Scramble scotland
Odonis (Axis) vs Freh (Allies + 10) BM4
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Smolensk 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Belarus 1 fighter moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Belarus to Bryansk 2 armour moved from Bryansk to Russia 6 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Timguska to Urals 5 infantry moved from Timguska to Novosibirsk 2 aaGuns moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia 2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R. 2 artilleries moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk Place Units - Russians 2 armour, 1 artillery and 7 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Germans regular : 0.33 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Yunnan to Burma 1 artillery moved from Shan State to Burma 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 fighters and 2 tactical_bombers moved from Yunnan to Burma 2 bombers moved from Yunnan to Kansu 2 fighters moved from Yunnan to Kansu 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Kansu 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in Alaska Battle in 16 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win, taking Alaska from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kansu Japanese attack with 2 bombers, 2 fighters and 2 infantry Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Kansu, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Kansu, round 3 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Battle in Burma Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Burma to Yunnan 1 artillery moved from Szechwan to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 2 infantry moved from Kiangsu to Anhwe 1 armour moved from Kiangsu to Kweichow 1 infantry moved from Kwangsi to Yunnan 1 armour and 1 infantry moved from French Indo China to Yunnan 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 74 Sea Zone 3 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 2 fighters moved from Kansu to Suiyuyan 2 bombers moved from Kansu to Yunnan Place Units - Japanese 1 carrier, 1 destroyer, 1 fighter and 1 transport placed in 6 Sea Zone 1 factory_minor placed in French Indo China 3 armour placed in Kiangsu Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : 0.00 UK_Pacific regular : -0.67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Yunnan to Burma 1 artillery moved from Shan State to Burma 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 fighters and 2 tactical_bombers moved from Yunnan to Burma 2 bombers moved from Yunnan to Kansu 2 fighters moved from Yunnan to Kansu 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Kansu 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in Alaska Battle in 16 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win, taking Alaska from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kansu Japanese attack with 2 bombers, 2 fighters and 2 infantry Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Kansu, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Kansu, round 3 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Battle in Burma Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Burma to Yunnan 1 artillery moved from Szechwan to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 2 infantry moved from Kiangsu to Anhwe 1 armour moved from Kiangsu to Kweichow 1 infantry moved from Kwangsi to Yunnan 1 armour and 1 infantry moved from French Indo China to Yunnan 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 74 Sea Zone 3 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 2 fighters moved from Kansu to Suiyuyan 2 bombers moved from Kansu to Yunnan Place Units - Japanese 1 carrier, 1 destroyer, 1 fighter and 1 transport placed in 6 Sea Zone 1 factory_minor placed in French Indo China 3 armour placed in Kiangsu Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : 0.00 UK_Pacific regular : -0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber, 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 4 fighters moved from 26 Sea Zone to 6 Sea Zone 3 mech_infantrys moved from Western United States to Alaska 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 5 bombers moved from Eastern United States to 110 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Alaska Americans attack with 1 artillery, 1 infantry and 3 mech_infantrys Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Alaska, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Alaska Americans roll dice for 1 artillery and 3 mech_infantrys in Alaska, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Alaska, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Alaska Americans roll dice for 1 artillery and 2 mech_infantrys in Alaska, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Alaska, round 4 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Americans lost in Alaska Americans roll dice for 1 artillery in Alaska, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Alaska, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Alaska, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Alaska, round 6 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Alaska Japanese win with 2 infantry remaining. Battle score for attacker is -19 Casualties for Americans: 1 artillery, 1 infantry and 3 mech_infantrys Battle in 6 Sea Zone Americans attack with 2 bombers, 5 fighters and 1 tactical_bomber Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits Japanese roll dice for 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 4 : 1/4 hits, 2.50 expected hits Japanese roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 27 Casualties for Americans: 4 fighters and 1 tactical_bomber Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Battle in 110 Sea Zone Americans attack with 5 bombers, 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport Germans defend with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Americans roll dice for 4 submarines in 110 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 5 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits 1 destroyer owned by the Germans, 4 submarines owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans roll dice for 5 bombers, 1 carrier, 2 fighters and 1 transport in 110 Sea Zone, round 3 : 4/7 hits, 4.33 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/6 hits, 3.00 expected hits 2 carriers owned by the Germans, 2 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone Americans roll dice for 4 bombers, 1 carrier and 1 transport in 110 Sea Zone, round 4 : 1/4 hits, 2.67 expected hits Germans roll dice for 1 battleship and 1 fighter in 110 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Germans and 2 bombers owned by the Americans lost in 110 Sea Zone Americans roll dice for 2 bombers, 1 carrier and 1 transport in 110 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 110 Sea Zone Americans win with 2 bombers, 1 carrier and 1 transport remaining. Battle score for attacker is 4 Casualties for Americans: 3 bombers, 1 destroyer, 2 fighters and 4 submarines Casualties for Germans: 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Battle in Normandy Bordeaux Non Combat Move - Americans 2 bombers moved from 110 Sea Zone to United Kingdom 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone 1 fighter moved from 6 Sea Zone to 7 Sea Zone 2 bombers moved from 6 Sea Zone to Buryatia 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States 1 battleship, 2 carriers and 2 cruisers moved from 26 Sea Zone to 63 Sea Zone 1 destroyer and 1 submarine moved from 80 Sea Zone to 72 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -8.50 Japanese regular : 1.00 Germans regular : 2.50
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber, 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 4 fighters moved from 26 Sea Zone to 6 Sea Zone 3 mech_infantrys moved from Western United States to Alaska 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 5 bombers moved from Eastern United States to 110 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Alaska Americans attack with 1 artillery, 1 infantry and 3 mech_infantrys Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Alaska, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Alaska Americans roll dice for 1 artillery and 3 mech_infantrys in Alaska, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Alaska, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Alaska Americans roll dice for 1 artillery and 2 mech_infantrys in Alaska, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Alaska, round 4 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Americans lost in Alaska Americans roll dice for 1 artillery in Alaska, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Alaska, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Alaska, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Alaska, round 6 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Alaska Japanese win with 2 infantry remaining. Battle score for attacker is -19 Casualties for Americans: 1 artillery, 1 infantry and 3 mech_infantrys Battle in 6 Sea Zone Americans attack with 2 bombers, 5 fighters and 1 tactical_bomber Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits Japanese roll dice for 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 4 : 1/4 hits, 2.50 expected hits Japanese roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 27 Casualties for Americans: 4 fighters and 1 tactical_bomber Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Battle in 110 Sea Zone Americans attack with 5 bombers, 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport Germans defend with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Americans roll dice for 4 submarines in 110 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 5 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits 1 destroyer owned by the Germans, 4 submarines owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans roll dice for 5 bombers, 1 carrier, 2 fighters and 1 transport in 110 Sea Zone, round 3 : 4/7 hits, 4.33 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/6 hits, 3.00 expected hits 2 carriers owned by the Germans, 2 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone Americans roll dice for 4 bombers, 1 carrier and 1 transport in 110 Sea Zone, round 4 : 1/4 hits, 2.67 expected hits Germans roll dice for 1 battleship and 1 fighter in 110 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Germans and 2 bombers owned by the Americans lost in 110 Sea Zone Americans roll dice for 2 bombers, 1 carrier and 1 transport in 110 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 110 Sea Zone Americans win with 2 bombers, 1 carrier and 1 transport remaining. Battle score for attacker is 4 Casualties for Americans: 3 bombers, 1 destroyer, 2 fighters and 4 submarines Casualties for Germans: 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Battle in Normandy Bordeaux Non Combat Move - Americans 2 bombers moved from 110 Sea Zone to United Kingdom 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone 1 fighter moved from 6 Sea Zone to 7 Sea Zone 2 bombers moved from 6 Sea Zone to Buryatia 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States 1 battleship, 2 carriers and 2 cruisers moved from 26 Sea Zone to 63 Sea Zone 1 destroyer and 1 submarine moved from 80 Sea Zone to 72 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 destroyer, 2 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Gibraltar to Morocco 1 infantry moved from French West Africa to 83 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 artillery moved from Iraq to Trans-Jordan 1 bomber moved from Gibraltar to Trans-Jordan 1 bomber moved from Gibraltar to Trans-Jordan 1 fighter moved from Egypt to 98 Sea Zone 1 fighter moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 armour moved from French West Africa to 83 Sea Zone 1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis Combat - British Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 submarine and 1 transport 1 submarine owned by the Italians submerged 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Trans-Jordan British attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter and 1 infantry Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 2 infantry British roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/7 hits, 3.33 expected hits Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2.50 expected hits 1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour, 1 artillery, 2 bombers and 1 fighter in Trans-Jordan, round 3 : 5/5 hits, 2.67 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in Trans-Jordan, round 3 : 3/3 hits, 1.83 expected hits 2 fighters owned by the Germans, 1 bomber owned by the British, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Trans-Jordan British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 armour, 2 artilleries, 1 bomber and 1 infantry Casualties for Italians: 2 infantry Casualties for Germans: 2 fighters and 1 tactical_bomber Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Morocco British attack with 1 armour, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Morocco, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco British win, taking Morocco from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Morocco to Gibraltar 1 bomber and 1 fighter moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 fighter moved from 98 Sea Zone to Egypt 3 infantry moved from Persia to Iraq 3 infantry moved from Brazil to Suriname 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Burma to India Place Units - British 2 fighters placed in United Kingdom 1 destroyer and 1 transport placed in 110 Sea Zone 3 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5 British collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -8.50 Italians regular : 0.33 Japanese regular : 0.00 Germans regular : 2.50 British regular : 2.83
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Normandy Bordeaux 1 armour moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Romania to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 armour, 1 bomber and 1 fighter British defend with 1 fighter and 2 infantry; Americans defend with 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 1 armour, 1 bomber and 1 fighter in Normandy Bordeaux, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 armour, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.83 expected hits 1 armour owned by the Americans, 1 bomber owned by the Italians, 1 fighter owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Normandy Bordeaux Americans win with 1 fighter remaining. Battle score for attacker is -18 Casualties for Italians: 1 armour, 1 bomber and 1 fighter Casualties for Americans: 1 armour Casualties for British: 2 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Bulgaria to Romania 1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Northern Italy to Southern Italy 1 armour and 1 mech_infantry moved from Tobruk to Alexandria 1 armour moved from Libya to Alexandria 1 infantry moved from Libya to Tobruk 2 infantry moved from Tunisia to Algeria 1 marine moved from Algeria to Tunisia Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Italians regular : 1.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 artillery moved from Queensland to South Australia 1 infantry moved from South Australia to New South Wales 3 infantry moved from Queensland to New South Wales 2 aaGuns moved from Queensland to New South Wales 2 fighters moved from Queensland to New Zealand 1 fighter moved from Queensland to New South Wales Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 artillery moved from Queensland to South Australia 1 infantry moved from South Australia to New South Wales 3 infantry moved from Queensland to New South Wales 2 aaGuns moved from Queensland to New South Wales 2 fighters moved from Queensland to New Zealand 1 fighter moved from Queensland to New South Wales Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French COMMENT: 2 French inf are on US transport in sz 110
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 10 infantry moved from Novgorod to Belarus 1 infantry moved from Baltic States to Belarus 2 mech_infantrys moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Eastern Poland to Ukraine 9 armour and 1 mech_infantry moved from Archangel to Belarus Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 fighter; Americans defend with 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 fighter in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 1 fighter Battle in Ukraine Germans attack with 1 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 9 armour, 2 artilleries, 11 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 9 armour, 2 artilleries, 11 infantry and 1 mech_infantry in Belarus, round 2 : 5/23 hits, 7.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 9 armour, 2 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 aaGuns, 8 artilleries and 27 infantry moved from Eastern Poland to Belarus 1 infantry moved from Vyborg to Novgorod 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Poland to 114 Sea Zone 1 mech_infantry moved from Germany to 114 Sea Zone 1 artillery, 1 mech_infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 mech_infantry moved from 115 Sea Zone to Novgorod 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 bomber moved from Normandy Bordeaux to Western Germany 5 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Eastern Poland to Western Ukraine Place Units - Germans 3 armour placed in Novgorod 2 fighters placed in Western Germany 4 mech_infantrys placed in Germany Germans undo move 3. 2 mech_infantrys placed in Germany 1 artillery and 1 infantry placed in France 2 mech_infantrys placed in Western Germany Germans undo move 5. Germans undo move 3. 4 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4 Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.67 Germans regular : 0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/7 hits, 2.67 expected hits Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 4 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 1 infantry and 2 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 5 infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Tambov 1 aaGun moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Russia 1 infantry moved from Urals to Vologda 1 infantry moved from Bryansk to Russia 4 artilleries moved from Bryansk to Tambov 7 artilleries and 9 infantry moved from Bryansk to Russia 1 infantry moved from Buryatia to Amur 2 aaGuns and 11 infantry moved from Yakut S.S.R. to Buryatia 10 infantry moved from Bryansk to Tambov 2 mech_infantrys moved from Russia to Tambov 1 armour and 1 mech_infantry moved from Russia to Novosibirsk 1 armour moved from Russia to Tambov 5 infantry moved from Bryansk to Russia Place Units - Russians 2 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.17 Russians regular : -2.50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 infantry moved from Alaska to 2 Sea Zone 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Soviet Far East 1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Kansu 2 fighters moved from Suiyuyan to Kansu 2 infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from Yunnan to Burma 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship and 1 cruiser moved from 33 Sea Zone to 26 Sea Zone 2 bombers moved from Yunnan to Amur 1 armour and 1 infantry moved from 5 Sea Zone to Amur Combat - Japanese Battle in Soviet Far East Battle in Hawaiian Islands Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Japanese roll dice for 1 artillery in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Hawaiian Islands Americans win, taking Soviet Far East from Russians with 2 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 46 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -9 Casualties for Japanese: 1 submarine and 1 tactical_bomber Casualties for ANZAC: 1 destroyer Battle in Kansu Japanese attack with 2 fighters and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Kansu, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Amur Japanese attack with 1 armour, 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Amur, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Burma to Kweichow 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Hopei to Suiyuyan 2 infantry moved from Jehol to Manchuria 1 aaGun moved from Jehol to Manchuria 1 infantry moved from Kweichow to Shensi 1 armour, 2 artilleries and 3 infantry moved from Kweichow to Shensi 1 armour moved from Yunnan to Shensi 1 artillery moved from Hopei to Shensi 1 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 2 armour moved from Kiangsu to Jehol 1 infantry moved from French Indo China to Yunnan 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 4 carriers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 2 bombers moved from Amur to Manchuria 2 fighters moved from Kansu to Shensi Place Units - Japanese 1 factory_minor placed in Manchuria 1 armour and 2 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 3 fighters placed in Japan 1 destroyer placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 30 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : -1.83 UK_Pacific regular : 0.33 ANZAC regular : 1.33 Russians regular : 0.67
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 unit repaired. 2 bombers moved from United Kingdom to 97 Sea Zone 1 destroyer and 1 submarine moved from 72 Sea Zone to 74 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter moved from 7 Sea Zone to British Columbia 1 bomber moved from Buryatia to 5 Sea Zone 1 bomber moved from Buryatia to 3 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to British Columbia 1 mech_infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone 1 mech_infantry moved from 2 Sea Zone to Alaska 1 transport moved from 1 Sea Zone to 2 Sea Zone 1 infantry moved from Western United States to British Columbia Combat - Americans
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 unit repaired. 2 bombers moved from United Kingdom to 97 Sea Zone 1 destroyer and 1 submarine moved from 72 Sea Zone to 74 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter moved from 7 Sea Zone to British Columbia 1 bomber moved from Buryatia to 5 Sea Zone 1 bomber moved from Buryatia to 3 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to British Columbia 1 mech_infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone 1 mech_infantry moved from 2 Sea Zone to Alaska 1 transport moved from 1 Sea Zone to 2 Sea Zone 1 infantry moved from Western United States to British Columbia
Combat Hit Differential Summary :
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@Odonis scramble in SZ 97? you should be able to open the second file.
yeah that was really unlucky in Hawaii. In another game, I did something similar and lost - 2 inf, BB, cruiser vs 1 inf. And I lost. so I know your pain
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@freh
full scramble -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 unit repaired. 2 bombers moved from United Kingdom to 97 Sea Zone 1 destroyer and 1 submarine moved from 72 Sea Zone to 74 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter moved from 7 Sea Zone to British Columbia 1 bomber moved from Buryatia to 5 Sea Zone 1 bomber moved from Buryatia to 3 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to British Columbia 1 mech_infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone 1 mech_infantry moved from 2 Sea Zone to Alaska 1 transport moved from 1 Sea Zone to 2 Sea Zone 1 infantry moved from Western United States to British Columbia Combat - Americans Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Alaska Battle in 3 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 3 Sea Zone Americans win, taking Alaska from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 97 Sea Zone Americans attack with 2 bombers Italians defend with 1 destroyer, 1 fighter and 2 transports Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 destroyer, 1 fighter and 2 transports in 97 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 destroyer owned by the Italians, 2 bombers owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone Italians win with 2 transports remaining. Battle score for attacker is -10 Casualties for Americans: 2 bombers Casualties for Italians: 1 destroyer and 1 fighter Battle in British Columbia Americans attack with 4 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in British Columbia, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 74 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 74 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 74 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from British Columbia to Western United States 1 carrier and 1 destroyer moved from 7 Sea Zone to 2 Sea Zone 1 bomber moved from 3 Sea Zone to Aleutian Islands 1 bomber moved from 5 Sea Zone to Aleutian Islands 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 10 Sea Zone to 2 Sea Zone 2 submarines moved from 10 Sea Zone to 2 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 4 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,1,3,4,2,2,5,1,3,5,5,4,6,4,4,2,4,4 Americans collect 49 PUs (1 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -0.50 Italians regular : 1.00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 unit repaired. 2 bombers moved from United Kingdom to 97 Sea Zone 1 destroyer and 1 submarine moved from 72 Sea Zone to 74 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter moved from 7 Sea Zone to British Columbia 1 bomber moved from Buryatia to 5 Sea Zone 1 bomber moved from Buryatia to 3 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to British Columbia 1 mech_infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone 1 mech_infantry moved from 2 Sea Zone to Alaska 1 transport moved from 1 Sea Zone to 2 Sea Zone 1 infantry moved from Western United States to British Columbia Combat - Americans Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Alaska Battle in 3 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 3 Sea Zone Americans win, taking Alaska from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 97 Sea Zone Americans attack with 2 bombers Italians defend with 1 destroyer, 1 fighter and 2 transports Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 destroyer, 1 fighter and 2 transports in 97 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 destroyer owned by the Italians, 2 bombers owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone Italians win with 2 transports remaining. Battle score for attacker is -10 Casualties for Americans: 2 bombers Casualties for Italians: 1 destroyer and 1 fighter Battle in British Columbia Americans attack with 4 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in British Columbia, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 74 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 74 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 74 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from British Columbia to Western United States 1 carrier and 1 destroyer moved from 7 Sea Zone to 2 Sea Zone 1 bomber moved from 3 Sea Zone to Aleutian Islands 1 bomber moved from 5 Sea Zone to Aleutian Islands 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 10 Sea Zone to 2 Sea Zone 2 submarines moved from 10 Sea Zone to 2 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 4 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,1,3,4,2,2,5,1,3,5,5,4,6,4,4,2,4,4 Americans collect 49 PUs (1 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 armour and 1 infantry moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria 1 bomber moved from Egypt to 97 Sea Zone 3 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 3 infantry moved from Suriname to French Guiana British take French Guiana from Neutral_Axis 3 artilleries, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma Combat - British Battle in 97 Sea Zone British attack with 1 bomber Italians defend with 2 transports 2 transports owned by the Italians lost in 97 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Burma British attack with 3 artilleries, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 artilleries, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 6/21 hits, 5.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 artilleries, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Algeria British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Italians defend with 2 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Algeria, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from Algeria to 92 Sea Zone 3 mech_infantrys moved from Persia to Trans-Jordan 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Burma to Tsinghai 1 fighter moved from Burma to India 3 aaGuns moved from India to Burma 1 fighter moved from Egypt to Iraq 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - British 3 mech_infantrys placed in Persia 1 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1 British collect 40 PUs (1 lost to blockades); end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -0.83 Italians regular : 0.33 British regular : 0.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery and 1 infantry moved from Romania to Bulgaria 1 aaGun, 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 1 marine moved from Tunisia to Libya 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk Place Units - Italians 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :