@Stucifer Whatever you do to make the game fun for me, I’ll take.
L21 Mainah (X) vs Gambler6 (L+14) BM3
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Western Germany to Denmark Combat - Italians Battle in Denmark Italians attack with 1 artillery and 3 infantry Americans defend with 1 marine Italians roll dice for 1 artillery and 3 infantry in Denmark, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 marine in Denmark, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Denmark, round 3 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 marine in Denmark, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Denmark, round 4 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 marine in Denmark, round 4 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans and 1 infantry owned by the Italians lost in Denmark Italians win, taking Denmark from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for Americans: 1 marine Non Combat Move - Italians 2 aaGuns, 2 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries and 1 fighter placed in Southern Italy 2 infantry placed in Egypt Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -2.00
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 1 submarine and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 infantry moved from South Australia to New South Wales 1 artillery moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia 2 fighters moved from Hawaiian Islands to Queensland Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.67
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Western Germany to Archangel 1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel 3 mech_infantrys moved from Karelia to Archangel 2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone 2 artilleries and 2 infantry moved from 113 Sea Zone to Norway 3 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 artillery and 2 infantry moved from Bryansk to Belarus 1 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 1 mech_infantry moved from Caucasus to Volgograd Germans take Volgograd from Russians 3 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia Combat - Germans Battle in Archangel Germans attack with 4 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 1 fighter, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 bomber; Russians defend with 2 armour and 1 mech_infantry Germans roll dice for 4 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 4/9 hits, 4.33 expected hits Russians roll dice for 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/7 hits, 3.00 expected hits 1 mech_infantry owned by the Russians, 1 mech_infantry owned by the British, 1 armour owned by the Russians, 1 bomber owned by the Americans and 3 mech_infantrys owned by the Germans lost in Archangel Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in Archangel, round 3 : 4/6 hits, 3.83 expected hits Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1.67 expected hits 1 armour owned by the Russians, 1 tactical_bomber owned by the British, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Archangel Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 32 Casualties for Germans: 3 mech_infantrys and 1 tactical_bomber Casualties for Americans: 1 bomber Casualties for British: 1 fighter, 1 mech_infantry and 1 tactical_bomber Casualties for Russians: 2 armour and 1 mech_infantry Battle in Norway Germans attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 2 artilleries and 4 infantry Germans roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 3/8 hits, 3.50 expected hits Americans roll dice for 2 artilleries and 4 infantry in Norway, round 2 : 3/6 hits, 2.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Norway Germans roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Norway, round 3 : 3/5 hits, 2.50 expected hits Americans roll dice for 2 artilleries and 1 infantry in Norway, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Casualties for Americans: 2 artilleries and 4 infantry Battle in Rostov Germans attack with 1 artillery and 2 infantry British defend with 1 mech_infantry Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Northwest Persia Germans attack with 3 armour and 2 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 3 armour and 2 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Belarus Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Archangel to Bryansk 1 bomber moved from Archangel to Germany 3 bombers moved from Archangel to Bryansk 3 fighters moved from Norway to Western Germany 1 tactical_bomber moved from Norway to Western Germany 3 infantry moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Ukraine to Bryansk 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 2 mech_infantrys moved from Caucasus to Bryansk 2 mech_infantrys moved from Caucasus to Northwest Persia Place Units - Germans 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western Germany 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Russians regular : 0.33 Germans regular : -0.50 British regular : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus 2 fighters and 2 tactical_bombers moved from Russia to Belarus 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Vologda to Archangel Combat - Russians Battle in Belarus Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Belarus to Russia Place Units - Russians 1 fighter, 1 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 battleship and 1 marine moved from 32 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 bomber moved from Kwangtung to 42 Sea Zone 1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya Combat - Japanese Battle in New Guinea Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win, taking New Guinea from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 3 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 0/6 hits, 2.17 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Malaya Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 3 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 4 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Dzavhan from Russians to Japanese EDIT: Adding units owned by Japanese to Dzavhan: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 infantry EDIT: Turning off Edit Mode 1 carrier and 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 bomber moved from 42 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 aaGun, 1 artillery, 1 bomber and 2 infantry moved from Kwangtung to Kiangsi 2 transports moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 2 infantry moved from 20 Sea Zone to Kiangsi 1 transport moved from 20 Sea Zone to 19 Sea Zone 3 artilleries moved from Kiangsu to Kiangsi 3 mech_infantrys moved from Shantung to Kiangsi 1 fighter and 1 tactical_bomber moved from Philippines to Kiangsi 2 tactical_bombers moved from Caroline Islands to Kiangsi 1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 20 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 7 submarines and 1 tactical_bomber moved from 32 Sea Zone to 46 Sea Zone 2 infantry moved from Anhwe to Kiangsi 1 aaGun moved from Hopei to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 armour and 1 mech_infantry moved from Anhwe to Shensi 1 armour moved from Soviet Far East to Amur 1 infantry moved from Yenisey to Timguska 1 infantry moved from Evenkiyskiy to Timguska 1 fighter moved from Yakut S.S.R. to Timguska Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in Shantung 1 carrier and 2 destroyers placed in 19 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -2.83 UK_Pacific regular : -0.33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 bomber moved from Gibraltar to Northern Italy 1 bomber moved from Gibraltar to Northern Italy 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Northern Italy causes 8 damage total. Battle in 104 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from Northern Italy to Algeria 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Tunisia to Algeria 1 armour, 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 94 Sea Zone to 98 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 carriers and 1 fighter moved from 26 Sea Zone to 63 Sea Zone 3 fighters moved from 26 Sea Zone to 63 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to New Zealand 1 fighter moved from Hawaiian Islands to New Zealand 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Midway to 63 Sea Zone 1 fighter moved from 63 Sea Zone to New Zealand 1 tactical_bomber moved from Hawaiian Islands to Midway 1 bomber moved from Western United States to New Zealand 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 battleship, 1 cruiser and 5 submarines moved from 26 Sea Zone to 63 Sea Zone 3 destroyers moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 destroyers moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 3 Sea Zone to 9 Sea Zone Place Units - Americans 1 artillery placed in Central United States 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 3 fighters placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - Chinese Non Combat Move - Chinese 10 artilleries, 1 fighter and 14 infantry moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 transports moved from 72 Sea Zone to 71 Sea Zone 1 armour and 1 infantry moved from 72 Sea Zone to Kenya 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries and 1 infantry moved from Kenya to Ethiopia 1 artillery moved from Kenya to Ethiopia 1 infantry moved from Kenya to Ethiopia 1 infantry moved from Kenya to Ethiopia Place Units - British Turning on Edit Mode EDIT: Adding units owned by British to Burma: 1 aaGun, 5 artilleries and 7 infantry EDIT: Removing units owned by British from Yunnan: 5 artilleries and 5 infantry EDIT: Removing units owned by British from Kwangsi: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to West India: 5 infantry EDIT: Removing units owned by British from India: 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from India: 2 fighters EDIT: Adding units owned by British to Ethiopia: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 armour EDIT: Adding units owned by British to West India: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Algeria: 2 fighters EDIT: Removing units owned by British from United Kingdom: 2 fighters EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 106 Sea Zone 2 artilleries placed in Union of South Africa 1 infantry placed in Union of South Africa 1 artillery placed in Quebec 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,6,6,4,3,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1,2,2,2 UK_Pacific collect 6 PUs (5 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.67 Germans regular : -0.33 Italians AA : 0.67
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 bomber moved from Gibraltar to Northern Italy 1 bomber moved from Gibraltar to Northern Italy 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Northern Italy causes 8 damage total. Battle in 104 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from Northern Italy to Algeria 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Tunisia to Algeria 1 armour, 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 94 Sea Zone to 98 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 carriers and 1 fighter moved from 26 Sea Zone to 63 Sea Zone 3 fighters moved from 26 Sea Zone to 63 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to New Zealand 1 fighter moved from Hawaiian Islands to New Zealand 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Midway to 63 Sea Zone 1 fighter moved from 63 Sea Zone to New Zealand 1 tactical_bomber moved from Hawaiian Islands to Midway 1 bomber moved from Western United States to New Zealand 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 battleship, 1 cruiser and 5 submarines moved from 26 Sea Zone to 63 Sea Zone 3 destroyers moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 destroyers moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 3 Sea Zone to 9 Sea Zone Place Units - Americans 1 artillery placed in Central United States 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 3 fighters placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - Chinese Non Combat Move - Chinese 10 artilleries, 1 fighter and 14 infantry moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 transports moved from 72 Sea Zone to 71 Sea Zone 1 armour and 1 infantry moved from 72 Sea Zone to Kenya 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries and 1 infantry moved from Kenya to Ethiopia 1 artillery moved from Kenya to Ethiopia 1 infantry moved from Kenya to Ethiopia 1 infantry moved from Kenya to Ethiopia Place Units - British Turning on Edit Mode EDIT: Adding units owned by British to Burma: 1 aaGun, 5 artilleries and 7 infantry EDIT: Removing units owned by British from Yunnan: 5 artilleries and 5 infantry EDIT: Removing units owned by British from Kwangsi: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to West India: 5 infantry EDIT: Removing units owned by British from India: 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from India: 2 fighters EDIT: Adding units owned by British to Ethiopia: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 armour EDIT: Adding units owned by British to West India: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Algeria: 2 fighters EDIT: Removing units owned by British from United Kingdom: 2 fighters EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 106 Sea Zone 2 artilleries placed in Union of South Africa 1 infantry placed in Union of South Africa 1 artillery placed in Quebec 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,6,6,4,3,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1,2,2,2 UK_Pacific collect 6 PUs (5 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.67 Germans regular : -0.33 Italians AA : 0.67
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 5 infantry moved from Western Germany to Northern Italy 1 artillery and 2 infantry moved from Denmark to Western Germany Place Units - Italians 2 artilleries and 1 infantry placed in Egypt 1 artillery and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6 Italians collect 12 PUs (2 lost to blockades); end with 12 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 30 Sea Zone to 63 Sea Zone 1 carrier moved from 62 Sea Zone to 63 Sea Zone 2 fighters moved from Queensland to 63 Sea Zone 1 cruiser moved from 62 Sea Zone to 63 Sea Zone 4 artilleries and 3 infantry moved from South Australia to New South Wales 1 transport moved from 62 Sea Zone to 63 Sea Zone Non Combat Move - ANZAC 2 aaGuns moved from South Australia to New South Wales Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 2 bombers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 artillery moved from Norway to Finland 1 bomber moved from Germany to Finland 3 mech_infantrys moved from Novgorod to Archangel 1 fighter moved from Bryansk to Archangel 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 armour moved from Northwest Persia to Persia Germans take Persia from British 1 armour moved from Persia to Northwest Persia 1 armour moved from Northwest Persia to Iraq Germans take Iraq from British 1 armour moved from Iraq to Northwest Persia Combat - Germans Battle in Finland Germans attack with 1 artillery, 1 bomber and 2 infantry Americans defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Finland, round 2 : 3/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Archangel Germans attack with 1 fighter and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 fighter and 3 mech_infantrys in Archangel, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 3 mech_infantrys in Archangel, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Archangel to Bryansk 3 bombers moved from Bryansk to Western Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to Bryansk 1 tactical_bomber moved from Western Germany to Bryansk 4 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Western Germany to France 2 mech_infantrys moved from Ukraine to Caucasus 1 mech_infantry moved from Volgograd to Northwest Persia 1 mech_infantry moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Rostov to Bryansk 1 bomber moved from Finland to Western Germany Place Units - Germans 3 infantry placed in Volgograd 3 artilleries placed in Western Ukraine 2 armour and 1 infantry placed in Ukraine 1 armour and 2 infantry placed in Novgorod 2 bombers placed in Western Germany 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5 Germans collect 65 PUs (1 lost to blockades); end with 65 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : -0.67 Germans regular : 1.50
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Volgograd 4 fighters and 2 tactical_bombers moved from Russia to Volgograd 3 fighters moved from Russia to Volgograd 1 infantry moved from Russia to Tambov Russians take Tambov from Germans Combat - Russians Battle in Volgograd Russians attack with 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 5/11 hits, 5.17 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Russians 5 fighters and 2 tactical_bombers moved from Volgograd to Russia 2 fighters moved from Volgograd to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara Place Units - Russians 1 fighter, 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -0.17
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Hopei to Kweichow 1 bomber moved from Kiangsi to Kweichow 1 tactical_bomber moved from Kiangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 2 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Anhwe to Hunan 1 armour and 2 mech_infantrys moved from Anhwe to Hunan 1 armour and 2 mech_infantrys moved from Kiangsu to Hunan 5 artilleries moved from Kiangsi to Hunan 6 infantry moved from Kiangsi to Hunan 6 mech_infantrys moved from Kiangsi to Hunan 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 submarine moved from 46 Sea Zone to 54 Sea Zone 5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 1 tactical_bomber moved from Kiangsi to Kweichow Combat - Japanese Battle in Western Australia Battle in Kweichow Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Western Australia from ANZAC, taking Kweichow from Chinese with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 54 Sea Zone Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 2 armour, 5 artilleries, 7 infantry and 10 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 5 artilleries, 7 infantry and 10 mech_infantrys in Hunan, round 2 : 6/24 hits, 6.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 armour, 5 artilleries, 7 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 carrier and 2 destroyers moved from 19 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from Kiangsi to 20 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone 1 destroyer moved from 46 Sea Zone to 54 Sea Zone 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 1 carrier moved from 42 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from Japan to Philippines 1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to Philippines 1 bomber and 2 tactical_bombers moved from Kweichow to Kiangsu 1 infantry moved from Shantung to Anhwe 4 armour moved from Shensi to Hunan 3 mech_infantrys moved from Shensi to Hunan 1 infantry moved from Suiyuyan to Hopei 1 aaGun moved from Shensi to Hopei 1 armour moved from Amur to Jehol 1 marine moved from New Guinea to 46 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 1 marine and 6 submarines moved from 46 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Western Australia 1 submarine moved from 16 Sea Zone to 6 Sea Zone Place Units - Japanese 2 destroyers and 1 transport placed in 19 Sea Zone 2 infantry placed in Shantung 2 artilleries and 1 infantry placed in Kiangsu 2 fighters placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsi: 1 aaGun EDIT: Adding units owned by Japanese to Hunan: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.67 Japanese regular : -2.17 ANZAC regular : -0.17 UK_Pacific regular : -0.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 6 submarines moved from 63 Sea Zone to 54 Sea Zone 1 battleship moved from 63 Sea Zone to 54 Sea Zone 2 carriers and 1 fighter moved from 63 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 3 fighters moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from Algeria to 94 Sea Zone 1 fighter moved from 92 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from New Zealand to 54 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 54 Sea Zone Americans attack with 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 6 submarines and 1 tactical_bomber; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 6 submarines in 54 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win with 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 97 Sea Zone Americans attack with 1 submarine Germans defend with 3 fighters; Italians defend with 1 transport Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 transport owned by the Italians lost in 97 Sea Zone Italians and Americans reach a stalemate . Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 94 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 94 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 102 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Morocco 1 armour moved from Morocco to Algeria 1 aaGun and 1 infantry moved from Algeria to Morocco 1 fighter moved from Eastern United States to 92 Sea Zone 1 fighter moved from Eastern United States to Morocco 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from Algeria to Libya 1 armour moved from Algeria to Tunisia 1 mech_infantry moved from Western United States to Central United States 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 63 Sea Zone to 55 Sea Zone 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from New Zealand to Queensland 1 bomber moved from New Zealand to Eastern United States 1 bomber moved from 94 Sea Zone to Morocco 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Midway to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 destroyer moved from 63 Sea Zone to 61 Sea Zone 3 destroyers moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 9 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 infantry placed in Central United States 1 transport placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter placed in Western United States 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Shensi 1 fighter moved from Yunnan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from Union of South Africa to 71 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 armour and 1 infantry moved from Kenya to 72 Sea Zone 1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Persia 2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Persia 1 armour moved from West India to Persia British take Persia from Germans 1 infantry moved from Trans-Jordan to Iraq British take Iraq from Germans 1 battleship and 1 destroyer moved from 72 Sea Zone to 80 Sea Zone 1 destroyer moved from 106 Sea Zone to 120 Sea Zone Combat - British Battle in Persia Battle in 120 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 120 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 120 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 artillery moved from Quebec to 106 Sea Zone 1 artillery and 1 transport moved from 106 Sea Zone to 103 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 transport moved from 103 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 2 infantry moved from West India to Eastern Persia 1 infantry moved from West India to Eastern Persia 2 infantry moved from West India to India 1 artillery moved from India to Burma 3 infantry moved from India to Burma 3 infantry moved from India to Burma Place Units - British 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 fighter and 1 infantry placed in United Kingdom 1 submarine placed in 106 Sea Zone British undo move 4. 1 submarine placed in 106 Sea Zone British undo move 4. 1 submarine placed in 109 Sea Zone British undo move 4. British undo move 3. Turning on Edit Mode EDIT: Removing units owned by British from Algeria: 2 fighters EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Adding units owned by British to French West Africa: 1 fighter EDIT: Turning off Edit Mode 1 submarine placed in 109 Sea Zone 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -1.67 Italians regular : -0.33 Japanese regular : -0.67 Germans regular : -0.83 British regular : 0.67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 6 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4 Italians collect 11 PUs (3 lost to blockades); end with 11 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 carrier moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 63 Sea Zone to 62 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from 63 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in New Guinea Non Combat Move - ANZAC 2 aaGuns, 4 artilleries, 2 fighters and 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4,1 ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Germans Germans buy 6 armour, 2 bombers, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Egypt to Trans-Jordan Germans take Trans-Jordan from British 1 armour moved from Trans-Jordan to Egypt Combat - Germans Non Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Finland to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany 3 artilleries moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 2 armour moved from Ukraine to Rostov 3 armour and 5 mech_infantrys moved from Northwest Persia to Rostov 2 mech_infantrys moved from Caucasus to Rostov 1 armour moved from Novgorod to Bryansk 3 mech_infantrys moved from Archangel to Bryansk 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Rostov 4 fighters and 1 tactical_bomber moved from Southern Italy to Bryansk 1 tactical_bomber moved from Bryansk to Rostov Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Western Ukraine 1 fighter and 2 tactical_bombers placed in Novgorod 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2 Germans collect 58 PUs (1 lost to blockades); end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 mech_infantry moved from Russia to Vologda 1 mech_infantry moved from Volgograd to Russia Combat - Russians Non Combat Move - Russians 1 infantry moved from Samara to Russia Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 airfield, 2 carriers and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 56 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone 2 fighters moved from 56 Sea Zone to Java 1 bomber moved from Borneo to Java 1 fighter moved from 56 Sea Zone to Java 3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 32 Sea Zone 3 artilleries and 3 infantry moved from 32 Sea Zone to Marshall Islands 2 fighters moved from Japan to 25 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 3 infantry moved from Timguska to Kansu 1 infantry moved from Olgiy to Kansu 1 fighter moved from Timguska to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 2 infantry moved from Kweichow to Shensi 1 bomber moved from Kiangsu to Shensi
Combat Hit Differential Summary :
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@Gambler6
Scramble SZ 25? 1 DD 1 SS 2 Fig vs 1 DD, 1 Tac to scramble -
@mainah no scramble…do you intend to win this game next turn or just drag is out more?