@pacifiersboard said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:
sz111: one of my subs hit too. So do you wanna keep damaged BB or dd after first round of combat?
Keep the DD.
Leaving the subs by Philly.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 fighters and 4 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Americans
1 bomber moved from Western United States to 89 Sea Zone
2 infantry moved from Eastern United States to Central United States
1 bomber moved from Western United States to Central United States
3 bombers moved from Western United States to Central United States
1 infantry moved from Siberia to Sakha
Americans take Sakha from Japanese
1 artillery moved from Buryatia to Amur
Combat - Americans
Battle in Central United States
Americans attack with 4 bombers and 2 infantry
Germans defend with 1 factory_minor and 1 marine
Americans roll dice for 4 bombers and 2 infantry in Central United States, round 2 : 1/6 hits, 3,00 expected hits
Germans roll dice for 1 marine in Central United States, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Germans lost in Central United States
Americans win, taking Central United States from Germans with 4 bombers and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 marine
Battle in 89 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports; Italians defend with 1 submarine
1 submarine owned by the Italians submerged
Americans roll dice for 1 bomber in 89 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 transport owned by the Germans lost in 89 Sea Zone
1 transport owned by the Germans lost in 89 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Non Combat Move - Americans
1 bomber moved from 89 Sea Zone to Eastern United States
4 bombers moved from Central United States to Eastern United States
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 battleships, 9 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 mech_infantry, 17 submarines, 4 tactical_bombers and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 mech_infantry moved from 64 Sea Zone to Central America
6 fighters and 4 tactical_bombers moved from 64 Sea Zone to Central America
1 aaGun moved from Eastern United States to Central United States
1 mech_infantry moved from Eastern United States to Southeast Mexico
Place Units - Americans
3 fighters and 4 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,5,5,4,5,1,1,5,4,1,4,2,6
Americans collect 46 PUs (10 lost to blockades); end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -1,67
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to Sikang
1 fighter moved from Shensi to Sikang
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Sikang
Chinese win, taking Yunnan from Japanese, taking Sikang from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Shensi
13 infantry moved from Kweichow to Shensi
Place Units - Chinese
6 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 fighters and 4 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Americans
1 bomber moved from Western United States to 89 Sea Zone
2 infantry moved from Eastern United States to Central United States
1 bomber moved from Western United States to Central United States
3 bombers moved from Western United States to Central United States
1 infantry moved from Siberia to Sakha
Americans take Sakha from Japanese
1 artillery moved from Buryatia to Amur
Combat - Americans
Battle in Central United States
Americans attack with 4 bombers and 2 infantry
Germans defend with 1 factory_minor and 1 marine
Americans roll dice for 4 bombers and 2 infantry in Central United States, round 2 : 1/6 hits, 3,00 expected hits
Germans roll dice for 1 marine in Central United States, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Germans lost in Central United States
Americans win, taking Central United States from Germans with 4 bombers and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 marine
Battle in 89 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports; Italians defend with 1 submarine
1 submarine owned by the Italians submerged
Americans roll dice for 1 bomber in 89 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 transport owned by the Germans lost in 89 Sea Zone
1 transport owned by the Germans lost in 89 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Non Combat Move - Americans
1 bomber moved from 89 Sea Zone to Eastern United States
4 bombers moved from Central United States to Eastern United States
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 battleships, 9 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 mech_infantry, 17 submarines, 4 tactical_bombers and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 mech_infantry moved from 64 Sea Zone to Central America
6 fighters and 4 tactical_bombers moved from 64 Sea Zone to Central America
1 aaGun moved from Eastern United States to Central United States
1 mech_infantry moved from Eastern United States to Southeast Mexico
Place Units - Americans
3 fighters and 4 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,5,5,4,5,1,1,5,4,1,4,2,6
Americans collect 46 PUs (10 lost to blockades); end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to Sikang
1 fighter moved from Shensi to Sikang
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Sikang
Chinese win, taking Yunnan from Japanese, taking Sikang from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Shensi
13 infantry moved from Kweichow to Shensi
Place Units - Chinese
6 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Combat Move - British
1 battleship moved from 26 Sea Zone to 64 Sea Zone
Non Combat Move - British
2 aaGuns, 4 artilleries and 7 infantry moved from Trans-Jordan to Egypt
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -1,67
Germans regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Rhodesia to Union of South Africa
Italians take Union of South Africa from British
Combat - Italians
Non Combat Move - Italians
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 aaGun, 1 artillery, 17 infantry and 1 marine moved from Tobruk to Alexandria
6 transports moved from 96 Sea Zone to 97 Sea Zone
3 artilleries and 1 infantry moved from Southern Italy to 97 Sea Zone
1 armour and 1 mech_infantry moved from Yugoslavia to 97 Sea Zone
1 artillery and 5 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 4 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 98 Sea Zone to Alexandria
1 fighter moved from Gibraltar to 98 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Alexandria
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Rostov to Alexandria
Place Units - Italians
1 fighter and 2 tactical_bombers placed in Southern Italy
1 bomber placed in Northern Italy
Turn Complete - Italians
Italians collect 30 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
3 infantry placed in Japan
2 artilleries placed in Queensland
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Germans
Germans buy 3 artilleries, 3 carriers, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
8 artilleries and 9 infantry moved from Kazakhstan to Tsinghai
4 armour and 16 mech_infantrys moved from Kazakhstan to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
6 armour and 11 mech_infantrys moved from Caucasus to Tsinghai
12 artilleries and 28 infantry moved from Northwest Persia to Iraq
Germans take Iraq from Russians
1 infantry moved from Brazil to British Guiana
Germans take British Guiana from British
1 infantry moved from Brazil to French Guiana
Germans take French Guiana from French
1 bomber moved from Southern Italy to Tsinghai
Combat - Germans
Battle in Tsinghai
Germans attack with 10 armour, 8 artilleries, 1 bomber, 10 infantry and 27 mech_infantrys
Russians defend with 5 aaGuns, 1 armour, 17 artilleries, 8 infantry and 1 mech_infantry
Russians roll AA dice in Tsinghai : 0/1 hits, 0,17 expected hits
Germans roll dice for 10 armour, 8 artilleries, 1 bomber, 10 infantry and 27 mech_infantrys in Tsinghai, round 2 : 20/56 hits, 15,83 expected hits
Chinese roll dice for 5 aaGuns, 1 armour, 17 artilleries, 8 infantry and 1 mech_infantry in Tsinghai, round 2 : 13/27 hits, 9,17 expected hits
1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 6 artilleries owned by the Russians, 10 infantry owned by the Germans, 5 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Tsinghai
Germans roll dice for 10 armour, 8 artilleries, 1 bomber and 24 mech_infantrys in Tsinghai, round 3 : 17/43 hits, 13,67 expected hits
Chinese roll dice for 1 armour and 11 artilleries in Tsinghai, round 3 : 7/12 hits, 4,17 expected hits
1 armour owned by the Russians, 11 artilleries owned by the Russians and 7 artilleries owned by the Germans lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 10 armour, 1 artillery, 1 bomber and 24 mech_infantrys remaining. Battle score for attacker is 57
Casualties for Germans: 7 artilleries, 10 infantry and 3 mech_infantrys
Casualties for Russians: 5 aaGuns, 1 armour, 17 artilleries, 8 infantry and 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Tsinghai to Kazakhstan
1 fighter and 1 tactical_bomber moved from Kazakhstan to Yugoslavia
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 117 Sea Zone
3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 117 Sea Zone
1 carrier moved from 109 Sea Zone to 117 Sea Zone
1 destroyer moved from 109 Sea Zone to 117 Sea Zone
3 submarines moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from Iceland to 123 Sea Zone
4 infantry moved from United Kingdom to 109 Sea Zone
4 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 85 Sea Zone to 83 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 117 Sea Zone
1 battleship moved from 109 Sea Zone to 117 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 carrier moved from 109 Sea Zone to 117 Sea Zone
2 tactical_bombers moved from United Kingdom to 117 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
1 aaGun moved from Northwest Persia to Iraq
1 aaGun and 6 artilleries moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Persia to Iraq
3 infantry moved from Volgograd to Caucasus
3 artilleries and 3 infantry moved from Samara to Kazakhstan
3 infantry moved from Rostov to Caucasus
3 infantry moved from Russia to Samara
3 mech_infantrys moved from Bryansk to Caucasus
Place Units - Germans
3 artilleries placed in Persia
2 infantry placed in United Kingdom
Germans undo move 2.
2 infantry placed in Scotland
2 fighters and 1 tactical_bomber placed in United Kingdom
1 carrier placed in 109 Sea Zone
3 submarines placed in 110 Sea Zone
Germans undo move 5.
2 carriers and 1 destroyer placed in 110 Sea Zone
1 destroyer and 3 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 85 PUs; end with 85 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 97 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 103 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 123 PUs
Combat Hit Differential Summary :
Chinese regular : 6,67
Germans regular : 7,50
Russians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Combat Move - Japanese
4 infantry moved from Guam to 21 Sea Zone
4 infantry and 2 transports moved from 21 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships and 2 marines moved from 21 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from UK_Pacific
2 marines moved from 33 Sea Zone to Caroline Islands
10 fighters and 6 tactical_bombers moved from 21 Sea Zone to Caroline Islands
2 cruisers moved from 21 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in Caroline Islands
Japanese attack with 10 fighters, 4 infantry, 2 marines and 6 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 3/4 hits, 2,33 expected hits
Americans roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 10 fighters, 3 infantry, 2 marines and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
8 carriers and 4 destroyers moved from 21 Sea Zone to 33 Sea Zone
10 fighters and 6 tactical_bombers moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 49 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
4 submarines moved from 35 Sea Zone to 6 Sea Zone
2 submarines moved from 35 Sea Zone to 6 Sea Zone
3 submarines moved from 35 Sea Zone to 33 Sea Zone
1 aaGun, 1 armour, 10 artilleries, 20 infantry and 1 mech_infantry moved from Persia to Iraq
2 artilleries and 1 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
1 infantry moved from India to Burma
11 infantry moved from Burma to Shan State
1 aaGun and 5 infantry moved from India to West India
Turn Complete - Japanese
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Combat Move - Japanese
4 infantry moved from Guam to 21 Sea Zone
4 infantry and 2 transports moved from 21 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships and 2 marines moved from 21 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from UK_Pacific
2 marines moved from 33 Sea Zone to Caroline Islands
10 fighters and 6 tactical_bombers moved from 21 Sea Zone to Caroline Islands
2 cruisers moved from 21 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in Caroline Islands
Japanese attack with 10 fighters, 4 infantry, 2 marines and 6 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 3/4 hits, 2,33 expected hits
Americans roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 10 fighters, 3 infantry, 2 marines and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
8 carriers and 4 destroyers moved from 21 Sea Zone to 33 Sea Zone
10 fighters and 6 tactical_bombers moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 49 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
4 submarines moved from 35 Sea Zone to 6 Sea Zone
2 submarines moved from 35 Sea Zone to 6 Sea Zone
3 submarines moved from 35 Sea Zone to 33 Sea Zone
1 aaGun, 1 armour, 10 artilleries, 20 infantry and 1 mech_infantry moved from Persia to Iraq
2 artilleries and 1 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
1 infantry moved from India to Burma
11 infantry moved from Burma to Shan State
1 aaGun and 5 infantry moved from India to West India
Turn Complete - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : 0,67
2 subs by Queensland.
Sorry, I could’ve done G + J serially.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 5 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 bombers, 3 fighters and 4 tactical_bombers moved from Eastern United States to 117 Sea Zone
1 infantry moved from Sakha to Buryatia
Combat - Americans
Battle in 117 Sea Zone
Americans attack with 5 bombers, 3 fighters and 4 tactical_bombers
Germans defend with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers
Americans roll dice for 5 bombers, 3 fighters and 4 tactical_bombers in 117 Sea Zone, round 2 : 9/12 hits, 7,33 expected hits
Combat Hit Differential Summary :
Americans regular : 1,67
@trulpenplay 9 hits in 117
@giallo said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:
@trulpenplay 9 hits in 117
That’s an impressive roll. Complicated analysis. Trying to figure it out.
I have to trust my defence.
a) dmg bs (1)
b) 2 des (2)
c) 1 ac (2)
d) 1 cr (1)
e) 3 tac (3)
Should be 9 hits.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 5 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 bombers, 3 fighters and 4 tactical_bombers moved from Eastern United States to 117 Sea Zone
1 infantry moved from Sakha to Buryatia
Combat - Americans
Battle in 117 Sea Zone
Americans attack with 5 bombers, 3 fighters and 4 tactical_bombers
Germans defend with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers
Americans roll dice for 5 bombers, 3 fighters and 4 tactical_bombers in 117 Sea Zone, round 2 : 9/12 hits, 7,33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 117 Sea Zone, round 2 : 8/17 hits, 8,67 expected hits
2 destroyers owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 2 fighters owned by the Americans, 3 tactical_bombers owned by the Germans, 5 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 117 Sea Zone
3 tactical_bombers owned by the Americans and 1 fighter owned by the Americans retreated
Germans win with 2 battleships, 3 carriers and 5 fighters remaining. Battle score for attacker is -24
Casualties for Americans: 5 bombers, 2 fighters and 1 tactical_bomber
Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers and 3 tactical_bombers
Non Combat Move - Americans
1 fighter and 3 tactical_bombers moved from 117 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Central America to 64 Sea Zone
3 battleships, 9 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry, 17 submarines and 1 transport moved from 64 Sea Zone to 101 Sea Zone
6 fighters and 4 tactical_bombers moved from Central America to 101 Sea Zone
1 mech_infantry moved from Southeast Mexico to Central United States
7 fighters moved from Japan to British Columbia
1 infantry moved from Eastern United States to 101 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
4 fighters placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,6,3,5,1,4,3,6,3,3
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 1,67
Germans regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Sikang to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
8 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 5 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 bombers, 3 fighters and 4 tactical_bombers moved from Eastern United States to 117 Sea Zone
1 infantry moved from Sakha to Buryatia
Combat - Americans
Battle in 117 Sea Zone
Americans attack with 5 bombers, 3 fighters and 4 tactical_bombers
Germans defend with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers
Americans roll dice for 5 bombers, 3 fighters and 4 tactical_bombers in 117 Sea Zone, round 2 : 9/12 hits, 7,33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 117 Sea Zone, round 2 : 8/17 hits, 8,67 expected hits
2 destroyers owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 2 fighters owned by the Americans, 3 tactical_bombers owned by the Germans, 5 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 117 Sea Zone
3 tactical_bombers owned by the Americans and 1 fighter owned by the Americans retreated
Germans win with 2 battleships, 3 carriers and 5 fighters remaining. Battle score for attacker is -24
Casualties for Americans: 5 bombers, 2 fighters and 1 tactical_bomber
Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers and 3 tactical_bombers
Non Combat Move - Americans
1 fighter and 3 tactical_bombers moved from 117 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Central America to 64 Sea Zone
3 battleships, 9 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry, 17 submarines and 1 transport moved from 64 Sea Zone to 101 Sea Zone
6 fighters and 4 tactical_bombers moved from Central America to 101 Sea Zone
1 mech_infantry moved from Southeast Mexico to Central United States
7 fighters moved from Japan to British Columbia
1 infantry moved from Eastern United States to 101 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
4 fighters placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,6,3,5,1,4,3,6,3,3
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Sikang to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
8 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 25 PUs; end with 26 PUs
Combat Move - British
1 battleship moved from 64 Sea Zone to 101 Sea Zone
British take 89 Sea Zone from Italians
British take 101 Sea Zone from Germans
Combat - British
Non Combat Move - British
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1,67
Germans regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 6 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Union of South Africa to South West Africa
Italians take South West Africa from British
Combat - Italians
Non Combat Move - Italians
6 transports moved from 98 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Alexandria
1 fighter moved from Southern Italy to 98 Sea Zone
2 tactical_bombers moved from Southern Italy to Alexandria
1 bomber moved from Northern Italy to Alexandria
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 103 Sea Zone to 92 Sea Zone
Place Units - Italians
3 artilleries placed in Southern Italy
3 artilleries and 6 infantry placed in Northern Italy
1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - Italians
Italians collect 31 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
No dice rolled, so will redo the purchase to buy a marine in Italy instead.