Any scrambling to 111?
L21 BM3 Ghostglider vs. Giallo
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Szechwan to Samara 1 fighter moved from Szechwan to Samara 1 infantry moved from Russia to Samara 2 artilleries and 2 infantry moved from Bryansk to Ukraine 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 artilleries and 3 infantry Germans defend with 1 artillery, 1 factory_minor and 3 infantry Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Ukraine 2 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk Germans win with 1 artillery remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 3 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 3 infantry in Western Ukraine, round 2 : 3/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine retreated to Western Ukraine Germans win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Western Ukraine to Russia 2 infantry moved from Russia to Bryansk 5 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 0,00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Kweichow 1 artillery moved from Kansu to Shensi 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Hunan 1 fighter moved from Anhwe to Kweichow 2 infantry moved from Philippines to 35 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone Japanese take 43 Sea Zone from ANZAC 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo 2 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Caroline Islands to 26 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 artillery Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Borneo Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship in Borneo, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 4/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 26 Sea Zone Japanese attack with 1 fighter Americans defend with 2 submarines and 1 transport 2 submarines owned by the Americans submerged 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shensi Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Chahar to Kansu 1 mech_infantry moved from Hopei to Tsinghai 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Shantung to Hopei 1 infantry moved from Shantung to Anhwe 1 aaGun and 4 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Hunan to Anhwe 1 fighter moved from Kweichow to Hopei 2 carriers moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from Japan to 25 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 aaGun and 1 infantry moved from Manchuria to Jehol 1 infantry moved from Yakut S.S.R. to Yenisey 4 carriers moved from 35 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone 1 tactical_bomber moved from Caroline Islands to Midway 1 fighter moved from Philippines to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Japan Place Units - Japanese 3 infantry placed in Kiangsu 3 mech_infantrys placed in Shantung 2 infantry placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 2.00 UK_Pacific regular : 0.33
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@ghostglider I don’t know if you noticed but I have an harbour in New Guinea, would you like to edit?
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Kweichow 1 artillery moved from Kansu to Shensi 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Hunan 1 fighter moved from Anhwe to Kweichow 2 infantry moved from Philippines to 35 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone Japanese take 43 Sea Zone from ANZAC 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo 2 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Caroline Islands to 26 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 artillery Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Borneo Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship in Borneo, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 4/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 26 Sea Zone Japanese attack with 1 fighter Americans defend with 2 submarines and 1 transport 2 submarines owned by the Americans submerged 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shensi Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Chahar to Kansu 1 mech_infantry moved from Hopei to Tsinghai 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Shantung to Hopei 1 infantry moved from Shantung to Anhwe 1 aaGun and 4 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Hunan to Anhwe 1 fighter moved from Kweichow to Hopei 2 carriers moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from Japan to 25 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 aaGun and 1 infantry moved from Manchuria to Jehol 1 infantry moved from Yakut S.S.R. to Yenisey 4 carriers moved from 35 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone 1 tactical_bomber moved from Caroline Islands to Midway 1 fighter moved from Philippines to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Japan Place Units - Japanese 3 infantry placed in Kiangsu 3 mech_infantrys placed in Shantung 2 infantry placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 43 Sea Zone: 4 carriers EDIT: Adding units owned by Japanese to 36 Sea Zone: 4 carriers EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 battleship, 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship, 2 fighters and 2 tactical_bombers EDIT: Removing units owned by Japanese from 22 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 2.00 UK_Pacific regular : 0.33
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I had not noticed… Thank you for letting me know and allowing an edit.
Please use latest map. -
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Trans-Jordan to Iraq Americans take Iraq from Germans 2 bombers moved from Queensland to 25 Sea Zone 3 bombers moved from Johnston Island to 25 Sea Zone 2 submarines moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Western United States to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 bomber moved from Malta to Northern Italy 1 bomber moved from Malta to Western Germany 1 bomber moved from Malta to Ukraine
Combat Hit Differential Summary :
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@ghostglider said in L21 BM3 Ghostglider vs. Giallo:
I had not noticed… Thank you for letting me know and allowing an edit.
Please use latest map.Your welcome, scramble sz 25?
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yes please
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Trans-Jordan to Iraq Americans take Iraq from Germans 2 bombers moved from Queensland to 25 Sea Zone 3 bombers moved from Johnston Island to 25 Sea Zone 2 submarines moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Western United States to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 bomber moved from Malta to Northern Italy 1 bomber moved from Malta to Western Germany 1 bomber moved from Malta to Ukraine Combat - Americans Japanese scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 35 Sea Zone Americans attack with 4 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 6 bombers, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 2 carriers, 4 fighters and 1 tactical_bomber Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 6 bombers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 7/8 hits, 5,17 expected hits Japanese roll dice for 2 carriers in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 3,17 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 25 Sea Zone 2 submarines owned by the Americans Submerged Americans roll dice for 5 bombers in 25 Sea Zone, round 3 : 2/5 hits, 3,33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Japanese and 2 bombers owned by the Americans lost in 25 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is 20 Casualties for Americans: 3 bombers, 1 fighter and 1 tactical_bomber Casualties for Japanese: 2 carriers, 4 fighters and 1 tactical_bomber Battle in Philippines Non Combat Move - Americans 3 bombers moved from 25 Sea Zone to Hawaiian Islands 3 carriers and 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 battleship and 2 destroyers moved from 46 Sea Zone to 35 Sea Zone 4 transports moved from 92 Sea Zone to 89 Sea Zone 1 bomber moved from Northern Italy to Malta 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Ukraine to Crete 2 transports moved from 99 Sea Zone to 98 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 1 carrier and 1 cruiser moved from 46 Sea Zone to 35 Sea Zone 4 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 5 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : 0,17 Japanese regular : -0,50 Germans AA : -0,33 Italians AA : -0,17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0,83 Japanese regular : -0,67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Trans-Jordan to Iraq Americans take Iraq from Germans 2 bombers moved from Queensland to 25 Sea Zone 3 bombers moved from Johnston Island to 25 Sea Zone 2 submarines moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Western United States to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 bomber moved from Malta to Northern Italy 1 bomber moved from Malta to Western Germany 1 bomber moved from Malta to Ukraine Combat - Americans Japanese scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 35 Sea Zone Americans attack with 4 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 6 bombers, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 2 carriers, 4 fighters and 1 tactical_bomber Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 6 bombers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 7/8 hits, 5,17 expected hits Japanese roll dice for 2 carriers in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 3,17 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 25 Sea Zone 2 submarines owned by the Americans Submerged Americans roll dice for 5 bombers in 25 Sea Zone, round 3 : 2/5 hits, 3,33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Japanese and 2 bombers owned by the Americans lost in 25 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is 20 Casualties for Americans: 3 bombers, 1 fighter and 1 tactical_bomber Casualties for Japanese: 2 carriers, 4 fighters and 1 tactical_bomber Battle in Philippines Non Combat Move - Americans 3 bombers moved from 25 Sea Zone to Hawaiian Islands 3 carriers and 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 battleship and 2 destroyers moved from 46 Sea Zone to 35 Sea Zone 4 transports moved from 92 Sea Zone to 89 Sea Zone 1 bomber moved from Northern Italy to Malta 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Ukraine to Crete 2 transports moved from 99 Sea Zone to 98 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 1 carrier and 1 cruiser moved from 46 Sea Zone to 35 Sea Zone 4 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 5 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 4 armour, 1 artillery, 3 fighters and 1 infantry; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Belgian Congo to Ethiopia British take Ethiopia from Italians 2 armour moved from Belgian Congo to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Gibraltar to Malta 1 fighter moved from Egypt to Malta 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 destroyer moved from 71 Sea Zone to 74 Sea Zone 3 fighters moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - British Battle in 74 Sea Zone British attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 74 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kweichow British attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 3 fighters and 1 infantry in Kweichow, round 2 : 2/5 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow British win, taking Kweichow from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Borneo British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Borneo British roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Borneo Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - British 3 fighters moved from Kweichow to India 1 aaGun moved from Kwangsi to Hunan 1 carrier moved from 71 Sea Zone to 81 Sea Zone 1 fighter moved from British Somaliland to 81 Sea Zone 1 fighter moved from Egypt to 81 Sea Zone 2 battleships, 2 cruisers, 2 destroyers and 1 transport moved from 95 Sea Zone to 92 Sea Zone Place Units - British 1 armour, 1 artillery and 1 infantry placed in Union of South Africa 3 armour placed in Egypt 3 fighters placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 5 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,6,1,4,4,6,2,3 UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 5 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from India: 1 armour EDIT: Adding units owned by British to West India: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,83 Americans regular : 0,17 Japanese regular : 0,17 Germans AA : -0,33 British regular : -1,50 Italians AA : -0,17
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Trans-Jordan to Iraq Americans take Iraq from Germans 2 bombers moved from Queensland to 25 Sea Zone 3 bombers moved from Johnston Island to 25 Sea Zone 2 submarines moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Western United States to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 bomber moved from Malta to Northern Italy 1 bomber moved from Malta to Western Germany 1 bomber moved from Malta to Ukraine Combat - Americans Japanese scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 35 Sea Zone Americans attack with 4 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 6 bombers, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 2 carriers, 4 fighters and 1 tactical_bomber Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 6 bombers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 7/8 hits, 5,17 expected hits Japanese roll dice for 2 carriers in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 3,17 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 25 Sea Zone 2 submarines owned by the Americans Submerged Americans roll dice for 5 bombers in 25 Sea Zone, round 3 : 2/5 hits, 3,33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Japanese and 2 bombers owned by the Americans lost in 25 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is 20 Casualties for Americans: 3 bombers, 1 fighter and 1 tactical_bomber Casualties for Japanese: 2 carriers, 4 fighters and 1 tactical_bomber Battle in Philippines Non Combat Move - Americans 3 bombers moved from 25 Sea Zone to Hawaiian Islands 3 carriers and 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 battleship and 2 destroyers moved from 46 Sea Zone to 35 Sea Zone 4 transports moved from 92 Sea Zone to 89 Sea Zone 1 bomber moved from Northern Italy to Malta 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Ukraine to Crete 2 transports moved from 99 Sea Zone to 98 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 1 carrier and 1 cruiser moved from 46 Sea Zone to 35 Sea Zone 4 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 5 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 4 armour, 1 artillery, 3 fighters and 1 infantry; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Belgian Congo to Ethiopia British take Ethiopia from Italians 2 armour moved from Belgian Congo to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Gibraltar to Malta 1 fighter moved from Egypt to Malta 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 destroyer moved from 71 Sea Zone to 74 Sea Zone 3 fighters moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - British Battle in 74 Sea Zone British attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 74 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kweichow British attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 3 fighters and 1 infantry in Kweichow, round 2 : 2/5 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow British win, taking Kweichow from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Borneo British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Borneo British roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Borneo Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - British 3 fighters moved from Kweichow to India 1 aaGun moved from Kwangsi to Hunan 1 carrier moved from 71 Sea Zone to 81 Sea Zone 1 fighter moved from British Somaliland to 81 Sea Zone 1 fighter moved from Egypt to 81 Sea Zone 2 battleships, 2 cruisers, 2 destroyers and 1 transport moved from 95 Sea Zone to 92 Sea Zone Place Units - British 1 armour, 1 artillery and 1 infantry placed in Union of South Africa 3 armour placed in Egypt 3 fighters placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 5 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,6,1,4,4,6,2,3 UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 5 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from India: 1 armour EDIT: Adding units owned by British to West India: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Iraq: 2 mech_infantrys EDIT: Removing units owned by British from Egypt: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,83 Americans regular : 0,17 Japanese regular : 0,17 Germans AA : -0,33 British regular : -1,50 Italians AA : -0,17
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Please use last post
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Yugoslavia to Greece 1 fighter moved from Northwest Persia to Greece 1 mech_infantry moved from Yugoslavia to Greece Combat - Italians Battle in Greece Italians attack with 1 fighter and 2 mech_infantrys Americans defend with 1 infantry Italians roll dice for 1 fighter and 2 mech_infantrys in Greece, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Greece Italians win, taking Greece from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Greece to Bulgaria 1 artillery and 3 infantry moved from Yugoslavia to Bulgaria 2 mech_infantrys moved from Yugoslavia to Eastern Poland 3 infantry moved from Northern Italy to Yugoslavia 2 mech_infantrys moved from Southern Italy to Yugoslavia Place Units - Italians 2 infantry placed in Northern Italy 2 mech_infantrys placed in Southern Italy Italians undo move 1. 1 infantry placed in Normandy Bordeaux 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : 0,17
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 7 PUs; Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to Borneo 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 carrier, 1 cruiser, 4 destroyers and 1 fighter moved from 46 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 submarine moved from 62 Sea Zone to 46 Sea Zone Combat - ANZAC Battle in 43 Sea Zone British loiter and taunt; ANZAC attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from Borneo to 35 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,83
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 7 PUs; Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to Borneo 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 carrier, 1 cruiser, 4 destroyers and 1 fighter moved from 46 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 submarine moved from 62 Sea Zone to 46 Sea Zone Combat - ANZAC Battle in 43 Sea Zone British loiter and taunt; ANZAC attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from Borneo to 35 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French 1 fighter moved from 98 Sea Zone to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,83
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 2 fighters and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Vologda to Samara 3 mech_infantrys moved from Northwest Persia to Iraq 2 bombers moved from Western Germany to Iraq 2 bombers moved from Northwest Persia to Samara 1 mech_infantry moved from Turkmenistan to Eastern Persia Germans take Eastern Persia from British 1 mech_infantry moved from Volgograd to Samara Combat - Germans Battle in Iraq Germans attack with 2 bombers and 3 mech_infantrys British defend with 2 mech_infantrys; Americans defend with 1 mech_infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Iraq, round 2 : 4/5 hits, 1.83 expected hits Americans roll dice for 3 mech_infantrys in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 mech_infantrys owned by the British, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Iraq Germans win, taking Iraq from Americans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 mech_infantry Casualties for British: 2 mech_infantrys Battle in Samara Germans attack with 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Samara, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Iraq to Northwest Persia 2 mech_infantrys moved from Persia to Northwest Persia 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 2 bombers moved from Samara to Novgorod 1 infantry moved from Smolensk to Vologda 1 infantry moved from Belarus to Smolensk 1 armour moved from Novosibirsk to Volgograd 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Eastern Poland 9 artilleries moved from Bessarabia to Eastern Poland 7 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Novgorod to Belarus 8 mech_infantrys moved from Poland to Bessarabia 2 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Western Germany to 113 Sea Zone 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 4 artilleries moved from Novgorod to Archangel 1 mech_infantry moved from Eastern Poland to Novgorod 1 artillery and 1 infantry moved from Germany to Poland 1 mech_infantry moved from Western Germany to Poland 5 infantry moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in Volgograd 3 artilleries placed in Novgorod 10 mech_infantrys placed in Germany Germans undo move 3. 2 fighters and 2 mech_infantrys placed in Western Germany 10 mech_infantrys placed in Germany Germans undo move 3. Germans undo move 2. 1 fighter placed in Novgorod 2 artilleries placed in Novgorod 1 artillery, 1 fighter and 2 mech_infantrys placed in Western Germany Germans undo move 5. Germans undo move 2. 1 artillery placed in Germany 1 fighter and 3 mech_infantrys placed in Western Germany 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2 Germans collect 68 PUs (3 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Russians regular : -0.33 Germans regular : 3.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Rostov 10 artilleries moved from Bryansk to Tambov 22 infantry moved from Bryansk to Tambov 6 infantry moved from Bryansk to Russia 6 artilleries moved from Bryansk to Russia 2 artilleries and 2 infantry moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov 1 infantry moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 4 infantry moved from Bryansk to Tambov Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 14 artilleries and 28 infantry Germans defend with 1 mech_infantry Russians roll dice for 14 artilleries and 28 infantry in Tambov, round 2 : 11/42 hits, 11,67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 14 artilleries and 27 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Rostov, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov retreated to Rostov Germans win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Russia 1 fighter moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 aaGun moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Russia 1 armour and 1 mech_infantry moved from Russia to Tambov Place Units - Russians 1 fighter placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -3,00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 fighter moved from Hopei to Kweichow 2 infantry moved from Kiangsu to Kiangsi 2 fighters moved from Japan to Kiangsi 4 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Shantung to Hunan 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport; ANZAC defend with 1 transport 1 transport owned by the ANZAC and 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 transport Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Hunan Japanese attack with 4 infantry and 2 mech_infantrys British defend with 1 aaGun; Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 4 infantry and 2 mech_infantrys in Hunan, round 2 : 1/6 hits, 1.00 expected hits Chinese roll dice for 1 aaGun, 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the British lost in Hunan Japanese roll dice for 3 infantry and 2 mech_infantrys in Hunan, round 3 : 0/5 hits, 0.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 3 infantry and 2 mech_infantrys in Hunan, round 4 : 3/5 hits, 0.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for British: 1 aaGun Casualties for Chinese: 1 artillery and 1 infantry Battle in Szechwan Japanese attack with 1 artillery and 2 infantry British defend with 1 aaGun and 2 infantry Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 aaGun and 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Szechwan Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Szechwan Chinese win with no units remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 1 aaGun and 2 infantry Battle in Kiangsi Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Kiangsi, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 2 fighters and 1 infantry in Kiangsi, round 3 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi 2 fighters owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 battleship, 3 carriers, 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to 38 Sea Zone 1 mech_infantry moved from Kansu to Sikang 1 mech_infantry moved from Chahar to Kansu 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Shantung to Hopei 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Kweichow to Tsinghai 2 fighters moved from Kiangsi to Kiangsu 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 aaGun moved from 19 Sea Zone to Kiangsu 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 1 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Shantung 2 fighters and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 3.33 Japanese regular : 1.00
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 bomber, 1 destroyer, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Crete to Iraq 2 bombers moved from Malta to Iraq 1 bomber moved from Iraq to Eastern Persia 1 bomber moved from Malta to Eastern Persia 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq 1 artillery and 1 mech_infantry moved from Trans-Jordan to Iraq 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 3 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 92 Sea Zone 4 transports moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 1 bomber moved from Hawaiian Islands to Wake Island 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 20 Sea Zone 2 submarines moved from 25 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 bomber moved from Hawaiian Islands to Wake Island 1 bomber moved from Hawaiian Islands to 21 Sea Zone Combat - Americans Battle in Sardinia Battle in Midway Battle in Eastern Persia Americans attack with 2 bombers Germans defend with 1 mech_infantry Americans roll dice for 2 bombers in Eastern Persia, round 2 : 2/2 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Persia Americans win, taking Sardinia from Italians, taking Midway from Japanese with 2 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Aleutian Islands Japanese win with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in 20 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 20 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 2 destroyers and 1 transport; ANZAC loiter and taunt Japanese defend with 1 carrier Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 2 destroyers and 1 transport in 21 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 carrier in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 21 Sea Zone Americans win with 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 16 Casualties for Japanese: 1 carrier Battle in Guam Battle in Iraq Americans attack with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Americans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 3,17 expected hits Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Iraq Americans win, taking Guam from Japanese, taking Iraq from Germans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Casualties for Germans: 2 mech_infantrys Battle in Wake Island Americans attack with 1 artillery, 2 bombers and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Wake Island, round 2 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Wake Island to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 8 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 4 fighters moved from Gibraltar to Egypt 1 armour moved from Trans-Jordan to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 2 bombers moved from Iraq to Egypt 2 bombers moved from Eastern Persia to West India 3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone 1 bomber moved from 21 Sea Zone to Philippines Place Units - Americans 1 armour, 3 artilleries and 6 infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States 1 armour and 1 bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,2 Americans collect 69 PUs (2 lost to blockades); end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 bomber EDIT: Adding units owned by Americans to Gibraltar: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1,67 Japanese regular : 2,33 Germans regular : 0,00