axis-dominion vs ksmckay (allies+18) bm4
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a couple of edits, plz use latest
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Novgorod to Russia 1 artillery and 3 infantry moved from Russia to Bryansk 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 3 artilleries moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 3 artilleries and 5 infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Kazakhstan to Rostov Place Units - Russians 1 armour and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Novgorod to Russia 1 artillery and 3 infantry moved from Russia to Bryansk 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 3 artilleries moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 3 artilleries and 5 infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Kazakhstan to Rostov Place Units - Russians 1 armour and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 1 infantry EDIT: Adding units owned by Russians to Baltic States: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 2 marines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/11 hits, 5.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Non Combat Move - Japanese 3 artilleries and 6 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Jehol to Anhwe 1 armour moved from Korea to Jehol 1 infantry moved from Korea to Manchuria 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 carriers moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 2 bombers moved from Kwangsi to Caroline Islands 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from Kwangsi to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 battleship moved from 33 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 4 fighters and 3 tactical_bombers moved from Yunnan to Anhwe 1 infantry moved from 36 Sea Zone to Kwangsi Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone 2 marines placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -1.17
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Shensi to Burma Non Combat Move - Chinese 11 infantry moved from Shensi to Suiyuyan Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry EDIT: Adding units owned by Chinese to Sikang: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 3 bombers and 1 fighter; Remaining resources: 9 PUs; Combat Move - Americans Non Combat Move - Americans 2 fighters moved from Eastern United States to 102 Sea Zone 1 carrier moved from 101 Sea Zone to 102 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 bombers placed in Eastern United States 1 fighter placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to 10 Sea Zone: 2 submarines EDIT: Changing PUs for Americans from 9 to 1 EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Shensi to Burma Non Combat Move - Chinese 11 infantry moved from Shensi to Suiyuyan Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry EDIT: Adding units owned by Chinese to Sikang: 2 infantry EDIT: Turning off Edit Mode Purchase Units - British British repair damage of 7x factory_major; Remaining resources: 32 PUs; British buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to Normandy Bordeaux 1 bomber moved from Algeria to Normandy Bordeaux 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to 96 Sea Zone Combat - British Battle in Holland Belgium Battle in Normandy Bordeaux British attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 aaGun; Italians defend with 1 armour, 1 factory_minor and 1 harbour Germans roll AA dice in Normandy Bordeaux : 0/2 hits, 0.33 expected hits British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 aaGun and 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 3/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Normandy Bordeaux British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Germans: 1 aaGun Casualties for Italians: 1 armour Battle in 96 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 tactical_bomber owned by the British lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is -11 Casualties for British: 1 destroyer and 1 tactical_bomber Casualties for Italians: 1 destroyer Non Combat Move - British 1 fighter moved from 96 Sea Zone to Egypt 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from Tanganyika Territory to Egypt 1 marine moved from Persia to 80 Sea Zone 1 cruiser and 1 marine moved from 80 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Egypt 1 fighter moved from 92 Sea Zone to United Kingdom 1 bomber and 1 fighter moved from Normandy Bordeaux to United Kingdom 1 carrier and 1 cruiser moved from 92 Sea Zone to 103 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Shan State to Burma 6 infantry moved from India to Burma 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Eastern Persia to West India 1 submarine moved from 105 Sea Zone to 104 Sea Zone 1 destroyer and 1 submarine moved from 121 Sea Zone to 106 Sea Zone 1 battleship moved from 54 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom Place Units - British 1 aaGun and 2 infantry placed in Egypt 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,1,6,5 British collect 31 PUs (2 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Changing PUs for British from 37 to 36 EDIT: Turning off Edit Mode 5 infantry placed in India 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Units Change Ownership Some Units in India change ownership: 5 infantry Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Italians regular : 1.33 Germans AA : -0.33 British regular : -1.00
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damn dd. cant believe I lost a plane there.
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@axis-dominion also, I am preemptively declaring war on Japan with France in case I somehow forget to click the button.
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@axis-dominion And I want to make it clear that I have no idea what I am doing nor do I understand the consequences of my actions :)
To me this feels like an elaborate feint and I wanted to preserve that last transport but didnt want to make UK too easy of a target.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 bomber and 1 fighter moved from Western Germany to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 battleship, 2 cruisers and 2 transports moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from 96 Sea Zone to Alexandria 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 bomber moved from 96 Sea Zone to Western Germany 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 infantry moved from Yugoslavia to Slovakia Hungary 2 aaGuns moved from Yugoslavia to Slovakia Hungary 3 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun moved from Southern Italy to 97 Sea Zone 1 aaGun and 3 infantry moved from 97 Sea Zone to Yugoslavia Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.00 British regular : -0.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 54 Sea Zone to 63 Sea Zone 2 aaGuns, 1 artillery, 3 fighters and 2 infantry moved from Queensland to New South Wales 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 fighter moved from New South Wales to New Zealand 2 fighters moved from New South Wales to New Zealand Place Units - ANZAC 1 fighter, 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 destroyer moved from 79 Sea Zone to 41 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@axis-dominion i forgot I could take FIC with UK. any chance I can do that with the inf that was in Burma?
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@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion i forgot I could take FIC with UK. any chance I can do that with the inf that was in Burma?
sure, you can do during Russia
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@axis-dominion so was it a feint? or are you going for it on g4? or g3!
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@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion so was it a feint? or are you going for it on g4? or g3!
you’ll soon see! going to be asking for scramble orders soon
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from 111 Sea Zone to Scotland 2 bombers moved from Western Germany to 109 Sea Zone 1 fighter moved from 112 Sea Zone to 109 Sea Zone 2 armour moved from Western Germany to Normandy Bordeaux 1 artillery moved from Western Germany to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 armour moved from Western Germany to Holland Belgium Combat - Germans
Combat Hit Differential Summary :
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@axis-dominion scramble ?
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@axis-dominion wait, I think I messed up
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@axis-dominion said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion wait, I think I messed up
gonna change my purchase: swapping 1 fig for a tank and art
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@axis-dominion ok, no scramble assuming no other changes