@simon33 said in Lebowsky (Axis) vs Simon33 (allies+0):
hold on, I think I need to edit USA
Is the edit ok? I’ll reapply assuming you didn’t see it.
@mainah did an edit attack on an unguarded japanese transport with the fighter from Philippines.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Alexandria to Egypt
Italians take Egypt from British
1 bomber and 1 fighter moved from Alexandria to Greece
3 transports moved from 98 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Greece
1 battleship and 2 cruisers moved from 98 Sea Zone to 96 Sea Zone
2 armour and 1 mech_infantry moved from Eastern Poland to Poland
Combat - Italians
Battle in Greece
Italians attack with 1 bomber, 1 fighter and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Greece, round 2 : 1/5 hits, 1.67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Greece, round 3 : 2/5 hits, 1.67 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Greece, round 4 : 2/5 hits, 1.67 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in 96 Sea Zone
Italians attack with 1 battleship and 2 cruisers
French defend with 1 destroyer
Italians roll dice for 1 battleship and 2 cruisers in 96 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 96 Sea Zone
Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Poland
Italians attack with 2 armour and 1 mech_infantry
British defend with 1 bomber; Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Poland, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 bomber and 1 infantry in Poland, round 2 : 0/2 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 bomber owned by the British lost in Poland
Italians win, taking Poland from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for British: 1 bomber
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 armour moved from Alexandria to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from Greece to Albania
1 bomber moved from Greece to Southern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to Tunisia
Place Units - Italians
1 artillery and 6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 3.17
Neutral_Allies regular : -2.67
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 fighters moved from Yunnan to Suiyuyan
Combat - ANZAC
Battle in Suiyuyan
ANZAC attack with 2 fighters
Japanese defend with 1 artillery
ANZAC roll dice for 2 fighters in Suiyuyan, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Suiyuyan
ANZAC win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Suiyuyan to Kansu
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 bomber moved from New South Wales to New Zealand
2 aaGuns moved from Queensland to New South Wales
2 artilleries moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
2 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to New Zealand
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Germany to 114 Sea Zone
1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Finland
1 infantry moved from Karelia to Finland
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 armour and 7 infantry moved from Karelia to Novgorod
2 infantry moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
4 armour, 9 artilleries, 1 fighter, 20 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Germans creates battle in territory 99 Sea Zone
Battle in Finland
Germans attack with 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 battleship in Finland, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 4 armour, 9 artilleries, 1 fighter, 20 infantry, 9 mech_infantrys and 1 tactical_bomber
Russians defend with 5 infantry
Germans roll dice for 4 armour, 9 artilleries, 1 fighter, 20 infantry, 9 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 11/44 hits, 12.50 expected hits
Russians roll dice for 5 infantry in Belarus, round 2 : 0/5 hits, 1.67 expected hits
5 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 armour, 9 artilleries, 1 fighter, 20 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Russians: 5 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
3 aaGuns moved from Eastern Poland to Belarus
2 armour moved from Slovakia Hungary to Belarus
1 armour moved from Slovakia Hungary to Northern Italy
1 infantry moved from France to Northern Italy
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Syria to Iraq
Germans take Iraq from Neutral_Axis
1 tactical_bomber moved from Alexandria to Iraq
1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
1 submarine moved from 105 Sea Zone to 124 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
8 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in France
1 fighter placed in Western Germany
5 mech_infantrys placed in Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -2.67
Germans regular : -3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Vologda to Ukraine
1 infantry moved from Vologda to Smolensk
4 infantry moved from Timguska to Kansu
2 infantry moved from Timguska to Urals
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
1 infantry moved from Volgograd to Caucasus
1 fighter moved from Ukraine to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Rostov
4 aaGuns, 4 armour, 3 artilleries, 26 infantry and 1 mech_infantry moved from Bryansk to Russia
Place Units - Russians
1 fighter and 9 infantry placed in Russia
1 fighter and 1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.83
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Vologda to Ukraine
1 infantry moved from Vologda to Smolensk
4 infantry moved from Timguska to Kansu
2 infantry moved from Timguska to Urals
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
1 infantry moved from Volgograd to Caucasus
1 fighter moved from Ukraine to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Rostov
4 aaGuns, 4 armour, 3 artilleries, 26 infantry and 1 mech_infantry moved from Bryansk to Russia
Place Units - Russians
1 fighter and 9 infantry placed in Russia
1 fighter and 1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.83
Russians regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
3 carriers, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 artillery, 7 infantry and 1 tactical_bomber moved from Korea to Amur
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
2 armour moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 armour and 2 infantry moved from 5 Sea Zone to Amur
1 fighter moved from Japan to Amur
2 bombers, 4 fighters and 3 tactical_bombers moved from Anhwe to Amur
1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat Hit Differential Summary :
@Gambler6
Scramble SZ 35?
@mainah no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
3 carriers, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 artillery, 7 infantry and 1 tactical_bomber moved from Korea to Amur
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
2 armour moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 armour and 2 infantry moved from 5 Sea Zone to Amur
1 fighter moved from Japan to Amur
2 bombers, 4 fighters and 3 tactical_bombers moved from Anhwe to Amur
1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
British defend with 1 armour and 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Battle in Philippines
Japanese attack with 3 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 3/8 hits, 2.83 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Amur
Japanese attack with 2 armour, 1 artillery, 2 bombers, 5 fighters, 9 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
Russians roll AA dice in Amur : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 5 fighters, 9 infantry and 4 tactical_bombers in Amur, round 2 : 12/23 hits, 9.50 expected hits
Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 2/12 hits, 4.00 expected hits
2 infantry owned by the Japanese, 10 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 5 fighters, 7 infantry and 4 tactical_bombers in Amur, round 3 : 12/21 hits, 9.17 expected hits
Russians roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 armour, 1 artillery, 2 bombers, 5 fighters, 7 infantry and 4 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
2 mech_infantrys moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Kiangsi
1 aaGun moved from Korea to Manchuria
5 fighters moved from Amur to Manchuria
4 tactical_bombers moved from Amur to Manchuria
2 bombers moved from Amur to Anhwe
3 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 armour and 2 infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Shantung
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : 6.17
UK_Pacific regular : -0.83
Russians regular : -2.67
Russians AA : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Morocco to Tunisia
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Western United States to 5 Sea Zone
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 92 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 2 bombers and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 110 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Tunisia
Americans attack with 1 armour
Italians defend with 1 infantry
Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in Tunisia
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Non Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from 110 Sea Zone to United Kingdom
2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 bomber moved from 5 Sea Zone to Soviet Far East
1 mech_infantry moved from Solomon Islands to 49 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 mech_infantry, 2 submarines and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to Central United States
Place Units - Americans
1 infantry placed in Central United States
1 infantry placed in Western United States
2 bombers placed in Eastern United States
1 bomber placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Non Combat Move - Chinese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 bomber moved from United Kingdom to France
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Shensi to Chahar
1 fighter moved from Yunnan to Chahar
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Chahar
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Chahar
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Egypt
British attack with 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 marine
British roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 marine in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Non Combat Move - British
1 artillery moved from Belgian Congo to Rhodesia
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from Chahar to Suiyuyan
1 mech_infantry moved from Sikang to Turkmenistan
2 infantry moved from Szechwan to Shensi
4 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from India to Yunnan
1 infantry moved from India to Burma
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Ontario to Quebec
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
Place Units - British
1 destroyer placed in 110 Sea Zone
1 airfield placed in Gibraltar
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 3 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : 0.67
Italians regular : 1.00
Germans AA : 0.83
Germans regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 destroyers and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to 81 Sea Zone
1 fighter moved from Southern Italy to 81 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from French Equatorial Africa to Belgian Congo
1 cruiser moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to Libya
1 fighter moved from Albania to Southern Italy
2 armour and 1 mech_infantry moved from Poland to Belarus
Combat - Italians
Battle in Cyprus
Battle in Malta
Battle in 81 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 battleship and 1 transport
Italians roll dice for 1 bomber and 1 fighter in 81 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 81 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Italians lost in 81 Sea Zone
Italians roll dice for 1 bomber in 81 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
British roll dice for 1 battleship and 1 transport in 81 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Italians lost in 81 Sea Zone
British win, taking Cyprus from British, taking Malta from British with 1 battleship and 1 transport remaining. Battle score for attacker is -24
Casualties for Italians: 1 bomber and 1 fighter
Battle in Belgian Congo
Italians attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Belgian Congo, round 2 : 0/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Belgian Congo, round 3 : 4/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Egypt
Italians attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
Place Units - Italians
2 destroyers and 2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : 1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 bomber moved from New Zealand to 42 Sea Zone
1 submarine moved from 63 Sea Zone to 42 Sea Zone
ANZAC take 54 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 2 submarines
Japanese defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport
Combat Hit Differential Summary :
@Gambler6 submerge sub in SZ 42
@Gambler6
no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 bomber moved from New Zealand to 42 Sea Zone
1 submarine moved from 63 Sea Zone to 42 Sea Zone
ANZAC take 54 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 2 submarines
Japanese defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Japanese
ANZAC roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 bomber in 42 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 bomber in 42 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
1 bomber owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 bomber and 2 submarines
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
1 cruiser moved from 64 Sea Zone to 63 Sea Zone
1 fighter moved from New Zealand to South Australia
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 bomber moved from New Zealand to 42 Sea Zone
1 submarine moved from 63 Sea Zone to 42 Sea Zone
ANZAC take 54 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 2 submarines
Japanese defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Japanese
ANZAC roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 bomber in 42 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 bomber in 42 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
1 bomber owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 bomber and 2 submarines
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
1 cruiser moved from 64 Sea Zone to 63 Sea Zone
1 fighter moved from New Zealand to South Australia
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
2 artilleries and 12 infantry moved from Bessarabia to Ukraine
2 infantry moved from Iraq to Persia
1 tactical_bomber moved from Iraq to Persia
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Persia, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 2 artilleries and 12 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 artilleries and 12 infantry in Ukraine, round 2 : 4/14 hits, 3.00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Bryansk to Belarus
6 armour moved from Belarus to Ukraine
9 mech_infantrys moved from Belarus to Ukraine
8 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Baltic States to Belarus
2 armour and 7 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Finland to Novgorod
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from France to Western Germany
5 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Persia to Trans-Jordan
1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 124 Sea Zone to 122 Sea Zone
Place Units - Germans
1 destroyer placed in 93 Sea Zone
1 mech_infantry placed in Germany
3 artilleries placed in Novgorod
3 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 1.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 fighter moved from Rostov to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
2 infantry moved from Rostov to Bryansk
1 infantry moved from Smolensk to Bryansk
1 fighter moved from Volgograd to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 99 Sea Zone
Russians attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians submerged
Battle in Bryansk
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians winGermans winGermans win with 1 submarine remaining with 1 submarine remaining, taking Bryansk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Chahar from Japanese to Chinese
EDIT: Turning off Edit Mode
3 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Russia to Smolensk
2 infantry moved from Urals to Vologda
4 infantry moved from Kansu to Novosibirsk
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Olgiy to Timguska
1 infantry moved from Buyant-Uhaa to Chahar
1 fighter moved from 99 Sea Zone to Caucasus
Place Units - Russians
1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 fighter moved from Rostov to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
2 infantry moved from Rostov to Bryansk
1 infantry moved from Smolensk to Bryansk
1 fighter moved from Volgograd to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 99 Sea Zone
Russians attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians submerged
Battle in Bryansk
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians winGermans winGermans win with 1 submarine remaining with 1 submarine remaining, taking Bryansk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Chahar from Japanese to Chinese
EDIT: Turning off Edit Mode
3 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Russia to Smolensk
2 infantry moved from Urals to Vologda
4 infantry moved from Kansu to Novosibirsk
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Olgiy to Timguska
1 infantry moved from Buyant-Uhaa to Chahar
1 fighter moved from 99 Sea Zone to Caucasus
Place Units - Russians
1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.33