bid:
subs in 91 and 106. fig in Scotland, Fig in Russia, inf in Yunnan, mech in India, inf in burma, inf in szechwan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Rostov
2 infantry moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 bombers
Russians roll dice for 2 fighters and 1 tactical_bomber in Kansu, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 2 bombers in Kansu, round 2 : 0/2 hits, 0,33 expected hits
2 bombers owned by the Japanese lost in Kansu
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 2 bombers
Battle in Ukraine
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries in Ukraine, round 3 : 2/2 hits, 0,67 expected hits
Germans roll dice for 3 infantry in Ukraine, round 3 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 aaGun and 3 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Western Ukraine
1 artillery owned by the Russians retreated to Bryansk
Germans win with 2 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
2 fighters and 1 tactical_bomber moved from Kansu to Szechwan
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : 1,33
Russians regular : 2,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from Shensi to Kweichow
1 fighter moved from Kwangtung to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
4 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi
Combat - Japanese
Battle in Hawaiian Islands
Battle in Wake Island
Battle in Kweichow
Japanese attack with 1 artillery and 1 fighter
British defend with 1 artillery
Japanese roll dice for 1 artillery and 1 fighter in Kweichow, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Kweichow
Japanese win, taking Hawaiian Islands from Americans, taking Wake Island from Americans, taking Kweichow from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kwangsi
Japanese attack with 5 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 aaGun and 2 infantry
British roll AA dice in Kwangsi : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Kwangsi
Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Kwangsi, round 2 : 4/8 hits, 4.17 expected hits
Chinese roll dice for 1 aaGun and 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the British and 2 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter
Casualties for British: 1 aaGun and 2 infantry
Non Combat Move - Japanese
1 battleship and 3 carriers moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
4 fighters and 3 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kweichow to Anhwe
1 mech_infantry moved from Shantung to Chahar
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Kiangsu to Kiangsi
2 artilleries and 1 infantry moved from Kiangsu to Kiangsi
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hopei
1 aaGun and 1 infantry moved from Korea to Manchuria
1 infantry moved from Buryatia to Yakut S.S.R.
1 fighter moved from Japan to Philippines
2 carriers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 32 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Caroline Islands
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from Shantung to Hopei
Place Units - Japanese
3 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -0.00
British AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 5 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from 44 Sea Zone to New Guinea
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 44 Sea Zone to 46 Sea Zone
1 fighter moved from 44 Sea Zone to Kwangsi
1 infantry moved from Yunnan to Kwangsi
3 fighters moved from 44 Sea Zone to New Guinea
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to 31 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Greece
Battle in 26 Sea Zone
Americans attack with 2 submarines and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans win, taking Greece from Germans, taking 26 Sea Zone from Neutral with 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 31 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Guinea
Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in New Guinea, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hawaiian Islands
Americans attack with 2 bombers and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 2 bombers and 2 infantry in Hawaiian Islands, round 2 : 1/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Kwangsi to Yunnan
1 carrier and 1 destroyer moved from 54 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
2 bombers moved from Hawaiian Islands to Johnston Island
1 bomber moved from 31 Sea Zone to Johnston Island
2 bombers moved from Western United States to Queensland
1 bomber moved from British Columbia to Johnston Island
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Americans take Crete from Neutral_Allies
1 transport moved from 96 Sea Zone to 92 Sea Zone
2 carriers and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
3 transports moved from 98 Sea Zone to 92 Sea Zone
5 bombers moved from Gibraltar to Malta
1 carrier and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from Tobruk to Alexandria
1 mech_infantry moved from Alexandria to Trans-Jordan
2 aaGuns and 1 mech_infantry moved from British Columbia to Western United States
Place Units - Americans
2 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Johnston Island: 1 bomber
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Shensi
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 aaGun and 1 infantry
Japanese roll AA dice in Shensi : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
1 artillery and 1 infantry placed in Yunnan
Chinese undo move 1.
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : -1,00
Japanese AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 5 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from 44 Sea Zone to New Guinea
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 44 Sea Zone to 46 Sea Zone
1 fighter moved from 44 Sea Zone to Kwangsi
1 infantry moved from Yunnan to Kwangsi
3 fighters moved from 44 Sea Zone to New Guinea
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to 31 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Greece
Battle in 26 Sea Zone
Americans attack with 2 submarines and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans win, taking Greece from Germans, taking 26 Sea Zone from Neutral with 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 31 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Guinea
Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in New Guinea, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hawaiian Islands
Americans attack with 2 bombers and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 2 bombers and 2 infantry in Hawaiian Islands, round 2 : 1/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Kwangsi to Yunnan
1 carrier and 1 destroyer moved from 54 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
2 bombers moved from Hawaiian Islands to Johnston Island
1 bomber moved from 31 Sea Zone to Johnston Island
2 bombers moved from Western United States to Queensland
1 bomber moved from British Columbia to Johnston Island
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Americans take Crete from Neutral_Allies
1 transport moved from 96 Sea Zone to 92 Sea Zone
2 carriers and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
3 transports moved from 98 Sea Zone to 92 Sea Zone
5 bombers moved from Gibraltar to Malta
1 carrier and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from Tobruk to Alexandria
1 mech_infantry moved from Alexandria to Trans-Jordan
2 aaGuns and 1 mech_infantry moved from British Columbia to Western United States
Place Units - Americans
2 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Johnston Island: 1 bomber
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Shensi
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 aaGun and 1 infantry
Japanese roll AA dice in Shensi : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
1 artillery and 1 infantry placed in Yunnan
Chinese undo move 1.
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 6 mech_infantrys; Remaining resources: 17 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
British take 72 Sea Zone from Italians
1 fighter moved from 72 Sea Zone to 71 Sea Zone
1 carrier moved from 72 Sea Zone to 71 Sea Zone
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
3 fighters moved from Yunnan to Kiangsi
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sicily
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Italians
Combat - British
Battle in Sicily
Battle in Kiangsi
British attack with 1 armour, 3 fighters and 1 mech_infantry
Japanese defend with 2 artilleries and 2 infantry
British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Kiangsi, round 2 : 3/5 hits, 2,17 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
British roll dice for 1 armour and 3 fighters in Kiangsi, round 3 : 1/4 hits, 2,00 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 armour owned by the British lost in Kiangsi
British win, taking Sicily from Italians with 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in 71 Sea Zone
British attack with 1 carrier, 1 destroyer and 1 fighter
Italians defend with 1 submarine
British roll dice for 1 carrier, 1 destroyer and 1 fighter in 71 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Italians roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 71 Sea Zone
British win, taking 71 Sea Zone from Italians with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
1 fighter moved from 71 Sea Zone to British Somaliland
5 fighters moved from Alexandria to Egypt
1 fighter moved from Malta to Egypt
1 infantry moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from India to Yunnan
3 fighters moved from Kiangsi to Yunnan
1 aaGun moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Kwangsi
3 fighters moved from United Kingdom to Gibraltar
2 fighters moved from Gibraltar to Egypt
1 transport moved from 98 Sea Zone to 72 Sea Zone
2 battleships, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Place Units - British
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 52 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 58 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 61 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 64 PUs
Place Units - UK_Pacific
1 armour, 1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,00
Italians regular : -0,17
Japanese regular : -0,67
Japanese AA : -0,17
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Caucasus to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 2 fighters
British defend with 1 mech_infantry
Italians roll dice for 2 fighters in Iraq, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Iraq
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter
Casualties for British: 1 mech_infantry
1 fighter moved from Iraq to Northwest Persia
1 artillery, 3 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia
3 mech_infantrys moved from Southern Italy to Yugoslavia
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 harbour and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 44 Sea Zone to 46 Sea Zone
2 destroyers moved from 54 Sea Zone to 46 Sea Zone
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Place Units - ANZAC
1 harbour placed in New Guinea
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 harbour and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 44 Sea Zone to 46 Sea Zone
2 destroyers moved from 54 Sea Zone to 46 Sea Zone
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Place Units - ANZAC
1 harbour placed in New Guinea
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 fighter moved from Gibraltar to 99 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 2 bombers, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Northwest Persia to Iraq
Germans take Iraq from British
1 armour moved from Iraq to Northwest Persia
2 mech_infantrys moved from Northwest Persia to Persia
1 bomber moved from Bessarabia to Persia
2 mech_infantrys moved from Volgograd to Rostov
1 mech_infantry moved from Samara to Tambov
Germans take Tambov from Russians
1 bomber moved from Bessarabia to Rostov
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Samara to Turkmenistan
Germans take Turkmenistan from Russians
Combat - Germans
Battle in Persia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
1 bomber moved from Rostov to Northwest Persia
1 bomber moved from Persia to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour moved from Novosibirsk to Volgograd
1 mech_infantry moved from Volgograd to Northwest Persia
1 infantry moved from Vologda to Samara
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Belarus
4 artilleries moved from Novgorod to Archangel
1 aaGun and 1 artillery moved from Karelia to Novgorod
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
6 mech_infantrys moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
8 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Yenisey to Novosibirsk
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Volgograd
1 artillery, 1 infantry and 2 mech_infantrys placed in Germany
3 infantry placed in France
2 bombers and 4 infantry placed in Western Germany
Germans undo move 4.
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 66 PUs (3 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Russians regular : 2.00
Germans regular : -0.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Szechwan to Samara
1 fighter moved from Szechwan to Samara
1 infantry moved from Russia to Samara
2 artilleries and 2 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Ukraine
2 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk
Germans win with 1 artillery remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 3/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
retreated to Western Ukraine
Germans win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Western Ukraine to Russia
2 infantry moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Kweichow
1 artillery moved from Kansu to Shensi
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Hunan
1 fighter moved from Anhwe to Kweichow
2 infantry moved from Philippines to 35 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
Japanese take 43 Sea Zone from ANZAC
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Caroline Islands to 26 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Borneo
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Borneo, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 4/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans submerged
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Hopei to Tsinghai
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Shantung to Anhwe
1 aaGun and 4 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 fighter moved from Kweichow to Hopei
2 carriers moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to 25 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 aaGun and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Yakut S.S.R. to Yenisey
4 carriers moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from Caroline Islands to Midway
1 fighter moved from Philippines to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Japan
Place Units - Japanese
3 infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
2 infantry placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : 2.00
UK_Pacific regular : 0.33
@ghostglider I don’t know if you noticed but I have an harbour in New Guinea, would you like to edit?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Kweichow
1 artillery moved from Kansu to Shensi
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Hunan
1 fighter moved from Anhwe to Kweichow
2 infantry moved from Philippines to 35 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
Japanese take 43 Sea Zone from ANZAC
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Caroline Islands to 26 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Borneo
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Borneo, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 4/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans submerged
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Hopei to Tsinghai
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Shantung to Anhwe
1 aaGun and 4 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 fighter moved from Kweichow to Hopei
2 carriers moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to 25 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 aaGun and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Yakut S.S.R. to Yenisey
4 carriers moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from Caroline Islands to Midway
1 fighter moved from Philippines to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Japan
Place Units - Japanese
3 infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
2 infantry placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 4 carriers
EDIT: Adding units owned by Japanese to 36 Sea Zone: 4 carriers
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 battleship, 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship, 2 fighters and 2 tactical_bombers
EDIT: Removing units owned by Japanese from 22 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : 2.00
UK_Pacific regular : 0.33
I had not noticed… Thank you for letting me know and allowing an edit.
Please use latest map.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Germans
2 bombers moved from Queensland to 25 Sea Zone
3 bombers moved from Johnston Island to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 bomber moved from Malta to Northern Italy
1 bomber moved from Malta to Western Germany
1 bomber moved from Malta to Ukraine
Combat Hit Differential Summary :
@ghostglider said in L21 BM3 Ghostglider vs. Giallo:
I had not noticed… Thank you for letting me know and allowing an edit.
Please use latest map.
Your welcome, scramble sz 25?
yes please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Germans
2 bombers moved from Queensland to 25 Sea Zone
3 bombers moved from Johnston Island to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 bomber moved from Malta to Northern Italy
1 bomber moved from Malta to Western Germany
1 bomber moved from Malta to Ukraine
Combat - Americans
Japanese scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 35 Sea Zone
Americans attack with 4 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 6 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 2 carriers, 4 fighters and 1 tactical_bomber
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 6 bombers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 7/8 hits, 5,17 expected hits
Japanese roll dice for 2 carriers in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 3,17 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 25 Sea Zone
2 submarines owned by the Americans Submerged
Americans roll dice for 5 bombers in 25 Sea Zone, round 3 : 2/5 hits, 3,33 expected hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Japanese and 2 bombers owned by the Americans lost in 25 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 20
Casualties for Americans: 3 bombers, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 4 fighters and 1 tactical_bomber
Battle in Philippines
Non Combat Move - Americans
3 bombers moved from 25 Sea Zone to Hawaiian Islands
3 carriers and 1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 battleship and 2 destroyers moved from 46 Sea Zone to 35 Sea Zone
4 transports moved from 92 Sea Zone to 89 Sea Zone
1 bomber moved from Northern Italy to Malta
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Ukraine to Crete
2 transports moved from 99 Sea Zone to 98 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 carrier and 1 cruiser moved from 46 Sea Zone to 35 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier, 5 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : 0,17
Japanese regular : -0,50
Germans AA : -0,33
Italians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0,83
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Germans
2 bombers moved from Queensland to 25 Sea Zone
3 bombers moved from Johnston Island to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 bomber moved from Malta to Northern Italy
1 bomber moved from Malta to Western Germany
1 bomber moved from Malta to Ukraine
Combat - Americans
Japanese scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 35 Sea Zone
Americans attack with 4 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 6 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 2 carriers, 4 fighters and 1 tactical_bomber
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 6 bombers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 7/8 hits, 5,17 expected hits
Japanese roll dice for 2 carriers in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 3,17 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 25 Sea Zone
2 submarines owned by the Americans Submerged
Americans roll dice for 5 bombers in 25 Sea Zone, round 3 : 2/5 hits, 3,33 expected hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Japanese and 2 bombers owned by the Americans lost in 25 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 20
Casualties for Americans: 3 bombers, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 4 fighters and 1 tactical_bomber
Battle in Philippines
Non Combat Move - Americans
3 bombers moved from 25 Sea Zone to Hawaiian Islands
3 carriers and 1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 battleship and 2 destroyers moved from 46 Sea Zone to 35 Sea Zone
4 transports moved from 92 Sea Zone to 89 Sea Zone
1 bomber moved from Northern Italy to Malta
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Ukraine to Crete
2 transports moved from 99 Sea Zone to 98 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 carrier and 1 cruiser moved from 46 Sea Zone to 35 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier, 5 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British buy 4 armour, 1 artillery, 3 fighters and 1 infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
2 armour moved from Belgian Congo to Egypt
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to Malta
1 fighter moved from Egypt to Malta
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 71 Sea Zone to 74 Sea Zone
3 fighters moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - British
Battle in 74 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 74 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kweichow
British attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Kweichow, round 2 : 2/5 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Borneo
British roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Borneo
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - British
3 fighters moved from Kweichow to India
1 aaGun moved from Kwangsi to Hunan
1 carrier moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from British Somaliland to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
2 battleships, 2 cruisers, 2 destroyers and 1 transport moved from 95 Sea Zone to 92 Sea Zone
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
3 armour placed in Egypt
3 fighters placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,6,1,4,4,6,2,3
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 5 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 armour
EDIT: Adding units owned by British to West India: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,83
Americans regular : 0,17
Japanese regular : 0,17
Germans AA : -0,33
British regular : -1,50
Italians AA : -0,17