@Ragnell804 inf + American fighter
Nothing to see here - Martin / Harry testing
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 fighter moved from New Guinea to Dutch New Guinea 1 fighter moved from Queensland to Dutch New Guinea 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Dutch New Guinea ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to Northern Territory 1 fighter moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : 0,67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 fighter moved from New Guinea to Dutch New Guinea 1 fighter moved from Queensland to Dutch New Guinea 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Dutch New Guinea ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to Northern Territory 1 fighter moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : 0,67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Yugoslavia to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Syria to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 infantry moved from Poland to Baltic States 1 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States 8 armour and 12 mech_infantrys moved from Western Ukraine to Baltic States 11 infantry moved from Western Ukraine to Ukraine 5 mech_infantrys moved from Romania to Baltic States 3 armour moved from Romania to Baltic States 1 fighter moved from Romania to Baltic States 4 tactical_bombers moved from Romania to Baltic States 1 tactical_bomber moved from Egypt to Romania 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone Combat - Germans Battle in Gibraltar Germans attack with 1 artillery and 1 infantry British defend with 1 harbour; Americans defend with 1 fighter and 1 mech_infantry Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0,67 expected hits British roll dice for 1 fighter and 1 mech_infantry in Gibraltar, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar Germans win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Americans: 1 fighter and 1 mech_infantry Battle in Baltic States Germans attack with 11 armour, 1 fighter, 2 infantry, 18 mech_infantrys and 4 tactical_bombers Russians defend with 5 infantry Germans roll dice for 11 armour, 1 fighter, 2 infantry, 18 mech_infantrys and 4 tactical_bombers in Baltic States, round 2 : 11/36 hits, 12,00 expected hits Russians roll dice for 5 infantry in Baltic States, round 2 : 2/5 hits, 1,67 expected hits 5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 11 armour, 1 fighter, 18 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Russians: 5 infantry Battle in Ukraine Germans attack with 11 infantry Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 11 infantry in Ukraine, round 2 : 1/11 hits, 1,83 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 10 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Trans-Jordan Germans attack with 1 armour, 1 fighter and 1 infantry British defend with 1 artillery Germans roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,17 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 2/3 hits, 1,17 expected hits British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in 91 Sea Zone Germans attack with 1 submarine Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 4 : 1/3 hits, 1,33 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Non Combat Move - Germans 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 fighter moved from Trans-Jordan to Egypt 2 aaGuns moved from Western Ukraine to Ukraine 4 tactical_bombers moved from Baltic States to Poland 1 fighter moved from Baltic States to Poland Place Units - Germans 3 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 2 tactical_bombers placed in Romania Germans undo move 1. 1 artillery and 1 infantry placed in Yugoslavia 3 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers placed in Romania Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : -3,50 Russians regular : 1,00 Germans regular : -1,83 British regular : -0,67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 artilleries and 3 infantry moved from Norway to Finland 2 infantry moved from Belarus to Eastern Poland 2 fighters moved from Bryansk to Eastern Poland 2 tactical_bombers moved from Bryansk to Eastern Poland 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 4 artilleries moved from Bryansk to Ukraine 16 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese 1 infantry moved from Tsinghai to Shensi 2 infantry moved from Suiyuyan to Chahar 2 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Siberia to Sakha Russians take Sakha from Japanese 1 infantry moved from Soviet Far East to Siberia 1 artillery and 1 infantry moved from Novgorod to Archangel 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 4 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Belarus to Smolensk 3 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Russia to Smolensk 9 infantry moved from Russia to Bryansk Combat - Russians Battle in Ukraine Russians attack with 5 artilleries and 16 infantry Germans defend with 2 aaGuns, 1 factory_minor and 10 infantry Russians roll dice for 5 artilleries and 16 infantry in Ukraine, round 2 : 6/21 hits, 5,17 expected hits Germans roll dice for 2 aaGuns and 10 infantry in Ukraine, round 2 : 1/10 hits, 3,33 expected hits 1 infantry owned by the Russians, 2 aaGuns owned by the Germans and 4 infantry owned by the Germans lost in Ukraine Russians roll dice for 5 artilleries and 15 infantry in Ukraine, round 3 : 3/20 hits, 5,00 expected hits Germans roll dice for 6 infantry in Ukraine, round 3 : 0/6 hits, 2,00 expected hits 3 infantry owned by the Germans lost in Ukraine Russians roll dice for 5 artilleries and 15 infantry in Ukraine, round 4 : 7/20 hits, 5,00 expected hits Germans roll dice for 3 infantry in Ukraine, round 4 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 5 artilleries and 13 infantry remaining. Battle score for attacker is 31 Casualties for Russians: 3 infantry Casualties for Germans: 2 aaGuns and 10 infantry Battle in 92 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport; Italians defend with 1 destroyer and 1 transport Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 92 Sea Zone Italians win with 1 destroyer and 2 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Eastern Poland Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/6 hits, 2,67 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Eastern Poland to Bryansk 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Novgorod to Archangel 1 artillery moved from Volgograd to Rostov Place Units - Russians 1 infantry placed in Novgorod 1 armour and 1 infantry placed in Volgograd 1 infantry placed in Volgograd 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 Germans regular : -3,67 Russians regular : 0,17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from 6 Sea Zone to Siberia 2 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Amur to Sakha 1 bomber moved from Kwangtung to Sakha 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Shantung to Anhwe 1 mech_infantry moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 artillery moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 armour moved from Kwangtung to 20 Sea Zone 1 armour and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China 1 battleship and 2 carriers moved from 6 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 2 submarines moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from Kwangtung to 42 Sea Zone 2 fighters moved from Kwangtung to 36 Sea Zone 3 fighters moved from Shantung to Anhwe 1 mech_infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Kiangsi 1 cruiser moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese British scrambles 1 units out of India to defend against the attack in 39 Sea Zone Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 39 Sea Zone Japanese attack with 2 submarines British defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport; ANZAC defend with 1 submarine British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -12 Casualties for Japanese: 2 submarines Battle in Siberia Japanese attack with 1 fighter and 2 infantry Russians defend with 1 aaGun and 1 infantry Russians roll AA dice in Siberia : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 fighter and 2 infantry in Siberia, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Siberia, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Siberia, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Siberia, round 4 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Siberia, round 4 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Russians lost in Siberia Japanese roll dice for 1 fighter and 2 infantry in Siberia, round 5 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Siberia, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siberia Japanese roll dice for 1 fighter and 1 infantry in Siberia, round 6 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Siberia, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 aaGun and 1 infantry Casualties for Japanese: 2 infantry Battle in Sakha Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Sakha, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry; Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/7 hits, 3,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Anhwe Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 3/7 hits, 3,33 expected hits Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Moving scrambled unit from 39 Sea Zone back to originating territory: India Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 fighter moved from French Indo China to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 1 tactical_bomber moved from French Indo China to Kwangtung 1 bomber moved from Sakha to Amur 1 fighter moved from Siberia to Amur 1 fighter moved from Anhwe to Manchuria 1 fighter moved from Manchuria to Amur 1 bomber moved from 42 Sea Zone to Celebes 1 fighter moved from Kwangtung to 20 Sea Zone 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 1 fighter moved from Anhwe to 20 Sea Zone 1 fighter moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to Shantung 1 fighter moved from Anhwe to Shantung 1 fighter moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from 36 Sea Zone to Philippines Place Units - Japanese 1 transport placed in 20 Sea Zone 1 transport placed in 19 Sea Zone 2 destroyers placed in 6 Sea Zone 1 artillery and 1 infantry placed in Shantung 1 artillery and 1 infantry placed in Kiangsu 1 artillery and 1 infantry placed in Kwangtung 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 45 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -5,17 UK_Pacific regular : -0,33 Russians regular : 1,00 Russians AA : -0,17 British regular : 0,17
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to 106 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 2 tactical_bombers moved from 10 Sea Zone to 7 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to Western United States Combat - Americans Battle in 6 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 2 destroyers Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 2 submarines Casualties for Japanese: 2 destroyers Battle in Gibraltar Americans attack with 1 armour and 1 infantry Germans defend with 1 artillery and 1 harbour Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 92 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 transport; Italians defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians and 1 transport owned by the Germans lost in 92 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 22 Casualties for Italians: 1 destroyer and 1 transport Casualties for Germans: 1 transport Battle in 25 Sea Zone Americans attack with 2 fighters and 2 submarines Japanese defend with 1 cruiser Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 cruiser owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 106 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 battleships, 2 carriers, 1 cruiser and 3 destroyers moved from 26 Sea Zone to 7 Sea Zone 2 fighters moved from 25 Sea Zone to 7 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone Place Units - Americans 1 infantry placed in Central United States 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Italians regular : -1,00 Japanese regular : 0,67 Germans regular : 0,50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Hopei to Anhwe 1 fighter moved from Yunnan to Anhwe 1 artillery and 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Chahar to Anhwe 1 artillery and 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kweichow Place Units - Chinese 1 artillery and 1 infantry placed in Jehol 2 artilleries and 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : -0,67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to 106 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 2 tactical_bombers moved from 10 Sea Zone to 7 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to Western United States Combat - Americans Battle in 6 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 2 destroyers Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 2 submarines Casualties for Japanese: 2 destroyers Battle in Gibraltar Americans attack with 1 armour and 1 infantry Germans defend with 1 artillery and 1 harbour Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 92 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 transport; Italians defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians and 1 transport owned by the Germans lost in 92 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 22 Casualties for Italians: 1 destroyer and 1 transport Casualties for Germans: 1 transport Battle in 25 Sea Zone Americans attack with 2 fighters and 2 submarines Japanese defend with 1 cruiser Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 cruiser owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 106 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 battleships, 2 carriers, 1 cruiser and 3 destroyers moved from 26 Sea Zone to 7 Sea Zone 2 fighters moved from 25 Sea Zone to 7 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone Place Units - Americans 1 infantry placed in Central United States 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Hopei to Anhwe 1 fighter moved from Yunnan to Anhwe 1 artillery and 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Chahar to Anhwe 1 artillery and 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kweichow Place Units - Chinese 1 artillery and 1 infantry placed in Jehol 2 artilleries and 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Kenya to Rhodesia 1 armour moved from Kenya to 72 Sea Zone 1 armour and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 armour moved from 81 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 2 artilleries and 1 infantry moved from Iraq to Syria 1 armour moved from Iraq to Syria 3 infantry moved from Persia to Iraq 1 fighter moved from 81 Sea Zone to Trans-Jordan 1 tactical_bomber moved from 81 Sea Zone to Syria 3 infantry moved from Yunnan to French Indo China 1 fighter moved from India to French Indo China 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 cruiser moved from 39 Sea Zone to 41 Sea Zone 1 artillery moved from Burma to Shan State 1 infantry moved from Yunnan to Shan State 2 infantry moved from Hunan to Kiangsi 1 infantry moved from Hunan to Kiangsi 1 artillery moved from Hunan to Kiangsi 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kiangsi 1 infantry moved from Hunan to Kweichow 1 armour moved from Yunnan to Anhwe 2 artilleries moved from Hunan to Anhwe 3 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Anhwe Combat - British Battle in Sumatra British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kiangsi British attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 2 mech_infantrys British roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 2 mech_infantrys in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Kiangsi British win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 mech_infantrys Battle in Kwangsi British attack with 1 artillery, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Trans-Jordan British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour and 1 infantry British roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in French Indo China British attack with 1 fighter and 3 infantry Japanese defend with 1 armour British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Battle in Syria British attack with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber in Syria, round 2 : 2/5 hits, 2,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Syria British win, taking Syria from Italians with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Trans-Jordan to 81 Sea Zone 1 tactical_bomber moved from Syria to 81 Sea Zone 1 aaGun moved from Yunnan to Kweichow 1 aaGun moved from Hunan to Anhwe 1 aaGun moved from Yunnan to Hunan 1 tactical_bomber moved from Kwangsi to Anhwe 1 fighter moved from Kiangsi to Anhwe 1 fighter moved from French Indo China to Kweichow Place Units - British 1 transport placed in 106 Sea Zone 3 artilleries placed in Iraq 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4 British collect 30 PUs (1 lost to blockades); end with 30 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,1,4,2,5,5,3,6 UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -1,00 Italians regular : -1,67 Japanese regular : 0,83 Germans regular : 0,67 British regular : 1,50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Egypt to Kenya Italians take Anglo Egyptian Sudan from British Italians take Kenya from British 2 armour moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Syria 1 fighter moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Syria Combat - Italians Battle in Trans-Jordan Italians attack with 2 armour and 1 fighter British defend with 1 armour and 1 artillery Italians roll dice for 2 armour and 1 fighter in Trans-Jordan, round 2 : 3/3 hits, 1,50 expected hits British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 1/2 hits, 0,83 expected hits 1 artillery owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 armour Casualties for British: 1 armour and 1 artillery Battle in Syria Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry British defend with 1 armour, 2 artilleries and 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Syria, round 2 : 2/5 hits, 2,00 expected hits British roll dice for 1 armour, 2 artilleries and 1 infantry in Syria, round 2 : 2/4 hits, 1,50 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Syria Italians roll dice for 1 armour, 1 artillery and 1 bomber in Syria, round 3 : 1/3 hits, 1,50 expected hits British roll dice for 1 armour and 1 artillery in Syria, round 3 : 1/2 hits, 0,83 expected hits 1 artillery owned by the British and 1 artillery owned by the Italians lost in Syria Italians roll dice for 1 armour and 1 bomber in Syria, round 4 : 1/2 hits, 1,17 expected hits British roll dice for 1 armour in Syria, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Syria Italians win, taking Syria from British with 1 armour and 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 armour, 2 artilleries and 1 infantry Non Combat Move - Italians 1 bomber moved from Syria to Egypt 1 fighter moved from Trans-Jordan to Egypt Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Egypt 1 armour, 1 artillery and 1 infantry placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 0,83 British regular : 0,33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from Northern Territory to Java 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New Guinea to Java 1 fighter moved from Queensland to Sumatra 1 artillery moved from Dutch New Guinea to New Guinea Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from Northern Territory to Java 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New Guinea to Java 1 fighter moved from Queensland to Sumatra 1 artillery moved from Dutch New Guinea to New Guinea Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from 99 Sea Zone to Western Ukraine 3 armour moved from Romania to Western Ukraine 2 mech_infantrys moved from Romania to Western Ukraine 1 fighter and 4 tactical_bombers moved from Poland to Western Ukraine 3 tactical_bombers moved from Romania to Western Ukraine 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 carrier moved from 99 Sea Zone to 97 Sea Zone 1 armour moved from Baltic States to Belarus 1 mech_infantry moved from Baltic States to Belarus 7 mech_infantrys moved from Baltic States to Novgorod 7 armour moved from Baltic States to Novgorod 2 mech_infantrys moved from Baltic States to Belarus 2 mech_infantrys moved from Baltic States to Novgorod 2 armour moved from Baltic States to Novgorod 1 fighter moved from Egypt to Southern Italy 1 armour moved from Baltic States to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Baltic States to Eastern Poland 5 mech_infantrys moved from Baltic States to Novgorod Combat - Germans Battle in Novgorod Germans attack with 9 armour and 14 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 9 armour and 14 mech_infantrys in Novgorod, round 2 : 7/23 hits, 6,83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 9 armour and 14 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Belarus, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 armour in Eastern Poland, round 4 : 0/1 hits, 0,50 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Eastern Poland, round 5 : 1/1 hits, 0,50 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland Russians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 3 armour, 2 fighters, 2 mech_infantrys and 7 tactical_bombers Russians defend with 1 aaGun and 10 infantry Russians roll AA dice in Western Ukraine : 3/3 hits, 0,50 expected hits 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Western Ukraine Germans roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 5 tactical_bombers in Western Ukraine, round 2 : 6/11 hits, 5,50 expected hits Russians roll dice for 1 aaGun and 10 infantry in Western Ukraine, round 2 : 6/10 hits, 3,33 expected hits 5 infantry owned by the Russians, 3 armour owned by the Germans, 1 aaGun owned by the Russians, 1 tactical_bomber owned by the Germans and 2 mech_infantrys owned by the Germans lost in Western Ukraine 1 fighter owned by the Germans and 4 tactical_bombers owned by the Germans retreated Russians win with 5 infantry remaining. Battle score for attacker is -49 Casualties for Germans: 3 armour, 1 fighter, 2 mech_infantrys and 3 tactical_bombers Casualties for Russians: 1 aaGun and 5 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 4 tactical_bombers moved from Western Ukraine to Poland 1 fighter moved from Western Ukraine to Bessarabia 1 aaGun moved from Yugoslavia to Romania Place Units - Germans 1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany 1 bomber placed in Western Germany 2 armour and 2 mech_infantrys placed in Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Bessarabia: 1 fighter EDIT: Adding units owned by Germans to Poland: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 2,33 Germans regular : 0,17 Russians AA : 2,50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 6 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Eastern Poland to Romania 5 artilleries and 13 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Hopei 2 infantry moved from Chahar to Anhwe 6 infantry moved from Bryansk to Belarus 2 fighters and 2 tactical_bombers moved from Bryansk to Belarus 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg 4 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Russia to Vologda 1 armour moved from Volgograd to Northwest Persia 1 artillery moved from Rostov to Bryansk 2 infantry moved from Volgograd to Caucasus 3 artilleries and 6 infantry moved from Russia to Smolensk 1 artillery moved from Archangel to Smolensk 2 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 4 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk Combat - Russians Battle in Romania Russians attack with 1 infantry Germans defend with 1 aaGun and 1 factory_major 1 aaGun owned by the Germans lost in Romania Russians converts factory_major into different units Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Belarus Russians attack with 2 fighters, 6 infantry and 2 tactical_bombers Germans defend with 1 armour and 3 mech_infantrys Russians roll dice for 2 fighters, 6 infantry and 2 tactical_bombers in Belarus, round 2 : 4/10 hits, 3,33 expected hits Germans roll dice for 1 armour and 3 mech_infantrys in Belarus, round 2 : 1/4 hits, 1,50 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 3 mech_infantrys Non Combat Move - Russians 1 aaGun moved from Archangel to Smolensk 1 aaGun moved from Ukraine to Bessarabia 2 tactical_bombers moved from Belarus to Bryansk 2 fighters moved from Belarus to Bryansk 2 infantry moved from Buryatia to Sakha Place Units - Russians 3 artilleries placed in Ukraine 1 armour placed in Volgograd 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans regular : -0,50 Russians regular : 0,67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 1 armour moved from Kwangtung to Kiangsi 1 armour moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kiangsi 1 armour moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 2 carriers moved from 20 Sea Zone to 6 Sea Zone 1 battleship moved from 20 Sea Zone to 6 Sea Zone 3 fighters moved from 20 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 2 fighters moved from Shantung to Japan 1 fighter moved from Kwangtung to Japan 2 tactical_bombers moved from Kwangtung to Anhwe 1 tactical_bomber moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Anhwe 1 fighter moved from Philippines to Anhwe 1 bomber moved from Celebes to 41 Sea Zone EDIT: 1 destroyer moved from 36 Sea Zone to 41 Sea Zone EDIT: 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 battleship moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 armour moved from Kwangtung to 20 Sea Zone 1 armour and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery moved from Kiangsu to Anhwe 1 tactical_bomber moved from Shantung to Anhwe 1 bomber moved from Amur to Anhwe 2 fighters moved from Amur to Anhwe 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone Combat - Japanese Battle in Kiangsi Japanese attack with 1 armour, 1 artillery and 1 infantry British defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsi, round 2 : 0/3 hits, 1,17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 1 armour and 1 artillery in Kiangsi, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kiangsi Japanese roll dice for 1 armour in Kiangsi, round 4 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Kiangsi, round 5 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 5 : 1/2 hits, 0,67 expected hits 1 armour owned by the Japanese lost in Kiangsi Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 2 armour and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 2 armour and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1,67 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese roll dice for 1 armour and 1 tactical_bomber in Kwangsi, round 3 : 1/2 hits, 1,17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Kwangsi Japanese roll dice for 1 armour and 1 tactical_bomber in Kwangsi, round 4 : 2/2 hits, 1,17 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 armour Casualties for British: 1 artillery and 2 infantry Battle in Anhwe Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 4 tactical_bombers British defend with 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Chinese defend with 1 artillery and 2 infantry; Russians defend with 2 infantry British roll AA dice in Anhwe : 1/3 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese lost in Anhwe Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Anhwe, round 2 : 8/12 hits, 5,67 expected hits Chinese roll dice for 1 aaGun, 1 armour, 3 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Anhwe, round 2 : 8/14 hits, 5,33 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 2 infantry owned by the Russians, 2 artilleries owned by the Japanese, 1 aaGun owned by the British, 1 infantry owned by the Chinese and 4 infantry owned by the British lost in Anhwe 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated Chinese win with 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -34 Casualties for Japanese: 2 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers Casualties for British: 1 aaGun and 4 infantry Casualties for Chinese: 1 infantry Casualties for Russians: 2 infantry Battle in 41 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 submarine British defend with 1 cruiser and 1 transport; ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 41 Sea Zone 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 25 Casualties for ANZAC: 1 submarine Casualties for British: 1 cruiser and 1 transport Non Combat Move - Japanese 1 bomber moved from 41 Sea Zone to Celebes 1 fighter moved from Anhwe to Kiangsu 1 fighter moved from Anhwe to Kiangsu 1 tactical_bomber moved from Anhwe to Kiangsu 1 bomber moved from Anhwe to Kiangsu 1 tactical_bomber moved from Kwangsi to Kwangtung 1 aaGun moved from Manchuria to Korea 1 mech_infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 2 mech_infantrys moved from 6 Sea Zone to Korea 1 armour moved from 6 Sea Zone to Japan Place Units - Japanese 2 destroyers placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : 1,00 British AA : 0,50 British regular : -0,50
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 7 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone 2 submarines moved from 25 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from New Britain to 41 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Battle in 99 Sea Zone Americans attack with 1 submarine Italians defend with 2 transports 2 transports owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in 6 Sea Zone Americans attack with 3 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines, 4 tactical_bombers and 2 transports Japanese defend with 2 battleships, 3 carriers, 3 destroyers, 7 fighters, 2 tactical_bombers and 4 transports Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 3 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 8/16 hits, 8,83 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 2 battleships, 3 carriers, 3 destroyers, 7 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 6/17 hits, 9,00 expected hits Units damaged: 3 battleships owned by the Americans 2 submarines owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 12/16 hits, 8,83 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 7 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 3 : 9/14 hits, 8,00 expected hits 2 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 3 battleships, 2 carriers, 2 cruisers, 3 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 4 : 7/10 hits, 5,83 expected hits Japanese roll dice for 2 battleships and 4 transports in 6 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits 4 transports owned by the Japanese, 1 cruiser owned by the Americans, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 3 battleships, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 102 Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers Casualties for Japanese: 2 battleships, 3 carriers, 3 destroyers, 7 fighters, 2 tactical_bombers and 4 transports Battle in 41 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone Americans roll dice for 1 bomber in 41 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 41 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in Korea Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun and 2 mech_infantrys Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Korea, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 2 mech_infantrys in Korea, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Korea, round 3 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 1 aaGun and 2 mech_infantrys Non Combat Move - Americans 1 fighter moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from 41 Sea Zone to Sumatra Place Units - Americans 1 artillery and 1 infantry placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 1 destroyer and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 3,83 Japanese regular : -2,50
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 4 artilleries and 2 infantry moved from Jehol to Anhwe 1 infantry moved from Kweichow to Anhwe 1 artillery moved from Kweichow to Anhwe Combat - Chinese Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Chinese 1 fighter moved from Kweichow to Anhwe Place Units - Chinese 2 infantry placed in Anhwe 1 artillery and 3 infantry placed in Shantung Chinese undo move 2. 1 infantry placed in Yunnan 1 infantry placed in Hunan 1 infantry placed in Kiangsi 1 artillery placed in Kiangsi Chinese undo move 1. 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 7 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone 2 submarines moved from 25 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from New Britain to 41 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Battle in 99 Sea Zone Americans attack with 1 submarine Italians defend with 2 transports 2 transports owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in 6 Sea Zone Americans attack with 3 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines, 4 tactical_bombers and 2 transports Japanese defend with 2 battleships, 3 carriers, 3 destroyers, 7 fighters, 2 tactical_bombers and 4 transports Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 3 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 8/16 hits, 8,83 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 2 battleships, 3 carriers, 3 destroyers, 7 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 6/17 hits, 9,00 expected hits Units damaged: 3 battleships owned by the Americans 2 submarines owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 12/16 hits, 8,83 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 7 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 3 : 9/14 hits, 8,00 expected hits 2 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 3 battleships, 2 carriers, 2 cruisers, 3 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 4 : 7/10 hits, 5,83 expected hits Japanese roll dice for 2 battleships and 4 transports in 6 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits 4 transports owned by the Japanese, 1 cruiser owned by the Americans, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 3 battleships, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 102 Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers Casualties for Japanese: 2 battleships, 3 carriers, 3 destroyers, 7 fighters, 2 tactical_bombers and 4 transports Battle in 41 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone Americans roll dice for 1 bomber in 41 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 41 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in Korea Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun and 2 mech_infantrys Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Korea, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 2 mech_infantrys in Korea, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Korea, round 3 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 1 aaGun and 2 mech_infantrys Non Combat Move - Americans 1 fighter moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from 41 Sea Zone to Sumatra Place Units - Americans 1 artillery and 1 infantry placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 1 destroyer and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 4 artilleries and 2 infantry moved from Jehol to Anhwe 1 infantry moved from Kweichow to Anhwe 1 artillery moved from Kweichow to Anhwe Combat - Chinese Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Chinese 1 fighter moved from Kweichow to Anhwe Place Units - Chinese 2 infantry placed in Anhwe 1 artillery and 3 infantry placed in Shantung Chinese undo move 2. 1 infantry placed in Yunnan 1 infantry placed in Hunan 1 infantry placed in Kiangsi 1 artillery placed in Kiangsi Chinese undo move 1. 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs Purchase Units - British British buy 2 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 transport; Remaining resources: 2 PUs; Combat Move - British 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Iraq to Syria 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Syria 1 tactical_bomber moved from 81 Sea Zone to Kenya 1 armour moved from Rhodesia to Kenya 1 fighter moved from 81 Sea Zone to Trans-Jordan 3 infantry moved from Persia to Iraq 2 infantry moved from French Indo China to Kwangsi 3 infantry moved from Hunan to Kwangsi 1 infantry moved from Kiangsi to Kiangsu 1 artillery moved from Kiangsi to Kiangsu 1 armour moved from Anhwe to Kiangsu 2 artilleries moved from Anhwe to Kiangsu 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu 1 fighter moved from Kweichow to Kiangsu 1 battleship moved from 81 Sea Zone to 80 Sea Zone 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone Combat - British Battle in Morocco Battle in Kiangsu British attack with 1 armour, 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber British roll dice for 1 armour, 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/8 hits, 3,50 expected hits Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 4/7 hits, 3,00 expected hits 2 infantry owned by the Japanese, 1 bomber owned by the Japanese, 3 artilleries owned by the British and 1 infantry owned by the British lost in Kiangsu British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kiangsu, round 3 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kiangsu, round 3 : 2/4 hits, 2,17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in Kiangsu British roll dice for 1 fighter and 1 tactical_bomber in Kiangsu, round 4 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 fighter in Kiangsu, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 tactical_bomber owned by the British lost in Kiangsu British win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 11 Casualties for British: 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber Casualties for Japanese: 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Battle in Kwangsi British attack with 5 infantry Japanese defend with 1 armour British roll dice for 5 infantry in Kwangsi, round 2 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Trans-Jordan British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 armour British roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Kenya British attack with 1 armour and 1 tactical_bomber Italians defend with 1 armour British roll dice for 1 armour and 1 tactical_bomber in Kenya, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 armour in Kenya, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Kenya British win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 armour Casualties for Italians: 1 armour Battle in Syria British attack with 1 artillery and 2 infantry Italians defend with 1 armour British roll dice for 1 artillery and 2 infantry in Syria, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Syria, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery and 2 infantry in Syria, round 3 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Syria, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Syria British roll dice for 1 artillery and 1 infantry in Syria, round 4 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Syria, round 4 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery and 1 infantry in Syria, round 5 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Syria, round 5 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Syria British win, taking Syria from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Italians: 1 armour Non Combat Move - British 1 tactical_bomber moved from Kenya to 81 Sea Zone 1 fighter moved from Trans-Jordan to 81 Sea Zone 1 fighter moved from Kiangsu to Hunan 1 aaGun moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 1 artillery and 1 infantry moved from Shan State to Yunnan 1 infantry moved from India to Burma 2 infantry moved from India to West India 1 aaGun moved from Hunan to Kwangsi Place Units - British 1 armour and 1 mech_infantry placed in Persia 1 artillery and 1 infantry placed in Iraq 1 armour placed in Union of South Africa 1 infantry placed in Iraq 1 infantry placed in Persia Turn Complete - British British collect 30 PUs; end with 31 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 19 PUs Units Change Ownership Some Units in India change ownership: 1 armour Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : 3,83 Italians regular : 0,00 Japanese regular : -1,83 British regular : -1,00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 armour moved from Egypt to Belgian Congo Italians take Belgian Congo from British 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Iraq Combat - Italians Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0,17 expected hits Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Iraq causes 4 damage total. Battle in Trans-Jordan Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 3/3 hits, 1,17 expected hits British roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Battle in 99 Sea Zone Italians attack with 1 destroyer Americans defend with 1 submarine Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Romania Italians attack with 1 armour Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt 1 bomber moved from Iraq to Egypt 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 artillery and 2 infantry placed in Egypt Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Italians regular : 2,83 British AA : -0,17 Russians regular : -0,33 British regular : 0,00
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Java to 54 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 fighter moved from Sumatra to Dutch New Guinea 1 artillery moved from New Guinea to Dutch New Guinea Place Units - ANZAC 1 cruiser, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Java to 54 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 fighter moved from Sumatra to Dutch New Guinea 1 artillery moved from New Guinea to Dutch New Guinea Place Units - ANZAC 1 cruiser, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33