Avner +12 Allies -VS- dawgoneit Axis P2V

  • '22

    @dawgoneit @dawgoneit

    1 e 2 CV
    sub
    DD
    cruiser anzac
    cruiser usa
    fig anzac
    fig usa
    2st BB


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 carriers; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Hunan to 22 Sea Zone
            1 destroyer moved from 18 Sea Zone to 22 Sea Zone
            2 destroyers and 1 submarine moved from 7 Sea Zone to 22 Sea Zone
                  Japanese take 20 Sea Zone from ANZAC
            2 bombers moved from Kwangtung to 22 Sea Zone
            1 infantry moved from Inner Mongolia to Kansu
                  Japanese take Kansu from Chinese
            7 infantry moved from Inner Mongolia to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery moved from Anhwe to Kiangsi
            1 infantry moved from Inner Mongolia to Shansi
            1 infantry moved from Shansi to Anhwe
            1 infantry moved from Hopei to Kiangsi
            1 infantry moved from Inner Mongolia to Honan
            1 infantry moved from Honan to Hopei
            1 infantry moved from Szechwan to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from Hunan to Szechwan
            1 artillery and 1 infantry moved from Hunan to Kweichow
            1 armour and 1 mech_infantry moved from Hunan to Kwangsi
            1 artillery moved from Hunan to Kwangsi
            1 armour moved from Hunan to Kweichow
            1 artillery and 1 mech_infantry moved from Hunan to Kwangsi
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
    
        Combat - Japanese
            ANZAC scrambles 3 units out of Guam to defend against the attack in 22 Sea Zone
            Battle in Kwangsi
                Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Kwangsi, round 2 : 5/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 22 Sea Zone
                Japanese attack with 2 bombers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 battleship, 2 cruisers, 1 fighter and 1 transport; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 submarines
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers, 3 destroyers, 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 7/11 hits, 5.50 expected hits
                    ANZAC roll dice for 3 submarines in 22 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    ANZAC roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 1 transport in 22 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits
                    1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 bombers owned by the Japanese, 1 destroyer owned by the ANZAC, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 3 submarines owned by the ANZAC lost in 22 Sea Zone
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits
                    ANZAC roll dice for 1 battleship, 2 cruisers, 5 fighters and 1 transport in 22 Sea Zone, round 3 : 4/8 hits, 5.00 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC and 2 cruisers owned by the Americans lost in 22 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 battleship, 4 fighters and 1 transport in 22 Sea Zone, round 4 : 3/5 hits, 3.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 22 Sea Zone
                ANZAC win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -11
                Casualties for Japanese: 2 bombers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
                Casualties for Americans: 2 cruisers
            Battle in Kweichow
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kweichow, round 2 : 3/3 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Moving scrambled unit from 22 Sea Zone back to originating territory: Guam
            Moving scrambled unit from 22 Sea Zone back to originating territory: Guam
            Moving scrambled unit from 22 Sea Zone back to originating territory: Guam
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            2 carriers placed in 21 Sea Zone
            1 carrier placed in 21 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
            Japanese collect 41 PUs (5 lost to blockades); end with 41 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : 5.83
    ANZAC regular : -1.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 carriers; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Hunan to 22 Sea Zone
            1 destroyer moved from 18 Sea Zone to 22 Sea Zone
            2 destroyers and 1 submarine moved from 7 Sea Zone to 22 Sea Zone
                  Japanese take 20 Sea Zone from ANZAC
            2 bombers moved from Kwangtung to 22 Sea Zone
            1 infantry moved from Inner Mongolia to Kansu
                  Japanese take Kansu from Chinese
            7 infantry moved from Inner Mongolia to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery moved from Anhwe to Kiangsi
            1 infantry moved from Inner Mongolia to Shansi
            1 infantry moved from Shansi to Anhwe
            1 infantry moved from Hopei to Kiangsi
            1 infantry moved from Inner Mongolia to Honan
            1 infantry moved from Honan to Hopei
            1 infantry moved from Szechwan to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from Hunan to Szechwan
            1 artillery and 1 infantry moved from Hunan to Kweichow
            1 armour and 1 mech_infantry moved from Hunan to Kwangsi
            1 artillery moved from Hunan to Kwangsi
            1 armour moved from Hunan to Kweichow
            1 artillery and 1 mech_infantry moved from Hunan to Kwangsi
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
    
        Combat - Japanese
            ANZAC scrambles 3 units out of Guam to defend against the attack in 22 Sea Zone
            Battle in Kwangsi
                Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Kwangsi, round 2 : 5/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 22 Sea Zone
                Japanese attack with 2 bombers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 battleship, 2 cruisers, 1 fighter and 1 transport; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 submarines
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers, 3 destroyers, 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 7/11 hits, 5.50 expected hits
                    ANZAC roll dice for 3 submarines in 22 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    ANZAC roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 1 transport in 22 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits
                    1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 bombers owned by the Japanese, 1 destroyer owned by the ANZAC, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 3 submarines owned by the ANZAC lost in 22 Sea Zone
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits
                    ANZAC roll dice for 1 battleship, 2 cruisers, 5 fighters and 1 transport in 22 Sea Zone, round 3 : 4/8 hits, 5.00 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC and 2 cruisers owned by the Americans lost in 22 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 battleship, 4 fighters and 1 transport in 22 Sea Zone, round 4 : 3/5 hits, 3.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 22 Sea Zone
                ANZAC win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -11
                Casualties for Japanese: 2 bombers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
                Casualties for Americans: 2 cruisers
            Battle in Kweichow
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kweichow, round 2 : 3/3 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Moving scrambled unit from 22 Sea Zone back to originating territory: Guam
            Moving scrambled unit from 22 Sea Zone back to originating territory: Guam
            Moving scrambled unit from 22 Sea Zone back to originating territory: Guam
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            2 carriers placed in 21 Sea Zone
            1 carrier placed in 21 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
            Japanese collect 41 PUs (5 lost to blockades); end with 41 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 22 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : 5.83
    ANZAC regular : -1.83
    

    Savegame

  • '22

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 fighter, 4 infantry, 5 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Guam to 21 Sea Zone
            1 fighter moved from Guam to 21 Sea Zone
            1 fighter moved from Guam to 21 Sea Zone
            1 fighter moved from Guam to 21 Sea Zone
            1 fighter moved from Guam to 21 Sea Zone
            1 submarine moved from 36 Sea Zone to 21 Sea Zone
            1 infantry moved from Borneo to 44 Sea Zone
            1 artillery moved from Borneo to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Manilla
            1 artillery moved from 36 Sea Zone to Manilla
            1 infantry moved from Marianas to 22 Sea Zone
            1 artillery moved from Marianas to 22 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 infantry moved from Marianas to 23 Sea Zone
            1 infantry and 1 transport moved from 23 Sea Zone to 18 Sea Zone
            1 infantry moved from 18 Sea Zone to Iwo Jima
            2 artilleries and 2 infantry moved from Iceland to 126 Sea Zone
            4 artilleries and 4 infantry moved from Morocco to 93 Sea Zone
            4 artilleries, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 4 infantry and 4 transports moved from 93 Sea Zone to 115 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            1 bomber moved from Malta to Southern Italy
            1 infantry moved from 115 Sea Zone to Denmark
            1 artillery moved from 115 Sea Zone to Denmark
            3 artilleries and 3 infantry moved from 115 Sea Zone to Norway
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany causes 0 damage total. 
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern Italy rolls: 7 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 3 damage total. 
            Battle in Norway
            Battle in Manilla
            Battle in Denmark
            Battle in Iwo Jima
            Battle in Korea
            Battle in 21 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 3 carriers
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 5 fighters in 21 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 3 carriers in 21 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                    1 submarine owned by the Americans lost in 21 Sea Zone
                    Americans roll dice for 5 fighters in 21 Sea Zone, round 3 : 4/5 hits, 2,50 expected hits
                    Japanese roll dice for 3 carriers in 21 Sea Zone, round 3 : 0/3 hits, 0,50 expected hits
                    3 carriers owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Norway from Germans, taking Manilla from Japanese, taking Denmark from Germans, taking Iwo Jima from Japanese, taking Korea from Japanese with 5 fighters remaining. Battle score for attacker is 42
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 3 carriers
    
        Non Combat Move - Americans
            1 marine moved from New Guinea to 55 Sea Zone
            1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 55 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Davao
            1 fighter moved from 21 Sea Zone to Davao
            1 fighter moved from 21 Sea Zone to Davao
            1 fighter moved from 21 Sea Zone to Davao
            1 fighter moved from 21 Sea Zone to Davao
            1 fighter moved from 21 Sea Zone to Davao
            1 battleship moved from 22 Sea Zone to 36 Sea Zone
            5 submarines moved from 27 Sea Zone to 7 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 cruiser and 1 marine moved from 11 Sea Zone to 3 Sea Zone
            1 marine moved from 3 Sea Zone to Soviet Far East
            1 fighter moved from 11 Sea Zone to Soviet Far East
            1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from Northwest Persia to Northern Caucasus
            1 armour moved from Northwest Persia to Northern Caucasus
            1 submarine moved from 94 Sea Zone to 99 Sea Zone
            1 submarine moved from 101 Sea Zone to 99 Sea Zone
            1 bomber moved from Southern Italy to Malta
            1 infantry moved from Central United States to 104 Sea Zone
            1 artillery moved from Central United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery moved from 93 Sea Zone to Gibraltar
            1 infantry moved from 93 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to United Kingdom
            1 tactical_bomber moved from Gibraltar to United Kingdom
            2 artilleries, 2 infantry and 2 transports moved from 126 Sea Zone to 128 Sea Zone
            2 artilleries and 2 infantry moved from 128 Sea Zone to Norway
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            4 transports placed in 104 Sea Zone
            3 artilleries and 3 infantry placed in Central United States
            1 fighter and 1 infantry placed in Western United States
            5 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : 0,00
    Germans AA : 0,83
    Italians AA : -0,17
    

    Savegame

  • '22

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Eastern Sinkiang to Kansu
            1 artillery moved from Eastern Sinkiang to Kansu
            1 infantry moved from Eastern Sinkiang to Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kansu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 3/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Hunan from Japanese, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Eastern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2,17
    Japanese regular : -0,33
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 fighter, 4 infantry, 5 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Guam to 21 Sea Zone
            1 fighter moved from Guam to 21 Sea Zone
            1 fighter moved from Guam to 21 Sea Zone
            1 fighter moved from Guam to 21 Sea Zone
            1 fighter moved from Guam to 21 Sea Zone
            1 submarine moved from 36 Sea Zone to 21 Sea Zone
            1 infantry moved from Borneo to 44 Sea Zone
            1 artillery moved from Borneo to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Manilla
            1 artillery moved from 36 Sea Zone to Manilla
            1 infantry moved from Marianas to 22 Sea Zone
            1 artillery moved from Marianas to 22 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 infantry moved from Marianas to 23 Sea Zone
            1 infantry and 1 transport moved from 23 Sea Zone to 18 Sea Zone
            1 infantry moved from 18 Sea Zone to Iwo Jima
            2 artilleries and 2 infantry moved from Iceland to 126 Sea Zone
            4 artilleries and 4 infantry moved from Morocco to 93 Sea Zone
            4 artilleries, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 4 infantry and 4 transports moved from 93 Sea Zone to 115 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            1 bomber moved from Malta to Southern Italy
            1 infantry moved from 115 Sea Zone to Denmark
            1 artillery moved from 115 Sea Zone to Denmark
            3 artilleries and 3 infantry moved from 115 Sea Zone to Norway
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany causes 0 damage total. 
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern Italy rolls: 7 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 3 damage total. 
            Battle in Norway
            Battle in Manilla
            Battle in Denmark
            Battle in Iwo Jima
            Battle in Korea
            Battle in 21 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 3 carriers
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 5 fighters in 21 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 3 carriers in 21 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                    1 submarine owned by the Americans lost in 21 Sea Zone
                    Americans roll dice for 5 fighters in 21 Sea Zone, round 3 : 4/5 hits, 2,50 expected hits
                    Japanese roll dice for 3 carriers in 21 Sea Zone, round 3 : 0/3 hits, 0,50 expected hits
                    3 carriers owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Norway from Germans, taking Manilla from Japanese, taking Denmark from Germans, taking Iwo Jima from Japanese, taking Korea from Japanese with 5 fighters remaining. Battle score for attacker is 42
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 3 carriers
    
        Non Combat Move - Americans
            1 marine moved from New Guinea to 55 Sea Zone
            1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 55 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Davao
            1 fighter moved from 21 Sea Zone to Davao
            1 fighter moved from 21 Sea Zone to Davao
            1 fighter moved from 21 Sea Zone to Davao
            1 fighter moved from 21 Sea Zone to Davao
            1 fighter moved from 21 Sea Zone to Davao
            1 battleship moved from 22 Sea Zone to 36 Sea Zone
            5 submarines moved from 27 Sea Zone to 7 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 cruiser and 1 marine moved from 11 Sea Zone to 3 Sea Zone
            1 marine moved from 3 Sea Zone to Soviet Far East
            1 fighter moved from 11 Sea Zone to Soviet Far East
            1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from Northwest Persia to Northern Caucasus
            1 armour moved from Northwest Persia to Northern Caucasus
            1 submarine moved from 94 Sea Zone to 99 Sea Zone
            1 submarine moved from 101 Sea Zone to 99 Sea Zone
            1 bomber moved from Southern Italy to Malta
            1 infantry moved from Central United States to 104 Sea Zone
            1 artillery moved from Central United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery moved from 93 Sea Zone to Gibraltar
            1 infantry moved from 93 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to United Kingdom
            1 tactical_bomber moved from Gibraltar to United Kingdom
            2 artilleries, 2 infantry and 2 transports moved from 126 Sea Zone to 128 Sea Zone
            2 artilleries and 2 infantry moved from 128 Sea Zone to Norway
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            4 transports placed in 104 Sea Zone
            3 artilleries and 3 infantry placed in Central United States
            1 fighter and 1 infantry placed in Western United States
            5 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Eastern Sinkiang to Kansu
            1 artillery moved from Eastern Sinkiang to Kansu
            1 infantry moved from Eastern Sinkiang to Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kansu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 3/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Hunan from Japanese, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Eastern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 3 infantry moved from Burma to Yunnan
            2 artilleries and 3 infantry moved from Shan State to Yunnan
            1 mech_infantry moved from Eastern India to Yunnan
            1 armour moved from Eastern India to Yunnan
            1 artillery and 6 infantry moved from French Indo China to Kwangsi
            3 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
    
        Combat - British
            Battle in Yunnan
                British attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 5/12 hits, 3,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                British attack with 1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber
                Japanese defend with 1 armour, 2 artilleries and 2 mech_infantrys
                    British roll dice for 1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/11 hits, 3,67 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Kwangsi, round 2 : 2/5 hits, 2,00 expected hits
                    2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
                    British roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Kwangsi, round 3 : 4/9 hits, 3,33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 3 : 2/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 4 infantry
                Casualties for Japanese: 1 armour, 2 artilleries and 2 mech_infantrys
    
        Non Combat Move - British
            1 marine moved from Eastern India to 40 Sea Zone
            1 infantry moved from Eastern India to 40 Sea Zone
            1 infantry moved from Eastern India to 40 Sea Zone
            1 infantry moved from Eastern India to 40 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 marine and 2 transports moved from 40 Sea Zone to 132 Sea Zone
            1 marine moved from 132 Sea Zone to Siam
            1 infantry moved from 132 Sea Zone to Siam
            1 infantry moved from 132 Sea Zone to Siam
            1 infantry moved from 132 Sea Zone to Siam
            1 fighter moved from Kwangsi to 132 Sea Zone
            1 fighter moved from Kwangsi to 132 Sea Zone
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to French Indo China
            4 artilleries and 4 infantry moved from Northwest Persia to Southern Caucasus
            6 armour and 2 mech_infantrys moved from Northwest Persia to Northern Caucasus
            3 fighters moved from Northwest Persia to Northern Caucasus
            4 armour and 2 mech_infantrys moved from Iraq to Southern Caucasus
            3 infantry moved from Southern Persia to Northwest Persia
            4 artilleries moved from Iraq to Northwest Persia
            1 armour moved from Egypt to Iraq
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 artillery moved from Ethiopia to Anglo-Egyptian Sudan
            1 transport moved from 82 Sea Zone to 74 Sea Zone
            1 infantry moved from Morocco to 93 Sea Zone
            1 aaGun moved from Morocco to 93 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Norway
            1 aaGun moved from 115 Sea Zone to Norway
            1 infantry moved from Quebec to 109 Sea Zone
            1 artillery moved from Quebec to 109 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to United Kingdom
            1 artillery moved from 112 Sea Zone to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from United Kingdom to Norway
    
        Place Units - British
            1 submarine placed in 100 Sea Zone
            3 armour placed in Iraq
            3 mech_infantrys placed in Southern Persia
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            2 fighters and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in Eastern India change ownership: 2 fighters and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 2,17
    Americans regular : 0,67
    Japanese regular : 1,33
    Germans AA : 0,83
    British regular : 1,17
    Italians AA : -0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,5,3,5,4,2,1,4,6,4
            Italians collect 0 PUs (8 lost to blockades); end with 0 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 carrier and 1 submarine moved from 55 Sea Zone to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            1 fighter moved from French Indo China to Manilla
            1 fighter moved from Guam to Korea
            1 fighter moved from Guam to Korea
            1 fighter moved from Guam to Korea
    
        Place Units - ANZAC
            1 bomber and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 56 Sea Zone to 36 Sea Zone
            1 fighter moved from Northwest Persia to Northern Caucasus
            1 infantry moved from Scotland to United Kingdom
            1 infantry moved from Scotland to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 infantry moved from Western Germany to Denmark
            1 armour and 1 mech_infantry moved from Germany to Denmark
            34 armour, 6 artilleries, 2 bombers, 5 fighters, 7 infantry, 29 mech_infantrys and 3 tactical_bombers moved from Southern Belarus to Bryansk
            7 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour moved from Ukraine to Rostov
            1 artillery and 3 infantry moved from Nenetsia to Kirov
            1 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Leningrad to Novgorod
    
        Combat - Germans
            Battle in Denmark
                Germans attack with 1 armour, 7 infantry and 1 mech_infantry
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 7 infantry and 1 mech_infantry in Denmark, round 2 : 3/9 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 1 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Rostov
                Germans attack with 1 armour
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 41 armour, 6 artilleries, 2 bombers, 5 fighters, 7 infantry, 33 mech_infantrys and 3 tactical_bombers
                Russians defend with 4 aaGuns, 6 armour, 10 artilleries, 3 fighters, 84 infantry and 1 tactical_bomber
                    Russians roll AA dice in Bryansk : 2/10 hits, 1.67 expected hits
                    2 fighters owned by the Germans lost in Bryansk
                    Germans roll dice for 41 armour, 6 artilleries, 2 bombers, 3 fighters, 7 infantry, 33 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 36/95 hits, 40.17 expected hits
                    Russians roll dice for 4 aaGuns, 6 armour, 10 artilleries, 3 fighters, 84 infantry and 1 tactical_bomber in Bryansk, round 2 : 38/104 hits, 36.83 expected hits
                    32 infantry owned by the Russians, 6 artilleries owned by the Germans, 7 infantry owned by the Germans, 4 aaGuns owned by the Russians and 25 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 41 armour, 2 bombers, 3 fighters, 8 mech_infantrys and 3 tactical_bombers in Bryansk, round 3 : 30/57 hits, 27.67 expected hits
                    Russians roll dice for 6 armour, 10 artilleries, 3 fighters, 52 infantry and 1 tactical_bomber in Bryansk, round 3 : 24/72 hits, 26.17 expected hits
                    30 infantry owned by the Russians, 16 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 25 armour, 2 bombers, 3 fighters and 3 tactical_bombers in Bryansk, round 4 : 18/33 hits, 17.00 expected hits
                    Russians roll dice for 6 armour, 10 artilleries, 3 fighters, 22 infantry and 1 tactical_bomber in Bryansk, round 4 : 11/42 hits, 16.17 expected hits
                    18 infantry owned by the Russians and 11 armour owned by the Germans lost in Bryansk
                    Germans roll dice for 14 armour, 2 bombers, 3 fighters and 3 tactical_bombers in Bryansk, round 5 : 10/22 hits, 11.50 expected hits
                    Russians roll dice for 6 armour, 10 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 5 : 7/24 hits, 10.17 expected hits
                    4 infantry owned by the Russians, 6 artilleries owned by the Russians and 7 armour owned by the Germans lost in Bryansk
                    Germans roll dice for 7 armour, 2 bombers, 3 fighters and 3 tactical_bombers in Bryansk, round 6 : 10/15 hits, 8.00 expected hits
                    Russians roll dice for 6 armour, 4 artilleries, 3 fighters and 1 tactical_bomber in Bryansk, round 6 : 6/14 hits, 6.83 expected hits
                    6 armour owned by the Russians, 4 artilleries owned by the Russians and 6 armour owned by the Germans lost in Bryansk
                    Germans roll dice for 1 armour, 2 bombers, 3 fighters and 3 tactical_bombers in Bryansk, round 7 : 6/9 hits, 5.00 expected hits
                    Russians roll dice for 3 fighters and 1 tactical_bomber in Bryansk, round 7 : 3/4 hits, 2.50 expected hits
                    1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 1 fighter owned by the Germans and 2 bombers owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -116
                Casualties for Germans: 40 armour, 6 artilleries, 2 bombers, 3 fighters, 7 infantry and 33 mech_infantrys
                Casualties for Russians: 4 aaGuns, 6 armour, 10 artilleries, 3 fighters, 84 infantry and 1 tactical_bomber
    
        Non Combat Move - Germans
            2 fighters and 3 tactical_bombers moved from Bryansk to Ukraine
            1 aaGun moved from Southern Belarus to Bryansk
            1 aaGun moved from Southern Belarus to Northern Belarus
            4 armour and 2 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            2 artilleries and 2 infantry placed in Western Germany
            3 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,5,4,1,3,5,2,4,6,5
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,5
            Germans collect 51 PUs (4 lost to blockades); end with 51 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Russians regular : -10.33
    Germans regular : 1.67
    Russians AA : 0.33
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Northern Manchuria to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Northern Manchuria to Buyant-Uhaa
            15 infantry moved from Northern Manchuria to Southern Manchuria
            1 infantry moved from Tambov to Rostov
            1 artillery moved from Stalingrad to Rostov
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Kursk to Rostov
            1 infantry moved from Smolensk to Southern Belarus
            1 artillery and 9 infantry moved from Russia to Bryansk
            1 infantry moved from Yaroslavl to Vologda
                  Russians take Vologda from Germans
    
        Combat - Russians
            Battle in Southern Belarus
                Russians attack with 1 infantry
                Germans defend with 4 aaGuns
                    4 aaGuns owned by the Germans lost in Southern Belarus
                Russians win, taking Southern Belarus from Germans with 1 infantry remaining. Battle score for attacker is 20
                Casualties for Germans: 4 aaGuns
            Battle in Buyant-Uhaa
                Russians attack with 1 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Buyant-Uhaa
                Russians win, taking Buyant-Uhaa from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Southern Manchuria
                Russians attack with 15 infantry
                Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
                    Russians roll dice for 15 infantry in Southern Manchuria, round 2 : 3/15 hits, 2,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Southern Manchuria
                Russians win, taking Southern Manchuria from Japanese with 14 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Bryansk
                Russians attack with 1 artillery and 9 infantry
                Germans defend with 1 aaGun and 1 armour
                    Russians roll dice for 1 artillery and 9 infantry in Bryansk, round 2 : 2/10 hits, 2,00 expected hits
                    Germans roll dice for 1 aaGun and 1 armour in Bryansk, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 armour owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 1 armour
            Battle in Rostov
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in Southern Manchuria
    
        Non Combat Move - Russians
            1 aaGun moved from Northern Manchuria to Southern Manchuria
            1 aaGun moved from Northern Manchuria to Southern Manchuria
    
        Place Units - Russians
            1 infantry placed in Urals
            7 artilleries and 2 infantry placed in Russia
            Russians undo move 2.
            1 artillery and 1 infantry placed in Urals
            6 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Germans regular : 0,00
    Russians regular : 0,50
    

    Savegame


  • @avner your game. did what i wanted to.

  • '22

    @dawgoneit

    ok ;)


  • @avner another?

  • '22

    @dawgoneit

    as soon as I get rid of a few games, yeah

    ;)

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