Test summary from TripleA, engine version: 2.6.14615, time: 8:47:05 PM
Savegame
Odonis (Axis) vs Freh (Allies + 10) BM4
-
@odonis no problem.
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 1 infantry moved from Szechwan to Shensi Chinese take Shensi from Japanese 34 infantry moved from Russia to Tambov 7 artilleries moved from Russia to Tambov 1 infantry and 1 mech_infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Tsinghai Russians attack with 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 7 artilleries and 34 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 7 artilleries and 34 infantry in Tambov, round 2 : 11/41 hits, 9.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 7 artilleries and 33 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Bryansk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Smolensk to Russia 1 artillery moved from Vologda to Russia 1 aaGun and 1 infantry moved from Vologda to Russia 1 fighter moved from Bryansk to Russia 1 aaGun moved from Russia to Tambov 1 armour moved from Russia to Tambov 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Kazakhstan 2 aaGuns and 11 infantry moved from Yenisey to Timguska 4 infantry moved from Szechwan to Sikang 1 armour and 3 mech_infantrys moved from Szechwan to Burma 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara Place Units - Russians 1 infantry placed in Volgograd 7 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 1.33 Russians regular : 1.50
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai 1 fighter and 2 tactical_bombers moved from Kweichow to Tsinghai 1 infantry moved from Suiyuyan to Shensi 2 fighters moved from French Indo China to Shensi 1 bomber moved from Kweichow to Tsinghai 1 tactical_bomber moved from French Indo China to Shensi 2 mech_infantrys moved from Anhwe to Szechwan 2 fighters moved from French Indo China to Szechwan 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from 37 Sea Zone to Java 1 artillery moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 2 fighters moved from 33 Sea Zone to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 4 armour, 4 artilleries, 5 infantry and 7 mech_infantrys moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 5 armour moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 2 mech_infantrys moved from Yakut S.S.R. to Dzavhan 5 armour and 2 mech_infantrys moved from Dzavhan to Tsagaan Olom Japanese take Tsagaan Olom from Russians Combat - Japanese Battle in Sumatra Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Sumatra from ANZAC, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Java Japanese attack with 2 artilleries, 2 fighters and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Java, round 2 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries and 2 fighters remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in 46 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 46 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Szechwan Japanese attack with 2 fighters and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 mech_infantrys in Szechwan, round 2 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tsinghai Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Tsinghai, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Yunnan Japanese attack with 4 armour, 4 artilleries, 5 infantry and 8 mech_infantrys British defend with 1 infantry Japanese roll dice for 4 armour, 4 artilleries, 5 infantry and 8 mech_infantrys in Yunnan, round 2 : 3/21 hits, 6.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 armour, 4 artilleries, 5 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Shensi Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber and 2 tactical_bombers moved from Tsinghai to Kweichow 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 1 artillery moved from Chahar to Suiyuyan 1 mech_infantry moved from Hopei to Kansu 1 mech_infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 2 fighters and 1 tactical_bomber moved from Shan State to Kweichow 2 fighters moved from Szechwan to Kweichow 2 carriers moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 3 mech_infantrys moved from Manchuria to Chahar 1 mech_infantry moved from Chahar to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 2 fighters moved from 46 Sea Zone to 35 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 33 Sea Zone to 35 Sea Zone Place Units - Japanese 1 destroyer and 1 transport placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery and 1 infantry placed in Japan 1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria 3 mech_infantrys placed in Kiangsu 1 infantry and 2 mech_infantrys placed in Kwangtung Japanese undo move 6. 2 mech_infantrys placed in Kwangtung 2 infantry placed in French Indo China Japanese undo move 5. 1 mech_infantry placed in French Indo China 1 mech_infantry placed in Kwangtung 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.83 Japanese regular : -4.17 UK_Pacific regular : -0.33 ANZAC regular : 0.83
-
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 fighter, 1 harbour, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 2 infantry moved from Norway to Finland Americans take Finland from Germans 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Norway to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium Combat - Americans Battle in Sicily Battle in Sardinia Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 2 artilleries Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries Non Combat Move - Americans 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Holland Belgium to Norway 1 fighter moved from Holland Belgium to Southern France 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 30 Sea Zone to 31 Sea Zone 2 carriers, 1 destroyer, 4 fighters and 5 submarines moved from 30 Sea Zone to 25 Sea Zone 2 fighters moved from Queensland to 25 Sea Zone 2 fighters moved from 25 Sea Zone to Midway 1 tactical_bomber moved from Hawaiian Islands to Midway 1 bomber moved from Queensland to Midway 3 bombers moved from Johnston Island to Midway 1 fighter moved from Johnston Island to Midway 2 fighters moved from Johnston Island to Queensland 1 tactical_bomber moved from Johnston Island to Midway 2 aaGuns and 4 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 4 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 30 Sea Zone to 25 Sea Zone 1 carrier moved from 80 Sea Zone to 81 Sea Zone 2 cruisers moved from 80 Sea Zone to 81 Sea Zone 1 battleship moved from 80 Sea Zone to 81 Sea Zone Place Units - Americans 1 armour and 2 mech_infantrys placed in Norway 1 armour and 2 artilleries placed in Southern France 3 infantry placed in Normandy Bordeaux 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States 1 fighter placed in Western United States 1 harbour placed in Midway Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Germans regular : 0.33
-
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Sikang to Szechwan 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Szechwan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated 2 infantry owned by the Chinese retreated to Sikang Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : -2.17 Japanese regular : 0.67
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 fighter, 1 harbour, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 2 infantry moved from Norway to Finland Americans take Finland from Germans 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Norway to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium Combat - Americans Battle in Sicily Battle in Sardinia Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 2 artilleries Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries Non Combat Move - Americans 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Holland Belgium to Norway 1 fighter moved from Holland Belgium to Southern France 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 30 Sea Zone to 31 Sea Zone 2 carriers, 1 destroyer, 4 fighters and 5 submarines moved from 30 Sea Zone to 25 Sea Zone 2 fighters moved from Queensland to 25 Sea Zone 2 fighters moved from 25 Sea Zone to Midway 1 tactical_bomber moved from Hawaiian Islands to Midway 1 bomber moved from Queensland to Midway 3 bombers moved from Johnston Island to Midway 1 fighter moved from Johnston Island to Midway 2 fighters moved from Johnston Island to Queensland 1 tactical_bomber moved from Johnston Island to Midway 2 aaGuns and 4 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 4 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 30 Sea Zone to 25 Sea Zone 1 carrier moved from 80 Sea Zone to 81 Sea Zone 2 cruisers moved from 80 Sea Zone to 81 Sea Zone 1 battleship moved from 80 Sea Zone to 81 Sea Zone Place Units - Americans 1 armour and 2 mech_infantrys placed in Norway 1 armour and 2 artilleries placed in Southern France 3 infantry placed in Normandy Bordeaux 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States 1 fighter placed in Western United States 1 harbour placed in Midway Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Sikang to Szechwan 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Szechwan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated 2 infantry owned by the Chinese retreated to Sikang Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 4 artilleries, 1 factory_minor, 2 infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 3 mech_infantrys moved from Sikang to Szechwan 1 fighter moved from Burma to Szechwan 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State 1 fighter moved from Burma to 41 Sea Zone 1 bomber moved from Norway to Western Germany 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 3 fighters moved from Norway to 112 Sea Zone Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 112 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan British attack with 1 fighter and 3 mech_infantrys Japanese defend with 2 mech_infantrys British roll dice for 1 fighter and 3 mech_infantrys in Szechwan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan British roll dice for 1 fighter and 3 mech_infantrys in Szechwan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - British 1 fighter moved from Szechwan to Sikang 2 aaGuns, 2 armour, 3 artilleries and 4 mech_infantrys moved from Burma to India 1 infantry moved from India to Burma 1 mech_infantry moved from Timguska to Kazakhstan 2 mech_infantrys moved from Turkmenistan to Sikang 1 armour and 2 mech_infantrys moved from Persia to Turkmenistan 7 infantry moved from Persia to Northwest Persia 2 armour and 4 mech_infantrys moved from Alexandria to Trans-Jordan 2 destroyers moved from 98 Sea Zone to 97 Sea Zone 3 mech_infantrys moved from Iraq to Persia 2 fighters moved from Shan State to India 1 tactical_bomber moved from Shan State to India 2 fighters moved from 112 Sea Zone to Norway 1 aaGun, 2 fighters and 7 infantry moved from Norway to Finland 2 fighters moved from 112 Sea Zone to Norway 1 fighter moved from 41 Sea Zone to India 1 artillery moved from Tunisia to Algeria 1 bomber moved from Western Germany to Norway Place Units - British 3 transports placed in 110 Sea Zone 3 artilleries placed in Persia 1 artillery and 2 infantry placed in Iraq 1 factory_minor placed in Egypt Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.17 Americans regular : 0.33 Japanese regular : -0.67 Germans AA : -0.17 Germans regular : 0.17 British regular : -0.17
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 aaGun, 2 artilleries and 3 infantry moved from Northern Italy to Western Germany 1 artillery and 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,2 Italians collect 2 PUs (9 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Johnston Island to 30 Sea Zone 1 cruiser and 1 marine moved from 30 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 1 submarine moved from 30 Sea Zone to 31 Sea Zone Combat - ANZAC Battle in Wake Island Non Combat Move - ANZAC 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 3 fighters moved from Burma to India Place Units - ANZAC 2 fighters placed in Queensland 1 submarine placed in 62 Sea Zone ANZAC undo move 2. 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Johnston Island to 30 Sea Zone 1 cruiser and 1 marine moved from 30 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 1 submarine moved from 30 Sea Zone to 31 Sea Zone Combat - ANZAC Battle in Wake Island Non Combat Move - ANZAC 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 3 fighters moved from Burma to India Place Units - ANZAC 2 fighters placed in Queensland 1 submarine placed in 62 Sea Zone ANZAC undo move 2. 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Southern France to Norway Turn Complete - French
Combat Hit Differential Summary :
-
@freh
This game is unwinnable for me so I will resign. Have a couple of other games now to start, but if you want to have an easy game later on, PM me!
I’ll post the loss. -
@odonis gg!