Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
Nothing to see here - Martin / Harry testing
-
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 artillery moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 infantry moved from 44 Sea Zone to Celebes Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 artillery moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 infantry moved from 44 Sea Zone to Celebes Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Nigeria to French Equatorial Africa 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Southern France to 91 Sea Zone 1 bomber moved from France to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan 4 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Poland to Western Ukraine 2 infantry moved from Bessarabia to Ukraine 8 armour, 7 infantry and 4 mech_infantrys moved from Bessarabia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Romania to Ukraine 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 armour moved from Yugoslavia to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 carrier moved from 98 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Southern France to Yugoslavia 1 infantry moved from Southern France to Northern Italy 2 infantry moved from Poland to Baltic States 3 tactical_bombers moved from Romania to Baltic States 1 mech_infantry moved from Yugoslavia to Eastern Poland Combat - Germans Battle in 91 Sea Zone Germans attack with 2 bombers Americans defend with 2 destroyers and 1 transport Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Americans roll dice for 2 destroyers and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 91 Sea Zone Germans roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 91 Sea Zone Americans win with 1 transport remaining. Battle score for attacker is -8 Casualties for Germans: 2 bombers Casualties for Americans: 2 destroyers Battle in Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Anglo Egyptian Sudan Germans attack with 2 fighters and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 2 fighters and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Western Ukraine Germans attack with 8 armour, 11 infantry and 12 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 11 infantry and 12 mech_infantrys in Western Ukraine, round 2 : 9/31 hits, 7,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 8 armour, 11 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 3 tactical_bombers in Baltic States, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Romania 1 aaGun moved from Bessarabia to Western Ukraine 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Germany to Poland 1 fighter moved from Anglo Egyptian Sudan to 99 Sea Zone 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from 98 Sea Zone to Egypt 1 armour and 1 infantry moved from 99 Sea Zone to Syria 3 tactical_bombers moved from Baltic States to Romania Place Units - Germans 1 submarine placed in 93 Sea Zone 1 artillery and 1 infantry placed in Yugoslavia 3 armour and 5 mech_infantrys placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Germans collect 48 PUs; end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Russians regular : 0,00 Germans regular : 0,17 British regular : -0,33
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 infantry moved from Korea to Amur 2 infantry moved from Belarus to Bryansk 2 infantry moved from Russia to Bryansk 5 infantry moved from Russia to Bryansk 1 artillery moved from Bryansk to Ukraine 2 artilleries moved from Russia to Bryansk 3 infantry moved from Bryansk to Ukraine 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 artillery moved from Finland to Norway 4 infantry moved from Finland to Norway 5 infantry moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 2 armour and 1 mech_infantry moved from Finland to Novgorod 4 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine 2 infantry moved from Kansu to Tsinghai 2 infantry moved from Kansu to Suiyuyan 1 artillery moved from Finland to Norway 1 infantry moved from Finland to Norway Combat - Russians Battle in Norway Russians attack with 2 artilleries and 5 infantry Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 2 artilleries and 5 infantry in Norway, round 2 : 2/7 hits, 1,83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Norway, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 2,17 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/7 hits, 2,00 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk Place Units - Russians 1 artillery and 1 infantry placed in Novgorod 1 infantry placed in Novgorod 1 artillery placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,4,2,5,2,1,1,4,1,3,3,6,3,3,2,3,4,5 Russians collect 37 PUs (3 lost to blockades); end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 1,33 Russians regular : 0,00
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 factory_minor, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from Kiangsu to Kwangtung 1 armour moved from Kiangsu to Kwangtung 1 fighter and 1 tactical_bomber moved from Borneo to Kwangtung 2 bombers moved from Sumatra to Kwangtung 1 fighter and 3 tactical_bombers moved from Kiangsi to Kwangtung 2 fighters moved from Japan to Kwangtung 1 mech_infantry moved from Sikang to Szechwan Japanese take Szechwan from Chinese 1 tactical_bomber moved from Japan to Korea 4 fighters moved from 6 Sea Zone to Korea 3 infantry moved from Manchuria to Korea 1 tactical_bomber moved from Philippines to 46 Sea Zone 1 fighter moved from 6 Sea Zone to Amur 1 fighter moved from 6 Sea Zone to Kwangtung 1 infantry moved from Sakha to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Manchuria to Amur 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Amur Japanese attack with 1 fighter and 3 infantry Russians defend with 2 infantry Japanese roll dice for 1 fighter and 3 infantry in Amur, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Amur Japanese roll dice for 1 fighter and 2 infantry in Amur, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Amur Japanese roll dice for 1 fighter and 2 infantry in Amur, round 4 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Amur, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Battle in Korea Japanese attack with 4 fighters, 3 infantry and 1 tactical_bomber Russians defend with 4 infantry Japanese roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Korea, round 2 : 5/8 hits, 3,17 expected hits Russians roll dice for 4 infantry in Korea, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Russians: 4 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Korea to Shantung 1 fighter moved from Korea to Shantung 3 fighters moved from Korea to Shantung 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands 1 fighter moved from Amur to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 1 transport placed in 19 Sea Zone 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Kiangsu 2 armour and 1 artillery placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5 Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 2,17 Russians regular : 1,00
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Hawaiian Islands to 25 Sea Zone 3 fighters moved from 26 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 fighter and 2 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 fighter and 2 infantry in Morocco, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Americans roll dice for 1 fighter and 1 infantry in Morocco, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Morocco, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco Americans win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 25 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from 25 Sea Zone to New Britain 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Morocco to Gibraltar Place Units - Americans 1 infantry placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : 0,67 Italians regular : 1,00
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Shensi to Szechwan 1 artillery moved from Yunnan to Szechwan 1 fighter moved from Kansu to Szechwan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 artillery moved from Suiyuyan to Chahar 1 artillery moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 artillery moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Kwangsi 1 infantry placed in Hopei 1 infantry placed in Anhwe 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : -0,33
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Hawaiian Islands to 25 Sea Zone 3 fighters moved from 26 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 fighter and 2 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 fighter and 2 infantry in Morocco, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Americans roll dice for 1 fighter and 1 infantry in Morocco, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Morocco, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco Americans win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 25 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from 25 Sea Zone to New Britain 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Morocco to Gibraltar Place Units - Americans 1 infantry placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Shensi to Szechwan 1 artillery moved from Yunnan to Szechwan 1 fighter moved from Kansu to Szechwan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 artillery moved from Suiyuyan to Chahar 1 artillery moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 artillery moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Kwangsi 1 infantry placed in Hopei 1 infantry placed in Anhwe 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 23 PUs; British buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from United Kingdom to 92 Sea Zone 1 fighter moved from 81 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from Iraq to Trans-Jordan 1 artillery moved from Iraq to Trans-Jordan 2 infantry moved from Persia to Iraq 1 artillery moved from Persia to Iraq 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Kwangsi to India 3 artilleries and 6 infantry moved from Kwangsi to Hunan 1 infantry moved from Hunan to Anhwe 5 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 4 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 2 artilleries moved from India to Burma 1 infantry moved from Siam to French Indo China 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 transport moved from 81 Sea Zone to 72 Sea Zone 2 armour moved from Belgian Congo to Kenya Combat - British Battle in 98 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 92 Sea Zone British attack with 1 fighter Italians defend with 1 cruiser and 1 transport British roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone Italians win with 1 transport remaining. Battle score for attacker is 2 Casualties for British: 1 fighter Casualties for Italians: 1 cruiser Battle in Trans-Jordan British attack with 1 artillery, 2 infantry and 1 tactical_bomber Italians defend with 2 armour British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the British and 2 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Italians: 2 armour Non Combat Move - British 1 fighter moved from 98 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone 1 aaGun moved from Kwangsi to Hunan 2 aaGuns moved from Kwangsi to Yunnan Place Units - British 1 armour and 2 artilleries placed in Iraq 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,4 British collect 28 PUs (2 lost to blockades); end with 28 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,6,5 UK_Pacific collect 11 PUs (2 lost to blockades); end with 12 PUs Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,33 Japanese regular : 0,33 Italians regular : 1,50 British regular : 1,17
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 4 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Egypt to 80 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to Gibraltar 2 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Syria to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Romania to Bessarabia 2 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine Combat - Italians Battle in 80 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Gibraltar Italians attack with 1 bomber and 2 infantry British defend with 1 harbour; Americans defend with 1 fighter, 1 infantry and 1 mech_infantry Italians roll dice for 1 bomber and 2 infantry in Gibraltar, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/3 hits, 1,33 expected hits 1 bomber owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar British win with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -15 Casualties for Italians: 1 bomber and 2 infantry Casualties for Americans: 1 infantry Battle in Ukraine Italians attack with 2 infantry and 2 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 2 infantry Italians roll dice for 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 0/4 hits, 0,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits Italians roll dice for 2 infantry and 2 mech_infantrys in Ukraine, round 3 : 1/4 hits, 0,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine Italians roll dice for 2 mech_infantrys in Ukraine, round 4 : 1/2 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Ukraine Russians win with 1 artillery remaining. Battle score for attacker is -8 Casualties for Italians: 2 infantry and 2 mech_infantrys Casualties for Russians: 2 infantry Battle in Trans-Jordan Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,17 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 3 : 1/2 hits, 0,83 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan 1 fighter owned by the Italians retreated British win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt 1 bomber moved from 80 Sea Zone to Egypt 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone Place Units - Italians 3 armour placed in Egypt 1 armour and 1 infantry placed in Southern Italy Italians undo move 2. 1 armour, 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 Russians regular : 1,33 British regular : 2,33
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 fighter moved from New Guinea to Dutch New Guinea 1 fighter moved from Queensland to Dutch New Guinea 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Dutch New Guinea ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to Northern Territory 1 fighter moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : 0,67
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 fighter moved from New Guinea to Dutch New Guinea 1 fighter moved from Queensland to Dutch New Guinea 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Dutch New Guinea ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to Northern Territory 1 fighter moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : 0,67
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Yugoslavia to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Syria to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 infantry moved from Poland to Baltic States 1 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States 8 armour and 12 mech_infantrys moved from Western Ukraine to Baltic States 11 infantry moved from Western Ukraine to Ukraine 5 mech_infantrys moved from Romania to Baltic States 3 armour moved from Romania to Baltic States 1 fighter moved from Romania to Baltic States 4 tactical_bombers moved from Romania to Baltic States 1 tactical_bomber moved from Egypt to Romania 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone Combat - Germans Battle in Gibraltar Germans attack with 1 artillery and 1 infantry British defend with 1 harbour; Americans defend with 1 fighter and 1 mech_infantry Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0,67 expected hits British roll dice for 1 fighter and 1 mech_infantry in Gibraltar, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar Germans win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Americans: 1 fighter and 1 mech_infantry Battle in Baltic States Germans attack with 11 armour, 1 fighter, 2 infantry, 18 mech_infantrys and 4 tactical_bombers Russians defend with 5 infantry Germans roll dice for 11 armour, 1 fighter, 2 infantry, 18 mech_infantrys and 4 tactical_bombers in Baltic States, round 2 : 11/36 hits, 12,00 expected hits Russians roll dice for 5 infantry in Baltic States, round 2 : 2/5 hits, 1,67 expected hits 5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 11 armour, 1 fighter, 18 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Russians: 5 infantry Battle in Ukraine Germans attack with 11 infantry Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 11 infantry in Ukraine, round 2 : 1/11 hits, 1,83 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 10 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Trans-Jordan Germans attack with 1 armour, 1 fighter and 1 infantry British defend with 1 artillery Germans roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,17 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 2/3 hits, 1,17 expected hits British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in 91 Sea Zone Germans attack with 1 submarine Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 4 : 1/3 hits, 1,33 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Non Combat Move - Germans 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 fighter moved from Trans-Jordan to Egypt 2 aaGuns moved from Western Ukraine to Ukraine 4 tactical_bombers moved from Baltic States to Poland 1 fighter moved from Baltic States to Poland Place Units - Germans 3 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 2 tactical_bombers placed in Romania Germans undo move 1. 1 artillery and 1 infantry placed in Yugoslavia 3 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers placed in Romania Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : -3,50 Russians regular : 1,00 Germans regular : -1,83 British regular : -0,67
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 artilleries and 3 infantry moved from Norway to Finland 2 infantry moved from Belarus to Eastern Poland 2 fighters moved from Bryansk to Eastern Poland 2 tactical_bombers moved from Bryansk to Eastern Poland 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 4 artilleries moved from Bryansk to Ukraine 16 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese 1 infantry moved from Tsinghai to Shensi 2 infantry moved from Suiyuyan to Chahar 2 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Siberia to Sakha Russians take Sakha from Japanese 1 infantry moved from Soviet Far East to Siberia 1 artillery and 1 infantry moved from Novgorod to Archangel 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 4 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Belarus to Smolensk 3 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Russia to Smolensk 9 infantry moved from Russia to Bryansk Combat - Russians Battle in Ukraine Russians attack with 5 artilleries and 16 infantry Germans defend with 2 aaGuns, 1 factory_minor and 10 infantry Russians roll dice for 5 artilleries and 16 infantry in Ukraine, round 2 : 6/21 hits, 5,17 expected hits Germans roll dice for 2 aaGuns and 10 infantry in Ukraine, round 2 : 1/10 hits, 3,33 expected hits 1 infantry owned by the Russians, 2 aaGuns owned by the Germans and 4 infantry owned by the Germans lost in Ukraine Russians roll dice for 5 artilleries and 15 infantry in Ukraine, round 3 : 3/20 hits, 5,00 expected hits Germans roll dice for 6 infantry in Ukraine, round 3 : 0/6 hits, 2,00 expected hits 3 infantry owned by the Germans lost in Ukraine Russians roll dice for 5 artilleries and 15 infantry in Ukraine, round 4 : 7/20 hits, 5,00 expected hits Germans roll dice for 3 infantry in Ukraine, round 4 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 5 artilleries and 13 infantry remaining. Battle score for attacker is 31 Casualties for Russians: 3 infantry Casualties for Germans: 2 aaGuns and 10 infantry Battle in 92 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport; Italians defend with 1 destroyer and 1 transport Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 92 Sea Zone Italians win with 1 destroyer and 2 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Eastern Poland Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/6 hits, 2,67 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Eastern Poland to Bryansk 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Novgorod to Archangel 1 artillery moved from Volgograd to Rostov Place Units - Russians 1 infantry placed in Novgorod 1 armour and 1 infantry placed in Volgograd 1 infantry placed in Volgograd 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 Germans regular : -3,67 Russians regular : 0,17
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from 6 Sea Zone to Siberia 2 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Amur to Sakha 1 bomber moved from Kwangtung to Sakha 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Shantung to Anhwe 1 mech_infantry moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 artillery moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 armour moved from Kwangtung to 20 Sea Zone 1 armour and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China 1 battleship and 2 carriers moved from 6 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 2 submarines moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from Kwangtung to 42 Sea Zone 2 fighters moved from Kwangtung to 36 Sea Zone 3 fighters moved from Shantung to Anhwe 1 mech_infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Kiangsi 1 cruiser moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese British scrambles 1 units out of India to defend against the attack in 39 Sea Zone Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 39 Sea Zone Japanese attack with 2 submarines British defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport; ANZAC defend with 1 submarine British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -12 Casualties for Japanese: 2 submarines Battle in Siberia Japanese attack with 1 fighter and 2 infantry Russians defend with 1 aaGun and 1 infantry Russians roll AA dice in Siberia : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 fighter and 2 infantry in Siberia, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Siberia, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Siberia, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Siberia, round 4 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Siberia, round 4 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Russians lost in Siberia Japanese roll dice for 1 fighter and 2 infantry in Siberia, round 5 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Siberia, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siberia Japanese roll dice for 1 fighter and 1 infantry in Siberia, round 6 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Siberia, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 aaGun and 1 infantry Casualties for Japanese: 2 infantry Battle in Sakha Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Sakha, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry; Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/7 hits, 3,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Anhwe Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 3/7 hits, 3,33 expected hits Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Moving scrambled unit from 39 Sea Zone back to originating territory: India Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 fighter moved from French Indo China to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 1 tactical_bomber moved from French Indo China to Kwangtung 1 bomber moved from Sakha to Amur 1 fighter moved from Siberia to Amur 1 fighter moved from Anhwe to Manchuria 1 fighter moved from Manchuria to Amur 1 bomber moved from 42 Sea Zone to Celebes 1 fighter moved from Kwangtung to 20 Sea Zone 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 1 fighter moved from Anhwe to 20 Sea Zone 1 fighter moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to Shantung 1 fighter moved from Anhwe to Shantung 1 fighter moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from 36 Sea Zone to Philippines Place Units - Japanese 1 transport placed in 20 Sea Zone 1 transport placed in 19 Sea Zone 2 destroyers placed in 6 Sea Zone 1 artillery and 1 infantry placed in Shantung 1 artillery and 1 infantry placed in Kiangsu 1 artillery and 1 infantry placed in Kwangtung 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 45 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -5,17 UK_Pacific regular : -0,33 Russians regular : 1,00 Russians AA : -0,17 British regular : 0,17
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to 106 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 2 tactical_bombers moved from 10 Sea Zone to 7 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to Western United States Combat - Americans Battle in 6 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 2 destroyers Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 2 submarines Casualties for Japanese: 2 destroyers Battle in Gibraltar Americans attack with 1 armour and 1 infantry Germans defend with 1 artillery and 1 harbour Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 92 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 transport; Italians defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians and 1 transport owned by the Germans lost in 92 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 22 Casualties for Italians: 1 destroyer and 1 transport Casualties for Germans: 1 transport Battle in 25 Sea Zone Americans attack with 2 fighters and 2 submarines Japanese defend with 1 cruiser Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 cruiser owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 106 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 battleships, 2 carriers, 1 cruiser and 3 destroyers moved from 26 Sea Zone to 7 Sea Zone 2 fighters moved from 25 Sea Zone to 7 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone Place Units - Americans 1 infantry placed in Central United States 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Italians regular : -1,00 Japanese regular : 0,67 Germans regular : 0,50
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Hopei to Anhwe 1 fighter moved from Yunnan to Anhwe 1 artillery and 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Chahar to Anhwe 1 artillery and 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kweichow Place Units - Chinese 1 artillery and 1 infantry placed in Jehol 2 artilleries and 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : -0,67
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to 106 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 2 tactical_bombers moved from 10 Sea Zone to 7 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to Western United States Combat - Americans Battle in 6 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 2 destroyers Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 2 submarines Casualties for Japanese: 2 destroyers Battle in Gibraltar Americans attack with 1 armour and 1 infantry Germans defend with 1 artillery and 1 harbour Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 92 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 transport; Italians defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians and 1 transport owned by the Germans lost in 92 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 22 Casualties for Italians: 1 destroyer and 1 transport Casualties for Germans: 1 transport Battle in 25 Sea Zone Americans attack with 2 fighters and 2 submarines Japanese defend with 1 cruiser Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 cruiser owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 106 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 battleships, 2 carriers, 1 cruiser and 3 destroyers moved from 26 Sea Zone to 7 Sea Zone 2 fighters moved from 25 Sea Zone to 7 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone Place Units - Americans 1 infantry placed in Central United States 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Hopei to Anhwe 1 fighter moved from Yunnan to Anhwe 1 artillery and 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Chahar to Anhwe 1 artillery and 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kweichow Place Units - Chinese 1 artillery and 1 infantry placed in Jehol 2 artilleries and 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Kenya to Rhodesia 1 armour moved from Kenya to 72 Sea Zone 1 armour and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 armour moved from 81 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 2 artilleries and 1 infantry moved from Iraq to Syria 1 armour moved from Iraq to Syria 3 infantry moved from Persia to Iraq 1 fighter moved from 81 Sea Zone to Trans-Jordan 1 tactical_bomber moved from 81 Sea Zone to Syria 3 infantry moved from Yunnan to French Indo China 1 fighter moved from India to French Indo China 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 cruiser moved from 39 Sea Zone to 41 Sea Zone 1 artillery moved from Burma to Shan State 1 infantry moved from Yunnan to Shan State 2 infantry moved from Hunan to Kiangsi 1 infantry moved from Hunan to Kiangsi 1 artillery moved from Hunan to Kiangsi 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kiangsi 1 infantry moved from Hunan to Kweichow 1 armour moved from Yunnan to Anhwe 2 artilleries moved from Hunan to Anhwe 3 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Anhwe Combat - British Battle in Sumatra British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kiangsi British attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 2 mech_infantrys British roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 2 mech_infantrys in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Kiangsi British win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 mech_infantrys Battle in Kwangsi British attack with 1 artillery, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Trans-Jordan British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour and 1 infantry British roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in French Indo China British attack with 1 fighter and 3 infantry Japanese defend with 1 armour British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Battle in Syria British attack with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber in Syria, round 2 : 2/5 hits, 2,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Syria British win, taking Syria from Italians with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Trans-Jordan to 81 Sea Zone 1 tactical_bomber moved from Syria to 81 Sea Zone 1 aaGun moved from Yunnan to Kweichow 1 aaGun moved from Hunan to Anhwe 1 aaGun moved from Yunnan to Hunan 1 tactical_bomber moved from Kwangsi to Anhwe 1 fighter moved from Kiangsi to Anhwe 1 fighter moved from French Indo China to Kweichow Place Units - British 1 transport placed in 106 Sea Zone 3 artilleries placed in Iraq 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4 British collect 30 PUs (1 lost to blockades); end with 30 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,1,4,2,5,5,3,6 UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -1,00 Italians regular : -1,67 Japanese regular : 0,83 Germans regular : 0,67 British regular : 1,50
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Egypt to Kenya Italians take Anglo Egyptian Sudan from British Italians take Kenya from British 2 armour moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Syria 1 fighter moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Syria Combat - Italians Battle in Trans-Jordan Italians attack with 2 armour and 1 fighter British defend with 1 armour and 1 artillery Italians roll dice for 2 armour and 1 fighter in Trans-Jordan, round 2 : 3/3 hits, 1,50 expected hits British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 1/2 hits, 0,83 expected hits 1 artillery owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 armour Casualties for British: 1 armour and 1 artillery Battle in Syria Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry British defend with 1 armour, 2 artilleries and 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Syria, round 2 : 2/5 hits, 2,00 expected hits British roll dice for 1 armour, 2 artilleries and 1 infantry in Syria, round 2 : 2/4 hits, 1,50 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Syria Italians roll dice for 1 armour, 1 artillery and 1 bomber in Syria, round 3 : 1/3 hits, 1,50 expected hits British roll dice for 1 armour and 1 artillery in Syria, round 3 : 1/2 hits, 0,83 expected hits 1 artillery owned by the British and 1 artillery owned by the Italians lost in Syria Italians roll dice for 1 armour and 1 bomber in Syria, round 4 : 1/2 hits, 1,17 expected hits British roll dice for 1 armour in Syria, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Syria Italians win, taking Syria from British with 1 armour and 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 armour, 2 artilleries and 1 infantry Non Combat Move - Italians 1 bomber moved from Syria to Egypt 1 fighter moved from Trans-Jordan to Egypt Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Egypt 1 armour, 1 artillery and 1 infantry placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 0,83 British regular : 0,33
-
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from Northern Territory to Java 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New Guinea to Java 1 fighter moved from Queensland to Sumatra 1 artillery moved from Dutch New Guinea to New Guinea Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from Northern Territory to Java 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New Guinea to Java 1 fighter moved from Queensland to Sumatra 1 artillery moved from Dutch New Guinea to New Guinea Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :