scamble here?
fe9625ad-958a-415c-89fd-3c927153de53-image.png
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Combat Move - British
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 3 transports moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 3 transports moved from 76 Sea Zone to 81 Sea Zone
2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Iraq to Egypt
British take Trans-Jordan from Italians
3 mech_infantrys moved from Persia to Caucasus
1 tactical_bomber moved from India to Caucasus
Combat - British
Battle in Caucasus
British attack with 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Egypt
British attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber; Italians defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1,67 expected hits
Combat Hit Differential Summary :
Germans regular : -0,33
British regular : 2,33
@giallo 3 hits with bombardment
You can safely assume the inf. Max d.
@trulpen you also have a Bomber
@giallo said in L21 #1 trulpen (X) vs Giallo (A+18) BM3:
@trulpen you also have a Bomber
Aha, yes. Sorry, I’ll look.
Ok, for the bombardment, take 3 italian inf.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Combat Move - British
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 3 transports moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 3 transports moved from 76 Sea Zone to 81 Sea Zone
2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Iraq to Egypt
British take Trans-Jordan from Italians
3 mech_infantrys moved from Persia to Caucasus
1 tactical_bomber moved from India to Caucasus
Combat - British
Battle in Caucasus
British attack with 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Egypt
British attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber; Italians defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1,67 expected hits
British roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 4/12 hits, 4,17 expected hits
Combat Hit Differential Summary :
Germans regular : -0,33
British regular : 2,17
@giallo 4 more
@giallo said in L21 #1 trulpen (X) vs Giallo (A+18) BM3:
@giallo 4 more
Take out the bomber, 1 mech and 2 art.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from India to 46 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 transport moved from 86 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 2 fighters and 2 infantry
Italians defend with 2 infantry
Americans roll dice for 2 fighters and 2 infantry in Morocco, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans lost in 1 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/12 hits, 6,33 expected hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 46 Sea Zone, round 2 : 5/11 hits, 5,83 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 46 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 6/9 hits, 5,00 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 46 Sea Zone, round 3 : 7/11 hits, 5,83 expected hits
2 cruisers owned by the Americans, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese, 3 fighters owned by the Americans, 1 bomber owned by the Americans and 2 cruisers owned by the Japanese lost in 46 Sea Zone
1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the Americans retreated to 54 Sea Zone
Japanese win with 1 battleship, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -23
Casualties for Americans: 1 bomber, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 2 carriers, 2 cruisers and 1 destroyer
1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in New Guinea
Non Combat Move - Americans
1 battleship, 4 carriers, 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
2 fighters moved from Morocco to Gibraltar
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 carrier and 3 submarines moved from 64 Sea Zone to 63 Sea Zone
Place Units - Americans
1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 destroyer and 6 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,1
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Sikang
1 artillery and 1 infantry moved from Szechwan to Shensi
1 fighter and 3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Sikang
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 19 PUs;
British buy 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 3 transports moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 3 transports moved from 76 Sea Zone to 81 Sea Zone
2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Iraq to Egypt
British take Trans-Jordan from Italians
3 mech_infantrys moved from Persia to Caucasus
1 tactical_bomber moved from India to Caucasus
Combat - British
Battle in Caucasus
British attack with 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Egypt
British attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber; Italians defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1,67 expected hits
British roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 4/12 hits, 4,17 expected hits
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 4/14 hits, 5,83 expected hits
1 mech_infantry owned by the Italians, 1 bomber owned by the Germans, 2 artilleries owned by the Italians, 3 infantry owned by the Italians and 4 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 1/8 hits, 3,33 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 3 : 5/7 hits, 3,67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians, 3 artilleries owned by the British and 1 infantry owned by the British lost in Egypt
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
1 armour owned by the British retreated to Trans-Jordan
Italians win with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 3 artilleries, 5 infantry and 1 mech_infantry
Casualties for Italians: 3 artilleries, 3 infantry and 1 mech_infantry
Casualties for Germans: 1 bomber
Non Combat Move - British
1 fighter moved from Egypt to 81 Sea Zone
1 tactical_bomber moved from Egypt to 81 Sea Zone
1 tactical_bomber moved from Caucasus to Northwest Persia
2 aaGuns, 6 artilleries and 12 infantry moved from India to Burma
1 fighter moved from India to Iraq
1 fighter moved from India to Persia
1 infantry moved from Iraq to Northwest Persia
Place Units - British
2 artilleries and 1 infantry placed in Iraq
2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,1,2,4,5,4,2,5,1,5,3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 22 PUs (10 lost to blockades); end with 22 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,2,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : -1,67
Japanese regular : -0,83
Italians regular : -1,17
Germans regular : -0,33
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
1 battleship and 2 cruisers moved from 96 Sea Zone to 94 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Ukraine to Rostov
1 bomber moved from Greece to Rostov
2 fighters moved from Greece to Trans-Jordan
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 aaGun, 1 artillery and 2 infantry
Russians roll AA dice in Rostov : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Rostov, round 2 : 3/5 hits, 2,00 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Rostov, round 3 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
British defend with 1 armour
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1,17 expected hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 94 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 destroyer
Americans defend with 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 94 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Americans lost in 94 Sea Zone
Italians win with 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to 98 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Tunisia to Algeria
1 infantry moved from Tobruk to Alexandria
1 bomber moved from Rostov to Egypt
Place Units - Italians
1 airfield, 1 artillery and 2 infantry placed in Egypt
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Italians regular : 1,83
Russians regular : -0,33
British regular : -0,50
Russians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 battleship and 2 transports
ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 battleship and 2 transports in 46 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 battleship and 2 transports in 46 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 transport owned by the Japanese, 1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 46 Sea Zone
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 24
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 battleship and 2 transports
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to 63 Sea Zone
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 battleship and 2 transports
ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 battleship and 2 transports in 46 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 battleship and 2 transports in 46 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 transport owned by the Japanese, 1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 46 Sea Zone
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 24
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 battleship and 2 transports
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to 63 Sea Zone
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 4 infantry and 14 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 tactical_bomber moved from Egypt to Caucasus
1 bomber and 1 tactical_bomber moved from Ukraine to Volgograd
1 infantry moved from Eire to Scotland
Germans take Scotland from British
1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
1 artillery moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from 109 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Ukraine
Germans attack with 1 artillery, 2 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 1/8 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1,67 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 0/5 hits, 1,67 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 4/4 hits, 1,50 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 4 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 mech_infantrys
Battle in Caucasus
Germans attack with 4 armour, 1 fighter, 6 mech_infantrys and 2 tactical_bombers
British defend with 3 mech_infantrys
Germans roll dice for 4 armour, 1 fighter, 6 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 8/13 hits, 4,83 expected hits
Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
3 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour, 1 fighter, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 mech_infantrys
Non Combat Move - Germans
1 tactical_bomber moved from Volgograd to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 bomber moved from Volgograd to Rostov
1 mech_infantry moved from Smolensk to Archangel
1 infantry moved from Belarus to Archangel
1 aaGun moved from Ukraine to Western Ukraine
1 aaGun moved from Ukraine to Rostov
3 armour moved from Ukraine to Rostov
3 artilleries moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Holland Belgium to Western Germany
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Archangel to Smolensk
7 artilleries moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
24 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Eastern Poland to Archangel
2 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 submarine moved from 109 Sea Zone to 110 Sea Zone
Place Units - Germans
1 armour and 9 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Normandy Bordeaux
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Tsinghai
1 infantry moved from Kansu to Tsinghai
4 infantry moved from Kansu to Suiyuyan
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Suiyuyan
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tsinghai
1 tactical_bomber owned by the Russians retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Volgograd to Russia
4 infantry moved from Samara to Tambov
7 artilleries moved from Russia to Tambov
1 aaGun and 12 infantry moved from Novosibirsk to Samara
1 tactical_bomber moved from Tsinghai to Samara
5 infantry moved from Russia to Tambov
5 infantry moved from Russia to Tambov
5 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 mech_infantry moved from Russia to Tambov
1 aaGun moved from Kansu to Shensi
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0,67
Japanese regular : 1,00
Germans regular : 0,33
Russians regular : 1,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
2 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
3 infantry moved from French Indo China to Yunnan
2 bombers moved from Philippines to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
Scramble z54?
The battles are the same, but I’ll change a sub for 2 inf. Will repost.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
3 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
2 bombers moved from Philippines to 54 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
@trulpenplay said in L21 #1 trulpen (X) vs Giallo (A+18) BM3:
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 destroyers, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 3 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 2 bombers moved from Philippines to 54 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
Scramble please!