@Avner All right, game on. Sorry I was delayed.
Scramble to SZ111
Submerge in SZ110
Pray in SZ106
@artofwar1947 said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:
Pardon the delay; I had to completely rethink the UK turn.
Just to be sure: Scramble to defend fleet in SZ 99?
No problem. No scramble.
Also, would’ve like to land more air in Yugo. More central space.
But it’s no problem. The air is ok in Rome as well, so no need to change.
The scrambled planes had to return to their bases. For all other planes AA required the same landing zone. I chose S. Italy, but you are welcome to put them elsewhere.
Yes, the client wrongly requires a single space for retreat.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from 101 Sea Zone to Greece
1 destroyer and 1 submarine moved from 95 Sea Zone to 99 Sea Zone
Americans take 95 Sea Zone from Italians
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 96 Sea Zone to 99 Sea Zone
1 bomber moved from United Kingdom to 99 Sea Zone
1 fighter moved from Gibraltar to 99 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Germans scrambles 3 units out of Yugoslavia to defend against the attack in 99 Sea Zone
Germans scrambles 2 units out of Southern Italy to defend against the attack in 99 Sea Zone
Battle in Greece
Battle in Marshall Islands
Battle in 99 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 submarines
Germans defend with 2 carriers, 1 destroyer, 5 fighters, 1 submarine and 4 tactical_bombers; Italians defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport
Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Italians
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters in 99 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
Units damaged: 2 carriers owned by the Germans and 1 carrier owned by the Italians
Germans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 3 carriers, 3 destroyers, 7 fighters, 4 tactical_bombers and 1 transport in 99 Sea Zone, round 2 : 7/18 hits, 8.83 expected hits
2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 99 Sea Zone
1 fighter owned by the Americans and 1 bomber owned by the Americans retreated
1 cruiser owned by the Americans retreated to 97 Sea Zone
Germans win, taking Greece from Italians, taking Marshall Islands from Japanese with 1 battleship, 3 carriers, 3 destroyers, 7 fighters, 1 submarine, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is -64
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 2 submarines
Moving scrambled unit from 99 Sea Zone back to originating territory: Yugoslavia
Moving scrambled unit from 99 Sea Zone back to originating territory: Yugoslavia
Moving scrambled unit from 99 Sea Zone back to originating territory: Yugoslavia
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans and 2 fighters owned by the Italians forced to land in Southern Italy
Non Combat Move - Americans
1 fighter could not land in 99 Sea Zone and was removed
2 carriers, 3 fighters, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 carrier and 2 destroyers moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
2 fighters and 1 marine moved from South Australia to New South Wales
1 bomber moved from 99 Sea Zone to Malta
Place Units - Americans
2 fighters placed in Eastern United States
2 fighters and 2 infantry placed in Western United States
1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,1,6,3,1
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to Malta: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to Americans
EDIT: Adding units owned by Americans to Libya: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Greece: 1 armour and 1 infantry
EDIT: Changing ownership of Greece from Americans to Italians
EDIT: Changing PUs for Americans from 79 to 80
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 bomber, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 99 Sea Zone
5 submarines moved from 96 Sea Zone to 99 Sea Zone
2 submarines moved from 83 Sea Zone to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
3 fighters moved from Ukraine to 99 Sea Zone
2 fighters moved from Egypt to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber, 1 destroyer, 9 fighters, 7 submarines and 1 tactical_bomber
Germans defend with 2 carriers, 1 destroyer and 1 submarine; Italians defend with 1 battleship, 1 carrier, 2 destroyers and 1 transport
British roll dice for 7 submarines in 99 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
British roll dice for 1 bomber, 1 destroyer, 9 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 5/12 hits, 6.00 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 3 carriers, 3 destroyers and 1 transport in 99 Sea Zone, round 2 : 2/7 hits, 2.17 expected hits
2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Germans, 2 carriers owned by the Germans, 2 submarines owned by the British and 1 carrier owned by the Italians lost in 99 Sea Zone
British roll dice for 5 submarines in 99 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits
British roll dice for 1 bomber, 9 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 5/11 hits, 5.67 expected hits
Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 99 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the Germans, 1 transport owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 1 bomber, 9 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 76
Casualties for British: 1 destroyer and 3 submarines
Casualties for Germans: 2 carriers, 1 destroyer and 1 submarine
Casualties for Italians: 1 battleship, 1 carrier, 2 destroyers and 1 transport
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Adding units owned by British to Tobruk: 2 armour
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Malta
1 transport moved from 96 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 73 Sea Zone to 79 Sea Zone
1 destroyer moved from 83 Sea Zone to 79 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Eastern India to Burma
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 bomber moved from 99 Sea Zone to Malta
4 fighters moved from 99 Sea Zone to Ukraine
1 tactical_bomber moved from 99 Sea Zone to Malta
1 fighter moved from 99 Sea Zone to Malta
4 fighters moved from 99 Sea Zone to 98 Sea Zone
Place Units - British
1 factory_minor placed in Southern Persia
1 fighter and 2 mech_infantrys placed in Egypt
1 bomber placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,2
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Tunisia: 2 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.17
Italians regular : 0.67
Germans regular : -1.00
British regular : -3.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 12 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,5,6,1,2,1,5
Italians collect 4 PUs (7 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 2 artilleries, 2 fighters and 1 infantry moved from South Australia to New South Wales
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
2 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,3,2,4,6,3,4,6,5,2,4,1,4,2,2,2,6,5,4,1,2,6,3,3,3,3,2,2,1
ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Yaroslavl
Germans take Yaroslavl from Russians
1 infantry moved from Nenetsia to Kirov
Germans take Kirov from Russians
Combat - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Kirov from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Nenetsia to Vologda
2 artilleries moved from Nenetsia to Archangel
1 aaGun, 4 artilleries and 15 infantry moved from Leningrad to Northern Belarus
2 infantry moved from Northern Belarus to Eastern Poland
1 artillery and 10 infantry moved from Eastern Poland to Bessarabia
10 infantry moved from Poland to Eastern Poland
1 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Northern Belarus to Leningrad
6 infantry moved from Archangel to Leningrad
1 armour and 1 mech_infantry moved from Bessarabia to Northern Belarus
4 armour and 4 mech_infantrys moved from Eastern Poland to Northern Belarus
1 tactical_bomber moved from Leningrad to Northern Belarus
1 armour and 1 mech_infantry moved from Bessarabia to Northern Belarus
1 tactical_bomber moved from Southern Italy to Yugoslavia
1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia
2 infantry moved from Western Germany to Germany
11 infantry moved from Germany to Poland
EDIT: 1 infantry moved from Kirov to Archangel
1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia
Place Units - Germans
1 artillery and 2 infantry placed in Yugoslavia
1 artillery and 2 infantry placed in Leningrad
10 artilleries placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,1,3,4,2,1,3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,3
Germans collect 50 PUs (5 lost to blockades); end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
I’ll redo some NCM.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Yaroslavl
Germans take Yaroslavl from Russians
1 infantry moved from Nenetsia to Kirov
Germans take Kirov from Russians
Combat - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Kirov from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Nenetsia to Vologda
2 artilleries moved from Nenetsia to Archangel
2 infantry moved from Northern Belarus to Eastern Poland
1 artillery and 10 infantry moved from Eastern Poland to Bessarabia
10 infantry moved from Poland to Eastern Poland
1 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Northern Belarus to Leningrad
6 infantry moved from Archangel to Leningrad
1 tactical_bomber moved from Southern Italy to Yugoslavia
1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia
2 infantry moved from Western Germany to Germany
11 infantry moved from Germany to Poland
EDIT: 1 infantry moved from Kirov to Archangel
1 infantry moved from Leningrad to Northern Belarus
2 armour and 2 mech_infantrys moved from Northern Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia
1 fighter moved from Leningrad to Yugoslavia
Place Units - Germans
1 artillery and 2 infantry placed in Yugoslavia
1 artillery and 2 infantry placed in Leningrad
10 artilleries placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,3,1,6,5,4,1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,6
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germans from 65 to 63
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 infantry moved from Gorky to Komi
Russians take Komi from Japanese
1 artillery and 8 infantry moved from Gorky to Samara
1 artillery and 1 infantry moved from Russia to Samara
5 artilleries and 24 infantry moved from Smolensk to Yaroslavl
4 fighters moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 2 artilleries, 4 fighters and 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 artilleries, 4 fighters and 9 infantry in Samara, round 2 : 5/15 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 2 artilleries, 4 fighters and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yaroslavl
Russians attack with 5 artilleries and 24 infantry
Germans defend with 1 infantry
Russians roll dice for 5 artilleries and 24 infantry in Yaroslavl, round 2 : 2/29 hits, 6.50 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 5 artilleries and 24 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Smolensk to Yaroslavl
2 fighters moved from Samara to Ukraine
2 fighters moved from Samara to Russia
2 infantry moved from Russia to Samara
1 aaGun and 9 infantry moved from Yenisey to Timguska
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 artillery and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 95 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 99 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : -4.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 infantry moved from Gorky to Komi
Russians take Komi from Japanese
1 artillery and 8 infantry moved from Gorky to Samara
1 artillery and 1 infantry moved from Russia to Samara
5 artilleries and 24 infantry moved from Smolensk to Yaroslavl
4 fighters moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 2 artilleries, 4 fighters and 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 artilleries, 4 fighters and 9 infantry in Samara, round 2 : 5/15 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 2 artilleries, 4 fighters and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yaroslavl
Russians attack with 5 artilleries and 24 infantry
Germans defend with 1 infantry
Russians roll dice for 5 artilleries and 24 infantry in Yaroslavl, round 2 : 2/29 hits, 6.50 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 5 artilleries and 24 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Smolensk to Yaroslavl
2 fighters moved from Samara to Ukraine
2 fighters moved from Samara to Russia
2 infantry moved from Russia to Samara
1 aaGun and 9 infantry moved from Yenisey to Timguska
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 artillery and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 95 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 99 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Western Ukraine from Italians to Russians
EDIT: Changing PUs for Russians from 30 to 31
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : -4.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kazakhstan to Stalingrad
Japanese take Stalingrad from Russians
1 infantry moved from Kazakhstan to Northern Caucasus
Japanese take Northern Caucasus from Russians
1 artillery, 1 infantry and 1 marine moved from Java to 43 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 40 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from French Indo China to Eastern India
1 tactical_bomber moved from 43 Sea Zone to Eastern India
1 fighter moved from 43 Sea Zone to 40 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 40 Sea Zone
1 infantry moved from Solomon Islands to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Gilbert Islands
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from 24 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from Japan to 32 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 32 Sea Zone
1 destroyer moved from 50 Sea Zone to 32 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
Scramble z32 or z40?
@artofwar1947 said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:
No scramble in either.
How did I miss a possible invasion of India?
I ask myself a similar question almost every turn.
India is a bombing run?
@artofwar1947 said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:
India is a bombing run?
Lol, I just noticed. Redid the turn and somehow the land-units didn’t make it onto shore. I’ll roll those dice here. 3d6 hitting on 1-2.
UK hit 3 on def (no aa), so when the first battle-round is resolved, I’ll restart and adjust casualties and continue from there.
[dice 3d6<=2]
3d6<=2: 6, 5, 2; Hits: 1