axis-dominion vs ksmckay (allies+18) bm4

  • '19

    @axis-dominion bombing Germany 4 ftrs 1 bom, assume no intercept.

  • '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 8 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 4 fighters moved from Eastern Poland to Germany
            1 bomber moved from Eastern Poland to Novgorod
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Air Battle in Germany
                Americans attacks with 5 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Novgorod
                    Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 8 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Novgorod to Eastern Poland
            1 bomber and 4 fighters moved from Germany to Eastern Poland
            1 armour and 1 mech_infantry moved from Egypt to Syria
            1 mech_infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Tobruk to Egypt
            4 fighters moved from 92 Sea Zone to Syria
            2 fighters moved from Morocco to Syria
            1 fighter moved from 91 Sea Zone to Morocco
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            EDIT: 1 bomber moved from Philippines to French Indo China
            2 infantry moved from Central United States to 101 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            4 fighters moved from Western United States to 91 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            2 infantry moved from 89 Sea Zone to Southeast Mexico
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            4 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from Burma to Kazakhstan
    
        Place Units - Americans
            8 fighters and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
            Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hunan to Kiangsi
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Manchuria to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            3 infantry moved from Shantung to Anhwe
            3 infantry moved from Jehol to Manchuria
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Jehol to Anhwe
            9 infantry moved from Kweichow to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Anhwe
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
    
        Combat Move - British
            1 bomber and 2 infantry moved from Burma to Shan State
            1 artillery and 22 infantry moved from Burma to India
            1 infantry moved from Burma to India
    
        Combat - British
            Battle in Shan State
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 1 bomber and 1 infantry in Shan State, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 infantry in Shan State, round 4 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in India
                British attack with 1 artillery and 23 infantry
                Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 artillery and 23 infantry in India, round 2 : 3/24 hits, 4.33 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in India
                    British roll dice for 1 artillery and 21 infantry in India, round 3 : 3/22 hits, 4.00 expected hits
                    Japanese roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 1 artillery and 21 infantry remaining. Battle score for attacker is 8
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 artilleries and 2 infantry
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Syria
            1 bomber moved from Shan State to Kazakhstan
            1 fighter moved from Burma to Kazakhstan
            1 aaGun moved from Burma to India
            1 aaGun moved from Burma to India
            1 aaGun, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Burma to Yunnan
            1 battleship moved from 32 Sea Zone to 33 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,1,1
            UK_Pacific collect 1 PU (4 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.67
    Germans AA : -0.33
    British regular : -4.00
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Slovakia Hungary to Poland
            2 fighters moved from Germany to Poland
    
        Combat - Italians
            Battle in Poland
                Italians attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters and 2 infantry in Poland, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Poland
                Italians win, taking Poland from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Poland to Western Germany
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 2 tactical_bombers and 2 transports moved from 97 Sea Zone to 95 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 artillery moved from Kenya to Belgian Congo
    
        Place Units - Italians
            1 carrier and 1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : -0.67
    

    Savegame

  • '19

    ame History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            2 aaGuns, 2 artilleries, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
            1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 marine moved from Paulau Island to 34 Sea Zone
            1 marine and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Kweichow to Kazakhstan
            1 fighter moved from Manchuria to Novosibirsk
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
  • '19

    @ksmckay can’t post map, up to you if you want to to proceed, France does nothing


  • @ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:

    @ksmckay can’t post map, up to you if you want to to proceed, France does nothing

    sure, why can’t you post the map tho?

  • '19

    @axis-dominion on phone, did Anzac turn ahead of time and just copied turn summary


  • @ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:

    @axis-dominion on phone, did Anzac turn ahead of time and just copied turn summary

    oh lol ok

    sure I’ll proceed, you can edit after then?


  • actually I can just play it out and you can verify it afterwards


  • TripleA Manual Gamesave Post: French round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            2 aaGuns, 2 artilleries, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
            1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 marine moved from Paulau Island to 34 Sea Zone
            1 marine and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Manchuria to Novosibirsk
            2 fighters moved from Kweichow to Kazakhstan
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @axis-dominion said in axis-dominion vs ksmckay (allies+18) bm4:

    actually I can just play it out and you can verify it afterwards

    Yeah looks good but I can check later, only moves potentially relevant to Germany are the ftrs


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Germans
            Germans buy 2 carriers, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            3 infantry moved from Archangel to Belarus
            1 tactical_bomber moved from Slovakia Hungary to Belarus
            2 bombers moved from Western Germany to Belarus
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Belarus to Slovakia Hungary
            1 tactical_bomber moved from Belarus to Slovakia Hungary
            2 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Slovakia Hungary to Romania
            6 mech_infantrys moved from Germany to Slovakia Hungary
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 7 transports moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Western Germany to Germany
            5 mech_infantrys moved from Western Germany to Germany
            2 armour moved from Slovakia Hungary to Germany
            1 aaGun moved from Slovakia Hungary to Germany
            2 fighters moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
    
        Place Units - Germans
            2 carriers placed in 112 Sea Zone
            1 fighter placed in Western Germany
            3 infantry placed in United Kingdom
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 55 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -0.33
    

    Savegame

  • '19

    @axis-dominion can i move that inf from Cauc to Kaz, no big deal if not but I intended to move it.

  • '19

    @ksmckay the uk inf


  • @ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:

    @ksmckay the uk inf

    yep go for it

  • '19

    @axis-dominion feel free to deny this request as its certainly a little gray but I made a mistake counting something and it screws up my purchase. Combat would be unchanged but I forgot something when I bought stuff. I can make it work so completely up to you. I bought 5 inf 5 mech 1 art but thats not what I want to get but would rather not say what I meant to get. But again completely up to you.


  • @ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:

    @axis-dominion feel free to deny this request as its certainly a little gray but I made a mistake counting something and it screws up my purchase. Combat would be unchanged but I forgot something when I bought stuff. I can make it work so completely up to you. I bought 5 inf 5 mech 1 art but thats not what I want to get but would rather not say what I meant to get. But again completely up to you.

    sure, as long as the change isn’t influenced by the outcomes of your battles/dice.

  • '19

    @axis-dominion its definitely not. But if you disagree let me know and we can work it out.


  • @ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:

    @axis-dominion its definitely not. But if you disagree let me know and we can work it out.

    go for it

  • '19

    changing purchase to 4 inf 1 art 2 mech 1 airfield

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