@pacifiersboard said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:
sz111: one of my subs hit too. So do you wanna keep damaged BB or dd after first round of combat?
Keep the DD.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Southern Belarus to Northern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Northern Belarus
2 fighters moved from Ukraine to Northern Belarus
1 armour moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
Combat - Russians
Battle in Northern Belarus
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Northern Belarus to Novgorod
2 aaGuns, 1 armour, 7 artilleries, 27 infantry and 1 mech_infantry moved from Vologda to Novgorod
5 infantry moved from Yaroslavl to Novgorod
1 infantry moved from Smolensk to Novgorod
1 infantry moved from Bryansk to Southern Belarus
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Kursk to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Rostov to Ukraine
1 infantry moved from Kursk to Tula
3 infantry moved from Stalingrad to Rostov
6 infantry moved from Kursk to Ukraine
4 infantry moved from Siberia to Amur
1 infantry moved from Russia to Gorky
1 infantry moved from Russia to Gorky
4 infantry moved from Russia to Yaroslavl
Place Units - Russians
3 artilleries placed in Ukraine
10 infantry placed in Russia
2 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : -0,33
Assumed no scramble.
At 2:1 odds, a safe assumption.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 3 fighters, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Western Australia to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to New Guinea
1 bomber, 2 fighters and 1 tactical_bomber moved from Queensland to New Guinea
2 cruisers moved from 55 Sea Zone to 64 Sea Zone
2 marines moved from New South Wales to 64 Sea Zone
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
1 destroyer moved from 55 Sea Zone to 47 Sea Zone
1 carrier moved from 55 Sea Zone to 47 Sea Zone
1 cruiser and 1 marine moved from 64 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
2 battleships, 3 carriers, 1 cruiser and 1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 cruiser and 1 marine moved from 64 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Solomon Islands
1 infantry moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 fighter moved from 132 Sea Zone to Shan State
1 artillery and 2 infantry moved from Honan to Tsinghai
Combat - Japanese
Battle in New Britain
Battle in Dutch New Guinea
Battle in Solomon Islands
Battle in New Guinea
Japanese attack with 1 bomber, 5 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in New Guinea, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 bomber, 5 fighters, 2 infantry and 4 tactical_bombers in New Guinea, round 2 : 6/12 hits, 6.00 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC, taking Solomon Islands from ANZAC, taking New Guinea from ANZAC with 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 132 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from New Guinea to Queensland
1 infantry moved from South Australia to Queensland
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 35 Sea Zone
1 bomber moved from New Guinea to Davao
1 transport moved from 36 Sea Zone to 22 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
2 fighters moved from Caroline Islands to 35 Sea Zone
1 fighter moved from Japan to Davao
1 carrier moved from 7 Sea Zone to 21 Sea Zone
1 fighter moved from Shan State to Hunan
1 fighter moved from Shan State to 21 Sea Zone
1 fighter and 2 tactical_bombers moved from Caroline Islands to Davao
1 artillery moved from Shansi to Honan
1 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsi to Anhwe
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
2 infantry moved from Kiangsu to Fukien
1 submarine moved from 7 Sea Zone to 35 Sea Zone
2 transports moved from 132 Sea Zone to 36 Sea Zone
1 submarine moved from 132 Sea Zone to 35 Sea Zone
1 carrier and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 aaGun and 8 infantry moved from Korea to Southern Manchuria
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Queensland: 1 infantry
EDIT: Changing ownership of Victoria from ANZAC to Japanese
EDIT: Adding units owned by Japanese to Victoria: 1 infantry
EDIT: Turning off Edit Mode
3 fighters and 2 infantry placed in Japan
3 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Malaya
3 infantry placed in New South Wales
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.50
UK_Pacific regular : -0.33
ANZAC regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 marine moved from Eastern United States to 104 Sea Zone
1 cruiser and 1 marine moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Morocco
3 fighters and 3 tactical_bombers moved from 90 Sea Zone to 93 Sea Zone
3 carriers and 3 destroyers moved from 90 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
7 fighters moved from 27 Sea Zone to 50 Sea Zone
1 submarine moved from 27 Sea Zone to 50 Sea Zone
EDIT: 1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Western United States to 93 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 50 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win, taking Morocco from Germans with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Eastern United States to 104 Sea Zone
1 aaGun and 1 armour moved from Central United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 mech_infantry moved from Eastern United States to 104 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 6 transports moved from 104 Sea Zone to 90 Sea Zone
3 infantry moved from French Guiana to 90 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 6 infantry, 1 mech_infantry and 6 transports moved from 90 Sea Zone to 93 Sea Zone
2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
5 submarines moved from 90 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Morocco
7 fighters moved from 50 Sea Zone to 27 Sea Zone
1 armour moved from Egypt to Iraq
3 transports moved from 27 Sea Zone to 11 Sea Zone
Place Units - Americans
2 carriers, 2 destroyers and 1 submarine placed in 11 Sea Zone
Americans undo move 1.
2 carriers and 2 destroyers placed in 11 Sea Zone
2 artilleries and 4 infantry placed in Western United States
1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to Hopei
1 fighter moved from Burma to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
1 infantry moved from Yunnan to Szechwan
15 infantry moved from Kweichow to Szechwan
Place Units - Chinese
2 artilleries placed in Szechwan
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : -1,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 marine moved from Eastern United States to 104 Sea Zone
1 cruiser and 1 marine moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Morocco
3 fighters and 3 tactical_bombers moved from 90 Sea Zone to 93 Sea Zone
3 carriers and 3 destroyers moved from 90 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
7 fighters moved from 27 Sea Zone to 50 Sea Zone
1 submarine moved from 27 Sea Zone to 50 Sea Zone
EDIT: 1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Western United States to 93 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 50 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win, taking Morocco from Germans with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Eastern United States to 104 Sea Zone
1 aaGun and 1 armour moved from Central United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 mech_infantry moved from Eastern United States to 104 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 6 transports moved from 104 Sea Zone to 90 Sea Zone
3 infantry moved from French Guiana to 90 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 6 infantry, 1 mech_infantry and 6 transports moved from 90 Sea Zone to 93 Sea Zone
2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
5 submarines moved from 90 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Morocco
7 fighters moved from 50 Sea Zone to 27 Sea Zone
1 armour moved from Egypt to Iraq
3 transports moved from 27 Sea Zone to 11 Sea Zone
Place Units - Americans
2 carriers, 2 destroyers and 1 submarine placed in 11 Sea Zone
Americans undo move 1.
2 carriers and 2 destroyers placed in 11 Sea Zone
2 artilleries and 4 infantry placed in Western United States
1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to Hopei
1 fighter moved from Burma to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
1 infantry moved from Yunnan to Szechwan
15 infantry moved from Kweichow to Szechwan
Place Units - Chinese
2 artilleries placed in Szechwan
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 artilleries and 6 infantry moved from Burma to Shan State
3 artilleries and 9 infantry moved from Yunnan to Shan State
1 fighter moved from Kweichow to Shan State
Combat - British
Battle in Shan State
British attack with 5 artilleries, 1 fighter and 15 infantry
Japanese defend with 1 infantry
British roll dice for 5 artilleries, 1 fighter and 15 infantry in Shan State, round 2 : 5/21 hits, 5,50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 5 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Yunnan to Shan State
1 aaGun moved from Burma to Shan State
1 fighter moved from Shan State to Szechwan
2 fighters moved from Baluchistan to Eastern India
1 armour and 1 mech_infantry moved from Iraq to Baluchistan
1 artillery and 2 infantry moved from Baluchistan to Western India
1 infantry moved from Central India to Eastern India
10 infantry moved from Eastern India to Burma
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 90 Sea Zone to 93 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery and 1 transport moved from 104 Sea Zone to 90 Sea Zone
1 infantry moved from French Guiana to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Quebec to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 carrier moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from United Kingdom to 93 Sea Zone
2 fighters moved from United Kingdom to Morocco
1 marine moved from Egypt to 83 Sea Zone
1 battleship and 1 marine moved from 83 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 83 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Western India
2 cruisers and 1 destroyer moved from 83 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Egypt to 81 Sea Zone
1 transport moved from 82 Sea Zone to 40 Sea Zone
Place Units - British
1 fighter and 1 tactical_bomber placed in Egypt
1 carrier placed in 109 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,67
Japanese regular : -1,67
British regular : -0,50
Changing NCM by Cairo.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 marine moved from Eastern United States to 104 Sea Zone
1 cruiser and 1 marine moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Morocco
3 fighters and 3 tactical_bombers moved from 90 Sea Zone to 93 Sea Zone
3 carriers and 3 destroyers moved from 90 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
7 fighters moved from 27 Sea Zone to 50 Sea Zone
1 submarine moved from 27 Sea Zone to 50 Sea Zone
EDIT: 1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Western United States to 93 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 50 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win, taking Morocco from Germans with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Eastern United States to 104 Sea Zone
1 aaGun and 1 armour moved from Central United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 mech_infantry moved from Eastern United States to 104 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 6 transports moved from 104 Sea Zone to 90 Sea Zone
3 infantry moved from French Guiana to 90 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 6 infantry, 1 mech_infantry and 6 transports moved from 90 Sea Zone to 93 Sea Zone
2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
5 submarines moved from 90 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Morocco
7 fighters moved from 50 Sea Zone to 27 Sea Zone
1 armour moved from Egypt to Iraq
3 transports moved from 27 Sea Zone to 11 Sea Zone
Place Units - Americans
2 carriers, 2 destroyers and 1 submarine placed in 11 Sea Zone
Americans undo move 1.
2 carriers and 2 destroyers placed in 11 Sea Zone
2 artilleries and 4 infantry placed in Western United States
1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to Hopei
1 fighter moved from Burma to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
1 infantry moved from Yunnan to Szechwan
15 infantry moved from Kweichow to Szechwan
Place Units - Chinese
2 artilleries placed in Szechwan
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 artilleries and 6 infantry moved from Burma to Shan State
3 artilleries and 9 infantry moved from Yunnan to Shan State
1 fighter moved from Kweichow to Shan State
Combat - British
Battle in Shan State
British attack with 5 artilleries, 1 fighter and 15 infantry
Japanese defend with 1 infantry
British roll dice for 5 artilleries, 1 fighter and 15 infantry in Shan State, round 2 : 5/21 hits, 5,50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 5 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Yunnan to Shan State
1 aaGun moved from Burma to Shan State
1 fighter moved from Shan State to Szechwan
2 fighters moved from Baluchistan to Eastern India
1 armour and 1 mech_infantry moved from Iraq to Baluchistan
1 artillery and 2 infantry moved from Baluchistan to Western India
1 infantry moved from Central India to Eastern India
10 infantry moved from Eastern India to Burma
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 90 Sea Zone to 93 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery and 1 transport moved from 104 Sea Zone to 90 Sea Zone
1 infantry moved from French Guiana to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Quebec to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 carrier moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from United Kingdom to 93 Sea Zone
2 fighters moved from United Kingdom to Morocco
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Western India
1 transport moved from 82 Sea Zone to 83 Sea Zone
1 tactical_bomber moved from Egypt to Baluchistan
1 fighter moved from 93 Sea Zone to Morocco
Place Units - British
1 tactical_bomber placed in Egypt
1 fighter placed in 83 Sea Zone
1 carrier placed in 109 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,67
Japanese regular : -1,67
British regular : -0,50
Keeping the fleet in z83.
Hmm, looking at one more thing.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 marine moved from Eastern United States to 104 Sea Zone
1 cruiser and 1 marine moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Morocco
3 fighters and 3 tactical_bombers moved from 90 Sea Zone to 93 Sea Zone
3 carriers and 3 destroyers moved from 90 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
7 fighters moved from 27 Sea Zone to 50 Sea Zone
1 submarine moved from 27 Sea Zone to 50 Sea Zone
EDIT: 1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Western United States to 93 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 50 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win, taking Morocco from Germans with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Eastern United States to 104 Sea Zone
1 aaGun and 1 armour moved from Central United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 mech_infantry moved from Eastern United States to 104 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 6 transports moved from 104 Sea Zone to 90 Sea Zone
3 infantry moved from French Guiana to 90 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 6 infantry, 1 mech_infantry and 6 transports moved from 90 Sea Zone to 93 Sea Zone
2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
5 submarines moved from 90 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Morocco
7 fighters moved from 50 Sea Zone to 27 Sea Zone
1 armour moved from Egypt to Iraq
3 transports moved from 27 Sea Zone to 11 Sea Zone
Place Units - Americans
2 carriers, 2 destroyers and 1 submarine placed in 11 Sea Zone
Americans undo move 1.
2 carriers and 2 destroyers placed in 11 Sea Zone
2 artilleries and 4 infantry placed in Western United States
1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to Hopei
1 fighter moved from Burma to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
1 infantry moved from Yunnan to Szechwan
15 infantry moved from Kweichow to Szechwan
Place Units - Chinese
2 artilleries placed in Szechwan
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 artilleries and 6 infantry moved from Burma to Shan State
3 artilleries and 9 infantry moved from Yunnan to Shan State
1 fighter moved from Kweichow to Shan State
Combat - British
Battle in Shan State
British attack with 5 artilleries, 1 fighter and 15 infantry
Japanese defend with 1 infantry
British roll dice for 5 artilleries, 1 fighter and 15 infantry in Shan State, round 2 : 5/21 hits, 5,50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 5 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Yunnan to Shan State
1 aaGun moved from Burma to Shan State
1 fighter moved from Shan State to Szechwan
2 fighters moved from Baluchistan to Eastern India
1 armour and 1 mech_infantry moved from Iraq to Baluchistan
1 artillery and 2 infantry moved from Baluchistan to Western India
1 infantry moved from Central India to Eastern India
10 infantry moved from Eastern India to Burma
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 90 Sea Zone to 93 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery and 1 transport moved from 104 Sea Zone to 90 Sea Zone
1 infantry moved from French Guiana to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Quebec to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 carrier moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from United Kingdom to 93 Sea Zone
2 fighters moved from United Kingdom to Morocco
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Western India
1 transport moved from 82 Sea Zone to 83 Sea Zone
1 tactical_bomber moved from Egypt to Baluchistan
EDIT: 1 tactical_bomber moved from 93 Sea Zone to United Kingdom
Place Units - British
1 carrier placed in 109 Sea Zone
1 fighter placed in 83 Sea Zone
1 tactical_bomber placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,67
Japanese regular : -1,67
British regular : -0,50
Ok, now I think I’m content. A tac to London, keeping one free space on a US-ac.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 marine moved from Eastern United States to 104 Sea Zone
1 cruiser and 1 marine moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Morocco
3 fighters and 3 tactical_bombers moved from 90 Sea Zone to 93 Sea Zone
3 carriers and 3 destroyers moved from 90 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
7 fighters moved from 27 Sea Zone to 50 Sea Zone
1 submarine moved from 27 Sea Zone to 50 Sea Zone
EDIT: 1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Western United States to 93 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 50 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win, taking Morocco from Germans with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Eastern United States to 104 Sea Zone
1 aaGun and 1 armour moved from Central United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 mech_infantry moved from Eastern United States to 104 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 6 transports moved from 104 Sea Zone to 90 Sea Zone
3 infantry moved from French Guiana to 90 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 6 infantry, 1 mech_infantry and 6 transports moved from 90 Sea Zone to 93 Sea Zone
2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
5 submarines moved from 90 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Morocco
7 fighters moved from 50 Sea Zone to 27 Sea Zone
1 armour moved from Egypt to Iraq
3 transports moved from 27 Sea Zone to 11 Sea Zone
Place Units - Americans
2 carriers, 2 destroyers and 1 submarine placed in 11 Sea Zone
Americans undo move 1.
2 carriers and 2 destroyers placed in 11 Sea Zone
2 artilleries and 4 infantry placed in Western United States
1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to Hopei
1 fighter moved from Burma to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
1 infantry moved from Yunnan to Szechwan
15 infantry moved from Kweichow to Szechwan
Place Units - Chinese
2 artilleries placed in Szechwan
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 artilleries and 6 infantry moved from Burma to Shan State
3 artilleries and 9 infantry moved from Yunnan to Shan State
1 fighter moved from Kweichow to Shan State
Combat - British
Battle in Shan State
British attack with 5 artilleries, 1 fighter and 15 infantry
Japanese defend with 1 infantry
British roll dice for 5 artilleries, 1 fighter and 15 infantry in Shan State, round 2 : 5/21 hits, 5,50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 5 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Yunnan to Shan State
1 aaGun moved from Burma to Shan State
1 fighter moved from Shan State to Szechwan
2 fighters moved from Baluchistan to Eastern India
1 armour and 1 mech_infantry moved from Iraq to Baluchistan
1 artillery and 2 infantry moved from Baluchistan to Western India
1 infantry moved from Central India to Eastern India
10 infantry moved from Eastern India to Burma
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 90 Sea Zone to 93 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery and 1 transport moved from 104 Sea Zone to 90 Sea Zone
1 infantry moved from French Guiana to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Quebec to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 carrier moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from United Kingdom to 93 Sea Zone
2 fighters moved from United Kingdom to Morocco
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Western India
1 transport moved from 82 Sea Zone to 83 Sea Zone
1 tactical_bomber moved from Egypt to Baluchistan
EDIT: 1 tactical_bomber moved from 93 Sea Zone to United Kingdom
Place Units - British
1 carrier placed in 109 Sea Zone
1 fighter placed in 83 Sea Zone
1 tactical_bomber placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 tactical_bomber
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,67
Japanese regular : -1,67
British regular : -0,50
Nah, cancel the tac to London. Good to have some margin if there’s an attack for instance in z107.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 107 Sea Zone
3 fighters moved from Gibraltar to 107 Sea Zone
2 fighters moved from 94 Sea Zone to 107 Sea Zone
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Romania
1 fighter moved from Algeria to 107 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 107 Sea Zone
Combat - Italians
Combat Hit Differential Summary :
@artofwar1947 said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:
Scramble to defend DD in SZ107?
If so, OOL (i.e., kill DD first or last)?
No scramble.
US subs in SZ 93 submerge?
@artofwar1947 said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:
US subs in SZ 93 submerge?
All subs fight, of course.