It’s not looking good for me getting either game done by New Years’ and playing the playoffs in January… My own fault though
axis-dominion vs ksmckay (allies+18) bm4
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damn dd. cant believe I lost a plane there.
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@axis-dominion also, I am preemptively declaring war on Japan with France in case I somehow forget to click the button.
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@axis-dominion And I want to make it clear that I have no idea what I am doing nor do I understand the consequences of my actions :)
To me this feels like an elaborate feint and I wanted to preserve that last transport but didnt want to make UK too easy of a target.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 bomber and 1 fighter moved from Western Germany to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 battleship, 2 cruisers and 2 transports moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from 96 Sea Zone to Alexandria 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 bomber moved from 96 Sea Zone to Western Germany 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 infantry moved from Yugoslavia to Slovakia Hungary 2 aaGuns moved from Yugoslavia to Slovakia Hungary 3 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun moved from Southern Italy to 97 Sea Zone 1 aaGun and 3 infantry moved from 97 Sea Zone to Yugoslavia Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.00 British regular : -0.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 54 Sea Zone to 63 Sea Zone 2 aaGuns, 1 artillery, 3 fighters and 2 infantry moved from Queensland to New South Wales 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 fighter moved from New South Wales to New Zealand 2 fighters moved from New South Wales to New Zealand Place Units - ANZAC 1 fighter, 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 destroyer moved from 79 Sea Zone to 41 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@axis-dominion i forgot I could take FIC with UK. any chance I can do that with the inf that was in Burma?
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@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion i forgot I could take FIC with UK. any chance I can do that with the inf that was in Burma?
sure, you can do during Russia
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@axis-dominion so was it a feint? or are you going for it on g4? or g3!
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@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion so was it a feint? or are you going for it on g4? or g3!
you’ll soon see! going to be asking for scramble orders soon
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from 111 Sea Zone to Scotland 2 bombers moved from Western Germany to 109 Sea Zone 1 fighter moved from 112 Sea Zone to 109 Sea Zone 2 armour moved from Western Germany to Normandy Bordeaux 1 artillery moved from Western Germany to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 armour moved from Western Germany to Holland Belgium Combat - Germans
Combat Hit Differential Summary :
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@axis-dominion scramble ?
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@axis-dominion wait, I think I messed up
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@axis-dominion said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion wait, I think I messed up
gonna change my purchase: swapping 1 fig for a tank and art
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@axis-dominion ok, no scramble assuming no other changes
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from 111 Sea Zone to Scotland 2 bombers moved from Western Germany to 109 Sea Zone 1 fighter moved from 112 Sea Zone to 109 Sea Zone 2 armour moved from Western Germany to Normandy Bordeaux 1 artillery moved from Western Germany to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 armour moved from Western Germany to Holland Belgium Combat - Germans Battle in Scotland Battle in 109 Sea Zone Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 109 Sea Zone Germans win, taking Scotland from British with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 110 Sea Zone Germans attack with 2 fighters and 3 tactical_bombers British defend with 1 cruiser and 2 transports Germans roll dice for 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits British roll dice for 1 cruiser and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 2 transports owned by the British and 1 cruiser owned by the British lost in 110 Sea Zone Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26 Casualties for British: 1 cruiser and 2 transports Battle in Normandy Bordeaux Germans attack with 2 armour and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 armour, 1 artillery and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 armour and 1 artillery remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 aaGun and 2 armour moved from Western Germany to 112 Sea Zone 3 transports moved from 112 Sea Zone to 113 Sea Zone 1 armour and 2 artilleries moved from Germany to 113 Sea Zone 3 infantry moved from Norway to 113 Sea Zone 3 infantry moved from Norway to 112 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone 1 aaGun, 2 armour, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone 1 aaGun, 3 armour, 2 artilleries and 6 infantry moved from 111 Sea Zone to Scotland 1 tactical_bomber moved from 109 Sea Zone to 111 Sea Zone 1 fighter moved from 109 Sea Zone to 111 Sea Zone 2 bombers moved from 109 Sea Zone to Western Germany 1 aaGun moved from France to Normandy Bordeaux 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 artilleries moved from Germany to Western Germany 3 armour moved from Poland to Western Germany 2 infantry moved from Finland to Norway 5 infantry moved from Germany to Western Germany 2 fighters moved from 110 Sea Zone to Norway 3 tactical_bombers moved from 110 Sea Zone to Western Germany 2 artilleries and 11 infantry moved from Romania to Slovakia Hungary 1 aaGun moved from Slovakia Hungary to Poland Place Units - Germans 1 submarine placed in 112 Sea Zone 4 fighters and 1 marine placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 artillery EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : -0.17
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@axis-dominion let’s see how this works out :)
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@axis-dominion btw I’m just having fun, I don’t mind losing this, as what I’m doing is highly risky, but I love shaking things up, so as not to have the same ol’ game every time.
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@axis-dominion you mean you havent been working on this strat for ages :)
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@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion you mean you havent been working on this strat for ages :)
lol nah, but I have done a G4 SL quite successfully before, however, it was a bit better planned. there are a couple small things I wish I did differently here, but oh well, let’s see how it goes!
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@axis-dominion SL can get dicey, this one seems like it could be that way