@Jacob16 Yes, full scramble.
L21 Mainah (X) vs Gambler6 (L+14) BM3
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@mainah did an edit attack on an unguarded japanese transport with the fighter from Philippines.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Alexandria to Egypt Italians take Egypt from British 1 bomber and 1 fighter moved from Alexandria to Greece 3 transports moved from 98 Sea Zone to 97 Sea Zone 3 infantry moved from Northern Italy to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 battleship and 2 cruisers moved from 98 Sea Zone to 96 Sea Zone 2 armour and 1 mech_infantry moved from Eastern Poland to Poland Combat - Italians Battle in Greece Italians attack with 1 bomber, 1 fighter and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Greece, round 2 : 1/5 hits, 1.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Greece, round 3 : 2/5 hits, 1.67 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Greece, round 4 : 2/5 hits, 1.67 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 1 battleship and 2 cruisers French defend with 1 destroyer Italians roll dice for 1 battleship and 2 cruisers in 96 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 96 Sea Zone Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Poland Italians attack with 2 armour and 1 mech_infantry British defend with 1 bomber; Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Poland, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 bomber and 1 infantry in Poland, round 2 : 0/2 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 bomber owned by the British lost in Poland Italians win, taking Poland from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 17 Casualties for British: 1 bomber Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour moved from Alexandria to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 fighter moved from Greece to Albania 1 bomber moved from Greece to Southern Italy 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to Tunisia Place Units - Italians 1 artillery and 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : 3.17 Neutral_Allies regular : -2.67 Russians regular : -0.50
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 2 fighters moved from Yunnan to Suiyuyan Combat - ANZAC Battle in Suiyuyan ANZAC attack with 2 fighters Japanese defend with 1 artillery ANZAC roll dice for 2 fighters in Suiyuyan, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan ANZAC win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 fighters moved from Suiyuyan to Kansu 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 bomber moved from New South Wales to New Zealand 2 aaGuns moved from Queensland to New South Wales 2 artilleries moved from New South Wales to South Australia 1 artillery moved from Queensland to South Australia 2 infantry moved from Queensland to New South Wales 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to New Zealand Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6 ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.00
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 mech_infantry moved from Germany to 114 Sea Zone 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 mech_infantry moved from 115 Sea Zone to Finland 1 infantry moved from Karelia to Finland 1 armour moved from Karelia to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 armour and 7 infantry moved from Karelia to Novgorod 2 infantry moved from Eastern Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States 4 armour, 9 artilleries, 1 fighter, 20 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Belarus 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Syria to Trans-Jordan Germans take Trans-Jordan from British Combat - Germans Germans creates battle in territory 125 Sea Zone Germans creates battle in territory 99 Sea Zone Battle in Finland Germans attack with 1 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 battleship in Finland, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Baltic States Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 4 armour, 9 artilleries, 1 fighter, 20 infantry, 9 mech_infantrys and 1 tactical_bomber Russians defend with 5 infantry Germans roll dice for 4 armour, 9 artilleries, 1 fighter, 20 infantry, 9 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 11/44 hits, 12.50 expected hits Russians roll dice for 5 infantry in Belarus, round 2 : 0/5 hits, 1.67 expected hits 5 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 4 armour, 9 artilleries, 1 fighter, 20 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Russians: 5 infantry Non Combat Move - Germans 1 tactical_bomber moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland 3 aaGuns moved from Eastern Poland to Belarus 2 armour moved from Slovakia Hungary to Belarus 1 armour moved from Slovakia Hungary to Northern Italy 1 infantry moved from France to Northern Italy 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Syria to Iraq Germans take Iraq from Neutral_Axis 1 tactical_bomber moved from Alexandria to Iraq 1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy 1 submarine moved from 105 Sea Zone to 124 Sea Zone 1 submarine moved from 105 Sea Zone to 112 Sea Zone 8 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 artillery and 2 infantry placed in France 1 fighter placed in Western Germany 5 mech_infantrys placed in Germany 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -2.67 Germans regular : -3.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 fighters and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Rostov to Ukraine 2 fighters and 1 tactical_bomber moved from Vologda to Ukraine 1 infantry moved from Vologda to Smolensk 4 infantry moved from Timguska to Kansu 2 infantry moved from Timguska to Urals Combat - Russians Russians creates battle in territory 125 Sea Zone Russians creates battle in territory 115 Sea Zone Battle in 115 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 infantry moved from Volgograd to Caucasus 1 fighter moved from Ukraine to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Bryansk to Rostov 4 aaGuns, 4 armour, 3 artilleries, 26 infantry and 1 mech_infantry moved from Bryansk to Russia Place Units - Russians 1 fighter and 9 infantry placed in Russia 1 fighter and 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.83 Russians regular : 0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 fighters and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Rostov to Ukraine 2 fighters and 1 tactical_bomber moved from Vologda to Ukraine 1 infantry moved from Vologda to Smolensk 4 infantry moved from Timguska to Kansu 2 infantry moved from Timguska to Urals Combat - Russians Russians creates battle in territory 125 Sea Zone Russians creates battle in territory 115 Sea Zone Battle in 115 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 infantry moved from Volgograd to Caucasus 1 fighter moved from Ukraine to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Bryansk to Rostov 4 aaGuns, 4 armour, 3 artilleries, 26 infantry and 1 mech_infantry moved from Bryansk to Russia Place Units - Russians 1 fighter and 9 infantry placed in Russia 1 fighter and 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.83 Russians regular : 0.67
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines 3 carriers, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Sumatra to 41 Sea Zone 1 battleship and 1 marine moved from 41 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java 1 artillery, 7 infantry and 1 tactical_bomber moved from Korea to Amur 1 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei 2 armour moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 2 armour and 2 infantry moved from 5 Sea Zone to Amur 1 fighter moved from Japan to Amur 2 bombers, 4 fighters and 3 tactical_bombers moved from Anhwe to Amur 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines
Combat Hit Differential Summary :
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@Gambler6
Scramble SZ 35? -
@mainah no scramble
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines 3 carriers, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Sumatra to 41 Sea Zone 1 battleship and 1 marine moved from 41 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java 1 artillery, 7 infantry and 1 tactical_bomber moved from Korea to Amur 1 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei 2 armour moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 2 armour and 2 infantry moved from 5 Sea Zone to Amur 1 fighter moved from Japan to Amur 2 bombers, 4 fighters and 3 tactical_bombers moved from Anhwe to Amur 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Combat - Japanese Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 armour and 1 infantry Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 armour and 1 infantry Battle in Philippines Japanese attack with 3 fighters, 4 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 3/8 hits, 2.83 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Amur Japanese attack with 2 armour, 1 artillery, 2 bombers, 5 fighters, 9 infantry and 4 tactical_bombers Russians defend with 2 aaGuns and 12 infantry Russians roll AA dice in Amur : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 5 fighters, 9 infantry and 4 tactical_bombers in Amur, round 2 : 12/23 hits, 9.50 expected hits Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 2/12 hits, 4.00 expected hits 2 infantry owned by the Japanese, 10 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 5 fighters, 7 infantry and 4 tactical_bombers in Amur, round 3 : 12/21 hits, 9.17 expected hits Russians roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 armour, 1 artillery, 2 bombers, 5 fighters, 7 infantry and 4 tactical_bombers remaining. Battle score for attacker is 40 Casualties for Japanese: 2 infantry Casualties for Russians: 2 aaGuns and 12 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 2 mech_infantrys moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Kiangsi 1 aaGun moved from Korea to Manchuria 5 fighters moved from Amur to Manchuria 4 tactical_bombers moved from Amur to Manchuria 2 bombers moved from Amur to Anhwe 3 fighters moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 44 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 carrier moved from 41 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 armour and 2 infantry placed in Kiangsu 2 armour and 1 mech_infantry placed in Shantung 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 6.17 UK_Pacific regular : -0.83 Russians regular : -2.67 Russians AA : -1.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 2 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Morocco to Tunisia 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Western United States to 5 Sea Zone Combat - Americans Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 92 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 110 Sea Zone Americans attack with 2 bombers and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 110 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Tunisia Americans attack with 1 armour Italians defend with 1 infantry Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in Tunisia Italians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour Non Combat Move - Americans 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 bombers moved from 110 Sea Zone to United Kingdom 2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Central United States 1 bomber moved from 5 Sea Zone to Soviet Far East 1 mech_infantry moved from Solomon Islands to 49 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 mech_infantry, 2 submarines and 1 transport moved from 49 Sea Zone to 26 Sea Zone 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from Western United States to Central United States Place Units - Americans 1 infantry placed in Central United States 1 infantry placed in Western United States 2 bombers placed in Eastern United States 1 bomber placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Combat - Chinese Chinese creates battle in territory Suiyuyan Non Combat Move - Chinese 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 airfield, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 bomber moved from United Kingdom to France 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 battleship moved from 80 Sea Zone to 81 Sea Zone 1 mech_infantry moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Shensi to Chahar 1 fighter moved from Yunnan to Chahar Combat - British Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Chahar British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Chahar British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 mech_infantry Battle in Egypt British attack with 1 mech_infantry Italians defend with 1 factory_minor, 1 harbour and 1 marine British roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 marine in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Non Combat Move - British 1 artillery moved from Belgian Congo to Rhodesia 1 armour and 1 mech_infantry moved from India to Eastern Persia 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 fighter moved from Chahar to Suiyuyan 1 mech_infantry moved from Sikang to Turkmenistan 2 infantry moved from Szechwan to Shensi 4 infantry moved from Burma to Shan State 1 mech_infantry moved from India to Eastern Persia 1 mech_infantry moved from India to Yunnan 1 infantry moved from India to Burma 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Ontario to Quebec 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from United Kingdom to Gibraltar Place Units - British 1 destroyer placed in 110 Sea Zone 1 airfield placed in Gibraltar 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6 UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Units Change Ownership Some Units in India change ownership: 2 artilleries and 3 infantry Some Units in 39 Sea Zone change ownership: 1 transport Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 0.67 Italians regular : 1.00 Germans AA : 0.83 Germans regular : -0.33 British regular : 0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 destroyers and 2 submarines; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Greece to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from Southern Italy to 81 Sea Zone 1 fighter moved from Southern Italy to 81 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 armour moved from French Equatorial Africa to Belgian Congo 1 cruiser moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to Libya 1 fighter moved from Albania to Southern Italy 2 armour and 1 mech_infantry moved from Poland to Belarus Combat - Italians Battle in Cyprus Battle in Malta Battle in 81 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 battleship and 1 transport Italians roll dice for 1 bomber and 1 fighter in 81 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 transport in 81 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in 81 Sea Zone Italians roll dice for 1 bomber in 81 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 battleship and 1 transport in 81 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Italians lost in 81 Sea Zone British win, taking Cyprus from British, taking Malta from British with 1 battleship and 1 transport remaining. Battle score for attacker is -24 Casualties for Italians: 1 bomber and 1 fighter Battle in Belgian Congo Italians attack with 1 armour, 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 3 infantry in Belgian Congo, round 2 : 0/5 hits, 1.50 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Belgian Congo, round 3 : 4/5 hits, 1.50 expected hits British roll dice for 1 infantry in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Egypt Italians attack with 1 artillery and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians Place Units - Italians 2 destroyers and 2 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 British regular : 1.67
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TripleA Manual Gamesave Post: ANZAC round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 bomber moved from New Zealand to 42 Sea Zone 1 submarine moved from 63 Sea Zone to 42 Sea Zone ANZAC take 54 Sea Zone from Japanese 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 bomber and 2 submarines Japanese defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport
Combat Hit Differential Summary :
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@Gambler6 submerge sub in SZ 42
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@Gambler6
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 bomber moved from New Zealand to 42 Sea Zone 1 submarine moved from 63 Sea Zone to 42 Sea Zone ANZAC take 54 Sea Zone from Japanese 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 bomber and 2 submarines Japanese defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese ANZAC roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 bomber in 42 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber in 42 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits 1 bomber owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -12 Casualties for ANZAC: 1 bomber and 2 submarines Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - ANZAC 1 cruiser moved from 64 Sea Zone to 63 Sea Zone 1 fighter moved from New Zealand to South Australia Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians Combat - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 bomber moved from New Zealand to 42 Sea Zone 1 submarine moved from 63 Sea Zone to 42 Sea Zone ANZAC take 54 Sea Zone from Japanese 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 bomber and 2 submarines Japanese defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese ANZAC roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 bomber in 42 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber in 42 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits 1 bomber owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -12 Casualties for ANZAC: 1 bomber and 2 submarines Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - ANZAC 1 cruiser moved from 64 Sea Zone to 63 Sea Zone 1 fighter moved from New Zealand to South Australia Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians Combat - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 bombers, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 1 tactical_bomber moved from Eastern Poland to Bryansk 2 artilleries and 12 infantry moved from Bessarabia to Ukraine 2 infantry moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Persia Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Bryansk Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Persia Germans attack with 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Persia, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ukraine Germans attack with 2 artilleries and 12 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 artilleries and 12 infantry in Ukraine, round 2 : 4/14 hits, 3.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 tactical_bomber moved from Bryansk to Belarus 6 armour moved from Belarus to Ukraine 9 mech_infantrys moved from Belarus to Ukraine 8 mech_infantrys moved from Eastern Poland to Ukraine 2 infantry moved from Baltic States to Belarus 2 armour and 7 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Finland to Novgorod 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from France to Western Germany 5 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Persia to Trans-Jordan 1 tactical_bomber moved from Southern Italy to Trans-Jordan 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 124 Sea Zone to 122 Sea Zone Place Units - Germans 1 destroyer placed in 93 Sea Zone 1 mech_infantry placed in Germany 3 artilleries placed in Novgorod 3 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.33 British regular : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 fighter moved from Rostov to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 2 infantry moved from Rostov to Bryansk 1 infantry moved from Smolensk to Bryansk 1 fighter moved from Volgograd to Bryansk 1 fighter moved from Russia to Bryansk Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in 99 Sea Zone Russians attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Russians submerged Battle in Bryansk Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians winGermans winGermans win with 1 submarine remaining with 1 submarine remaining, taking Bryansk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Chahar from Japanese to Chinese EDIT: Turning off Edit Mode 3 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Russia to Smolensk 2 infantry moved from Urals to Vologda 4 infantry moved from Kansu to Novosibirsk 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Olgiy to Yenisey 1 infantry moved from Olgiy to Timguska 1 infantry moved from Buyant-Uhaa to Chahar 1 fighter moved from 99 Sea Zone to Caucasus Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 fighter moved from Rostov to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 2 infantry moved from Rostov to Bryansk 1 infantry moved from Smolensk to Bryansk 1 fighter moved from Volgograd to Bryansk 1 fighter moved from Russia to Bryansk Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in 99 Sea Zone Russians attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Russians submerged Battle in Bryansk Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians winGermans winGermans win with 1 submarine remaining with 1 submarine remaining, taking Bryansk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Chahar from Japanese to Chinese EDIT: Turning off Edit Mode 3 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Russia to Smolensk 2 infantry moved from Urals to Vologda 4 infantry moved from Kansu to Novosibirsk 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Olgiy to Yenisey 1 infantry moved from Olgiy to Timguska 1 infantry moved from Buyant-Uhaa to Chahar 1 fighter moved from 99 Sea Zone to Caucasus Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.33