L21 Freh vs KidoButai6 (allies +11), BM3


  • TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 armour moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
            1 mech_infantry moved from Morocco to 92 Sea Zone
            1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            1 armour, 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete
            1 cruiser moved from 92 Sea Zone to 99 Sea Zone
            2 carriers moved from 92 Sea Zone to 99 Sea Zone
            4 destroyers and 3 submarines moved from 92 Sea Zone to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 99 Sea Zone
            2 fighters moved from Gibraltar to 99 Sea Zone
    

    Savegame


  • @freh Scramble in sz99?

  • '21 '20 '18 '17 '16 '15 TripleA

    @kido_butai_6 Forgot to mention this before - on my last Germany turn, I wanted to attack Kazakhstan with 2 inf rom Stalingrad but accidentally sent them to the Caucasus. Once I started combat, I realized it, but didn’t want to redo the whole turn so I just ran the combat and then edited them back to Stalingrad. Sorry for not mentioning it before - just forgot!


  • @kido_butai_6 Nope, thx


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 armour moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
            1 mech_infantry moved from Morocco to 92 Sea Zone
            1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            1 armour, 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete
            1 cruiser moved from 92 Sea Zone to 99 Sea Zone
            2 carriers moved from 92 Sea Zone to 99 Sea Zone
            4 destroyers and 3 submarines moved from 92 Sea Zone to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 99 Sea Zone
            2 fighters moved from Gibraltar to 99 Sea Zone
    
        Combat - Americans
            Battle in Greece
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 bomber, 6 fighters, 2 infantry and 4 tactical_bombers
                    Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Greece, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 bomber, 6 fighters, 2 infantry and 4 tactical_bombers in Greece, round 2 : 6/13 hits, 6.83 expected hits
                    1 bomber owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Greece
                Germans win with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Germans: 1 bomber
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Greece: 1 bomber
                EDIT: Removing units owned by Germans from Greece: 1 infantry
                EDIT: Turning off Edit Mode
            Battle in Crete
                Americans attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Crete, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                Americans win, taking Crete from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 99 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            6 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 31 Sea Zone to 26 Sea Zone
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
            4 fighters moved from 92 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            Americans undo move 1.
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 fighter placed in Western United States
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -0.33
    Germans regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 infantry moved from Kwangsi to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Yunnan
            4 artilleries and 4 infantry moved from Kweichow to Yunnan
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 1.00
    

    Savegame


  • TripleA Move Summary: British round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - British
            1 carrier moved from 92 Sea Zone to 99 Sea Zone
            2 destroyers moved from 92 Sea Zone to 99 Sea Zone
            1 armour and 1 artillery moved from Gibraltar to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
            1 bomber moved from Caucasus to 99 Sea Zone
            2 fighters moved from Caucasus to Greece
            2 tactical_bombers moved from Caucasus to Greece
            3 fighters moved from Egypt to Greece
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Egypt to Alexandria
    

    Savegame


  • @kido_butai_6 scramble sz97?



  • @kido_butai_6 no

    for OOL, I’ll take best defense, unless you get only one hit in round 1 - then take out the inf :)


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 armour moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
            1 mech_infantry moved from Morocco to 92 Sea Zone
            1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            1 armour, 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete
            1 cruiser moved from 92 Sea Zone to 99 Sea Zone
            2 carriers moved from 92 Sea Zone to 99 Sea Zone
            4 destroyers and 3 submarines moved from 92 Sea Zone to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 99 Sea Zone
            2 fighters moved from Gibraltar to 99 Sea Zone
    
        Combat - Americans
            Battle in Greece
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 bomber, 6 fighters, 2 infantry and 4 tactical_bombers
                    Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Greece, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 bomber, 6 fighters, 2 infantry and 4 tactical_bombers in Greece, round 2 : 6/13 hits, 6.83 expected hits
                    1 bomber owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Greece
                Germans win with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Germans: 1 bomber
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Greece: 1 bomber
                EDIT: Removing units owned by Germans from Greece: 1 infantry
                EDIT: Turning off Edit Mode
            Battle in Crete
                Americans attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Crete, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                Americans win, taking Crete from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 99 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            6 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 31 Sea Zone to 26 Sea Zone
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
            4 fighters moved from 92 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            Americans undo move 1.
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 fighter placed in Western United States
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 3 fighters
            EDIT: Adding units owned by Americans to Western United States: 2 fighters
            EDIT: Adding units owned by Americans to Western United States: 1 fighter
            EDIT: Adding units owned by Americans to Gibraltar: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 infantry moved from Kwangsi to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Yunnan
            4 artilleries and 4 infantry moved from Kweichow to Yunnan
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 carrier moved from 92 Sea Zone to 99 Sea Zone
            2 destroyers moved from 92 Sea Zone to 99 Sea Zone
            1 armour and 1 artillery moved from Gibraltar to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
            1 bomber moved from Caucasus to 99 Sea Zone
            2 fighters moved from Caucasus to Greece
            2 tactical_bombers moved from Caucasus to Greece
            3 fighters moved from Egypt to Greece
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Egypt to Alexandria
    
        Combat - British
            Battle in Greece
                British attack with 1 armour, 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 airfield, 1 bomber, 6 fighters, 1 infantry and 4 tactical_bombers
                    British roll dice for 1 armour, 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers in Greece, round 2 : 4/11 hits, 5.17 expected hits
                    Germans roll dice for 1 bomber, 6 fighters, 1 infantry and 4 tactical_bombers in Greece, round 2 : 5/12 hits, 6.50 expected hits
                    1 bomber owned by the Germans, 1 infantry owned by the Germans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Greece
                    British roll dice for 4 fighters and 2 tactical_bombers in Greece, round 3 : 1/6 hits, 3.33 expected hits
                    Germans roll dice for 6 fighters and 2 tactical_bombers in Greece, round 3 : 6/8 hits, 5.00 expected hits
                    2 tactical_bombers owned by the British, 1 tactical_bomber owned by the Germans and 4 fighters owned by the British lost in Greece
                Germans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -38
                Casualties for British: 1 armour, 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers
                Casualties for Germans: 1 bomber, 1 infantry and 3 tactical_bombers
    
        Non Combat Move - British
            1 bomber moved from 99 Sea Zone to Crete
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,1,6
            UK_Pacific collect 9 PUs (4 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    Japanese regular : 1.00
    Italians regular : -0.33
    Germans regular : -1.33
    British regular : -3.50
    

    Savegame


  • @kido_butai_6 gg. I has hoping for 1 more hit on the US attack. UK attack didn’t come close to the odds. I was probably going to lose the battle, but you were supposed to have about 3 planes left.

    I’ll post loss later.


  • @kido_butai_6 yeah, I was prepared for you to do that attack. I only hoped it hurt you more than me, which it did. GG to you too.

    First game I ever win while taking NSW, actually. Good thing too because UK middle earth was starting to worry me

  • '21 '20 '18 '17 '16 '15 TripleA

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