TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Russia to Leningrad
1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Vyborg to Leningrad
1 artillery and 10 infantry moved from Smolensk to Novgorod
Combat - Russians
Battle in Leningrad
Russians attack with 1 armour, 4 artilleries, 1 fighter, 8 infantry and 1 mech_infantry
Germans defend with 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans roll AA dice in Leningrad : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 armour, 4 artilleries, 1 fighter, 8 infantry and 1 mech_infantry in Leningrad, round 2 : 6/15 hits, 4.67 expected hits
Germans roll dice for 2 aaGuns, 3 armour, 2 artilleries, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Leningrad, round 2 : 3/13 hits, 5.83 expected hits
3 infantry owned by the Russians, 2 aaGuns owned by the Germans, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Leningrad
Russians roll dice for 1 armour, 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Leningrad, round 3 : 5/12 hits, 4.17 expected hits
Germans roll dice for 3 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Leningrad, round 3 : 4/9 hits, 4.50 expected hits
4 infantry owned by the Russians, 1 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Leningrad
Russians roll dice for 1 armour, 4 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Leningrad, round 4 : 2/8 hits, 3.00 expected hits
Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Leningrad, round 4 : 3/4 hits, 2.17 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 armour owned by the Germans lost in Leningrad
Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Leningrad, round 5 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Leningrad, round 5 : 1/2 hits, 1.17 expected hits
1 artillery owned by the Russians and 1 tactical_bomber owned by the Germans lost in Leningrad
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Leningrad, round 6 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 fighter in Leningrad, round 6 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 46
Casualties for Russians: 3 artilleries and 8 infantry
Casualties for Germans: 2 aaGuns, 3 armour, 2 artilleries, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Battle in Novgorod
Russians attack with 1 artillery and 10 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 10 infantry in Novgorod, round 2 : 4/11 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Leningrad to Gorky
1 artillery and 7 infantry moved from Samara to Urals
1 infantry moved from Saratov to Samara
2 fighters moved from Iraq to Russia
1 tactical_bomber moved from Iraq to Urals
1 infantry moved from Uzbekistan to Kazakhstan
7 artilleries moved from Smolensk to Novgorod
1 armour and 1 mech_infantry moved from Smolensk to Novgorod
4 infantry moved from Smolensk to Russia
2 aaGuns, 2 armour, 4 artilleries, 17 infantry and 2 mech_infantrys moved from Korea to Southern Manchuria
1 submarine moved from 90 Sea Zone to 93 Sea Zone
1 aaGun and 13 infantry moved from Smolensk to Russia
3 infantry moved from Smolensk to Russia
Place Units - Russians
3 infantry placed in Urals
3 infantry placed in Siberia
7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Russians collect 26 PUs (6 lost to blockades); end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Hopei to Szechwan
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 fighter and 1 tactical_bomber moved from Kiangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
1 armour moved from Queensland to Northern Australia
Japanese take Northern Australia from ANZAC
1 armour moved from Northern Australia to Queensland
1 marine moved from Malaya to 132 Sea Zone
1 cruiser and 1 marine moved from 132 Sea Zone to 55 Sea Zone
Japanese take 55 Sea Zone from Americans
1 marine moved from 55 Sea Zone to New Guinea
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 132 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Solomon Islands
1 battleship moved from 132 Sea Zone to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to New Guinea
1 infantry moved from Siam to 132 Sea Zone
1 infantry moved from Malaya to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
Combat - Japanese
Battle in New Zealand
Battle in New Britain
Battle in Korea
Battle in Solomon Islands
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/5 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 3 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking New Zealand from ANZAC, taking New Britain from ANZAC, taking Korea from Russians, taking Solomon Islands from Americans, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in New Guinea
Japanese attack with 3 fighters, 3 infantry, 2 marines and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 3 fighters, 3 infantry, 2 marines and 3 tactical_bombers in New Guinea, round 2 : 3/11 hits, 4.67 expected hits
ANZAC roll dice for 2 infantry in New Guinea, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 3 fighters, 1 infantry, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Kiangsi
1 aaGun and 1 artillery moved from Kiangsi to Anhwe
2 artilleries moved from Honan to Anhwe
1 aaGun moved from Honan to Anhwe
3 infantry moved from Shantung to Anhwe
2 infantry moved from Jehol to Anhwe
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
1 transport moved from 132 Sea Zone to 21 Sea Zone
2 infantry moved from Manilla to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 7 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 cruiser moved from 46 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 4 submarines and 1 transport moved from 35 Sea Zone to 55 Sea Zone
3 infantry moved from New South Wales to Queensland
1 destroyer moved from 55 Sea Zone to 65 Sea Zone
3 carriers and 1 destroyer moved from 132 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from New Guinea to 55 Sea Zone
2 transports moved from 132 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Szechwan to Anhwe
1 fighter moved from 132 Sea Zone to Guam
1 fighter moved from 132 Sea Zone to Guam
1 fighter moved from Davao to 55 Sea Zone
1 fighter and 2 tactical_bombers moved from Caroline Islands to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 55 Sea Zone
1 fighter moved from Japan to Anhwe
Place Units - Japanese
1 destroyer and 1 submarine placed in 7 Sea Zone
1 artillery and 2 infantry placed in Shantung
2 infantry placed in New South Wales
1 fighter, 6 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -3.83
ANZAC regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Gibraltar
3 fighters moved from 106 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 3 artilleries, 3 fighters and 3 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 3 artilleries, 3 fighters and 3 infantry in Gibraltar, round 2 : 3/9 hits, 3.50 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 3 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from 106 Sea Zone to United Kingdom
2 carriers, 1 destroyer and 6 submarines moved from 106 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone
3 fighters moved from Gibraltar to 93 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 fighter moved from Western United States to 11 Sea Zone
8 fighters moved from 27 Sea Zone to Hawaiian Islands
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports moved from 27 Sea Zone to 11 Sea Zone
Place Units - Americans
2 carriers and 3 fighters placed in 11 Sea Zone
3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kwangtung to Fukien
Chinese take Fukien from Japanese
10 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Inner Mongolia to Szechwan
2 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Kwangtung to Hunan
5 artilleries and 4 infantry moved from Kwangtung to Kiangsi
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Tsinghai, round 2 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 5 artilleries and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 artilleries and 4 infantry in Kiangsi, round 2 : 3/9 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
4 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 4 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Shan State to Kweichow
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
Combat - British
Battle in Kweichow
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
British win, taking Kweichow from Japanese with 1 armour remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 2 artilleries and 5 infantry moved from Shan State to Yunnan
1 fighter moved from Eastern India to Iraq
1 artillery and 7 infantry moved from Eastern India to Burma
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
3 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
EDIT: 1 bomber moved from Eastern India to Iraq
2 aaGuns, 2 artilleries and 12 infantry moved from Kwangtung to Kiangsi
3 infantry moved from Southern Persia to Iraq
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Southern Persia
1 artillery and 1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 4,5
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
1 fighter and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in Eastern India change ownership: 1 fighter and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.50
Japanese regular : -1.00
Italians regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 armour moved from Anglo-Egyptian Sudan to Egypt
Combat - Italians
Non Combat Move - Italians
1 armour moved from Tobruk to Egypt
2 transports moved from 100 Sea Zone to 101 Sea Zone
4 infantry moved from Greece to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone
4 infantry moved from 100 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Northern Italy to 99 Sea Zone
1 infantry moved from Yugoslavia to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Egypt
1 transport moved from 100 Sea Zone to 99 Sea Zone
4 infantry moved from Northern Italy to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from Romania to Ukraine
1 aaGun and 1 infantry moved from Kursk to Bryansk
1 armour and 1 mech_infantry moved from Tula to Bryansk
1 marine moved from Egypt to 100 Sea Zone
1 cruiser and 1 marine moved from 100 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
2 artilleries and 1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 2 infantry
EDIT: Adding units owned by Italians to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Tunisia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Combat Move - ANZAC
1 fighter and 1 infantry moved from Kwangtung to Kiangsi
Non Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
1 artillery, 2 fighters and 1 infantry moved from Iraq to Northwest Persia
1 cruiser, 1 destroyer and 1 transport moved from 82 Sea Zone to 40 Sea Zone
Combat Move - French
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 factory_minor, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Northern Belarus to Leningrad
1 mech_infantry moved from Archangel to Leningrad
1 armour moved from Baltic States to Leningrad
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Leningrad
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Battle in Leningrad
Germans attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Leningrad, round 2 : 2/3 hits, 1.33 expected hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Leningrad
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Leningrad, round 3 : 3/4 hits, 2.17 expected hits
Russians roll dice for 1 armour in Leningrad, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 fighter owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Leningrad to Germany
1 tactical_bomber moved from Leningrad to Baltic States
1 fighter moved from Western Germany to Bryansk
1 aaGun, 4 armour, 6 artilleries, 19 infantry and 4 mech_infantrys moved from Tula to Bryansk
2 armour and 3 mech_infantrys moved from Germany to Baltic States
2 armour and 2 mech_infantrys moved from Stalingrad to Rostov
1 armour and 1 mech_infantry moved from Stalingrad to Rostov
1 armour and 1 mech_infantry moved from Stalingrad to Rostov
2 armour and 2 mech_infantrys moved from Stalingrad to Kursk
1 artillery moved from Norway to Finland
2 infantry moved from France to Normandy Bordeaux
1 submarine moved from 128 Sea Zone to 116 Sea Zone
1 destroyer and 1 transport moved from 115 Sea Zone to 116 Sea Zone
1 infantry moved from Western Germany to 116 Sea Zone
1 infantry moved from 116 Sea Zone to Norway
1 aaGun moved from Finland to Vyborg
1 artillery moved from Finland to Vyborg
4 infantry moved from Finland to Vyborg
1 tactical_bomber moved from Southern Italy to France
1 submarine moved from 122 Sea Zone to 128 Sea Zone
1 armour and 1 mech_infantry moved from Southern Caucasus to Northern Caucasus
1 armour and 1 mech_infantry moved from Southern Caucasus to Northern Caucasus
4 armour and 4 mech_infantrys moved from Rostov to Stalingrad
Place Units - Germans
1 factory_minor placed in Stalingrad
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
Germans undo move 3.
1 artillery and 4 infantry placed in Germany
2 infantry placed in France
1 armour and 1 mech_infantry placed in Western Germany
Germans undo move 3.
2 infantry placed in Western Germany
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Germany
1 armour and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 1 infantry
EDIT: Adding units owned by Germans to Finland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 infantry moved from Russia to Smolensk
1 fighter moved from Gorky to Smolensk
1 fighter and 1 infantry moved from Russia to Tula
1 tactical_bomber moved from Urals to Tula
1 artillery and 2 infantry moved from Novgorod to Leningrad
2 armour, 4 artilleries, 17 infantry and 2 mech_infantrys moved from Southern Manchuria to Korea
Combat - Russians
Battle in Tula
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tula, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tula
Russians win, taking Tula from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Leningrad
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Leningrad, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Leningrad
Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Leningrad, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Leningrad, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour
Battle in Korea
Russians attack with 2 armour, 4 artilleries, 17 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 4 artilleries, 17 infantry and 2 mech_infantrys in Korea, round 2 : 6/25 hits, 6.50 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 2 armour, 4 artilleries, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Southern Manchuria to Korea
1 submarine moved from 93 Sea Zone to 96 Sea Zone
2 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Tula to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Kazakhstan to Urals
3 infantry moved from Russia to Samara
3 infantry moved from Russia to Samara
1 artillery and 3 infantry moved from Urals to Samara
3 infantry moved from Russia to Samara
1 armour and 1 mech_infantry moved from Novgorod to Russia
7 artilleries and 8 infantry moved from Novgorod to Vologda
Place Units - Russians
3 infantry placed in Urals
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,6
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to Wake Island
1 infantry moved from New Britain to 47 Sea Zone
1 infantry moved from New Guinea to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Gilbert Islands
2 infantry moved from Solomon Islands to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Marshall Islands
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Johnston Island
1 infantry moved from Hopei to Szechwan
2 fighters and 2 tactical_bombers moved from Anhwe to Szechwan
1 fighter moved from Anhwe to Szechwan
1 infantry moved from Jehol to Southern Manchuria
Japanese take Southern Manchuria from Chinese
Combat - Japanese
Japanese creates battle in territory 65 Sea Zone
Battle in Johnston Island
Battle in Marshall Islands
Battle in Gilbert Islands
Battle in Wake Island
Battle in Szechwan
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking 65 Sea Zone from Americans, taking Johnston Island from Americans, taking Marshall Islands from Americans, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans, taking Szechwan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 65 Sea Zone to 31 Sea Zone
1 destroyer moved from 47 Sea Zone to 31 Sea Zone
2 marines moved from New Guinea to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
2 battleships, 2 cruisers, 1 destroyer, 3 marines and 4 submarines moved from 55 Sea Zone to 31 Sea Zone
6 carriers moved from 55 Sea Zone to 31 Sea Zone
6 fighters and 5 tactical_bombers moved from 55 Sea Zone to 31 Sea Zone
1 fighter moved from Guam to 31 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Queensland to 55 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 55 Sea Zone to 31 Sea Zone
2 infantry moved from New South Wales to Queensland
1 submarine moved from 34 Sea Zone to 31 Sea Zone
1 cruiser moved from 20 Sea Zone to 7 Sea Zone
1 destroyer moved from 55 Sea Zone to 31 Sea Zone
1 destroyer moved from 7 Sea Zone to 33 Sea Zone
1 submarine moved from 7 Sea Zone to 34 Sea Zone
1 infantry moved from Shantung to Kiangsu
1 artillery and 5 infantry moved from Shantung to Anhwe
3 fighters and 2 tactical_bombers moved from Szechwan to Anhwe
1 infantry moved from Anhwe to Hopei
1 tactical_bomber moved from 55 Sea Zone to Caroline Islands
1 fighter moved from Guam to Caroline Islands
1 fighter moved from Japan to 7 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Jehol
1 transport moved from 20 Sea Zone to 7 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
2 infantry and 1 mech_infantry placed in Shantung
3 infantry placed in New South Wales
1 artillery, 4 infantry and 1 marine placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 31 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter
EDIT: Removing units owned by Japanese from Caroline Islands: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 31 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 infantry, 9 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 93 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Tunisia
1 bomber moved from Iraq to Tunisia
1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
Combat - Americans
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 4/6 hits, 2.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Tunisia to Malta
2 fighters and 1 tactical_bomber moved from Tunisia to 96 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
EDIT: 2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
3 fighters moved from 93 Sea Zone to Malta
3 carriers, 2 destroyers and 6 submarines moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from United Kingdom to 96 Sea Zone
11 fighters moved from Hawaiian Islands to 11 Sea Zone
2 fighters moved from 11 Sea Zone to Western United States
1 fighter moved from 11 Sea Zone to Western United States
Place Units - Americans
1 artillery and 2 infantry placed in Central United States
1 transport placed in 104 Sea Zone
9 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Yunnan to Szechwan
10 infantry moved from Tsinghai to Hopei
5 artilleries and 8 infantry moved from Kiangsi to Hopei
1 artillery and 2 infantry moved from Hunan to Hopei
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 6 artilleries and 20 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 artilleries and 20 infantry in Hopei, round 2 : 9/26 hits, 6.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 6 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Eastern Sinkiang
1 infantry moved from Fukien to Kiangsi
Place Units - Chinese
6 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
2 fighters moved from Gibraltar to Algeria
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Algeria
Combat - British
Battle in Algeria
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 3/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Algeria to Malta
2 fighters moved from United Kingdom to 96 Sea Zone
3 fighters moved from Iraq to Malta
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 artillery moved from Southern Persia to 82 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 82 Sea Zone to 40 Sea Zone
EDIT: 1 destroyer and 1 submarine moved from 82 Sea Zone to 40 Sea Zone
1 artillery moved from 40 Sea Zone to Eastern India
1 artillery and 2 infantry moved from Burma to Eastern India
1 mech_infantry moved from Eastern India to Yunnan
1 infantry moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
1 armour moved from Kweichow to Hopei
2 aaGuns, 2 artilleries and 12 infantry moved from Kiangsi to Hopei
1 aaGun, 2 artilleries and 5 infantry moved from Yunnan to Szechwan
5 infantry moved from Burma to Yunnan
1 artillery moved from Southern Persia to Northwest Persia
3 infantry moved from Iraq to Southern Persia
1 artillery and 2 infantry moved from Iraq to Southern Persia
1 artillery and 2 infantry moved from Iraq to Southern Persia
3 artilleries moved from Iraq to Northwest Persia
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
4 artilleries and 11 infantry moved from Belgian Congo to Rhodesia
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Southern Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 carrier and 1 transport placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in 40 Sea Zone change ownership: 1 carrier and 1 transport
Combat Hit Differential Summary :
Chinese regular : 2.83
Americans regular : 1.17
Japanese regular : -0.67
Italians regular : -1.00
British regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
Combat - Italians
Non Combat Move - Italians
2 transports moved from 100 Sea Zone to 101 Sea Zone
4 infantry moved from Greece to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 83 Sea Zone
4 infantry moved from 83 Sea Zone to Egypt
1 aaGun, 5 artilleries and 23 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 marine moved from Southern Italy to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 83 Sea Zone
1 marine moved from 83 Sea Zone to Egypt
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 100 Sea Zone to 83 Sea Zone
2 fighters moved from Southern Italy to 83 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to 99 Sea Zone
2 infantry and 2 transports moved from 99 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
2 infantry moved from Northern Italy to Southern Italy
2 armour and 2 mech_infantrys moved from Egypt to Iraq
1 aaGun, 1 armour, 1 infantry and 1 mech_infantry moved from Bryansk to Kursk
1 armour and 1 mech_infantry moved from Kursk to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Stalingrad
Place Units - Italians
1 carrier placed in 83 Sea Zone
1 infantry and 1 mech_infantry placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 transport moved from 40 Sea Zone to 57 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Kiangsi to Hopei
1 fighter moved from Kiangsi to Shan State
1 artillery, 2 fighters and 3 infantry moved from Northwest Persia to Southern Persia
Combat Move - French
1 infantry moved from Northwest Persia to Southern Caucasus
Russians take Southern Caucasus from Germans
Combat - French
Non Combat Move - French
1 destroyer moved from 40 Sea Zone to 57 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 fighters, 7 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Northern Caucasus to Southern Caucasus
1 armour moved from Stalingrad to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Stalingrad
1 artillery and 4 infantry moved from Vyborg to Leningrad
1 armour and 1 mech_infantry moved from Baltic States to Leningrad
2 armour and 2 mech_infantrys moved from Baltic States to Leningrad
1 armour moved from Stalingrad to Saratov
Germans take Saratov from Russians
1 armour moved from Saratov to Stalingrad
Combat - Germans
Battle in Southern Caucasus
Germans attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Southern Caucasus, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Southern Caucasus, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Southern Caucasus
Germans win, taking Southern Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Leningrad
Germans attack with 3 armour, 1 artillery, 4 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 3 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Leningrad, round 2 : 3/11 hits, 3.67 expected hits
Russians roll dice for 1 artillery in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 3 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 aaGun moved from Vyborg to Leningrad
1 armour and 5 mech_infantrys moved from Baltic States to Leningrad
1 mech_infantry moved from Baltic States to Leningrad
1 armour and 1 mech_infantry moved from Northern Caucasus to Stalingrad
2 armour and 2 mech_infantrys moved from Kursk to Stalingrad
1 aaGun, 6 artilleries and 19 infantry moved from Bryansk to Kursk
1 artillery and 2 infantry moved from Germany to Poland
1 transport moved from 116 Sea Zone to 113 Sea Zone
2 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
1 infantry moved from Norway to Finland
1 infantry moved from Karelia to Archangel
2 infantry moved from Finland to Karelia
1 aaGun moved from Finland to Karelia
1 artillery and 6 infantry moved from Finland to Vyborg
2 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 destroyer and 1 submarine moved from 116 Sea Zone to 115 Sea Zone
1 submarine moved from 128 Sea Zone to 127 Sea Zone
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 fighter and 2 tactical_bombers moved from France to Southern Italy
2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
1 armour and 1 mech_infantry moved from Germany to Romania
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Baltic States to Ukraine
3 armour and 3 mech_infantrys moved from Bryansk to Rostov
1 bomber moved from Germany to Southern Italy
1 armour and 1 mech_infantry moved from Western Germany to Yugoslavia
1 armour and 1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
3 infantry placed in Stalingrad
4 artilleries and 4 infantry placed in Germany
3 fighters and 2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 armour, 4 artilleries, 17 infantry and 2 mech_infantrys moved from Korea to Southern Manchuria
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Battle in Southern Manchuria
Russians attack with 2 armour, 4 artilleries, 17 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 4 artilleries, 17 infantry and 2 mech_infantrys in Southern Manchuria, round 2 : 5/25 hits, 6.50 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Southern Manchuria
Russians win, taking Southern Manchuria from Japanese with 2 armour, 4 artilleries, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Gorky
7 artilleries and 7 infantry moved from Vologda to Gorky
1 infantry moved from Tula to Russia
1 infantry moved from Smolensk to Russia
2 artilleries and 43 infantry moved from Russia to Samara
4 infantry moved from Samara to Urals
2 aaGuns moved from Korea to Southern Manchuria
1 submarine moved from 96 Sea Zone to 95 Sea Zone
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1
Russians collect 29 PUs (1 lost to blockades); end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Wake Island to 24 Sea Zone
2 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Marshall Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 battleship, 1 cruiser and 2 marines moved from 31 Sea Zone to 27 Sea Zone
2 marines moved from 27 Sea Zone to Hawaiian Islands
5 fighters and 5 tactical_bombers moved from 31 Sea Zone to Hawaiian Islands
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 31 Sea Zone to 27 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 27 Sea Zone to Hawaiian Islands
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
1 infantry moved from Kiangsu to Fukien
Japanese take Fukien from Chinese
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Anhwe to Kiangsi
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
Combat - Japanese
Battle in Kwangtung
Battle in Midway
Battle in Korea
Battle in Hawaiian Islands
Japanese attack with 1 armour, 2 artilleries, 5 fighters, 5 infantry, 2 marines and 5 tactical_bombers
Americans defend with 1 airfield, 2 artilleries, 1 harbour, 4 infantry and 1 marine
Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 5 infantry, 2 marines and 5 tactical_bombers in Hawaiian Islands, round 2 : 10/20 hits, 8.83 expected hits
Americans roll dice for 2 artilleries, 4 infantry and 1 marine in Hawaiian Islands, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Japanese, 4 infantry owned by the Americans, 1 marine owned by the Americans and 2 artilleries owned by the Americans lost in Hawaiian Islands
Japanese win, taking Kwangtung from UK_Pacific, taking Midway from Americans, taking Korea from Russians, taking Hawaiian Islands from Americans with 1 armour, 2 artilleries, 5 fighters, 3 infantry, 2 marines and 5 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 artilleries, 4 infantry and 1 marine
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 1/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Queensland
1 battleship and 1 marine moved from 31 Sea Zone to 55 Sea Zone
6 carriers moved from 31 Sea Zone to 27 Sea Zone
1 cruiser, 4 destroyers and 5 submarines moved from 31 Sea Zone to 27 Sea Zone
5 fighters and 5 tactical_bombers moved from Hawaiian Islands to 27 Sea Zone
2 fighters moved from Japan to 27 Sea Zone
1 carrier moved from 7 Sea Zone to 27 Sea Zone
1 destroyer moved from 33 Sea Zone to 27 Sea Zone
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsi to Anhwe
1 infantry moved from Jehol to Chahar
2 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Anhwe to Kwangtung
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
3 infantry moved from New South Wales to Queensland
1 infantry moved from Anhwe to Honan
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
1 fighter moved from 7 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Japan to 27 Sea Zone
1 destroyer moved from 7 Sea Zone to 27 Sea Zone
2 infantry moved from Gilbert Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
1 transport moved from 31 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
1 infantry moved from Jehol to Anhwe
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Jehol
1 aaGun, 1 artillery and 1 infantry moved from Japan to Kyushu
1 submarine moved from 34 Sea Zone to 55 Sea Zone
1 fighter moved from Caroline Islands to Davao
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
1 carrier and 1 destroyer placed in 64 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 84 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 infantry and 10 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 3 fighters moved from Malta to Trans-Jordan
1 artillery moved from Tunisia to Libya
Americans take Libya from Italians
2 transports moved from 96 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Malta to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 100 Sea Zone
1 infantry moved from Tunisia to 96 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus
2 carriers and 2 destroyers moved from 96 Sea Zone to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Trans-Jordan
1 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
Combat - Americans
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2
Purchase Units - Germans
Germans buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from East Europe to Ukraine S.S.R.
2 fighters moved from East Europe to Ukraine S.S.R.
1 bomber and 2 fighters moved from West Europe to Ukraine S.S.R.
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 bomber, 4 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 4 fighters and 1 infantry in Ukraine S.S.R., round 2 : 2/6 hits, 2,83 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Ukraine S.S.R. to Germany
2 fighters moved from Ukraine S.S.R. to East Europe
2 fighters moved from Ukraine S.S.R. to Germany
10 infantry moved from Germany to East Europe
1 aaGun and 2 infantry moved from West Europe to South Europe
Place Units - Germans
12 infantry placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour and 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern France to Northern Italy
1 artillery and 3 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 armour placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,5,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,6,6,3,6,4
Italians collect 9 PUs (10 lost to blockades); end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Round: 7
Purchase Units - Germans
Germans buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from East Europe to Ukraine S.S.R.
1 fighter moved from East Europe to Ukraine S.S.R.
2 fighters moved from Germany to Ukraine S.S.R.
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Ukraine S.S.R., round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to Germany
1 fighter moved from Ukraine S.S.R. to Germany
1 fighter moved from Ukraine S.S.R. to East Europe
2 infantry moved from Germany to West Europe
7 infantry moved from Germany to East Europe
1 armour moved from Germany to East Europe
Place Units - Germans
1 armour and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy nothing; Remaining resources: 28 PUs;
Combat Move - Russians
3 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Samara to Volgograd
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Volgograd
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 armour, 12 infantry and 1 mech_infantry moved from Samara to Russia
1 aaGun and 5 infantry moved from Novosibirsk to Samara
1 aaGun moved from Samara to Russia
1 submarine moved from 113 Sea Zone to 114 Sea Zone
Turn Complete - Russians
Russians collect 17 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
3 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
3 artilleries moved from Bryansk to Belarus
1 armour moved from Bryansk to Smolensk
1 armour moved from Smolensk to Belarus
2 armour moved from Bryansk to Belarus
11 mech_infantrys moved from Bryansk to Belarus
5 infantry moved from Bryansk to Belarus
17 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Belarus
Russians attack with 3 armour, 3 artilleries, 22 infantry and 11 mech_infantrys
Germans defend with 4 artilleries and 11 infantry
Russians roll dice for 3 armour, 3 artilleries, 22 infantry and 11 mech_infantrys in Belarus, round 2 : 11/39 hits, 8.50 expected hits
Germans roll dice for 4 artilleries and 11 infantry in Belarus, round 2 : 6/15 hits, 5.00 expected hits
6 infantry owned by the Russians lost in Belarus
11 infantry owned by the Germans lost in Belarus
11 mech_infantrys owned by the Russians, 16 infantry owned by the Russians, 3 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Smolensk
Germans win with 4 artilleries remaining. Battle score for attacker is 15
Casualties for Russians: 6 infantry
Casualties for Germans: 11 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 aaGuns moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Russia
8 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Smolensk
14 infantry moved from Bryansk to Russia
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Samara
2 infantry moved from Russia to Smolensk
2 aaGuns and 24 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
2 aaGuns, 1 armour, 3 fighters and 8 infantry moved from New South Wales to Queensland
1 mech_infantry moved from Western Australia to Queensland
1 submarine moved from 59 Sea Zone to 42 Sea Zone
1 submarine moved from 59 Sea Zone to 132 Sea Zone
1 fighter moved from Northern Sinkiang to Western Sinkiang
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French