L21 BM Freh (Allies+20) vs AetV (Axis)



  • @aequitas-et-veritas hey, sorry for the delay, I’ll do Anzac tomorrow during the day!

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 34 Sea Zone to 44 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 submarine moved from 45 Sea Zone to 44 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 44 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to New South Wales
            1 aaGun and 1 infantry moved from South Australia to New South Wales
            1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    ANZAC regular : 1.17
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 34 Sea Zone to 44 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 submarine moved from 45 Sea Zone to 44 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 44 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to New South Wales
            1 aaGun and 1 infantry moved from South Australia to New South Wales
            1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    ANZAC regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 bomber, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Northwest Persia to Persia
            17 armour and 9 mech_infantrys moved from Northwest Persia to Trans-Jordan
            1 bomber moved from Southern Italy to Trans-Jordan
            1 mech_infantry moved from Volgograd to Novosibirsk
                  Germans take Novosibirsk from Russians
            2 infantry moved from Archangel to Smolensk
            1 bomber moved from Novgorod to Smolensk
            1 bomber moved from Novgorod to Smolensk
            2 infantry moved from Rostov to Bryansk
            2 infantry moved from Rostov to Tambov
            1 fighter moved from Rostov to Bryansk
            1 tactical_bomber moved from Rostov to Tambov
    
        Combat - Germans
            Germans creates battle in territory 97 Sea Zone
            Battle in Bryansk
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 3/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 3 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Persia
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                    Germans roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 17 armour, 1 bomber and 9 mech_infantrys
                British defend with 4 artilleries and 4 infantry
                    Germans roll dice for 17 armour, 1 bomber and 9 mech_infantrys in Trans-Jordan, round 2 : 10/27 hits, 10,67 expected hits
                    British roll dice for 4 artilleries and 4 infantry in Trans-Jordan, round 2 : 1/8 hits, 2,67 expected hits
                    4 artilleries owned by the British, 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 17 armour, 1 bomber and 8 mech_infantrys remaining. Battle score for attacker is 24
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 4 artilleries and 4 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Caucasus to Northwest Persia
            1 bomber moved from Trans-Jordan to Caucasus
            1 tactical_bomber moved from Tambov to Volgograd
            1 fighter moved from Bryansk to Volgograd
            1 armour, 8 artilleries, 11 infantry and 2 mech_infantrys moved from Rostov to Volgograd
            5 armour and 2 mech_infantrys moved from Ukraine to Volgograd
            6 mech_infantrys moved from Eastern Poland to Ukraine
            10 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Poland to Novgorod
            1 infantry moved from Novgorod to Archangel
            2 bombers moved from Smolensk to Volgograd
            1 aaGun, 2 artilleries and 3 infantry moved from Normandy Bordeaux to France
            4 infantry moved from Western Germany to Northern Italy
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Volgograd
            3 infantry placed in Ukraine
            2 artilleries and 1 infantry placed in Novgorod
            1 artillery placed in France
            1 bomber and 2 fighters placed in Western Germany
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,3,6,1,6,6
            Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1,67
    Germans regular : 0,83
    British regular : -1,67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Vologda to Archangel
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Samara to Novosibirsk
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Italians
            1 fighter moved from Samara to Novosibirsk
            1 fighter moved from Russia to Archangel
            1 fighter moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Russians creates battle in territory 97 Sea Zone
            Battle in Novosibirsk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Smolensk to Tambov
            1 fighter moved from Novosibirsk to Russia
            1 fighter moved from Archangel to Russia
            1 mech_infantry moved from Vologda to Tambov
            2 armour, 10 artilleries, 34 infantry and 3 mech_infantrys moved from Russia to Tambov
            1 aaGun moved from Russia to Tambov
            1 aaGun moved from Vologda to Russia
            1 armour moved from Vologda to Russia
            1 armour moved from Russia to Tambov
            2 infantry moved from Vologda to Russia
            2 artilleries moved from Vologda to Russia
            1 infantry moved from Samara to Kazakhstan
            1 aaGun, 5 artilleries, 17 infantry and 1 mech_infantry moved from Samara to Tambov
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            4 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            4 fighters moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
            3 infantry moved from Jehol to Chahar
            3 armour moved from Manchuria to Chahar
            1 infantry moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
            2 infantry moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            2 bombers moved from French Indo China to Burma
            1 bomber moved from French Indo China to Burma
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in Chahar
                Japanese attack with 3 armour and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour and 3 infantry in Chahar, round 2 : 1/6 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Aleutian Islands from Americans, taking Chahar from Chinese with 3 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/7 hits, 3,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 55 Sea Zone, round 2 : 11/11 hits, 6,17 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            5 fighters and 5 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 42 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
            3 infantry moved from 35 Sea Zone to Philippines
            3 artilleries moved from 35 Sea Zone to Philippines
            1 armour and 1 mech_infantry moved from French Indo China to Kweichow
            1 aaGun, 2 armour, 3 artilleries and 10 infantry moved from Anhwe to Kweichow
            2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Shan State to Yunnan
            3 bombers, 1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 carrier, 3 destroyers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to Manchuria
            1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            3 mech_infantrys placed in Malaya
            3 infantry placed in French Indo China
            1 destroyer placed in 6 Sea Zone
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
            Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : 3,00
    ANZAC regular : 0,50
    UK_Pacific regular : 0,33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 harbour, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 bomber moved from Gibraltar to Caucasus
            2 bombers moved from Egypt to Caucasus
            2 fighters moved from 96 Sea Zone to Caucasus
            1 fighter moved from Western United States to 8 Sea Zone
            2 bombers moved from Eastern United States to 104 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Battle in 8 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 104 Sea Zone
                Americans attack with 2 bombers, 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 1 fighter in 104 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Caucasus
                Americans attack with 3 bombers and 2 fighters
                Germans defend with 1 bomber; Italians defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 3 bombers and 2 fighters in Caucasus, round 2 : 3/5 hits, 3.00 expected hits
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians, 1 bomber owned by the Germans, 2 fighters owned by the Americans and 1 armour owned by the Italians lost in Caucasus
                Americans win with 3 bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 2 fighters
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Germans: 1 bomber
    
        Non Combat Move - Americans
            2 bombers moved from Caucasus to Tsinghai
            1 bomber moved from Caucasus to Kazakhstan
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 25 Sea Zone
            2 mech_infantrys moved from Western United States to Central United States
            1 aaGun moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            7 infantry moved from Central United States to 101 Sea Zone
            5 transports moved from 91 Sea Zone to 92 Sea Zone
            8 infantry moved from Morocco to 92 Sea Zone
            2 infantry moved from Algeria to 92 Sea Zone
            10 infantry and 5 transports moved from 92 Sea Zone to 96 Sea Zone
            10 infantry moved from 96 Sea Zone to Tobruk
            1 artillery and 1 infantry moved from Libya to Tobruk
            3 infantry moved from Tunisia to Libya
            4 infantry moved from Algeria to Tunisia
            2 mech_infantrys moved from Morocco to Tunisia
            2 bombers moved from 104 Sea Zone to United Kingdom
            1 fighter moved from 104 Sea Zone to Gibraltar
            1 aaGun, 7 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 fighter moved from 8 Sea Zone to Alaska
            1 submarine moved from 30 Sea Zone to 25 Sea Zone
            2 transports moved from 27 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from Alexandria to Tobruk
            1 infantry moved from Egypt to Alexandria
            1 armour moved from Egypt to Tobruk
            2 fighters moved from Hawaiian Islands to Midway
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 armour, 1 artillery and 2 infantry placed in Western United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 harbour placed in Midway
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Italians regular : 1.00
    Germans regular : 0.67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Shensi to Sikang
            1 infantry moved from Shensi to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
            15 infantry moved from Shensi to Tsinghai
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 0.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 harbour, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 bomber moved from Gibraltar to Caucasus
            2 bombers moved from Egypt to Caucasus
            2 fighters moved from 96 Sea Zone to Caucasus
            1 fighter moved from Western United States to 8 Sea Zone
            2 bombers moved from Eastern United States to 104 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Battle in 8 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 104 Sea Zone
                Americans attack with 2 bombers, 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 1 fighter in 104 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Caucasus
                Americans attack with 3 bombers and 2 fighters
                Germans defend with 1 bomber; Italians defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 3 bombers and 2 fighters in Caucasus, round 2 : 3/5 hits, 3.00 expected hits
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians, 1 bomber owned by the Germans, 2 fighters owned by the Americans and 1 armour owned by the Italians lost in Caucasus
                Americans win with 3 bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 2 fighters
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Germans: 1 bomber
    
        Non Combat Move - Americans
            2 bombers moved from Caucasus to Tsinghai
            1 bomber moved from Caucasus to Kazakhstan
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 25 Sea Zone
            2 mech_infantrys moved from Western United States to Central United States
            1 aaGun moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            7 infantry moved from Central United States to 101 Sea Zone
            5 transports moved from 91 Sea Zone to 92 Sea Zone
            8 infantry moved from Morocco to 92 Sea Zone
            2 infantry moved from Algeria to 92 Sea Zone
            10 infantry and 5 transports moved from 92 Sea Zone to 96 Sea Zone
            10 infantry moved from 96 Sea Zone to Tobruk
            1 artillery and 1 infantry moved from Libya to Tobruk
            3 infantry moved from Tunisia to Libya
            4 infantry moved from Algeria to Tunisia
            2 mech_infantrys moved from Morocco to Tunisia
            2 bombers moved from 104 Sea Zone to United Kingdom
            1 fighter moved from 104 Sea Zone to Gibraltar
            1 aaGun, 7 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 fighter moved from 8 Sea Zone to Alaska
            1 submarine moved from 30 Sea Zone to 25 Sea Zone
            2 transports moved from 27 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from Alexandria to Tobruk
            1 infantry moved from Egypt to Alexandria
            1 armour moved from Egypt to Tobruk
            2 fighters moved from Hawaiian Islands to Midway
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 armour, 1 artillery and 2 infantry placed in Western United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 harbour placed in Midway
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Shensi to Sikang
            1 infantry moved from Shensi to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
            15 infantry moved from Shensi to Tsinghai
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Eastern Persia to Persia
            1 armour and 1 infantry moved from Egypt to 81 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Iraq
            1 bomber moved from Egypt to Iraq
            1 fighter moved from 81 Sea Zone to Iraq
            2 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 tactical_bomber moved from India to Iraq
            1 mech_infantry moved from British Somaliland to Italian Somaliland
                  British take Italian Somaliland from Italians
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 bomber moved from Iraq to Persia
    
        Combat - British
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 2 armour
                    British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2.17 expected hits
                    Italians roll dice for 2 armour in Iraq, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the British and 2 armour owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Italians: 2 armour
            Battle in Persia
                British attack with 1 artillery, 1 bomber and 2 infantry
                Germans defend with 1 armour and 1 factory_minor
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in Persia, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Persia
                British win, taking Persia from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 bomber moved from Persia to India
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Alexandria
            3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
            1 carrier and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 fighter moved from Gibraltar to Malta
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from Burma to India
            1 battleship moved from 33 Sea Zone to 25 Sea Zone
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from Tobruk to Alexandria
    
        Place Units - British
            1 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,1,4
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : -1.17
    Japanese regular : 0.00
    Italians regular : 1.00
    Germans regular : 1.17
    British regular : 2.50
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
    
        Non Combat Move - Italians
            2 infantry moved from Normandy Bordeaux to France
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,4,5,1,5,4
            Italians collect 11 PUs (5 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 62 Sea Zone
            1 cruiser and 1 submarine moved from 33 Sea Zone to 24 Sea Zone
            1 cruiser and 1 submarine moved from 24 Sea Zone to 25 Sea Zone
            1 fighter moved from Caroline Islands to Midway
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 62 Sea Zone
            1 cruiser and 1 submarine moved from 33 Sea Zone to 24 Sea Zone
            1 cruiser and 1 submarine moved from 24 Sea Zone to 25 Sea Zone
            1 fighter moved from Caroline Islands to Midway
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 fighter moved from India to Northwest Persia
    
        Combat - French
            Battle in Northwest Persia
                French attack with 1 fighter
                Germans defend with 1 aaGun
                    Germans roll AA dice in Northwest Persia : 0/1 hits, 0.17 expected hits
                    1 aaGun owned by the Germans lost in Northwest Persia
                French win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
    
        Non Combat Move - French
            1 fighter moved from Northwest Persia to Persia
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from United Kingdom to Scotland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 17 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Ukraine to Bryansk
            1 bomber moved from Volgograd to Smolensk
            1 bomber moved from Volgograd to Archangel
            1 mech_infantry moved from Eastern Poland to Smolensk
            3 artilleries, 3 infantry and 2 mech_infantrys moved from Novgorod to Archangel
            2 mech_infantrys moved from Eastern Poland to Archangel
            1 mech_infantry moved from Eastern Poland to Archangel
            1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
            1 armour and 1 mech_infantry moved from Trans-Jordan to Syria
                  Germans take Syria from British
            1 armour and 1 mech_infantry moved from Syria to Iraq
            15 armour and 6 mech_infantrys moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Volgograd to Samara
            9 artilleries and 14 infantry moved from Volgograd to Kazakhstan
            1 bomber moved from Western Germany to Bryansk
            1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
    
        Combat - Germans
            Germans creates battle in territory 97 Sea Zone
            Battle in Bryansk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Egypt
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Archangel
                Germans attack with 3 artilleries, 1 bomber, 3 infantry and 5 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 3 artilleries, 1 bomber, 3 infantry and 5 mech_infantrys in Archangel, round 2 : 4/12 hits, 3,50 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 3 artilleries, 1 bomber, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Iraq
                Germans attack with 16 armour and 7 mech_infantrys
                British defend with 1 armour and 2 infantry
                    Germans roll dice for 16 armour and 7 mech_infantrys in Iraq, round 2 : 10/23 hits, 9,17 expected hits
                    British roll dice for 1 armour and 2 infantry in Iraq, round 2 : 2/3 hits, 1,17 expected hits
                    2 mech_infantrys owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Iraq
                Germans win, taking Iraq from British with 16 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 armour and 2 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 9 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber
                Americans defend with 1 bomber; Russians defend with 2 infantry
                    Germans roll dice for 9 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 12/25 hits, 8,00 expected hits
                    Russians roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 9 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 bomber
                Casualties for Russians: 2 infantry
            Battle in Samara
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Volgograd to Kazakhstan
            11 armour and 9 mech_infantrys moved from Volgograd to Caucasus
            1 infantry moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
            11 armour and 9 mech_infantrys moved from Caucasus to Northwest Persia
            6 mech_infantrys moved from Ukraine to Caucasus
            1 bomber moved from Bryansk to Ukraine
            1 bomber moved from Smolensk to Ukraine
            6 mech_infantrys moved from Eastern Poland to Ukraine
            1 bomber moved from Archangel to Ukraine
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            3 artilleries and 5 infantry moved from France to Northern Italy
            3 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            7 infantry and 3 mech_infantrys placed in Germany
            Germans undo move 3.
            8 infantry and 2 mech_infantrys placed in Germany
            1 infantry placed in Volgograd
            2 infantry placed in Western Germany
            4 mech_infantrys placed in Western Germany
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,5,6,4,4,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,3,1,2,6,4
            Germans collect 60 PUs (4 lost to blockades); end with 60 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1,50
    Germans regular : 7,17
    British regular : 1,50
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            2 infantry moved from Tambov to Volgograd
            2 infantry moved from Tambov to Rostov
            1 fighter moved from Tambov to Volgograd
            1 fighter moved from Russia to Rostov
            4 artilleries moved from Tambov to Bryansk
            8 infantry moved from Tambov to Bryansk
            1 infantry moved from Tambov to Bryansk
            6 infantry moved from Tambov to Bryansk
            1 fighter moved from Russia to Samara
            1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Russians creates battle in territory 97 Sea Zone
            Battle in Bryansk
                Russians attack with 4 artilleries and 18 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 4 artilleries and 18 infantry in Bryansk, round 2 : 6/22 hits, 5.00 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 artilleries and 18 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 aaGun, 2 artilleries and 6 infantry moved from Russia to Smolensk
            4 mech_infantrys moved from Tambov to Smolensk
            1 armour moved from Tambov to Smolensk
            1 tactical_bomber moved from Samara to Smolensk
            1 fighter moved from Samara to Russia
            1 fighter moved from Rostov to Russia
            1 fighter moved from Volgograd to Russia
            1 aaGun moved from Tambov to Bryansk
            3 infantry moved from Vologda to Russia
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            2 infantry moved from Novosibirsk to Timguska
    
        Place Units - Russians
            4 infantry and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -1.33
    Russians regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 destroyers, 3 infantry, 1 marine, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
                  Japanese take 43 Sea Zone from Americans
                  Japanese take 35 Sea Zone from ANZAC
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            2 destroyers moved from 35 Sea Zone to 42 Sea Zone
            2 submarines moved from 39 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Hopei to Shensi
            3 armour moved from Chahar to Shensi
            3 armour and 1 mech_infantry moved from Kweichow to Shensi
            3 artilleries moved from Kweichow to Shensi
            10 infantry moved from Kweichow to Shensi
            1 infantry moved from Chahar to Suiyuyan
            2 armour moved from Yunnan to Shensi
            1 mech_infantry moved from Yunnan to Shensi
            3 bombers moved from Yunnan to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Kweichow to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            2 infantry moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 5/8 hits, 3,67 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 3 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 bombers and 1 infantry in Suiyuyan, round 2 : 3/4 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win with 3 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2,67 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Shensi
                Japanese attack with 8 armour, 3 artilleries, 11 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 8 armour, 3 artilleries, 11 infantry and 2 mech_infantrys in Shensi, round 2 : 4/24 hits, 7,67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 8 armour, 3 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 bombers moved from Suiyuyan to Yunnan
            2 fighters and 2 tactical_bombers moved from Burma to Yunnan
            3 infantry moved from French Indo China to Yunnan
            3 mech_infantrys moved from Malaya to Yunnan
            1 aaGun moved from Kweichow to Shensi
            1 infantry moved from Chahar to Hopei
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Philippines to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from Philippines to Yunnan
            1 fighter moved from 35 Sea Zone to Yunnan
    
        Place Units - Japanese
            3 mech_infantrys placed in Malaya
            3 infantry placed in French Indo China
            3 artilleries placed in Manchuria
            1 marine placed in Japan
            2 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
            Japanese collect 57 PUs (3 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Japanese regular : -2,17
    UK_Pacific regular : 1,33
    ANZAC regular : -0,67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 4 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Alexandria to Egypt
            1 armour and 3 mech_infantrys moved from Tobruk to Egypt
            1 bomber moved from Tsinghai to Ukraine
            1 bomber moved from Tsinghai to Novgorod
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            2 bombers moved from United Kingdom to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Strategic bombing raid in Novgorod
                    Germans roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Novgorod causes 0 damage total. 
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in Aleutian Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Egypt
                Americans attack with 1 armour, 1 infantry and 3 mech_infantrys
                Germans defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Egypt, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Americans lost in Egypt
                Americans win, taking Egypt from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour
            Battle in 104 Sea Zone
                Americans attack with 2 bombers and 1 destroyer
                Germans defend with 1 destroyer
                    Americans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 artillery and 11 infantry moved from Tobruk to Alexandria
            3 transports moved from 96 Sea Zone to 94 Sea Zone
            4 infantry and 2 mech_infantrys moved from Tunisia to 94 Sea Zone
            4 infantry, 2 mech_infantrys and 3 transports moved from 94 Sea Zone to 96 Sea Zone
            3 infantry moved from Libya to Tobruk
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 bomber moved from Ukraine to Russia
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 33 Sea Zone
            1 fighter moved from Midway to 33 Sea Zone
            1 fighter moved from Alaska to Western United States
            2 bombers moved from 104 Sea Zone to Malta
            7 infantry moved from Morocco to 91 Sea Zone
            1 aaGun moved from Morocco to 91 Sea Zone
            1 aaGun, 7 infantry and 4 transports moved from 91 Sea Zone to 96 Sea Zone
            11 infantry moved from 96 Sea Zone to Tobruk
            2 mech_infantrys moved from 96 Sea Zone to Tobruk
            2 mech_infantrys moved from Morocco to Tunisia
            1 transport moved from 91 Sea Zone to 90 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 transport moved from 90 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            3 infantry placed in Central United States
            4 fighters placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : -0.33
    Germans AA : 0.67
    Germans regular : 0.17
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 17 infantry moved from Tsinghai to Kansu
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 4 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Alexandria to Egypt
            1 armour and 3 mech_infantrys moved from Tobruk to Egypt
            1 bomber moved from Tsinghai to Ukraine
            1 bomber moved from Tsinghai to Novgorod
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            2 bombers moved from United Kingdom to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Strategic bombing raid in Novgorod
                    Germans roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Novgorod causes 0 damage total. 
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in Aleutian Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Egypt
                Americans attack with 1 armour, 1 infantry and 3 mech_infantrys
                Germans defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Egypt, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Americans lost in Egypt
                Americans win, taking Egypt from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour
            Battle in 104 Sea Zone
                Americans attack with 2 bombers and 1 destroyer
                Germans defend with 1 destroyer
                    Americans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 artillery and 11 infantry moved from Tobruk to Alexandria
            3 transports moved from 96 Sea Zone to 94 Sea Zone
            4 infantry and 2 mech_infantrys moved from Tunisia to 94 Sea Zone
            4 infantry, 2 mech_infantrys and 3 transports moved from 94 Sea Zone to 96 Sea Zone
            3 infantry moved from Libya to Tobruk
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 bomber moved from Ukraine to Russia
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 33 Sea Zone
            1 fighter moved from Midway to 33 Sea Zone
            1 fighter moved from Alaska to Western United States
            2 bombers moved from 104 Sea Zone to Malta
            7 infantry moved from Morocco to 91 Sea Zone
            1 aaGun moved from Morocco to 91 Sea Zone
            1 aaGun, 7 infantry and 4 transports moved from 91 Sea Zone to 96 Sea Zone
            11 infantry moved from 96 Sea Zone to Tobruk
            2 mech_infantrys moved from 96 Sea Zone to Tobruk
            2 mech_infantrys moved from Morocco to Tunisia
            1 transport moved from 91 Sea Zone to 90 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 transport moved from 90 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            3 infantry placed in Central United States
            4 fighters placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 17 infantry moved from Tsinghai to Kansu
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                  British take Trans-Jordan from Germans
            1 bomber moved from India to French Indo China
    
        Combat - British
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
    
        Non Combat Move - British
            1 bomber moved from French Indo China to India
            1 infantry moved from India to Burma
            1 artillery and 1 infantry moved from Persia to Eastern Persia
            1 armour, 1 infantry and 5 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Tobruk
            2 fighters moved from Gibraltar to Egypt
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 battleship moved from 25 Sea Zone to 33 Sea Zone
            3 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from Malta to 96 Sea Zone
    
        Place Units - British
            2 artilleries and 1 mech_infantry placed in Egypt
            1 infantry placed in Persia
            2 mech_infantrys placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : -0.33
    Japanese AA : -0.17
    Germans AA : 0.67
    Germans regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Ukraine to Rostov
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Rostov
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Rostov
                1 artillery owned by the Italians retreated to Ukraine
                Russians win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            2 infantry moved from France to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,5,5,4,1,1
            Italians collect 9 PUs (5 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,67
    Russians regular : 0,33
    

    Savegame

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