infantry Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry Mexico : 1 infantry Midway : 1 infantry Panama : 1 infantry Wake Island : 1 infantry Western Canada : 3 infantry Western United States : 1 aaGun, 4 armour, 3 artilleries, 3 bombers, 1 factory, 1 fighter and 5 infantry 10 Sea Zone : 1 destroyer and 1 transport 41 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 37 / 42 Russians : 22 / 22 Japanese : 43 / 43 British : 20 / 26 Italians : 23 / 23 Chinese : 1 / 0 Americans : 32 / 33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Germans spend 0 on tech rolls Germans rolls : 1/1 hits, 0.00 expected hits Germans removing all Technology Tokens after successful research. Germans discover Super subs Activate Technology - Germans Germans activating Super subs Purchase Units - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Germans buy 6 armour and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans Combat - Germans Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 submarines moved from 41 Sea Zone to 45 Sea Zone 1 armour moved from Bulgaria Romania to Ukraine 1 armour moved from Germany to East Poland 1 fighter moved from Germany to Baltic States Place Units - Germans 2 armour placed in Bulgaria Romania 2 armour placed in Karelia S.S.R. 2 armour and 1 fighter placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans rolls : 1.00
Territory Summary for Germans :
Baltic States : 1 flag, 2 armour, 1 fighter and 1 infantry East Poland : 1 flag, 2 armour, 1 artillery and 1 fighter France : 1 aaGun and 1 fighter Germany : 1 aaGun, 2 armour, 1 factory and 1 fighter Gibraltar : 1 flag, 1 infantry Karelia S.S.R. : 1 flag, 1 aaGun, 7 armour, 1 bomber, 1 factory and 1 fighter Northwestern Europe : 1 aaGun, 1 artillery, 1 fighter and 4 infantry Norway : 1 fighter and 2 infantry Bulgaria Romania : 2 armour, 1 bomber and 1 factory Ukraine : 1 flag, 1 armour and 1 fighter
Production/PUs Summary :
Germans : 37 / 39 Russians : 22 / 22 Japanese : 43 / 43 British : 20 / 26 Italians : 23 / 23 Chinese : 1 / 0 Americans : 32 / 33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 3 armour, 2 artilleries and 8 infantry moved from Caucasus to Ukraine 2 fighters moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 3 armour, 2 artilleries, 2 fighters and 8 infantry Germans defend with 1 armour and 1 fighter; Italians defend with 1 armour, 1 fighter and 1 infantry Russians roll dice for 3 armour, 2 artilleries, 2 fighters and 8 infantry in Ukraine, round 2 : 5/15 hits, 4.83 expected hits Germans roll dice for 2 armour, 2 fighters and 1 infantry in Ukraine, round 2 : 2/5 hits, 2.67 expected hits 2 infantry owned by the Russians, 1 fighter owned by the Germans, 1 armour owned by the Germans, 1 fighter owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Germans with 3 armour, 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 27 Casualties for Russians: 2 infantry Casualties for Italians: 1 armour, 1 fighter and 1 infantry Casualties for Germans: 1 armour and 1 fighter Non Combat Move - Russians 2 fighters moved from Ukraine to Russia Place Units - Russians 2 infantry placed in Caucasus 2 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.17
Territory Summary for Russians :
Archangel : 2 infantry Belorussia : 3 infantry Caucasus : 1 aaGun, 1 factory and 2 infantry Kazakh S.S.R. : 1 infantry Eastern Ukraine : 3 infantry Russia : 1 aaGun, 4 armour, 1 factory, 2 fighters and 10 infantry Ukraine : 3 armour, 2 artilleries and 6 infantry Urals : 1 infantry
Production/PUs Summary :
Germans : 35 / 39 Russians : 24 / 24 Japanese : 43 / 43 British : 20 / 26 Italians : 23 / 23 Chinese : 1 / 0 Americans : 32 / 33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Japanese Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 4 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 3 fighters moved from Yunnan to Chinghai 1 artillery and 3 infantry moved from Sikang to Chinghai 2 infantry moved from Ningxia to Chinghai Combat - Japanese Battle in Chinghai Japanese attack with 1 artillery, 3 fighters and 5 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 3 fighters and 5 infantry in Chinghai, round 2 : 4/9 hits, 2.83 expected hits Chinese roll dice for 3 infantry in Chinghai, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 1 artillery, 3 fighters and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 3 fighters moved from Chinghai to Ningxia 2 armour and 1 infantry moved from East Indies to 38 Sea Zone 2 armour, 3 destroyers, 1 infantry and 2 transports moved from 38 Sea Zone to 36 Sea Zone 2 armour and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from Japan to Alaska 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. Place Units - Japanese 1 artillery and 1 infantry placed in East Indies 2 armour and 2 infantry placed in Japan 1 carrier placed in 62 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.17 Japanese rolls : 0.00
Territory Summary for Japanese :
Alaska : 1 flag, 5 armour, 1 artillery, 4 fighters and 4 infantry Australia : 1 flag, 1 aaGun and 1 artillery Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry Chinghai : 1 flag, 1 artillery and 4 infantry East Indies : 1 flag, 1 artillery, 1 factory and 1 infantry French Indo-China Thailand : 2 armour and 1 infantry Fukien : 1 flag Hawaiian Islands : 1 flag, 1 infantry Hupeh : 1 flag Iwo Jima : 1 infantry Japan : 1 aaGun, 4 armour, 1 factory and 5 infantry Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag Ningxia : 1 flag, 3 fighters Philippine Islands : 1 flag Sikang : 1 flag Soviet Far East : 1 flag Suiyuan : 1 flag Yunnan : 1 flag 36 Sea Zone : 3 destroyers and 2 transports 62 Sea Zone : 2 carriers, 2 fighters and 4 transports
Production/PUs Summary :
Germans : 35 / 39 Russians : 24 / 24 Japanese : 44 / 44 British : 20 / 26 Italians : 23 / 23 Chinese : 0 / 0 Americans : 32 / 33
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 carrier and 1 fighter; Remaining resources: 2 PUs; 1 techTokens; Place Units - British 1 carrier and 1 fighter placed in 2 Sea Zone Turn Complete - British British collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
British rolls : 0.00
Territory Summary for British :
India : 1 aaGun, 1 artillery, 3 fighters and 3 infantry United Kingdom : 1 aaGun, 6 armour, 1 artillery, 1 factory and 8 infantry Western United States : 1 bomber 2 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 submarine
Production/PUs Summary :
Germans : 35 / 39 Russians : 24 / 24 Japanese : 44 / 44 British : 20 / 22 Italians : 23 / 23 Chinese : 0 / 0 Americans : 32 / 33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 1 carrier; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Rhodesia to Union of South Africa Italians take Union of South Africa from British Combat - Italians Non Combat Move - Italians 2 armour moved from Italy to Bulgaria Romania 1 artillery and 1 infantry moved from Balkans to Bulgaria Romania 1 artillery moved from Italy to France 1 artillery moved from Italy to Balkans 1 transport moved from 18 Sea Zone to 23 Sea Zone 1 artillery moved from French West Africa to French Equatorial Africa 2 cruisers and 1 destroyer moved from 13 Sea Zone to 14 Sea Zone 1 fighter moved from Gibraltar to Bulgaria Romania Place Units - Italians 1 carrier placed in 14 Sea Zone 1 armour and 1 artillery placed in Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Balkans : 1 artillery Belgian Congo : 1 flag Brazil : 1 flag, 1 artillery and 1 infantry East Poland : 1 armour Egypt : 1 flag France : 1 armour and 2 artilleries French Equatorial Africa : 1 flag, 1 artillery French West Africa : 1 flag Italian Africa : 1 flag Italy : 1 aaGun, 1 armour, 1 artillery and 1 factory Persia : 1 flag, 1 artillery Rhodesia : 1 flag Bulgaria Romania : 2 armour, 1 artillery, 1 fighter and 1 infantry Trans-Jordan : 1 flag Union of South Africa : 1 flag, 1 infantry 14 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 1 destroyer 23 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 35 / 39 Russians : 24 / 24 Japanese : 44 / 44 British : 18 / 22 Italians : 25 / 25 Chinese : 0 / 0 Americans : 32 / 33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans Combat - Americans Non Combat Move - Americans 4 armour, 3 artilleries, 2 bombers, 1 fighter and 5 infantry moved from Western United States to Western Canada 2 submarines moved from 45 Sea Zone to 57 Sea Zone Place Units - Americans 1 artillery, 1 bomber and 1 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Territory Summary for Americans and Chinese :
Central United States : 1 infantry Eastern Canada : 1 infantry Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 2 infantry Mexico : 1 infantry Midway : 1 infantry Morocco Algeria : 1 flag, 1 artillery and 1 infantry Panama : 1 infantry Wake Island : 1 infantry Western Canada : 4 armour, 3 artilleries, 2 bombers, 1 fighter and 8 infantry Western United States : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 1 infantry 10 Sea Zone : 1 transport 12 Sea Zone : 1 destroyer and 1 transport 57 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 34 / 39 Russians : 24 / 24 Japanese : 44 / 44 British : 18 / 22 Italians : 25 / 25 Chinese : 0 / 0 Americans : 33 / 33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 3 armour, 1 bomber and 2 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 3 armour moved from Karelia S.S.R. to Archangel 2 armour, 1 fighter and 1 infantry moved from Baltic States to Belorussia 2 armour, 1 artillery and 1 fighter moved from East Poland to Eastern Ukraine 1 fighter moved from Karelia S.S.R. to Archangel 1 fighter moved from Norway to Archangel 1 bomber moved from Karelia S.S.R. to Russia 1 bomber moved from Bulgaria Romania to Russia 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 fighter moved from France to 12 Sea Zone Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Russia causes 3 damage total. Battle in 12 Sea Zone Germans attack with 2 fighters Americans defend with 1 destroyer and 1 transport Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 12 Sea Zone 1 transport owned by the Americans lost in 12 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Archangel Germans attack with 3 armour and 2 fighters Russians defend with 2 infantry Germans roll dice for 3 armour and 2 fighters in Archangel, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -4 Casualties for Germans: 2 armour Casualties for Russians: 2 infantry Battle in Belorussia Germans attack with 2 armour, 1 fighter and 1 infantry Russians defend with 3 infantry Germans roll dice for 2 armour, 1 fighter and 1 infantry in Belorussia, round 2 : 4/4 hits, 1.67 expected hits Russians roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Eastern Ukraine Germans attack with 2 armour, 1 artillery and 1 fighter Russians defend with 3 infantry Germans roll dice for 2 armour, 1 artillery and 1 fighter in Eastern Ukraine, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 3 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Ukraine Germans roll dice for 2 armour and 1 fighter in Eastern Ukraine, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for Germans: 1 artillery Casualties for Russians: 3 infantry Non Combat Move - Germans 1 fighter moved from Archangel to Norway 1 fighter moved from Archangel to Karelia S.S.R. 1 fighter moved from Belorussia to East Poland 1 fighter moved from Eastern Ukraine to Bulgaria Romania 1 fighter moved from 12 Sea Zone to Northwestern Europe 1 fighter moved from 12 Sea Zone to France 2 armour moved from Karelia S.S.R. to Archangel 1 fighter moved from Germany to East Poland 2 armour moved from Germany to East Poland 1 bomber moved from Russia to Karelia S.S.R. Place Units - Germans 1 armour and 1 infantry placed in Bulgaria Romania 2 armour placed in Karelia S.S.R. 1 bomber and 1 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans rolls : 0.00 Russians regular : 1.00 Germans regular : 2.50 Russians AA : 0.67
Territory Summary for Germans :
Archangel : 1 flag, 3 armour Baltic States : 1 flag Belorussia : 1 flag, 2 armour East Poland : 1 flag, 2 armour and 2 fighters France : 1 aaGun and 1 fighter Germany : 1 aaGun, 1 bomber, 1 factory and 1 infantry Gibraltar : 1 flag, 1 infantry Karelia S.S.R. : 1 flag, 1 aaGun, 4 armour, 1 bomber, 1 factory and 1 fighter Eastern Ukraine : 1 flag, 2 armour Northwestern Europe : 1 aaGun, 1 artillery, 1 fighter and 4 infantry Norway : 1 fighter and 2 infantry Bulgaria Romania : 3 armour, 1 factory, 1 fighter and 1 infantry
Production/PUs Summary :
Germans : 38 / 39 Russians : 20 / 24 Japanese : 44 / 44 British : 18 / 22 Italians : 25 / 25 Chinese : 0 / 0 Americans : 33 / 33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 3x factory; Remaining resources: 21 PUs; 0 techTokens; Russians buy 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 artilleries moved from Ukraine to Eastern Ukraine 3 infantry moved from Ukraine to Eastern Ukraine 2 armour moved from Ukraine to Eastern Ukraine 1 armour moved from Ukraine to Eastern Ukraine 1 infantry moved from Ukraine to Eastern Ukraine 2 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 fighter moved from Russia to Belorussia 1 fighter moved from Russia to Archangel 2 armour moved from Russia to Archangel 3 infantry moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 armour moved from Russia to Belorussia Combat - Russians Battle in Eastern Ukraine Russians attack with 3 armour, 2 artilleries and 4 infantry Germans defend with 2 armour Russians roll dice for 3 armour, 2 artilleries and 4 infantry in Eastern Ukraine, round 2 : 2/9 hits, 3.17 expected hits Germans roll dice for 2 armour in Eastern Ukraine, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 armour Battle in Archangel Russians attack with 2 armour, 1 fighter and 4 infantry Germans defend with 3 armour Russians roll dice for 2 armour, 1 fighter and 4 infantry in Archangel, round 2 : 2/7 hits, 2.17 expected hits Germans roll dice for 3 armour in Archangel, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Archangel Russians roll dice for 2 armour, 1 fighter and 2 infantry in Archangel, round 3 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 2 armour, 1 fighter and 1 infantry in Archangel, round 4 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 armour in Archangel, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Germans: 3 armour Battle in Belorussia Russians attack with 1 armour, 1 fighter and 3 infantry Germans defend with 2 armour Russians roll dice for 1 armour, 1 fighter and 3 infantry in Belorussia, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 armour in Belorussia, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 armour Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 infantry moved from Russia to Archangel 1 fighter moved from Belorussia to Russia 1 infantry moved from Urals to Novosibirsk Place Units - Russians 2 infantry placed in Caucasus 5 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : -1.33
Territory Summary for Russians :
Archangel : 2 armour and 1 infantry Belorussia : 1 armour and 3 infantry Caucasus : 1 aaGun, 1 factory and 4 infantry Kazakh S.S.R. : 1 infantry Eastern Ukraine : 3 armour, 2 artilleries and 4 infantry Novosibirsk : 1 infantry Russia : 1 aaGun, 1 armour, 1 factory, 2 fighters and 7 infantry Ukraine : 2 infantry
Production/PUs Summary :
Germans : 34 / 39 Russians : 24 / 24 Japanese : 44 / 44 British : 18 / 22 Italians : 25 / 25 Chinese : 0 / 0 Americans : 33 / 33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - Japanese Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Jet Power Activate Technology - Japanese Japanese activating Jet Power Purchase Units - Japanese Japanese buy 2 armour, 3 destroyers, 2 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 armour moved from Stanovoj Chrebet to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery and 2 infantry moved from Chinghai to Kazakh S.S.R. 2 infantry moved from Chinghai to Novosibirsk 1 fighter moved from Ningxia to Kazakh S.S.R. 2 fighters moved from Ningxia to Novosibirsk Combat - Japanese Battle in Novosibirsk Japanese attack with 2 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakh S.S.R., round 4 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Novosibirsk to Chinghai 1 fighter moved from Kazakh S.S.R. to Chinghai 3 destroyers and 2 transports moved from 36 Sea Zone to 38 Sea Zone 2 fighters moved from 62 Sea Zone to Alaska 2 armour and 1 infantry moved from French Indo-China Thailand to Burma Place Units - Japanese 3 destroyers placed in 62 Sea Zone 1 transport placed in 38 Sea Zone 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in East Indies 1 armour and 1 infantry placed in Japan Japanese undo move 5. 1 armour placed in Japan 1 infantry placed in East Indies Turn Complete - Japanese Japanese collect 50 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : -4.00 Japanese rolls : 1.00 Russians regular : -0.33
Territory Summary for Japanese :
Alaska : 1 flag, 5 armour, 1 artillery, 6 fighters and 4 infantry Australia : 1 flag, 1 aaGun and 1 artillery Borneo : 1 flag Burma : 1 flag, 2 armour and 1 infantry Buryatia S.S.R. : 1 flag Chinghai : 1 flag, 3 fighters East Indies : 1 flag, 1 armour, 1 artillery, 1 factory and 3 infantry Fukien : 1 flag Hawaiian Islands : 1 flag, 1 infantry Hupeh : 1 flag Iwo Jima : 1 infantry Japan : 1 aaGun, 5 armour, 1 factory and 5 infantry Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag Ningxia : 1 flag Novosibirsk : 1 flag, 2 infantry Philippine Islands : 1 flag Sikang : 1 flag Soviet Far East : 1 flag Stanovoj Chrebet : 1 flag, 1 infantry Suiyuan : 1 flag Yakut S.S.R. : 1 flag, 1 armour Yunnan : 1 flag 38 Sea Zone : 3 destroyers and 3 transports 62 Sea Zone : 2 carriers, 3 destroyers and 5 transports
Production/PUs Summary :
Germans : 34 / 39 Russians : 18 / 24 Japanese : 50 / 51 British : 18 / 22 Italians : 25 / 25 Chinese : 0 / 0 Americans : 33 / 33
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; 1 techTokens; Place Units - British 1 destroyer and 2 transports placed in 2 Sea Zone Turn Complete - British British collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
British rolls : 0.00
Territory Summary for British :
India : 1 aaGun, 1 artillery, 3 fighters and 3 infantry United Kingdom : 1 aaGun, 6 armour, 1 artillery, 1 factory and 8 infantry Western United States : 1 bomber 2 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 34 / 39 Russians : 18 / 24 Japanese : 50 / 51 British : 18 / 18 Italians : 25 / 25 Chinese : 0 / 0 Americans : 33 / 33
Dice Statistics:
Total 1 was rolled 101 times 2 was rolled 132 times 3 was rolled 128 times 4 was rolled 124 times 5 was rolled 102 times 6 was rolled 122 times Average roll : 3.508 Median : 3.000 Variance : 1.261 Standard Deviation : 1.123 Total rolls : 709 Null / Other 1 was rolled 12 times 2 was rolled 9 times 3 was rolled 8 times 4 was rolled 10 times 5 was rolled 10 times 6 was rolled 10 times Average roll : 3.458 Median : 4.000 Variance : 0.152 Standard Deviation : 0.390 Total rolls : 59 Germans Combat 1 was rolled 31 times 2 was rolled 29 times 3 was rolled 34 times 4 was rolled 38 times 5 was rolled 22 times 6 was rolled 26 times Average roll : 3.383 Median : 3.000 Variance : 0.905 Standard Deviation : 0.951 Total rolls : 180 British Combat 1 was rolled 12 times 2 was rolled 9 times 3 was rolled 8 times 4 was rolled 10 times 5 was rolled 10 times 6 was rolled 10 times Average roll : 3.458 Median : 4.000 Variance : 0.152 Standard Deviation : 0.390 Total rolls : 59 Italians Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.864 Median : 4.000 Variance : 0.730 Standard Deviation : 0.854 Total rolls : 22 Americans Combat 1 was rolled 3 times 2 was rolled 8 times 3 was rolled 11 times 4 was rolled 11 times 5 was rolled 6 times 6 was rolled 9 times Average roll : 3.750 Median : 4.000 Variance : 1.021 Standard Deviation : 1.011 Total rolls : 48 Chinese Combat 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 15 Russians Combat 1 was rolled 20 times 2 was rolled 35 times 3 was rolled 24 times 4 was rolled 32 times 5 was rolled 26 times 6 was rolled 32 times Average roll : 3.621 Median : 4.000 Variance : 0.981 Standard Deviation : 0.991 Total rolls : 169 Japanese Combat 1 was rolled 20 times 2 was rolled 36 times 3 was rolled 36 times 4 was rolled 17 times 5 was rolled 23 times 6 was rolled 25 times Average roll : 3.395 Median : 3.000 Variance : 2.095 Standard Deviation : 1.447 Total rolls : 157
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 artillery moved from French Equatorial Africa to 23 Sea Zone 1 artillery and 1 transport moved from 23 Sea Zone to 28 Sea Zone 1 artillery moved from 28 Sea Zone to French Madagascar Italians take French Madagascar from British 2 armour, 1 artillery, 1 fighter and 1 infantry moved from Bulgaria Romania to Ukraine Combat - Italians Battle in Ukraine Italians attack with 2 armour, 1 artillery, 1 fighter and 1 infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 battleship, 2 cruisers and 1 destroyer moved from 14 Sea Zone to 12 Sea Zone 1 fighter moved from Ukraine to 14 Sea Zone 1 artillery moved from Balkans to Bulgaria Romania Place Units - Italians 1 submarine and 1 transport placed in 14 Sea Zone 1 fighter placed in 14 Sea Zone Turn Complete - Italians Italians collect 28 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 Russians regular : -0.67
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Belgian Congo : 1 flag Brazil : 1 flag, 1 artillery and 1 infantry East Poland : 1 armour Egypt : 1 flag France : 1 armour and 2 artilleries French Equatorial Africa : 1 flag French Madagascar : 1 flag, 1 artillery French West Africa : 1 flag Italian Africa : 1 flag Italy : 1 aaGun, 1 armour, 1 artillery and 1 factory Persia : 1 flag, 1 artillery Rhodesia : 1 flag Bulgaria Romania : 1 artillery Trans-Jordan : 1 flag Ukraine : 1 flag, 2 armour, 1 artillery and 1 infantry Union of South Africa : 1 flag, 1 infantry 12 Sea Zone : 1 battleship, 2 cruisers and 1 destroyer 14 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport 28 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 34 / 39 Russians : 16 / 24 Japanese : 50 / 51 British : 17 / 18 Italians : 28 / 30 Chinese : 0 / 0 Americans : 33 / 33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from 18 Sea Zone to Brazil 1 infantry moved from Morocco Algeria to Libya Americans take Libya from Italians 4 armour, 3 artilleries, 2 bombers, 1 fighter and 8 infantry moved from Western Canada to Alaska 1 bomber moved from Western United States to Alaska 1 bomber moved from Eastern United States to Alaska Combat - Americans Battle in Brazil Americans attack with 1 artillery and 1 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Brazil Americans roll dice for 1 artillery in Brazil, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Brazil, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Brazil Italians win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Battle in Alaska Americans attack with 4 armour, 3 artilleries, 4 bombers, 1 fighter and 8 infantry Japanese defend with 5 armour, 1 artillery, 6 fighters and 4 infantry Americans roll dice for 4 armour, 3 artilleries, 4 bombers, 1 fighter and 8 infantry in Alaska, round 2 : 9/24 hits, 10.67 expected hits Japanese roll dice for 5 armour, 1 artillery, 6 fighters and 4 infantry in Alaska, round 2 : 7/16 hits, 8.17 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 4 armour owned by the Japanese and 7 infantry owned by the Americans lost in Alaska Americans roll dice for 4 armour, 3 artilleries, 4 bombers, 1 fighter and 1 infantry in Alaska, round 3 : 12/17 hits, 9.17 expected hits Japanese roll dice for 1 armour and 6 fighters in Alaska, round 3 : 5/7 hits, 4.50 expected hits 6 fighters owned by the Japanese, 1 armour owned by the Japanese, 1 armour owned by the Americans, 1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 3 armour, 4 bombers and 1 fighter remaining. Battle score for attacker is 60 Casualties for Americans: 1 armour, 3 artilleries and 8 infantry Casualties for Japanese: 5 armour, 1 artillery, 6 fighters and 4 infantry Non Combat Move - Americans 1 armour moved from Eastern United States to Panama 1 fighter moved from Eastern United States to Panama 1 bomber moved from Alaska to Panama 1 bomber moved from Alaska to Eastern United States 2 bombers moved from Alaska to Western United States 1 fighter moved from Alaska to Western United States 1 infantry moved from Central United States to Western Canada 2 submarines moved from 57 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from Western United States to Western Canada Place Units - Americans 1 submarine placed in 56 Sea Zone 1 bomber and 2 infantry placed in Eastern United States 3 infantry placed in Western United States Turn Complete - Americans Americans collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : -0.67 Italians regular : 0.67
Territory Summary for Americans and Chinese :
Alaska : 3 armour Eastern Canada : 1 infantry Eastern United States : 1 aaGun, 2 bombers, 1 factory and 3 infantry Libya : 1 flag, 1 infantry Mexico : 1 infantry Midway : 1 infantry Morocco Algeria : 1 flag, 1 artillery Panama : 1 armour, 1 bomber, 1 fighter and 1 infantry Wake Island : 1 infantry Western Canada : 1 artillery and 2 infantry Western United States : 1 aaGun, 2 bombers, 1 factory, 1 fighter and 3 infantry 18 Sea Zone : 1 transport 56 Sea Zone : 3 submarines
Production/PUs Summary :
Germans : 34 / 39 Russians : 16 / 24 Japanese : 48 / 51 British : 17 / 18 Italians : 27 / 30 Chinese : 0 / 0 Americans : 36 / 36
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Research Technology - Germans Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 4 armour, 1 bomber and 2 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 2 armour and 2 fighters moved from East Poland to Belorussia 1 fighter moved from Norway to Archangel 3 armour moved from Bulgaria Romania to Caucasus 1 fighter moved from Bulgaria Romania to Caucasus 1 bomber moved from Germany to Russia 1 bomber moved from Karelia S.S.R. to Russia 1 fighter moved from Northwestern Europe to Belorussia 4 armour moved from Karelia S.S.R. to Archangel 1 fighter moved from Karelia S.S.R. to Caucasus Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 2,3 and causes: 5 damage to unit: factory Bombing raid in Russia causes 5 damage total. Battle in Archangel Germans attack with 4 armour and 1 fighter Russians defend with 2 armour and 1 infantry Germans roll dice for 4 armour and 1 fighter in Archangel, round 2 : 5/5 hits, 2.50 expected hits Russians roll dice for 2 armour and 1 infantry in Archangel, round 2 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Russians, 2 armour owned by the Russians and 2 armour owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 2 armour Casualties for Russians: 2 armour and 1 infantry Battle in Belorussia Germans attack with 2 armour and 3 fighters Russians defend with 1 armour and 3 infantry Germans roll dice for 2 armour and 3 fighters in Belorussia, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 1/4 hits, 1.50 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Germans roll dice for 1 armour and 3 fighters in Belorussia, round 3 : 0/4 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 armour and 3 fighters in Belorussia, round 4 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 infantry in Belorussia, round 4 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Germans roll dice for 3 fighters in Belorussia, round 5 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 armour in Belorussia, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 3 fighters in Belorussia, round 6 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 armour in Belorussia, round 6 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belorussia Germans win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 2 armour Casualties for Russians: 1 armour and 3 infantry Battle in Caucasus Germans attack with 3 armour and 2 fighters Russians defend with 1 aaGun, 1 factory and 4 infantry Russians roll AA dice in Caucasus : 0/2 hits, 0.33 expected hits Germans roll dice for 3 armour and 2 fighters in Caucasus, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 4 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus Germans roll dice for 1 armour and 2 fighters in Caucasus, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -8 Casualties for Germans: 2 armour and 1 fighter Casualties for Russians: 4 infantry Non Combat Move - Germans 1 fighter moved from Archangel to Karelia S.S.R. 1 fighter moved from Caucasus to Ukraine 2 fighters moved from Belorussia to Ukraine 1 fighter moved from Belorussia to Karelia S.S.R. 2 bombers moved from Russia to Chinghai 1 infantry moved from Germany to Poland 1 infantry moved from Bulgaria Romania to East Poland Place Units - Germans 2 armour placed in Karelia S.S.R. 2 armour placed in Bulgaria Romania 1 bomber and 2 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : -0.17 Germans regular : 0.00 Russians AA : -0.67
Territory Summary for Germans :
Archangel : 1 flag, 2 armour Baltic States : 1 flag Caucasus : 1 flag, 1 aaGun, 1 armour and 1 factory Chinghai : 2 bombers East Poland : 1 flag, 1 infantry France : 1 aaGun and 1 fighter Germany : 1 aaGun, 1 bomber, 1 factory and 2 infantry Gibraltar : 1 flag, 1 infantry Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour, 1 factory and 2 fighters Northwestern Europe : 1 aaGun, 1 artillery and 4 infantry Norway : 2 infantry Poland : 1 infantry Bulgaria Romania : 2 armour and 1 factory Ukraine : 3 fighters
Production/PUs Summary :
Germans : 40 / 41 Russians : 10 / 24 Japanese : 48 / 51 British : 17 / 18 Italians : 27 / 30 Chinese : 0 / 0 Americans : 36 / 36
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 5x factory; Remaining resources: 19 PUs; 0 techTokens; Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 1 infantry moved from Eastern Ukraine to Caucasus 1 artillery and 1 infantry moved from Eastern Ukraine to Caucasus 2 armour moved from Eastern Ukraine to Kazakh S.S.R. 2 infantry moved from Russia to Kazakh S.S.R. 1 fighter moved from Russia to Kazakh S.S.R. 1 armour moved from Eastern Ukraine to Novosibirsk 1 fighter moved from Russia to Novosibirsk 2 infantry moved from Russia to Novosibirsk Combat - Russians Battle in Kazakh S.S.R. Russians attack with 2 armour, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 2 armour, 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 0/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Kazakh S.S.R. Russians roll dice for 2 armour and 1 fighter in Kazakh S.S.R., round 3 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 armour owned by the Russians lost in Kazakh S.S.R. Russians win with 1 fighter remaining. Battle score for attacker is -9 Casualties for Russians: 2 armour and 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Caucasus Russians attack with 2 artilleries and 2 infantry Germans defend with 1 aaGun, 1 armour and 1 factory Russians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Novosibirsk Russians attack with 1 armour, 1 fighter and 2 infantry Japanese defend with 2 infantry Russians roll dice for 1 armour, 1 fighter and 2 infantry in Novosibirsk, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Russia 1 fighter moved from Kazakh S.S.R. to Russia 1 infantry moved from Russia to Belorussia Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00 Germans regular : -0.50 Russians regular : 0.00
Territory Summary for Russians :
Belorussia : 1 infantry Caucasus : 1 aaGun, 2 artilleries, 1 factory and 2 infantry Eastern Ukraine : 2 infantry Novosibirsk : 1 armour and 2 infantry Russia : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 7 infantry
Production/PUs Summary :
Germans : 36 / 41 Russians : 16 / 16 Japanese : 46 / 51 British : 17 / 18 Italians : 27 / 30 Chinese : 0 / 0 Americans : 36 / 36
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 1 armour, 1 artillery and 2 infantry moved from East Indies to 38 Sea Zone 1 armour, 1 artillery, 3 destroyers, 2 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to India 2 armour and 1 infantry moved from Burma to India 3 fighters moved from Chinghai to India 1 armour moved from Yakut S.S.R. to Urals Japanese take Evenki National Okrug from Russians Japanese take Urals from Russians Combat - Japanese Battle in India Japanese attack with 3 armour, 1 artillery, 3 fighters and 3 infantry British defend with 1 aaGun, 1 artillery, 3 fighters and 3 infantry British roll AA dice in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 3 armour, 1 artillery, 3 fighters and 3 infantry in India, round 2 : 7/10 hits, 4.50 expected hits British roll dice for 1 artillery, 3 fighters and 3 infantry in India, round 2 : 4/7 hits, 3.33 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British, 3 infantry owned by the British and 3 fighters owned by the British lost in India Japanese win, taking India from British with 3 armour and 3 fighters remaining. Battle score for attacker is 30 Casualties for Japanese: 1 artillery and 3 infantry Casualties for British: 1 artillery, 3 fighters and 3 infantry Non Combat Move - Japanese 3 fighters moved from India to Persia 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 2 armour and 2 infantry moved from Japan to 62 Sea Zone 2 armour and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. Place Units - Japanese 1 transport placed in 38 Sea Zone 1 armour, 1 artillery and 1 infantry placed in East Indies 1 armour, 2 fighters and 1 infantry placed in Japan Japanese undo move 3. 1 armour and 1 infantry placed in Japan 2 fighters placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Japanese regular : 2.50 British AA : -0.50 Japanese rolls : 0.00 British regular : 0.67
Territory Summary for Japanese :
Australia : 1 flag, 1 aaGun and 1 artillery Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag, 2 armour and 2 infantry Chinghai : 1 flag East Indies : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry Evenki National Okrug : 1 flag Fukien : 1 flag Hawaiian Islands : 1 flag, 1 infantry Hupeh : 1 flag India : 1 flag, 1 aaGun and 3 armour Iwo Jima : 1 infantry Japan : 1 aaGun, 4 armour, 1 factory and 4 infantry Kazakh S.S.R. : 1 flag Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag New Guinea : 1 flag, 1 infantry Ningxia : 1 flag Persia : 3 fighters Philippine Islands : 1 flag Sikang : 1 flag Soviet Far East : 1 flag Stanovoj Chrebet : 1 flag Suiyuan : 1 flag Urals : 1 flag, 1 armour Yakut S.S.R. : 1 flag, 1 infantry Yunnan : 1 flag 35 Sea Zone : 3 destroyers and 2 transports 38 Sea Zone : 1 transport 48 Sea Zone : 1 transport 62 Sea Zone : 2 carriers, 3 destroyers, 2 fighters and 5 transports
Production/PUs Summary :
Germans : 36 / 41 Russians : 14 / 16 Japanese : 52 / 52 British : 13 / 18 Italians : 27 / 30 Chinese : 0 / 0 Americans : 36 / 36
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 2 armour and 2 infantry moved from United Kingdom to 2 Sea Zone 2 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports moved from 2 Sea Zone to 3 Sea Zone 2 armour, 3 fighters and 2 infantry moved from 3 Sea Zone to Norway Combat - British Battle in Norway British attack with 2 armour, 3 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 2 armour, 3 fighters and 2 infantry in Norway, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 3 fighters moved from Norway to 3 Sea Zone Place Units - British 1 destroyer and 1 transport placed in 3 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
British rolls : 0.00 Germans regular : 0.33 British regular : -0.00
Territory Summary for British :
Norway : 1 flag, 2 armour and 1 infantry United Kingdom : 1 aaGun, 4 armour, 1 artillery, 1 factory and 7 infantry Western United States : 1 bomber 3 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 33 / 41 Russians : 14 / 16 Japanese : 52 / 52 British : 16 / 16 Italians : 27 / 30 Chinese : 0 / 0 Americans : 36 / 36
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 armour, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 fighter moved from 14 Sea Zone to 18 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 armour moved from 14 Sea Zone to Libya 1 fighter moved from 14 Sea Zone to Libya 2 armour, 1 artillery and 1 infantry moved from Ukraine to Caucasus 1 artillery moved from Persia to Caucasus 1 armour moved from East Poland to Caucasus Combat - Italians Battle in 18 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 18 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Libya Italians attack with 1 armour and 1 fighter Americans defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Libya, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 fighter in Libya, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Libya Italians win, taking Libya from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Caucasus Italians attack with 3 armour, 2 artilleries and 1 infantry Russians defend with 1 aaGun, 2 artilleries, 1 factory and 2 infantry Italians roll dice for 3 armour, 2 artilleries and 1 infantry in Caucasus, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus Italians roll dice for 3 armour and 2 artilleries in Caucasus, round 3 : 1/5 hits, 2.17 expected hits Russians roll dice for 2 artilleries in Caucasus, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Russians lost in Caucasus Italians roll dice for 3 armour and 2 artilleries in Caucasus, round 4 : 0/5 hits, 2.17 expected hits Russians roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 armour and 2 artilleries in Caucasus, round 5 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 artillery in Caucasus, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 3 armour and 2 artilleries remaining. Battle score for attacker is 11 Casualties for Italians: 1 infantry Casualties for Russians: 2 artilleries and 2 infantry Non Combat Move - Italians 1 fighter moved from Libya to 14 Sea Zone 1 fighter moved from 18 Sea Zone to Brazil 1 artillery moved from Bulgaria Romania to Ukraine 1 artillery moved from French Madagascar to 28 Sea Zone 1 infantry moved from Union of South Africa to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Egypt 1 battleship, 2 cruisers and 1 destroyer moved from 12 Sea Zone to 14 Sea Zone Place Units - Italians 1 fighter and 1 submarine placed in 14 Sea Zone 2 armour and 1 infantry placed in Italy Turn Complete - Italians Italians collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -5.00 Russians regular : -1.67
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Belgian Congo : 1 flag Brazil : 1 flag, 1 artillery and 1 fighter Caucasus : 1 flag, 1 aaGun, 3 armour, 2 artilleries and 1 factory Egypt : 1 flag, 1 artillery and 1 infantry France : 1 armour and 2 artilleries French Equatorial Africa : 1 flag French Madagascar : 1 flag French West Africa : 1 flag Italian Africa : 1 flag Italy : 1 aaGun, 2 armour, 1 artillery, 1 factory and 1 infantry Libya : 1 armour Persia : 1 flag Rhodesia : 1 flag Trans-Jordan : 1 flag Ukraine : 1 flag, 1 artillery Union of South Africa : 1 flag 14 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport 34 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 33 / 41 Russians : 10 / 16 Japanese : 52 / 52 British : 16 / 16 Italians : 32 / 33 Chinese : 0 / 0 Americans : 35 / 36
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 3 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 2 bombers moved from Eastern United States to United Kingdom 1 artillery and 2 infantry moved from Western Canada to Alaska 1 fighter moved from Western United States to Alaska 2 bombers moved from Western United States to Western Canada Place Units - Americans 1 transport placed in 10 Sea Zone 1 transport placed in 56 Sea Zone 1 bomber and 1 infantry placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Territory Summary for Americans and Chinese :
Alaska : 3 armour, 1 artillery, 1 fighter and 2 infantry Eastern Canada : 1 infantry Eastern United States : 1 aaGun, 1 bomber, 1 factory and 4 infantry Mexico : 1 infantry Midway : 1 infantry Morocco Algeria : 1 flag, 1 artillery Panama : 1 armour, 1 bomber, 1 fighter and 1 infantry United Kingdom : 2 bombers Wake Island : 1 infantry Western Canada : 2 bombers Western United States : 1 aaGun, 1 factory and 5 infantry 10 Sea Zone : 1 transport 56 Sea Zone : 3 submarines and 1 transport
Production/PUs Summary :
Germans : 33 / 41 Russians : 10 / 16 Japanese : 52 / 52 British : 16 / 16 Italians : 32 / 33 Chinese : 0 / 0 Americans : 35 / 36