@Martin wrong game
L21 #2 trulpen (X) vs Giallo (A+21) BM3
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 22 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 22 Sea Zone to 21 Sea Zone 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 8 carriers, 2 cruisers, 4 destroyers, 9 fighters, 13 submarines and 6 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 2 marines moved from Philippines to 35 Sea Zone 2 battleships and 2 marines moved from 35 Sea Zone to 21 Sea Zone 1 aaGun, 10 artilleries and 20 infantry moved from Eastern Persia to Persia 1 armour moved from Turkmenistan to Persia 1 mech_infantry moved from Eastern Persia to Persia 2 artilleries and 1 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 1 aaGun and 6 infantry moved from Burma to India 11 infantry moved from Yunnan to Burma Turn Complete - Japanese Turning on Edit Mode EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 0 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 21 Sea Zone: 13 submarines EDIT: Adding units owned by Japanese to 35 Sea Zone: 13 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Leaving the subs by Philly.
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 3 fighters and 4 tactical_bombers; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber moved from Western United States to 89 Sea Zone 2 infantry moved from Eastern United States to Central United States 1 bomber moved from Western United States to Central United States 3 bombers moved from Western United States to Central United States 1 infantry moved from Siberia to Sakha Americans take Sakha from Japanese 1 artillery moved from Buryatia to Amur Combat - Americans Battle in Central United States Americans attack with 4 bombers and 2 infantry Germans defend with 1 factory_minor and 1 marine Americans roll dice for 4 bombers and 2 infantry in Central United States, round 2 : 1/6 hits, 3,00 expected hits Germans roll dice for 1 marine in Central United States, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Germans lost in Central United States Americans win, taking Central United States from Germans with 4 bombers and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 marine Battle in 89 Sea Zone Americans attack with 1 bomber Germans defend with 2 transports; Italians defend with 1 submarine 1 submarine owned by the Italians submerged Americans roll dice for 1 bomber in 89 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 transport owned by the Germans lost in 89 Sea Zone 1 transport owned by the Germans lost in 89 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Non Combat Move - Americans 1 bomber moved from 89 Sea Zone to Eastern United States 4 bombers moved from Central United States to Eastern United States 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 3 battleships, 9 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 mech_infantry, 17 submarines, 4 tactical_bombers and 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 mech_infantry moved from 64 Sea Zone to Central America 6 fighters and 4 tactical_bombers moved from 64 Sea Zone to Central America 1 aaGun moved from Eastern United States to Central United States 1 mech_infantry moved from Eastern United States to Southeast Mexico Place Units - Americans 3 fighters and 4 tactical_bombers placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,5,5,4,5,1,1,5,4,1,4,2,6 Americans collect 46 PUs (10 lost to blockades); end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -1,67 Germans regular : -0,33
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Szechwan to Sikang 1 fighter moved from Shensi to Sikang Combat - Chinese Chinese creates battle in territory Yunnan Battle in Sikang Chinese attack with 1 fighter and 1 infantry Germans defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Sikang Chinese win, taking Yunnan from Japanese, taking Sikang from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Shensi 13 infantry moved from Kweichow to Shensi Place Units - Chinese 6 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Germans regular : -0,33
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 3 fighters and 4 tactical_bombers; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber moved from Western United States to 89 Sea Zone 2 infantry moved from Eastern United States to Central United States 1 bomber moved from Western United States to Central United States 3 bombers moved from Western United States to Central United States 1 infantry moved from Siberia to Sakha Americans take Sakha from Japanese 1 artillery moved from Buryatia to Amur Combat - Americans Battle in Central United States Americans attack with 4 bombers and 2 infantry Germans defend with 1 factory_minor and 1 marine Americans roll dice for 4 bombers and 2 infantry in Central United States, round 2 : 1/6 hits, 3,00 expected hits Germans roll dice for 1 marine in Central United States, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Germans lost in Central United States Americans win, taking Central United States from Germans with 4 bombers and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 marine Battle in 89 Sea Zone Americans attack with 1 bomber Germans defend with 2 transports; Italians defend with 1 submarine 1 submarine owned by the Italians submerged Americans roll dice for 1 bomber in 89 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 transport owned by the Germans lost in 89 Sea Zone 1 transport owned by the Germans lost in 89 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Non Combat Move - Americans 1 bomber moved from 89 Sea Zone to Eastern United States 4 bombers moved from Central United States to Eastern United States 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 3 battleships, 9 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 mech_infantry, 17 submarines, 4 tactical_bombers and 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 mech_infantry moved from 64 Sea Zone to Central America 6 fighters and 4 tactical_bombers moved from 64 Sea Zone to Central America 1 aaGun moved from Eastern United States to Central United States 1 mech_infantry moved from Eastern United States to Southeast Mexico Place Units - Americans 3 fighters and 4 tactical_bombers placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,5,5,4,5,1,1,5,4,1,4,2,6 Americans collect 46 PUs (10 lost to blockades); end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Szechwan to Sikang 1 fighter moved from Shensi to Sikang Combat - Chinese Chinese creates battle in territory Yunnan Battle in Sikang Chinese attack with 1 fighter and 1 infantry Germans defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Sikang Chinese win, taking Yunnan from Japanese, taking Sikang from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Shensi 13 infantry moved from Kweichow to Shensi Place Units - Chinese 6 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Combat Move - British 1 battleship moved from 26 Sea Zone to 64 Sea Zone Non Combat Move - British 2 aaGuns, 4 artilleries and 7 infantry moved from Trans-Jordan to Egypt Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -1,67 Germans regular : -0,67
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 bomber, 1 fighter and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Rhodesia to Union of South Africa Italians take Union of South Africa from British Combat - Italians Non Combat Move - Italians 1 submarine moved from 89 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 103 Sea Zone 1 aaGun, 1 artillery, 17 infantry and 1 marine moved from Tobruk to Alexandria 6 transports moved from 96 Sea Zone to 97 Sea Zone 3 artilleries and 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour and 1 mech_infantry moved from Yugoslavia to 97 Sea Zone 1 artillery and 5 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 4 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 97 Sea Zone to 98 Sea Zone 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from Gibraltar to 98 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Alexandria 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 1 bomber moved from Rostov to Alexandria Place Units - Italians 1 fighter and 2 tactical_bombers placed in Southern Italy 1 bomber placed in Northern Italy Turn Complete - Italians Italians collect 30 PUs; end with 31 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone 3 infantry placed in Japan 2 artilleries placed in Queensland Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Germans Germans buy 3 artilleries, 3 carriers, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 8 artilleries and 9 infantry moved from Kazakhstan to Tsinghai 4 armour and 16 mech_infantrys moved from Kazakhstan to Tsinghai 1 infantry moved from Novosibirsk to Tsinghai 6 armour and 11 mech_infantrys moved from Caucasus to Tsinghai 12 artilleries and 28 infantry moved from Northwest Persia to Iraq Germans take Iraq from Russians 1 infantry moved from Brazil to British Guiana Germans take British Guiana from British 1 infantry moved from Brazil to French Guiana Germans take French Guiana from French 1 bomber moved from Southern Italy to Tsinghai Combat - Germans Battle in Tsinghai Germans attack with 10 armour, 8 artilleries, 1 bomber, 10 infantry and 27 mech_infantrys Russians defend with 5 aaGuns, 1 armour, 17 artilleries, 8 infantry and 1 mech_infantry Russians roll AA dice in Tsinghai : 0/1 hits, 0,17 expected hits Germans roll dice for 10 armour, 8 artilleries, 1 bomber, 10 infantry and 27 mech_infantrys in Tsinghai, round 2 : 20/56 hits, 15,83 expected hits Chinese roll dice for 5 aaGuns, 1 armour, 17 artilleries, 8 infantry and 1 mech_infantry in Tsinghai, round 2 : 13/27 hits, 9,17 expected hits 1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 6 artilleries owned by the Russians, 10 infantry owned by the Germans, 5 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Tsinghai Germans roll dice for 10 armour, 8 artilleries, 1 bomber and 24 mech_infantrys in Tsinghai, round 3 : 17/43 hits, 13,67 expected hits Chinese roll dice for 1 armour and 11 artilleries in Tsinghai, round 3 : 7/12 hits, 4,17 expected hits 1 armour owned by the Russians, 11 artilleries owned by the Russians and 7 artilleries owned by the Germans lost in Tsinghai Germans win, taking Tsinghai from Chinese with 10 armour, 1 artillery, 1 bomber and 24 mech_infantrys remaining. Battle score for attacker is 57 Casualties for Germans: 7 artilleries, 10 infantry and 3 mech_infantrys Casualties for Russians: 5 aaGuns, 1 armour, 17 artilleries, 8 infantry and 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Tsinghai to Kazakhstan 1 fighter and 1 tactical_bomber moved from Kazakhstan to Yugoslavia 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 117 Sea Zone 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 117 Sea Zone 1 carrier moved from 109 Sea Zone to 117 Sea Zone 1 destroyer moved from 109 Sea Zone to 117 Sea Zone 3 submarines moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 91 Sea Zone 2 infantry moved from Iceland to 123 Sea Zone 4 infantry moved from United Kingdom to 109 Sea Zone 4 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 85 Sea Zone to 83 Sea Zone 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to 117 Sea Zone 1 battleship moved from 109 Sea Zone to 117 Sea Zone 2 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 1 carrier moved from 109 Sea Zone to 117 Sea Zone 2 tactical_bombers moved from United Kingdom to 117 Sea Zone 1 bomber moved from Southern Italy to Gibraltar 1 aaGun moved from Northwest Persia to Iraq 1 aaGun and 6 artilleries moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Persia to Iraq 3 infantry moved from Volgograd to Caucasus 3 artilleries and 3 infantry moved from Samara to Kazakhstan 3 infantry moved from Rostov to Caucasus 3 infantry moved from Russia to Samara 3 mech_infantrys moved from Bryansk to Caucasus Place Units - Germans 3 artilleries placed in Persia 2 infantry placed in United Kingdom Germans undo move 2. 2 infantry placed in Scotland 2 fighters and 1 tactical_bomber placed in United Kingdom 1 carrier placed in 109 Sea Zone 3 submarines placed in 110 Sea Zone Germans undo move 5. 2 carriers and 1 destroyer placed in 110 Sea Zone 1 destroyer and 3 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 85 PUs; end with 85 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 90 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 97 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 103 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 108 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 123 PUs
Combat Hit Differential Summary :
Chinese regular : 6,67 Germans regular : 7,50 Russians AA : -0,17
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Combat Move - Japanese 4 infantry moved from Guam to 21 Sea Zone 4 infantry and 2 transports moved from 21 Sea Zone to 33 Sea Zone 4 infantry moved from 33 Sea Zone to Caroline Islands 2 battleships and 2 marines moved from 21 Sea Zone to 33 Sea Zone Japanese take 22 Sea Zone from UK_Pacific 2 marines moved from 33 Sea Zone to Caroline Islands 10 fighters and 6 tactical_bombers moved from 21 Sea Zone to Caroline Islands 2 cruisers moved from 21 Sea Zone to 33 Sea Zone Combat - Japanese Battle in Caroline Islands Japanese attack with 10 fighters, 4 infantry, 2 marines and 6 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 3/4 hits, 2,33 expected hits Americans roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 10 fighters, 3 infantry, 2 marines and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 8 carriers and 4 destroyers moved from 21 Sea Zone to 33 Sea Zone 10 fighters and 6 tactical_bombers moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 49 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 4 submarines moved from 35 Sea Zone to 6 Sea Zone 2 submarines moved from 35 Sea Zone to 6 Sea Zone 3 submarines moved from 35 Sea Zone to 33 Sea Zone 1 aaGun, 1 armour, 10 artilleries, 20 infantry and 1 mech_infantry moved from Persia to Iraq 2 artilleries and 1 infantry moved from Eastern Persia to Persia 1 infantry moved from West India to Eastern Persia 1 infantry moved from India to Burma 11 infantry moved from Burma to Shan State 1 aaGun and 5 infantry moved from India to West India Turn Complete - Japanese
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : 0,67
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Combat Move - Japanese 4 infantry moved from Guam to 21 Sea Zone 4 infantry and 2 transports moved from 21 Sea Zone to 33 Sea Zone 4 infantry moved from 33 Sea Zone to Caroline Islands 2 battleships and 2 marines moved from 21 Sea Zone to 33 Sea Zone Japanese take 22 Sea Zone from UK_Pacific 2 marines moved from 33 Sea Zone to Caroline Islands 10 fighters and 6 tactical_bombers moved from 21 Sea Zone to Caroline Islands 2 cruisers moved from 21 Sea Zone to 33 Sea Zone Combat - Japanese Battle in Caroline Islands Japanese attack with 10 fighters, 4 infantry, 2 marines and 6 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 3/4 hits, 2,33 expected hits Americans roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 10 fighters, 3 infantry, 2 marines and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 8 carriers and 4 destroyers moved from 21 Sea Zone to 33 Sea Zone 10 fighters and 6 tactical_bombers moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 49 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 4 submarines moved from 35 Sea Zone to 6 Sea Zone 2 submarines moved from 35 Sea Zone to 6 Sea Zone 3 submarines moved from 35 Sea Zone to 33 Sea Zone 1 aaGun, 1 armour, 10 artilleries, 20 infantry and 1 mech_infantry moved from Persia to Iraq 2 artilleries and 1 infantry moved from Eastern Persia to Persia 1 infantry moved from West India to Eastern Persia 1 infantry moved from India to Burma 11 infantry moved from Burma to Shan State 1 aaGun and 5 infantry moved from India to West India Turn Complete - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : 0,67
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2 subs by Queensland.
Sorry, I could’ve done G + J serially.
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TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 5 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 bombers, 3 fighters and 4 tactical_bombers moved from Eastern United States to 117 Sea Zone 1 infantry moved from Sakha to Buryatia Combat - Americans Battle in 117 Sea Zone Americans attack with 5 bombers, 3 fighters and 4 tactical_bombers Germans defend with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers Americans roll dice for 5 bombers, 3 fighters and 4 tactical_bombers in 117 Sea Zone, round 2 : 9/12 hits, 7,33 expected hits
Combat Hit Differential Summary :
Americans regular : 1,67
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@trulpenplay 9 hits in 117
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@giallo said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:
@trulpenplay 9 hits in 117
That’s an impressive roll. Complicated analysis. Trying to figure it out.
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I have to trust my defence.
a) dmg bs (1)
b) 2 des (2)
c) 1 ac (2)
d) 1 cr (1)
e) 3 tac (3)Should be 9 hits.
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 5 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 bombers, 3 fighters and 4 tactical_bombers moved from Eastern United States to 117 Sea Zone 1 infantry moved from Sakha to Buryatia Combat - Americans Battle in 117 Sea Zone Americans attack with 5 bombers, 3 fighters and 4 tactical_bombers Germans defend with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers Americans roll dice for 5 bombers, 3 fighters and 4 tactical_bombers in 117 Sea Zone, round 2 : 9/12 hits, 7,33 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 117 Sea Zone, round 2 : 8/17 hits, 8,67 expected hits 2 destroyers owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 2 fighters owned by the Americans, 3 tactical_bombers owned by the Germans, 5 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 117 Sea Zone 3 tactical_bombers owned by the Americans and 1 fighter owned by the Americans retreated Germans win with 2 battleships, 3 carriers and 5 fighters remaining. Battle score for attacker is -24 Casualties for Americans: 5 bombers, 2 fighters and 1 tactical_bomber Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers and 3 tactical_bombers Non Combat Move - Americans 1 fighter and 3 tactical_bombers moved from 117 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Central America to 64 Sea Zone 3 battleships, 9 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry, 17 submarines and 1 transport moved from 64 Sea Zone to 101 Sea Zone 6 fighters and 4 tactical_bombers moved from Central America to 101 Sea Zone 1 mech_infantry moved from Southeast Mexico to Central United States 7 fighters moved from Japan to British Columbia 1 infantry moved from Eastern United States to 101 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 4 fighters placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,6,3,5,1,4,3,6,3,3 Americans collect 53 PUs (3 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 1,67 Germans regular : -0,67
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsi to Kwangtung Chinese take Kwangtung from Japanese 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Sikang to Shensi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 8 infantry placed in Shensi Turn Complete - Chinese Chinese collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 5 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 bombers, 3 fighters and 4 tactical_bombers moved from Eastern United States to 117 Sea Zone 1 infantry moved from Sakha to Buryatia Combat - Americans Battle in 117 Sea Zone Americans attack with 5 bombers, 3 fighters and 4 tactical_bombers Germans defend with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers Americans roll dice for 5 bombers, 3 fighters and 4 tactical_bombers in 117 Sea Zone, round 2 : 9/12 hits, 7,33 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 117 Sea Zone, round 2 : 8/17 hits, 8,67 expected hits 2 destroyers owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 2 fighters owned by the Americans, 3 tactical_bombers owned by the Germans, 5 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 117 Sea Zone 3 tactical_bombers owned by the Americans and 1 fighter owned by the Americans retreated Germans win with 2 battleships, 3 carriers and 5 fighters remaining. Battle score for attacker is -24 Casualties for Americans: 5 bombers, 2 fighters and 1 tactical_bomber Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers and 3 tactical_bombers Non Combat Move - Americans 1 fighter and 3 tactical_bombers moved from 117 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Central America to 64 Sea Zone 3 battleships, 9 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry, 17 submarines and 1 transport moved from 64 Sea Zone to 101 Sea Zone 6 fighters and 4 tactical_bombers moved from Central America to 101 Sea Zone 1 mech_infantry moved from Southeast Mexico to Central United States 7 fighters moved from Japan to British Columbia 1 infantry moved from Eastern United States to 101 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 4 fighters placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,6,3,5,1,4,3,6,3,3 Americans collect 53 PUs (3 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsi to Kwangtung Chinese take Kwangtung from Japanese 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Sikang to Shensi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 8 infantry placed in Shensi Turn Complete - Chinese Chinese collect 25 PUs; end with 26 PUs Combat Move - British 1 battleship moved from 64 Sea Zone to 101 Sea Zone British take 89 Sea Zone from Italians British take 101 Sea Zone from Germans Combat - British Non Combat Move - British Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1,67 Germans regular : -0,67
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 6 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Union of South Africa to South West Africa Italians take South West Africa from British Combat - Italians Non Combat Move - Italians 6 transports moved from 98 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Alexandria 1 fighter moved from Southern Italy to 98 Sea Zone 2 tactical_bombers moved from Southern Italy to Alexandria 1 bomber moved from Northern Italy to Alexandria 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 103 Sea Zone to 92 Sea Zone Place Units - Italians 3 artilleries placed in Southern Italy 3 artilleries and 6 infantry placed in Northern Italy 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - Italians Italians collect 31 PUs; end with 31 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :