TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 109 Sea Zone to 127 Sea Zone
1 bomber moved from United Kingdom to 127 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Battle in 127 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 127 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 127 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 submarine moved from 78 Sea Zone to 100 Sea Zone
1 marine moved from Morocco to 93 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 93 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to United Kingdom
2 fighters moved from 93 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Central United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 bomber moved from 127 Sea Zone to United Kingdom
1 transport moved from 93 Sea Zone to 104 Sea Zone
4 fighters moved from 34 Sea Zone to Queensland
1 marine moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 infantry, 2 marines and 2 transports moved from 34 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 33 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
2 artilleries, 4 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
2 infantry placed in Eastern United States
2 carriers and 3 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
2 infantry moved from Tsinghai to Szechwan
1 fighter moved from Kansu to Szechwan
10 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Chinese creates battle in territory Kiangsi
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Kiangsi from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Inner Mongolia, round 2 : 3/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
3 infantry placed in Tsinghai
Chinese undo move 1.
2 infantry placed in Tsinghai
1 infantry placed in Inner Mongolia
Chinese undo move 1.
1 infantry placed in Inner Mongolia
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Italian Somaliland to British Somaliland
1 artillery moved from Ethiopia to British Somaliland
1 fighter moved from Egypt to British Somaliland
Combat - British
Battle in British Somaliland
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in British Somaliland, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French Central Africa from Neutral_Axis to British
EDIT: Turning off Edit Mode
1 battleship, 1 carrier and 2 destroyers moved from 78 Sea Zone to 100 Sea Zone
1 infantry moved from Union of South Africa to 73 Sea Zone
1 marine moved from French Madagascar to 74 Sea Zone
1 mech_infantry moved from Belgian Congo to French Central Africa
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Baluchistan
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Egypt
1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 cruiser and 1 marine moved from 74 Sea Zone to 83 Sea Zone
1 fighter moved from British Somaliland to Ethiopia
1 marine moved from 83 Sea Zone to Egypt
1 infantry moved from 83 Sea Zone to Egypt
3 cruisers moved from 94 Sea Zone to 100 Sea Zone
1 destroyer moved from 94 Sea Zone to 100 Sea Zone
1 battleship and 1 carrier moved from 94 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
2 fighters moved from 94 Sea Zone to 113 Sea Zone
1 fighter moved from Gibraltar to 100 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
1 fighter moved from Egypt to 100 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone
1 marine placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 artilleries placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 3 artilleries
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.17
Italians regular : 0.67
Japanese regular : -1.00
Germans regular : -0.17
British regular : -0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Western United States : 1 airfield, 1 factory_major and 1 harbour
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Central United States : 1 factory_major
Wake Island : 1 airfield
Hawaiian Islands : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 6 infantry and 2 marines
Kansu : 1 fighter
Tsinghai : 1 infantry
Kiangsi : 1 infantry
Inner Mongolia : 12 infantry
Szechwan : 2 infantry
Gibraltar : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 1 infantry
Iceland : 1 airfield
Alexandria : 1 infantry
Scotland : 1 airfield
Quebec : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 marines
British Somaliland : 1 artillery
Egypt : 2 armour, 1 artillery, 1 fighter, 1 harbour, 3 infantry, 1 marine and 1 tactical_bomber
Malta : 1 airfield
Eastern India : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 18 infantry
Ethiopia : 1 flag, 1 fighter
Italian Somaliland : 1 flag
Queensland : 4 fighters
Syria : 1 infantry
Tunisia : 1 flag, 1 armour
Algeria : 2 infantry
French Madagascar : 1 flag
Morocco : 1 flag, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
French Central Africa : 1 flag, 1 mech_infantry
100 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 1 submarine
Southern Persia : 1 flag
Brazil : 1 flag
112 Sea Zone : 1 destroyer
113 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 submarine
93 Sea Zone : 1 carrier, 2 fighters and 4 transports
Iraq : 1 mech_infantry
83 Sea Zone : 1 cruiser and 1 transport
104 Sea Zone : 1 destroyer, 1 submarine and 2 transports
127 Sea Zone : 1 destroyer and 1 submarine
109 Sea Zone : 1 flag
11 Sea Zone : 2 carriers and 3 submarines
27 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
Baluchistan : 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 47 / 66
Russians : 37 / 44
Japanese : 58 / 69
Americans : 51 / 77
Chinese : 8 / 8
British : 36 / 39
UK_Pacific : 7 / 8
Italians : 17 / 16
ANZAC : 13 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 1 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tobruk to Tunisia
1 bomber moved from Southern Italy to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour and 1 bomber
Americans defend with 1 armour
Italians roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 0/2 hits, 1,00 expected hits
Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Tunisia
retreated to Tunisia
Americans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
1 infantry moved from Southern France to Northern Italy
2 artilleries and 3 infantry moved from Bessarabia to Ukraine
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 2 artilleries and 1 infantry
EDIT: Adding units owned by Italians to Libya: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,50
Italians regular : -1,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
1 fighter moved from Caroline Islands to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to Northern Australia
1 fighter moved from New South Wales to 64 Sea Zone
1 infantry moved from Queensland to Northern Australia
1 fighter moved from New South Wales to Queensland
1 transport moved from 82 Sea Zone to 83 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Southern Persia to Syria
2 fighters moved from Southern Persia to Syria
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.17
Territory Summary for ANZAC :
Trans-Jordan : 2 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Northern Australia : 1 fighter and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 5 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
Syria : 1 flag, 3 fighters and 1 infantry
56 Sea Zone : 1 transport
64 Sea Zone : 1 carrier, 1 cruiser and 1 fighter
Iraq : 1 flag
83 Sea Zone : 1 transport
Dutch New Guinea : 1 flag, 1 artillery
Production/PUs Summary :
Germans : 47 / 66
Russians : 37 / 44
Japanese : 58 / 69
Americans : 51 / 77
Chinese : 8 / 8
British : 36 / 39
UK_Pacific : 7 / 8
Italians : 17 / 17
ANZAC : 13 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 1 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
1 fighter moved from Caroline Islands to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to Northern Australia
1 fighter moved from New South Wales to 64 Sea Zone
1 infantry moved from Queensland to Northern Australia
1 fighter moved from New South Wales to Queensland
1 transport moved from 82 Sea Zone to 83 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Southern Persia to Syria
2 fighters moved from Southern Persia to Syria
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.17
Territory Summary for ANZAC and French :
Trans-Jordan : 2 infantry
United Kingdom : 1 fighter and 2 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Northern Australia : 1 fighter and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 5 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
Syria : 3 fighters and 1 infantry
Algeria : 1 infantry
56 Sea Zone : 1 transport
64 Sea Zone : 1 carrier, 1 cruiser and 1 fighter
Iraq : 1 flag
83 Sea Zone : 1 transport
Dutch New Guinea : 1 flag, 1 artillery
Production/PUs Summary :
Germans : 47 / 66
Russians : 37 / 44
Japanese : 58 / 69
Americans : 51 / 77
Chinese : 8 / 8
British : 36 / 39
UK_Pacific : 7 / 8
Italians : 17 / 17
ANZAC : 13 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 1 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Kursk
1 infantry moved from Ukraine to Kursk
3 fighters and 3 tactical_bombers moved from Ukraine to Kursk
1 infantry moved from Leningrad to Northern Belarus
1 tactical_bomber moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Novgorod
1 fighter moved from Leningrad to Novgorod
6 armour, 8 artilleries, 27 infantry and 5 mech_infantrys moved from Ukraine to Rostov
6 armour and 6 mech_infantrys moved from Western Ukraine to Rostov
Combat - Germans
Battle in Novgorod
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kursk
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kursk, round 2 : 3/8 hits, 3,83 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 12 armour, 8 artilleries, 27 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 12 armour, 8 artilleries, 27 infantry and 11 mech_infantrys in Rostov, round 2 : 23/58 hits, 18,17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 12 armour, 8 artilleries, 26 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour and 2 mech_infantrys moved from Romania to Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
5 artilleries and 2 infantry moved from Western Ukraine to Ukraine
3 fighters and 3 tactical_bombers moved from Kursk to Ukraine
1 tactical_bomber moved from Northern Belarus to Leningrad
1 fighter moved from Novgorod to Leningrad
1 infantry moved from Archangel to Leningrad
1 infantry moved from Archangel to Leningrad
1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 115 Sea Zone to 116 Sea Zone
1 tactical_bomber moved from Western Germany to Ukraine
1 tactical_bomber moved from Western Germany to Ukraine
Place Units - Germans
1 factory_minor placed in Leningrad
3 mech_infantrys placed in Romania
10 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 4,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
2 infantry moved from Bryansk to Kursk
2 fighters and 2 tactical_bombers moved from Russia to Kursk
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Kursk
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kursk, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 submarine moved from 100 Sea Zone to 101 Sea Zone
1 aaGun, 2 artilleries and 6 infantry moved from Russia to Samara
2 aaGuns and 8 infantry moved from Urals to Samara
2 armour and 2 mech_infantrys moved from Tula to Samara
6 infantry moved from Stalingrad to Samara
1 infantry moved from Gorky to Vologda
1 infantry moved from Gorky to Yaroslavl
1 aaGun moved from Bryansk to Russia
1 infantry moved from Bryansk to Tula
1 infantry moved from Tula to Saratov
1 infantry moved from Tula to Tambov
1 infantry moved from Tula to Penza
5 artilleries moved from Tula to Saratov
20 infantry moved from Tula to Saratov
2 aaGuns moved from Tula to Saratov
10 infantry moved from Tula to Saratov
2 fighters and 2 tactical_bombers moved from Kursk to Saratov
3 infantry moved from Tula to Saratov
9 infantry moved from Tula to Saratov
1 submarine moved from 118 Sea Zone to 116 Sea Zone
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 submarine placed in 5 Sea Zone
2 infantry placed in Siberia
Russians undo move 3.
2 infantry placed in Urals
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.33
Territory Summary for Russians :
Southern Belarus : 1 infantry
Siberia : 1 factory_minor and 2 infantry
Bryansk : 1 infantry
Smolensk : 1 infantry
Tambov : 1 infantry
Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major and 8 infantry
Kursk : 1 infantry
Archangel : 1 infantry
Yaroslavl : 1 infantry
Samara : 3 aaGuns, 2 armour, 4 artilleries, 34 infantry and 2 mech_infantrys
Urals : 1 factory_minor and 2 infantry
Vologda : 1 infantry
Penza : 1 infantry
Saratov : 2 aaGuns, 5 artilleries, 2 fighters, 43 infantry and 2 tactical_bombers
Northern Caucasus : 1 infantry
Stalingrad : 1 factory_minor
Tula : 2 infantry
Northern Manchuria : 1 infantry
Korea : 1 flag, 1 infantry
5 Sea Zone : 1 submarine
116 Sea Zone : 1 submarine
101 Sea Zone : 1 flag, 1 submarine
118 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 49 / 67
Russians : 38 / 47
Japanese : 54 / 69
Americans : 51 / 77
Chinese : 9 / 8
British : 36 / 39
UK_Pacific : 7 / 8
Italians : 17 / 17
ANZAC : 13 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 1 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
2 infantry moved from Bryansk to Kursk
2 fighters and 2 tactical_bombers moved from Russia to Kursk
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Kursk
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kursk, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 submarine moved from 100 Sea Zone to 101 Sea Zone
1 aaGun, 2 artilleries and 6 infantry moved from Russia to Samara
2 aaGuns and 8 infantry moved from Urals to Samara
2 armour and 2 mech_infantrys moved from Tula to Samara
6 infantry moved from Stalingrad to Samara
1 infantry moved from Gorky to Vologda
1 infantry moved from Gorky to Yaroslavl
1 aaGun moved from Bryansk to Russia
1 infantry moved from Bryansk to Tula
1 infantry moved from Tula to Saratov
1 infantry moved from Tula to Tambov
1 infantry moved from Tula to Penza
5 artilleries moved from Tula to Saratov
20 infantry moved from Tula to Saratov
2 aaGuns moved from Tula to Saratov
10 infantry moved from Tula to Saratov
2 fighters and 2 tactical_bombers moved from Kursk to Saratov
3 infantry moved from Tula to Saratov
9 infantry moved from Tula to Saratov
1 submarine moved from 118 Sea Zone to 116 Sea Zone
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 submarine placed in 5 Sea Zone
2 infantry placed in Siberia
Russians undo move 3.
2 infantry placed in Urals
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.33
Territory Summary for Russians :
Southern Belarus : 1 infantry
Siberia : 1 factory_minor and 2 infantry
Bryansk : 1 infantry
Smolensk : 1 infantry
Tambov : 1 infantry
Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major and 8 infantry
Kursk : 1 infantry
Archangel : 1 infantry
Yaroslavl : 1 infantry
Samara : 3 aaGuns, 2 armour, 4 artilleries, 34 infantry and 2 mech_infantrys
Urals : 1 factory_minor and 2 infantry
Vologda : 1 infantry
Penza : 1 infantry
Saratov : 2 aaGuns, 5 artilleries, 2 fighters, 43 infantry and 2 tactical_bombers
Northern Caucasus : 1 infantry
Stalingrad : 1 factory_minor
Tula : 2 infantry
Northern Manchuria : 1 infantry
Korea : 1 flag, 1 infantry
5 Sea Zone : 1 submarine
116 Sea Zone : 1 submarine
101 Sea Zone : 1 flag, 1 submarine
118 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 49 / 67
Russians : 38 / 47
Japanese : 54 / 69
Americans : 51 / 77
Chinese : 9 / 8
British : 36 / 39
UK_Pacific : 7 / 8
Italians : 17 / 17
ANZAC : 13 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 1 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Davao to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 fighter moved from 43 Sea Zone to 56 Sea Zone
1 artillery moved from Java to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 46 Sea Zone
1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 artillery moved from 46 Sea Zone to Dutch New Guinea
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Dutch New Guinea
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Hunan to Szechwan
1 infantry moved from Hopei to Szechwan
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Kiangsi
1 tactical_bomber moved from French Indo China to Kiangsi
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Manilla to 36 Sea Zone
1 artillery moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 fighter moved from Japan to Korea
1 tactical_bomber moved from French Indo China to Szechwan
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Caroline Islands
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits, 2,50 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Caroline Islands from Americans, taking Szechwan from Chinese with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Dutch New Guinea, round 2 : 4/8 hits, 4,17 expected hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Korea, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Korea to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
1 submarine moved from 36 Sea Zone to 132 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 56 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Kiangsi to Anhwe
1 tactical_bomber moved from Kiangsi to Anhwe
1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to Davao
1 tactical_bomber moved from French Indo China to Davao
1 infantry moved from Anhwe to Hopei
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
1 carrier, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from Davao to 36 Sea Zone
1 tactical_bomber moved from Davao to 36 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 armour and 2 infantry placed in Kiangsu
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,6
Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : -0,33
ANZAC regular : 0,67
Russians regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 4 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 11 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 marines moved from Hawaiian Islands to 27 Sea Zone
4 fighters moved from Queensland to 65 Sea Zone
3 fighters moved from Hawaiian Islands to 65 Sea Zone
2 carriers and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns and 2 infantry moved from Eastern United States to 104 Sea Zone
2 mech_infantrys moved from Morocco to Tunisia
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to 93 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to United Kingdom
1 transport moved from 93 Sea Zone to 105 Sea Zone
2 aaGuns, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from 113 Sea Zone to Gibraltar
1 destroyer moved from 127 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 113 Sea Zone
1 transport moved from 105 Sea Zone to 104 Sea Zone
1 artillery and 5 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 infantry, 2 marines, 1 submarine and 3 transports moved from 27 Sea Zone to 65 Sea Zone
1 artillery, 5 infantry and 2 marines moved from 65 Sea Zone to New Zealand
Place Units - Americans
1 transport placed in 104 Sea Zone
4 infantry and 1 tactical_bomber placed in Eastern United States
1 destroyer placed in 11 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : 0.67
Territory Summary for Americans :
Marshall Islands : 1 flag
Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
Midway : 1 airfield
Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
Central United States : 1 factory_major
Wake Island : 1 airfield
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Gibraltar : 1 aaGun, 3 fighters and 1 infantry
United Kingdom : 1 bomber, 2 infantry and 1 marine
New Zealand : 1 artillery, 5 infantry and 2 marines
Tunisia : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Morocco : 1 aaGun and 1 infantry
100 Sea Zone : 1 submarine
113 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
93 Sea Zone : 1 destroyer, 1 submarine and 2 transports
65 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine and 3 transports
104 Sea Zone : 2 transports
11 Sea Zone : 1 destroyer
27 Sea Zone : 2 carriers, 1 destroyer, 2 submarines and 1 transport
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 49 / 67
Russians : 35 / 47
Japanese : 60 / 66
Americans : 51 / 77
Chinese : 7 / 8
British : 36 / 39
UK_Pacific : 6 / 8
Italians : 17 / 17
ANZAC : 13 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 1 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 4 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 11 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 marines moved from Hawaiian Islands to 27 Sea Zone
4 fighters moved from Queensland to 65 Sea Zone
3 fighters moved from Hawaiian Islands to 65 Sea Zone
2 carriers and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns and 2 infantry moved from Eastern United States to 104 Sea Zone
2 mech_infantrys moved from Morocco to Tunisia
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to 93 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to United Kingdom
1 transport moved from 93 Sea Zone to 105 Sea Zone
2 aaGuns, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from 113 Sea Zone to Gibraltar
1 destroyer moved from 127 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 113 Sea Zone
1 transport moved from 105 Sea Zone to 104 Sea Zone
1 artillery and 5 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 infantry, 2 marines, 1 submarine and 3 transports moved from 27 Sea Zone to 65 Sea Zone
1 artillery, 5 infantry and 2 marines moved from 65 Sea Zone to New Zealand
Place Units - Americans
1 transport placed in 104 Sea Zone
4 infantry and 1 tactical_bomber placed in Eastern United States
1 destroyer placed in 11 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : 0.67
Territory Summary for Americans :
Marshall Islands : 1 flag
Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
Midway : 1 airfield
Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
Central United States : 1 factory_major
Wake Island : 1 airfield
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Gibraltar : 1 aaGun, 3 fighters and 1 infantry
United Kingdom : 1 bomber, 2 infantry and 1 marine
New Zealand : 1 artillery, 5 infantry and 2 marines
Tunisia : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Morocco : 1 aaGun and 1 infantry
100 Sea Zone : 1 submarine
113 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
93 Sea Zone : 1 destroyer, 1 submarine and 2 transports
65 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine and 3 transports
104 Sea Zone : 2 transports
11 Sea Zone : 1 destroyer
27 Sea Zone : 2 carriers, 1 destroyer, 2 submarines and 1 transport
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 49 / 67
Russians : 35 / 47
Japanese : 60 / 66
Americans : 51 / 77
Chinese : 7 / 8
British : 36 / 39
UK_Pacific : 6 / 8
Italians : 17 / 17
ANZAC : 13 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 1 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Inner Mongolia to Chahar
4 infantry moved from Inner Mongolia to Shansi
4 infantry moved from Inner Mongolia to Honan
1 fighter moved from Kansu to Hopei
1 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 3 infantry in Chahar, round 3 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shansi, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Honan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Honan, round 3 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
1 infantry placed in Northern Manchuria
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17
Japanese regular : 1.00
Territory Summary for Chinese :
Northern Manchuria : 1 infantry
Kansu : 1 fighter
Tsinghai : 1 infantry
Chahar : 2 infantry
Shansi : 4 infantry
Honan : 4 infantry
Production/PUs Summary :
Germans : 49 / 67
Russians : 35 / 47
Japanese : 57 / 66
Americans : 51 / 77
Chinese : 10 / 12
British : 36 / 39
UK_Pacific : 6 / 8
Italians : 17 / 17
ANZAC : 13 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 1 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Inner Mongolia to Chahar
4 infantry moved from Inner Mongolia to Shansi
4 infantry moved from Inner Mongolia to Honan
1 fighter moved from Kansu to Hopei
1 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 3 infantry in Chahar, round 3 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shansi, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Honan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Honan, round 3 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
1 infantry placed in Northern Manchuria
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17
Japanese regular : 1.00
Territory Summary for Chinese :
Northern Manchuria : 1 infantry
Kansu : 1 fighter
Tsinghai : 1 infantry
Chahar : 2 infantry
Shansi : 4 infantry
Honan : 4 infantry
Production/PUs Summary :
Germans : 49 / 67
Russians : 35 / 47
Japanese : 57 / 66
Americans : 51 / 77
Chinese : 10 / 12
British : 36 / 39
UK_Pacific : 6 / 8
Italians : 17 / 17
ANZAC : 13 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 1 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 4 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 11 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 marines moved from Hawaiian Islands to 27 Sea Zone
4 fighters moved from Queensland to 65 Sea Zone
3 fighters moved from Hawaiian Islands to 65 Sea Zone
2 carriers and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns and 2 infantry moved from Eastern United States to 104 Sea Zone
2 mech_infantrys moved from Morocco to Tunisia
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to 93 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to United Kingdom
1 transport moved from 93 Sea Zone to 105 Sea Zone
2 aaGuns, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from 113 Sea Zone to Gibraltar
1 destroyer moved from 127 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 113 Sea Zone
1 transport moved from 105 Sea Zone to 104 Sea Zone
1 artillery and 5 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 infantry, 2 marines, 1 submarine and 3 transports moved from 27 Sea Zone to 65 Sea Zone
1 artillery, 5 infantry and 2 marines moved from 65 Sea Zone to New Zealand
Place Units - Americans
1 transport placed in 104 Sea Zone
4 infantry and 1 tactical_bomber placed in Eastern United States
1 destroyer placed in 11 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Inner Mongolia to Chahar
4 infantry moved from Inner Mongolia to Shansi
4 infantry moved from Inner Mongolia to Honan
1 fighter moved from Kansu to Hopei
1 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 3 infantry in Chahar, round 3 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shansi, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Honan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Honan, round 3 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
1 infantry placed in Northern Manchuria
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Cyprus
1 marine moved from Egypt to 83 Sea Zone
1 cruiser and 1 marine moved from 83 Sea Zone to 100 Sea Zone
1 marine moved from 100 Sea Zone to Crete
2 fighters moved from 100 Sea Zone to Cyprus
1 fighter and 1 tactical_bomber moved from Egypt to Crete
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
4 artilleries, 1 fighter and 18 infantry moved from Eastern India to Burma
1 fighter and 1 tactical_bomber moved from Baluchistan to Burma
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
4 fighters moved from 113 Sea Zone to Normandy Bordeaux
1 bomber and 2 fighters moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
Combat - British
Battle in Normandy Bordeaux
British attack with 1 bomber, 6 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 bomber, 6 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/9 hits, 3.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Crete
British attack with 1 fighter, 1 marine and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 battleship in Crete, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Crete, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Cyprus
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Cyprus, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 2 infantry in Cyprus, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber in Burma, round 2 : 7/25 hits, 6.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to Eastern India
2 aaGuns moved from Eastern India to Burma
1 mech_infantry moved from Iraq to Northeast Persia
British take Northeast Persia from Neutral_Allies
2 fighters moved from Cyprus to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Crete to Syria
2 armour moved from Egypt to Syria
1 fighter moved from Ethiopia to Syria
1 artillery moved from British Somaliland to Ethiopia
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 93 Sea Zone
4 fighters moved from Normandy Bordeaux to 113 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Algeria to Tunisia
1 armour moved from Morocco to Tunisia
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - British
4 submarines and 1 transport placed in 113 Sea Zone
1 infantry placed in United Kingdom
1 transport placed in 73 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 destroyer placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 2.17
Americans regular : -0.50
Italians regular : -1.00
Japanese regular : 1.33
Germans regular : -0.33
British regular : -4.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag
Northern Manchuria : 1 infantry
Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
Midway : 1 airfield
Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
Central United States : 1 factory_major
Wake Island : 1 airfield
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Kansu : 1 fighter
Tsinghai : 1 infantry
Chahar : 2 infantry
Shansi : 4 infantry
Honan : 4 infantry
Gibraltar : 2 aaGuns, 1 airfield, 5 fighters, 1 harbour and 2 infantry
Cyprus : 2 infantry
Iceland : 1 airfield
Scotland : 1 airfield
Quebec : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 2 marines
Egypt : 1 artillery, 1 harbour and 1 infantry
Malta : 1 airfield
Eastern India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Burma : 2 aaGuns, 4 artilleries and 18 infantry
Tobruk : 1 flag, 1 infantry
Ethiopia : 1 flag, 1 artillery
Italian Somaliland : 1 flag
New Zealand : 1 artillery, 5 infantry and 2 marines
Syria : 2 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Tunisia : 1 flag, 2 armour, 2 infantry and 2 mech_infantrys
French Madagascar : 1 flag
Morocco : 1 flag, 1 aaGun and 1 infantry
French West Africa : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
French Central Africa : 1 flag
100 Sea Zone : 1 battleship, 1 carrier, 4 cruisers, 3 destroyers, 2 fighters and 1 submarine
Southern Persia : 1 flag
Brazil : 1 flag
113 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 5 submarines and 4 transports
93 Sea Zone : 1 destroyer, 2 submarines and 2 transports
65 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine and 3 transports
Crete : 1 flag, 1 marine
101 Sea Zone : 1 transport
104 Sea Zone : 2 transports
40 Sea Zone : 1 destroyer
73 Sea Zone : 1 transport
109 Sea Zone : 1 flag
11 Sea Zone : 1 destroyer
Northeast Persia : 1 flag, 1 mech_infantry
27 Sea Zone : 2 carriers, 1 destroyer, 2 submarines and 1 transport
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 67
Russians : 35 / 47
Japanese : 56 / 66
Americans : 51 / 77
Chinese : 10 / 12
British : 40 / 49
UK_Pacific : 7 / 7
Italians : 17 / 17
ANZAC : 13 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 4 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 11 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 marines moved from Hawaiian Islands to 27 Sea Zone
4 fighters moved from Queensland to 65 Sea Zone
3 fighters moved from Hawaiian Islands to 65 Sea Zone
2 carriers and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns and 2 infantry moved from Eastern United States to 104 Sea Zone
2 mech_infantrys moved from Morocco to Tunisia
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to 93 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to United Kingdom
1 transport moved from 93 Sea Zone to 105 Sea Zone
2 aaGuns, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from 113 Sea Zone to Gibraltar
1 destroyer moved from 127 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 113 Sea Zone
1 transport moved from 105 Sea Zone to 104 Sea Zone
1 artillery and 5 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 infantry, 2 marines, 1 submarine and 3 transports moved from 27 Sea Zone to 65 Sea Zone
1 artillery, 5 infantry and 2 marines moved from 65 Sea Zone to New Zealand
Place Units - Americans
1 transport placed in 104 Sea Zone
4 infantry and 1 tactical_bomber placed in Eastern United States
1 destroyer placed in 11 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Inner Mongolia to Chahar
4 infantry moved from Inner Mongolia to Shansi
4 infantry moved from Inner Mongolia to Honan
1 fighter moved from Kansu to Hopei
1 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 3 infantry in Chahar, round 3 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shansi, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Honan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Honan, round 3 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
1 infantry placed in Northern Manchuria
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Cyprus
1 marine moved from Egypt to 83 Sea Zone
1 cruiser and 1 marine moved from 83 Sea Zone to 100 Sea Zone
1 marine moved from 100 Sea Zone to Crete
2 fighters moved from 100 Sea Zone to Cyprus
1 fighter and 1 tactical_bomber moved from Egypt to Crete
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
4 artilleries, 1 fighter and 18 infantry moved from Eastern India to Burma
1 fighter and 1 tactical_bomber moved from Baluchistan to Burma
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
4 fighters moved from 113 Sea Zone to Normandy Bordeaux
1 bomber and 2 fighters moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
Combat - British
Battle in Normandy Bordeaux
British attack with 1 bomber, 6 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 bomber, 6 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/9 hits, 3.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Crete
British attack with 1 fighter, 1 marine and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 battleship in Crete, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Crete, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Cyprus
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Cyprus, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 2 infantry in Cyprus, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber in Burma, round 2 : 7/25 hits, 6.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to Eastern India
2 aaGuns moved from Eastern India to Burma
1 mech_infantry moved from Iraq to Northeast Persia
British take Northeast Persia from Neutral_Allies
2 fighters moved from Cyprus to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Crete to Syria
2 armour moved from Egypt to Syria
1 fighter moved from Ethiopia to Syria
1 artillery moved from British Somaliland to Ethiopia
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 93 Sea Zone
4 fighters moved from Normandy Bordeaux to 113 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Algeria to Tunisia
1 armour moved from Morocco to Tunisia
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - British
4 submarines and 1 transport placed in 113 Sea Zone
1 infantry placed in United Kingdom
1 transport placed in 73 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 destroyer placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 2.17
Americans regular : -0.50
Italians regular : -1.00
Japanese regular : 1.33
Germans regular : -0.33
British regular : -4.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag
Northern Manchuria : 1 infantry
Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
Midway : 1 airfield
Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
Central United States : 1 factory_major
Wake Island : 1 airfield
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Kansu : 1 fighter
Tsinghai : 1 infantry
Chahar : 2 infantry
Shansi : 4 infantry
Honan : 4 infantry
Gibraltar : 2 aaGuns, 1 airfield, 5 fighters, 1 harbour and 2 infantry
Cyprus : 2 infantry
Iceland : 1 airfield
Scotland : 1 airfield
Quebec : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 2 marines
Egypt : 1 artillery, 1 harbour and 1 infantry
Malta : 1 airfield
Eastern India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Burma : 2 aaGuns, 4 artilleries and 18 infantry
Tobruk : 1 flag, 1 infantry
Ethiopia : 1 flag, 1 artillery
Italian Somaliland : 1 flag
New Zealand : 1 artillery, 5 infantry and 2 marines
Syria : 2 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Tunisia : 1 flag, 2 armour, 2 infantry and 2 mech_infantrys
French Madagascar : 1 flag
Morocco : 1 flag, 1 aaGun and 1 infantry
French West Africa : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
French Central Africa : 1 flag
100 Sea Zone : 1 battleship, 1 carrier, 4 cruisers, 3 destroyers, 2 fighters and 1 submarine
Southern Persia : 1 flag
Brazil : 1 flag
113 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 5 submarines and 4 transports
93 Sea Zone : 1 destroyer, 2 submarines and 2 transports
65 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine and 3 transports
Crete : 1 flag, 1 marine
101 Sea Zone : 1 transport
104 Sea Zone : 2 transports
40 Sea Zone : 1 destroyer
73 Sea Zone : 1 transport
109 Sea Zone : 1 flag
11 Sea Zone : 1 destroyer
Northeast Persia : 1 flag, 1 mech_infantry
27 Sea Zone : 2 carriers, 1 destroyer, 2 submarines and 1 transport
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 67
Russians : 35 / 47
Japanese : 56 / 66
Americans : 51 / 77
Chinese : 10 / 12
British : 40 / 49
UK_Pacific : 7 / 7
Italians : 17 / 17
ANZAC : 13 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@avner I didn’t scramble your G fighters from France as I had 100% and it seemed suicide. if you wanted to scramble we can re-roll that battle. let me know?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Northern Caucasus
1 armour moved from Ukraine to Northern Caucasus
1 armour moved from Ukraine to Northern Caucasus
2 artilleries and 1 infantry moved from Libya to Tobruk
Combat - Italians
Battle in Tobruk
Italians attack with 2 artilleries and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries and 1 infantry in Tobruk, round 2 : 0/3 hits, 1,00 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Tobruk, round 3 : 1/3 hits, 1,00 expected hits
British roll dice for 1 infantry in Tobruk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Northern Caucasus
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Northern Caucasus, round 2 : 0/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Northern Caucasus
Italians roll dice for 1 armour and 1 bomber in Northern Caucasus, round 3 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour and 1 bomber in Northern Caucasus, round 4 : 2/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Northern Caucasus
Italians win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Italians: 2 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northern Caucasus to Ukraine
Place Units - Italians
1 destroyer placed in 99 Sea Zone
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to France: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,3
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -2,50
Russians regular : 1,00
British regular : 0,33
no… ok ;)
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 64 Sea Zone to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 infantry moved from Northern Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 carrier moved from 64 Sea Zone to 65 Sea Zone
1 fighter moved from 64 Sea Zone to Queensland
1 fighter moved from Northern Australia to Queensland
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Trans-Jordan : 2 infantry
New South Wales : 1 factory_minor and 1 harbour
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 7 infantry
New Zealand : 1 airfield, 1 harbour and 1 marine
Syria : 1 flag, 3 fighters and 1 infantry
64 Sea Zone : 1 destroyer, 1 submarine and 1 transport
65 Sea Zone : 1 carrier and 1 cruiser
Iraq : 1 flag
83 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 47 / 67
Russians : 35 / 47
Japanese : 56 / 66
Americans : 51 / 77
Chinese : 10 / 12
British : 40 / 49
UK_Pacific : 7 / 7
Italians : 17 / 15
ANZAC : 13 / 17
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 64 Sea Zone to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 infantry moved from Northern Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 carrier moved from 64 Sea Zone to 65 Sea Zone
1 fighter moved from 64 Sea Zone to Queensland
1 fighter moved from Northern Australia to Queensland
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from United Kingdom to 113 Sea Zone
1 infantry moved from United Kingdom to 113 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Trans-Jordan : 2 infantry
United Kingdom : 1 fighter
New South Wales : 1 factory_minor and 1 harbour
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 7 infantry
New Zealand : 1 airfield, 1 harbour and 1 marine
Syria : 3 fighters and 1 infantry
Morocco : 1 infantry
64 Sea Zone : 1 destroyer, 1 submarine and 1 transport
113 Sea Zone : 2 infantry
65 Sea Zone : 1 carrier and 1 cruiser
Iraq : 1 flag
83 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 47 / 67
Russians : 35 / 47
Japanese : 56 / 66
Americans : 51 / 77
Chinese : 10 / 12
British : 40 / 49
UK_Pacific : 7 / 7
Italians : 17 / 15
ANZAC : 13 / 17
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Leningrad to Archangel
1 armour moved from Leningrad to Archangel
1 infantry moved from Novgorod to Vologda
1 fighter moved from Leningrad to Vologda
1 tactical_bomber moved from Leningrad to Vologda
1 submarine moved from 116 Sea Zone to 118 Sea Zone
1 bomber moved from Western Germany to 118 Sea Zone
1 armour moved from Rostov to Southern Caucasus
Germans take Northern Caucasus from Russians
Germans take Southern Caucasus from Russians
1 infantry moved from Rostov to Stalingrad
Germans take Stalingrad from Russians
1 infantry moved from Rostov to Tambov
1 infantry moved from Ukraine to Kursk
1 infantry moved from Northern Belarus to Southern Belarus
1 artillery, 2 fighters and 3 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 submarine moved from 116 Sea Zone to 128 Sea Zone
1 fighter and 1 tactical_bomber moved from Ukraine to Kursk
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to 101 Sea Zone
1 fighter moved from Ukraine to Southern Belarus
1 tactical_bomber moved from Ukraine to Southern Belarus
1 infantry moved from Leningrad to Archangel
Combat Hit Differential Summary :