TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 8 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 4 fighters moved from Eastern Poland to Germany
1 bomber moved from Eastern Poland to Novgorod
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Air Battle in Germany
Americans attacks with 5 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Novgorod to Eastern Poland
1 bomber and 4 fighters moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Egypt to Syria
1 mech_infantry moved from Alexandria to Egypt
1 mech_infantry moved from Tobruk to Egypt
4 fighters moved from 92 Sea Zone to Syria
2 fighters moved from Morocco to Syria
1 fighter moved from 91 Sea Zone to Morocco
1 carrier moved from 91 Sea Zone to 92 Sea Zone
EDIT: 1 bomber moved from Philippines to French Indo China
2 infantry moved from Central United States to 101 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
4 fighters moved from Western United States to 91 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from Burma to Kazakhstan
Place Units - Americans
8 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Manchuria to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
1 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
3 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Anhwe
9 infantry moved from Kweichow to Yunnan
Place Units - Chinese
2 infantry placed in Anhwe
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Combat Move - British
1 bomber and 2 infantry moved from Burma to Shan State
1 artillery and 22 infantry moved from Burma to India
1 infantry moved from Burma to India
Combat - British
Battle in Shan State
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 bomber and 1 infantry in Shan State, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 infantry in Shan State, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
British attack with 1 artillery and 23 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery and 23 infantry in India, round 2 : 3/24 hits, 4.33 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in India
British roll dice for 1 artillery and 21 infantry in India, round 3 : 3/22 hits, 4.00 expected hits
Japanese roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery and 21 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Syria
1 bomber moved from Shan State to Kazakhstan
1 fighter moved from Burma to Kazakhstan
1 aaGun moved from Burma to India
1 aaGun moved from Burma to India
1 aaGun, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 battleship moved from 32 Sea Zone to 33 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,1,1
UK_Pacific collect 1 PU (4 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.67
Germans AA : -0.33
British regular : -4.00
Savegame