axis-dominion vs ksmckay (allies+18) bm4


  • @axis-dominion scramble ?


  • @axis-dominion wait, I think I messed up


  • @axis-dominion said in axis-dominion vs ksmckay (allies+18) bm4:

    @axis-dominion wait, I think I messed up

    gonna change my purchase: swapping 1 fig for a tank and art

  • '19

    @axis-dominion ok, no scramble assuming no other changes


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Norway to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
            2 bombers moved from Western Germany to 109 Sea Zone
            1 fighter moved from 112 Sea Zone to 109 Sea Zone
            2 armour moved from Western Germany to Normandy Bordeaux
            1 artillery moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 armour moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Scotland
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 109 Sea Zone
                Germans win, taking Scotland from British with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 110 Sea Zone
                Germans attack with 2 fighters and 3 tactical_bombers
                British defend with 1 cruiser and 2 transports
                    Germans roll dice for 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    British roll dice for 1 cruiser and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    2 transports owned by the British and 1 cruiser owned by the British lost in 110 Sea Zone
                Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for British: 1 cruiser and 2 transports
            Battle in Normandy Bordeaux
                Germans attack with 2 armour and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 armour and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 armour, 1 artillery and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun and 2 armour moved from Western Germany to 112 Sea Zone
            3 transports moved from 112 Sea Zone to 113 Sea Zone
            1 armour and 2 artilleries moved from Germany to 113 Sea Zone
            3 infantry moved from Norway to 113 Sea Zone
            3 infantry moved from Norway to 112 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone
            1 aaGun, 2 armour, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
            1 aaGun, 3 armour, 2 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
            1 tactical_bomber moved from 109 Sea Zone to 111 Sea Zone
            1 fighter moved from 109 Sea Zone to 111 Sea Zone
            2 bombers moved from 109 Sea Zone to Western Germany
            1 aaGun moved from France to Normandy Bordeaux
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            2 artilleries moved from Germany to Western Germany
            3 armour moved from Poland to Western Germany
            2 infantry moved from Finland to Norway
            5 infantry moved from Germany to Western Germany
            2 fighters moved from 110 Sea Zone to Norway
            3 tactical_bombers moved from 110 Sea Zone to Western Germany
            2 artilleries and 11 infantry moved from Romania to Slovakia Hungary
            1 aaGun moved from Slovakia Hungary to Poland
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            4 fighters and 1 marine placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    British regular : -0.17
    

    Savegame


  • @axis-dominion let’s see how this works out :)


  • @axis-dominion btw I’m just having fun, I don’t mind losing this, as what I’m doing is highly risky, but I love shaking things up, so as not to have the same ol’ game every time.

  • '19

    @axis-dominion you mean you havent been working on this strat for ages :)


  • @ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:

    @axis-dominion you mean you havent been working on this strat for ages :)

    lol nah, but I have done a G4 SL quite successfully before, however, it was a bit better planned. there are a couple small things I wish I did differently here, but oh well, let’s see how it goes!


  • @axis-dominion SL can get dicey, this one seems like it could be that way


  • if nothing else, at least UK has been bleeding ships :)

  • '19

    @axis-dominion we will see, was hoping you wouldnt be able to declare war with Japan but seems like that might not be the case.

  • '19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Novgorod to Karelia
            1 aaGun, 1 armour, 4 artilleries, 17 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
            1 infantry moved from Baltic States to Eastern Poland
            2 aaGuns, 5 artilleries and 7 infantry moved from Western Ukraine to Eastern Poland
            1 artillery and 3 infantry moved from Bryansk to Western Ukraine
            5 infantry moved from Ukraine to Bessarabia
            1 armour and 1 mech_infantry moved from Rostov to Bessarabia
            4 mech_infantrys moved from Russia to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Novgorod
            1 armour moved from Novgorod to Eastern Poland
    
        Place Units - Russians
            1 armour and 2 infantry placed in Novgorod
            3 infantry placed in Ukraine
            4 mech_infantrys placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novgorod: 1 armour
            EDIT: Removing units owned by Russians from Novgorod: 1 infantry
            EDIT: Adding units owned by Russians to Novgorod: 1 marine and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @axis-dominion hrmm, yeah guess I am not sure. you probably should have kept italian ftrs in play.

  • '19

    ok well I gotta go so I wont get to this till this evening


  • @ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:

    @axis-dominion we will see, was hoping you wouldnt be able to declare war with Japan but seems like that might not be the case.

    not sure what you mean. if I DOW now, US can interfere with SL no? also, did you want to edit and take FIC?

  • '19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Novgorod to Karelia
            1 aaGun, 1 armour, 4 artilleries, 17 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
            1 infantry moved from Baltic States to Eastern Poland
            2 aaGuns, 5 artilleries and 7 infantry moved from Western Ukraine to Eastern Poland
            1 artillery and 3 infantry moved from Bryansk to Western Ukraine
            5 infantry moved from Ukraine to Bessarabia
            1 armour and 1 mech_infantry moved from Rostov to Bessarabia
            4 mech_infantrys moved from Russia to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Novgorod
            1 armour moved from Novgorod to Eastern Poland
    
        Place Units - Russians
            1 armour and 2 infantry placed in Novgorod
            3 infantry placed in Ukraine
            4 mech_infantrys placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novgorod: 1 armour
            EDIT: Removing units owned by Russians from Novgorod: 1 infantry
            EDIT: Adding units owned by Russians to Novgorod: 1 marine and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novgorod: 1 fighter
            EDIT: Adding units owned by Russians to Eastern Poland: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of French Indo China from Neutral_Axis to UK_Pacific
            EDIT: Removing units owned by British from Burma: 1 infantry
            EDIT: Adding units owned by British to French Indo China: 1 infantry
            EDIT: Changing PUs for UK_Pacific from 24 to 26
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @axis-dominion said in axis-dominion vs ksmckay (allies+18) bm4:

    @ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:

    @axis-dominion we will see, was hoping you wouldnt be able to declare war with Japan but seems like that might not be the case.

    not sure what you mean. if I DOW now, US can interfere with SL no? also, did you want to edit and take FIC?

    edited, thanks for reminder.

    calced it out wrong. For a minute there I thought you could get away with a J3 DOW and still have odds on sea lion but I dont think that is right. Maybe if you had italian ftrs in play it would have made it possible but probably not anymore.

  • '19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Novgorod to Karelia
            1 aaGun, 1 armour, 4 artilleries, 17 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
            1 infantry moved from Baltic States to Eastern Poland
            2 aaGuns, 5 artilleries and 7 infantry moved from Western Ukraine to Eastern Poland
            1 artillery and 3 infantry moved from Bryansk to Western Ukraine
            5 infantry moved from Ukraine to Bessarabia
            1 armour and 1 mech_infantry moved from Rostov to Bessarabia
            4 mech_infantrys moved from Russia to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Novgorod
            1 armour moved from Novgorod to Eastern Poland
    
        Place Units - Russians
            1 armour and 2 infantry placed in Novgorod
            3 infantry placed in Ukraine
            4 mech_infantrys placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novgorod: 1 armour
            EDIT: Removing units owned by Russians from Novgorod: 1 infantry
            EDIT: Adding units owned by Russians to Novgorod: 1 marine and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novgorod: 1 fighter
            EDIT: Adding units owned by Russians to Eastern Poland: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of French Indo China from Neutral_Axis to UK_Pacific
            EDIT: Removing units owned by British from Burma: 1 infantry
            EDIT: Adding units owned by British to French Indo China: 1 infantry
            EDIT: Changing PUs for UK_Pacific from 24 to 26
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Eastern Poland: 1 fighter
            EDIT: Adding units owned by Russians to Novgorod: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @axis-dominion sorry please use last post

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