axis-dominion vs ksmckay (allies+18) bm4
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from 111 Sea Zone to Scotland 2 bombers moved from Western Germany to 109 Sea Zone 1 fighter moved from 112 Sea Zone to 109 Sea Zone 2 armour moved from Western Germany to Normandy Bordeaux 1 artillery moved from Western Germany to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 armour moved from Western Germany to Holland Belgium Combat - Germans Battle in Scotland Battle in 109 Sea Zone Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 109 Sea Zone Germans win, taking Scotland from British with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 110 Sea Zone Germans attack with 2 fighters and 3 tactical_bombers British defend with 1 cruiser and 2 transports Germans roll dice for 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits British roll dice for 1 cruiser and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 2 transports owned by the British and 1 cruiser owned by the British lost in 110 Sea Zone Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26 Casualties for British: 1 cruiser and 2 transports Battle in Normandy Bordeaux Germans attack with 2 armour and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 armour, 1 artillery and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 armour and 1 artillery remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 aaGun and 2 armour moved from Western Germany to 112 Sea Zone 3 transports moved from 112 Sea Zone to 113 Sea Zone 1 armour and 2 artilleries moved from Germany to 113 Sea Zone 3 infantry moved from Norway to 113 Sea Zone 3 infantry moved from Norway to 112 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone 1 aaGun, 2 armour, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone 1 aaGun, 3 armour, 2 artilleries and 6 infantry moved from 111 Sea Zone to Scotland 1 tactical_bomber moved from 109 Sea Zone to 111 Sea Zone 1 fighter moved from 109 Sea Zone to 111 Sea Zone 2 bombers moved from 109 Sea Zone to Western Germany 1 aaGun moved from France to Normandy Bordeaux 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 artilleries moved from Germany to Western Germany 3 armour moved from Poland to Western Germany 2 infantry moved from Finland to Norway 5 infantry moved from Germany to Western Germany 2 fighters moved from 110 Sea Zone to Norway 3 tactical_bombers moved from 110 Sea Zone to Western Germany 2 artilleries and 11 infantry moved from Romania to Slovakia Hungary 1 aaGun moved from Slovakia Hungary to Poland Place Units - Germans 1 submarine placed in 112 Sea Zone 4 fighters and 1 marine placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 artillery EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : -0.17
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@axis-dominion let’s see how this works out :)
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@axis-dominion btw I’m just having fun, I don’t mind losing this, as what I’m doing is highly risky, but I love shaking things up, so as not to have the same ol’ game every time.
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@axis-dominion you mean you havent been working on this strat for ages :)
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@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion you mean you havent been working on this strat for ages :)
lol nah, but I have done a G4 SL quite successfully before, however, it was a bit better planned. there are a couple small things I wish I did differently here, but oh well, let’s see how it goes!
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@axis-dominion SL can get dicey, this one seems like it could be that way
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if nothing else, at least UK has been bleeding ships :)
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@axis-dominion we will see, was hoping you wouldnt be able to declare war with Japan but seems like that might not be the case.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Novgorod to Karelia 1 aaGun, 1 armour, 4 artilleries, 17 infantry and 1 mech_infantry moved from Belarus to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 2 aaGuns, 5 artilleries and 7 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 3 infantry moved from Bryansk to Western Ukraine 5 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Rostov to Bessarabia 4 mech_infantrys moved from Russia to Western Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Novgorod 1 armour moved from Novgorod to Eastern Poland Place Units - Russians 1 armour and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 4 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 armour EDIT: Removing units owned by Russians from Novgorod: 1 infantry EDIT: Adding units owned by Russians to Novgorod: 1 marine and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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@axis-dominion hrmm, yeah guess I am not sure. you probably should have kept italian ftrs in play.
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ok well I gotta go so I wont get to this till this evening
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@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion we will see, was hoping you wouldnt be able to declare war with Japan but seems like that might not be the case.
not sure what you mean. if I DOW now, US can interfere with SL no? also, did you want to edit and take FIC?
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Novgorod to Karelia 1 aaGun, 1 armour, 4 artilleries, 17 infantry and 1 mech_infantry moved from Belarus to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 2 aaGuns, 5 artilleries and 7 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 3 infantry moved from Bryansk to Western Ukraine 5 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Rostov to Bessarabia 4 mech_infantrys moved from Russia to Western Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Novgorod 1 armour moved from Novgorod to Eastern Poland Place Units - Russians 1 armour and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 4 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 armour EDIT: Removing units owned by Russians from Novgorod: 1 infantry EDIT: Adding units owned by Russians to Novgorod: 1 marine and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 fighter EDIT: Adding units owned by Russians to Eastern Poland: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of French Indo China from Neutral_Axis to UK_Pacific EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to French Indo China: 1 infantry EDIT: Changing PUs for UK_Pacific from 24 to 26 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@axis-dominion said in axis-dominion vs ksmckay (allies+18) bm4:
@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion we will see, was hoping you wouldnt be able to declare war with Japan but seems like that might not be the case.
not sure what you mean. if I DOW now, US can interfere with SL no? also, did you want to edit and take FIC?
edited, thanks for reminder.
calced it out wrong. For a minute there I thought you could get away with a J3 DOW and still have odds on sea lion but I dont think that is right. Maybe if you had italian ftrs in play it would have made it possible but probably not anymore.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Novgorod to Karelia 1 aaGun, 1 armour, 4 artilleries, 17 infantry and 1 mech_infantry moved from Belarus to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 2 aaGuns, 5 artilleries and 7 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 3 infantry moved from Bryansk to Western Ukraine 5 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Rostov to Bessarabia 4 mech_infantrys moved from Russia to Western Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Novgorod 1 armour moved from Novgorod to Eastern Poland Place Units - Russians 1 armour and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 4 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 armour EDIT: Removing units owned by Russians from Novgorod: 1 infantry EDIT: Adding units owned by Russians to Novgorod: 1 marine and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 fighter EDIT: Adding units owned by Russians to Eastern Poland: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of French Indo China from Neutral_Axis to UK_Pacific EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to French Indo China: 1 infantry EDIT: Changing PUs for UK_Pacific from 24 to 26 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Eastern Poland: 1 fighter EDIT: Adding units owned by Russians to Novgorod: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@axis-dominion sorry please use last post
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 41 Sea Zone 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Hopei Japanese take Hopei from Chinese Combat - Japanese Battle in 41 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers French defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Non Combat Move - Japanese 4 fighters and 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone 3 infantry moved from Kwangsi to Yunnan 3 artilleries and 3 infantry moved from Kweichow to Yunnan 1 artillery moved from Hunan to Yunnan 1 armour moved from Jehol to Hunan 1 artillery moved from Kwangsi to Yunnan 2 fighters moved from Anhwe to Yunnan 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 marines moved from Japan to 6 Sea Zone 2 cruisers and 2 marines moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi 1 tactical_bomber moved from Anhwe to Yunnan 1 aaGun, 1 artillery and 3 infantry moved from Manchuria to Jehol 2 marines moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 36 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
French regular : 0.67 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 bombers moved from Eastern United States to Western United States 1 destroyer and 1 submarine moved from 63 Sea Zone to 30 Sea Zone 2 bombers moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Americans undo move 2. 1 submarine placed in 10 Sea Zone 1 tactical_bomber placed in Western United States 2 fighters placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Burma to Szechwan 3 infantry moved from Suiyuyan to Hopei 10 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Shensi, round 2 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 35 PUs; British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 2 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 infantry moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - British Battle in Paulau Island Non Combat Move - British 1 bomber moved from United Kingdom to Nigeria 1 cruiser moved from 81 Sea Zone to 99 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Eastern Persia to Persia 1 infantry moved from Northwest Persia to Persia 1 destroyer moved from 37 Sea Zone to 79 Sea Zone 1 submarine moved from 39 Sea Zone to 79 Sea Zone 3 aaGuns, 1 artillery and 14 infantry moved from Burma to India 1 submarine moved from 104 Sea Zone to 103 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 103 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Eastern Persia 1 infantry moved from West India to Eastern Persia 1 tactical_bomber moved from Eastern Persia to India 1 artillery and 1 infantry moved from Quebec to Eastern United States Place Units - British 9 infantry placed in United Kingdom 2 artilleries placed in Egypt Turn Complete - British British collect 27 PUs; end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 2 artilleries and 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,3,2,1 UK_Pacific collect 25 PUs (2 lost to blockades); end with 25 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs Some Units in India change ownership: 2 artilleries and 6 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 1.00
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@axis-dominion no clue what to do here so I will just keep sacrificing UK navy
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 fighters moved from Alexandria to 96 Sea Zone 1 bomber moved from Western Germany to 96 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in 99 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport British defend with 1 cruiser Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Cyprus Non Combat Move - Italians 1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 infantry moved from Yugoslavia to Romania 1 aaGun moved from Slovakia Hungary to Germany 1 bomber moved from 96 Sea Zone to Western Germany 1 fighter moved from 96 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa Place Units - Italians 3 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.17