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L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 43 Sea Zone to 56 Sea Zone 2 tactical_bombers moved from 43 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone 2 tactical_bombers moved from Caroline Islands to 56 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Gilbert Islands 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Hopei to Szechwan 1 armour and 1 mech_infantry moved from Honan to Szechwan 2 fighters and 2 tactical_bombers moved from Hunan to Szechwan Combat - Japanese Battle in Gilbert Islands Battle in 56 Sea Zone Japanese attack with 1 fighter, 1 submarine and 5 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 5 tactical_bombers in 56 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese win, taking Gilbert Islands from UK_Pacific with 1 fighter, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Szechwan Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 2/7 hits, 3.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Shansi to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Honan to Shansi 2 artilleries and 2 infantry moved from Honan to Shansi 1 artillery moved from Kiangsi to Hopei 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Japan to 36 Sea Zone 2 transports moved from 21 Sea Zone to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 infantry moved from 6 Sea Zone to Korea 1 transport moved from 22 Sea Zone to 7 Sea Zone 2 tactical_bombers moved from 56 Sea Zone to Caroline Islands 1 fighter and 3 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 destroyer moved from 46 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 transport moved from 38 Sea Zone to 36 Sea Zone 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from Szechwan to Malaya 1 infantry moved from Kwangtung to Kwangsi 1 bomber moved from Formosa to Malaya 1 bomber moved from Formosa to Davao 1 marine moved from Manilla to Davao Place Units - Japanese 1 factory_minor placed in Malaya 1 fighter and 5 infantry placed in Japan 1 carrier placed in 6 Sea Zone 1 destroyer placed in 7 Sea Zone 2 infantry placed in Kiangsu Japanese undo move 2. 5 infantry placed in Japan 1 fighter placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.83 ANZAC regular : -0.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 infantry moved from French Guiana to 90 Sea Zone 1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 89 Sea Zone 1 armour and 1 infantry moved from 89 Sea Zone to French West Africa 1 infantry moved from Line Islands to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Gilbert Islands 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from 55 Sea Zone to 56 Sea Zone 3 fighters moved from Queensland to Gilbert Islands 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Gilbert Islands 1 cruiser and 1 marine moved from 55 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Marshall Islands 1 fighter moved from 55 Sea Zone to Gilbert Islands 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in French West Africa Battle in 33 Sea Zone Americans attack with 1 artillery, 1 cruiser and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 1 cruiser and 2 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in 56 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Gilbert Islands Americans attack with 4 fighters and 2 infantry Japanese defend with 2 infantry Americans roll dice for 4 fighters and 2 infantry in Gilbert Islands, round 2 : 4/6 hits, 2,33 expected hits Japanese roll dice for 2 infantry in Gilbert Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Gilbert Islands Americans win, taking Gilbert Islands from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 4 fighters moved from Gilbert Islands to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 34 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 90 Sea Zone to 93 Sea Zone 1 mech_infantry moved from French Guiana to Brazil Americans take Brazil from Neutral_Allies 1 fighter and 1 tactical_bomber moved from British Guiana to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 90 Sea Zone to 93 Sea Zone 1 cruiser moved from 90 Sea Zone to 93 Sea Zone 1 bomber moved from Germany to Vyborg 1 transport moved from 90 Sea Zone to 104 Sea Zone 1 fighter moved from 56 Sea Zone to 31 Sea Zone 1 carrier and 1 submarine moved from 11 Sea Zone to 31 Sea Zone 3 carriers and 1 fighter moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 31 Sea Zone 2 submarines moved from 55 Sea Zone to 31 Sea Zone 1 cruiser moved from 55 Sea Zone to 33 Sea Zone Place Units - Americans 2 fighters placed in Western United States 1 transport placed in 104 Sea Zone 2 infantry placed in Central United States 1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 2,83 Japanese regular : 0,17 Germans AA : -0,17
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 14 infantry moved from Kansu to Tsinghai 1 infantry moved from Chahar to Inner Mongolia 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 infantry moved from French Guiana to 90 Sea Zone 1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 89 Sea Zone 1 armour and 1 infantry moved from 89 Sea Zone to French West Africa 1 infantry moved from Line Islands to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Gilbert Islands 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from 55 Sea Zone to 56 Sea Zone 3 fighters moved from Queensland to Gilbert Islands 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Gilbert Islands 1 cruiser and 1 marine moved from 55 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Marshall Islands 1 fighter moved from 55 Sea Zone to Gilbert Islands 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in French West Africa Battle in 33 Sea Zone Americans attack with 1 artillery, 1 cruiser and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 1 cruiser and 2 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in 56 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Gilbert Islands Americans attack with 4 fighters and 2 infantry Japanese defend with 2 infantry Americans roll dice for 4 fighters and 2 infantry in Gilbert Islands, round 2 : 4/6 hits, 2,33 expected hits Japanese roll dice for 2 infantry in Gilbert Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Gilbert Islands Americans win, taking Gilbert Islands from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 4 fighters moved from Gilbert Islands to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 34 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 90 Sea Zone to 93 Sea Zone 1 mech_infantry moved from French Guiana to Brazil Americans take Brazil from Neutral_Allies 1 fighter and 1 tactical_bomber moved from British Guiana to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 90 Sea Zone to 93 Sea Zone 1 cruiser moved from 90 Sea Zone to 93 Sea Zone 1 bomber moved from Germany to Vyborg 1 transport moved from 90 Sea Zone to 104 Sea Zone 1 fighter moved from 56 Sea Zone to 31 Sea Zone 1 carrier and 1 submarine moved from 11 Sea Zone to 31 Sea Zone 3 carriers and 1 fighter moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 31 Sea Zone 2 submarines moved from 55 Sea Zone to 31 Sea Zone 1 cruiser moved from 55 Sea Zone to 33 Sea Zone Place Units - Americans 2 fighters placed in Western United States 1 transport placed in 104 Sea Zone 2 infantry placed in Central United States 1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 14 infantry moved from Kansu to Tsinghai 1 infantry moved from Chahar to Inner Mongolia 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British repair damage of 2x factory_minor; Remaining resources: 33 PUs; British buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from United Kingdom to Germany EDIT: 1 submarine moved from 126 Sea Zone to 109 Sea Zone EDIT: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 93 Sea Zone to 89 Sea Zone EDIT: 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 104 Sea Zone 1 destroyer moved from 78 Sea Zone to 100 Sea Zone 2 fighters moved from Egypt to 100 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 tactical_bomber moved from 83 Sea Zone to 100 Sea Zone Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in 100 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 submarine British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Germans roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 100 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 2 fighters moved from 100 Sea Zone to Egypt 1 tactical_bomber moved from 100 Sea Zone to 83 Sea Zone 1 fighter moved from Egypt to Union of South Africa 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 artilleries and 4 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 2 infantry moved from 83 Sea Zone to Egypt 3 infantry moved from Egypt to Alexandria 1 marine moved from French Madagascar to 74 Sea Zone 1 cruiser and 1 marine moved from 74 Sea Zone to 83 Sea Zone 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 marine moved from 83 Sea Zone to Egypt 1 artillery moved from Northwest Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 destroyer moved from 90 Sea Zone to 89 Sea Zone 2 cruisers moved from 90 Sea Zone to 89 Sea Zone 1 fighter moved from Iceland to United Kingdom 1 infantry moved from British Guiana to Suriname British take Suriname from Dutch 1 armour moved from British Guiana to 90 Sea Zone 1 armour and 1 transport moved from 90 Sea Zone to 89 Sea Zone 1 armour moved from 89 Sea Zone to French West Africa 1 battleship, 1 carrier and 2 fighters moved from 90 Sea Zone to 89 Sea Zone Place Units - British 1 destroyer placed in 83 Sea Zone 1 fighter and 1 infantry placed in Egypt 1 artillery and 2 infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 35 PUs Place Units - UK_Pacific 1 fighter placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Americans regular : 2,83 Japanese regular : 0,17 Germans AA : 0,67 Germans regular : 0,83 British regular : 1,00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 3 infantry moved from Tobruk to Libya 1 armour moved from Western Ukraine to Eastern Poland 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 3 infantry moved from Tobruk to Libya 1 armour moved from Western Ukraine to Eastern Poland 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Belarus: 1 armour EDIT: Removing units owned by Italians from Eastern Poland: 1 armour EDIT: Adding units owned by Italians to Western Ukraine: 2 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 cruiser and 1 marine moved from 55 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from Queensland to 55 Sea Zone 1 destroyer and 1 submarine moved from 64 Sea Zone to 31 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 33 Sea Zone 2 infantry moved from South Australia to New South Wales 2 aaGuns moved from Queensland to New South Wales 1 infantry moved from Belgian Congo to French Equatorial Africa 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan Place Units - ANZAC 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Turning off Edit Mode 1 destroyer and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Alexandria 1 fighter moved from Iceland to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 52 PUs; Germans buy 1 fighter, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 8 infantry moved from Norway to Finland 1 armour and 1 mech_infantry moved from Germany to Baltic States 1 artillery and 1 infantry moved from Northern Belarus to Baltic States 5 armour, 2 artilleries, 8 infantry and 5 mech_infantrys moved from Northern Belarus to Leningrad Combat - Germans Battle in Finland Germans attack with 1 artillery and 8 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 8 infantry in Finland, round 2 : 0/9 hits, 1.83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 8 infantry in Finland, round 3 : 3/9 hits, 1.83 expected hits Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Leningrad Germans attack with 5 armour, 2 artilleries, 8 infantry and 5 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 5 armour, 2 artilleries, 8 infantry and 5 mech_infantrys in Leningrad, round 2 : 4/20 hits, 6.50 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 5 armour, 2 artilleries, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 aaGun, 5 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine 1 aaGun and 16 infantry moved from Northern Belarus to Eastern Poland 3 armour and 3 mech_infantrys moved from Northern Belarus to Western Ukraine 1 aaGun moved from Northern Belarus to Leningrad 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Tobruk to Gibraltar 1 fighter moved from France to Gibraltar 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 submarine moved from 117 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy 1 infantry moved from France to Southern France 1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Norway 1 submarine moved from 108 Sea Zone to 94 Sea Zone Place Units - Germans 1 submarine placed in 95 Sea Zone 1 submarine placed in 108 Sea Zone 1 fighter and 3 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 94 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from 96 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from Gibraltar: 2 fighters EDIT: Adding units owned by Germans to Southern Italy: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -3.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Northern Belarus Russians take Northern Belarus from Italians 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Italians 3 artilleries and 5 infantry moved from Vyborg to Finland 1 armour and 1 mech_infantry moved from Archangel to Finland Combat - Russians Battle in Finland Russians attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry Germans defend with 1 artillery and 8 infantry Russians roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Finland, round 2 : 3/10 hits, 3,17 expected hits Germans roll dice for 1 artillery and 8 infantry in Finland, round 2 : 4/9 hits, 3,00 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Finland, round 3 : 3/6 hits, 2,17 expected hits Germans roll dice for 1 artillery and 5 infantry in Finland, round 3 : 4/6 hits, 2,00 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour and 1 artillery in Finland, round 4 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 artillery and 2 infantry in Finland, round 4 : 2/3 hits, 1,00 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Finland Germans win with 1 artillery remaining. Battle score for attacker is -14 Casualties for Russians: 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry Casualties for Germans: 8 infantry Non Combat Move - Russians 2 aaGuns, 2 artilleries and 18 infantry moved from Yaroslavl to Vologda 1 armour and 1 mech_infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 3 infantry moved from Stalingrad to Rostov 1 infantry moved from Bryansk to Kursk 1 infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Samara to Gorky 1 infantry moved from Amur to Siberia 1 infantry moved from Amur to Siberia 1 submarine moved from 109 Sea Zone to 93 Sea Zone 3 artilleries moved from Russia to Yaroslavl 1 artillery moved from Russia to Yaroslavl 5 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 8 infantry moved from Russia to Yaroslavl 2 fighters moved from Russia to Ukraine Place Units - Russians 1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad 1 fighter placed in Russia 3 infantry placed in Ukraine 7 infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : 4,00 Russians regular : 1,83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Jehol to Chahar 1 artillery moved from Shansi to Chahar 1 destroyer moved from 35 Sea Zone to 64 Sea Zone 2 fighters and 2 tactical_bombers moved from Caroline Islands to 64 Sea Zone 1 destroyer moved from 7 Sea Zone to 34 Sea Zone 2 fighters moved from Caroline Islands to 34 Sea Zone 3 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone 1 bomber moved from Davao to 34 Sea Zone 1 bomber moved from Malaya to 34 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone 1 transport moved from 36 Sea Zone to 45 Sea Zone 2 infantry moved from Celebes to 45 Sea Zone 2 fighters moved from 36 Sea Zone to 34 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Northern Australia 1 artillery moved from Davao to 36 Sea Zone 2 marines moved from Davao to 36 Sea Zone 1 artillery, 2 battleships, 3 cruisers, 2 marines and 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 artillery, 2 infantry and 2 marines moved from 55 Sea Zone to Queensland Combat - Japanese Battle in Northern Australia Battle in Chahar Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Northern Australia from ANZAC, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 64 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 64 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 64 Sea Zone Japanese roll dice for 2 fighters and 2 tactical_bombers in 64 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 64 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer and 1 submarine Battle in Queensland Japanese attack with 1 artillery, 2 infantry and 2 marines ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 battleships and 3 cruisers in Queensland, round 2 : 2/5 hits, 2.83 expected hits ANZAC roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Queensland Japanese win, taking Queensland from ANZAC with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 34 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 4 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 bombers, 1 destroyer, 4 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 2 bombers, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 1 bomber, 4 fighters and 3 tactical_bombers moved from 34 Sea Zone to Caroline Islands 1 fighter moved from 6 Sea Zone to Caroline Islands 1 destroyer moved from 36 Sea Zone to 56 Sea Zone 2 artilleries and 4 infantry moved from Honan to Hopei 1 infantry moved from Shansi to Honan 2 infantry moved from Anhwe to Hopei 2 fighters and 2 tactical_bombers moved from 64 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from Malaya to 55 Sea Zone 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Hunan to Hopei 1 armour, 1 infantry and 1 mech_infantry moved from Szechwan to Hopei 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kwangsi to Kweichow 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 marine moved from Malaya to Shan State 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 carrier, 3 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone 1 aaGun and 3 infantry moved from 21 Sea Zone to Kwangtung 1 tactical_bomber moved from Malaya to 21 Sea Zone 1 bomber moved from 34 Sea Zone to Caroline Islands 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 36 Sea Zone to 132 Sea Zone 4 carriers, 2 destroyers and 1 submarine moved from 36 Sea Zone to 55 Sea Zone Place Units - Japanese 4 infantry placed in Japan 1 armour, 1 fighter and 1 mech_infantry placed in Malaya 3 infantry placed in Kiangsu 1 submarine placed in 7 Sea Zone 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : 0.00 ANZAC regular : -0.17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 33 Sea Zone to 34 Sea Zone 4 fighters moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 31 Sea Zone to 34 Sea Zone 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa EDIT: 1 submarine moved from 93 Sea Zone to 90 Sea Zone EDIT: Americans undo move 6. EDIT: 1 submarine moved from 93 Sea Zone to 91 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters in 34 Sea Zone, round 2 : 5/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 5 fighters moved from 34 Sea Zone to 31 Sea Zone 1 marine moved from Marshall Islands to 33 Sea Zone 2 infantry moved from Gilbert Islands to 33 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone 1 artillery and 2 infantry moved from 31 Sea Zone to Johnston Island 1 battleship, 2 cruisers and 2 marines moved from 33 Sea Zone to 31 Sea Zone 3 carriers and 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 destroyer moved from 31 Sea Zone to 51 Sea Zone 1 destroyer moved from 11 Sea Zone to 31 Sea Zone 1 infantry moved from French West Africa to 89 Sea Zone 3 infantry and 1 mech_infantry moved from Brazil to French Guiana 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Southeast Mexico 1 artillery moved from Central United States to Southeast Mexico 2 carriers, 1 cruiser, 2 destroyers and 4 submarines moved from 89 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 104 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 89 Sea Zone to 109 Sea Zone 1 fighter moved from 89 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone 2 fighters moved from Western United States to 31 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 11 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 2,17 Japanese regular : 0,67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 17 infantry moved from Tsinghai to Szechwan 1 infantry moved from Inner Mongolia to Honan 1 fighter moved from Tsinghai to Honan Combat - Chinese Battle in Szechwan Chinese attack with 17 infantry Japanese defend with 1 infantry Chinese roll dice for 17 infantry in Szechwan, round 2 : 6/17 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 3,50 Japanese regular : -0,67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 33 Sea Zone to 34 Sea Zone 4 fighters moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 31 Sea Zone to 34 Sea Zone 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa EDIT: 1 submarine moved from 93 Sea Zone to 90 Sea Zone EDIT: Americans undo move 6. EDIT: 1 submarine moved from 93 Sea Zone to 91 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters in 34 Sea Zone, round 2 : 5/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 5 fighters moved from 34 Sea Zone to 31 Sea Zone 1 marine moved from Marshall Islands to 33 Sea Zone 2 infantry moved from Gilbert Islands to 33 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone 1 artillery and 2 infantry moved from 31 Sea Zone to Johnston Island 1 battleship, 2 cruisers and 2 marines moved from 33 Sea Zone to 31 Sea Zone 3 carriers and 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 destroyer moved from 31 Sea Zone to 51 Sea Zone 1 destroyer moved from 11 Sea Zone to 31 Sea Zone 1 infantry moved from French West Africa to 89 Sea Zone 3 infantry and 1 mech_infantry moved from Brazil to French Guiana 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Southeast Mexico 1 artillery moved from Central United States to Southeast Mexico 2 carriers, 1 cruiser, 2 destroyers and 4 submarines moved from 89 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 104 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 89 Sea Zone to 109 Sea Zone 1 fighter moved from 89 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone 2 fighters moved from Western United States to 31 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 11 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 17 infantry moved from Tsinghai to Szechwan 1 infantry moved from Inner Mongolia to Honan 1 fighter moved from Tsinghai to Honan Combat - Chinese Battle in Szechwan Chinese attack with 17 infantry Japanese defend with 1 infantry Chinese roll dice for 17 infantry in Szechwan, round 2 : 6/17 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from Union of South Africa to Rhodesia 1 tactical_bomber moved from 83 Sea Zone to Rhodesia 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British British creates battle in territory 100 Sea Zone Battle in Rhodesia British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rhodesia, round 2 : 1/5 hits, 2,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Rhodesia British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rhodesia, round 3 : 1/4 hits, 1,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Rhodesia British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Rhodesia, round 4 : 3/3 hits, 1,50 expected hits Italians roll dice for 1 artillery in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Rhodesia British win, taking 100 Sea Zone from Germans, taking Rhodesia from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Rhodesia to Belgian Congo 1 fighter moved from Rhodesia to Egypt 1 fighter moved from Egypt to 83 Sea Zone 1 destroyer moved from 83 Sea Zone to 79 Sea Zone 1 transport moved from 73 Sea Zone to 78 Sea Zone 1 infantry moved from Italian Somaliland to 78 Sea Zone 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone 1 artillery moved from Northeast Persia to Southern Persia 1 infantry moved from 82 Sea Zone to Baluchistan 3 aaGuns, 3 artilleries and 22 infantry moved from Eastern India to Burma 1 fighter moved from Eastern India to Szechwan 1 armour moved from French West Africa to French Equatorial Africa 2 infantry moved from Egypt to Alexandria 1 infantry moved from Suriname to French Guiana 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 infantry moved from Egypt to Alexandria EDIT: 1 bomber moved from Vyborg to United Kingdom Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 83 Sea Zone: 1 transport EDIT: Adding units owned by British to 73 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 infantry and 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 83 Sea Zone 2 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 3,50 Americans regular : 2,17 Italians regular : 0,00 Japanese regular : 0,00 British regular : -0,33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery and 3 infantry moved from Libya to Tunisia 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from Southern France to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Northern Italy to Southern France Place Units - Italians 1 fighter placed in Southern Italy 2 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 marine moved from 33 Sea Zone to 31 Sea Zone 1 destroyer moved from 31 Sea Zone to 50 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone 1 artillery and 3 infantry moved from 31 Sea Zone to Johnston Island 1 marine moved from 31 Sea Zone to Johnston Island 1 infantry moved from Eastern India to Burma 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan Place Units - ANZAC 2 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Egypt 1 destroyer moved from 83 Sea Zone to 79 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_minor; Remaining resources: 60 PUs; Germans buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 115 Sea Zone to 118 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 artillery moved from Finland to Vyborg Germans take Vyborg from Russians 1 submarine moved from 95 Sea Zone to 100 Sea Zone 1 bomber, 3 fighters and 3 tactical_bombers moved from Southern Italy to 100 Sea Zone 1 armour moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad Combat - Germans Battle in 100 Sea Zone Germans attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 100 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 100 Sea Zone Germans win, taking 100 Sea Zone from British with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 118 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 infantry moved from Leningrad to Vyborg 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Leningrad 1 artillery and 1 infantry moved from Norway to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Baltic States to Leningrad 3 infantry moved from Eastern Poland to Baltic States 1 armour and 1 mech_infantry moved from Western Ukraine to Baltic States 1 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland 8 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from 100 Sea Zone to Southern Italy 3 fighters and 3 tactical_bombers moved from 100 Sea Zone to Malta 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Southern France to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Gibraltar to Southern France 1 fighter moved from Gibraltar to France 1 submarine moved from 108 Sea Zone to 94 Sea Zone 1 submarine moved from 115 Sea Zone to 108 Sea Zone Place Units - Germans 1 factory_minor placed in Leningrad 1 artillery and 1 infantry placed in Germany 1 fighter and 1 tactical_bomber placed in Western Germany 1 infantry placed in Normandy Bordeaux 2 submarines placed in 95 Sea Zone 1 submarine placed in 108 Sea Zone Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to France: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 1.17 British regular : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Archangel to Vologda 1 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans Combat - Russians Non Combat Move - Russians 3 infantry moved from Rostov to Ukraine 1 infantry moved from Stalingrad to Rostov 1 armour and 1 mech_infantry moved from Stalingrad to Ukraine 1 infantry moved from Kursk to Ukraine 1 infantry moved from Russia to Smolensk 4 artilleries and 8 infantry moved from Yaroslavl to Vologda 1 artillery and 2 infantry moved from Gorky to Vologda 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Yaroslavl 4 infantry moved from Russia to Yaroslavl 2 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur 1 aaGun moved from Siberia to Amur 2 infantry moved from Bryansk to Kursk 6 infantry moved from Bryansk to Kursk Place Units - Russians 3 artilleries placed in Ukraine 3 infantry placed in Stalingrad 8 infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Northern Australia to Western Australia Japanese take Western Australia from ANZAC 1 infantry moved from Northern Australia to South Australia Japanese take South Australia from ANZAC 1 artillery, 2 infantry and 2 marines moved from Queensland to New South Wales 4 fighters and 4 tactical_bombers moved from 55 Sea Zone to New South Wales 2 bombers moved from Caroline Islands to New South Wales 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 artillery and 2 infantry moved from Shansi to Honan 1 infantry moved from Anhwe to Honan Combat - Japanese Battle in New South Wales Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry, 2 marines and 4 tactical_bombers ANZAC defend with 2 aaGuns, 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry ANZAC roll AA dice in New South Wales : 1/6 hits, 1.00 expected hits 1 bomber owned by the Japanese lost in New South Wales Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry, 2 marines and 4 tactical_bombers in New South Wales, round 2 : 5/14 hits, 6.33 expected hits ANZAC roll dice for 2 aaGuns, 2 armour, 2 infantry and 1 mech_infantry in New South Wales, round 2 : 2/5 hits, 2.17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the ANZAC, 2 aaGuns owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales Japanese roll dice for 1 bomber, 4 fighters, 1 infantry, 2 marines and 4 tactical_bombers in New South Wales, round 3 : 5/12 hits, 5.67 expected hits ANZAC roll dice for 2 armour in New South Wales, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the ANZAC lost in New South Wales Japanese captures 14PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 bomber, 4 fighters, 1 infantry, 2 marines and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry Casualties for ANZAC: 2 aaGuns, 2 armour, 2 infantry and 1 mech_infantry Battle in Honan Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Honan, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Honan, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 tactical_bomber moved from 21 Sea Zone to Caroline Islands 1 bomber, 2 fighters and 1 tactical_bomber moved from New South Wales to Queensland 2 fighters and 3 tactical_bombers moved from New South Wales to 55 Sea Zone 1 fighter moved from Malaya to 55 Sea Zone 1 destroyer moved from 56 Sea Zone to 55 Sea Zone 1 aaGun and 3 infantry moved from Kwangtung to 21 Sea Zone 1 aaGun, 1 carrier, 3 infantry and 2 transports moved from 21 Sea Zone to 132 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 transport moved from 56 Sea Zone to 57 Sea Zone 1 aaGun and 3 infantry moved from 132 Sea Zone to Malaya 1 artillery, 1 infantry and 1 marine moved from Shan State to Malaya 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to Davao 1 artillery moved from Chahar to Shansi 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Hopei to Hunan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 transport moved from 55 Sea Zone to 132 Sea Zone 1 transport moved from 55 Sea Zone to 36 Sea Zone Place Units - Japanese 1 fighter and 1 mech_infantry placed in Malaya 1 fighter placed in 132 Sea Zone 2 infantry placed in Kiangsu 1 fighter placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 81 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from New South Wales: 1 infantry EDIT: Adding units owned by Japanese to New South Wales: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -3.00 ANZAC AA : 0.00 ANZAC regular : -1.17
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 2 carriers and 4 submarines moved from 91 Sea Zone to 90 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 90 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 90 Sea Zone 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 cruiser moved from 91 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Southeast Mexico to Central United States 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters, 2 marines and 3 submarines moved from 31 Sea Zone to 27 Sea Zone 1 transport moved from 31 Sea Zone to 30 Sea Zone 1 aaGun moved from Line Islands to 30 Sea Zone 1 aaGun and 1 transport moved from 30 Sea Zone to 27 Sea Zone 1 infantry moved from Johnston Island to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 transport moved from 31 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 51 Sea Zone to 27 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 90 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to Eastern United States 2 destroyers moved from 91 Sea Zone to 90 Sea Zone 1 armour moved from French Equatorial Africa to Egypt 1 carrier moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 11 Sea Zone to 91 Sea Zone 3 submarines moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer and 3 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 fighters placed in Western United States 1 armour placed in Central United States 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Kansu to Yunnan 2 infantry moved from Szechwan to Yunnan 14 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Kweichow, round 2 : 1/16 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 1 infantry moved from Tsinghai to Szechwan Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -1,50 Japanese regular : 0,33