Scramble to Burma?
d789da6d-4497-4038-b661-7634b8a2170b-image.png
Scramble to SZ56?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Shensi to Burma
Non Combat Move - Chinese
11 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry
EDIT: Adding units owned by Chinese to Sikang: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 bombers and 1 fighter; Remaining resources: 9 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 fighters moved from Eastern United States to 102 Sea Zone
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 bombers placed in Eastern United States
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 submarines
EDIT: Changing PUs for Americans from 9 to 1
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Shensi to Burma
Non Combat Move - Chinese
11 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry
EDIT: Adding units owned by Chinese to Sikang: 2 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 32 PUs;
British buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Algeria to Normandy Bordeaux
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to 96 Sea Zone
Combat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 aaGun; Italians defend with 1 armour, 1 factory_minor and 1 harbour
Germans roll AA dice in Normandy Bordeaux : 0/2 hits, 0.33 expected hits
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 aaGun and 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 3/3 hits, 1.33 expected hits
Italians roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Normandy Bordeaux
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Germans: 1 aaGun
Casualties for Italians: 1 armour
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 tactical_bomber owned by the British lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -11
Casualties for British: 1 destroyer and 1 tactical_bomber
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 fighter moved from 96 Sea Zone to Egypt
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Tanganyika Territory to Egypt
1 marine moved from Persia to 80 Sea Zone
1 cruiser and 1 marine moved from 80 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Egypt
1 fighter moved from 92 Sea Zone to United Kingdom
1 bomber and 1 fighter moved from Normandy Bordeaux to United Kingdom
1 carrier and 1 cruiser moved from 92 Sea Zone to 103 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Shan State to Burma
6 infantry moved from India to Burma
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Eastern Persia to West India
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 121 Sea Zone to 106 Sea Zone
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
1 aaGun and 2 infantry placed in Egypt
7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,1,6,5
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Changing PUs for British from 37 to 36
EDIT: Turning off Edit Mode
5 infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 5 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Italians regular : 1.33
Germans AA : -0.33
British regular : -1.00
damn dd. cant believe I lost a plane there.
@axis-dominion also, I am preemptively declaring war on Japan with France in case I somehow forget to click the button.
@axis-dominion And I want to make it clear that I have no idea what I am doing nor do I understand the consequences of my actions :)
To me this feels like an elaborate feint and I wanted to preserve that last transport but didnt want to make UK too easy of a target.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 battleship, 2 cruisers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 96 Sea Zone to Alexandria
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from 96 Sea Zone to Western Germany
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Yugoslavia to Slovakia Hungary
2 aaGuns moved from Yugoslavia to Slovakia Hungary
3 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun and 3 infantry moved from 97 Sea Zone to Yugoslavia
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
2 aaGuns, 1 artillery, 3 fighters and 2 infantry moved from Queensland to New South Wales
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 fighter moved from New South Wales to New Zealand
2 fighters moved from New South Wales to New Zealand
Place Units - ANZAC
1 fighter, 1 infantry and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@axis-dominion i forgot I could take FIC with UK. any chance I can do that with the inf that was in Burma?
@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion i forgot I could take FIC with UK. any chance I can do that with the inf that was in Burma?
sure, you can do during Russia
@axis-dominion so was it a feint? or are you going for it on g4? or g3!
@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion so was it a feint? or are you going for it on g4? or g3!
you’ll soon see! going to be asking for scramble orders soon
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
2 bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
2 armour moved from Western Germany to Normandy Bordeaux
1 artillery moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 armour moved from Western Germany to Holland Belgium
Combat - Germans
Combat Hit Differential Summary :
@axis-dominion scramble ?
@axis-dominion wait, I think I messed up
@axis-dominion said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion wait, I think I messed up
gonna change my purchase: swapping 1 fig for a tank and art
@axis-dominion ok, no scramble assuming no other changes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
2 bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
2 armour moved from Western Germany to Normandy Bordeaux
1 artillery moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 armour moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Scotland
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking Scotland from British with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 110 Sea Zone
Germans attack with 2 fighters and 3 tactical_bombers
British defend with 1 cruiser and 2 transports
Germans roll dice for 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
British roll dice for 1 cruiser and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
2 transports owned by the British and 1 cruiser owned by the British lost in 110 Sea Zone
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for British: 1 cruiser and 2 transports
Battle in Normandy Bordeaux
Germans attack with 2 armour and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 aaGun and 2 armour moved from Western Germany to 112 Sea Zone
3 transports moved from 112 Sea Zone to 113 Sea Zone
1 armour and 2 artilleries moved from Germany to 113 Sea Zone
3 infantry moved from Norway to 113 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone
1 aaGun, 2 armour, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
1 aaGun, 3 armour, 2 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
1 tactical_bomber moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from 109 Sea Zone to 111 Sea Zone
2 bombers moved from 109 Sea Zone to Western Germany
1 aaGun moved from France to Normandy Bordeaux
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 artilleries moved from Germany to Western Germany
3 armour moved from Poland to Western Germany
2 infantry moved from Finland to Norway
5 infantry moved from Germany to Western Germany
2 fighters moved from 110 Sea Zone to Norway
3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 artilleries and 11 infantry moved from Romania to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to Poland
Place Units - Germans
1 submarine placed in 112 Sea Zone
4 fighters and 1 marine placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
British regular : -0.17
@axis-dominion let’s see how this works out :)
@axis-dominion btw I’m just having fun, I don’t mind losing this, as what I’m doing is highly risky, but I love shaking things up, so as not to have the same ol’ game every time.
@axis-dominion you mean you havent been working on this strat for ages :)